# *EXCLUSIVE* DCC News and such

**Source:** Don's Pinball Podcast (patreon feed)  
**Type:** podcast_episode  
**Published:** 2026-07-05  
**Duration:** 22m 4s  
**Beat:** Pinball

**URL:** https://www.patreon.com/donspinballpodcast/posts/exclusive-dcc-162926709

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## Analysis

Don expresses strong frustration about rumors that Dungeon Crawler Carl pinball will be made by Multimorphic instead of Barrels of Fun, citing reliability and location performance issues with P3 machines. He also discusses upcoming releases including Yukon by Chris Turner (confirmed in production) and hints at a likely Barrels of Fun announcement within weeks, possibly SpongeBob or G.I. Joe themed.

### Key Claims

- [MEDIUM] Scott Danesi is confirmed to be working on Dungeon Crawler Carl for Multimorphic — _Don states 'I heard whispers for like a week now' and later 'Scott Danesi is on a dungeon crawler car. It's coming from Multimorphic.' Multiple sources mentioned but no official confirmation._
- [MEDIUM] Barrels of Fun is expected to announce a new game within the next 4 weeks (likely August-September timeframe) — _Don states 'I think sometime in the next four weeks, they'll probably release their next game, take some deposits' based on Winchester production being ~180 units completed and timeline shifting from August/September to October/November._
- [LOW] The next Barrels of Fun game is rumored to be SpongeBob, but Kale's Discord post suggests it might be G.I. Joe instead — _Don heard SpongeBob rumor from five different sources but notes 'Kale just dropped something in his Discord' suggesting the next one 'isn't Spongebob, so maybe it's going to be G.I. Joe or some such.'_
- [HIGH] P3 machines struggle with location reliability and are difficult to route commercially — _Don cites multiple firsthand experiences and community reports: Weird Al had problems at Ace Goge and Madison mall, Erika's P3 locked up during livestream at Texas Pinball Festival, operators report distributors avoid stocking them, and machines frequently go out-of-order at locations._
- [MEDIUM] Jerry (Multimorphic leadership) has poor communication with customers and critics — _Don describes interactions where Jerry turned off Portal before TPF, dismissed suggestions, and made dismissive comments at TPF booth. Don states 'Jerry, as it seems, does not like criticism at all' and 'I shut that one off on you too, and walks away.'_
- [HIGH] Yukon by Chris Turner is entering production in July as promised — _Don confirms 'Chris Turner today. And his dungeon morphing Yukon machine is going into production. Now, this guy told us that it was happening in July, and dadgum, it's happening in July.' Chris Turner text confirms code updates ongoing through Expo completion._
- [HIGH] Matt Deniman (Dungeon Crawler Carl author) is being contacted by fans trying to determine which pinball company is making the game — _Don states 'Matt himself has put it up post saying, listen, you guys, you got to leave my family alone because everybody's contacting him trying to find out who's making this game.'_
- [MEDIUM] Multimorphic only had one distributor three years ago (a trailer/shed salesman) with poor distributor support — _Don references hearsay: 'Somebody told me like three years ago, Don Multimorphic only has one distributor and it's a guy that sells trailers and sheds.' Notes current distributors avoid the brand due to profitability and support issues._

### Notable Quotes

> "When the best thing that somebody can say about your games is they wish that that license was made by another company, you can see how enthralled I am not at the prospect of Dungeon Crawler Carl being made by Multimorphic."
> — **Don**, early
> _Encapsulates core criticism: Multimorphic's great licenses are trapped in an inferior platform; high-level industry opinion._

> "He looked at me like with daggers, like, how dare you? Oh, how dare, dude's the Jerry Thompson of pinball. How dare you?"
> — **Don**, mid
> _Character attack on Jerry (Multimorphic leader) regarding dismissal of arcade edition suggestion; indicates interpersonal tensions._

> "If they would do that, I would be a buyer to second. It would be amazing. I want it to happen. So there it is. I heard Scott Danesi is on the P3 Multimorphics new machine."
> — **Don**, mid
> _Speculative hope dashed by rumor confirmation; emotional turning point in rant._

> "So I know it's not just me. And I know in the right hands, you know, and if you have a good relationship and happen to get lucky and click your heels three times, the service is going to be good."
> — **Don**, late-mid
> _Acknowledges P3 can work but reliability/support are luck-dependent; reveals broader systemic issues._

