# Pinball Mod Talk Episode 20 - Pinball EXPO 2024 Recap

**Source:** In Before the Lock Live Streams  
**Type:** video  
**Published:** 2024-11-05  
**Duration:** 72m 12s  
**Beat:** Pinball

**URL:** https://www.youtube.com/watch?v=Zc3ED59cPLk

---

## Analysis

Rob and Davey from In Before the Lock discuss their expanded St. Louis workshop, recap Pinball Expo 2024 highlights including the successful Ninja Eclipse homebrew machine and Dutch Pinball's Alice in Wonderland, and showcase new mod developments including Stumblor Pinball's Tokyo Neon Godzilla series finale and innovative LED rail systems. They also feature interviews with PinSound and discuss emerging technologies enabling direct game-data integration for mod makers.

### Key Claims

- [HIGH] Stern's Booth structural materials were repurposed to elevate the Homebrew section at Expo 2024 — _Rob mentioned that Stern changed their booth setup route and made metal structuring available for the homebrew booth_
- [HIGH] Ninja Eclipse sold out its 100-game allotment after major design improvements addressing Expo feedback — _Davey stated Chris addressed negative feedback from prior year, made cabinet and plexiglass alterations, and sold out 100 units_
- [MEDIUM] Homebrew section ranked #2 in post-Expo surveys of best shows, behind only Stern — _Davey mentioned newsletters and surveys showed homebrew came in number two, with Stern at number one_
- [HIGH] Stumblor Pinball is planning a commemorative plaque for collectors of all four Tokyo Neon Godzilla mods — _Davey explained they're developing a lit Stumblor Edition plaque for Godzilla middle-building mod buyers_
- [HIGH] Dutch Pinball's Alice in Wonderland features direct USB game-data integration for mod boards — _Davey detailed USB connection between MPU and Lollipops board enabling real-time switch, lamp, and mode data access_
- [HIGH] Stellar (young player, age 13-14) scored 38 billion on Attack from Mars at Expo — _Rob noted Stellar scored 38 billion mid-competition, up from opening-day 24 billion_
- [MEDIUM] A 10-year-old Dutch kid champion posted 30 million on Alice in Wonderland at Dutch Pinball Open — _Davey mentioned Ren posted this was the highest score at both Expo and DPO_
- [HIGH] Stumblor Pinball's new St. Louis shop is approximately three times larger than their previous space — _Rob stated the new facility is three times bigger with improved parts organization and workspace_
- [MEDIUM] Rob received help from S (early Godzilla designer) for his Godzilla topper buildings after S had a baby — _Rob mentioned delegating to S who had helped initially and recently became available again_
- [MEDIUM] PinSound uses audio-sensing triggers (not direct game data) to activate display/speaker animations — _Davey referenced friend Vincent explaining PinSound recognizes audio signals to trigger effects_

### Notable Quotes

> "we've been trying to do some sort of extra special stuff for that just because you know it's the last one of the series... we're hoping to light [a plaque] up as well"
> — **Davey**, ~12:00
> _Reveals Stumblor's commemorative strategy for Tokyo Neon Godzilla finale, tying collector completionism to physical merchandise_

> "if every manufacturer was doing this then all you'd really have to do is just plug in a mod board via USB to somewhere... and suddenly that mod board is able to understand what's going on in the game"
> — **Davey**, ~52:00
> _Articulates vision for industry-standard game-data accessibility enabling next-generation mods, describes Alice as proof-of-concept_

> "he sort of absorbed all that you know let's not sugarcoat it negative feedback and turned it around... he's now sold out of his 100 game allotment"
> — **Davey**, ~28:00
> _Highlights Ninja Eclipse's redemption arc after addressing Expo feedback, signals strong homebrew market demand_

> "homebrew and you know Aaron who organizes it all... [is] just going from strength to strength when it comes to their presence at these shows"
> — **Davey**, ~21:00
> _Acknowledges homebrew's growing competitive standing at major industry shows, credits organizer Aaron_

> "it looks now like the cabinet that we would all want to see... if you're even mildly interested it's easy to want to help support Chris"
> — **Rob**, ~29:00
> _Reflects broader collector/community sentiment toward Ninja Eclipse design quality and manufacturing legitimacy_

> "I've always been so impressed with their PCB work... they're always introducing these really cool ideas"
> — **Davey**, ~70:00
> _Praises PinSound's engineering and design innovation, signals high respect within mod maker community_

> "we've got Godzilla conqueror Edition on the line uh and that's pretty busy for us... twilight zone is kind of on the back burner we're gonna be picking that back up probably early next year"
> — **Davey**, ~2:00
> _Production priority signal: Godzilla Conqueror currently high-priority, Twilight Zone deferred to Q1 2025_

> "the rails were like a huge success... that&#x27;s a lollipops board... it&#x27;s on the outside of the cabinet but man does it look good"
> — **Rob and Davey**, ~48:00
> _Validates Stumblor Pinball's LED rail contribution to Alice in Wonderland aesthetic as marquee feature_

### Entities

| Name | Type | Context |
|------|------|---------|
| Stumblor Pinball | company | Pinball mod company founded by Davey Price, based in St. Louis; manufactures toppers, LED mods, and custom playfield upgrades; recently expanded to 3x larger workshop |
| Rob Wrath | person | Co-host of In Before the Lock podcast; custom pinball topper designer/manufacturer; conducts interviews at major events; maintains extensive personal pinball collection |
| Davey Price | person | Co-host of In Before the Lock; founder of Stumblor Pinball; LED/mod specialist; creates PinSound board and mod integration technologies |
| Dutch Pinball | company | Pinball manufacturer; exhibitor at Expo 2024 with Alice in Wonderland machine featuring Stumblor LED rail mods and direct USB game-data integration |
| Chris (Ninja Eclipse) | person | Homebrew pinball designer; addressed negative Expo feedback through cabinet/plexiglass redesign; sold out 100-unit allotment by Expo 2024 |
| Melvin Williams | person | Dutch Pinball representative/liaison; managed Alice in Wonderland floor experience at Expo; guided players through queues |
| Aaron | person | Homebrew section organizer at Pinball Expo; credited for growing homebrew presence and booth quality |
| Nicholas | person | PinSound designer/engineer; met Davey at Expo 2024; creates innovative LED speaker covers and sound board upgrades |
| Stern | company | Major pinball manufacturer; flagship booth at Expo 2024; X-Men ranked among highest-hype games; donated structural materials to homebrew booth |
| Ninja Eclipse | game | Homebrew pinball machine by Chris; achieved #2 ranking in Expo booth hype surveys; design improvements drove high demand and complete sellout |
| Alice in Wonderland | game | Dutch Pinball game; features Stumblor LED rail mods and pioneering direct game-data USB integration for mod boards; long queue at Expo |
| X-Men | game | Stern machine; ranked among top hype games at Expo 2024; elaborate cabinet design with laser-cut ceiling details in X-Men 'danger room' booth structure |
| Attack from Mars | game | Classic pinball title; featured in Stumblor Pinball booth with new topper; received impressive 38 billion score from young player Stellar at Expo |
| Godzilla | game | Pinball title; Tokyo Neon mod series in progress; Conqueror Edition currently in production; middle-building mod completion expected late 2024 |
| Metallica | game | Pinball title; ranked among top hype games at Expo 2024 alongside X-Men |
| Avatar | game | Pinball title; showed at Expo but generated less hype relative to X-Men and Metallica |
| Stellar | person | Young professional pinball player (age 13-14); scored 38 billion on Attack from Mars at Expo; exhibits distinctive nonchalant playing style |
| PinSound | company | Audio/speaker mod manufacturer; creates custom speaker covers with integrated RGB LED displays and PCB design innovation; uses audio-sensing trigger technology |
| Twilight Zone | game | Classic pinball title; Stumblor production on back burner; expected to resume early 2025 |
| The Big Lebowski | game | Limited-run pinball title; Hollywood roof mods in production; described as receiving less future development due to limited manufacturing scope |

