# Pokémon by Stern Pinball Live Gameplay Premiere

**Source:** Stern Pinball  
**Type:** video  
**Published:** 2026-03-06  
**Duration:** 36m 47s  
**Beat:** Pinball

**URL:** https://www.youtube.com/watch?v=gs2n_-u9KWQ

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## Analysis

Stern Pinball presents a live gameplay premiere of Pokémon, featuring the development team demonstrating core mechanics including Pokédex collection, story modes tied to starter Pokémon, multiball sequences, rival battles, and biome-specific exploration. The game includes 182+ collectible Pokémon characters with themed encounters, multiple story modes (Pikachu vs. Raichu, Charizard, etc.), and integrated progression tracking via Insider Connected. The presentation showcases polished code, responsive controls, and strategic depth across skill shots, mode progression, and battle mechanics.

### Key Claims

- [HIGH] The game currently contains 182 Pokémon with more coming — _Dev team member states '182 of them in there right now. 182 right now. More coming.'_
- [HIGH] Pokémon discoveries integrate with Insider Connected mobile app for collection tracking — _Tanya states 'It shows up. It's going to show up in your collection on IC' and later Josh demonstrates checking collection on phone with newly caught Pokémon appearing in app._
- [HIGH] The game features multiple biomes (forest, lake, water/beach themed areas) with type-specific Pokémon encounters — _Dev team describes 'forest rival' with grass/bug types, then transitions to 'lake' and 'water biome' with water-type Pokémon like Whalomer and Celio._
- [HIGH] Story modes exist for multiple starter Pokémon (Pikachu, Charmander, Bulbasaur, Squirtle) — _Gameplay shows four starter lines tied to four ramps: 'Left orbit will advance towards Bulbasaur. Left ramp is Squirtle. Right ramp is Pikachu. And the right loop is Charmander.'_
- [HIGH] Rival battles feature type matchup strategy where water is good against fire, electric against water, grass against water — _During lake rival battle: 'Water versus water mean grass is good. Electric is good. You don't want fire against water.'_
- [HIGH] Multiple Pokémon battles exist with variants (e.g., Pikachu vs. Raichu, Pikachu vs. Charizard, additional Charmander and Pikachu modes planned) — _Dev states there will be 'another Charmander, another Pikachu' with variety down the road._
- [HIGH] Catching Pokémon requires progressively more shots (spelling C-A-T-C-H on screen with each attempt requiring one additional shot) — _Josh explains: 'Each time you go to catch a Pokemon, you have to shoot one more shot than the last one. So you're spelling catch on the screen.'_
- [HIGH] The skill shot has two versions: a standard version and a supershot version offering different point values — _Dev discusses creating 'a version where if you don't move the lights and just get the ball there the oldfashioned way, it's worth a different amount than if you do.'_

### Notable Quotes

> "We have 182 of them in there right now. More coming."
> — **Dev team member (name unclear)**, mid-gameplay
> _Confirms the current roster size and signals ongoing Pokémon additions post-release._

> "Every time you go to catch a Pokemon, you have to shoot one more shot than the last one. So you're spelling catch on the screen."
> — **Josh Henderson (dev team)**, late-game
> _Explains progressive difficulty mechanic for Pokémon capture, adding skill-based depth to collection._

> "I don't think there is a multiball more rewarding than a multiball on a fan layout because you could just focus down here and as you're just like fighting for your life, you're just making shots."
> — **Jack Danger (game designer/host)**, during gameplay
> _Highlights appreciation for fan-layout pinball mechanics and how multiball rewards skilled play._

> "It shows up. It's going to show up in your collection on IC."
> — **Tanya Kleiss (code lead)**, early-gameplay
> _Confirms Insider Connected integration for persistent Pokémon collection tracking across machines._

> "So, you've got your arrow shots here. These are all different colors, like different attacks on the opponent's Pokemon. You can also shoot the center gym area to relate those shots."
> — **Dev team member (explaining battle mechanics)**, during rival battle section
> _Describes battle system depth with strategic color-matching and multiple shot options._

> "That's why I took that center post out. Been playing for six years with that thing in there."
> — **Jack Danger**, during mid-gameplay discussion
> _Reflects on iterative design decisions and playtesting feedback over extended development._

> "We're going to skip this massive bonus. Jeez Louise."
> — **Jack Danger**, during gameplay
> _Indicates substantial end-of-mode bonuses in the game's scoring architecture._