> "I've traveled the country to go play Portal at three different locations, like at shows, at Pintastic, at TPF, and then somewhere in the Pacific Northwest or something. There's another show like I've played a ton of Portal. And for someone that never owned a Portal, like probably more than most people."
> — **Don**, late-mid
> _Demonstrates genuine dedication to Multimorphic games despite criticisms; credibility builder for his perspective._

> "What they're going to get, if it is for Multimorphic, is a game that doesn't hold up on location, a game that's not going to be available everywhere like Harry Potter is. It's going to be a game confined to the basements where it's going to get 75 plays and then sit there and get dust, and that really sucks."
> — **Don**, late
> _Core market analysis: Multimorphic platform incompatible with mass-market license potential; DCC wasted on boutique hardware._

> "I shut that one off on you too, and walks away."
> — **Jerry Koci**, mid
> _Direct quote of alleged dismissive behavior by Multimorphic leadership at TPF; inflammatory interpersonal moment._

> "Don't you realize you're a pinball company and you're supposed to miss your deadline by months?"
> — **Don**, late-mid
> _Self-aware humor; industry-wide pattern of production delays invoked to praise Chris Turner's reliability._

### Entities

| Name | Type | Context |
|------|------|---------|
| Don | person | Host of Don's Pinball Podcast (Patreon edition); passionate pinball enthusiast and content creator with strong opinions on design and manufacturing. |
| Dungeon Crawler Carl | game | Upcoming unlicensed pinball game based on Matt Deniman's modern fantasy web novel; subject of intense speculation regarding manufacturer (rumored Multimorphic, hoped-for Barrels of Fun). |
| Multimorphic | company | Boutique pinball manufacturer known for P3 modular platform with interchangeable games; criticized for location reliability, customer service, and support quality; allegedly developing Dungeon Crawler Carl. |
| Barrels of Fun | company | Boutique pinball manufacturer (Winchester Mystery House, Labyrinth, Dune); Don's preferred developer for Dungeon Crawler Carl; expected to announce next game in 4 weeks. |
| Matt Deniman | person | Author of Dungeon Crawler Carl web novel; has publicly requested fans stop contacting him about pinball game development; reportedly receiving multiple licensing pitches. |
| Jerry | person | Multimorphic leadership (likely CEO/founder based on context); characterized by Don as dismissive of criticism, customer feedback, and suggestions; shut down Portal game before TPF; made passive-aggressive comments at TPF booth. |
| Scott Danesi | person | Pinball designer/musician; created Total Nuclear Annihilation (Spooky), Rick and Morty (Spooky), Final Resistance (P3 Multimorphic); rumored to be designing Dungeon Crawler Carl for Multimorphic. |
| Chris Turner | person | Pinball designer/manufacturer; creating Yukon Yeti machine in production starting July 2024; confirmed reliable on production timeline; collaborates with Don on game testing. |
| Karl D'Angelo | person | Barrels of Fun game designer; worked on Dungeon Crawler Carl homebrew before being diverted to Winchester Mystery House design; Don suspects he will finish homebrew as next Barrels release. |
| [name withheld pending review] | person | Co-owner of Barrels of Fun; currently in Australia for Australian Pinball Show (late July 2024); unavailable for product launches during travel. |
| Brian Savage | person | Co-owner of Barrels of Fun; hiking in Colorado with family during product development window; unavailable for product launches during travel. |
| Jamie | person | Pinball media/content creator; invited to Multimorphic media day (along with other journalists); will likely produce content about Dungeon Crawler Carl reveal after NDA expires. |
| Zach Minney | person | Pinball enthusiast; experienced reliability issues with Weird Al P3 machine; criticized performance more severely than Don's 3D-printed Star Wars topper. |
| Erika | person | P3 owner; traveled with Weird Al machine from Los Angeles to Golden State Pinball Festival; experienced lockup/ball loss issues during livestream four-player game with Don. |
| William | person | Multimorphic collector; owns three P3 machines (Final Resistance, Princess Bride, Portal); willing to buy fourth for Dungeon Crawler Carl module; represents edge case of committed P3 ecosystem buyer. |
| Winchester Mystery House | game | Barrels of Fun pinball game; ~180 units completed as of late July 2024; production expected to finish October/November, clearing production schedule for next Barrels release. |
| Yukon | game | Chris Turner pinball machine; deposits taken; entering production July 2024; code updates ongoing; completion target Expo (late September/October 2024). |
| Portal | game | Multimorphic P3 game; widely considered best game on P3 platform; Don traveled country to play at multiple shows; Jerry shut down game before TPF; modular expansions cost ~$4,500+ (comparable to full machine). |
| Weird Al | game | Multimorphic P3 game; experienced reliability issues at multiple locations (Ace Goge, Madison mall); Don's entry point to Multimorphic ecosystem; subject of Zach Minney's critical commentary. |
| Final Resistance | game | Multimorphic P3 game designed by Scott Denisi; Don considers it best P3 game (most traditional pinball look); played flawlessly at Pinball Lounge in Oviedo, Florida; generally seen as more reliable than other P3 titles. |
| Kale | person | Pinball industry figure; posted hints in Discord suggesting Barrels of Fun next release is NOT SpongeBob (possibly G.I. Joe or other unidentified IP). |
| Brad Albright | person | Artist; created artwork for Portal Extended module and other pinball projects; Evergloss decal quality noted as superior to magnetic alternatives. |
| Wise Trailers | person | Multimorphic distributor/enthusiast; sells trailers/sheds; kind to Don at Expo; allows playfield swaps and demonstrations; represents rare positive Multimorphic ecosystem relationship. |
| Dungeon Door Defender | product | Optional tower-defense module for Multimorphic P3 games (Heist and others); demonstrates Multimorphic's capability with dungeon-themed gameplay; cited as reason Jerry might have pitched for DCC. |
| Harry Potter | game | Jersey Jack Pinball game; cited as example of mass-market pinball success with widespread location availability; comparison point for what DCC could achieve with proper manufacturer. |

