# Harry Potter Pinball - The Boy Who Lived Wizard Mode

**Source:** Fox Cities Pinball  
**Type:** video  
**Published:** 2026-05-14  
**Duration:** 55m 8s  
**Beat:** Pinball

**URL:** https://www.youtube.com/watch?v=AazBrB2ziDM

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## Analysis

Fox Cities Pinball gameplay video showcasing Harry Potter pinball's wizard mode ('The Boy Who Lived'), featuring extensive commentary on rule complexity, multiball sequences, Horcrux collection mechanics, and the Deathly Hallows final mode. The player demonstrates deep rule knowledge while narrating shots, modes, and strategic decision-making across multiple multiball phases and a challenging endgame sequence.

### Key Claims

- [HIGH] Harry Potter pinball has a complex rule set requiring multiple Horcruxes (diary, locket, ring, Harry) to reach wizard mode — _Player commentary throughout gameplay, explicitly listing required Horcruxes: diary, locket, ring, and Harry_
- [HIGH] Deathly Hallows is a timed final mode in Harry Potter pinball's wizard mode sequence — _Player repeatedly references 'Deathly Hallows is lit' and encounters severe time pressure (45 seconds mentioned), with ball getting stuck during mode_
- [HIGH] The game has multiple Horcrux destruction targets that must be shot to complete wizard mode — _Player narrative: 'Two destroyed. Targets... Blocks destroyed. Rocket destroyed' during final mode sequence_
- [HIGH] Quidditch mode involves collecting the Golden Snitch on the upper playfield — _Player repeatedly mentions 'snitch' catches during gameplay: 'Did I get the snitch already?', 'So glad the snitch was just hanging out there'_
- [HIGH] Harry Potter pinball rule depth requires tournament preparation and note-taking to master — _Player states: 'I have a tournament and I need to learn the rule rules for this... some of it's taking very good notes. Some of it's just memory and experience'_

### Notable Quotes

> "I have a tournament and I need to uh need to learn the rule rules for this. Did I get the snitch already?"
> — **Fox Cities Pinball (player/commentator)**, ~mid-game
> _Indicates tournament-level competitive play and acknowledgment of the game's complexity requiring dedicated preparation_

> "Imagine. Yes. Uh, and some of it's like, you know, just learning from people, watching them play, watching streams, that certainly helps, too."
> — **Fox Cities Pinball (player/commentator)**, ~early game
> _Shows community learning patterns and reliance on streaming/content for rule mastery_

> "Sometimes it's better to be lucky than good. All right, that's lit. We'll try to start our our final exam. I key on the word try."
> — **Fox Cities Pinball (player/commentator)**, ~mid-game
> _Self-aware commentary on relying on luck in complex wizard mode sequences_

> "Two balls remaining. Go home. Don't Don't dream me like that. Don't dream me like that."
> — **Fox Cities Pinball (player/commentator)**, ~late game
> _Emotional reaction to near ball loss, highlighting tension in wizard mode execution_

> "Harry Potter is dead. From this day forth, you put your faith in me. Let's go."
> — **Fox Cities Pinball (player/commentator)**, ~final mode sequence
> _Narrative callback to Harry Potter lore during critical wizard mode moments_

> "If I'm not making this exciting, I'm sorry. Three shots. Hurry, hurry. Oh, hurry up. Did he say 30 seconds? Are you [***] kidding me?"
> — **Fox Cities Pinball (player/commentator)**, ~final mode
> _Reaction to extremely tight time constraints in wizard mode's final sequence_

> "Wish I would have finished it on stream, but that'll be that'll be the next goal."
> — **Fox Cities Pinball (player/commentator)**, ~end of video
> _Indicates the wizard mode completion was an off-stream achievement and sets future streaming goal_

> "This is what it looks like to panic. Teach you."
> — **Fox Cities Pinball (player/commentator)**, ~mid-game during potion sequence
> _Self-deprecating commentary on decision-making under pressure in complex rule sequences_

