# #89 Gorgar - The Classic Pinball Podcast

**Source:** The Classic Pinball Podcast  
**Type:** podcast_episode  
**Published:** 2022-08-09  
**Duration:** 65m 11s  
**Beat:** Pinball

**URL:** https://podcasters.spotify.com/pod/show/george272/episodes/89-Gorgar---The-Classic-Pinball-Podcast-e1m5i8b

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## Analysis

George and Dr. Dave discuss Gorgar, a 1979 Williams pinball machine designed by Barry Ousler with artwork by Constantino and Janine Mitchell. The episode covers the game's design history, cultural context (1970s fascination with devil/exorcist themes), mechanical features, and includes extensive restoration anecdotes. The hosts debate design choices and discuss modernization possibilities, including speaker upgrades and new audio phrases.

### Key Claims

- [HIGH] Gorgar was designed by Barry Ousler — _George and Dave discussing the designer credit_
- [MEDIUM] Artwork for Gorgar was created by Constantino and Janine Mitchell (husband and wife team) — _Dave confirming artist names after George's research_
- [HIGH] 14,000 Gorgar machines were produced — _George stating production numbers_
- [HIGH] Gorgar came with a 45 record titled 'Gorgar Speaks' to promote the game as the first talking pinball game — _George and Dave confirming the promotional record_
- [HIGH] The game's sound heartbeat increases in speed and volume as score increases — _Dave comparing to Hotdoggin' mechanic_
- [HIGH] Harry Williams drop target assemblies used unreliable horseshoe sliders that frequently stuck or moved halfway without scoring — _Dr. Dave's technical analysis from restoration experience_
- [HIGH] Harry Williams targets never broke in half, unlike Bally and Stern targets, but were less reliable functionally — _Dr. Dave comparing target reliability across manufacturers_
- [HIGH] The game features seven spoken words: 'Gorgar,' 'Speaks,' 'Beat,' 'You,' 'Me,' 'Hurt,' 'Got' — _George reading list from notes after Dave's initial recall_

### Notable Quotes

> "Words are all we have really. We have thoughts, but thoughts are fluid, you know. Then we assign a word to a thought. And we're stuck with that word for that thought. So be careful with words."
> — **George (quoting George Carlin)**, mid-episode
> _Philosophical tangent about language and words, contextualizing the game's seven-word speech limitation_

> "These are good, not crappy late 70s Harry Williams crapfest flippers. These are actually WPC mechs from like the 1990s Harry Williams games that worked fantastic."
> — **Dr. Dave**, restoration discussion
> _Technical insight into flipper upgrades and parts availability for classic games_

> "The bad thing is they didn't work. The good thing is they didn't break."
> — **Dr. Dave**, mechanical analysis
> _Summary of the trade-off in Harry Williams target design philosophy_

> "Do people understand that 20 or 30 years of neglect adds up and that it's time to pay the Piper?"
> — **Dr. Dave**, restoration philosophy
> _Reflects operator/restorer perspective on deferred maintenance in classic pinball machines_

### Entities

| Name | Type | Context |
|------|------|---------|
| Gorgar | game | 1979 Williams pinball machine; first talking pinball; designed by Barry Ousler; artwork by Constantino and Janine Mitchell; 14,000 units produced |
| Barry Ousler | person | Designer of Gorgar (deceased, 'God rest his soul') |
| Constantino Mitchell | person | Artist (husband of Janine Mitchell) who created artwork for Gorgar and other Harry Williams games including Arena |
| Janine Mitchell | person | Artist (wife of Constantino Mitchell) who created artwork for Gorgar |
| George | person | Co-host of Classic Pinball Podcast; restoration expert and pinball enthusiast |
| Dr. Dave | person | Co-host of Classic Pinball Podcast; described as 'pinball exorcist'; experienced restorer with technical expertise |
| Williams | company | Classic pinball manufacturer; produced Gorgar in 1979; mentioned competing with Bally in design and parts |
| Bally | company | Competitor to Williams; experimented with devil-themed games like Fireball |
| Firepower | game | 1980 Steve Ritchie-designed Williams game; discussed as contemporary to Gorgar; also a talking game |
| Black Knight | game | Williams game discussed in podcast; hosts have covered episode covering this title (comparing to Gorgar era) |
| Black Knight 2000 | game | Mentioned in Dr. Dave's restoration story; part of house purchase that required service |
| Indiana Jones | game | Pinball machine featured in Dr. Dave's restoration story; required 4+ hours of work on display/electronics |
| Algar | game | Described as Gorgar's older brother; Williams game from same era; hosts plan to cover in future episode |
| Blackout | game | Williams game from Gorgar era; George owns this game and plans to feature it on podcast |
| Maine Pinball Tavern | venue | Located in Saco, Maine; pinball bar with classic and modern games; mentioned as potential road trip destination |
| The Classic Pinball Podcast | media | Podcast hosted by George and Dr. Dave; episode #89 focuses on Gorgar |