### Signals

- **[machine_intel]** Dungeon Crawler Carl confirmed as pinball game in development; artist posting artwork on social media; Matt Deniman publicly acknowledged licensing deal ~9 months ago; community expectations heavily favor boutique manufacturers (Barrels of Fun, Spooky) over Multimorphic. (confidence: high) — Don states 'Matt Deniman, the guy that wrote the book, let it go, I don't know, nine months ago that a pinball machine was being made' and 'the artist that's doing art for the game, has been posting it on his Instagram or TikTok handle.'
- **[rumor_hype]** Strong community preference for Dungeon Crawler Carl to be made by Barrels of Fun (with Carl D'Angelo as designer) rather than Multimorphic; speculation driven by belief that boutique manufacturers better understand IP and provide superior product quality. (confidence: high) — Don: 'everybody that wants this game wants it made by a boutique manufacturer, wants it made by Barrels of Fun or Spooky Pinball' and mentions Carl D'Angelo working on homebrew before being diverted to Winchester.
- **[leak_detection]** Scott Denisi rumored to be designing Dungeon Crawler Carl for Multimorphic P3 platform; Don initially skeptical but now believes it's confirmed based on week-long whisper campaign from multiple sources. (confidence: medium) — Don states 'I heard Scott Danesi is on the P3 Multimorphics new machine' and 'I heard whispers for like a week now, but I'm like, that's so far-fetched. I don't see that happening. And then dag nabbit, man, I think it's happening.'
- **[product_concern]** P3 machines exhibit chronic reliability issues in location/venue settings; multiple field reports of ball loss, lockups, and frequent out-of-order status; operators avoid stocking due to support burden and low profitability. (confidence: high) — Don cites Weird Al problems at Ace Goge and Madison, Erika's P3 lockup during livestream, testimony from operators avoiding route, distributors not stocking, and personal observation: 'It's rare that I find a robustly routed P3.'
- **[product_concern]** P3 platform has complex mechanical components (16-ball trough, pop-up glass pillboxes, excessive opto sensors) that create maintenance and repair challenges for operators unfamiliar with proprietary design. (confidence: high) — Don describes 'There's a trough in the back of the machine. That's different. It's got 16 balls in it. That's different. There's tons of optos in there. There's the glass pillboxes that pop up and down' and notes Zach Minney had ball jumping issues.
- **[industry_signal]** Multimorphic leadership (Jerry) characterized as defensive, dismissive of criticism/suggestions, and unwelcoming to customer feedback; anecdotal reports of poor service and blame-shifting during warranty issues. (confidence: medium) — Don states 'Jerry, as it seems, does not like criticism at all. He doesn't like suggestions at all' and describes incident where Jerry shut off Portal before TPF. Reports of friend's machine treated as customer-caused problem with 'no help at all.'
- **[market_signal]** Multimorphic machines depreciate heavily; $13,000+ machines selling for $5,000-$6,000 on secondary market; indicates poor demand and buyer confidence in platform. (confidence: medium) — Don states 'we've seen these $13,000 games barely get buyers at like $6,000 or $5,000' and later 'I have seen Multimorphic machines go for $5,000.'
- **[product_strategy]** P3 modular game expansion modules priced at near-parity with standalone machines (~$4,500 Portal Extended), undercutting the core value proposition of cheaper game swaps; Portal topper ($750) and magnet set ($400) add costs without improving core gameplay. (confidence: high) — Don notes 'you want to have the extended version so you have the whole game... for that module where essentially you can a Bond Pro right now for that. It essentially the same price as a whole other machine.'
- **[product_strategy]** Multimorphic leadership rejected Don's suggestion for arcade-focused edition (smaller screen, simpler mechanics, better location durability) with dismissiveness; indicates locked product strategy despite market feedback. (confidence: high) — Don describes pitching arcade version to Jerry: 'He looked at me like with daggers' and compares his response to 'Greta Thunberg of pinball. How dare you?' regarding fossil fuels analogy.
- **[business_signal]** Multimorphic struggles to maintain distributor network; historically had single distributor (trailer/shed salesman); current distributors avoid stocking due to profitability, aftermarket support burden, and complex proprietary design requiring specialized knowledge. (confidence: medium) — Don states 'Somebody told me like three years ago, Don Multimorphic only has one distributor and it's a guy that sells trailers and sheds' and notes modern distributors 'love nothing more than customers and selling pinball machines' but won't stock Multimorphic 'They're just like not supporting multimorphic.'
- **[product_launch]** Yukon Yeti by Chris Turner officially entering production July 2024; code updates ongoing through Expo (late September/October); Chris Turner credited with reliable deadline adherence (unusual for pinball industry). (confidence: high) — Don confirms 'Chris Turner today. And his dungeon morphing Yukon Yeti machine is going into production. Now, this guy told us that it was happening in July, and dadgum, it's happening in July.' Chris Turner text: 'A lot of the new music, fanfares, and sound effects are in. They will continue to get added via code updates.'
- **[announcement]** Barrels of Fun expected to announce next game within 4 weeks (August-September 2024); Winchester Mystery House production at ~180 units, targeting October/November completion; founders temporarily unavailable (Australia/Colorado travel). (confidence: medium) — Don states 'I think sometime in the next four weeks, they'll probably release their next game, take some deposits' and 'David is out in Australia for the Australian Pinball Show' and 'Brian is over... hiking in Colorado.'
- **[rumor_hype]** Next Barrels of Fun game rumored to be SpongeBob (heard from 5+ sources) but Kale's Discord post suggests alternative (possibly G.I. Joe); high uncertainty on IP selection. (confidence: low) — Don: 'The rumor is Spongebob. The rumor has been Spongebob for a while' but 'now that I've heard it from five other places, I think it's actually that' yet 'Kale just dropped something in his Discord and then I found out third hand. I think he's saying that the next one from Barrels actually isn't Spongebob, so maybe it's going to be G.I. Joe.'