### Topics

- **Primary:** Expo 2024 Coverage and Recap, Homebrew Pinball Machines and Community Growth, Stumblor Pinball Workshop Expansion and Operations, Mod Technology Innovation (LED rails, game-data integration)
- **Secondary:** Dutch Pinball Alice in Wonderland Machine and Design, Young Player Competitive Scores and Talent, PinSound Audio Mod Technology and Engineering, Ninja Eclipse Redemption Arc and Market Reception

### Sentiment

**Neutral** (0)

### Signals

- **[event_signal]** Pinball Expo 2024 delivered strong homebrew presence (ranked #2 in post-event surveys), X-Men and Metallica dominated hype, and Alice in Wonderland drew long queues. Stern recalibrated booth strategy allowing metal structures to be repurposed for homebrew section. (confidence: high) — Multiple sources confirmed homebrew ranking #2, X-Men/Metallica high hype, long Alice lines; Davey noted Stern booth structural donation
- **[technology_signal]** Dutch Pinball's Alice in Wonderland implements direct USB game-data connection between MPU and mod boards (Lollipops), enabling real-time access to switches, lamps, and game modes. This represents significant infrastructure shift enabling mod makers to tap game logic without light-sensing workarounds. (confidence: high) — Davey detailed USB implementation, explained elimination of light-sensing resistors and double adapters, noted potential for industry-wide adoption if other manufacturers follow
- **[manufacturing_signal]** Stumblor Pinball relocated to new St. Louis facility approximately 3x larger than previous space, improving workstation density, parts organization, and production workflow. New shop includes dedicated 360° photo setup, multiple 3D printers, laser cutter, chip programming station, and playtest machines. (confidence: high) — Rob conducted detailed workshop tour showing workstations, parts organization, equipment, and noting faster production capability
- **[product_launch]** Stumblor Pinball advancing Tokyo Neon Godzilla series finale (middle-building mod) with commemorative Stumblor Edition collector plaque. Also developing Jaws buoy mod and Captain Fantastic topper (new format targeting older machines). Godzilla Conqueror Edition in production; Twilight Zone resuming early 2025. (confidence: high) — Davey outlined production priorities: finishing existing orders (Subway, noodle bar, Tokyo Neon Phase 1-3), then Jaws, then Godzilla finale; Rob delegating buildings to S
- **[community_signal]** Homebrew pinball machines showing sustained momentum at industry events, ranking #2 in Expo 2024 post-show surveys and generating organic buzz. Ninja Eclipse's recovery from prior-year criticism signals community appetite for boutique/smaller-run machines and willingness to invest in emerging designers. (confidence: high) — Davey noted homebrew scoring #2 in surveys, Chris's sold-out 100 units, community hype threads, and positive coverage from figures like Carrie Hardy
- **[design_innovation]** Stumblor Pinball's LED rail system for Alice in Wonderland enables mode-responsive lighting patterns synchronized to game state (Queen of Hearts = red fiery pattern, White Rabbit = chasing white lights). Implementation via routed channels under side rails with embedded LED strips. (confidence: high) — Davey demonstrated Lollipops v3 meteor-pattern effect, explained mode-triggered animations, noted Melvin Williams's laser-cut rail design innovation
- **[product_strategy]** Stumblor introduced 'Captain Fantastic' topper as new simpler format targeting lower-volume machines (older games) that cannot justify complex toppers. Strategy acknowledges market segmentation and aims to monetize collector demand across broader range of titles. (confidence: medium) — Rob mentioned Captain Fantastic as 'new format' announced at Expo for older machines with lower sales volume but collector interest
- **[sentiment_shift]** Homebrew pinball machines transitioning from niche hobby to credible market segment. Ninja Eclipse's design refinements and sellout, strong Expo presence, and positive community reception suggest collectors increasingly view homebrew as legitimate alternative to established manufacturers. (confidence: high) — Davey praised Chris's maturity in absorbing feedback and executing improvements, noted overflow of positivity and sold-out status; Rob emphasized cabinet quality and collectibility
- **[competitive_signal]** Young pinball players demonstrating elite competitive skill and distinctive playing styles. Stellar (age 13-14) scored 38 billion on Attack from Mars; Dutch kid champion (age 10) posted 30 million on Alice in Wonderland at DPO—both highest scores across major events. (confidence: high) — Rob noted Stellar's nonchalant style and 38B score mid-competition; Davey cited Ren's post of 10-year-old Dutch champion's 30M on Alice
- **[personnel_signal]** Rob delegated Godzilla topper buildings to S (early Godzilla designer) after S completed parental leave following birth of his child. Signals informal freelance relationships and division of labor in boutique mod shops based on availability and expertise. (confidence: medium) — Rob mentioned S had recently become available after parental responsibilities, took on buildings to help meet original 2024 deadline
- **[technology_signal]** Davey articulates vision for industry-standard game-data accessibility via USB, eliminating current workarounds (light-sensing resistors, pin adapters). Alice in Wonderland's implementation creates proof-of-concept for other manufacturers to adopt same approach, potentially opening mod-maker ecosystem. (confidence: medium) — Davey explained why direct USB connection is superior to current methods, noted spare output on Lollipops board for third-party mod makers, expressed hope other manufacturers will follow
- **[product_concern]** Attack from Mars units require pre-shipping updates/QA; multiple machines set aside in Stumblor's new shop for tweaks. Suggests ongoing quality-control challenges or design iterations on this title. (confidence: medium) — Rob's shop tour showed Attack from Mars units with 'various little nuances that need to be updated before we get those done'