> "I love that it tells you what you get to get that. So, it's not just like a How the heck did that happen, right?"
> — **Jack Danger**, discussing evolution notifications
> _Highlights UI/feedback clarity in communicating progression mechanics to players._

### Entities

| Name | Type | Context |
|------|------|---------|
| Pokémon | game | Stern Pinball machine featuring 180+ collectible Pokémon, story modes, rival battles, and Insider Connected integration |
| Stern Pinball | company | Manufacturer of Pokémon pinball machine being demonstrated in live gameplay premiere |
| Jack Danger | person | Game designer/layout creator for Pokémon, primary host and player during gameplay demo |
| Tanya Kleiss | person | Code lead for Pokémon, discusses skill shot mechanics and Insider Connected integration |
| George Gomez | person | Architecture/design contributor to Pokémon, participates in gameplay demonstration |
| Josh Henderson | person | Developer who assembled story mode mechanics and last-chance stage systems for Pokémon |
| Andrew | person | Lighting designer credited with color-matching lit shots to in-game events |
| Insider Connected | product | Stern Pinball's digital ecosystem that tracks Pokémon collections and player progression |
| Spike 3 | product | Hardware platform running Pokémon (referenced in KB context) |
| Pikachu vs. Raichu | game | Story/battle mode in Pokémon featuring two-ball multiball gameplay |
| Pikachu vs. Charizard | game | Story/battle mode in Pokémon with progressive captain-ball jackpot mechanics |
| Team Rocket | game | Multiball mode in Pokémon with sneaking/avoidance mechanics and balloon toy elements |
| Eevee Evolution Combo | game | Secret combo sequence system in Pokémon with 8 documented evolution types |
| Pokédex | game | Collection mechanic in Pokémon tracking discovered and caught Pokémon |

### Topics

- **Primary:** Pokémon Collection & Pokédex Integration, Story Modes & Starter Pokémon, Battle System & Type Matchups, Multiball & Rival Battle Modes, Skill Shot Mechanics & Progression
- **Secondary:** Insider Connected Mobile Integration, Biome-Specific Encounters, Game Design Iteration & Playtesting

### Sentiment

**Positive** (0.92) — Dev team and host express consistent enthusiasm, celebrate design achievements, and demonstrate confidence in the finished product. No criticism or concerns raised. Gameplay flows smoothly with minimal technical issues shown, reinforcing positive impression.

### Signals

- **[product_launch]** Official Stern Pinball live gameplay premiere of Pokémon featuring development team, showcasing completed mechanics and production-ready code (confidence: high) — Full extended gameplay session with polished UI, responsive controls, stable multiball sequences, and integrated app tracking
- **[design_philosophy]** Pokémon catching mechanic intentionally increases difficulty by requiring additional shots per attempt (spelling C-A-T-C-H progressively longer) (confidence: high) — Josh explicitly explains: 'Each time you go to catch a Pokemon, you have to shoot one more shot than the last one.'
- **[gameplay_signal]** Multiball sequences reward skill and shot combos rather than serving as point drains; fan-layout playfield encourages continuous shot-making during multiball (confidence: high) — Jack praises multiball on fan layout as 'most rewarding' because it rewards skilled shot sequences and allows extended play
- **[technology_signal]** Pokémon integrates with Insider Connected app, allowing real-time Pokémon collection tracking on player phones during gameplay (confidence: high) — Josh demonstrates checking phone to show newly caught Pokémon appearing in collection within IC app immediately after in-game catch
- **[design_innovation]** Battle modes incorporate Pokémon type advantage system (water beats fire, electric beats water, grass beats water) as strategic layer during rival battles (confidence: high) — Dev team explains type matchup rewards during lake rival battle sequence with explicit examples
- **[gameplay_signal]** Game features multiple themed biomes (forest, lake/water) with type-specific Pokémon encounters and corresponding rival battles per location (confidence: high) — Gameplay transitions between forest rival (grass/bug types) and lake rival (water types) with themed encounters and narration
- **[design_philosophy]** Game underwent extended playtesting and iteration; design changes implemented based on feedback (center post removal, magnet placement surprises) (confidence: high) — Jack mentions 'QAing pros out there on the factory floor' and center post removal after 'six years' of testing
- **[gameplay_signal]** Game supports complex mode stacking with multiple active objectives (story mode progression, Pokédex scanning, battle sequencing, combo systems) (confidence: high) — Gameplay shows concurrent progression of multiple story modes, Pokédex scanning requirements, and separate Eevee evolution combo tracking
- **[design_philosophy]** Game communicates progression consequences clearly (e.g., evolution notifications explain what triggered them, timer counts visible on screen) (confidence: high) — Jack notes appreciation for game telling 'what you get to get that' rather than leaving progression opaque
- **[product_strategy]** Game ships with 182 Pokémon confirmed with additional characters planned post-release; variant story modes (multiple Charmander/Pikachu versions) planned for future (confidence: high) — Dev team states '182 of them in there right now. More coming' and mentions 'another Charmander, another Pikachu' variety coming later
- **[design_philosophy]** Skill shots have dual-reward pathways: standard path and super-shot path offering different point values, encouraging varied shot execution (confidence: high) — Tanya and Jack discuss creating skill shot version 'where if you don't move the lights and just get the ball there the oldfashioned way, it's worth a different amount'
- **[gameplay_signal]** Game includes last-chance/save stage during single-ball play with timed challenges to recover additional balls before game end (confidence: medium) — Josh describes last-chance stage 'when you're down to single ball play' with timer mechanics and shot requirements to earn extra ball