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## Transcript

If you're blue and you don't know where to go to, why don't you go where fashion sits? Put another wrist. Man, I am blue based on some information that I have received. What's up, everybody? Welcome to a Patreon special edition show. We're going to do this just for you guys here because I'm a bit fired up and I want to bring a fired up energy show to somebody and you're going to hear it now. Now, Dungeon Crawler Carl is a license that I have grown to absolutely infatuate myself with. I'm reading the book. I'm almost done with it. I like the world that it's created. I like that it's a modern theme. Matt Deniman, the guy that wrote the book, let it go, I don't know, nine months ago that a pinball machine was being made, which, boom, started the speculation. And it's been raining hard again all week with the artist that's doing art for the game, has been posting it on his Instagram or TikTok handle or whatever, We're confirming that like, what do you guys think about this for a pinball machine? Still don't know the company. And then Matt himself has put it up post saying, listen, you guys, you got to leave my family alone because everybody's contacting him trying to find out who's making this game. And by and large, everybody that wants this game wants it made by a boutique manufacturer, wants it made by Barrels of Fun or Spooky Pinball or some such as their fourth. The other rumored hat in the ring, as it were, or back three quarters of a playfield hat in a ring, is Multimorphic. And when the best thing that somebody can say about your games is they wish that that license was made by another company, you can see how enthralled I am not at the prospect of Dungeon Crawler Carl being made by Multimorphic. Now look, I am Multimorphic's number one fan. Boy, I do like some, I don't know, what is it called, heist, Dungeon Crawler Cosmic carts. I don't like Cannon Lagoon, and Drained is like if a game was designed by the Cenobites, those demonic entities from Hellraiser that explore the limits of pain and pleasure, they would love Drained. I bought myself a Drained t-shirt for $38 being shipped to my house right now. Like, it's got its place. It's got its place, but not Dungeon Crawler Carl. And I know they've done Dungeon Door Defender, right, that optional module that you can put on Heist and probably some other games as well. So it's a fun little tower defense kind of – what do they call those role-playing games that like change their dungeons around all the time or whatever? It's a fun diversion. Okay, I get what they're doing. And I get that if you didn't know anything about pinball and you pitch this company and its interactive ability to display dungeons on its massive screen that you would lure somebody in to say, yeah, okay, let's go ahead and make that. But I hate it. I hate it. So I have been firmly in the camp that I think this is a Great Barrels of Fun license. Carl D'Python Anghelo was working on a homebrew for Dungeon Crawler Carl. It all makes sense. They derailed him from that to go and work on Winchester Mystery House, which has been released. It is in production. They're about a third of the way through the games. And then he can jump back over to his homebrew, kind of get it finished up, and then get ready to release that next. That's the scenario I want to see. That's the timeline I want to live in. But I'm getting more and more confirmations that we're going to see a multimorphic release of Dungeon Crawler Carl and it just sucks that I live in this damn timeline. I'm going to argue about pinball. There are more important things in life. But for me, for this theme, for this hobby, I don't want Dungeon Crawler Carl. I'm multimorphic, man. Come on. What is multimorphic doing? They're taking all my great licensed games that I would love. Weird Al, Princess Bride, Portal, and they put them into their games. Like I wish they were made by somebody else. And I'm not alone, man. It's not just me versus Multimorphic. Like I got into this whole mess with this company. I didn't know much about them other than I really wanted a Weird Al pinball machine. And when I saw, what was it, Fliptronic that were going, or Don't Panic Flip, whoever it was, when they saw the reveal of Weird Al. And then I was like, oh, Multimorphic's a company. That's a cool innovation. I love what they're doing. I want this game. And then I got so excited when I went to TPF and I got to play it for the first time. And then other people, listeners, would say, hey, Don, you're going there. I got questions. Can you ask Jerry? And me being me is like, yeah, of course. What's the worst that can happen? We see how well that's going. Jerry, as it seems, does not like criticism at all. He doesn't like suggestions at all. Doesn't like customers at all. Doesn't like people with problems. Don't let people that have good intentions and want to make the product better and want to be future customers of