### Entities

| Name | Type | Context |
|------|------|---------|
| Fox Cities Pinball | person | Content creator/pinball player providing gameplay commentary and demonstrating Harry Potter pinball wizard mode execution |
| Harry Potter Pinball | game | JJP (Jersey Jack Pinball) machine being played; features complex wizard mode with Horcrux collection, multiball sequences, and Deathly Hallows endgame |
| Jersey Jack Pinball (JJP) | company | Manufacturer of Harry Potter pinball machine |
| The Boy Who Lived | product | Official name of the wizard mode in Harry Potter pinball |
| Deathly Hallows | game | Final timed mode within Harry Potter pinball's wizard mode sequence |
| Horcrux | product | Collectible mechanic in Harry Potter pinball; four required (diary, locket, ring, Harry) to reach wizard mode |
| Quidditch | game | Multiball mode in Harry Potter pinball featuring upper playfield shots and Golden Snitch collection |
| Golden Snitch | product | Target/toy element in Quidditch mode that must be caught during gameplay |
| Golden Trio | product | Multiball mode in Harry Potter pinball |
| Battle of Hogwarts | game | Mode in Harry Potter pinball that requires completion of four multiballs to light |
| Dumbledore's Army | product | Collectible element in Harry Potter pinball acquired through locket mechanics |

### Signals

- **[gameplay_signal]** Harry Potter pinball demonstrates significant rule depth requiring tournament preparation, note-taking, and community learning (streaming, watching other players). Player explicitly references needing to study rules for tournament play. (confidence: high) — Player states: 'I have a tournament and I need to learn the rule rules for this. Did I get the snitch already?' and 'some of it's taking very good notes. Some of it's just memory and experience'
- **[gameplay_signal]** Wizard mode ('The Boy Who Lived') features complex sequential requirements including Horcrux collection, multiple multiball modes, and a timed final Deathly Hallows sequence with extremely tight time pressure (30 seconds mentioned). (confidence: high) — Player navigates multiple Horcrux requirements (diary, locket, ring, Harry), multiple multiball phases, and final Deathly Hallows mode with severe time constraints causing near-failures
- **[gameplay_signal]** Ball-sticking issues on Deathly Hallows post/scoop create frustration and impact wizard mode execution. Player encounters this problem multiple times and explicitly mentions concern about recurrence. (confidence: high) — Player repeatedly references ball getting stuck: 'if the ball gets stuck again, I'm going to be pissed', and describes having to manually move ball to shooter lane during 45-second Deathly Hallows sequence
- **[gameplay_signal]** Game features multiple overlapping multiball modes (Golden Trio, Battle of Hogwarts, Quidditch) with complex scoring progression and interdependent lighting requirements. (confidence: high) — Player comments: 'I got two multiballs ready', manages Golden Trio multiball, Quidditch multiball, and other modes throughout gameplay with specific jackpot requirements
- **[gameplay_signal]** Wizard mode final sequence introduces extreme time constraints (30 seconds or less) for critical shots, creating high-difficulty endgame that relies heavily on execution and luck. (confidence: high) — Player encounters 45 seconds for Deathly Hallows, struggles with final sequence timing, and references 30-second hurry-up sequences
- **[content_signal]** Content creator produces detailed gameplay commentary for audience, references tournament play, and uses streaming as learning tool for community rule mastery. Implies active streaming audience and community engagement around Harry Potter pinball. (confidence: high) — Player references 'you're watching this awesome game', mentions wish to finish wizard mode 'on stream', and discusses learning from watching streams
- **[product_concern]** Ball-sticking issues on Deathly Hallows post/scoop represent reliability concern that impacts wizard mode completion attempts and player satisfaction. (confidence: medium) — Player encounters ball stuck on post during Deathly Hallows with 45 seconds remaining, has to manually move ball to continue, later states concern about recurrence ('if the ball gets stuck again, I'm going to be pissed')
- **[competitive_signal]** Player explicitly preparing for tournament competition on Harry Potter pinball, indicating active tournament circuit play. Rule mastery through study, notes, and community learning is standard preparation. (confidence: high) — Player states: 'I have a tournament and I need to learn the rule rules for this. Did I get the snitch already?' indicating specific upcoming competitive event
- **[design_philosophy]** Wizard mode design progresses through increasingly difficult phases (Horcrux collection, multiple multiballs, timed Deathly Hallows endgame) with both skill and luck elements. Time pressure escalates significantly in final phase. (confidence: high) — Player navigates graduated complexity from early Horcrux collection through multiball phases to final Deathly Hallows with 30-second constraints, acknowledging both skill and luck requirements
- **[gameplay_signal]** Quidditch mode utilizes upper playfield with Golden Snitch target, indicating Jersey Jack Pinball's use of multi-level playfield design in Harry Potter machine. (confidence: high) — Player repeatedly references Quidditch mode, snitch catches, and upper playfield Quidditch pitch mechanics throughout gameplay