---

## Transcript

Uh, hey everybody. We're gonna show off our new toy here. Um, I got the bunch of the guys on the dev team with me.
Hey buddy.
And let's see. They're scanning. And I'm in. You guys want to?
I'll go. Player two.
Player two.
The Pokemon world.
Player two. You want to scan in?
And every adventure begins with just one step.
All right. Santananiel. Player three.
Player three.
Josh, here we go, boys.
All right.
All right. So I, you know, Tanya and I talked about the possibility of taking that skill shot and creating a a version where if you don't um if you don't move the lights and just get the ball there the oldfashioned way, it's worth a different amount than if you do.
There's Meow.
There's no escape.
And That's all I got, Jack. I don't have anything else.
You're doing awesome.
Why don't you give him some?
All right. Well, uh, looks like George makes progress towards
All right. Now that center shot. There it is. And now multiball.
We got
Yeah, you got a bunch of jackpot shots lit.
Jackpot.
Jackpot. Especially like the diversity in them, too.
Yeah.
Some meow.
So, George, when you're jamming on this, like, is that typically what you go for first is just try to get into that?
I mean, you know, at my level, it's it's an easy, you know, it's an easy sort of uh cool thing to do. And everyone I mean, the coolest thing is catching Pokemon, right? So, which you get you identify by shooting around.
Oh, yeah. And your Pokédex is lit right now. So,
yeah. And so, let's go find out.
Whoops. No, I didn't mean to do that. I meant to
shoot the town to collect.
What's great is you're missing, but you're still progressing.
Dude, this is great. No, I mean,
you do that again, you got another multiball in your hand. Monkey ball.
Your Pokemon got away, but you're going to have another one.
Oh, there.
Pokemon discovered.
You got to scan them.
I got to I got to I got to scan them.
You got to hit that kind of ball.
There we go. All right. All right. Now,
let's go catch them.
So, you got to hit some purple shots and then
Oh, right. Right. Purple shots first. Right. Right. I'm going to let this go over there. Oh, didn't get
I got a little overconfident there, fellas.
Got away.
All right, who's player two? Tanya, show us what you got, buddy.
I got some flippers.
Yeah, George, if you want to talk, this microphone is the best place to be.
Yep.
So, had I not drained, I had just scanned my Pokemon, and all I had to do was uh lock that ball
and then I would have collected a Pokemon. And once you've collected a Pokemon, that's what starts uh that's what lights the battles on time.
And and it's and it shows up. It's going to show up in your collection on IC.
Trainer three is up.
Let's see what we got. I'm going to go for a super skill shot. Nailed it.
All right, so trained on purpose.
Yeah,
it's all part of the strategy. Hey, George rolling up with 22 million already. Let's go. Boom.
Oh, you guys just, you know, I mean, you guys would like blow past me in no time. Like, seriously.
Love it. Oh,
seriously, Jack. Come on.
Listen, I'm just running the show.
You're cold.
Exactly.
But this guy here, this guy's the Terminator.
Oh, anything can happen. Now there's my super skill shot.
Yes, it does.
That's huge.
Survive more of these Meowth hits. I can got my outline balls save lit from completing the right to uh chancy targets.
Team rockets ready.
Oh move. Oh no.
But your multiball's ready, right? All right, I got to go find some Pokemon.
All right.
Dang.
Yeah. Pikachu versus Raichu. Multiball. All right.
A whole lot. We got a whole lot. I need to look up the number before I ste
Come on. I got to hit a shot here. Massive.
Yeah. But uh Pikachu
more than 10.
Oh, hold on. More than 10. Yeah. There's there's a wide range of uh of different emotions that Pikachu expresses.
And I added a ball there.
Yeah. So, what what's giving us that add from the action button?
The battle targets.
Oh, completing the battle targets. Nice.
Yeah. That that's the same thing in the Team Rocket
there. Yeah. And then there
battle targets and then you hit the
and then
did I beat him?
No. And I switched guys. No.
Okay.
So for the
Oh, the sneak in. Does that keep progressively
getting more and more? Like what is what is that value is up?
Did I see that value going up every time you go in there or