his doesn't like him. Okay, that's a sense we got. We all know about him turning Portal off on us before TPF started, and that may have been a bit of a misconstrued. But it was just such an encapsulation. It was just so perfect of a moment that it's bigger than me. Like I can't control it anymore. So dude is getting ready to launch a game. Jamie let it slip that there's a media day coming up at Multimorphic. I on the Multimorphic Discord Jerry reached out there and confirmed that there is nothing such as a media day Some people get invited for events or whatever There a media day going on and it secret It going to be NDA just like everybody else does And it in Texas and Jamie going to go and I happy for him I wish I could go because I love playing new Pinball machines man I love the Multimorphic for what it is But I have friends I have people I talk to people I go to locations I don see P3s on location I know customers have tons of problems with them And for every customer with a problem there may be five that don have it But like that kind of what I hearing I have a friend that lives close to me and they were so excited to get a game and then there was like some fatal problems with it and they were treated as if they were causing the problem. Just like no help at all. And then we've seen these $13,000 games barely get buyers at like $6,000 or $5,000. Oh my goodness. Now, I know there's people out there. Shout out to William. He liked Final Resistance, which you should. It's a good game. And Princess Bride, which is a fun theme. And Portal, which is like game of the show. And he liked them so much that he didn't want to bother with swapping them out of the cabinets. So he bought three Multimorphic machines. And he's like, three is my limit. But if they do Dungeon Crawler Carl, there's going to be a fourth. That is wild to me. Let me stay on this point for a second. The whole point of the Multimorphic, the way it's sold to us, is this is one game. You make the investment, then you can buy games later cheaper and swap them in. And what happens? People end up just buying another machine. And one of the things that I brought to Jerry's lips, or my lips to his ears, was that what about you do this whole multamorphic thing, you do the whole P3 thing, the switchable playfield, but you also do one other trim level. It's called the arcade version, and it's just a standalone. You know, screen's a little smaller, doesn't require as complex cantilevered flippers and sling mechs, you know? And he looked at me like with daggers, like, how dare you? Oh, how dare, dude's the Greta Thunberg of pinball. How dare you? Like I dared to say that maybe we should use fossil fuels in conjunction with electric maybe instead of either or. How dare you, sir? Bring me the inclination that there should be an arcade version that will hold up on location for our games that we dumped all this R&D and code and everything else into. It would only make sense and would only get new buyers that weren't interested in the original product anyway. I mean, it's well-reasoned, right? It's well-reasoned. And then I got another piece of news, right? I was hoping against hope that Barrels of Fun would come out with this here in a little bit, take some deposits for it, and then as Winchester finishes up its production in October, they throw this on the line in November. That's what I want to happen. And then I heard that Scott Denisi's on Dungeon Crawler Carl. And Denisi, of course, has worked with Spooky with Total Nuclear Annihilation and Rick and Morty, and then brought out Final Resistance on P3 and does killer music. And like Final Resistance is one of the greatest games on the P3. You ever notice this? The things that people really like about Final Resistance is the fact that the screen aspect of the game works just like a traditional pinball machine where it's essentially static with inserts, you know? And then there could be graphics here and there to augment it, but it's the best game because it looks the most like a regular freaking pinball machine. Make an arcade edition of Dungeon Crawler. If they would do that, I would be a buyer to second. It would be amazing. I want it to happen. So there it is. I heard Scott Danesi is on the P3 Multimorphics new machine. And it's like I heard whispers for like a week now, but I'm like, that's so far-fetched. I don't see that happening. And then dag nabbit, man, I think it's happening. So I'm trying to console myself with that. I needed a vent. Okay, so one machine for one location. Okay, but the machines don't hold up on location. Like one of the first location games I played was a Weird Al and it was having problems at Ace Goge. I played it again at the mall in Madison, Wisconsin. It was having problems there too. You know, balls just get lost in things. And bless her heart, Erika's pinball journey brought her P3 from Los Angeles to Golden State Pinball Festival. And like it was having some problems, man. And like I went