# My First Jersey Jack Pinball Machine...and it's Their Best Yet!

**Source:** Cary Hardy  
**Type:** video  
**Published:** 2026-01-13  
**Duration:** 18m 10s  
**Beat:** Pinball

**URL:** https://www.youtube.com/watch?v=w9IIm9MBXJ0

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## Analysis

Cary Hardy reviews his first Jersey Jack Pinball machine, the Harry Potter Arcade Edition, praising it as JJP's best game to date with excellent gameplay, audio, and value proposition at $10K. He highlights the rotating staircase mechanic, extensive code depth, and accessibility features like QR code difficulty adjustment, while recommending aftermarket upgrades (shaker motor, anti-reflection glass, custom shooter rod). Hardy identifies a known manufacturing issue with the villain drop target assembly requiring Loctite and notes long wait times for Arcade Edition units due to JJP's tier-based production prioritizing Collector's Editions.

### Key Claims

- [HIGH] Harry Potter Arcade Edition represents the best value and most assets of any Jersey Jack game to date — _Hardy's opening statement and primary thesis throughout the video review_
- [HIGH] The Arcade Edition at $10K includes nearly all mechanical and playfield features of the $15K+ Collector's Edition and Wizard Edition with minor cosmetic differences — _Hardy explicitly states: 'you're going to have the same amount of fun' and discusses tier-level pricing strategy_
- [HIGH] A widespread manufacturing issue exists with the villain drop target assembly that requires Loctite to prevent loosening, affecting multiple units — _Hardy demonstrates the mechanical issue on-camera with troubleshooting steps and notes seeing multiple Facebook posts about the same problem_
- [MEDIUM] JJP prioritizes production of higher-tier editions (Collector's, then Wizard, then Arcade) with production ratios approximately 'hundreds' Collector's to ~100 Wizard to ~50 Arcade — _Hardy discusses observed production tiering: 'getting, you know, basically a tier level so many hundreds or whatever Collector's Edition and then they'll put out like, you know, maybe a hundred or so Wizard Editions and then they'll do like maybe 50 Arcade Editions'_
- [HIGH] Wait times for Arcade Edition are substantial, with Hardy experiencing at least three months and others still waiting beyond his purchase — _Hardy states: 'chances are you're going to be waiting a long time' and references his personal three-month experience_
- [HIGH] The game features six selectable Harry Potter movies as separate rule sets, providing replayability and variety — _Hardy mentions: 'I've got six different movies to choose from' and discusses choosing between The Philosopher's Stone and Goblet of Fire_
- [MEDIUM] Harry Potter is 'the game of 2025' in terms of bang for buck, positioning it above Evil Dead which has limited availability — _Hardy's comparative assessment against Spooky's Evil Dead release_

### Notable Quotes

> "A game that has the best value, the most assets, and the best mech. I mean, dude, what's your problem?"
> — **Cary Hardy**, Opening
> _Establishes the central thesis that Harry Potter represents best-in-class value and mechanical design at JJP_

> "I honestly did not anticipate me getting a Harry Potter machine on the theme alone...this game has made me a believer in so many different things in regards to Jersey Jack capabilities and Eric as a designer."
> — **Cary Hardy**, Early segment
> _Shows designer Eric Minor earned credibility through gameplay execution despite Hardy's previous indifference to his work (Godfather)_

> "You're going to have the same amount of fun...I'm never going to see the rad cabs or anything like that in regards to the powder coating. I'm not against powder coating it in the future or anything, but it's something that I'm not really going to miss."
> — **Cary Hardy**, Mid-video
> _Key value proposition: Arcade Edition buyers skip cosmetics but retain gameplay parity with premium editions_

> "I believe after doing a little bit of research, this should not be wiggling that much. That much give is making it to where the drop target is not doing its job."
> — **Cary Hardy**, Technical troubleshooting segment
> _Identifies specific manufacturing defect with diagnostic demonstration and practical fix recommendation_

> "But that looks like it's going to come loose. So, I'm going to take this out, add a little drop of Loctite on there...I just don't understand why they don't put a little bit of Loctite on there when they're assembling the game."
> — **Cary Hardy**, Technical segment
> _Raises concern that JJP is aware of issue but hasn't implemented simple assembly-line fix_

