# Stern Pinball Reveals Pokemon Pinball

**Source:** Kineticist  
**Type:** article  
**Published:** 2026-02-13  
**Beat:** Pinball

**URL:** https://www.kineticist.com/post/stern-pinball-reveals-pokemon-pinball

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## Analysis

Stern Pinball officially revealed Pokémon Pinball on February 12, 2026, a cornerstone title co-designed by Jack Danger and George Gomez built on SPIKE 3 technology. The game is based on the original 1990s animated series with all visual assets supplied by The Pokémon Company, featuring animatronic Pikachu and Poké Ball mechanics across Pro ($6,999), Premium ($9,699), and LE ($12,999, 750 units—sold out) variants. The reveal marks Stern's largest IP licensing deal and the first Nintendo property on pinball since 1992, with significant crossover potential but also demographic and pricing concerns within the existing collector community.

### Key Claims

- [HIGH] Pokémon is the highest-grossing media franchise in history, larger than Star Wars, Marvel, or any previous pinball IP — _Kineticist analysis citing franchise revenue data; factual assertion about IP scale_
- [HIGH] The LE sold out before the game shipped — _Directly stated in pricing section and production timeline; Stern's press release confirms availability_
- [HIGH] This is the first Nintendo property on a pinball machine since Gottlieb's Super Mario Bros. in 1992 (34-year gap) — _Kineticist analysis citing historical pinball licensing record_
- [HIGH] Jack Danger transitioned to Head of Community in July 2025, stepping back from full-time design; Pokémon may be his last cornerstone — _Jack Danger's own Facebook statement quoted in article; Kineticist analysis of timeline; confirmed role change_
- [HIGH] The game carried internal codename 'PANTS' during development — _Stated in Hype & Rumors section_
- [HIGH] Stern's reveal was delayed from typical early January timeline to February 6 due to Pokémon Company approval process — _Kineticist analysis citing licensor approval delays and Nintendo's protective brand stance_
- [HIGH] A distributor sales deck from Betson (Stern's largest distribution partner) leaked on February 11, watermarked with Betson's logo — _Documented leak incident in Hype & Rumors section; unusual for Betson to be source of leak_
- [HIGH] AI-generated fake leaks flooded social channels before official reveal; first Stern release where AI fakes were a genuine factor — _Documented pre-reveal cycle dynamics in Hype & Rumors_

### Notable Quotes

> "Being a designer at some point became a lot for me to handle with everything else I have going on in my life, and when I asked to step down, George fought for me to stay but understood I needed some time to handle life stuff."
> — **Jack Danger**, Post-reveal Facebook statement (referenced in article)
> _Direct clarification of his role transition; confirms it was his decision, not removal; addresses speculation about his departure from design_

> "I was never taken off of design, I needed a break."
> — **Jack Danger**, Post-reveal Facebook statement
> _Reframes narrative from forced removal to voluntary step-down; important for understanding his continued involvement_

> "Today we're proud to finally deliver the long-awaited Pokémon by Stern Pinball machine. This game is a true celebration of nostalgia, craftsmanship, and the enduring adventure of Pokémon – brought to life in a whole new way through immersive pinball gameplay, thrilling battles and the timeless excitement of catching Pokémon."
> — **Seth Davis, President & CEO of Stern Pinball**, Official press release (February 12, 2026)
> _Positions Pokémon as flagship moment; emphasizes nostalgia targeting and craftsmanship_

> "The skepticism says more about the demographic gap in pinball's existing collector base (or at least those who congregate on pinball forums) than it does about the viability of the theme."
> — **Kineticist analyst**, Analysis section
> _Insightful commentary on generational divide in community reception; distinguishes forum sentiment from actual market viability_

