# Dirty Pool Podcast - Ep26 - Ron Richards of Scorbit The Online Pinball Ecosystem

**Source:** Dirtypool Pinball  
**Type:** video  
**Published:** 2026-03-04  
**Duration:** 40m 45s  
**Beat:** Pinball

**URL:** https://www.youtube.com/watch?v=12Y6uFEIGC0

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## Analysis

Ron Richards of Scorbit discusses the evolution of Scorbit from a 2020 hobby project for extracting pinball scores to a full-fledged V2 platform launched at Pinball Expo that enables location-based tournaments, payment processing, and competition management. The platform now operates at 11-12 locations across the US with plans to expand, positioning itself as both a community tool for location pinball and a sustainable business serving operators and players.

### Key Claims

- [HIGH] Scorbit launched in September 2020 with the Scoratron device for extracting scores from WPC and older machines — _Ron Richards, Dirty Pool Podcast Ep26_
- [HIGH] Scorbit has raised funding and is now a real company headquartered in Ann Arbor, Michigan with staff — _Ron Richards describing business transition in 2023-2024_
- [HIGH] Scorbit V2 was announced at Pinball Expo (fall 2023) — _Ron Richards discussing platform announcement timeline_
- [HIGH] Scorbit operates at 11-12 locations currently across Brooklyn, Tennessee, Sacramento, and Portland — _Ron Richards providing specific location rollout status_
- [HIGH] Scorbit charges no upfront cost to operators; hardware is recovered through tournament revenue sharing — _Ron Richards explaining operator business model_
- [HIGH] When Stern launched Insider Connected, Richards viewed it as validation rather than competition — _Ron Richards explaining reaction to Stern's competing technology_
- [HIGH] Scorbit's core motivations are to support location pinball and competition communities — _Ron Richards articulating company values and direction_
- [MEDIUM] Scorbit integrates directly into machine memory to enable credit injection and inventory management, not just coinmech pulses — _Ron Richards explaining technical differentiation from competitors_

### Notable Quotes

> "The fact that it took till the 2020s to happen was almost embarrassing. But um but so my response when people are like, 'Oh, do you hate us?' I'm like, 'No, I love it because it's helping to tell our story. It's validating what we're doing.'"
> — **Ron Richards**, N/A
> _Richards frames Stern's Insider Connected not as competition but as validation of the connected pinball machine concept, showing collaborative rather than adversarial industry mindset._

> "I love competition, right? I got into it by going to league nights and tournaments and the community aspect of competition. And two, I love location pinball."
> — **Ron Richards**, N/A
> _Articulates the two core pillars driving Scorbit's strategic direction and product development._

> "What if your favorite location had a tournament that was just always on and what if you could win money in doing that instead of Whopper Points or whatever it was."
> — **Ron Richards**, N/A
> _Describes the continuous tournament concept central to Scorbit's new monetization model, enabling smaller venues to offer competitive play._

> "We're not twirling our mustache making money off it. You are a business you need to be making money and we have costs and we have employees and we have server costs. But the idea was how can we build a business that sustains that is able to fund what we're doing and reach and ultimately our main goal like I said is to help location pinball and to help the pinball community and to be additive to it."
> — **Ron Richards and Jeff (Dirty Pool host)**, N/A
> _Directly addresses potential concerns about commercialization while reaffirming community-first values._

> "Some city like in Brooklyn there's a selfie league, there's some other places. So essentially this is similar to the selfie league where you go and play on your own time."
> — **Ron Richards**, N/A
> _Connects Scorbit's asynchronous tournament model to existing community formats, normalizing the approach._

> "I heard so many stories from people who were like oh yeah I love competing against people but I get so nervous or I have anxiety. There's a lot of people who don't like want to go to like a big group of people especially coming out of co[vid]."
> — **Ron Richards**, N/A
> _Identifies underserved segment of competitive players with social anxiety or post-COVID concerns, a key market for asynchronous tournaments._

> "All we're going to need to do now is add the ability to spend money and then add the competition layer to it, right?"
> — **Ron Richards**, N/A
> _Describes the key product insight that led to V2 pivot: combining existing infrastructure (score extraction, leaderboards) with payment and tournament features._

> "Years ago I was paying rent with my gold winnings... I would go to bar to bar and I'd play in these things and I'd make like a thousand bucks a month and I pay my rent."
> — **Derek Revelle (quoted by Ron Richards)**, N/A
> _Historical anecdote that inspired the competitive monetization model, showing precedent for location-based tournament income._

### Entities

| Name | Type | Context |
|------|------|---------|
| Ron Richards | person | Co-founder and full-time operator of Scorbit, based in Ann Arbor, Michigan. Originally from Long Island, grew up in punk/hardcore scene. Background in comic book community. Played pinball in San Francisco starting early 2010s, relocated to New York. |
| Brian O'Neill | person | Co-founder of Scorbit. Active tournament player in San Francisco with wife Allison O'Neill. |
| Allison O'Neill | person | Co-founder of Scorbit, wife of Brian O'Neill. Active tournament player. |
| Jay | person | Co-founder of Scorbit (full name not provided in content). Oversees most technical work at Scorbit. |
| Jeff | person | Host of Dirty Pool Pinball podcast. Based in New York, happened to be on West Coast during Indie Pinball Expo. |
| Andre Mazenov | person | Former world pinball champion. Met Ron Richards at Free Gold Watch pinball league in San Francisco; provided coaching and mentorship. |
| Greg Pavarelli | person | Tournament organizer who ran the Sunshine League (at Sunshine Laundromat in New York). Now involved with Scrapple League at Scrapple Land in Brooklyn. |
| Derek Revelle | person | From New Hampshire. Historical anecdote: earned ~$1,000/month playing Golden Tee tournaments at various bars, using that income to pay rent. |
| Scorbit | product | Online pinball ecosystem platform for score extraction, leaderboarding, tournament management, and payment processing. V1 launched September 2020; V2 announced at Pinball Expo fall 2023. Currently operates at 11-12 locations. |
| Scoratron | product | First generation Scorbit device designed to extract scores from WPC and System 11 machines, launched September 2020. |
| Insider Connected | product | Stern Pinball's official connectivity and update service. Launched after Scorbit's initial run; Richards views it as validation of connected pinball machine concept. |
| Free Gold Watch | venue | Pinball venue in San Francisco where Ron Richards played in early league nights. Had 6 machines initially, now has ~50-60 machines. |
| Molotovs | venue | Dive bar in lower Haight, San Francisco. Had Medieval Madness machine. Famous for Google Glass harassment incident. |
| Sunshine Laundromat | venue | Pinball league venue in New York run by Greg Pavarelli. |
| Scrapple Land | venue | Pinball arcade in Greenpoint, Brooklyn with 40 machines. Home of Scrapple League. |
| Quarter Bandits | venue | Pinball location in Spring Hill, Tennessee. Running Scorbit system. |
| Capital Pinball Parlor | venue | Pinball location in Sacramento, California. Running Scorbit system. |
| Rude's | venue | Pinball venue in Brooklyn running Scorbit system. |
| Medieval Madness | game | Classic WPC-era pinball machine at Molotovs in San Francisco that inspired Ron Richards' entry into pinball. |
| Doctor Who | game | Pinball machine that Ron's friend Darren kept in his San Francisco apartment closet. |
| Attack from Mars | game | WPC-era pinball machine mentioned as example of machine compatible with Scorbit V1. |
| John Wick | game | Recent pinball machine being played with Scorbit coin drop system at pizza location in Portland. |
| Raven | game | Pinball machine owned by Ron Richards. He owns a Raven from Pinberg. |
| Dirty Pool Pinball | organization | Pinball podcast and content channel hosted by Jeff. Ep26 features Ron Richards discussing Scorbit. |
| IFPA | organization | International Flipper Pinball Association. Runs competitive pinball rankings (WPPR), sets tournament standards. |