---

## Transcript

[Music] [Applause] oh [Music] what's up everybody welcome to in before the lock episode 20 we're here to talk about all things pinball and pinball mods Davey welcome back to the show man hey Rob how you going man it's good to see you good good now you know we may have a little bit of audio issues guys I know my mic's all over the place but uh do let us know how it's sounding for you uh we got some uh audio is quiet on Davey's side oh no what's new what's new I'm GNA Jack you up a little bit Dave let me uh let me have a look at my settings as well man nothing like some last minute Tech changes we got some we got some friends in the back on the on the uh in the background helping us out what's up flip Nick H we got Rocket City uh Kyle's on so yeah great great to be back guys I mean it's been it's been a bit how you looking over there Davey I don't know man uh I to know how am I sounding everybody how's my Qui how's my mic sounding any better any better audio is quiet on Davey's end all right let me have a quick look sorry guys you keep talking tell me what you been up to rec for sure could be louder yeah man well yeah we've been we've been kind of diving back into things um we've got Godzilla conqueror Edition on the line uh and that's pretty busy for us we just got a bunch of attack from Mars out um twilight zone is kind of on the back burner we're gonna be picking that back up probably early next year uh but we also are in a new shop so things are kind of changing for us I'm excited to give you guys a little bit of a tour today so on the agenda side things uh Dave is going to give a little bit of an update um I'm going to give you guys a a tour of our new shop and show you what's going on and what we're working on um and then we're going to dive into all things Expo so you know we saw so many of you guys uh there at Expo we got to play all the new games which is pretty exciting um so talk to you a little bit about that did some great interviews we're going to share some of that with you uh and then of course the mods that continue to build up probably some X-Men stuff coming Dave you think or is it gonna be what we got man yeah uh yeah I'd hope so um I mean look uh the last couple of weeks just been catching up on existing mods so we've been sending out Subways and noodle bars and taking Neons and uh big Labowski Hollywood roofs and stuff and so we've sort of just been trying to get to the end of those uh lines um as quickly as possible just so we can start kicking off on the new mods which is the Jaws buoy um and then hopefully moving sort of quickly past that and onto um the Godzilla middle building which has been something that's been hanging around for ages and ages uh and everybody's been patiently waiting for us to finish off the final installment of the Tokyo neon series um but yeah we've been trying to do some sort of extra special stuff for that just because you know it's the last one of the series you wanted to make it you know do something a little bit different something we haven't done before uh we're going to try and tie into like uh like a plaque that you can put on Godzilla so that people who bought all four of the Godzilla Tokyo neon mods can stick like a stumblr Edition plaque on their game and we're hoping to light that up as well um if we can get some wires to go through the screw holes and and get it to stick on with the magnet so yeah lots of lots of fun stuff and exciting stuff in the pipelines that's awesome yeah I'm kind of entering your world with people waiting we've got these buildings for our Godzilla topper that folks have been waiting on for a long time I've actually recently decided to uh get get get help from s who many of you guys may know he did some early Godzilla stuff and he he helped me with the buildings initially and he's finally uh he had a baby uh I think he's probably uh start things are starting to uh uh even off for him so he's gonna take that on so that's super exciting so we're still hoping to get those out this year um as we had had always planned um well I hope I hope your audio is looking a little better uh folks you know let me know if it's sounding any better at my end um just did a big Spar lens so you should be able to tell me whether I'm still sounding quiet or not it is a brand new mic um so what I lack for in volume I I make up for and sexiness um on you've moved in you've moved into a new workshop Rob I have yeah we've been back kind of both doing that this year so yeah I'd love to do like a little bit of a walk around I know people really enjoyed this when we did this last time um we haven't really done an official video on the new space yet so for those that are really uh paying attention this is where you're going to see that um so yeah let me uh let me give that a shot I'm gonna unplug a couple things um so uh so we're we are um in basically the city of St Louis uh still kind of in the same area um but we've got uh this new space which is about three times um as big as our our last space um we've still got kind of a similar setup with our workstations here um so we've got four workst s um I kind of start over here this is this is a bit my R&D area um still a little bit of a mess sometimes these are air guns for uh painting the consoles uh all these shelves kind of contain different elements that working on from an R&D perspective so I've got some pretty interesting things over here some linear actuators new connector types uh that's a little like water condenser which actually kicks out smoke which is something we're kind of playing around with uh for some of our Toppers so lotss of kind of stuff that's now a little bit easier to kind of keep at arms length which is nice um these are uh consoles for the black and white that are coming together nice they're looking great man um so yeah Margaret was in painting those earlier today that paint is uh called rubbin buff and it goes on with these little applicator pads and of course they start black um so you can kind of see uh what those look like uh John is uh one of our assembly guys and he's also very good at pinball so these are all the banners he's won at various launch parties so exciting to have those uh here in the shop um these are conquer upgrades for the black and white I'm sorry for the color Edition that are coming together so these are actually uh add-on upgrades uh that are coming together uh this is some of our test kits and then lots of Parts over here so one thing that's really nice about this new setup is that we've got you know a lot of like quick access to a lot of uh the parts they're working on and they're a lot better laid out um that they than they've been in the past um so all that's in various uh states of organization uh this is Keith's desk um he we we kind of divide and conquer on things so he works on the aliens uh for attack so these shelves are kind of like for the team to have their own kind of personal stuff set up uh this is John's desk who's working on a lot of the screen assemblies for uh the conquer upgrade um we had this uh really cool jacket that he was uh given from given given to him by Brian Eddy for for winning a tournament back in I think the maybe 2000s or or or or or late 90s so he's got that on display very on well night yeah so these are a couple attack from Mars that have kind of various little nuances that need to be updated before we get those done so those are kind of set aside and then now we've got a lot more rack space for like different things so we kind of have Godzilla and attack lined up um and then over here is Twilight Zone and up here is poor little Labowski which uh won't be getting as much love going forward due to the limited nature of it but his uh his parts are sitting up there um over here dedicated packout area so you've got attack from Mars coming together lots of boxes uh this is where we program uh the chips for the Toppers that's kind of dedicated spot there and then a lot of the 3D printers we use I have at my house still but yeah one of those guys is sitting here uh moving along uh we have machines we can play now in the shop which is pretty awesome so U various things we're working on uh we did recently at Expo announced the uh Captain Fantastic topper uh which is here uh very excited about this because it's kind of a new format for us to build uh slightly more simple Toppers but do them for older machines that maybe won't drive the volume we need uh for a more complex topper but it's a new format uh that we're very excited about um lots of lots of signage um and then uh getting back this way we've got a kitchen which is nice uh we're thinking about maybe doing some events here every once in a while uh yeah absolutely more parts uh our little sticker thing going on here so if you guys got any stickers you want to send our way uh mini mini laser cutter this one's quite a bit smaller than the one that we use mainly but it's here on site which is nice and then we got uh is it back that one in my garage still that one's still in my garage yeah and then this is my space uh for both kind of R&D a little bit of a breakout room and then we've got a photo studio setup so I'm really excited about this we use this for attack so this is actually a 360 degree kind of rotating device let me spin it for you so it does that yeah um so that's what you what we use for the attack uh from Mars topper um to uh to to do a lot of that video so yeah so um pretty cool to have bun more space and you know pump things out a little faster I mean I'm proud of my workshop but I've got a bit of I always get Workshop Envy when you show me around your space like you've got everything's just better organized it's on better shelving uh you've got 360° spinning things which I don't have and just generally more spice but well we make a bigger product so I can promise you it's it's a major factor in our planning that's for sure and in my defense I use up a lot of my space for pinball machines now you do have a lot every time I keep asking you I'm like do you have this machine and it's like every time the answer is yes I don't know what's going on here this is crazy I know I know it's a it's it's an issue and a problem and I'm trying to cope yeah so well thank you guys let you around yeah if any of you are ever in town I would love love to host you and of course for those here in St Louis uh we're thinking about doing a bit of an open house like in March or or April so keep an eye out for that awesome man well I'd love to visit you guys one time and and get