# Farewell to 2006

**Source:** Pinball News Website  
**Type:** article  
**Published:** 2006-12-30  
**Beat:** Pinball

**URL:** https://www.pinballnews.com/news/2006.html

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## Analysis

Pinball News' annual 2006 review chronicles a transformative year marked by hardware innovations (Stern's SAM system), new manufacturing initiatives (NAPPA alliance, remake projects), regulatory shifts (RoHS compliance), virtual pinball competition (Global VR's Ultrapin), and significant industry losses. The year saw major venue openings (Pinball Hall of Fame, Paris museum), competitive infrastructure development (WPPR launch, IFPA revival), and new licensing ventures (Disney's Pirates of the Caribbean).

### Key Claims

- [HIGH] Stern's SAM hardware system introduced in World Poker Tour featured more memory, improved color resolution, and USB code updating capability — _Official product announcement via Pinball News coverage of January 2006 releases; specific technical specs cited_
- [HIGH] Early SAM CPU/sound boards experienced problems causing resets or endless multiballs, addressed via service bulletin — _Documented manufacturing issue with early production units; Pinball News directed owners to service documentation_
- [HIGH] Pinball Hall of Fame in Las Vegas had soft opening in February 2006 with 150+ games installed — _Tim Arnold's venue reported by Pinball News during opening phase; venue later confirms 175+ machines in operational state_
- [HIGH] RoHS regulations effective July 1, 2006 prohibited lead-based materials including lead solder and glass, requiring LED displays for European market — _European regulatory change documented; Stern's Pirates of the Caribbean was first to implement PinLED 128x32 displays for RoHS compliance_
- [HIGH] Pirates of the Caribbean featured Stern's first LED dot matrix display due to RoHS lead plasma display restrictions — _Pinball News reported this as first-ever for Stern; specifically noted as factory-fitted for European models_
- [HIGH] A secret batch of Big Bang Bar remakes reached European customers ahead of RoHS deadline in August 2006 — _Documented delivery to pre-order customers from end of 2004; buyers expressed satisfaction with Illinois Pin Ball IPB project execution_
- [HIGH] WPPR (World Pinball Player Rankings) website launched in May 2006 with tournament support infrastructure — _Official launch documented; IFPA revival announced simultaneously with Roger Sharpe and Steve Epstein returning as directors_
- [HIGH] Steve Irwin's death in September 2006 put The Pinball Factory's Crocodile Hunter game on hiatus pending project decision — _Documented development halt; project subsequently confirmed to continue with modifications_

### Notable Quotes

> "With more memory for sounds and dots, improved colour resolution and a USB interface to update the code, all looked rosy until a problem surfaced"
> — **Pinball News (editorial)**, January 2006 coverage
> _Summarizes SAM system promise and early manufacturing challenges that affected early adopters_

> "Those who had received their game expressed both their gratitude and total satisfaction with the result."
> — **Pinball News (editorial)**, August 2006
> _Documents successful completion and customer satisfaction with Big Bang Bar remake project despite long pre-order delays_

> "He designed 18 games for Data East until his retirement in 1994 including some classics with Joe such as Back To The Future, Phantom Of The Opera and The Simpsons."
> — **Pinball News (editorial)**, December 2006
> _Ed Cebula obituary recognizing his foundational role in establishing Data East Pinball and designing industry-defining titles_

> "The Reduction of Hazardous Substances (RoHS) regulations came into force and required all goods imported into the European Economic Area to comply with strict requirements"
> — **Pinball News (editorial)**, July 1, 2006
> _Documents major regulatory shift forcing industry-wide hardware redesign and display technology transition_