### Topics

- **Primary:** Scorbit platform evolution and V2 launch, Location pinball monetization and tournament systems, Asynchronous/flexible tournament formats as alternative to IFPA match play, Operator business models and payment processing solutions
- **Secondary:** Community building and underserved player segments (social anxiety, post-COVID caution), Competitive landscape: Scorbit vs Stern Insider Connected, Ron Richards' personal journey into pinball and influence of community/punk scenes, Technical architecture of score extraction and machine integration

### Sentiment

**Positive** (0.82) — Consistently optimistic tone throughout. Richards expresses genuine enthusiasm for the pinball community, collaborative relationships with manufacturers, and Scorbit's mission. No defensive or negative sentiment despite discussing competition from Stern. Interview format is friendly and supportive.

### Signals

- **[product_launch]** Scorbit V2 platform announced at Pinball Expo (fall 2023) with redesigned app, tournament system, and payment processing capabilities. (confidence: high) — Ron Richards: 'we kind of announced the Scorbit V2 platform um uh which now you know got a new new app designed from the ground up and then the tournament system is just a small part of that'
- **[community_signal]** Scorbit expanding to serve underserved player segments: people with social anxiety about group tournaments, post-COVID cautious players, and small-venue operators (2-3 machines) unable to host IFPA leagues. (confidence: high) — Ron Richards: 'I heard so many stories from people who were like oh yeah I love competing against people but I get so nervous or I have anxiety... And so they're being underserved.'
- **[technology_signal]** Scorbit integrates directly into pinball machine memory for credit injection and inventory management, providing operators with remote control capabilities (free play switching, pricing adjustment, machine status monitoring). (confidence: high) — Ron Richards: 'We're in the machine's guts. We're in the memory. So we're putting a credit in the machine via memory... our operators have a web-based, you know, kind of tool that they can use to manage their inventory. They can manage their pricing'
- **[business_signal]** Scorbit transitioned from 3-year hobby project to funded company with staff, headquartered in Ann Arbor, Michigan. Revenue model based on tournament entry fee sharing with operators rather than upfront hardware costs. (confidence: high) — Ron Richards: 'we raised some money um and we made Scorbet a real company now. We've got a staff... we're headquartered in Ann Arbor, Michigan. I'm full-time.'
- **[product_launch]** Scorbit V2 currently deployed at 11-12 locations across four US regions: Brooklyn (Rude's), Tennessee (Quarter Bandits), Sacramento (Capital Pinball Parlor), and Portland (four locations including pizza venues). (confidence: high) — Ron Richards: 'So we are at 11 12 or 11 or 12 locations currently. Um and we're growing rapidly. So if you're in Brooklyn, we're in Ruos. Um if you're in Tennessee, there's a great spot in Spring Hill called Quarter Bandits'
- **[sentiment_shift]** Manufacturers (Stern, JJP) treated as partners rather than competitors. Stern's Insider Connected launch viewed as validation rather than threat; positive relationships maintained with Stern leadership (Seth, George, Zach, Guido). (confidence: high) — Ron Richards: 'No, I love it because it's helping to tell our story. It's validating what we're doing and I no longer have to explain to people why you're connecting a machine to the internet.'
- **[product_strategy]** Zero upfront cost to operators; Scorbit recovers hardware costs through revenue share on tournament entries. Progressive and fixed jackpot options. Multi-place payouts to prevent 'ringer monopoly' problem from Stern Tops era. (confidence: high) — Ron Richards: 'no money upfront. Uh, so what we do is we work with operators to understand their location... we recover the cost of that hardware through the revenue share in tournaments over time.'
- **[design_philosophy]** Scorbit enables flexible tournament formats beyond traditional IFPA match play: continuous entry windows, month-long high score competitions, selfie league variants, and customizable per-location tournament frequency/structure. (confidence: high) — Ron Richards: 'you could expand this into new concepts and new types of tournaments... like nonlinear timeline pinball where you could just have the game open for a week, a month, whoever gets the high score out of a month worth of play'
- **[industry_signal]** Operators express high frustration with existing digital payment solutions: excessive credit card fees, high ramp-up costs, limited accessibility. Scorbit positions itself as lower-friction alternative. (confidence: high) — Ron Richards: 'heard a lot of frustration from pinball operators and owners around that credit card fees stink. Um the the the ramp up costs you got to buy a lot of equipment for some of those systems.'
- **[community_signal]** Early adopters discovering Scorbit features organically (e.g., Portland player finding coin drop feature and using it unprompted). Indicates product-market fit and community enthusiasm. (confidence: high) — Ron Richards: 'But then some dude in Portland figured it out and is playing John Wick at at a pizza place in Portland and like every couple of days I see him playing and using it and and like that's like the thing that makes your heart sing.'
- **[historical_signal]** Golden Tee arcade tournament model provides historical precedent for Scorbit's location-based competitive monetization. Derek Revelle anecdote (paying rent via bar tournament winnings) informed Scorbit's business design. (confidence: medium) — Ron Richards: 'a friend of ours um from New Hampshire, this guy Derek revealed. He was just like, "Yeah, well, you know, years ago I was paying rent with my gold winnings."'