a look around um where is I mean my my American geography is so bad it's about 5 hours south of Chicago right kind of right in the middle just like Chicago is H but south of it yeah yeah yeah okay so if I was going to visit you it' be in conjunction with an expo trip probably totally totally come come hang out for AEK help me build some Toppers nah just like yeah just come for the jolly and then buger off for sure for sure well um so so you want to talk about Expo I mean like we played new games which is super exciting uh we did a ton of ton of interviews uh which we're gonna be kind of telling you guys a little bit about throughout the show uh Dave surprised me um in that one of the things that he did was he kind of did a bit of a kind of a spot check on folks on the floor to see what they were really into anything that came up that surprised you as far as uh General well uh yeah I mean a couple of things really I mean um well you know it was just the usual stuff you know X-Men came up a lot which is which is what you'd expect um Metallica came up a lot which is what you'd expect I mean these were the two sort of hypest shows of the game I would say um Avatar came up a little bit but probably less so I mean I don't know whether you um sort of seen sort of some of the surveys done sort of after the fact um I well yeah just a couple of the guys who do the newsletters and stuff have been doing surveys of what was the game of the show and stuff or I think maybe what the man like what was the what was the best bit of the show and I think Stern sort of came in number one which is what you'd expect but what came in number two was The Homebrew section which is completely awesome that you know I guess the home brew and you know Aaron who organizes it all and you know most importantly the individuals who invest so much time in making these games sort of just going from strength to strength when when it comes to their presence at these shows um uh so you know a lot of people were talking about the home brw a lot of people were talking about lead Zeppelin and The Stairway to Heaven that was one of the ones that came up um Josh rot brought up funh housee which I wasn't expecting so that was that was quite left field um and and then you the other big surprise hit of the show was Ninja E clips um you know obviously you know we've um we've talked to Chris before on the show uh you know and obviously he's a lovely dude you know his heart's you know certainly in the right place you know he wants to make a a proper go of this he wants to make a brilliant machine um he's not uh he you know the production of this game hasn't been without its hurdles when he initially sort of um brought this game out at and I always get this wrong but it was tpf I think that he first um first showed the game uh and then maybe it was Expo sorry it was Expo last year that he showed the game and then I think by now Expo again this time around so a year later he sort of um absorbed all that you know let and you know let's not sugarcoat it negative feedback and turned it around you know he he sort of made some alterations to the cabinet he made some alterations to the you know the plexiglass that was originally sort of the glass on the Playfield uh and essentially just turned around the negativity into you know like an overflow of positivity you know the his hype threads going off um you know he's now sold out of his uh 100 game allotment that uh that he sort of had uh organized and um you know I couldn't be happier for him yeah no I mean t of like I saw from multiple sources like you got to check this out I think Carrie was Carrie Hardy was maybe one of the first uh to do that and certainly a lot of people followed suit um it's a it's a great price point um the cabinet looks great I mean it looks now like the cabinet that we would all want to see um if you're even mildly interested it's it's easy to want to help uh support Chris in terms of absolutely you know being making his work a part of your collection so yeah kudos to him for sure yeah um the home brew section like you said was amazing one of the kind of interesting tidbits that I learned um was that because Stern went a little bit different route with their booth in terms of uh not uh using Marco to to set it up in its entirety they had all of that uh metal structuring that they normally use for the stern Booth available to use in the home brew Booth um and that really like took the home brew Booth to a whole another level in terms of just a feel um so I was really excited to see that I mean and and we had was the case actually that's awesome yeah yeah so that's what kind of made that happen and you know the stern Booth was really nice I mean like carpeted padded uh the the danger room that they created yeah that that Expo sorry the X-Men sort of box that they' created um did you get a good look at that like you know they had sort of like laser cut sort of uh detailing in the ceiling that was down and so it was just really really nicely done you know I mean you know trust trust Stern to sort of know you know all the right supplies to call to get something like that to happen but even still it was an impressive thing to see particularly as a maker um where you know you're always on the lookout aren't you for tricks that people are using to get a certain effect um so you know it was just a really impressive structure I thought um yeah and they had tons of X-Men to play so I never really felt like I had to wait on that they had uh I believe they may have had an Le there was an Le on the floor but usually they don't have you know quite yeah that was the the nice models yeah and they put their Venoms to good use on the on the corner caps which is good so it was it was a it was a great setup so no mention of Alice at all but we gotta talk about it you know uh I got my hands on that for the first time uh should we dive into that interview at least talk about a bit sound good yeah so so we did uh we did a bunch of interviews and and last year I think or maybe it was at tpf we did kind of like an hourong thing and it was all just a ton of content now we've got eight videos uh on our YouTube channel so you guys can watch all these things including the one we just show showed which was best a show um it as as individual um videos if you'd like uh this is the one that we did with Melvin Williams with Dutch pinball um got a lot of good footage uh my my camera was a little off here so this early part is uh a bit uh a bit fuzzy but yeah so so they had two machines and then eventually three machines on the floor uh of course the lines were long people were very excited to play this um they got people moving through it a little bit quicker uh by putting it on two ball which I I know was a bit of a controversial choice for people uh to have to wait that long yeah I was uh I was arguing for it to be set up hard but on the three ball but I got over so yeah so uh but they stuck with their decision um but they were you know Melvin was like their uh guiding people through the experience uh the man put in the work uh for sure as well as the rest of the team they had a lot of people there which was really cool this at the line um the game is is gorgeous and Dave kudos to you for the work you did the small amount of work that you did to make this thing as it is it was a very large amount of work compared to compared to the work that they did but I I think the rails were like a huge success I mean and that's your part the rails with the lights yeah I mean you know like let's it was Melvin's idea he was the one that laser cut the rails he was the one that um you know in essentially invented uh you know a routed Channel underneath the side rails in order to put an LED strip so yeah you know like it's a it's a lollipops uh board there it is right there guys in case you haven't noticed it there it's it's it's on the outside of the cabinet but man does it look good yeah yeah yeah so and that that effect there you can see it sort of like it's like a meteor running down the side of the cabinet there and that's that's one of my brand new patterns that I've got in the Lolly version 3 so that wasn't a pattern that was available in earlier versions of the lollipops and as soon as I got it coded in and checked it I was just like oh my God that is gorgeous um and correct me if I'm wrong but I can now tap into your device and know what mode is happening in the game yeah exactly right So for anybody who's any mod maker for that matter yeah yeah so this is so we've been talking about this for ages haven't we like um we've we've wanted closer access to game data so that we can do our jobs better essentially now if we've got knowledge of you know a very superficial level switches uh and lamps then we can you know we we no longer have to use like light sensing resistors like you do for all your Toppers I I no longer have to do um double adapters for board pins that people have to install in order to you know route cables around the Playfield like when we sort of started talking about this board in Alice um instantly we were like well let's just do a USB between the mpu and the lollipops board and then the coder yanos um then just sends all of the commands um to the to the board so that switches and lamps and modes um and then the board can then just pick those up and respond to them so it's you know if if every manufacturer was doing this then all you'd really have to do is just plug in a mod board via USB to somewhere or some other some other mechanism perhaps it needs to be a bit more ring fence than that but you know a very superficial level USB straight into the computer of the game and suddenly that that mod board is able to understand what's going on in the game and you can code it however you like so um the side Ro that are in Alice um are changing the pattern uh of that LED strip depending on what mode you're in so you know if you're on the Queen of Hearts it does some sort of you know red sort of pattern that's a bit fiery or whatever and if it's the find the White Rabbit then it's two sort of chasing white lights and but it could be anything you know these are just ones that I've come up with based on those modes um but anybody who buys an ALICE will be able to hook into that board uh you know on their phone using using the new app and change all of the patterns create more patterns for different modes randomize them and do different stuff there's a a spare output so if somebody wants to create a mod of their own to do something completely