over there and I was essentially live streaming the game. We were in a four-player game. She had Weird Al there. And I'm like, cool, I get to play some Weird Al with my buds. This is going to be fun. Start a four-player game. We get, you know, one and a half players through there, and then it just locks up. The ball's lost. Ball search isn't finding it. We are not finding it. It's like, oh, God. And it happened while it was live streaming. So I know Jerry's going to see it as a personal attack. Like, you sabotaged that game, sir, and you went live, especially to show it not working. And I'm like, brother, that just happened, man. It just happened. I know I'm not alone because I'm hearing from more people that have had problems and frustrations with their P3s. And so, okay, so the other selling point, the other selling point of this game was you could get another game cheaper than buying a whole other game, which I see how that makes sense. If you want Lexi Lightspeed and then you buy a heist module, you can put it in. You can buy a drained module and put it in. Okay, I get that. What's the best game that's out there right now? Portal, right? And you want to have the extended version so you have the whole game It like for the module where essentially you can a Bond Pro right now for that It essentially the same price as a whole other machine and all you get is a component to put in there And then $750 for the topper. Brad Brad Albright did the artwork on it. It looks awesome, like you would want that. It's $400 for magnets to change out the side. You've seen people that have machines at home, and they don't have a problem with putting three multimorphics together. This is how an arcade edition, man. And then you could have a choice on if you want like the all-in-one switcher P3 edition, or you could have like the P2.5 where it's like arcade and it's going to like be robust. You could put it on location. So imagine you're Matt Deniman, right? And this guy's an author. I'm sure he's not as deep into pinball as like us nerds are. So all he knows is like, hey, there's a company here to license. Now, he's probably getting overrun by license requests right now. Hey, I want to make boxer shorts. I want to make lunch boxes. I want to make an Amazon streaming show. I want to make this, that. I want to make a video game, whatever. And so like in the mix is like, oh, there's a pinball company or there's six pinball companies here that all want to get on the license because there probably are. And then, you know, he gets lulled in with, hey, there's this company that also has done a Dungeon Door Defender game. They understand the property. They're nerds as well. They have a big screen so it can be like part video game, hybrid, part pinball. And he's probably like, oh, yeah, it sounds great. This poor dude took his gold property, his gold goose, something that could have made a legendary pinball machine that would have been everywhere and people would have loved it for years and gave it to a company that has a game system that can't stand up on location. What's going to happen is the 20 people that end up buying this thing and then the 40 people that already own it, the game module is going to be either sitting in a box on the floor or it's going to be in a machine broken in someone's basement. And all the legions of Dungeon Crawler Carl fans that just want to go to an arcade and play the DCC game are going to walk over there. And if it's even on location, more often than not, it's going to have an out-order sign on it. I've seen it happen, man. I've seen it happen. It's rare that I find a robustly routed P3. The final resistance I played in Oviedo, Florida at the Pinball Lounge in Oviedo. So it worked flawlessly while I was there. I was only there for three hours. So the three hours I was there were great. But, you know, more often than not, I see them having problems that I hear from operators that are hard to route. I'm talking to people that are trying to become distributors for it. And then it's so lackluster and the support for distros is so poor that it just goes away. Somebody told me like three years ago, Don Multimorphic only has one distributor and it's a guy that sells trailers and sheds. And why do you think that is right? Distributors? I know quite a few now. They love nothing more than customers and selling pinball machines and getting machines that they can sell. And even if it's not the best machine, they can still have it for their customers, work trade deals, whatever. And they're just like not supporting multimorphic. And these guys like money. They like products that sell. So that tells me that even there's just no money for them. You know, it's too frustrating or it's too much aftermarket support. You know, these are machines that we all don't know how to take care of because it's like a kind of a one of one. There's a trough in the back of the machine. That's different. It's got 16 balls in it. That's different. There's