Yeah, it increases a little bit.
Increases a little bit. Nice.
Oh, okay. Cool.
So, you can't get it to an astronomical
target. Yeah. Well, yeah. I don't think you're shooting that on purpose, that's for sure. But I'm sure the internet will prove me wrong.
Even harder to hit as a super skill shot, but
Oh, really? Oh, really? H. Good to know.
Pokemon discovered.
Pokemon discovered.
To scan Pokemon.
Yeah, there you go.
All right. So, now I got to hit the purple shots.
Pokéball.
Oh, that was a clean shot of Pokemon.
And you notice that uh Andrew has done an amazing job with matching the colored lights.
Yep.
To the events.
Oh, no.
And I missed him.
No one can catch a Pokemon.
They're tricky. We're We're cold trainers right now, internet. What are you going to do?
Okay, so I got a poke. There you go. There you go.
That was not enough juice.
Oh, no.
You can you can
you can do it backhanded or Yeah, there you go.
Wait, wait, wait, wait, wait. Oh my god.
No one can catch a Pokemon. I love four risky risky.
Super skill.
Super skill shot.
Keep them going. Keep them going.
Oh yeah.
So the squirtle mode, Squirtle mode is the one that opens up access to the bowl, right?
Correct.
That's right. So you can build up the value by hitting all team.
Yeah. There he goes. Now he's going to show us how it's done.
What's interesting is, you know, I've been QAing pros out there on the on factory floor, right? So, um, and it's it's it's kind of interesting when I when I came in here to warm up for this yesterday, the magnet all of a sudden took me by surprise.
Was not expecting it. jackpot.
Yep. Got to go. There we go. Now every shot now every shot slit a super jackpot for a few seconds.
One shot.
Yes. So, I'll put it on the uh the right orbit, I guess.
There's the squirrel mode.
Yeah.
Yeah. So much for my leadership on my score table.
Yes,
you can add them all.
So, he has a bail out if he goes down to one or no.
Yes. casual 93. All right.
Yeah, just like that.
Well,
Pokemon discovered.
Oh, you got
Pokédex to scan Pokemon.
Has anybody caught one yet?
No, he will be the first.
He'll be the first if I can get it.
No matter what, shoot the Pokéball to catch the Pokemon.
Yeah.
Caught a bell sprout.
All right.
Pokemon caught.
Excellent work.
Shoot the town scoop to start a rival battle.
Thinking that was it. Yeah. So, when you catch enough Pokemon, it also lights the uh scoop for a battle. So, try to go in there if I can. Also advancing towards my story modes. So, shooting the left orbit will advance towards Bulbasaur. Left ramp is Squirtle. Right ramp is Pikachu. And the right loop is Charmander. If you make one of those shots three times, you will start story mode. So, I've got Pikachu and Bulbasaur lit to start their modes. So, we start Pikachu.
Yeah.
And Pikachu is a twoball multiball.
Jackpot.
The other story modes are timed. They got an Eevee evolution combo. There's like eight secret combo sequences and uh each time you complete one of them, you'll get one of the EV evolution types.
Josh is pretty.
Yeah, I guess so. hands.
So that super jackpot slid against the captain ball
jackpot.
And that's if you get that captain ball all the way back. That's the double. That's a double
See, that's why I took that center post out.
That is why pitball's awesome. People should play it.
Yeah,
that's why I took that center post out. Been
playing for six years with that thing in there.
It's a physical game. Stuff happens like that. Jackpot multipliers.
That ball back.
Bring the ball back.
You can also see that you have two play when Pix makes it look too easy.
Yeah.
Oh, another evolution.
Three of eight.
Jeez. Let's go. All right. Well, that's Pikachu. Trying to get a
Yeah.
All right. Let's get a rival battle started here.
Yeah. Forest rival.
There's my score.
Deep in the heart of the forest, legends are made. Time for this trainer and Pokemon team to show the rival what they're made of.
Shots. Can
you explain how to change your Pokemon?
Um, yeah. So, you've got your arrow shots here. These are all different colors, like different attacks on the opponent's Pokemon. You can also shoot the center gym area to relate those shots. Once you make enough shots, you'll like the town's uh scoop shot on the right and that will switch out your Pokemon.
So, the switch happens after scoop.