### Topics

- **Primary:** 1979 pinball design and cultural context (devil/exorcist themes), Mechanical design and reliability of Harry Williams drop targets vs. Bally/Stern, Gorgar's place as first talking pinball machine and promotional strategy, Restoration techniques and long-term neglect of vintage machines
- **Secondary:** Flipper and component upgrades for classic pinball machines, Operator vs. restorer perspectives on machine maintenance, Music selection for modernization/restoration projects
- **Mentioned:** Community engagement and teaching new players

### Sentiment

**Positive** (0.72) — Hosts are enthusiastic and nostalgic about Gorgar, appreciative of its place in pinball history. Some frustration expressed about poor design choices (unreliable targets, limited multiplier options) and inadequate restoration work by others, but overall warm tone toward the machine and its legacy. Dr. Dave's restoration stories are framed positively despite technical challenges.

### Signals

- **[design_innovation]** Gorgar was the first talking pinball machine, featuring seven distinct spoken words and a progressive heartbeat sound that accelerates with score (confidence: high) — George: 'they really wanted to push it out there... first talking game... They really wanted to push it out there'; Dave confirms heartbeat mechanic progressively speeds up like Hotdoggin'
- **[product_strategy]** Williams promoted Gorgar as first talking game with bundled 45-record featuring 'Gorgar Speaks' audio (confidence: high) — George: 'came with a brochure that came with a 45 record saying Gorgar Speaks... they really wanted to push it out there and really sell it and they did sell a lot of these'
- **[design_philosophy]** Harry Williams chose unreliable drop target assembly (horseshoe sliders) over more robust systems used by Bally/Stern, prioritizing non-breakability over functionality (confidence: high) — Dr. Dave: 'Bally targets broke, Sam Stern targets broke... but these Harry Williams targets never really broke in half, which was a good thing. But the bad thing was their assembly... they didn't work'
- **[restoration_signal]** Modern restorers upgrade Gorgar with WPC-era flipper mechanisms from 1990s Williams games for superior functionality (confidence: high) — Dr. Dave: 'These are actually WPC mechs from like the 1990s Harry Williams games that worked fantastic. I put those in this.'
- **[historical_signal]** 1979 marked a spike in devil/dark-themed pinball games across industry (Gorgar, Fireball, Devil's Dare) reflecting 1970s cultural fascination with horror/exorcist films (confidence: high) — George and Dave discuss Exorcist (early 70s), Rosemary's Baby influence; Dave notes 'they were on a dark road in the 70's'; mention of Bally's Fireball and Gottlieb's Devil's Dare from same era
- **[operational_signal]** Extended neglect (20-30 years) of pinball machines creates cascading failures requiring comprehensive restoration vs. piecemeal fixes (confidence: high) — Dr. Dave: 'Do people understand that 20 or 30 years of neglect adds up and that it's time to pay the Piper?'; advocates full service approach rather than single-issue fixes
- **[restoration_signal]** Indiana Jones restoration required ribbon cable reseating to fix corrupted display; owner initially unaware of root cause of failures (confidence: medium) — Dr. Dave: 'Display was all garbled. Wound up being reseeding the ribbon cable to fix the display issue'
- **[community_signal]** Restoration events create teaching opportunities for new/young players learning pinball mechanics and proper play technique (confidence: medium) — Dr. Dave: Story about 5-year-old playing pinball for first time during Indiana Jones restoration; teaching moment for learning proper flip timing