### Entities

| Name | Type | Context |
|------|------|---------|
| Stern Pinball | company | Released World Poker Tour with new SAM hardware in January 2006, Pirates of the Caribbean in July with LED displays, sent WPT to Afghanistan, developing Family Guy for 2007 launch |
| Steve Ritchie | person | Designer of World Poker Tour, first Stern game to use SAM hardware system |
| Dennis Nordman | person | Designer of Simpsons Kooky Carnival (with Dwight Sullivan) and Pirates of the Caribbean (Stern's first game) |
| Pinball Hall of Fame | organization | Tim Arnold's Las Vegas venue; soft opening in February 2006 with 150+ games installed for collector and public play |
| Global VR | company | Developed Ultrapin virtual pinball game; launched final Ultracade pin version at Pinball Expo November 2006 with 6 tables (upgraded to 12) |
| The Pinball Factory | company | Australian remake manufacturer announced Medieval Madness and Cactus Canyon remake projects; developing Crocodile Hunter with Steve Irwin theme |
| NAPPA (North American Pinball Parts Alliance) | organization | February 2006 partnership of Illinois Pin Ball with Mantis Amusements, Phoenix Arcade, and Pinball Inc. to coordinate parts manufacturing using IPB rights |
| World Pinball Player Rankings (WPPR) | organization | Launched May 2006; tournament ranking system with global participation; revival of IFPA with Roger Sharpe and Steve Epstein as directors |
| Roger Sharpe | person | Original IFPA director; returned in May 2006 to revive organization; father of world-class players Josh and Zach Sharpe |
| Ed Cebula | person | Game designer who died in 2006; worked at Gameplan (1975-1985), then co-founded and designed 18 games for Data East Pinball including Back to the Future, Phantom of the Opera, The Simpsons |
| Gary Stern | person | Co-founder of Data East Pinball in 1985 with Ed Cebula and Joe Kaminkow |
| Joe Kaminkow | person | Co-founder of Data East Pinball in 1985; collaborated with Ed Cebula on classic game designs |
| Pat Lawlor | person | Legendary pinball designer; designing Family Guy for Stern, scheduled for January 2007 test and ATEI show appearance |
| Zizzle | company | Toy company introducing home pinball games (Pirates of the Caribbean, Marvel Heroes) in June 2006; priced under $300 with solenoid flippers and digital displays |
| A8 Audio | company | Hungarian company releasing Goal virtual pinball game in May 2006 with head-to-head competition format |
| Raphael Lankar | person | Museum curator opening pinball museum near Paris in April 2006 with 200 machines and extensive backglass collection |
| Tim Arnold | person | Operator and founder of Pinball Hall of Fame in Las Vegas |
| Steve Irwin | person | Naturalist and conservationist; death in September 2006 halted The Pinball Factory's Crocodile Hunter game development |
| Gameroom Magazine | organization | Tim Ferrante sold magazine in January 2006 to new owner Kevin Steele; increased home arcade coverage and converted to full color publication |

### Topics

- **Primary:** Stern SAM Hardware System, RoHS Regulations and LED Display Transition, Virtual Pinball Technology (Ultrapin, Ultracade, Goal), Game Remake Projects (Medieval Madness, Cactus Canyon, Big Bang Bar), Competitive Pinball Infrastructure (WPPR, IFPA Revival)
- **Secondary:** Museum and Venue Expansion (Hall of Fame, Paris collection), Home Pinball Games and Toys (Zizzle), Licensed IP in Pinball (Disney Pirates, Marvel, Steve Irwin)

### Sentiment

**Positive** (0.72) — Year-in-review tone is celebratory of industry growth, innovation, and new venues/competitions. Tempered by manufacturing issues (SAM board problems), regulatory challenges (RoHS compliance burden), and losses (Ed Cebula, Steve Irwin, Crocodile Hunter development halt). Overall narrative emphasizes groundbreaking developments and forward momentum despite obstacles.

### Signals

- **[business_signal]** NAPPA alliance formed February 2006 between Illinois Pin Ball and three major parts manufacturers to coordinate IPB reproduction using shared rights and tooling (confidence: high) — Mantis Amusements, Phoenix Arcade, Pinball Inc. partnership announced; accused of blocking competition; contrasted with competing Australian Pinball Factory
- **[event_signal]** Pinball Hall of Fame soft opening in February 2006 with 150+ machines; parallel museum opened near Paris with 200 machines and extensive backglass collection (confidence: high) — Tim Arnold's Las Vegas venue reported operational; Raphael Lankar's Aubervilliers museum reported in April covering 20+ years of collector work
- **[competitive_signal]** WPPR launch in May 2006 and IFPA revival establish formal competitive ranking infrastructure with global tournament participation (confidence: high) — World Pinball Player Rankings website launched; IFPA directors Roger Sharpe and Steve Epstein returned to organize tournaments; Josh and Zach Sharpe noted as world-class competitors
- **[licensing_signal]** Disney's first venture into coin-op market with Pirates of the Caribbean pinball; Zizzle introduced home pinball games with Marvel and Pirates IP (confidence: high) — Dennis Nordman designed Pirates for Stern; Zizzle licensed Marvel and Pirates properties for sub-$300 home games with solenoid mechanisms
- **[market_signal]** Game remake market emerging as viable business model; multiple manufacturers (Pinball Factory, Illinois Pin Ball) pursuing Williams/Bally IP remakes with pre-order models (confidence: medium) — Medieval Madness and Cactus Canyon remakes announced; Big Bang Bar successfully delivered to 2004 pre-orders; IPB project infrastructure supporting multiple manufacturers
- **[personnel_signal]** Tim Ferrante departed Gameroom Magazine (sold to Kevin Steele) to become Managing Editor at Vending Times; publication strategy shifted toward home arcade content (confidence: high) — January 2006 ownership change; new owner expanded coverage, added contributors, converted to full color
- **[announcement]** Pat Lawlor's Family Guy announced for January 2007 launch; scheduled test in Chicago and ATEI show appearance (confidence: high) — Official forward-looking announcement in closing 2006 review; scheduled for January 2007 debut
- **[product_strategy]** Crocodile Hunter pinball development halted following Steve Irwin's September 2006 death; game subsequently confirmed to continue with modifications (confidence: high) — Pinball Factory announced hiatus pending project decision; later confirmed game proceeding with revisions
- **[regulatory_signal]** RoHS regulations effective July 1, 2006 forced immediate industry pivot from lead-based plasma displays to LED technology; manufacturers rushed to comply or miss European market (confidence: high) — Pirates of the Caribbean featured first Stern LED dot matrix display; Big Bang Bar batch strategically shipped before deadline; entire article section dedicated to RoHS impact
- **[technology_signal]** Stern's SAM hardware introduced with improved memory, color resolution, and USB code updating; represents significant platform advancement but early production suffered CPU/sound board failures (confidence: high) — WPT January 2006 launch; service bulletin issued for reset/multiball problems on early boards