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## Transcript

Game over. All right. Full concentration. Lock is lit. Shoot double doors. So am I. There we go. All right. Extra balls has been achieved. Extra ball. It's fine. It's really fine. What's really not fine is not hitting that target in front of the death eater. All right. Still I'm trying to avoid the trios to get the hurry ups. I also want to do my stupid death save or death eater. I'd love to do a dot save. Two more shots. One more shot. No. No post on Sunday. All right, multiball will be ready now. So, I got two multiballs ready. Hold on a second. [clears throat] Make four shots. It's all you got to do. Famous last words. oh, a little little early on that one. Oh, the spinner's still going. Oh, that sucks. More multiballs to light the battle of Oh crap. I think I'm going to lose the super now. But I did get a Hulkrux that I knew I was going to get anyways. There we go. [snorts] [groaning and screaming] That is gone. Where's my super still? What? Nope. All right. Going to try to hit it up the metal. Okay. So if I got backhand that. No, not that time. Don't want to hit the target while I do it. There we go. All right. Hurry up time. This will make that golden trio's multiball a little easier. Okay, good. I get a little breather. Oh, no, I don't. We go right into multiball. Uh, do I How do I remember all the modes? I I don't It might seem like it, but some of it's taking very good notes. Some of it's just memory and experience. Some of it's cuz I know like, oh, I have a tournament and I need to uh need to learn the rule rules for this. Did I get the snitch already? No way. Does that count? Nice. All right. Imagine. Yes. Uh, and some of it's like, you know, just learning from people, watching them play, watching streams, that certainly helps, too. Oh boy. Oh, that was dumb. That was my own dumb fault. All right, that was good. Still kind of mad at myself for not getting the super and uh explore Hogwarts, but try to make that up. Get up there. Oh no. Okay. I don't know. I don't know what's tempting me to hit the Hagrid target, but no. All right, ball save opportunity here. I like this one. It's challenging. Getting some luck here. Oh, that that was not lucky. Up the metal. All right. Good time for a breather fluffy. I have a chocolate frog I need to eat. How's it going, Gore? H watching this awesome game. Maybe not an awesome player, but an awesome game. So glad the snitch was just hanging out there. No. Okay. That was lucky. All right. Do need to start my final exam, too. snitch. the quiddage. Oh, what luck. What luck. There was no skill there. It was all luck. I'll admit it. [laughter] Fantastic. Sometimes it's better to be lucky than good. All right, that's lit. We'll try to start our our final exam. I key on the word try. Oh. All right, we're just starting. We're just starting the multiball. It's fine. All right, I need five jackpots and then a super goal goal. Oh, that would have been nice. Jesus. How about just giving me the whole crux? That would be There we go. Earned it. Oh, train. All right, now we're cooking with some gas. All right, so I said battle of of H. Hogwarts is lit. Uh, that is for doing any four multiballs. Good. I'm glad you're doing good, Gorn. All right. So, I still need I still need the diary, which is doing the video mode. I need the locket for the collecting Dumbledore's army. [groaning] I need the ring and the ring is for the explore Hogwarts super jackpot. And then I need Harry which is finishing Deathly Hollows. Doesn't seem hardgo. is lit. Potgo potato hard. Okay. We are total locomotive. This is a This is actually a really fun multiball. You just protect us. Hit everything. Don't even think about it. Just hit everything. Can even hit targets, which I'm I'm the best at. This isn't going to really progress me towards a whole crux, but It's going to progress me towards some points. We'll be seeing you. Okay. I can relax. Say what I say. Trust me. Don't trust her. Don't relax. No. [laughter] Good bonus. Dang. All right. Two balls remaining. Go home. Don't Don't dream me like that. Don't dream me like that. Okay. Oh, time out. Time out. Qualify. Qualified mode. Qualific. What the hell? Oh, do I still haven't completed a lesson? That's probably why. Imagine completing a lesson. Crown is collected. Shoot red and gold arrows. Time added. All right. I don't really need this right now, but I do I could collect Dumbledore's army if I can. Watch the balls are going. [groaning] How did I know that was going to kill me? Why would I use the bombs? Cuz that's cheating. Oh, just kidding. All right, we better play our owls. I'm just teasing. Of course, Oh, three lessons completed. Good job, Tim. I was really ignoring those cheater. [laughter] I would love to cheat this game right now. All right. That's That's a sucky owls. But I