> "The way they're doing it is getting, you know, basically a tier level so many hundreds or whatever Collector's Edition and then they'll put out like, you know, maybe a hundred or so Wizard Editions and then they'll do like maybe 50 Arcade Editions. They're trying to take care of everybody, but they're really focusing on the collectors because that's what the majority of people are purchasing."
> — **Cary Hardy**, Production strategy discussion
> _Reveals JJP's explicit production prioritization favoring higher-margin premium editions_

> "Bang for buck, Harry Potter is the game of 2025. No doubt...Whereas at least with Harry Potter, they're readily available. So the chances of you getting one are much higher."
> — **Cary Hardy**, Final assessment
> _Comparative endorsement positioning Harry Potter as superior value proposition versus limited-run competitors_

> "That left outlane when you do that full orbit loop around it comes down that left outlane which is technically the inlane to your flipper so damn fast, almost too damn fast kind of thing."
> — **Cary Hardy**, Gameplay difficulty discussion
> _Identifies challenging playfield shot requiring precise flipper timing, indicating depth of play_

### Entities

| Name | Type | Context |
|------|------|---------|
| Cary Hardy | person | Pinball content creator and collector reviewing his first JJP machine; established YouTube/podcast presence in pinball community |
| Harry Potter (pinball game) | game | Jersey Jack Pinball premium release available in five editions (Pro, Premium, Collector's, Wizard, Arcade); features rotating staircase mechanic, upper Quidditch playfield, six Harry Potter movies as rule sets |
| Jersey Jack Pinball | company | Premium boutique pinball manufacturer producing Harry Potter and other high-end games |
| Eric Minor | person | Designer of Harry Potter pinball at JJP; previously designed Godfather and other titles |
| Automated Pinballs | company | Distributor where Cary Hardy purchased his Harry Potter Arcade Edition; run by Mike |
| Pinball at the Beach | event | Upcoming pinball tournament/gathering event occurring in 2-3 weeks from video date, featuring games, community, and social activity |
| Evil Dead | game | Spooky Pinball recent release limited in production, positioned as premium competitor to Harry Potter |
| King Kong | game | Stern Pinball machine Hardy owned previously, referenced in comparison context |
| Wizard Amusement | company | Manufacturer of custom shooter rods; Hardy references 'Snitch shooter rod' purchased from Hector at Pinball Expo |
| Hector | person | Wizard Amusement representative who gifted Hardy a Snitch custom shooter rod at Pinball Expo |
| Spooky Pinball | company | Pinball manufacturer producing Evil Dead; positioned as competitor in 2025 market |

### Topics

- **Primary:** Harry Potter game value proposition and tiered pricing strategy, Manufacturing quality and known defects (villain drop target assembly), Jersey Jack Pinball production prioritization and wait times, Gameplay mechanics and depth (rotating staircase, upper playfield, rule complexity)
- **Secondary:** Aftermarket upgrades and customization (shaker motor, anti-reflection glass, shooter rods), Accessibility features (QR code difficulty adjustment), Designer reputation and game design philosophy, 2025 pinball market positioning and competitive landscape

### Sentiment

**Positive** (0.85) — Hardy expresses strong enthusiasm for the Harry Potter Arcade Edition, praising gameplay, value, and mechanical design. Sentiment remains positive despite identifying manufacturing defect, which he frames as addressable issue. Constructive criticism regarding production prioritization and documentation clarity does not significantly dampen overall positive assessment. No negative sentiment toward manufacturer or product itself.