### Entities

| Name | Type | Context |
|------|------|---------|
| Pokémon Pinball | game | Stern's new cornerstone title announced February 12, 2026; SPIKE 3 platform; co-designed by Jack Danger and George Gomez; based on 1990s animated series; available in Pro/Premium/LE editions; LE sold out pre-release |
| Jack Danger | person | Co-designer of Pokémon Pinball (layout/toys); transitioned to Head of Community in July 2025; clarified decision was voluntary; designed custom Pokemon cabinet art during Deadflip era; may be completing his last cornerstone design |
| George Gomez | person | Co-designer of Pokémon Pinball (architecture); stepped in to carry forward project after Jack's role transition; fought to keep Jack involved in design capacity |
| Stern Pinball | company | Manufacturer of Pokémon Pinball; largest pinball manufacturer globally; SPIKE 3 platform developer; handles licensing with The Pokémon Company |
| The Pokémon Company | company | IP owner/licensor; provided all visual assets; hands-on creative partner throughout development; part of full consortium (Nintendo/Creatures Inc./GAME FREAK); treating release as flagship moment; planning tour of game |
| Tanya Kleiss | person | Code designer on Pokémon Pinball (one of three programmers alongside Andrew Wilkening and Josh Henderson) |
| Andrew Wilkening | person | Programmer on Pokémon Pinball |
| Josh Henderson | person | Programmer on Pokémon Pinball |
| Seth Davis | person | President & CEO of Stern Pinball; provided official statement on Pokémon reveal; signature on LE Certificate of Authenticity |
| Betson | company | One of Stern's largest distribution partners; source of watermarked sales deck leak on February 11, 2026 |
| Kineticist | organization | Pinball analytics and news organization; tracks Hype Index; conducted analysis of Pokémon reveal cycle and community dynamics |
| Keith Elwin | person | Referenced as possible designer candidate before George Gomez confirmed; speculation addressed in article retrospective |
| Insider Connected | product | Stern's community platform integrated into Pokémon Pinball; enables persistent Pokémon Collection tracking across machines/locations; includes achievements and Challenge Quests |
| SPIKE 3 | product | Hardware platform powering Pokémon Pinball; supports 18.5" full HD display, RGB LED system, animatronic integration |

### Topics

- **Primary:** Pokémon IP licensing and deal scale, Jack Danger's role transition and design exit narrative, Community hype, AI-generated leaks, and pre-reveal cycle management, Demographic targeting (millennials/Gen-Z nostalgia) vs. existing collector base skepticism, Edition differentiation and pricing strategy (Pro/Premium/LE tier structure)
- **Secondary:** The Pokémon Company's hands-on involvement and Nintendo brand protection, First anime-based pinball and Nintendo property since 1992, Insider Connected integration and persistent gameplay features

### Sentiment

**Positive** (0.82) — Announcement and reveal are framed positively with emphasis on historic IP scale and community excitement. Some caution expressed about demographic skepticism from existing collector base and sticker shock for new audiences, but Kineticist's analysis suggests these are manageable concerns rather than negatives. Production/availability concerns (LE sold out, strong demand) read as market validation rather than problems.