different then they can do and it can be triggered by really exciting um it's a really exciting step I suppose uh in allowing mod makers better access to this stuff and I really hope hope that um you know it's kind of open the open band door's box I suppose for this kind of thing because you know you know that that data that's going to my board that could be going to any mod Maker's board um you know should they should they wish it to and uh you know hopefully this is just a first step in in sort of a close integration for mod makers yeah definitely uh I'm I'm excited about seeing how it works and it you know uh there's a lot of cool things we could do with it it it is something we've been talking about for a while uh your audio switched to a different device I think but I think we're still hearing you okay so if anybody is having any new trouble uh here in Davey uh let us know can you hear me Dave are we there uh I can yeah I can hear you um yeah my my computer's uh having a few issues now if I pull this microphone out and plug it back in again I think OBS is going to crash so just bear with me all right like it take back two uh yeah no problem so uh we had we had some really fun stuff on the floor too uh so we had ATT attack from Mars in our booth uh of course uh because of the new topper that we released and uh we we we started the day at like 24 bill which we thought was a serious number uh Sterling who's a an amazing pinball player he's got quite a cool cool following um I think he's he may be 13 or 14 he put up 38 billion on the game um in the middle of his competition um which was really fun to see um and told us a little bit about it I think it's it's so crazy watching him play because like he is a very nonchalant style player like if you if you watch him play he's not he's not getting into the moves like you expect you know for somebody who's as good as he is but he just he just makes it happen it's fascinating to watch um so that that was really really fun to see it's funny because um so the Dutch pinball open DPO was happening over the weekend and I think Ren posted that that there was a a Dutch uh kid champion who played Alice in Wonderland right and I think he posted like 30 30 million or something which is the biggest score that anybody's posted on that game at both Expo and DPO and he's 10 this kid right he's 10 and there's there's photos of him playing and again he's just like he's literally just sort of standing there like like this totally like you know how we all do this and we're like he's not done it so we are he is his back is perfect perfectly square or perpendicular to the machine the entire time CRA yeah should be so uh yeah so tell us a little bit about pin sound you know we've we we continue to hit these guys up because like their stuff is amazing uh the workmanship on it is one of my favorite things which is obviously a little bit of a personal thing uh but but I I I saw these at tpf and I was like they're pretty cool but man I I I'm like that closeup of the grill can tell us a little bit about what's going on with this what are you thinking okay so this is the first time I met Nicholas um but we kind of we've chatted over chatted over email and stuff um I sent him a board uh cuz his son wanted to get into some coding and stuff so I sent him a board to help with that um but like there were so many moments at Expo that I just I just sort of walked and you know like I know you were giving stick CU I'm like uh so everybody at home Rob's really great at doing interviews like he gets there on the first day and just smashes out about seven or eight interviews on the truck and then he always comes up to me and he says Dave how many interviews have you done and of course all I've been doing is like socializing and drinking beer so I've never done any interviews and I always feel really guilty about it it's always like rting at the back of my mind so by the time that I actually get around to doing the interviews I'm kind of like slightly dreading it I suppose you sort of I don't know you sort of have to build yourself up um to you know to to get to that point where you're being sort of you know asking the right questions and things like that and I find it difficult but once I got into the swing of it I just absolutely loved it and talking to Nicholas was another one of these experiences where you know just talking to him and hearing about sort of all the things that he's done and you know hearing his passion for stuff you know I was I was just really enjoying it now you know seeing the back of it like this so this is for anybody that doesn't know they've designed these uh speaker covers that are essentially screens but they are sort of like a hex design to sort of replicate the same sort of hex design that is on most Stone uh speaker plates um and yeah St speak speaker plates and uh and they act like a scream but because they've got uh holes in them they allowing the S sound to go through now could you just rewind a little bit Rob just so and pause it on that on the on the back of it so if you could turn it over wait till he turns it over there it is there it is there's the CLW CLW yeah so anyway but what this bit here now right now I'm just going to nerd out a little bit here oh oh let let me start the stopwatch hang on a second all right you're good go yeah let me check the time I'm fine I'm fine so uh the PCB that sort of goes under this and there's a diffuser over the top but the PCB is probably like a mil on each of those sort of those hex um lines I suppose right now to get like the LEDs themselves would only be a mill wide at best unless they're using ones that I'm not aware of can hang on no we got the new mic now you're back on God am I back stage two all right keep going we you lost you for like two seconds yeah no it's still hold on let me try you're fine keep going sorry everybody uh so the the smallest LEDs that I'm aware of are like a millimeter wide so how he's been able to or his brother I'm not sure he does a PCB design like routed all the you know all of the LEDs plus all of the you know the you know routing or whatever um the traces you know around this pattern and got it all to work I have absolutely no idea um you know they I've always been so impressed with their PCB work um you know from their original pin sound board to you know the new um woofer one that they've got you know they always tend you know they're always introducing these really cool ideas and I think I mentioned on the video where you know they've got a status LED that's an rgbl that will tell you if it's green or blue or pink or whatever depending on what state the board's in so just all these really interesting and inventive ideas with all of their stuff um you know and uh uh yeah I just you know it was it was a great experience to finally meet him and and to see their products up close you know this is this is another one of those products I mean Toppers fall in line with this pin stadiums it's like if you do it on one machine you know you're going to be doing it on a few of them so if there's any lack of enthusiasm for this I'm sure it has to do with the the sheer investment but I mean this is this is gorgeous and it and it works with the same Tech I assume where like it knows how to replace the sound so like they know what's going on I don't know how much content there is in these videos but well this is this is interesting because I was I was told by a friend of mine Vincent um that uh you know because obviously it's being triggered in game right and so so the question is oh well how are they how are they getting how are they triggering that but apparently the way that they're doing it is by Audio sensing so they they're doing it by sort of picking up on like and recognizing audio signals and then using those to trigger the game so it's actually quite um old school I suppose in its approach yeah yeah well very very cool stuff um so let's talk about the home brw um because uh we have a question uh about that uh was that an LCD in the speaker rewind yeah check that one out what's up uh and uh tell me tell me his first name Dave I talked to him a few times I know I mean he always just he always just go I I don't know either I don't I I'm just call and you and I both messed up sorry man we both messed up our you had your you had the microphone in your pocket we wanted to put your interview up but know what microphone the pocket and you you are really getting me in the now because I'm so sorry Kongs I should know your first name but um I love a lot you're a lovely guy y be of course it is sorry man um so I made him do that video twice because the first time the mic was in my pocket right and I was like I'm so sorry dude I'm so sorry we're going to have to do it again and it's you know it's never as good the second time whatever and then we do the whole thing again and I hadn't pressed record and I noticed it right at the end but I didn't have the heart to say that I hadn't pressed record so I totally screwed up so if be if you don't see um if you don't see any of your video in in any of the videos it's totally my fault it's not because of any other reason than that so I'm sorry we did an awesome video of our entire Booth if you guys want to see everything that we did he he walks you guys through everything far better than I did so totally appreciate that uh yeah so so we got we did an interview with fast which is kind of we did we've got two videos out there on home brw in general uh first we spoke with Aaron uh with fast which is the platform that many of these homebrews are built on Davey uh you you've talked with him before anything new you learned about fast yeah man look yeah I love talking to Aaron like there's there's a more enthusiastic knowledgeable brain running at a million miles hour dude in the in the pinball industry I swear to God like I've always so in awe of his ability to recollect everybody's name within the sphere of Homebrew pinball and you know like even like you know I I sort of put him on the spot you know just said oh can we do an interview and he's like yep let's do it so you know no preparation whatsoever he was able to walk around every single one of these games and name every sing single one of the people who is involved in that game and you know that is so admirable you know and half of most of them don't even use his stuff he's just this guy's just all about the hbers yeah do you know what I mean like it's just like I'm just so yeah I just think he's I think he's such an asset to pinball