### Signals

- **[community_signal]** Accessibility feature (QR code difficulty adjustment) enabling family play and skill-based handicapping, expanding addressable player base (confidence: medium) — Hardy explains: 'hold up the little QR codes to the machine when you start it' to 'lower the difficulty' and enable play across skill levels including family members
- **[competitive_signal]** Harry Potter positioned as 2025 'game of the year' from value perspective, outcompeting limited-run titles like Evil Dead on availability and price-to-gameplay ratio (confidence: medium) — Hardy concludes: 'Bang for buck, Harry Potter is the game of 2025. No doubt' versus Evil Dead which 'They have all the assets...but they're limited'
- **[design_philosophy]** Designer Eric Minor successfully executed complex rule set with six Harry Potter movies as separate progression paths, earning player credibility despite previous work receiving lukewarm reception (confidence: medium) — Hardy states: 'this game has made me a believer...Eric as a designer' despite previous indifference to Godfather, noting game 'adds variety and longevity'
- **[market_signal]** JJP deliberately constraining Arcade Edition production in favor of higher-margin Collector's and Wizard editions, with production ratios favoring premium tiers (confidence: high) — Hardy observes production tiering approximately 'hundreds' Collector's, '~100 Wizard', '~50 Arcade' and notes 'They're really focusing on the collectors because that's what the majority of people are purchasing'
- **[market_signal]** Three-tier pricing model (Collector's Edition $15K+, Wizard Edition ~$12-13K, Arcade Edition $10K) with Arcade Edition delivering near-parity in mechanical features and gameplay despite significant price difference (confidence: high) — Hardy states: 'you're going to have the same amount of fun' and notes 'Minor differences' between tiers while discussing Arcade as tier-level pricing strategy
- **[product_strategy]** Significant wait times for Arcade Edition availability, with Hardy experiencing 3+ month delay and others still waiting beyond his purchase timeline (confidence: high) — Hardy states: 'chances are you're going to be waiting a long time...at least three months' and notes 'people out there that are still waiting to get theirs'
- **[product_strategy]** Arcade Edition differentiation strategy relies on cosmetic/powdercoat exclusions while preserving mechanical parity, successfully targeting value-conscious buyers unconcerned with aesthetics (confidence: high) — Hardy emphasizes: 'Minor differences' in cosmetics but gameplay/mech parity, personally unconcerned with 'rad cabs or anything like that in regards to the powder coating'
- **[product_strategy]** Community-identified aftermarket upgrades becoming standard recommendations: shaker motor and anti-reflection glass improving base Arcade Edition experience (confidence: medium) — Hardy recommends 'shaker motor' for 'Death Eater battles' vibration and 'anti-reflection glass' as 'strongly recommend' upgrades, noting 'made a huge difference'
- **[product_concern]** Manufacturing quality issue with villain drop target assembly loosening due to missing threadlocker, affecting multiple units according to Facebook reports (confidence: high) — Hardy demonstrates mechanical slack in villain drop target assembly requiring Loctite blue threadlocker fix; notes 'I have seen on Facebook as of just recently people showing the drop target going up and down and not knowing what the problem is'
- **[sentiment_shift]** Designer Eric Minor's reputation with Cary Hardy shifted from lukewarm (Godfather 'not for me') to highly positive based on Harry Potter execution (confidence: high) — Hardy explicitly states: 'your previous designs have not basically caught my attention or interest' but Harry Potter 'has made me a believer' in his design abilities