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## Transcript

Hey everybody, what's going on? It's Jeff from Dirty Pool Pinball. I'm here to talk about Scorbbit. Look at that. You're here. We took advantage of it. We totally planned every bit of this and didn't set it up as 24 hours ago. Wonderfully kismmet. The fact that I happen to be so I'm based in New York and I happen to be in on the West Coast just coming out of indis and we were chatting on Instagram and talking about doing this and and I didn't put two and two together that you were here in LA and then you were just like, "Well, aren't you here for IND?" I was like, "Dude, let's do it in person. Come over to my house. It's always better in person." You had an awesome house. You got awesome machines. I'm very jealous. Yeah. I'm not going to human traffic you. Yeah. Please. Thank you. My my children. Thank you for that. Yeah. So, Scorbet has changed a lot since the first iteration of it. It's been a journey. You and I talked a little bit in our in our little pre-hat here. I remember seeing Scorbet on a live stream where somebody had points from an System 11 game just like racking up in real time. And I was like sector. I think it was I want to say Grand Lizard honestly. I know. G Sector's ai, right? No, Grand. Yeah. System 11, right? Yep. It was magic. Yeah. I I felt like it was like some sort of dark magic and I for a second I was like is this like an OBS script or something like what is going on? So I did a little research found out it was this thing called Scorbit and then I was like oh cool and that was it. Yep. That was six years ago maybe ago about 5 years ago. Yeah we launched in 2020 September 2020. So yeah. Yeah. So the platform has gone under an extreme upgrade recently. Yes we did. Yeah. Shall we dive into the history of what scorit is before we get into where the future is? Sure, absolutely. And um I can kind of give the quick background. So I got into pinball in the early 2010s like or like I think literally 2010 or so. Um I was in San Francisco and uh me and one of the Scorp co-founders Brian O'Neal and his wife Allison O'Neal who who are both active tournament players and they're much better than I am. Um they didn't know pinball either and we started playing at a dive bar in San Francisco. I was going to ask was a free gold watch, but I that's not because it that does come in the story. So, we're playing at Molotovs in the lower hate in San Francisco which had just awesome dive bar. Um, do you remember the story when Google Glass was out and there was a story in San Francisco about the woman who got harassed in a bar and kicked out of a bar for wearing Google Glass in it. Wow. That's what it's famous for. It was that bar. Yeah. And they put up a sign. No, you no. It's funny. But anyway, I lived across the street. They had a medieval madness. We were out drinking one night and it was like one of those ah like I'd always played I knew of pinball like in the 80s my dad took me on business trips and would drop me off in the game room at the hotel while he went to his conference and like you know the ride the ferris wheel like I you know just it drilled in my head from that in Atlanta. Um and so I knew pinball but I didn't know like how to play. I knew how to flip but I didn't know how to start multiball. I didn't even know there were modes. I didn't know anything. So we started playing medieval madness and it was one of those like oh if I hit the castle a bunch of times it blows up and I get a lot of point. Then went went online and did more research about how to really win at Medieval Madness. And then in doing that, we met other people who were also in a pinball. And then someone was like, well, you know, there's a league starting up and it was at Freo watch. Sure. And so we joined blindly having not never played in a tournament, never didn't even know IPA existed, anything. This is the way to do it. If you know that there's a tournament going on, don't be afraid to like dive into it. Just go. And at that first night, uh, so Free Go watch, which now has what, like 60 machines or 50 machines. That's a lot. Manu. Manu and uh Elias. I'm going to mess up. I'm not going to mess up his buddy's name, but you guys both work so hard to make keep those games. Manu is the best. He's I love Manu. But um uh Frigo Watch at the time Isaiah. Okay. Fre Watch at the time had I think it was like six machines. Wow. And so we started a league based like maybe six or eight machines. It's very small. And I'm playing with somebody and turns out it's Andre Mazenov, former world champion. And and he's like, "Oh, you know, andre is so great. He's so Did you Did you win?" No, I lost. But he told me what I did wrong and had and he started giving me tips and was so coaching and like was so helpful and I just fell in love with the community. Um I have a background in community. It's so cheesy to say that now but like you say you have a background in community. Well yeah because in subculture and community because I grew up in the punk hardcore scene on uh in on Long Island in New York as a teenager and we I was 17 and we had our own venue and we boo like the bouncing soul. We booked the bouncing souls in 7 seconds and fugazi and like we had we did these epic shows on Long Island and it was all built around community. It was all built around this like core group of people who just made stuff happen and I I and then I and then later in my life I worked in comic books which also has that subculture community, the Marvel thing which we talked about. So yeah, so I just have been immersed in community for my whole life. And when I went to this pinball league, I saw it immediately. And and then when I found out that there was competitions happening via the IPA and and there were pinball shows, it just tracked to my experience in the comic book community where like, oh, this is a a nationwide and a worldwide community and caught it at the right time. Like it was early like Stern was coming out of the bad years and and just rode that wave. And some interesting games came out of that period for sure. Exactly. But um uh but just got into it at the right time and rode the wave and we started go I mean we went to Pinberg uh we you know went to every you know obviously expo TPF just start traveling going to shows and having a great time and just loving loving the whole space. So you could almost say that Scorbet kind of came out of the community of pinball on location 100%. And this is a theme that's kind of important to where to what it is going now. Yeah. So like I you know when I was in San Francisco I was on a I was in a one-bedroom apartment. You can imagine the space. I couldn't fit a pinball machine in my Although there were people, my buddy Darren in San Francisco. I went to his apartment and he had like eight machine. He had a Doctor Who in his closet. You got to figure it out. Sometimes you just got to put a Who in a closet. But um but I fell in love with Location Pinball. I love the idea of like whenever I travel for business, I pull a pinball map. Yeah. And I see, okay, where are the cool spots? Where the where's the machines? I want to find that weird machine that I've never played before. Sure. Um and stuff like that. So I just love location pinball. Um but anyway, so we started tinkering with stuff and then basically like 2015 uh we got the idea of it would be really cool to make a device to connect pinball machines to the internet. Basically Jay add um our other co-founders. So Brian, me and Jay founded Scorbet. Um we were just we were at California Extreme and we're just you know knocking around ideas and the question was could you connect a ' 80s machine to the to the internet and like extract the data and get it up to the cloud and do and what could you do then? I mean you can put a cat 5 cable on anything if you try hard enough. Right. Exactly. But what data does it send? Right? So um so we spent about 5 years researching it. Um we talked to you know great techs and we talked to people who worked at Ballet Williams and you know and we got the same answer. It was like well yeah you could do that but it's really hard which why would you want to which just motivated us more to do it and so after about 5 years of research um September uh in 2020 we we had designed the first score