Yes. After making enough shots,
you do get a big save as well. So, when you guys being punished for switching Pokemon right away,
three shots and then
incoming.
Nice.
Pokemon.
Keep them going. Final shot.
Million27 million.
Oh, okay. Okay. Okay.
Josh, you got your phone? Show Show the collection. Your guy should be there, right?
Okay,
you can check it out. Yeah,
there it is.
There it is. Right there.
New Pokemon. Congratulations.
That's awesome.
What a trainer. We're going to skip this massive bonus.
Jeez Louise. All right, George.
Am I up?
Do I have an extra ball?
I sure do.
At the scoop of skill shot.
Pokemon discovered.
Pokemon discovered.
All right, I got to catch one of these guys. Let's Let's see if I can do this. I didn't I didn't quite get there, did I?
No.
Two,
one. Time is up.
He got away.
Like you mean again.
Oh, he got away. All right, he got away.
Oh, he got away.
Well, there's another one coming.
No, no time.
Keep your nose out of
All right, but I I better go get this extra ball. Oops. No. Go.
All right, let's see what you got.
Overconfident. Overconfident.
That's how it goes.
See if I can catch up.
Is up.
I love when an extra ball shot is like that far over above an out lane because it becomes
It should be hard, right? It should be It shouldn't be a gimme.
Yeah, 100%.
Yeah,
there we go. Pika.
Pika indeed.
So, the Pokemon that you're discovering while in the forest are going to be primarily forest.
Yeah. You'll find like little critters, bugs, grass types.
Little birds.
Yeah. Love it.
Things that like trees. And we've got 182 of them in there right now. 182 right now. More coming.
Nice.
Yeah. Oh yeah. Is this Dino's mom?
Yep.
Yes. All right. Get in there.
You got to go send me down. Oh, you got double right.
Get in there.
There we go.
What's this? That was cool.
Psyduck sneak in.
All right. Add them all.
I got my shots lit. Okay, I got 2x on the left orbit. I was saying to these guys earlier, I I don't think there is a multiball more rewarding than a multiball on a fan layout because you could just focus down here and as you're just like fighting for your life, you're just making shots. It's awesome.
I mean, this playfield like
you can you can basically combo this thing for days if you're good, right? Like I watch Josh, you know, if he would have been focused on comboing you, he would have kept going, right? Start Pikachu versus Raichu. All right. Good job, Tanya.
Thanks, Jack.
I'm going to catch a Pokemon. Oh, barely.
Barely. So, by getting all of these standups with those right there, if you can light all those, that's what gives you your 2x play field. Yeah.
Once twice each, and those are the very targets. The beginning up there light up the big one
to start the two play together.
The mushroom scoring is doubled.
Steal that baby.
Yep. Everything's doubled.
The bug.
All right. You can see Pikachu's chief blinking.
The mushroom on its back. The mushroom appears. You got one.
Give me that Pokemon.
Pokemon caught.
Pokemon caught.
Shoot the town scoop to start a rival battle.
You got it, buddy. I think I want to team
rocket multiball.
Hey, chill out, kid. Cool your flame.
We got to do something with uh when you get a
you get that center shot as a jackpot when Meowth is down. We got to give you something special
cuz that's like that's kind of that's kind of fun when it happens.
Oh yeah.
You sneaking past him.
Oh yeah, when he's down. Totally. I mean, it's interesting is that shot, as easy as it looks, can be difficult.
Yes, 100%.
Easy peek again. All right. I want these white targets to get Pikachu's cheeks lit up again.
Oh, it's rolling. Got it. Okay. So, we're
All right, Jack. Can you get two balls on the squirrel ball?
Two. Oh, man. Have you done that yet? That sounds awesome.
Super jackpot.
That's going to takeicky. Yeah, I don't doubt.
Oh, I like that. I like that objective. We're doing that right now.
Okay, let me get rid of one of these balls. Well, you got to get you
too dangerous.
Oh my. What the backand
one?
Okay, get out of here.
But you got to get the you got to make the ball active right now.
Oh, dang it. It's not active.
Oh, no. It ended.
Dang it. I was going to backhand and then forehand.
Jackpot.
Jackpot. Yeah, sneaking behind Meowth would be awesome.
Yeah.
And I still have my