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## Transcript

 behavioral writer, Knapp Arcade Main嘛 I White FviAnics WvE Rola Hasan Hassanın Hello, and welcome to another episode of the classic pinball podcast. My name is George and I'm here with my co-host and pinball exorcist, Dr. Dave. Hello, Dave. Hello, George. Okay, Dave. I'm not delaying. We're going to get right into it with Gorgar. Okay, Gorgar. Who the heck came up with this character? Go out online and try to find the basis or the backstory for Gorgar. I've never done that George, so you've done that. Empty. Hmm, okay. So that raises the question of the artists and I believe it was a husband and wife team, I don't have it in front of me. Mitchell Mitchell is that their last name? Yeah, Constantino and Janine. Yeah. Okay, what's their deal? Have they done any other games? Let's see Constantino, let's see what he's done. He has done, he's done a lot of games. He's done Arena, which is weird because I just got a call from a guy who wants an Arena done. He's done a bunch of, he's done a crap load for Williams. Okay, so let's go from here. He has done some games and we can talk about those, but what was the temperature of the country in 1979? Because if you look at the games that were released by Williams, including this game, this one is really the one that sticks out. I mean, they made 14,000 of them, so it was well played. I have to say, I don't have a lot of time on this game, not that anybody in the audience is surprised, or you. But look at like Black Knight, Firepower, Algar, Blackout. Those are all games that were released right around the same time. Who times this? Yeah, okay. Right, but Satan? The Devil? Well, well, Blackout isn't really... No, but I'm saying GorGar! Satan, Devil, where'd that all come from? Is that part of the exorc... Well, yeah! I mean, The Exorcist was early in the 70's. Well you get to think in the 70's they were, they were on a dark road in the 70's. They had the exorcists, they had all kinds of Rosemary's Baby, all kinds of like dark crap. No, I understand but it's just kind of... don't you think that game kind of sticks out? Oh, totally. I'm going to quiz you on right now. Okay. What? The seven words of Gorgar. Not to be confused with the seven- Deadly Sins? No. Or the seven- what was it called? The seven words by George Carlin that you can't say? Ah yeah, you can't say. There's a correlation there, George. I know you don't watch regular TV, but the documentary on George Carlin? I don't even know. Do you like George Carlin? I like them back in the day. Well, that's enough. There's a couple different version or a couple episodes Yeah, the first one when he first was getting started. Yeah, what a transition from Ed Sullivan to the early 70s Oh, he went from like suit and tie to hippie. It was awesome hippie. And then he went to sort of pseudo truther Before he died the train guy on the train the train A fake Thomas the Train engine on some kind of Canadian TV comedy series or something like that. I think it was called CCTV or something like that. Remember that one? But he said some stuff on there. There was like some truth drops with stuff he was going and saying. He said a lot of little truth drops here and there. It's interesting if you want to go down some rabbit holes. I love words. I thank you for hearing my words. I want to tell you something about words that I think is important. I love, as I say, they're my work, they're my play, they're my passion. Words are all we have really. We have thoughts, but thoughts are fluid, you know. Then we assign a word to a thought. And we're stuck with that word for that thought. So be careful with words. I like to think, yeah, the same words, you know, that hurt can heal. It's a matter of how you pick them. There are some people that aren't into all the words. There are some people that would have you not use certain words. Yeah, there are 400,000 words in the English language and there are seven of them you can't say on television. What a ratio that is. 399,993 to seven. They must really be bad. They'd have to be outrageous to be separated from a group that large. All of you over here, you seven. Bad words. That's what they told us they were, remember? That's a bad word. No bad words, bad thoughts, bad intentions, and words. You know the seven, don't you, that you can't say on television? Do you know the seven words of Gorgar? Uh, me hurt. Don't say Gorgar. No, I know. You know, me hurt. You got me. Uh, it's about it. Okay. I don't remember. I have it here. We'll come back to it. In fact, I did a really cool Gorgar thing years ago when I put a Sonny and Cher tune to Gorgar and it said, when it says, I got you and I'd say, I got you babe with Sonny and Cher in the background while I'm playing Gorgar. I think this game I got nothing. You got nothing? Go ahead, George. Okay, here are the Gorgar words. The seven words. Gorgar. Speaks. Beat. You. Me. Hurt. Got. That's about it. That's all I had. That is it. That's all I had back then. It's like, you know, a little