### Signals

- **[business_signal]** First Nintendo property on pinball since 1992; successful Pokemon creates proof-of-concept for broader Nintendo universe licensing (Zelda, Mario); represents opening of historically unavailable IP category (confidence: high) — 34-year licensing gap noted; multiple Nintendo properties ranked highly on Hype Index; Stern positioned to leverage successful relationship for future deals
- **[design_philosophy]** Gameplay structure mirrors show progression (Discover/Catch → Train → Battle); themed shot layout maps to Pokemon characters rather than generic labels; Insider Connected collection mechanic aligns with franchise's core collecting loop (confidence: high) — Rules section documenting Catch-Train-Battle progression; shot mapping to character identity; persistent collection across machines/locations
- **[event_signal]** Official February 6 tease as part of Pokemon's 30th anniversary campaign; The Pokemon Company incorporating Stern's release into major franchise marketing push; licensor planning post-release tour of game (confidence: high) — Tease date February 6 tied to 30th anniversary; Pokemon Company involvement described as 'all in'; unusual level of licensor investment beyond typical pinball deals
- **[leak_detection]** Two-stage leak cycle: AI-generated fake leaks pre-announcement; then watermarked Betson distributor sales deck leaked February 11 scooping official reveal details (confidence: high) — Documented in Hype & Rumors section; Betson watermarks presumably intended to deter leaking; unusual for major distributor to be leak source
- **[licensing_signal]** Historic IP licensing deal: Pokémon is highest-grossing media franchise ever licensed to pinball; full Pokémon Company involvement with custom assets and hands-on creative partnership (confidence: high) — Full copyright consortium cited; every visual asset from licensor; unprecedented approval timeline delays; licensor planning tour of game
- **[market_signal]** Limited Edition (750 units, $12,999) sold out before game shipped; distributors reporting heavy interest across all models; first-time buyers entering market alongside operators/collectors (confidence: high) — Explicitly stated 'LE sold out before the game shipped'; distributor interest noted; production prioritizes Pro models first for location placement
- **[community_signal]** Jack Danger transitioned to Head of Community/Marketing/Streaming in July 2025; George Gomez took over primary design duties on Pokémon cornerstone; Jack clarified it was his voluntary decision (confidence: high) — Jack's Facebook statement; Kineticist's documentation of July 2025 role change; George fighting to keep Jack involved in design capacity
- **[announcement]** Official reveal of Pokémon Pinball by Stern as cornerstone title with full specs, pricing, and production timeline (confidence: high) — Press release February 12, 2026; Kineticist article documenting official announcement across multiple channels
- **[product_strategy]** Significant mechanical differentiation between Pro and Premium/LE: animatronic Pikachu, animatronic Poké Ball lock, Squirtle Whirlpool, Psyduck subway, arena magnet all Premium/LE exclusive; LE adds Expression Lighting, mirrored backglass, custom decals, laser-cut armor, upgraded audio (confidence: high) — Detailed edition comparison table showing $2,700 Pro-to-Premium jump with substantial feature additions; LE-specific premium accoutrements
- **[product_concern]** Pricing structure generates sticker shock concern for new audiences ($6,999 minimum); community speculation about whether crossover demand filters or sustains despite price barrier (confidence: medium) — Kineticist notes 'new eyeballs hitting Stern's pricing page for the first time' with concern about shock; question of whether 'filters or dampens' crossover demand remains open
- **[business_signal]** Pokémon positioned as crossover gateway IP targeting younger demographics (millennials/Gen-Z) and gaming community, distinct from typical Stern cornerstone targeting Gen X/older collectors; reaches beyond traditional pinball media into gaming outlets (confidence: high) — Demographic analysis contrasting with typical Stern releases (Metallica, Star Wars, Led Zeppelin); gaming community coverage noted; first-time buyer sticker shock risk acknowledged
- **[technology_signal]** SPIKE 3 platform features: 18.5" full HD display with animated series video clips; Expression Lighting System with full-spectrum RGB LEDs synchronized to game events; animatronic toy integration (Pikachu, Poké Ball lock); electromagnet battle arena mechanic on Premium/LE (confidence: high) — Detailed feature list; animatronic integration exclusive to Premium/LE tiers; speaker expression lighting with Pokemon-themed laser-cut shapes