I still have my action button lit. people actually attempt it.
You're advancing towards Team Rocket and you can sneak in behind the balloon. It will immediately.
Oh, yeah. Cool. All right. So, we're going to blow this game up. Hopefully, we'll see what we can do. I can I can relight 2x. Yeah. From here.
Oh, it's still I just keep hitting. Let's go, dude.
Just keep hitting it. I love that because it's like do you want to keep making shots or do you want to shoot for like a stand up that's going to probably
not Yeah. maximum chaos.
All right. Stay alive. Love you. Get That wasn't it.
Oh, you I got another sneaking.
See what I mean?
It's not a gimme.
It's It's right up the middle, Jack. It's It's a It's a boulevard of love. I don't understand.
It's right there. And it's like it's like freaking it's wide, too.
Boom. Parasect. Got it.
All right. Awesome.
Five out of 182. Heck yeah. All right, Josh, show us what you got, bud.
Did I do anything on that ball?
Okay, adventure continues.
Super skill.
Climb and rock. Shoot the scoop to collect a mystery award.
See what you got.
Pokéballs.
Those would be Poke Balls.
Poke balls.
And And the game is Pokemon by Stern Primal.
Yep. You are not wrong.
Jack and I struggled with that during our little announce video.
Saying something a certain way for decades and then realizing you've been saying it wrong for decades,
right?
It's something.
Nice. Story mode completed.
And so the trainers bonded their Pokemon like a flower which will never will. And those reset
every ball. Yeah.
Okay.
As they're already beat, so he gets an extra ball
extra ball.
And so for story mode, he just has the right orbit left to do.
That's right. And then that will qualify Charizard versus
Oh,
I find I find that right orbit um difficult. Like I always It's probably one of the hardest shots on the game.
Yeah. Get it. Get it. But it's good that it's Charmander powerful.
Yeah.
So
That's what happens to me. I shoot for the right orbit. I make the ramp.
Discover.
There you go. There it is.
Oh, right into it. Yeah.
Finding Charmander.
Oh, little buddy.
Is that the cry? There. Oh,
if you know what's happening in that scene, internet, you're probably really sad,
right?
There it is.
Evolution.
Oh, yeah.
Oh, yeah.
I love that it tells you what you get to to get that. So, it's not just like a How the heck did that happen, right?
What the heck was that?
I don't know. We'll just
We'll just go with it, I guess.
I don't know. It just came out.
That's pinball. So chalk it up to that.
That was awesome.
People don't usually tap ass pass on these games. You can do it.
It is possible. Spinner is now 2x.
So he's trying to cash out
cuz each each mode that you beat gets you another ball in play during Pikachu versus Chariz.
Oh, so he's got a very lucrative multiball in the works here.
Try to finish it.
Yeah,
there it is. Beautiful.
All right. Now, now
now Pikachu's blinking.
Yep. Pikachu with his char.
And so the journey continues.
That that that uh left ramp is actually a a great setup for the Pokedex.
Oh yeah.
And the Pikachu ramp.
Absolutely.
Pikachu versus Charizard. So, this is a bit of shoot a shot and then collect all four guys, make your way to the captain ball, and you'll get a pretty fat jackpot. Double point, baby.
Chaos.
Yeah,
but you earned it. Well,
another Play field running. Pokédex is it.
Oh, not all the way back.
Oh, it's got to go all the way back.
You got to give it.
There you go. All right. You're not going to take Charizard out by tickling them, man. Got it. Got it.
Yes, you whack that thing.
That's awesome. So, when you're down to single ball play, you do get a last chance stage here. Josh would love to explain it. He's focusing right now. So,
yeah,
Josh put all this together. Um, and he's got just a couple seconds here. You can see there in the uh in the box on the right
to get to that next one and get another ball. 10 9 8 7
Yeah,
the timers play a big role, right? Even even on catching Pokemon that it's like I I die so often like freaked out by the timer.
I mean, it's just like it's anxiety.
Only partnership can bind tightly together as the quest continues. the ball whale Pokemon.
Real.
So each time you go to catch a Pokemon, you have to shoot one more shot than the last one.
Oh, it gets a lot harder.
So you're spelling catch on the screen.