bit of silicone. So I thought, wouldn't it be good to have a plug-in board with some new phrases? Subtitles by the Amara.org community We know that Barry Ousler designed this game. God rest his soul. I don't get the spinner thing on this game. So I'm going to let you take over here for a little bit and talk about the features on this game. You can start from the flippers and work your way up. So it's got what kind of bottom on it? Does it have an Italian bottom? Does it have two inlanes or? It has, yep, there's two inlanes that feed the flippers and it's got the two outlanes, you know, the typical setup. And on the left side it's got a saucer, right? Yep, it's got a saucer on the left side, yep, that's that. And on the right side are fixed targets if I remember? You got three fixed targets on the right and you got one fixed target on the left right in front of the saucer on the left. And there's a target bank right smack dab in the middle. Yep, target bank in the middle there. I'm a little hard to reach targets on up in the way like a sea witch right the target banks kind of pitch like that a little bit off angle oh I'm in the middle there yeah yeah a little more like like quick silver let's say you know those three they are saying gar and there's three up on the left saying gore and you put them together what do you get George you get gore gar that's what you get great yeah so you got that going for you Here's an observation on this game. Up upper left you have drop targets and then you have that slingshot to the right. Do you think that that should have been another bank of drop targets? This is where are we getting on the table? Upper left. Upper left, yup. You have the targets on the left and then you have that slingshot on the right there, right behind that bumper. Oh yeah, yup. You think that should have been targets? What's the target? Well, it's not a slingshot, it's just a rebound rubber. Oh, it's got... It's just rebound. That's it? There's no active. There's no juice on it? It's passive. Okay. Yep. Yeah, so that actually is good cannon fodder for those pop bumpers. They kind of pop off that and jazz around with theirs. So no, I think the target's where they're supposed to be. Okay. You know. Okay, so let's get to the... It's got a magnet in front of the snake. There's a magnet on the game. Oh, there is? Yeah. Oh, I didn't know that. Yeah. So the spinner. Does the spinner go back up to the top to the three lanes? Yes it does. It doesn't go into the shooter lane? No, back up top. Okay, so the video I watched online did that. They didn't have it right. They're missing a gate. Okay, there's a gate there. Who was doing that video? I don't know, I just watched a couple so I didn't come in dry here. Amateurs, George. Amateurs. What else do you want to talk about on this game? What else? Well, this game does not have lane change, would be very nice, but you only can get two and three times multipliers from those ABC's of the top oh yeah the brochure saying you can get up to 87 thousand bonus points I'm like oh great that terrific most games like a hundred and fifty you know five times you know 29 well moderns water stuff back then well you get fathoms and so forth and he bought a Lexus so forth but the Williams game I don't know anything about modern horror, you don't know anything about classic ballads, what are you talking about? Yeah, that's why I don't know anything about Williams games and this is our third one. We did Black Knight, we did Firepower, the two Steve Ritchie games, we did Firepower and Did we do Flash? Yeah, that was episode 73. So the only one we haven't done, I don't know Algar, I just think that's a really name, weird name. Yeah, Algar is Gorgar's older brother. Okay, and then Blackout which I don't know anything about. I have that game so that's going to come up at some point. We can play that one. Okay. Do that one nice. Now I think the sound in this game is it, I know it's a heartbeat, but is it like Hotdoggin where as your score increases Progressive. It gets progressively faster and louder. Yes. Okay. It does. And when this game came out, it came with a brochure that came with a 45 record saying Gorgar Speaks. No. I'm a little 45. Yeah, I think I have it too. I have the 45. Huh, yeah, because it was so psyched about this game tie the first talking game. They really wanted to push it out there and Really sell it and they did sell a lot of these didn't a lot of people love this game So remember playing it this game firepower. I get a lot of requests for both of these titles because there were so many of them out there They're kind of the first Sort of two talking games that really hit things out of the park You know, the other thing that can be done in this game, I haven't done it yet, but you can actually have that ABC roll over the top. You can actually make them lane changeable, but you got to do some, you know, a little bit of hack work for it. I didn't really bother because I think it kind of takes away from the game because you only get two and three times multipliers