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## Transcript

Stern Pinball has revealed their next cornerstone title, and it's the one everybody's been waiting for: Pokemon.
The reveal caps off a tease cycle that started on February 6th as part of Pokemon's 30th anniversary campaign, confirming what most of the pinball world had already suspected for months. Pokemon Pinball is a collaboration between Jack Danger and George Gomez, built on the SPIKE 3 platform and based on the 1990s animated series, with every visual asset supplied directly by The Pokemon Company. Both Stern and Nintendo seem to be treating it like a flagship moment.
Design Team
- Design: Jack Danger, George Gomez
- Code: Tanio Klyce, Andrew Andrew Wilkening, Joshua Henderson
- Art: All assets and art come from The Pokemon Company
Hype & Rumors
Pokemon has been one of the most hyped themes on the Kineticist Hype Index for as long as we've been tracking it — currently ranked #1, in our updated methodology that we're testing. The community knew this was coming for months, and broader rumors stretched back over a year.
The game carried the internal codename "PANTS" during development.
The pre-reveal cycle was messy in ways that feel new. AI-generated fake leaks flooded social channels: fabricated playfield images, cabinet renders, speculative designs. Some were convincing enough to generate real discussion before being debunked. This was arguably the first Stern release where AI fakes were a genuine factor in the hype conversation, and it won't be the last.
Then, after the teaser dropped, real leaks surfaced. A distributor sales deck showing the playfield layout, watermarked with Betson's logo. On February 11th, additional pages from the same deck spread widely — feature details, edition trim differences — scooping chunks of the official reveal. That the material came from Betson, one of Stern's largest distribution partners, made it all the more unusual. The watermarks were presumably there to deter leaking; instead, they just identified the source.
Stern's tease also arrived later than expected. The company's cornerstone reveals have typically landed in early January; Pokemon slipped to February 6th, reportedly held up by licensor approvals. The Pokemon Company is famously protective of its brand, and the approval process for a licensed product this complex was more involved than Stern's usual timeline allows.
Notable Storylines
A Jack Danger Dream Theme — and Possibly His Last Cornerstone
Before Jack Danger was a designer at Stern, back in his Deadflip streaming days, he designed a Pokemon pinball cabinet art as a mockup. Old photos still circulate. Getting to work on it at Stern is a full-circle moment.
The backstory has been playing out in public for months. Pokemon was originally Jack's cornerstone project. Then, in July 2025, he transitioned to Head of Community, stepping back from full-time game design. Jack addressed it directly on Facebook after the reveal: "Being a designer at some point became a lot for me to handle with everything else I have going on in my life, and when I asked to step down, George fought for me to stay but understood I needed some time to handle life stuff." He was clear that it was his decision. "I was never taken off of design, I needed a break." At the time of the role change, we speculated the result might be "some sort of team-up with Elwin stepping in to mostly finish the work that Danger started." We got the team-up part right — it's George Gomez, not Keith Elwin, who stepped in to carry it forward.
If this is Jack's last cornerstone, it rounds out a three-title run — Uncanny X-Men, Foo Fighters, Pokemon — landing one of your dream themes as your final at-bat is the kind of ending you'd script if you could.
The Biggest IP in Pinball — and a Demographic Gamble
Pokemon is the highest-grossing media franchise in history. Bigger than Star Wars, bigger than Marvel, bigger than anything else that's ever been on a pinball playfield. The crossover potential is enormous — Pokemon fans who've never considered buying a pinball machine are suddenly paying attention.