uh and especially to home brw um and cons and you know I think probably you know a lot of the reason why Homebrew is just sort of you know going like this is largely to to do with the effort that he putting in to you know to to bring this stuff to the to the Forefront um you know obviously people are getting better and they're putting you know better games together and stuff but I think his support in the background is so so important to all of that um so you know my hats off to him and and you know the home Bros home Bros were just fantastic weren't they um you know every year oh yeah I like I got to play like Sonic spinball which has been around for a while but it was awesome to see some of the old school homebrews there uh that one was crazy with where you just different form factors um I'll jump over to uh the Borderlands uh so we did a separate interview with a couple games uh this is Brian who did Borderlands I mean this game was crazy I I'll wait till it kind of happens here on screen but the Innovation around these things is is nuts like you know I it was cool to see a bunch of uh you know industry veterans manufacturers so if you look at this like tell us you're playing I think Dave here what's going on with this bad so okay so there's various uh and I can't remember the exact rules but essentially okay the whole Playfield is on uh I don't know actuators or something they're they're like they're they're screws they're not actuators they actually screws three of them the same thing that uh so it's the same concept as the Godzilla Center building um I can't remember the I can't remember the mechanical name for it but it's like a something screw torsion screw or something like that um but anyway the so mechanically it's it's brilliant but in terms of sort of what it does to the game play uh it's just it's just amazing right like so I think there's various levels so and I'm not sure how you sort of increase the levels because we were getting it triggered uh by the programmer just so we could jump straight into that mode and and test it out um but I guess mode one is sort of you know like slightly wavy and I think if you then add a beer it gets even worse and then you more beers it goes all wonky and like so obviously that's going to affect the game play but just simple stuff like trapping up the ball like you trap up the ball and I think in some ways like you're sort of your mind just sort of goes with the table you don't sort of notice it moving in a way for whatever reason just because we're so used to it being so flat um and you're following your eyes following the ball path so you'll trap up the ball and then suddenly it'll just be like somewhere else entirely I did a really good job of making that go straight down the guts then didn't I yeah that and that's there's one mode like that where you basically are trying to hit a shot but you're not using the flippers but then of course there's a mode where you're using the flippers and it's it's not like so disorienting that you don't have a general plan for how you're going to deal with the situation um so it's just really it's really well done and and this guy his energy is amazing I think he's a couple years into it but he's like waiting to do the Playfield so you'll see this is at a Whitewood state but um it played really really nice and definitely a shining uh game in the mix yeah absolutely man I think it was I think that was my I mean obviously uh you know games that you've never seen before um you know always going to sort of capture your attention uh to a to a greater degree than the ones you have played before and that's just the nature of pinball I suppose um but for me you want to talk uh do you want to talk a little bit about uh Nick's Tony Hawk because I know let do absolutely yeah no let's let's quickly jump to that because um I mean amazing right so uh so was this the first this is the first home brew he's ever worked on um the first time first time he's ever brought it to a show as well is that true it is yeah so Nick's from St Louis I I met him uh he was in my pinball League or I can't remember exactly what it was he was eventually in my pinball league but uh he's done some um some stuff with uh virtual games in terms of like adding physical components to Virtual pinball he's got an amazing Doom game that he made but he started kind of talking to me about this game and I was like he was like how should I you know bring it to Market so to speak and uh I was like hey you should know you know showed in our booth and I think that really set him on a path of wanting to deliver um and he had very high expectations for himself and it he got a lot of lot of lot of love for it he did he did so a so Recreation of the classic PlayStation two game Tony Hawk Pro Skater um which is a fantastic like iconic game for skaters around the world um and he's included sort of Graphics from that game where you sort of choose your skater at the start but the most interesting thing okay so okay we we should we should we play this one so people can hear it because this this is pretty fun let me can I talk it can I talk it in a bit um so yeah dude please I mean for any for anybody who doesn't for anybody who doesn't recognize those cats uh who were just on that game there we've got Jack danger um we've got George Gomez uh and we've got um uhow with Keith Owen um all playing the game right now they they're all smiling their asses off and Jack is trying to hit the uh the key shot in the game which is um there's kind of like a loop shot that goes up onto an upper play field and so essentially the whole Playfield set out like a skate park and um and actually the shots reasonably hard like I suppose like skating's hard you know it kind of makes sense in that in that regard and that Center Loop shot is you know it's it's the key shot in the game uh and I couldn't hit it when I was when I was trying when I was trying to play the game so all these guys uh were were standing around like trying to trying to get Jack to hit his shot right so let's let's play the clip yeah I'm I'm hoping the audio comes through let's give this a awesome then then that's awesome right at the end right yes yes got to call that out for sure I mean like okay so number one I was so so stoked that they were there and having that reaction to his game yeah number two I was so stoked I got it on camera because it was just such a moment for me it was like one of my one of my highlights of the show was to see them playing uh Nick's game and getting that kind of reaction out of it um now after I think Nick is think Nick is listening in he's consuming everything I I saw day he's he's exhausted but he's consuming everything um and if you know he's he's I'm so excited to see what he's going to do next I mean I hope he takes this one to the next level um I know he was like finding all these things that of course any Homebrew maker uh finds whenever their game gets played for three days straight my my Godzilla I brought it with 50 plays it's got like 700 plays now so I and that's a Stern game I can't imagine how Nick's game was holding up after seven 100 plays you know isn't that a testament turn and it's the same with Alice you know like those games would have gotten absolute thrashing at the show and there was only a couple of problems so you know kudos to uh you know Melvin and Dutch pinbal and Alice and all the home bre games and Nick uh for Tony Hawk and you know you know all these guys you know essentially do it on very very small budgets and they invest all their own time um and the that you know they can reliably take a game through a massive show like that is just you know admirable and impressive totally totally well uh you know we we did get around the floor quite a bit um I had a great time uh meeting Chris franie for the first time uh an artist that many many folks may know Batman 66 Elton John uh recently signed a deal with spooky to do their next five titles um I I kind of pitched uh Chris on on talking because he he didn't really he was like I've done so many of these I don't really have too much you know new to say per se outside of the spooky stuff but I was like I I just love you know your style and what you're doing with you know creating these illustrations that are that look photorealistic so definitely check this interview out you know he gets into detail on kind of how Batman 66 came to be uh talks a little bit about what he's got going on with spooky um so really really cool to see you know some one of the one of the smaller manufacturers and spooky you know putting themselves out there and you know locking him in uh giving their fans you know the opportunity to feel like you know they've got this great artist you know coming in future packages um so uh and this was your machine right Davey I I kind of hit you up I was like hey do you have Batman you're like yeah I got it I was I was actually looking at these images and I'm like I was like oh that's my footage that I sent you the other day yeah totally totally yeah cuz I haven't checked out that Christopher Franchi interview yet so uh yeah so he actually did this one he said in about three weeks he got kind this was his first pinball machine um he didn't do any pinball art at all but they saw his style and he got brought in to do the cabinet artwork and they used elements of it in the Playfield so he did not do the Playfield design on this game uh but I believe on um Elton John which is another fantastic art package he did did the full package um and we're we're waiting I mean we may have a new game here uh from spooky in a matter of weeks so have you been kind of tracking that at all I haven't mate not at all not at all um what you I was just I just I just J Jimmy hey Jimmy how you going man Jimmy from pin lights is here and he just uh he just gave us oh yeah let's bring that back up what's he got going on oh thank you all right let's bring it up again it's praising us we need it back on back on the yeah yeah exactly let's double praise ourselves yes good to see Jim yeah but but but apparently it's Evil Dead that's the rumor but I mean Goonies is one that a lot of people Holding Out for yeah but what I'm excited is like especially Goonies like seeing The Goonies characters come to life through his artwork uh would be fantastic so fingers crossed on that one I'd love Evil Dead as well I'd be you know I'd be happy with either either of those too to be honest um couldn't be less interested couldn't be l so you you don't really go for the horror