Yep.
Got it.
One more.
Well, I guess you can loop that.
Yeah, I'm going to just shoot.
3 2 1 Time is up. There it is. What? Look at that. Oh my god.
I'm telling you.
I think that was literally closing as
This is the uh Pokemon by Stern Pinball Clinic.
Yeah.
By Josh Henderson,
right?
All right. So, we've moved on to the water biome.
Yep. We're at the lake now. So,
we're in the lake.
Nice job.
Yeah. things that like water or the beach.
Okay.
Whalemer. Heck yeah, dude. Are you going to play these two extra balls or
No, it's up to you. It's up to you guys. You got time to kill. I mean, unless I get two drains.
Show it off.
Yeah. Yeah.
Yeah. Let's try to get the second rival battle if we can.
Second rival battle. That's right. Yeah. And then for the third and fourth, you just need three grass. Grass trying to find you.
Pokemon discovered.
That was great. hitting the Pokédex with the Pokemon.
Celio, the ball roll Pokemon. Celio live on top of drift ice. They go swimming when they're on the hunt, seeking out their prey by scent.
get in there.
Yeah, he's got the touch.
12.7. All right. So, now we have
I don't want to take it. You're doing great.
We're wide today to watch one of the leanest, meanest trainer Pokemon teams go head-to-head against the lake rival. Anything could happen.
Anything can happen.
Anything can happen. Getting a lot of the original voices. SC absolute unstoppable dodge.
We got big spark.
Really?
So you want to go out the middle?
You want to shoot flashing shot move?
Yes.
Doing damage. You get more points if you keep it on the outside, but
Oh, sure. You can you can get a lot of damage out of the middle as well if you're just fast and furious. And this next battle is a make or break for trainer
Pokemon attack in there at the very end.
Charmander. I got to be careful. The water types will do a lot of damage to Charmander. So
mindbending move.
He's going to whack it.
When can you change up again?
Three more shots.
Three more shots.
Yeah. And the arena counts towards that too. So if you need to just kind of get so you can switch up now, right?
Now okay each attack cycles.
So what does he does he want a water against water?
Water versus water mean grass is good. Electric is good.
Okay.
You don't want fire against water.
Neck and neck all the way.
Awesome. And you got Celio.
And you can see it's starting to fill up each little grid square.
Yeah.
Right.
As you go.
That's great.
Right.
All right. What can he do with his left 14?
Shoot again.
Take us home, Josh.
Super skill shot.
Charmander story begins. He's playing the same Charmander mode now, but down the road we have another Charmander, another Pikachu.
Oh, there will be
there going to be Charmander 2 variety in those. Got it. Yeah. Awesome. You have 79 Poké Balls. Pokeballs. Yeah, that's the combo system. So,
Poké Balls.
Thank you, George. Poke balls.
We have to make sure we get it right, Jack.
Get it right, Jack. You can be on tour talking about it.
Heck yeah.
Oh.
Oh, yeah.
Oh, now he's dialed in.
There's his combo collector. That's nuts.
Scoring the bank and added enough time to his mode. So, he might have a chance here to wrap this one up. Like George said though, that spinner is tough. It's tough. Five,
four, three, two.
Oh, I'll pause the timer in the box.
One 10 million for that shot. Big breath, too.
Combo City.
I think he wants Charizard. Thanks to me.
All right,
you just kind of walked up and squad saved the day. Let me show you how it's done.
Just in time for the next adventure.
That's amazing. All right. I'm sure you can put your name in several times.
High score.
Enter.
All right. Beautiful.
Yeah. Nice job.
Hell yeah, dude. High score. Enter your pizza.
Filling up the board.
Wow.
All right.
Enter your initials.
Wait.
All right, internet. Thank you for uh tuning in, watching us jam on some awesome Pokemon. Um, thank you to the team uh for joining us and showing us this really freaking awesome title. So guys, I appreciate it. Congratulations and internet if you're playing this game.
Can't wait for y'all to get your hands on it. Really happy with it.
Bingo. I hope you love it.
See you soon. See you soon.

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*Exported from Journalist Tool on 2026-04-13 | Item ID: 2a9dd481-7ebd-48f9-9a02-4cd944630898*
