# Factory Friday is here!!!

**Source:** Stern Pinball  
**Type:** video  
**Published:** 2025-02-22  
**Duration:** 3m 45s  
**Beat:** Pinball

**URL:** https://www.youtube.com/watch?v=sRq8fSJwyLY

---

## Analysis

Brian Eddy provides a factory tour of Stern Pinball's manufacturing process for Dungeons & Dragons: The Tyrant's Eye, walking through subassembly, playfield construction, dressing, testing (rotisseries and final test), and shipping. The video showcases key mechanical features including the dragon mech with motors, gelatinous cubes with magnets, a controllable shield, and various ramps, emphasizing quality control at each production stage.

### Key Claims

- [HIGH] The dragon mech is a large motorized mechanism with gold targets that moves back and forth — _Brian Eddy describing subassembly area: 'This is a big mech, as you can see, with the motors that move back and forth and the gold targets.'_
- [HIGH] Gelatinous cubes feature a magnet underneath that grabs and holds them in the cube — _Brian Eddy: 'You see the big magnet underneath there that grabs them and holds them in the cube.'_
- [HIGH] The shield is player-controllable and can pop up during gameplay — _Brian Eddy: 'This is the shield that the player can control and pop up, and this is really fun once you get used to using it in the game.'_
- [HIGH] A robust dungeon mech pops up and attempts to capture the ball — _Brian Eddy: 'This is a really robust mech that pops up and tries to capture the ball.'_
- [HIGH] Stern uses rotisseries to test all devices, switches, coils, and lamps with adjustments made as needed — _Brian Eddy: 'this is where they're all tested, making sure all the devices work, all the switches, coils, and lamps. Any little adjustments will happen here.'_

### Notable Quotes

> "This is one of the coolest areas right here. This is where we make the dragon mech."
> — **Brian Eddy**, early in video
> _Highlights the standout mechanical feature of D&D: Tyrant's Eye_

> "This is a really robust mech that pops up and tries to capture the ball."
> — **Brian Eddy**, subassembly section
> _Describes unique dungeon mech mechanic distinguishing this game_

> "this is where they're all tested, making sure all the devices work, all the switches, coils, and lamps. Any little adjustments will happen here to make sure that the games are working correctly."
> — **Brian Eddy**, rotisseries section
> _Demonstrates Stern's quality control process_

> "And even things like the shooter just to make sure it comes around and lands on the flipper."
> — **Brian Eddy**, final test section
> _Shows detailed attention to fundamental playfield mechanics_

### Entities

| Name | Type | Context |
|------|------|---------|
| Brian Eddy | person | Legendary pinball designer at Stern Pinball; co-designer of Dungeons & Dragons: The Tyrant's Eye; conducting factory tour |
| Stern Pinball | company | Major pinball manufacturer; factory location for D&D: Tyrant's Eye production |
| Dungeons & Dragons: The Tyrant's Eye | game | Licensed pinball game in production at Stern; features dragon mech, gelatinous cubes, shields, and dungeon-themed mechanics |
| Dragon mech | product | Key mechanical feature of D&D: Tyrant's Eye with motorized movement, gold targets, and complex assembly |
| Gelatinous cubes | product | Game-specific mechanical components featuring magnetic capture mechanism |
| Controllable shield | product | Player-controlled mechanical element that pops up during gameplay |

### Topics

- **Primary:** Manufacturing process and quality control, D&D: Tyrant's Eye mechanical features, Factory operations and production workflow, Stern Pinball production stages
- **Secondary:** Testing and final adjustments

### Sentiment

**Positive** (0.85) — Brian Eddy expresses enthusiasm for the game's features ('really cool,' 'really fun,' 'really robust'), demonstrates pride in manufacturing process, and presents Stern's quality control positively. No criticism or concerns raised.

### Signals

- **[community_signal]** Stern's Factory Friday content series featuring designer-led tours of production facilities, bringing transparency and insider perspective to consumer audience (confidence: high) — Video titled 'Factory Friday is here!!!' with Brian Eddy conducting comprehensive factory tour of D&D: Tyrant's Eye manufacturing
- **[design_philosophy]** D&D: Tyrant's Eye features multiple standout mechanical elements (motorized dragon, magnetic gelatinous cubes, controllable shield, capture mech) positioned as highlights of game design (confidence: high) — Brian Eddy specifically calls out dragon mech as 'one of the coolest areas,' emphasizes shield gameplay as 'really fun,' and describes dungeon mech as 'really robust'
- **[product_concern]** Stern's multi-stage quality control process (rotisseries testing, final test tweaks, detailed device verification) demonstrates commitment to mechanical reliability (confidence: high) — Detailed descriptions of rotisseries testing all devices/switches/coils/lamps, final test verification of dragon movement, magnets, shooter mechanics, and individual game adjustments

---

## Transcript

hey everybody I'm Brian Eddy and we're here today in Stern's pinball factory to show you D and D the tire inside let's take a look at how it's made we're going to start in subassembly first to show you how the Pieces come together to make a whole Playfield well this is one of the coolest areas right here this is where we make the dragon Mech this is a big Mech as you can see with the motors that move back and forth and the gold targets over here we have some gelatinous cubes these are all assembled ready to go onto the game you see the big magnet underneath there that grabs them and holds them in the cube see over here we have some dragons carting to come together this is just the bottom head in the jaw with that omnidirectional switch that's in there to detect hits this is The Shield that the player can control and pop up and this is really fun once you get used to using it in the game love the decal on this one this is a great City Scene that we have on the back panel I believe this is arabel looks like we have some dungeons over here this is a really robust Mech that pops up and tries to capture the ball okay now let's take a look at how the playfields go together okay here we are at the start of the production line where all those pieces come together so let's take a look as we go down you can see here they're starting to put all the te- nuts in and any of the screws that we need we're going to start putting on ball guides and return Lanes you can see it all coming together over here they go pretty quick now if you take a look at starting to get pretty populated so right about here they start putting all the wires on connecting them all up so they flip the playfields over and now they're going to fill the top side with all the mechanisms you can see we got these really cool decorative protecting mats on top of them this protects the Playfield make sure no scratches or anything happens from the tools you can see they're putting more and more parts on the top side here we got some ramps on we got the start of the Dragon going here so here we are at the end of the line on the top side all the parts are on the game now and they go over into the dressing area where they connect everything together and make sure electrically it all works so everything gets finally put together all attached up ready to plug them in and see how they work so after games are dressed and everything's together we take them over here to the rotisseries and this is where they're all tested making sure all the devices work all the switches coils and lamps any little adjustments will happen here to make sure that the games are working correctly and from the rotisseries they get to go into final test where the playfields are put into cabinets and this is where the final tweaks are made this is a pro and we're testing all the devices to make sure they work like here's the dragon and to make sure that he can go up and down we got to make sure that the magnet Works inside the up down ramp make sure that goes up and down and holds well and even things like the shooter just to make sure it comes around and lands on The Flipper so they do a final testing on everything just to make sure everything plays the way it should so after final test they get a few ad adjustments here getting your serial numbers put on and stuff like that all cleaned up and Polished we get the dragon all packed up to make sure he survives his trip with some foam one of the last steps is putting on the glass before it goes into the box and I help push every single game into a box okay not really but so after the games are boxed they're brought over here to be stored waiting for pickup from the shipper to deliver right to your house and that's pretty much it that's the turn I hope you guys enjoyed it

_(Acquisition: youtube_auto_sub, Enrichment: v3)_

---

*Exported from Journalist Tool on 2026-04-13 | Item ID: 6fcd4d37-0417-475e-bde5-515548f5323f*