It's also a departure for Stern. Their cornerstone releases have mostly skewed toward Gen X and older — Metallica, Star Wars, Led Zeppelin — with occasional dips into millennial territory like Stranger Things, X-Men, and Foo Fighters. Pokemon skews younger, and the generational divide is already showing up in community discussions. Older collectors dismiss it — "it's a kids' theme," "millennials don't have the money" — while younger fans are excited in a way the pinball world doesn't always see. The skepticism says more about the demographic gap in pinball's existing collector base (or at least those who congregate on pinball forums) than it does about the viability of the theme.
Stern's licensed titles tend to draw coverage from adjacent media — metal blogs for Metallica, music outlets for Led Zeppelin. Pokemon has reached further into the gaming community than usual, pulling attention from outlets that don't typically cover pinball. That also means new eyeballs hitting Stern's pricing page for the first time, and $7,000–$13,000 for a pinball machine is going to be a shock for anyone not accustomed to what NIB pinball costs. Whether that sticker shock dampens the crossover demand or just filters it is worth watching.
The demand side is already strong regardless. The LE sold out before the game shipped, and distributors are reporting heavy interest across all models. Operators and collectors will be competing with a potentially large wave of first-time buyers.
Opening the Door to Nintendo
This is the first Nintendo property on a pinball machine since Gottlieb's Super Mario Bros. in 1992 — a 34-year gap. If Pokemon performs well, it could crack open the broader Nintendo universe for pinball. Multiple Nintendo properties rank highly on the Kineticist Hype Index, and the community demand is clear.
A successful Pokemon gives Stern a proof of concept: Nintendo IP sells pinball machines, the audience exists, and the licensing relationship works. Whether that leads to Zelda, Mario, or something else is speculation, but getting a foot in the Nintendo door matters more than any single title.
The Pokemon Company Is All In
The copyright notice tells the story: "©2026 Pokemon. ©1995–2026 Nintendo / Creatures Inc. / GAME FREAK inc." The full IP holder consortium is behind the license — not a sublicense, not a limited deal.
Their involvement goes deep. Every visual asset comes from The Pokemon Company. All sculpts are custom made for this machine. The Pokemon Company has been a hands-on creative partner throughout development — an unusual level of licensor involvement that speaks to how seriously Nintendo is treating this project.
It extends beyond the game, too. The Pokemon Company is supposedly taking the game on tour, and the tease landed as part of the franchise's 30th anniversary push, meaning Stern's cornerstone release is woven into one of the biggest franchise marketing campaigns of the year. That level of investment from the licensor side is rare in pinball.
A First for Anime — and a Deliberate IP Choice
This may be the first anime-based pinball machine ever produced. Japanese IPs have appeared in pinball before (Godzilla most obviously), but a game built specifically around an anime series is new territory.
Basing it on the 1990s animated series is a pointed decision. It targets the nostalgia sweet spot: millennials and older Gen-Z who grew up with the original 151, Ash Ketchum, and the Indigo League, the demographic most likely to have disposable income for a $6,999 machine (minimum).
Pricing & Editions
- Pro: $6,999
- Premium: $9,699
- Limited Edition: $12,999 (750 units) — sold out
- European RRP: Pro €6,699 / £5,799, Premium €8,749 / £7,599, LE €11,999 / £10,499.
The LE sold out before the game shipped. The game is expected to ship at code .80, pending licensor approval.
Production Timeline
Stern is prioritizing on-location Pro models first, with production starting late February through early March. Limited Edition builds follow shortly after, with Premium models scheduled to begin production later in March.
Edition Comparison
Pro vs. Premium/LE — the key upgrades:
- Pikachu toy: Pro gets a static sculpt with custom speech. Premium/LE upgrades to a fully animatronic Pikachu with movement and custom speech.
- Poke Ball: Pro gets a static RGB illuminated Poke Ball with ball stop post. Premium/LE upgrades to an animatronic ball-lock with RGB illumination.
- Squirtle ramp: Pro feeds the left flipper and stops the ball to catch. Premium/LE adds the Squirtle Whirlpool spinning bowl that charges water energy.
- Psyduck: Pro gets a stand up target. Premium/LE upgrades to a Sneak-In ball scoop (subway).
- Arena magnet: Premium/LE only. Interactive electromagnet in the battle arena.