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## Transcript

In 2025, I bought the best game to date from a certain manufacturer. A game that has the best value, the most assets, and the best mech. I mean, dude, what's your problem? Quit blocking my damn ball. Thank you. Oh my god. This is where I'm going to get a two ball multiball. Yay. that really changes the way the game plays. But not only is the game fun and loaded, it's also very rare. That's right. Harry Potter Arcade Edition is in the lineup and I'm loving it. So, my very first Jersey Jack pinball machine and lucky for me, it is their best one yet. I honestly did not anticipate me getting a Harry Potter machine on the theme alone. And nothing against you, Eric, but your previous designs have not basically caught my attention or interest and hasn't really been fun. I mean, Godfather, not for me kind of thing. So anyways, this game has made me a believer in so many different things in regards to one, Jersey Jack capabilities and two, Eric as a designer. Not not that he was a bad designer, but just the fact that he was able to design something that made it fun for me kind of thing. Because honestly, Harry Potter as a theme does not speak to me. I've only seen the movies one time each and I remember very little bit about it. It's one of those things that's what draws my attention to this game is solely the game play and the presentation, the audio package. It's got everything that I can think of off the top of my head. That's what brought me to it and why I wanted it. I first played it on the display version at my local Dro and this was during the time I want to say I had King Kong. I want to say I did have King Kong. I think I did. Maybe. I could be wrong, but either way, I was having a blast playing the collector's edition and I was like, man, I just I think I really want to put more time on this. And it was always in the back of my mind of going, I I think I'm going to get that SC. I think I'm going to get it. I know. I know I didn't want to get the Collector's Edition. I wasn't going to drop that kind of money on it. Uh I'm not one of those that's completely about the aesthetics, especially since it's not a theme that speaks to me because this is something that they've done on this game that I'm hoping they'll do on next upcoming games. But they have created a tier level that is much more appetizing for those of us that don't want to spend a lot of money. I mean, I'm not saying that 10K is just not a lot of money. Yes, 10K is still a good amount of money to a lot of us out there, but this amount of game that you're getting for the 10K, you're still getting everything that a collector's edition or a Wizard Edition has under the playfield. Minor differences, but you're going to have the same amount of fun. Now, there are a couple of things that I have done to this game that I do feel like I need to mention. If you get the arcade edition, I strongly recommend that you get the shaker motor. Really makes it a lot more pleasing while you play it, especially going into the death eater battles. Get that extra little vibration for you. It's just a really nice effect. And I do also strongly recommend that you get the anti-reflection glass. I merely swapped out one from my stern, which was the pin glass plus or the invisag glass. I don't know which one it was because either way, one of the like non-reflective glass is going to be better than the standard glass that the arcade edition comes with. It made a huge difference cuz I'm not used to this JJP. This is all new to me. So, I'm learning when it comes to hardware and everything. This this giant monitor, the way it boots up, this is all unfamiliar territory. But so far, I'm loving it. I've only had one mechanical issue and evidently it's something that's kind of wellnown that's happened to a lot of other people and I'm just curious as to why it has not been addressed yet. It's not a major thing. I'll include a little bit of the video of what I'm talking about here. Coin door. So, villain drop malfunction detected. All right. Press enter to view test report. Yeah, check device. Malfunction detected. All right. So, let's check the device. All right. So, here's the villain drop target assembly. Here's the problem. I believe after doing a little bit of this should not be wiggling that much. That much give is making it to where the drop target is not doing its job. It's supposed to stop. So, I can make it stop if I Bam. Just that much allowed it to where the drop target stopped. It's like calibrated. Perfect. Perfect. But I need to tighten this up. But that looks like it's going to come loose. So, I'm going to take this out, add a little drop of Loctite on there, and then put it in. So, hopefully I shouldn't have to worry about it anymore. So, there we go. Just put a drop of the blue Loctite on there, and now I'm going to reinstall it. the washer and everything's right there and we should be good to go. But it's like it's obviously known by JJP. I just don't understand why they don't put a little bit of Loctite on there when they're assembling the game. I I don't know if you know it's going to do this. It's happening to multiple people address the issue. Luckily, it's an easy fix, but I have seen on Facebook as of just recently people showing the drop target going up and down and not knowing what the problem is. So, address that. I mean, you're going to be making a lot of these games. And that brings me to my point. At the beginning of this video, I talk about this game being rare, merely the tier level. Everyone's pretty much getting the collector's edition. I mean, they're selling like crazy to the collector's