themes though do you I think we've discussed this before no I can't I can't even watch horror stuff although I I mean the Friday the 13th that we had in our booth like that is a Stern machine or plays like a Stern machine I I freaking love Friday 13th another home brew that we had in our booth uh that Kyle did and excited about his next title which he'll he's bringing to Expo next year so project pinball um I don't know too many people uh that know all the details about project pinball you're going to learn about them and what they do uh they Place machines in hospitals primarily um they service those machines through out the life of their existence in that hospital which is planned to be forever and the auction that they run at the show is meant to kind of bring in funds to help them service those machines uh Davey you did this interview I have you been connected with the folks there for a while or what did you what did you learn yeah man yeah so um yeah no so Brad and I have been talking um you know just for a while now I think he reached out to me um just to uh I guess do a bit of networking and to sort of um you know just sort of I guess talk to moding Community about making some contributions to um to the project and you know I just uh you know was you know instantly uh I guess attracted to the idea of um you know what they were doing which is just you know really selflessly um you know doing this great work uh you know for children who um you know are not having a very good time in their lives and just trying to bring a bit of uh sunshine and happiness to them I suppose um and so uh guess through me I sort of connected him to a couple of other mod makers and you know everybody's felt the same way and so um you know you know Brad's obviously been and and the other guys at project pinball have been reaching out to sort of more people um you know as they as they increase the amount of contributions that they're getting in and and the you know the technical infrastructure around um you know the bidding process so essentially what happens is um you know people uh people within the pinball Community uh make these uh contributions whether they be hampers or alcohol or mods or t-shirts or playfields or back glasses or whatever it is um and they all get numbered and people uh throughout the course of Expo um you know log into the project pimble website and make bids on the uh on the on the goods uh with the with the hopes that um you know that they get a good price and then uh project pinball uh you know gets a larger sort of um donation fund that they can then invest in um installing these pinball machines in various hospitals around America um and one really cool story that uh probably um that you know won't have been seen through the videos is that um there was a couple of people who um wanted to bid on uh my stainless steel Tokyo neon mod that I that I donated and so we all had a chat about it um but because was individually numbered as in one of one um you know I was like you know I'm only so I guess comfortable to do this if everybody's happy that it's two of two or whatever it is so it's not as limited as as it should have been and everybody was but when the time came um I think the two guys that that sort of wanted to make that final bid couldn't do it for whatever reason there was internet issues or something um and so it went to somebody else and they were like oh my God we couldn't do it we lost it or whatever so they ended up tracking down that person who' made that final bid um to see if he wanted to make it a three of three and you know luckily he did um so number one project pimble you know got triple the donations for that item um that they could have got which is a great thing but also the guy who ended up winning it um actually has um you know experience of project Pinball's work you know he had a his his his son was set uh um when he was very young and was in was in hospital and I think he uh either either uh you know was in a hospital where project pinball was working installing games or or he was uh talking to Brad about installing a game uh in in that hospital but it was a cause that was very close to his heart and that was just a lovely sort of connection to make through this through this process um and we ended up having a big chat about his son who's who's all better now which is which is great news um but it's just you know I guess those kind of those kind of little things happening are just sort of for me really indicative of Expo in general and just you know meeting these people and having a half hour conversation and listening to their you know life experiences and stories and uh oh this is the segue into the pinball pinball Expo cup now yeah so they had a raffle a raffle to uh be able to knock this down and we'll have a little video here in a second seeing that knock down but yeah I mean these guys it's also not just at Expo you know you can pick up some great memorabilia like what Davey was talking about on their website I think you're round um so so definitely hit that up but yeah it's a fixture you know I've been to Expo now you know two or three times it's definitely a fixture uh at the show so Kudos uh to these guys for for keeping it going they're doing they're doing great work man great great work should we should we watch this boy badby n so we're going to move on here in a second um to some mods uh that kind of WS up our Expo coverage again you guys can check out here we go uh all these videos uh on our YouTube channel and watch those in detail my favorite part of this clip is the the girl this dude slammed man he get slammed look at him he's like oh the guy at the back he's like lost his I didn't even notice that yeah man so I think was that my video but anyway I in my video you can really see because they they're obviously doing a wrestling move or whatever but ah he goes down really hard and you can see he's like quite slow to get up it's a concrete floor in there I think he slammed really hard man I hope he's all right no beer no beer involved no beer involved course wor so Davey have you been scouring the pin sides for new stuff do we have of course man I'm always mate I don't sleep all I do all I do at night when everybody else is sleeping is just scan the pinside threads ready to unleash all the latest mods on five audience members so let's get them poed up for it let's do [Music] that all right Davey bring it in baby bring it in okay what do we got here so all right so first off the bat is uh okay good thank you uh let me just get my windows in order hold on oh sorry Prett sure no I'm all good that's the wrong one so yeah here we go um so P pinball mods he a Frenchman who's been producing mods for a while um he has produced a Jaws hanging shark uh uh for sort of this area of the Playfield we we uh I sort of had a couple of um at notifications from the thread with just a couple of people um wondering whether uh this mod was going to work with my um um with my boy of death mod because they sort of both sort of occupy the same area of real estate um so uh Lionel hit me up and he's just like oh if you wouldn't mind measuring so he sort of had a bit of a back and forth where I sort of fitted his bracket in and just made sure it was all fitting nicely and it was which is good uh so Lionel being the lovely guy that he is um sent me uh sent me a mod uh afterwards just to just to say thank you for for fitting it um for him um and testing whether it worked for both um and yeah so here's his here's his hanging mod a couple of people have done sort of hanging uh shark mods um but you know I think I think his his version looks really good he got a nice little sign at the front uh let me see if I can quickly jump back um so if you pull up my video now Rob I probably can do it can't I hi on stream and then do this so oh no oh oh okay hang on there you go there you go oh cool you have it okay yeah I have it so he sent it to me here's so I don't I so my my little uh uh my other camera that would be able to do close-ups and stuff is not working it was crashing OBS so we're just gonna have to do it like this with me like no it looks good it looks good yeah it looks good so that's uh that's one so thanks very much for that lle very very lovely one thanks for sending it to me um the next one that I've got is the space cook ship which is a Scooby mod now this was originally done uh by a guy called The Hum I don't know his first name so I'm very sorry about that um but essentially what he wanted to do was recreate um the space c space hang on a second Dave I've not got much idea yeah is it m again no SEC yeah hang on two SE me uh this one okay that's better y got um yeah so uh now for whatever reason for whatever reason the hum uh sort of pulled out of doing this whether he lost interest or or whatever um but it got uh ricked up by um Bal kiss um who everybody probably recognizes from the various threads on on on pinside uh and he uh got his daughter to um to to I think I'm not sure sort of who printed it and stuff um but uh Bal kiss whose name is uh Tony um got his daughter to to paint it uh and this is the end result and you know they've done a really good job of it um it comes with its own sort of lighting rig as well um which is which is here and essentially it's uh sort of got 3D printed sort of uh um very nice you know ball ball rail hanger which sort of sits up in the mod and it sort of flashes so these bits are translucent and and and it uh you know the flashing sort of goes through so yeah they've done a really nice job of that and she's done a really nice job painting it you know very very tidily done uh looks great so well done those guys for bringing that one to Market I got I gotta give a shout out to Bal kiss real quick he uh he's actually our very first customer of any product we've ever released so very very awesome to see him doing doing some new stuff that looks great I does it do we have any indication of where it goes or do you not have that uh yeah I think it's in the thread um okay hang on maybe what's have it's probably one of those ones that I'm just going to be searching for ages and then not find anything isn't it so hang on maybe here we go yeah so I can go on obviously lots of uh uh rails like ball rails that go down that side of Scooby-Doo um so I guess it could be mounted to any one of those um and I've not I've not put it in mine yet because um you know I always sort of keep my mods beside the computer so that I can show them off on mod mod mod world so hopefully uh I might