- Pokeball sculpt: Standard Pokeball on Pro and Premium. LE swaps it for a Masterball.
The Pro-to-Premium jump is significant. Animatronic Pikachu, animatronic Poke Ball lock, Squirtle Whirlpool, Psyduck subway, arena magnet — all Premium/LE exclusives. That's a lot of mechanical differentiation for $2,700.
LE-only extras (beyond Premium):
- Masterball sculpt (replaces Pokeball)
- Full-color mirrored backglass with original animated series artwork
- Custom full-color side cabinet decals
- Expression Lighting System with full-spectrum RGB LEDs, synchronized to game events
- Speaker Expression Lighting System with Pokemon-themed laser-cut shapes
- Upgraded 3-channel amplifier with tweeter
- Anti-reflection playfield glass
- Shaker motor
- Custom powder-coated legs, hinges, Action Button front molding, laser-cut illuminated pinball armor
- Sequentially numbered LE plate
- Certificate of Authenticity signed by Seth Davis
- Individually autographed by Jack Danger and George Gomez
All models include:
- Ball interactive Meowth Baloon toy
- Pokedex captive ball
- B-A-T-T-L-E targets (Team Rocket Multiball)
- Bulbasaur outer left orbit
- Charmander optical spinning target into Tall Grass pop bumper area
- Right ramp encircling Pikachu toy (Pikachu multiball)
- 18.5" full HD display
- SPIKE 3 platform
- Video clips from the original animated series
- "Pokemon Theme (Gotta Catch 'Em All)" song
- Custom voiceovers for Pikachu and Giovanni
- Insider Connected with persistent Pokemon Collection
- Full-spectrum RGB LED playfield arrow inserts
- Multifunction Action Button
- 2 flippers, 2 lit pop bumpers, 6 pinballs
*Expression Lighting System and Speaker Expression Lighting System available as accessories (sold separately) for Pro and Premium.*
Notable Features
Animatronic Pikachu (Premium/LE)
On Premium and LE models, the Pikachu toy is fully animatronic — it reacts to playfield action with movement and custom recorded speech. Pro models get a static Pikachu with the same custom speech but no movement. The animatronic version is the centerpiece of the game. On location, it's the thing that'll make people stop and watch.
Meowth Balloon Bash Toy
An interactive Meowth Balloon descends to the playfield arena during battle sequences — Team Rocket's signature Meowth as a physical target to bash. On Premium and LE models, an interactive electromagnet adds chaos to the battle arena during these encounters.
Themed Shot Layout
Playfield shots map to Pokemon characters: a Bulbasaur outer left orbit feeding the back ramp, a Squirtle left ramp (with Whirlpool spinning bowl on Premium/LE), a Pikachu right ramp encircling the Pikachu toy that feeds into Pikachu multiball, and a Charmander optical spinning target entering the Tall Grass pop bumper area where players discover Pokemon. Every shot carries the character's identity rather than generic labeling.
Animated Magikarp Topper (in the works)
An animated Magikarp topper is rumored to be in the works.
Voice & Audio
Custom voiceovers for Pikachu and Giovanni capture the spirit of the original series. The game integrates video clips from the animated series, includes the iconic "Pokemon Theme (Gotta Catch 'Em All)" song, and plays custom animations on the 18.5" full HD display. Authentic performances, not soundalikes.
Insider Connected Pokemon Collection
Through Stern's Insider Connected platform, Pokemon caught during gameplay persist across machines and locations. Play at one spot, catch a Squirtle; play at another, catch a Charmander — your collection follows you. It maps perfectly to the franchise's core loop and gives the game real legs on location
Rules & Gameplay
The core gameplay loop maps directly to the source material: Catch, Train, Battle.
- Discover & Catch: Hit various playfield features to discover Pokemon in each area, then shoot the POKEDEX captive ball to scan them. Shoot lit shots to light the POKE BALL. Shoot the POKE BALL to catch the Pokemon!
- Train: Complete TRAINING targets to qualify and boost STORY MODES!
- Battle: Defeat the FOREST, LAKE, MOUNTAIN, and DESERT RIVALS in BATTLE to qualify for the POKEMON ARENA Battle.
- Story Modes: Help Pikachu, Bulbasaur, Charmander, and Squirtle in their adventures! Help them all to battle CHARIZARD and LUCARIO.
- Team Rocket Multiball: Complete BATTLE targets and hit MEOWTH BALOON to light the center shot to start TEAM ROCKET MULTIBALL!
- Shot Multipliers: Complete STORY MODES or collect TEAM ROCKET SUPER JACKPOTS to light shot multipliers!