editions, and by all means, it's a beautiful game. More power to you for spending the extra cash. Wizard Edition is pretty. Also, you got the cool little aesthetics to it. But honestly, like John Youssi, my game's in the middle of a lineup. I'm never going to see the rad cows or anything like that in regards to the powder coating. I'm not against powder coating it in the future or anything, but it's something that I'm not really going to miss. I merely am enjoying how this game shoots, how it plays, it sounds the the vast amount of code that I'm going to have to chew through. Like it comes with this that's about as clear as mud when it comes to going through the modes. But I I have I'm finding my way through it little by little and getting better at it. I know that the people that I've had come up here and play it, even just recently, the wife, she's like, "I don't know what I'm doing." Yeah. Like, "Yeah, I' I've been there and I'm still getting getting there as well." But it's as I'm learning it, it's becoming more and more intriguing like every game that when you learn the code is, but for me, it's like, do I want to play this game? What movie do I want to play this game around? Like, oh, I'm tired of playing and going through The Philosopher Stone. Maybe I want to go through Goblet of Fire. I've got six different movies to choose from. So, it adds variety and longevity to this game being in the lineup. When it comes to mods, the very first thing I installed was the uh shooter rod. I got the snitch shooter rod from a buddy of mine, Hector, at Pinball Expo. He bought it for me. That was the first thing that I modded. The other mod that I have on the way are u actual gold rings that go up there in the Quidditch area. Uh whenever I get those installed, I'll be sure to share those on social media. But those are something that I saw and I was like, "Oh, those look like they should go in the game. It would it would look really cool." So, they're on the way. Well, when it comes to lighting, I don't feel like I need to add extra lighting like pin lights or anything. And trust me, I'm a very big fan of pin lights. And it's like I don't feel like I need it for Harry Potter. There's just so much light in this game that I never feel like I'm losing track of the ball or wish it was well lit. Those Hot Rails that are on this machine, as well as the light show in general, are just beautiful. It's what it I'm just like admiring a lot of this game as I'm going through it and as I'm getting into different modes that I haven't been to. It's one of those like, "Oh, I haven't seen this yet. Ooh, I haven't seen this yet. Oh, I haven't heard that call out yet." And like I said, going through and learning the machine, going through the menu system, seeing all the different things that you can change within the code, like like, oh, you know, I want this to last for so many seconds or so much you can there's so much that you could tinker with to make this game your own that I'm just not going to get into kind of thing. And there's another option that's pretty cool if you want to play through the game, but you know, you're just not a very good player. So, you can hold up the little QR codes to the machine when you start it, and it can lower the difficulty. So, instead of a certain shot needing, let's just say, three hits, it may only take one hit. So, it gives you the experience to go further into the like the the movies or the terms or anything like that. It just makes it easier. Or if I want to play a game against my daughters and they're not as good as player me, they'll play on easy and then I can play on wizard mode. It kind of gives them a little bit of like a a handicap, you know, helps them out kind of thing. But when I've had people over and they look underneath the glass and they go, "This is the base model." And I'm like, "Yeah, this is their arcade edition, their lower tier." And they're like, "This thing looks packed." I'm like, "Yeah, it's because it is. It's that mech that st that that turning staircase is great. And when especially when you get the shaker motor, you get a little bit of vibration whenever it moves and the sound effect of the like stone rubbing together. It just adds really great to the effect, but it alters the experience of the game just makes it different every damn time I play it. And I that's one of the mechs that I truly do think is great. It's something that's large, moves, changes the game, makes things just feel like it's different every single time, and it's purposeful. It's not just aesthetics. It does look great, but it's also just, you know, it's a main aspect of the game. You need it to do what it's doing in order for it to work. And I'm sure there's many ways that you can go about playing this game. For me, I'm more of a progression guy. I like to feel like I'm working towards the end of something. So, the fact that I can start a movie and then work my way through the fall and spring semesters until I get to the final exam and to be able to complete that, it's a feeling of progression. It gives me something to work towards. So, even if I don't get a high score or anything, I'm still got that progression that I'm really judging how well I played on. So, my score, I think my top score currently, I'm not bragging because I know people get some outrageous scores, is like 1.1 billion. That's where I'm at right now. And I got this game uh pretty much right there at Christmas. But before I forget, and to answer your question, some people like to know where I got my game from. What distro? I used Mike at automated pinballs.com. They took care of me like very, very well. I am very pleased with their