device called Scoratron. Uh, I named it. Um, but because I like the 50. We had a very, our first our first go around was very more retro. Our old logo was more kind of nostalgic, you know. Current logo is a little retro. A little retro, but a little more modern, a little more colorful, a little more, you know, like for the kids. Um, but yeah, but so, uh, we when we when we had launched, the whole idea was, okay, you take this device and you can put it in a WPC machine and Attack from Mars or you can put it in a Meteor and be able to extract the scores out. And then we made an app that allowed you to save your scores automatically and we started building leaderboards and and things like that. And then the streaming community picked up on it because actually we were going to launch a TPF in March 2020. Okay. And then I remember it was like the we we went to You missed that. That was like a while ago. Yeah, I know. Well Well, it was something happened in March 2020. I don't know what you're talking about. Exactly. So it was like early March and we're like maybe we should not do this now. And so do you think that co impacted location playing pinball at all? So we we a little bit. So, we stepped back and we we uh launched in September 2020. We built some features aimed at home users specifically or we saw people streaming and so we built tools for streamers to be able to pull out scores. We're like, "Oh, wouldn't it be great if you'd eliminate that camera that's on the DMD and just have the score on the screen." Absolutely. And so, we built that. So, we did that for about 3 years. We, you know, um it was before Insider Connected came out. I got a lot of questions like, "Why do you want to connect the pinball machine to the internet?" Like a lot of questions. People just didn't get it. But the people who got it got it. Sure. Um, I mean you could say like obviously Insider Connected has taken this concept. When Insider Connected came out, a lot of people were like, "Oh, are you mad? Are you are you pissed off they're stealing your idea?" And I was like, "No, this is an inevitable technology improvement for a game that now has LCD screens that now has whatever ARM processors and it's going to happen no matter what." The fact that it took till the 2020s to happen was almost embarrassing. But um but so my response when people are like, "Oh, do you hate us?" I'm like, "No, I love it because it's helping to tell our story. It's validating what we're doing and I no longer have to explain to people why you're connecting a machine to the internet. So, thank you Stern. That that helped us. And also these companies, you have relationships with many of them now. So, that's less of a it's a collaborative experience because most of the pinball companies want to sell more pinball machines and a good way of doing that is getting more people into pinball. And a good way of doing that is having ease of use for some of the features that are up and coming in the new Scorbit. Yeah. Exact. Exactly. And so, um, yeah, so we built relationships with a bunch of manufacturers. We'd worked with JJP for a little while, then we stopped working with them and then and then, you know, I've got good relationships with with Seth and George and Zach and folks over at Stern and so we keep them apprised of what we're doing and Guido and all that stuff and um but so we got to about like 20 23 and this has been like a garage hobby project. It was not real and I was working a day job um and uh Jay was was overseeing kind of the most of the stuff and we were just doing out of the passion. Um, and then we're like, well, we wonder if there's some way for us to turn this into a real business. We were kind of at a crossroads. And so we we spent about a year doing our homework and doing research and looking into stuff. And we realized, you know, I I took a step back. I was like, well, what what do I love about pinball and what are the things that motivate what we're doing here at Scorbet? And the answer I came up with were two things. Was one that I love competition, right? I got into it by going to league nights and tournaments and the community aspect of competition. And two, I love location pinball. that very European which I was born in England so I feel like I should be fascinating. Yeah, I'm Long Island so yeah but um so so but those two things is kind of the guided point like how can we leverage our technology to help location pinball and add something to the world of competition. Um and where we netted out with is that coming from my own kind of personal experience too was that um I you know was in I I moved from San Francisco back to New York. I was playing at Sunshine I was telling you earlier I was in the Sunshine League that Greg Pavarelli ran Sunshine Laundromat. Absolutely cool spot. You should check it out. Apparently, they have a new location that's very close to it. Scrappoland. It's 40 machines. It's very cool. And Korean fried chicken also in the Are they 40 Ravens? That's the only reason. I wish I I was saying I got here and he's wearing a Raven t-shirt. I only have four machines in my ownership and one of them is a Raven. I have the Raven from Pinberg. Oh, wow. From the the Raven. Yes. So, I love that machine. It's so good. Anyway, but um so so we looked at loc location pitball and and competition. What can we do there? And uh in this time period while we did score, I had children and uh you personally no my wife did. That makes more sense. Yeah. But um we were blessed with twins and as I love them. They're fantastic. Uh playing in leagues gone. How do you pick a favorite? I don't I just pray one of them picks me as their favorite. I just keep buying I keep buying my son Lego sets and keep buying my daughter stuffed animals and pray that I'll be the favorite. But um uh so I stopped being able to play in league. Um I stopped being able to travel to go to shows and play in tournaments and like my IPA rank went down and I was like oh and I was so bummed out that I couldn't compete and I wasn't going to location and so when we were doing that you know kind of thought that thought how can score help that like and I heard so many stories from people who were like oh yeah I love competing against people but I get so nervous or I have anxiety. There's a lot of people who don't like want to go to like a big group of people especially coming out of co which is completely understandable but I hope if you've watched my channel and you are seeing this conversation going it's super fun to play at leagues and you don't need to go there and play good. The whole purpose is to kind of meet people and have a good time and believe it or not it is fun to play pinball and score big but it is also fun to just not care play pinball and just enjoy the company of other people. Totally. I I agree with you, but for whatever reason, there's a population of people who told me that it's not for them. And and so they're being underserved. Um but then there's a population of people like me who want to do it who just physically can't. And so they're like, well, what if there was a way to build a competition system where you could compete on your own time? Sure. What if your favorite location had a tournament that was just always on and what if you could win money in doing that instead of Whopper Points or whatever it was. Um and we actually looked at uh Golden Tea. Are you familiar with Golden Tea? They have a tournament. So, a friend of ours um we were we were knocking around these ideas ironically I think at a pinball show and a friend of ours um from New Hampshire, this guy Derek revealed. He was just like, "Yeah, well, you know, years ago I was paying rent with my gold winnings." And we're like, "What do you mean?" He's like, "Oh, well, they had tournaments and I would go to bar to bar and I'd play in these things and I'd make like a thousand bucks a month and I pay my rent." That's impressive. Yeah. And so then we're just like, "Well, wait a minute. Okay, we've already built a device that connects the machines to the internet. We've built a cloud platform to take all that data and do stuff with it. We built scoreboards and leaderboards. Now it's time to go play golden tea. All we're Exactly. I hate golden tea though. No offense to golden tea if you like it. I just I'm not a golf