# Concord Champ '25: Qualifying Round 7 on The Addams Family by Bally. Streamed from The Flipper Room.

**Source:** DRI374  
**Type:** video  
**Published:** 2025-11-18  
**Duration:** 27m 0s  
**Beat:** Pinball

**URL:** https://www.youtube.com/watch?v=xBgC1eMUe6Q

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## Analysis

Live commentary of a competitive Addams Family pinball match during Qualifying Round 7 of the Concord Champ '25 tournament, streamed from The Flipper Room. The commentators analyze player performance, discuss game mechanics, shot difficulty, and provide technical observations about the machine's playfield behavior and quirks.

### Key Claims

- [HIGH] The vault shot in Addams Family is offset in a way that makes it very difficult to execute, especially as a backhand from a trap — _Commentator discussing specific playfield mechanics during live match analysis_
- [HIGH] Addams Family machines behave differently in how the ball drops through the right flipper lane, with each machine having different characteristics — _Commentator noting variation between individual machines: 'Every Adams uh behaves differently in that department'_
- [HIGH] Addams Family has a game structure similar to Twilight Zone where mode points are collected during the ball and must be collected before the ball ends to score them — _Commentator analysis: 'this is one of those games where you get all your mode uh points by the end of the ball, similar to Twilight Zone'_
- [MEDIUM] The right flipper on Addams Family can cause the ball to drain easily if not managed carefully due to ball flow mechanics — _Commentary about flipper behavior and ball control challenges throughout the match_
- [HIGH] There are three more qualifying rounds remaining after Round 7 — _Commentator statement: 'we got three more rounds after this one'_

### Notable Quotes

> "Shooting the vault might seem seem like a easy thing to do, but it's that shot is offset really weird. Uh it's also very difficult to to off to backhand it from a trap."
> — **Commentator**, ~0:30
> _Technical explanation of a signature difficult shot in Addams Family that frustrates skilled players_

> "One thing to kind of know about this game is that uh this flipper here, sometimes uh when you just let the ball kind of just simmer through uh you can get bored, right? Uh which is less than ideal."
> — **Commentator**, ~2:00
> _Describes a design quirk in Addams Family where passive flipper play can lead to unforced drains_

> "this is one of those games where you get all your mode uh points by the end of the ball, similar to Twilight Zone. So once you've kind of collected a few millions here, you kind of want to make sure that you actually get your points."
> — **Commentator**, ~3:15
> _Important strategic insight about the scoring system and risk/reward of Addams Family gameplay_

> "For me that would be a pretty typical uh Adam's family ball. You just you don't even get to touch the ball and get a hard out lane."
> — **Commentator**, ~6:00
> _Humorous observation about the high variance and difficulty of Addams Family, reflecting community frustration with the game_

> "That shot could have just have gone down the uh down the chair."
> — **Commentator**, ~4:45
> _Discussion of the chair shot as a recovery mechanic and its risk/reward nature_

### Entities

| Name | Type | Context |
|------|------|---------|
| Josh | person | Player competing in Round 7 of Concord Champ '25 |
| Monica | person | Guest or co-host welcomed at the start of the broadcast |
| The Flipper Room | venue | Location where the Concord Champ '25 tournament is being streamed from |
| Addams Family | game | 1992 Bally pinball machine being played in this qualifying round; classic iconic game with complex playfield and scoring mechanics |
| Concord Champ '25 | event | Pinball tournament with multiple qualifying rounds; this is Round 7 |
| Bally | company | Manufacturer of the Addams Family pinball machine |
| Twilight Zone | game | Classic Williams pinball game referenced as having similar scoring mechanics to Addams Family (point collection at end of ball) |
| Garrett | person | Player competing in the tournament; played poorly on two consecutive balls with no switch hits |
| Mark | person | Tournament competitor mentioned as needing to score more points to pull ahead |
| Basak | person | Tournament player sitting in second place during the match |
| Jared | person | Tournament player facing a difficult situation after a double danger shot |
| TD | person | Tournament Director mentioned as setting up shots and managing the match |

### Topics

- **Primary:** Addams Family playfield mechanics and shot execution, Tournament competition and scoring strategies, Live pinball streaming and commentary
- **Secondary:** Game design and rule set structure, Player skill and ball control techniques, Technical broadcast issues (camera focus, lens problems)
- **Mentioned:** Classic vs modern pinball design philosophy

### Sentiment

**Neutral** (0.5) — Commentary is analytical and technical with moments of humor and frustration about difficult shots. Mixed reactions to player performance, with appreciation for skilled plays and humor about common failures. No strong bias toward positive or negative sentiment.