get a bit of a chance to install that uh over the next couple of weeks nice nice uh now on to the next one now this is by a guy called JJ I don't know what his first name is um and this uh is um I don't know maybe it could be a bit controversial but I was just absolutely Blown Away with this when I first saw it now this is a this is now I'm not a I'm not a shooter Rod guy you know I never install custom shootter rods in any of my games but I was just so impressed with the workmanship of this one um now didn't didn't we talk about this before yeah but we did I don't think we had these photos so all right folks let's let's start this over we are showing you the latest do you have this do you son of a do you have this man that's cool you don't have this game do you no I don't have this game no okay I don't but I just wanted to I wanted to support him and I I guess I've got designs on having it one day like I've played it how heavy is it is it heavy super heavy man it's bet it's a seriously chunky piece of Kit cuz this is like solid wood right um and I don't know where I don't know where he gets them from um you know Jimmy likes it Jimmy likes John Wick yes I dare you I Dare You John Wick yeah let do it I'm doing it this is Pirates is this pirates jjp pirates yeah yeah yeah jjp Pirates so it's not game that's going to be easily bought let's put it that way but um look it was just one of those pieces that I'm just so impressed with his workmanship and attention to detail like when he so he produces all they're all unique they've all got sort of barnacles and stuff in different positions um and he'll send you sort of eight options for both this and the there like a shooter Rod cover as well I'm quickly so this is like a so that goes over the shootter Lane um and it's like a gun barrel I guess um but it's just sort of adds sort of another element to the shoot shooter line um they're gonna go great on Goonies too so yeah so uh so let me hang on well the you know these scenes are always hard to film you're you're you're showing them in person definitely adds to the luster it looks like the color is just amazing on these it's pretty cool wow do is there any is do we have a price on these yet oh did we lose you oh yeah we lost sh oh you lost me again hold on two SE yeah no no you're back now I I think I kicked you off the stream you're back um yeah any do is there a price or do we not talk about price can you hear me yeah yep you can hear me yeah oh you got me I got you okay got you now yeah yeah so yeah so they're not they're not cheap I think they're probably of the 300 to 400 or more I'm not too sure um I can't quite remember um but uh you know the the workmanship that goes into them is huge um and yeah it's just an impressive piece of Kit so you know I'm sure that probably you know people your mic is playing whacka your mic is like like go left it goes right I'm so sorry I'm so sorry what else you got let's let's let's keep going let's keep this moving okay um so uh okay let's play this while I try and fix my mic okay go so this is uh the chimmy changer mod for Deadpool um it's running one of my Lolly GI boards um and this is Bart who is a good friend of mine now um over in Poland I think yeah KRA on Poland um now Bart's done a bunch of Deadpool mods before he uh his stuff is always like really so let me just pause it there for a second and Pull It Up full screen now if you can see the sort of detailing on that truck it's just Bonkers right like you know we've got like you know the I don't know Mouse thing at the front there and you know all of the all the paint work has just been beautifully done um you know there's probably these are some decals for the signs there uh the headlights light up there's a light underneath the the I don't know what you call this thing the bit where they serve the food um and I think in the booth as well um but you know you know when you see people's work and you're just like geez man he's so good so you know I'm just I'm you know I'm loving the work that uh that he's been doing on this um and he sort of contacted me a little while ago and wanted a bit of help with the lighting of the Flames that out the top so you know I've got a I've got a really nice sort of flame pattern um available on on my boards um so I sort of sent him over a LOL GI to sort of test with and and yeah he's going to use that on the um the extended version of this mod so you know look anybody who's got a Deadpool you know get on this because you know it's it's you know it's just such a good mod it's one of the one of the nicest ones I've seen um you know for a long time so well done uh well done B for absolutely creating a cracking mod very very cool no no no camera closeup what are we doing here uh yeah sorry bro um eventually I'm sure we'll have it eventually that is yet yeah I mean it's so good man it's so so good have they done other things that are on this level or is this kind of pushing the boundary for them yeah so this is uh this is another one that he's done um I mean the I love his videos are always so amazing so this is his now you can see sort of like game beautifully painted right like all the roof tiles sort of slight different color really nice um dry brushing on the edging and stuff so you can see that he really knows what he's doing these are Katana handles for Deadpool as well pardon me um and again just really really nicely done just really sort of professionally produced so you know I'm really excited about Barts I think he's I think he's really gone places and um you know I hope that everybody sort of supports the work that he's doing because you know he's a he's a t very cool all right does that wrap it up or you got another one I got one more keep it going maybe yeah one more I've got uh one a new one by Jazz b b the chum chucking Brody now you haven't seen this one before have you no no I'm you were telling me about it and I love his stuff I've got his bond his bond crotch Bond crotch burner CR burer Chum chucking Brody okay look at this yeah okay heck yeah thr it out there baby yeah just like what's gonna happen bro I mean it's bro what's he doing he's just standing there you do anything fun man come on BR you do anything fun oh yeah come on come on what we doing Chuck it Chuck it wow oh man this one just makes me chuckle so so good so um yeah this is using uh one of my new Lolly version three boards uh which now has Servo capability um so you hit the Chum Bucket we're we're just triggering this manually for the video um but essentially what will happen is uh because we didn't have any cabling ready by the time we shut the video but essentially what will happen is you hit the Chum Bucket and that will trigger the mod to then um to work the servos um that's hilarious yeah the servo can just happen once or it could happen three times it can all be controllable by patn too so if you want him to like Chuck the chum like really viciously he can or if you want him to like really subtly Chuck Chum then you can you know use S of contrs my stuff now is that his facade there on the front of the worker or is that some El okay that comes with it yeah uh it does yeah um so the top bit and the facad come with his and then I think he's also integrating with uh j85 M's uh facade as well um so he's done a little bit of integration with that I think some people were talking about the fact that it probably won't be uh combinable with C arcades so a couple of people have worked on the orer up here so um I don't think it'll be compatible with C arcade stuff but it will be compatible with j85 I mean between between Alice with the jabberwock and uh Avatar with the m that guy and this like we're in our we're in our moving arm era of pinball right this is it this is it yeah yeah we are it's all about moving arms these days man like everybody needs to jump on that get get in on it while it's hot yeah like things eating balls was like so six months ago now it's all about yeah now it's all about flum Chum fling so Davey did you did you get out of Expo unscathed in terms of expanding your collection or is there more more new machines coming uh well all of the machines that I'd already put my name down for I'd already put my name down for them pre Expo let's put it that way so so no Metallica for you yeah I got Metallica yeah oh you did okay okay yeah fair enough fair enough yeah well I mean it was great hanging with you at the show um I cannot wait to do it again you think you'll make tpf this year or is it yeah definitely man yep definitely and uh Paul Paul Jazz Booth of chling and fame uh is going to come as well um plus the usual UK crew we've got a really uh tightnit group of UK dudes they're sort of coming to a lot of the shows these days uh which is which is awesome um you know not only to have that support but also to sort of you know come out in numbers and you know have a a group of people who you're sort of friendly with um and you know well and and you can sort of hang out with and I mean I don't know whether it's how many how many shows have you been to I mean I've been to the last Expo and tpf twice that was four and I think that's what we're doing we're doing Texas in March and we're doing uh Chicago uh in October so for any of you out there thinking about getting into this the shows uh tpf is great because it's just like a a huge variety of machines it's mainly about uh just an amazing collection of of games on the Floor Expo is a little bit more vendor heavy but also has a separate room with amazing collection of games so you can't really go wrong from a game perspective but Expo was huge this year um and uh yeah Dave's been at all of them I you know I've been at those uh so definitely a great place to connect Dave I think your mic is literally about to kick the bucket like it's getting scratchy now oh my man I'm say sorry everybody I'm G use that as our que to wrap it up um thank you thank you everyone who who gave us the chance to talk with you guys thank you to our amazing audience uh uh great to see you be in the audience um love your channel uh Kong's R Us definitely check that one out guys but yeah we're we're making we're making content here having a good time so uh we'll be back should we do this in two weeks Davey can we can we two we let's do two weeks yeah we can do that man we can for you guys all right off episode 20 yeah thanks guys cheers bye [Music]

_(Acquisition: youtube_auto_sub, Enrichment: v3)_

---

*Exported from Journalist Tool on 2026-04-13 | Item ID: 227b23d3-aa2a-4b09-9cfa-39b6eec3892d*