guy. But um we're like all we would need to do now is add the ability to spend money and then add the competition layer to it, right? And then we did some work and we realized like all right well if we did that and we did that across x number of public venues locations and you know and and we you know you make assumptions when you're doing a business plan you know so many people playing and so many people doing well you got to calculate some sort of metrics to have an idea. Exactly. But then we st we then stumbled. We realized that like oh we had a pretty good business plan here and so we went out we raised some money um and we made Scorbet a real company now. We've got a staff you know we got a we're headquartered in Ann Arbor, Michigan. I'm full-time. um working on it and uh and that led to Pinball Expo this past uh fall where we kind of announced the Scorbit V2 platform um uh which now you know got a new new app designed from the ground up and then the tournament system is just a small part of that because you are now kind of a point of sale as well. Yeah. Well, so the thing was is that if we wanted to create a tournament system that allowed you to buy an entry kind of similar to ink where you buy entries and pump and dump that that sort of thing. Everybody loves buying cards. Yeah. Exactly. But if we needed a way for people to be able to spend money on the app and in order to do that we would need to build a payment system. And so then as we were doing that we're like well why wouldn't we just make this also be able to be a payment system for coinrop right uh for locations and we did a lot of research around the other solutions for digital payments and cards and things like that and heard a lot of frustration from pinball operators and owners around that credit card fees stink. Um the ramp up costs you got to buy a lot of equipment for some of those systems. Some of the systems are great, don't get me wrong. You know, like they serve a purpose, but not everybody can use them. So, I'm sure a lot of people are watching this right now thinking, "Oh, well, all right. What's score cut then, right?" And the answer to that is is not on Coin Drop. We don't take anything. Um cuz our whole our whole thought was the credit card companies are an immovable object. It sucks to pay those fees. So, uh, what we do is we enable any operator or location that wants to use Scorbit for coin drop, uh, they get 100% of the coin drop after the credit card fees happen. There you go. Um, and to put that into context cuz it a little confusing. So, these these tournaments are running, but the point of sales system that exists in these games can be used at any time, even when there is not a tournament running. Correct. But part of the arrangement for the location is that they have to run score tournaments, right? and how many tournaments per week, per month, whatever they want. It's customizable. Okay. So, I'm I every location is different, every operator is different, every city with players is different. So, we said we don't want to dictate to anybody what you have to do. Rather, let's build a set of tools that enable you to set up tournaments the way you want to. So, if you have a league night that meets every Thursday night and you want to set up a one night side tournament that's powered by Scorbit, do that. Great. if you want to set up. And also the other thing is that there's a ton there's thousands of locations out there that have two machines, three machines. They can't host leagues. They can't host tournaments. You can't put an IFPA league in a place that has less than some amount of games. I don't I don't I think it's 10 or eight. So that that operator is not benefiting from any competition at all. But now they can run a tournament with two games and have people that just really love the hell out of those games. Um I don't know if they do it here in LA or if you've exposed it, but the whole Selfie League thing that happened. I'm not familiar with this. Oh, so Selfie League actually I think it start it was one of the places started was when I was in San Francisco was the idea where it was a asynchronous competition where you played by yourself and you took your picture next to the DMD to prove that you got the score and it's a way for people to play on their own time. So some city like in Brooklyn there's a selfie league, there's some other places. So essentially this is similar to the selfie league where you go and play on your own time. It allows you to have locations with a small number of machines be able to monetize competitions. Um, it's an additional cost. So, you pay for the coin drop to play the game and then you buy an entry. Um, and then we have a revenue share with the operators on that tournament entry and that's how we make our money. Um, and and so you could expand this into new concepts and new types of tournaments as these play styles expand because IFPA type tournaments are really kind of narrowed in on you can only play it a certain couple of ways. Like of course there's like match play and there's like card base and all the other different formats, but this kind of opens it up to like like you said nonlinear timeline pinball where you could just have the game open for a week, a month, whoever gets the high score out of a month worth of play and you can play it on as much as you want as long as you're willing to buy entries like and yeah and the and if you set it up uh you can set up the jackpots to be two ways. You can either say, "Okay, we're going to make a fixed jackpot where I'm going to give away $200 or a a tab at the bar or whatever it might be." Or you can do a progressive jackpot which is the more entries that go in the bigger the jackpot gets. So the more people are playing the action gets better, the payout gets bigger and we also enable the operators to adjust you know how who wins. You could say cuz what you don't want is you don't want the the old like if you remember the old Stern um Tops tournament system that they tried they tried to do this similarly in the early 2000s um and it was whoever won first place won the money and so like if you had one ringer in your town's fun it's like not good for anybody. So we built in our system so you could say the top three win money, the top four win money, you can make the top 10 win money. So and I just want I just want to highlight this because this is like a really important kind of concept here is that like instead of choosing score choosing to take money from like every single person that taps their card on there, instead you were like you have to run a tournament which is good because it brings people in to play more pinball hopefully seating more concepts of pinball with people making them want to have games and go out and play more. So this is a very like proactive community building kind of pinball concept even though you are making money from it. It is expanding the concept of pinball. We're not twirling our mustache making money off it. You are a business you need to be making money and we have costs and we have employees and we have server costs. But the idea was how can we build a business that sustains that is able to fund what we're doing and reach and ultimately our main goal like I said is to help location pinball and to help the pinball community and to be additive to it. So this is a important segue here. How much does it cost for Scorbit if you are an operator? Um, no money upfront. Uh, so what we do is we work with operators to understand their location, their business, their locations, how many machines they have. Um, and we've structured in a way to give them the hardware that they need at no upfront cost. And what we just do is we recover the cost of that hardware through the revenue share in tournaments over time. That was going to be my next question because upfront cost implies that there is a secret language hiding behind it, right? And not I'm not trying to be secret and and for sure. Yeah. But the idea not nefariously, but it's just like there's additional language there. So the idea is that is that you and again it's a motivator to run the tournaments to have the revenue coming in and that as the revenue comes in we keep a small percentage of the revenue to pay off the hardware but not all of it might but this could be but I mean if the place