tons of optos in there. There's the glass pillboxes that pop up and down. Man, and it's not just me. It's not just me. Zach Minney had a problem with his weird owl. He badmouthed that more than he badmouthed my 3D printed Star Wars topper. I had problems with balls like jumping over where the interface between the pillboxes that pop up and the playfield plexiglass was. And just like it was like all he could do to get rid of it. So I know it's not just me. And I know in the right hands, you know, and if you have a good relationship and happen to get lucky and click your heels three times, the service is going to be good. You're probably having fun with your P3. And I would love to be in that position. It's just every time I try to get into that ecosystem, that ecosphere, like somebody is there with like a boot to my face to keep me from doing it. You know, whether it's finances or or just lack of support or just horror stories of like my machine caught on fire and they blamed me. And all I did was unbox it and turn it on. Like, all of that, man. All of that. I love Wise Trailers, man. That guy's so nice to me. Every time I go to Expo, he shows me all the multamorphic stuff, opens the P3 up for me, lets me swap playfields and stuff. Like, I get it more than most. I think I know more about the P3 system than any other non-owner in the country at this point. Like I've traveled the country to go play Portal at three different locations, like at shows, at Pintastic, at TPF, and then somewhere in the Pacific Northwest or something. There's another show like I've played a ton of Portal. And for someone that never owned a Portal, like probably more than most people. And I just really want DCC to come out on like imagine it with barrels making it right. Imagine Winchester Mystery House what is Dungeon Crawler Carl through the full playfield to all the inserts with all the call outs with all the great art that well there probably somebody sanctioned by DCC to do that But it going to be printed on like those what are they called Horizon View Evergloss decals right A lot better than getting a magnet rolled up in a tube and you're going to put it on your machine and like hope it stays up. Like, my God, man, man, my God. Am I wrong? Let me know what's some feedback. But Scott Danesi is on a dungeon crawler car. It's coming from Multimorphic. It's probably going to release in two weeks. What the hell, man? What the hell? And another thing, I was over at the TPF booth, and I'm playing Drained, and I know the crew over there just hates me. Whatever. So I'm like, I'm at TPF. I'm going to be civil. I really want to play the games. Let me just go over there low-key, and I'll just like, no one's playing Drained. There's no line for it. I can go up there and play a couple games in a row or whatever. So I'm playing some Drained. I'm in my own head. I'm having a good time with the most masochistic pinball machine ever made. And then Jerry walks by and he's just like, I shut that one off on you too, and walks away. And I'm like, dude, why does everything have to be so damn negative, man? All I did was I'm enthusiastic about your product. I tried to bring some constructive criticism from the community that they asked me to ask you. And it's like I'm stepping on his dog or something. So like, holy crap, man. Holy freaking crap. What else do we got? Let's add something to the good news, man. I was talking to Chris Turner today. And his dungeon morphing Yukon Yeti machine is going into production. Now, this guy told us that it was happening in July, and dadgum, it's happening in July. He's getting ready to do the final pour on his 12,000 square foot production facility, but he's going to go ahead and start Yukon Yeti now in whatever area that he has already, wherever Merlin's arcades were made, his original shop. That's where we're going to start. He's got the parts. He's going to do the build. I'm at the front of the line because I put my deposit into the front of the line. And so when I get back from this little Europe jaunt I'm doing next week, the game will be ready. So that's awesome. That's some good news, man. Good for Turner. And I texted him and I'm like, dude, what is wrong with you? You said you were going to build in July and you're building in July. Don't you realize you're a pinball company and you're supposed to miss your deadline by months? But there we go. We got some good Turner news. So that's something good to go out on, man. I really wanted to indulge myself in the world of Dungeon Crawler Carl. I was really hoping for Barrels of Fun, but I don't think it's going to happen. So we're going to see like three games, three game related releases pretty soon here. Multimorphic is like next week or the week after that. You know, Jamie Burchill and all the other special invited people will be there to play it, just like they did with Portal, to have to sign NDAs and all this business. And then we'll probably see some cool porch chats from Jamie