- Playfield Multipliers: Complete BERRY targets to start PLAYFIELD MULTIPLIER!
- Poke Ball Combos: Follow lit COMBO inserts to collect POKE BALLS - hit the captive ball for COMBO COLLECT!
- Eevee Evolution Combos: Complete unique combos to find all 8 EEVEE EVOLUTIONS!
- Mystery: Complete TEAM bottom lanes to light MYSTERY at the TOWN SCOOP!
- Ball Save: Complete CHANSEY targets to light outlane ball save!
- Pokemon Master: Conquer the ARENA stop TEAM ROCKET, and defeat CHARIZARD and LUCARIO to challenge MEWTWO and become a POKEMON MASTER!
The structure mirrors the show's progression closely: explore, collect, power up, fight. Pokemon fans should feel immediately at home, and the physical toys keep it grounded as a pinball experience.
Media
Photos
Trailer
Flyers & Features
Press Release
Stern Pinball Challenges Trainers to Catch Pokémon and Battle Their Way to the Top
CHICAGO, IL – February 12, 2026 – Today, Stern Pinball, Inc., the largest manufacturer of pinball games in the world, in collaboration with The Pokémon Company International, revealed and released a new pinball machine – Pokémon by Stern Pinball. Since Pokémon debuted in Japan in 1996, Trainers around the world have embarked on countless journeys across the iconic entertainment franchise – all in pursuit of becoming a top Pokémon Trainer. Powered by Stern’s SPIKE 3 technology, this dynamic machine brings the thrill of catching, battling rivals and training Pokémon in the silverball arena for the very first time. Stern invites players to step up to the playfield and test their skills as Pokémon Trainers, battling rivals and facing off against the menacing Team Rocket in intense encounters. Pokémon by Stern Pinball is available now in Pro, Premium, and Limited Edition (LE) models.
In Pokémon by Stern Pinball, Trainers embark on an unforgettable journey across four distinct habitats, discovering, catching, and bonding with many of their favorite Pokémon. Players will shoot the illuminated, mechanically animated Poké Ball to catch Pokémon, build their ultimate team, and complete their Pokémon Collection. The playfield also features beautifully crafted Pokémon-themed ramps, spinners, and targets. Watch as the animatronic Pikachu reacts to your gameplay, cheering you on every step of the way! Trainers can battle their way through rival trainers and compete in the arena through dynamic, custom battle sequences. Danger lurks as Team Rocket and their infamous boss, Giovanni, plot trouble. The interactive Meowth Balloon toy swoops down onto the battle arena to challenge the Trainer. Premium and Limited Edition games include an interactive electromagnet that adds chaos to the battle arena.
Every element of Pokémon by Stern Pinball has been meticulously crafted with attention to detail, honoring the rich legacy of the beloved franchise. The machine integrates video clips from the original Pokémon animated series, immersing players in the world that started it all. Bringing the experience to life even further, custom voiceovers for Pikachu and the notorious Team Rocket leader, Giovanni, captures the spirit and humor that fans know and love. To complete the nostalgic journey, the game proudly includes the iconic “Pokémon Theme” song, a true celebration of the timeless Pokémon adventure.
Utilizing Stern Pinball’s award-winning Insider Connected, Pokémon by Stern Pinball elevates the experience by connecting Trainers and their adventures across machines and locations. When Trainers play Pokémon by Stern Pinball signed in with their Stern Insider Connected Account, the Pokémon they CATCH will be added to their Insider Connected Pokémon Collection, which can be viewed in the Insider Connected app.
Trainers looking for an elevated experience will be able to enjoy the highly collectible Limited Edition model, limited to 750 games globally, which includes the updated Expression Lighting System™ and Speaker Expression Lighting System with Pokémon-themed game effects, a full-color mirrored backglass, full-color high-definition cabinet decals, a custom LE Pokémon pinball armor, a custom designer-autographed bottom arch, upgraded audio system, anti-reflection pinball playfield glass, shaker motor, a sequentially numbered plaque, a signed Certificate of Authenticity, and a digital Insider Connected LE owner’s badge on registration.