has 10 or 15 games that's a lot of score bit modules. Ex well exactly and it all depends on what the mix is. Um the good the good news is is that for um the different machines require different aspects of the modules. So some of them are more expensive, some of them are less expensive. You know, the the price kind of varies. So we work with them to find the right mix of what it might be. Um and then uh sometimes like there's a place that might have 50 machines. We actually say, "Okay, let's start with five, right? Like let's just get them set up and see how what your community does and slowly build up. Like I don't want anyone to be overextended more so than they they need to be." For sure. Has the system rolled out to any location games currently? It has. So we are at 11 12 or 11 or 12 locations currently. Um and we're growing rapidly. So if you're in Brooklyn, we're in Ruos. Um if you're in Tennessee, there's a great spot in Spring Hill called Quarter Bandits that we're in. Um Sacramento, Capital Capital Pinball Parlor. I just visited that during indisc. I flew up to Sacramento to check it out and uh awesome place. System was running. The system was running. Um we're in four locations in Portland. uh the Zed and a couple pizza places. What has the feedback been of the loca of using the Scorbet system versus games that aren't on the Scorpit system? Um right now early because we're still in roll out beta phase. We're still kicking the tires the the actually I was on a call this morning and I'm like we're just kind of starting the steam engine going right. So but so far Yeah, exactly. But so far it's been positive. Um, what's been great is that when you know this sort of thing, we put stuff out there and I also run marketing for the company and so like we put out like in the app currently you can add money to your account to go use CoinDrop at a participating location, but I haven't spread the word about that because we're not fully rolled out and something like that, right? But then some dude in Portland figured it out and is playing John Wick at at a pizza place in Portland and like every couple of days I see him playing and using it and and like that's like the thing that makes your heart sing. It goes back to that magic thing like it's working. It's awesome. So um I think a lot of people can uh contest to that like paying for run uping cards at like a bowling alley sucks. Going and putting a [] handful of quarters in your pocket super not fun. or you go to a location that's got tokens and and now you and you got a a pocket full of tokens and you got to leave and and you can only use them at that place. So yeah. So our our hope is that which is good retention for an arcade. Totally. Yeah. It makes you want to come back there, right? Correct. Yeah. So is there the opportunity for businesses to like give discounted rates for their games through the app? So kind of to promote people to come in and play. Yeah, we've got a bunch of different levers they can do. They can adjust the price of a game paid through Scorbit however they want to. Okay, so some operators have chosen to increase the price to cover the credit card fees of course which I don't blame them to do at all and also because who cares, you know, but an operator could say if you're using Scorbit 25 cents less. They totally could do that. Um, so that's something they could they could absolutely do. Um, and there is incentive for them to do that because if they are making more money through the Scorbet platform then they're getting more money. And then also also what we offer for operators and for venue owners is that because we're in the machine like we're not like there's some other payment solutions that are just sending a pulse to the coin to the coinmech. Right. We're we're not doing that. We're in we're in the machine's guts. We're in the memory. So we're putting a credit in the machine via memory. And so um but because we're in the memory of the machine uh for a lot of them we know everything that's going on in the machine. And so we have that's you said that in such a like cryptic way. So are you in my games? No, I'm not. But someday. Um but uh so uh our operators have a web- based, you know, kind of tool that they can use to manage their inventory. They can manage their pricing, set up tournaments, but also be able to see if a game is on or off. Sure. Which sometimes location operators might not know. Credit But Credit dot. Um, we've got a lot of requests for um to be able to remotely switch the games from coin drop to free play. Okay. Cuz sometimes there are events that happen and they want to do that. Absolutely. Or specific games. I know that Revenge of likes to set a handful of games of theirs on free play to help promote people to come in. Exactly. Or um or if you're preparing for a tournament and you want to turn extra balls off, but just for that tournament, that inperson tournament like an FBA tournament, having to open up the coin door and go through the service, you know. Right. So if you could just hit a universal switch for your games for us now. You go to the website, you click the box of each game, say turn off extra balls, go and it sends the code out to turn the extra balls off on the machines automatically. Interesting. Yeah. So like that's a bit of a game changer. Um so like metrics and stats about the machines, how many plays per day, how much money is coming in, like all that stuff that you would think from a standard like kind of web application. Sure. So, you would say that this is like pretty scalable for like, you know, a mom and pop pizza shop that's got two games and also some place that's got, you know, hundreds of games like Vegas or something. Exactly. I mean, I tal I talked to I was talking to one venue owner who's got multiple locations in the Midwest and explained the whole no money up front. He's like, "Yeah, I'll pay you for them." And we're like, "Great, I like money. Give me that." Um, I feel like that's you're still getting paid in the end for it. So it doesn't matter whether it comes in or again it's like we're our our goal is not to extract as much money from the pinball operators and twirl our mustache and go count our bank account. Our our idea is to build a sustainable platform that hopefully reaches ubiquity so that you know here I am in LA. I can just open up the Scorbit app, see what places have Scorbit and go pay for it with the money already in my account and then I fly to Chicago and do the same thing and fly to Portland and do the same thing. Um, and yeah, and hopefully hopefully again adding to the community and then giving players new ways to compete um and new ways to win money. So, let's recap. Yeah, Scorbit started as just a way to pull out scores from a game and has now evolved into a platform for people to both pay for credits, run tournaments, and control certain aspects of games over multiple generations of games. You told me that 92% of 91% of all machines uh we we close. You're close. Very close. Yeah%. So, uh, assuming the line is in like 1977, uh, solid states and onward. Um, we don't work with EM currently. Um, although I know how we could, but we have the ROI is like there's not many there's not as many EM on location as you think. Sure. But, um, it's nice when there are though. If you run an arcade and you have an EM in there. Yes. like Silver Ball uh Museum, the place in Jersey, Asbury Park, like like until brings him in for most finals and has always has Jungle Princess, Jungle Queen, the four player, Jungle Queen running like someday we'll get on him, but but yeah, but so but so solid onward. Um there's like the Henkins and the uh Zacharias that I love when I get to play them, but they're not on location either. I'm assuming this is just because since those are European games, it's harder to find the people that worked with them to figure out how to where the CPU mapping is for getting that. But then it's also I'm looking at the data from our friends at Pinball Map and I'm looking at the data of how many Zacharias are on location, right? It's not a lot. Not a lot. Um as though there should be though. Those games are wild. Um some of them. Yeah, for sure. Um and then all the way up through the moderns. Um and then on the most recent games, you know, like we work on Stern Machines, um up to