after that. Shout out to Jamie. Those are always fun. Next, we got a probable release from Barrels of Fun. Right now, David is out in Australia for the Australian Pinball Show. It was happening down in Adelaide, and that will be over probably, I think it's this weekend, or it was sometime right around now. So he's out in Australia, and then Brian is over, the other owner of Barrels of Fun, he's out hiking in Colorado with his family. So those two guys are not at home base. So they're not releasing a game right now, and probably not in the next two weeks, because you need to be back at home base to prepare for this stuff. They're probably taking advantage of A Calm Before the Storm. I still think they're going to release a game soon because they're telling me now that originally it was August and September, now October, so probably November, where they'll be done with the Winchester builds. They're up to like 180 or something right now. And so as the sun is setting on the build for Winchester's Mystery House, the sun should be rising on the next game. Parts should have already been ordered. They're probably being ordered right now. I suspect that they could use some funds, as always. So I think sometime in the next four weeks, they'll probably release their next game, take some deposits. That'll take us into August and then September, October, November, the builds will start. That's better than they've been doing. I mean, Labyrinth was ready at Expo, which was amazing. But as far as Dune and Winchester, the games were announced and builds were months later. I think three months is reasonable in pinball, you know, unless you're Stern Pinball, right? Spooky releases a game in on November and then they start building in January. So it's the same kind of thing. I think a three-month window is fine. So I think we're going to see a game from them. And the rumor is Spongebob. The rumor has been Spongebob for a while. I've kind of sat on it because like when one person tells you a rumor and it gets out there, everybody's going to know where it came from. But now that I've heard it from five other places, I think it's actually that. So I had heard that this was a license that they had acquired quite a while ago. And I wasn't at first when I heard the rumors, I wasn't expecting it to come out so soon. I was thinking this would be in other two to three years we would see it because they had just acquired it and started working on it. But I think they've actually been working on this game for quite a while. And so it may in fact be the next one. What did Kale say? Kale just dropped something in his Discord and then I found out third hand. I think he's saying that the next one from Barrels actually isn't Spongebob, so maybe it's going to be G.I. Joe or some such. Who the hell knows? Honestly, I've heard every rumor. I don't know. But what I'm thinking, and I don't have confirmation of this, I'm thinking that Barrels will have something here pretty soon in the next couple of months. The other game we're watching is Yukon Yeti, of course, that has been released. Deposits have been taken. They're going to be going out into the wild, and that's going to be fun. So there's enough that's going on here. I'm going to read you a text I just got from Chris Turner right now. I said, Chris, how has the code come along since we played Yukon Yeti at TPF? Have the new music and callouts gone in? And he says, things have come along nicely. I haven't read this yet. A lot of the new music, fanfares, and sound effects are in. They will continue to get added via code updates until they are complete, which will be probably around expo time. I'm not sharing that info publicly. Okay. All right. So forget I said anything. Forget I said anything. All right, guys. You guys be cool We talk We talk But I excited There enough to be excited about in pinball And you know what I excited I don have to spend right now on a Jesus edition of the Big Lebowski or a Dungeon Crawler Carl from Multimorphic I'm still going to keep my eyes open. I have seen Multimorphic machines go for $5,000. I just I think the Dungeon Crawler Carl community is huge. And while by no means do I think that they would sell 5,000 of these machines to Dungeon Crawler Carl rabid fans, But Dungeon Crawler Carl people would go to these local arcades and locations and events, pop-up events for DCC, and they would go and they would play and they would have fun. And operators would make a lot of money. But what they're going to get, if it is for Multimorphic, is a game that doesn't hold up on location, a game that's not going to be available everywhere like Harry Potter is. It's going to be a game confined to the basements where it's going to get 75 plays and then sit there and get dust, and that really sucks. Life!

_(Acquisition: groq_whisper, Enrichment: v5)_

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*Exported from Journalist Tool on 2026-08-03 | Item ID: 291c3a74-28cc-4f86-995a-29deb036d513*