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## Transcript

Story dated
December 30, 2006
.

Hello and welcome to the annual Pinball News review of the year and 2006 was certainly a groundbreaking year in many regards with new games, new approaches, new organisations and new locations. We'll look at all of them in this review as well as the people and personalities who made the past twelve months of pinball so exciting.

So let's begin at the beginning and rewind back to January, which saw the first look at Stern's latest game World Poker Tour.

As usual we brought you the first pictures and the first in-depth review of designer Steve Ritchie's latest, but WPT was more significant because it was the first game to use Stern's new SAM hardware system.

With more memory for sounds and dots, improved colour resolution and a USB interface to update the code, all looked rosy until a problem surfaced with an early batch of CPU/sound boards which caused resets or endless multiballs. Owners of affected boards should consult this service bulletin for more information.

Featuring alongside WPT at the ATEI show in London was Stern's new redemption game called Simpsons Crazy Carnival - subsequently renamed Simpsons Kooky Carnival.

Designed by Dennis Nordman with Dwight Sullivan, this token roller game features some of the same elements found in the Simpsons Pinball Party game as well as a shaker motor.

Just around the corner was Global VR's Ultrapin video pinball game. Although it was at an early stage of development, we saw a glimpse of what was to come later in the year.

ATEI was the European launch pad for these games because the German IMA show which normally takes place a week before ATEI was cancelled due to recent changes to the German gaming laws causing a lack of new products being ready to show. It is back this year though on the 16th-18th January.

January was also time for a change of ownership at Gameroom Magazine, where long time publisher Tim Ferrante sold up and moved to New York to be Managing Editor at Vending Times. New owner Kevin Steele gave the magazine more home arcade coverage, got some new contributors and made it a full colour publication.

While we're on the subject of magazines, the UK's Pinball Owners Association re-launched with new faces in charge and a new magazine. Out goes Pinball Player and in comes Pinball Wizard, produced on a quarterly schedule. Meanwhile, the word "quarterly" was taken to new extremes with two issues of Pinball Today coming out in 2006, making a total of three so far since it's launch in April 2005. The future of the publication beyond the fourth issue is yet to be decided.

Meanwhile, in Las Vegas, Tim Arnold's Pinball Hall Of Fame had a soft opening over several weeks while the final work was carried out to allow the 150+ games to be installed and set up for play.

By February we had a new association set up between Illinois Pin Ball and three of their parts manufacturers - Mantis Amusements, Phoenix Arcade and Pinball Inc. Called NAPPA (North American Pinball Parts Alliance), the aim was to create better co-operation and improve the co-ordination of new parts manufacturing utilising the IPB rights, tooling and artwork, although others accused the manufacturers of using the alliance to block any possible competition.

One direct competitor is The Pinball Factory in Australia and the following month they announced their plans to remake two classic Williams/Bally games - Medieval Madness and Cactus Canyon. Customers wanting one of the new games had to pay a deposit but enough stumped up the cash to allow the first of the two games - Medieval Madness - to go ahead. Pre-orders for Cactus Canyon are scheduled to begin at the end of March 2007. So far there has been little information released about the progress making Medieval Madness other than some pictures showing boxes of parts for the game and a great deal of skepticism about the whole project. But as we shall see later in the year, sometime remakes do happen.

While the Pinball Hall Of Fame was getting up to speed in Las Vegas, another collector was opening up his museum just outside Paris.

In April we reported on Raphael Lankar's new venture with 200 pinball machines, 50 slots and an extensive backglass collection set up in Aubervilliers. He told Pinball News how he had been working towards creating the museum since the 1950s and now it was a reality.

But if that was a reality, there was still plenty happening in the world of the virtual.