Spike 2. Um we're we're not quite there yet on Spike 3, but we're we're we're hopeful we'll get there. Um but then the other like we're about to be on Pulp Fiction. Uh the next code update for Pulp Fiction will include Scorbit in in their code. So no hardware is required. So if you're an operator with Pulp Fiction, all you need is an internet connection and our tap pad, our NFC tapad to to enable people to tap into the game. Will you be functional on previous CGC games as well or Well, so that's the thing. So the um I would love to be uh so like CGC, Barrels of Fun, um you know, Spooky, all those folks. We love those games. They're awesome. I know they're so focused on getting shipping games out the door, but when and if they want to come on the network, we have a a free SDK that we'll help them implement that can get Scorbit in the game code and get it working. Um, and we've gotten a lot of people asking for that. I always tell everybody, tell the manufacturers you want it. If you had to say how much time it takes to integrate with a system that is on like a gaming platform. Um, a couple weeks. Like we're right now Padetti is doing it for um we're working on Funhouse and that's what um and we're actively working with our developers and it's it's awesome to be jamming with with pinball developers. It's so cool. But like but um but yeah, it's like a game jam except for the when I when I worked in uh previously in my career when I worked in tech and stuff like that, the one of the worst things you ever hear is like, "Oh, it's just a couple lines of code." But um but the we built the SDK mainly to be a couple of lines of code and depending on how they want to implement it. Um because we also in our first iteration we built an achievements platform which we're going to be bringing back in V2 which is going to tie into the competitions. Can you make your own achievements? Can you make your own badges for those achievements? That's in that's in our road. That is in the plan. Yeah. Well, this kind of lays into my next question cuz uh part of why I was saying where Scorbet came from to where it is now. Where do you see Scorbet going for the future then? Well, ideally it's getting in as many locations as possible, getting as many people using it. I meant for the platform itself. No, I know. Yeah. and then and then and then getting feedback from those people like part of our approach with our operators is that we're not a here buy our hardware good luck you know here's the instructions we look at it like a partnership and we're there working with them and part of that partnership is giving us feedback on what they need what they want what you know can player I mean are is there an opportunity for players to give feedback as well what is the portal or avenue that is best for getting a hold of you for that right now email support at scorbit.io IO and and we flag anything that's feature requests and versus technical support and all that sort of stuff. But we want to we want to hear from everybody as to yeah this is clunky, this doesn't work. Oh, I didn't understand that. Oh, it would be great if you could do this. And that will help us decide where we go. We have ideas. I mean, we have uh you know, our team about a little less than half of our team are pinball community people like Kate Kate Martin from uh New York. Yeah. She she works for she she's on our marketing team. Brian O'Neal, Alison O'Neal, myself. Right. So, we have a whiteboard of all like our competition ideas. Like we're going to do like pin golf like tournaments, speedrun tournaments, like like all these different kind of formats. We just need to build them. And part of it I want to hear what people want because that will help us prioritize what we build. Um and then beyond that, um for the long-term future, we love pinball, but Jay and I, my my co-founder, we became friends over our shared love of retro video games. Sure. So, like there's no reason why Squar can't work on Galaga or Pac-Man someday. Hot takes. Exactly. So, we definitely want to see, you know, and then anything that's in a location or recreation, whether it's axe throwing or ski ball or any or or cornhole or anything like that. Anything that's competition is happening at a public location, we want to figure out a way to to build the leaderboards to build the competition to allow to drive that for those locations. Um, so we love pinball. Our hearts in pinball, but you know, we definitely have aspirations to go bigger. But that said, I don't want to make the mistake of trying to do too much too soon. For sure. Also, it's not pinball, so who gives a [] Exactly. But I want to get pinball dialed in and working like, you know, pristine before we move on to like the the next, you know, to the arcade games and the things like that. So, cuz pinball's the best. Pinball is the best. It really is. It is the best. What's great, I mean, what's so funny is that like this project and this whole thing has been so challenging because pinball is the best because it is so complex. Yes. And the number of problems that we've had to solve or figure out or or the weirdness why Gorggar behaves a certain way and and Gorggar does what he wants. Exactly. Cannot control Gorgar. So like the years and the hours of time that our team has put in into trying to figure out every edge case and how like this one game does this weird thing. How do we figure that out? And sometimes we got to be like guys there's only like there's only like 10 of these on location. Let's you know but but we want to we want to make sure that it's it's bulletproof. So that's what we've been working on. But yeah, pinball people do have opinions. If things don't work, they will let you know. Now I Yeah, they sure will. But I do want to add that Scorbbit are when we initially launched we sold the Scorbetron devices to home users and to streamers and things like that. They are still very much available and those are that's an audience that we very much still want to support. So if you have pinball machines in your home in your home uh collection and you want your own scoreboard leaderboard system, you want it to be automated, you want to tap into the stuff that scorons are available for sale. We're still selling them to customers to very happy customers. We're working on new tools for streamers. Um I was just talking to to DRRi um at Indisk about like cuz he's a hardcore user of Scorpit and like what tool what things he wants on the screen. So like those are that home user is the homeowner is definitely still an important part of Scorbit as well. So but for them they do have to purchase because there is no way to recoup costs when you're playing pinball at home. It's a mod. I don't you know I don't know if you know this but streaming pinball is incredibly lucrative. Oh I hear I hear you guys are making tons of money. It rains it rains those bills down. So, I could see why you wouldn't want to take a huge cut of that to pay off that. For people that have first generation systems of Scorbit, uh, is there a way for them to add the POS system and other things to their Yeah. So, so operators that are on the V1, we're actually working actively working with some of them to upgrade their their fleet. And so, we're handling that. For home users with V1, we're going to be rolling out a program like kind of a trade-in program. You know how like your cell phone you can like trade in your cell phone? I usually drop mine until it doesn't work. I just throw it into the river. But um so basically if you send us if you send us your V1 Scorbetron um you you can get uh money back uh off off purchase of a V2, right? So um that the idea is to have like an upgrade path for people to do that. Um and yeah, and again like we wanted to be right by the c by the community, you know, like we're not here to take advantage of anybody. So it's like, you know, oftentimes I talk to some people and and they have problems or can't afford like well email us, we'll figure it out. are small, you know, like we want to we want to lead everyone to a solution versus just kind of and and also on the flip side, I talked to a lot of operators and if we're not a good solution for them, I'm like, okay, cool. You know, that's you know, just keep keep, you know, keep you posted on what we're doing and maybe someday we