“Today we’re proud to finally deliver the long-awaited Pokémon by Stern Pinball machine,” said Seth Davis, President & CEO of Stern Pinball. “This game is a true celebration of nostalgia, craftsmanship, and the enduring adventure of Pokémon – brought to life in a whole new way through immersive pinball gameplay, thrilling battles and the timeless excitement of catching Pokémon.”
Pokémon by Stern Pinball is available through authorized Stern Pinball distributors and dealers around the world. Find out more and contact us for availability in your location on the game information page here. Stay up to date by following Stern Pinball on YouTube, Twitter, Instagram, Facebook, and TikTok.
Pricing and Availability:
Manufacturer’s Suggested Retail Price (“MSRP”) and Recommended Retail Price (“RRP”):
*MSRP (US) and RRP (Europe) are for sales to end-users before any applicable VAT, GST, Sales Tax, Duties, Tariffs, or other taxes and are subject to change.
Pro Edition: $US 6,999
(RRP – €6,699.00; £5,799.00)
Premium Edition: $US 9,699
(RRP – €8,749.00; £7,599.00)
Limited Edition: $US 12,999
(RRP – €11,999.00; £10,499.00)
Pokémon by Stern Pinball games feature Stern’s best-in-class commercial quality reliability backed by a pinball best-in-class one-year warranty.
About Insider Connected
Insider Connected™ is Stern Pinball’s community network that allows players and owners to engage with pinball games in rapidly expanding ways. The platform unites pinball players worldwide and enhances the fun through a variety of useful online features. Insider Connected is included with every new Stern product and is available as an add-on for existing games.
Registration for Insider Connected is available at insider.sternpinball.com or in the intuitive Insider Connected™ mobile app on iOS and Android. By tapping a device on any enabled machine, players can track and resume game progress wherever they play, earn new game-specific achievements, engage with the pinball community, and participate in promotions and Challenge Quests. In addition to offering benefits to players, Insider Connected allows Stern to serve its game owners worldwide by upgrading games, offering new features and quests, and extending the longevity of machines for years to come.
About Stern Pinball, Inc.
Stern Pinball, Inc. creates compelling entertainment that inspires a lifetime love of games, sparks passion, forges friendships, and connects people everywhere through fun, innovative, technologically advanced pinball games and experiences. Headquartered minutes from Chicago’s O’Hare International Airport in the heart of North America, the company creates, designs, engineers, manufactures, markets, and distributes a full line of technologically advanced terrestrial and digital pinball games, parts, accessories, and merchandise. Stern Pinball serves digital, consumer, commercial, and corporate markets worldwide.
Recent Stern Pinball titles include The Walking Dead Remastered, Star Wars, King Kong, Dungeons & Dragons, Metallica Remastered, The Uncanny X-Men, John Wick, JAWS, Venom, Foo Fighters, James Bond, Rush, Godzilla, The Mandalorian, Led Zeppelin, Avengers: Infinity Quest, Teenage Mutant Ninja Turtles, Stranger Things, Elvira’s House of Horrors, Jurassic Park, Black Knight: Sword of Rage, The Munsters, The Beatles, Deadpool, Iron Maiden, Guardians of the Galaxy, Star Wars, Aerosmith, Ghostbusters, KISS, Metallica, Game of Thrones, The Walking Dead, Star Trek, AC/DC, Batman, and Spider-Man. A broad range of players enjoy Stern Pinball’s games, from professional pinball players competing in high-stakes global competitions to novice players discovering the allure of the silver ball for the first time. To join the fun and learn more, please visit www.sternpinball.com.
About Pokémon
The Pokémon Company International, a subsidiary of The Pokémon Company in Japan, manages the property outside of Asia and is responsible for brand management, licensing and marketing, the Pokémon Trading Card Game, the animated TV series, home entertainment, and the official Pokémon website. Pokémon was launched in Japan in 1996 and today is one of the most popular children’s entertainment properties in the world. For more information, visit www.pokemon.com.
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All trademarks and product names are the property of their respective companies.

_(Acquisition: web_scrape, Enrichment: v1)_

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*Exported from Journalist Tool on 2026-04-13 | Item ID: 5cbd636e-0855-4053-8c25-cf340b013624*