In May we released details of Hungarian company A8 Audio's new Goal video pinball which put a novel twist on virtual pinball by allowing players to compete head-to-head at either end of the table. There were also a number of sports games such as hockey and pool to appeal to those pinball unbelievers.

May also saw the launch of a new pinball ranking organisation and the re-launch of a pinball promotional association.

The World Pinball Player Rankings website was launched and many tournaments around the world signed up to offer WPPR points to their winners. Alongside WPPR came the revival of the IFPA.

Original directors Roger Sharpe and Steve Epstein were back to help promote competitive pinball play by offering support to tournament organisers and by helping set up tournaments at shows previously lacking competitive play. Both initiatives were kick-started by Roger's sons Josh and Zach Sharpe who are both world class players themselves.

May was a busy month for news as we also brought you the latest incarnation for Global VR's Ultrapin virtual pinball game.

It had moved on somewhat from January's ATEI example and now looked much more pinball-like, including 12 classic Williams/Bally tables.

While everyone was looking to video as the next development in pinball, one company was taking a very different path. In June, a toy company called Zizzle introduced their Pirates Of The Caribbean and Marvel Heroes games.

They were keen to call them "home pinball" games rather than toys because, while smaller than a full-sized game - they featured solenoid powered flippers, bumpers and slingshots, digital sound and a backlit LCD score display. Priced at $300 or less (some were reported to be available before Christmas at $150), these were seen as a great way to get kids interested in the game without breaking the bank. Subsequent shows at Carlisle and Chicago featured Zizzle-based kids tournaments with great success.

The 1st of July saw a significant change in European law which was to have wide-ranging implications for pinball. The Reduction of Hazardous Substances (RoHS) regulations came into force and required all goods imported into the European Economic Area to comply with strict requirements to reduce or eliminate the use of pollutants used in the manufacture and packaging of goods. Of particular significance is the need to use lead-free solder and glass which would prohibit many new circuit boards and displays from being imported either individually or as part of a whole game.

July also brought Stern's newest game, Pirates Of The Caribbean.

Designed by Dennis Nordman in his first pinball for Stern, it was hotly anticipated in the home gameroom market and marked Disney's first venture into this kind of coin-op territory. Pinball News produced its biggest ever review for a game which featured a first for Stern - an LED dot matrix display. Yes, our old friend RoHS means lead-based plasma displays were no longer allowed, so for Europe at least, the PinLED 128x32 displays were factory fitted.

While the RoHS regulations were to cause problems, for one group of individuals it meant Christmas came early for them. In August we reported on a secret batch of Big Bang Bar remakes which made it into Europe ahead of the RoHS deadline and were subsequently distributed to the buyers who had pre-ordered at the end of 2004.

While the remaining buyers would have to wait for their games, these European models demonstrated how the IPB project was still going ahead and had resulted in a number of finished games. Those who had received their game expressed both their gratitude and total satisfaction with the result.

The following month produced much sadder news with the death of naturalist and conservationist Steve Irwin.

Steve was to be the subject of The Pinball Factory's first game Crocodile Hunter - Outback Adventure and development was put on hiatus pending a decision on the future of the project. The last news we heard was that the game would indeed go ahead but with some modifications.

In October we brought you news of pinball's reach into one of the most hostile environments as Stern Pinball sent a World Poker Tour game to Afghanistan.

The lucky recipients were the 41st Expeditionary Electronic Combat Squadron who received the machine to help relieve the boredom between tours of duty.

November brought us the finished version of Global VR's Ultracade pin as it was promoted at Pinball Expo with three machines set up and a tournament run on the Medieval Madness table. The number of inclusive tables had shrunk from 12 to just 6, with the other 6 available now as an upgrade, and more tables to come in the near future.

Finally in 2006, news reached us recently of the death of Ed Cebula. Ed was a game designer for Gameplan from 1975 and was instrumental in setting up Data East Pinball with Gary Stern and Joe Kaminkow in 1985.

He designed 18 games for Data East until his retirement in 1994 including some classics with Joe such as Back To The Future, Phantom Of The Opera and The Simpsons. He will be sadly missed both by those who knew him personally and the many, many pinball fans around the world who enjoyed - and continue to enjoy - his games.

Looking to the future, Stern's next game - the Pat Lawlor designed Family Guy - should be making its first appearances in January 2007 both on test in greater Chicago and at the ATEI show in London. 2007 must also surely see the remaining Big Bang Bar customers receive their games from Illinois Pin Ball while the number and range of reproduction parts available should continue to expand with more companies signing up to either IPB or TPF.

And that concludes our look back at 2006. In the coming twelve months there will be good times and there will be bad times, but one thing is certain - Pinball News will be here to bring you all of them, First and Free.

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*Exported from Journalist Tool on 2026-04-13 | Item ID: 0297fd77-eb86-4a08-9693-33d135825b87*