### Signals

- **[gameplay_signal]** Detailed technical analysis of Addams Family vault shot difficulty and offset mechanics, indicating commentators are evaluating skill requirements and machine-to-machine variation (confidence: high) — Extended discussion of vault shot challenges and how different Addams Family machines behave differently in flipper management and ball flow
- **[competitive_signal]** Commentary reflects understanding of strategic approaches to Addams Family scoring, including mode collection timing and risk/reward decision-making in tournament context (confidence: high) — Multiple references to strategic choices, point collection mechanics, and player performance relative to tournament standings
- **[event_signal]** High-quality live streaming and expert commentary of Concord Champ '25 qualifying rounds at The Flipper Room venue (confidence: high) — Professional broadcast setup with multiple camera angles, score displays, and experienced commentators providing detailed analysis
- **[content_signal]** Live pinball tournament streaming with technical aspects including camera focus issues and on-the-fly adjustments (confidence: high) — Commentary addresses camera lens issues, manual focus adjustments, and score camera positioning during live broadcast
- **[design_philosophy]** Addams Family shares structural scoring design with Twilight Zone, suggesting a design philosophy where points accumulate during play but must be collected before ball end (confidence: medium) — Commentator draws explicit comparison: 'this is one of those games where you get all your mode uh points by the end of the ball, similar to Twilight Zone'