service. They're not sponsoring me or anything like that. I'm merely informing you of my experience with them and it's topnotch and I look forward to future games with them. So definitely if you're looking to get this game, I'm merely saying where I got it from and I think you should give them a shot. But if you're wanting a Harry Potter, especially an arcade edition, chances are you're going to be waiting a long time. By the time I got my order in for Arcade Edition, I want to say I still had to wait what, at least three months, which isn't horrible, but and I know people out there that are still waiting to get theirs, but they're really taking care of their their collector's edition people first. They're getting those big spenders done. The way they're doing it is getting, you know, basically a tier level so many 100 or whatever collector's edition and then they'll put out like, you know, maybe a hundred or so wizard editions and then they'll do like maybe 50 arcade editions. They're trying to take care of everybody, but they're really focusing on the collectors because that's what the majority of people are purchasing. And rightfully so. It's a pretty damn game. It's pretty, no doubt. Now, whether or not that extra $5,000 if you're having more fun than me on my arcade edition, I just don't think you are. But you definitely do have a much prettier game than me. Not going to lie. I just kind of don't care. Bang forbuck Harry Potter is the game of 2025. No doubt. I mean, yes, you do have Evil Dead from Spooky Pinball. They have all the assets. They did a great job as well, but they're limited. Like, there's only so many that were made. So getting one is going to be very much expensive and hard to get. Whereas at least with Harry Potters, they're readily available. So the chances of you getting one are much higher. So definitely Harry Potter is a game that I do recommend you get out there and get some time on because I'm having a hell of a time with it and really enjoying it. And again, I'm not a Harry Potter fan. This is all about the game play for me, guys. I I highly encourage you to get some time on it. Yes, chances are you're not going to know what you're doing. There's a lot of lights. There's a lot of things going on. There's a lot there to take in. But if you get some time on it to start learning the code and really appreciating what kind of world they built under glass, I think you too will appreciate this game as well. And I think that's all I have to say right now about Harry Potter. I wanted to get this video out first. Before I do my video in regards to the full year of 2025 in general because I did get this game in 2025. It came out in 2025 and I wanted to get some information out there to you on my thoughts and feelings on it. So, there is that. Now, hopefully coming soon, I will be doing my year-end review and going over all the games and how I feel about that. And I know I've been absent and my my patrons uh definitely I'm hoping that they understand as well. I am focused on a major project here at the house that will in the end be good for the channel. I want to get back to doing what I started with, get back to my roots in regards to restorations and working on games. Trust me guys, I'm working towards that as we speak. This has been an ongoing monthlong process for me. I'm doing it all my own. It's in the end it's going to be pretty awesome. I'm hoping. So, we shall see. So, stay tuned for that. Pinball at the beach is coming up here in the next couple of weeks, guys. What are we at? Uh, today's the 11th, about to be the 12th. So, what, two, three weeks away. And I believe Pinball at the beach tickets are still available. I will be there. A number of my patrons will be there. I will no doubt be having a get together. We will be having a lot of drinks. By all means, pinball at the beach is a great place to be. I mean, you got plenty of games and you've got great scenery, great people, and of course, great drinks. That's it for right now, guys. Let me know what you think about Harry Potter in the comment section down below. And until next time, peace out. I mean, the game has got speed. There's combo shots galore. So many shots to even choose from. And when you make them like repeatedly on combos, it just has such a kinetic satisfaction to this game. And that upper play field, although small, it is very significant and fun to be up there. That's a game on its own. And I think the part of this game that pisses me off, it's just me on lack of skill on this thing. I know there's plenty of you also that are well aware of that that left out lane when you do that full orbit loop around it comes down that left out lane which is technically the in lane to your flipper so damn fast almost too damn fast kind of thing to where there's times where it just rolls right off the tip of my damn flipper before I even have a chance to react. But it's one of those where I can only get mad at myself. It's like I'm well aware that when I hit that orbit and it's going around, I need to be ready. And for some reason, I am struggling to remember to be ready. And I think that shot behind the upper right flipper to get that extra ball is still a challenging damn shot. I think you definitely have to be able to hit that on the very tip of that left flipper and it has to be in motion kind of thing. You can't cradle up and do it. if you can. It's just in a very particular spot. But yeah, a lot of this game I'm just really enjoying.

_(Acquisition: youtube_auto_sub, Enrichment: v1)_

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*Exported from Journalist Tool on 2026-04-13 | Item ID: 631f72ea-f386-46a5-bff4-1fd30dd89dca*