will be. Good luck. Square provides a lot of interesting things, but the, you know, do you need that as an operator or as somebody that's at home? And I feel like maybe you don't know that answer until you have a unit. You get to actually like experience what it is. if people like tap even like getting the app or whatnot because that that you mentioned seeing the scores on the stream and it was like magic. It's it really is cool. That really is the that had just happened at Indisk. So we were we were kind of test live testing our tournament our tournaments feature at Indisk. So I noticed that the the refresh rate for the score at Indisk was a lot less than what I had seen in the past cuz it was like real time in a in a fascinating way like when you hit spinners it was just like Yeah. And and that and that is uh we do love Carl. Carl's the best. Um the in is the best. The IND scorekeeping um that you saw on the stream is the merging of score feeding data to never drains and Carl doing stuff in Never Drains. And so there are some were some delays in that process, but but Carl's the best. Um but at Indisk, we had a couple of machines off to the side. We had an Iron Maiden and a Metallica Remastered that were running the new Scorber tournaments. And the way the platform works is that you you add money to your app, you know, kind of like Venmo. you you add a credit card, you add, you know, you fund your app and then um in a coin drop, you just say, you know, add a dollar to the machine and and it just the machine goes blink and a credit appears. Magic. And then when you enter a tournament, you can buy an entry and then you you we have an NFC tap ad so you can tap in. That's how we manage identity. So you can't I can't have you play for me and me win, you know, like to avoid that. We want to have So I can't tank Carl's score by just playing my normal ability level. Exactly. But um so we have a way to like you know to similar to the QR code scanning for insider connected. That's how how you tell the machine it's who you are. Um and then in the app we have a start button in the app and you press start and the game starts. You don't need to press the start button on the machine. It's just magic. It's crazy. Yeah. You don't have to do it that way. Some people are like like Kate we get in arguments over. Kate is like I like hitting the start button. Like great hit the start button. Like our whole thing is like flexibility. You could do it this way. You could do it that way. And so um but it all works magically. It's a lot of fun. I have to ask the most important question. Who won the score bit tournament in Indis? Um uh so we did top with two two games top four. Um I know Arvid was in there. Um Arvid won money. Um uh Alex Kelly from New York won. Um Jill from New Hampshire won. Um uh I think I forget it. Preston won some money. Um Joe Leamir won some money. Yeah. So it was it was pretty cool. All right. Get paid. Yeah. Exactly. While you're waiting for your opponent to finish their 45minute game of Whitewater, that's the thought. Uh, you can you can play on the side industry. So, if you're going to be a TPF, we'll probably be there doing it again and you can you can check out score at TPF and we'll be doing a tournament there. I will be a TPF and I will I will join this tournament. Yeah, we'll set you up. We'll we'll walk you through it. Yeah. So, uh, amazing. Yeah, it's fun. I mean, I get to pit ball's my job and like and not be like not have to get a job at CERN or Spooky or another company like we're Well, now you get to work with them if they want to. Exactly. Or if they don't want to, you know, they can still put the POS system in. Yeah. Operators can. So, by extension, you're kind of working with them. Yeah. I mean ultimately our goal we hope we I mean it would be nice to have one unified platform for payments for leaderboards for scoreboards that works across all the manufacturers and all that sort of stuff that every there's a you know I always refer to the the Star Trek utopian sure world like when the when the when the doors in the enterprise breaks they're not like wait is this running Mac or Windows like it's just all it's all universal right and so I know that's a little hard in our capitalistic society and people want lock in and they want to have like it only works on this sort of thing no but like having it be bulletproof, 100% working. I mean, I think I can speak for anybody who's gone to an arcade and has been like, "Fuck, forgot my tokens." And then you look in your wallet, you're like, I don't have any money to buy tokens. And then they don't take credit cards to provide tokens. Like this this idea came from back in 2014. I was in Gustalt in San Francisco, a bar that's got pinball machines, and the guy who owned it was eccentric and told his bartenders not to give the pinball people change. They had a little change. That makes sense. They had a little change machine on the on the wall, one of those little boxes. And all the machines didn't have dollar bills because the operator was an old school operator, only had quarters. And I was there having a beer and I watched people walk up to the machine with a dollar, see that they can't do it, go to the change machine, and the light was on cuz it was out of change. And go to the bartender. The bartender go, "Oh, sorry. You got to go to the laundromat down two blocks down." And then they they shrug and leave. And I was like, "Why would you? Why this? We can do we can do better, people. We can do this." I'm guessing they aren't the operators for the game, so they don't care if they make money. So that's that's frustrating for the operator who's trying to like, you know, make a buck. Exactly. Cuz all machines are expensive. I don't know if you're aware of that. So So adding another revenue stream for operators, we thought would be something that they would like. And so we're hoping the the ones that are on board early get it. Again, the early adopters, they understand it. The ones who are on the fence, I'm like, great, see the results. We're going to build up some data. We're going to show people what what this can how the hope is that it increases the revenue for the location and thus keep the operator of the location in business so that you have another place to go play and bring more people into pinball at the same time. Fantastic. Yeah. What was the original concept for the name Score Bit? Um, score and orbit. Okay. And orbit and a pinball machine and score. Like I was just I was just mashing up pinball words. Did you ever think about calling it score orb? No. Not not once. Anyways, so thank you so much for coming down even though this was so impromptu. Uh it was really enjoyable meeting you and learning more about what Scorbet is, past, present, and future. Um if you see where does the POS system on it like how can somebody know if they're on a Scorbet system? It mounts on the apron. Okay. And it's got the Scorbet logo and it's lights up. So hopefully it's it's not easy to miss. Yeah. That if you miss that I don't know, man. And I can say sometimes people look at a pinball machine and they just miss like obvious things. I can give you some uh photos or video if you want to put it into the video and you can see the little thing like we did light we have light shows and all this. I talked to my friends at Disney Imagineering about the science of color and movement and light. We have to praise the pyramid obviously. Um so yeah, in the meantime if you find a game that has Scorbit in it, check it out. If you're curious about Scorbit as a streamer or an operator, please go check out Yep. If you go to scorpit.io, uh there's all the information there. If you're an operator, there's a form on the operator page where you can put in your information. We'll get in touch with you. And if you have any other questions, just email us at info@scorbet.io or email, you know, find me online or roncorbbit.io. I'm happy to answer any questions. There you go. Your your questions answered and your games now connected to the internet. Hopefully, that's the plan. Ron, thank you. Thank you, man. Appreciate it. All praise the Great Pyramid. Uh yeah. Bye.

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*Exported from Journalist Tool on 2026-04-13 | Item ID: 21ae1daa-ca96-4144-bae3-09efe75637db*