don't care. I really don't care. I go in there spot. That's a [] potion. Let's go to But it's probably going to give me like the diary or something. Oh my god. Will you go up the ramp? You can help. Just give me the damn potion, please. Oh, why are you doing this? No. It's like I'm all nervous about it. Young enemy, I imagine. Okay, this is what it looks like to panic. Teach you. No. Choose the right. Come on. [laughter] Thank you. Oh, it didn't register. Are you serious? Are you serious right now? Why? Oh, ofusion. Hold on. I'd like to say a few words. Get the spot. You gave me the diary. I knew it. That's fine though. Should have got it early on. Oh, the potion time ran out. I don't know. [laughter] I do know I need an extra ball, though. So, but that'll probably run out before I get it. Come on, baby. Come on. All right. To get banners, I know I got to hit those middle shots, right? I'm not I'm not making [] up. Water and chamber of secrets. A flying car is I heard that. Oh. usually. Jay's getting the scope, buddy. There we go. The deathly house. Okay. There were three brothers who were traveling along a lonely winding road at Twilight. In time, the brothers reached a river to the balls. But being learned in the magical art, the three brothers will be away their arms and need a bridge. Four shots to go. Four shots. Oh my god, that was scary. That was really scary. Oh, that was even scarier. Jesus. Are you kidding me? it's going to run out of time, isn't it? No, no, no, no. Hold on. It's going in the shooter lane. This is not cheating. It's not the [] the [] timer. [laughter] Oh, don't do this. No, not right now. Before they could cross, however, they found their path blocked by a hooded figure. No, the one. Uh, I had the ball stuck on the post there. There's there's like a place to put the post in. And I was in Deathly Hallows. I had like 45 seconds. I was trying to nudge it off. Finally, I'm just like, I'm going to put in the shooter lane. Time just ticking away as I'm doing it. Oh my god. We do need a time on the ground. Oh. Okay. Well, that sucked. So, now what am I going to have to do? I still need I need Quidditch points. I already have the invisibility cloak. Wait, is that it? All right. Maybe it's not so bad. [groaning] I don't know. And then what do I need for my banners and all that crap? Okay. Staircase shot. All right. Go back. All right. Quiddage. And uh Collect the Ravencloud banner. Check me if I'm wrong, but what the hell's the color for Ravenclaw? Blue. Okay. gave it to me last time. A shot to log in your potions. Oh my god. Remember that time I was playing Harry Potter and I got [] screwed. [laughter] Uh, it was going really well till I got a ball stuck in Deathly Hollows and was about to finish it. [laughter] okay. So, this that's how it's got to be, huh? Oh my god. Hey. Are you sure? I'm sure if he's telling me to do it. [snorts] Oh, thank God. Oh, [] No. Golden trio is ready. Get the damn snitch. Care what you got to do. Actually, get the super in this. [music] Lesson time is running out. [sighs] Six of seven currently unavailable. Well, yeah, I know. All right. I should be playing out a match. Go. Deathly Hallows is lit. Shoot the scoop. the ball gets stuck again, I'm going to be [] pissed. [laughter] I just need the Hallows one, dude. So, I don't know if I just need to go up top then or Yeah, I I just need Harry. I got to get the hairy uh one. It's like it's going with the book. Okay. Oh, no. I guess it's not. Never mind. It's fine. Oh, please don't. Nobody talk. But shut up. Always admire your commentary. Shoot the inner loop. Charles's going to love that. Omar scoop games [laughter] still wiz. Yes. The deathly. Do I have to do all certainly not giving me a lot of time? Where are they? Shoot yellow shots to increase. Resurrection storm. All right, let me guess. So I got to uh do I shoot up there? It's flashing. It's just one shot. Just one shot. Harry Potter is dead. [sighs] From this day forth, you put your faith in me. Let's go. Um, if you if you didn't want it spoilers, turn away. [laughter] All right. Two destroyed. It's pretty cool. Targets. Are you Serious. [music] Thank you. I don't think I'll be getting another one of those. Oh [] Okay, blockets destroyed. Rocket destroyed. Now what? Multiball quiddage. If I'm not making this exciting, I'm sorry. Three shots. [music] Wait, I thought it was three shots. Hurry, hurry. Oh, hurry up. Did he say 30 seconds? Are you [***] kidding me? here. Ah. Can I lay down now? Can I go to bed? [laughter] I'm surprised I did it. Enter your name. Wish I would have finished it on stream, but that'll be that'll be the next goal. Was that seriously timed?

_(Acquisition: youtube_auto_sub, Enrichment: v5)_

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*Exported from Journalist Tool on 2026-06-06 | Item ID: 5e5b1347-4918-47db-846f-f1f7b74a719f*