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## Transcript

Good luck everybody.
Welcome, Monica. Yeah. So, I guess everyone knows how to kind of play this game. You can see Josh here is fighting for his life, getting green spelt out
by shooting the um
the the bookcase up there.
Getting a feel for the jackpot shots already.
All right, we got the multiball there. to the vault.
Shooting the vault might seem seem like a easy thing to do, but it's that shot is offset really weird.
Uh it's also very difficult to to off to backhand it from a trap. So
well, so thing actually flipped. Oh, look at that thing was useful.
Third ch times a charm. Or is it third time in a drain or It's definitely had a few shots on it now. Just do a ramp chair instead. No.
So, what was lit there now? Was there a thing quick multiball or something else?
Thank you for Oh [ __ ] the score camera is sort of focusing on something. I have no idea. It looks like it's focusing on a hair on the lens. All right, it looks fine now, but uh let's see where we go with this.
Careful.
All right. Very good. Uh, one Yeah, I thought I had some [ __ ] stuck on my monitor here, but uh there was something stuck on the lens.
Nice little drop there. One thing to kind of know about this game is that uh this flipper here, sometimes uh when you just let the ball kind of just simmer through uh you can get bored, right? Uh which is less than ideal. Um and sometimes you can just hold it and drop it, but that comes with a risk as well. But the thing is the way the ball was dropped here, you just got it perfectly in the second in lane there to the right. Every Adams uh behaves differently in that department, I'd say. Yeah, we got three more rounds after this one. So, there's definitely uh room for improvement. Okay, the quick multiball is over. Only got two letters on greed. Yeah, you see there there the ball kind of like trickled over the slingshot
and that kind of worked out. But this is a pretty easy mode. Just clear all the scoops.
The tricky part about Adams, I think this is one of those games where you get all your mode uh points by the end of the ball, similar to Twilight Zone. So once you've kind of collected a few millions here, you kind of want to make sure that you actually get your points. Oh, that was a shitty drain. I didn't even see what happened there. So, we might as well just tune into it. Oh, what a sneak. He kind of hit a post there. We should know better. Because that shot could have just have gone down the uh down the chair. We're still alive.
Yeah, there's a lot of hockey here right now. Yeah. Going for the green. That's a good strategy. Careful.
Oh, that's going to cost him. No, Zen. Yeah, look at that. That might as well just end up like in a drain like when you hit the uh the top of the metal there. Oh yeah, it was a double danger and that would just have been a waste of a I don't know what the bonus was. Yeah. Seven. Yeah. Nearly 8 million. All right. Let's see what the TD can uh put up. careful.
Oh, you're a funny guy.
That was pretty shitty. Yeah, I'm just digging in the bottom of the barrel of the Halloween candy. Let's go. Yeah, for me that would be a pretty typical uh Adam's family ball. You just you don't even get to touch the ball and get a hard out lane. All right, so Josh played this game like he owed it. So let's see what happens next here. And would you go for another bookcase here
or start grinding modes?
Raise the dead out to the cemetery. Come on, everybody. Oh, the bookcase did not quite register that choice.
Ram [snorts] chair. Ram chair. Ram chair. Why not? Let's do it. Yeah. I'm can't quite make out what he's shooting for there. All right, we got a letter.
It's not pickle, pork, popcorn. It's fruit snacks. Mixed fruit snacks. The hair is gone at least. All right, I'm going to go see if I can fix it. Put it on manual focus for now.
hopefully if we just give it a little bit more to look at, it doesn't blur out. Let's go. You can't be asked fiddling with the manual focus. All right, Josh there with 79 mil and a ball to go. So definitely in good shape there. All right. So we're going chair. Yeah. No. Yeah. It's so frustrating when you can't find the shop there. It's just Yeah. And going down with that [ __ ] again. Horrible.
All right, let's see the skill shot. A little bit too hard there. Oh, look at that. Could have just let it roll.
Quick multiball is lit on the center kind of whatever the shot is. Is that a center ramp or center kind of feed?
Oh, ball lock for multiball. That wasn't what I thought. No, the quick multiballs a separate insert. All right, so there's the skill shot now. Oh, what a mean feed. Just straight down. Yeah, you could put a ruler on the screen there. That was just as straight as it could be.
All right, Mr. TD puts the ball where it needs to be. Oh my god. Double danger there on the first flip. It's coming.
Yeah, Jared need a pretty tall order now. So, let's see if we Okay, so he knows that the ramp needs.
You're a funny guy. Yeah, that is hugely disappointing. Yeah, I know that feeling. Definitely not a spooky, creepy, whatever the tagline is.
Was it the thing making it blurry? Yeah, I didn't quite catch it. Okay. Uh, I guess um a house ball is something that you might uh take with the 84 million on the um on the meter. Yeah, it was just a sling town, some Borg action and it was over. All right. So, Basak is sitting in second or for now. Yeah. So, um Mark have to double and a little bit more and then double again.
Let's go.
And a little bit more to uh kind of pull ahead to at least uh get two points. There some nice little bass line going in the background of the song here.
Go, man.
Now you
All right. So, keep nailing those side ramps there and uh get get it on.
There we go. Perfect.
Oh no. What a drag. Is there a multiball restored on this thing?
Yes. So, I think the thing insert is out because it's not lit.
Sorry, old man.
All right, that timed out. So, I don't think uh we had any significant points there. Yeah. So, now we're on double danger.
Uh just getting a a mode with some shots.
Why can't you be? So, I guess is this some sort of like pity multiball or something? Because Garrett didn't shoot a thing on his two previous balls. Yeah, that's what how you're supposed to do that if you don't get any switch hits. Just let it roll. Okay, nice. Oh, go for the chair there. Did not quite make it in there. Oh, this is shitty.
So, yeah, get getting the jackpots now will put him in in seconds. So, let's see it. [music]
Yeah. The risk here is that you can put that ball just over the sling. Oh, no. No, no, no, no, no. Oh, yeah. Okay. Okay. So, wait for the restart here or the thing multiball and see if that works better.
Yeah, had really good patience there. Waiting for the perfect moments that somehow never arrived.
Yeah, he's kind of skillshotting himself.
Oh, look at that.
[groaning]
Yeah, that would put him in 48. So, he's basically in uh third now. And he just need that shot there. And now we need to side running. Oh, that I actually thought that would work. Thought it was in.
Okay, so we got that on the fly there now. So, let's see if we can Oh, no. It's just too much going on there. All right, back to square one. Let's do it. And side ramp. Oh, a little bit too late. Try again earlier this time. Oh, there we go. Beautiful double punch.
So, that's another 20 or 30.
Oh, yeah. He's
he's he's Yeah, he's got it now. Oh, he's going for another one there. Why not? Oh, yeah. A little bit too early there. Yeah, he's going to play this multiball to next big day, I was going to say, but uh All right, I'm going to see if I'm going to go catch some Sterny game in the Stern room and see if we can follow one match in there.

_(Acquisition: youtube_auto_sub, Enrichment: v1)_

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*Exported from Journalist Tool on 2026-04-13 | Item ID: 72372572-7c76-407d-9385-7d0610dd66d9*