anyway. So it should be, it should be kind of tough to get in the first place instead of easily lane changing. I would agree with that and you're leaving out one thing about the sound in this game. hat he I'm a little bored. I mean, it's a yeah, so it's 60 bucks. You have a talk. I mean, I think hello But the one I did the other day a year or two ago the other day that came with We talked El Cheapo. That's why you kept asking me didn't we do Gorgard before we talked about it, but we never did a show Okay, so I also think that this if you're gonna modernize it with you know, some new phrase ology Just it is the end of the hour it could also use music. Now I went out and looked at the top 10 music because you know I always put bumpers on the front and back end of the show. Of that time? Songs about devils. Oh Devils. Is that the central theme in this game? Or am I focusing too much on that? It's Odin-esque. So maybe Odin is like the origin and Gorgar is the guy's name. Well, Bally was experimenting with the devil stuff with their fireball and that kind of stuff so William said, hey, you know, we can do that devil stuff too. And what about Gottlieb coming out with Devil's Dare? Oh, Devil's Dare. That's a really... Yeah, another one. Boy, that's a... That's a game I would have covered in my house if I owned it. I don't think I would want that thing staring at me all the time. No, I don't want it staring at me. No, it's bad mojo at very least. So let's get to the ten songs because I'm not using any of these. Alright, go ahead. So Alice Cooper, number ten, Devil's Food, not familiar with it. Don't know. The next one, Motley Crue, Shout at the Devil. That's a good tune actually. Okay. Charlie Daniels Band, obvious, The Devil Went Down to Georgia. Oh yeah. Not playing that. Elvis Presley, Devil in Disguise. Yeah, that little sucker could be. We don't have too many people that are Elvis. Watch that space needle voice. Metallica, Devil Dance, I'm not familiar with that. Don't know that one. Nope. The Beatles, absolutely not. The Devil in Her Heart. No way. Van Halen, the obvious, obvious, obvious one. Oh yeah. Running with the Devil. Way too many times that played. No. No. No. So overplayed. Now, Lyle Lovett, Friend of the Devil. No. No. If you're going to play Friend of the Devil, you're going to play The Grateful Dead. Yeah, isn't The Grateful Great? Okay, right. So, no. Okay. Iron Maiden, The Number of the Beast. Oh, that's a classic. Okay, I don't know that one. Yep. Is that in the game? That's in the original, this is the Iron Maiden that's out right now, yeah, sure, they have that. And then, The Rolling Stones, Sympathy for the Devil. Oh yeah. I'm not using any of those. And I'm not telling you the song I'm going to use. Okay, fair enough. Because you don't know it. Fair enough. You got anything else on Gorgard before we go downstairs? Yeah, I did some special, well I guess we could play it and check it, but basically, a lot of these Williams Drogtok assemblies, they were, they were, they were, they were, they were, they were, they were, they were, they were, they were, they were, they were, they were, they You got anything else on Gorgard before we go downstairs? Yeah I did some special well I guess we could play it and check it but basically a lot of these Williams draw target assemblies they were not very well manufactured and the systems they use were not like bally and definitely not like Stern And they had these little horseshoe sliders in the back that would always get stuck or sticky or go halfway down, not score, just very generally unreliable and didn't work. Although the good thing about them was that they didn't break. So, Bally targets broke, Stern targets broke, so did Gottlieb, but these Williams targets never really broke in half, which was a good thing. But the bad thing was their assembly. So, the bad thing is they didn't, the good thing is they didn't break. The bad thing is they didn't work. Right. Where Bally, they worked, but they broke. Right. So, the ops liked the non-breaking part of it, I'm guessing, and couldn't care less This week's Premium Awe, man! You're doing it to me AGAIN! Again. Again. Again. Again. I stole your thunder. Again. Again. George, you did your research and I already had it done. So much for my show and tell. You had show and tell? Did you know I was on this game? I had no… Okay. You know what I did? Folks, just hang tight. We'll talk about this in a few minutes. You do this every day. I can't even curse and I want to badly right now. He's turning red like Gorgar, George. Watch out. You're not saying Gorgar in a second. All I can attribute this to is like minds because it happens all the time. Yeah, well, I think you're researching different things and I'm trying to do I'm doing the cutting edge of what I do. Okay, so we'll come to that in a minute. Come to that in a minute. Let's, pressing question. Yeah. Are these the flippers that John Day uses when he does another game? Are these the flipper types? Yes. These are all the So these are good These are good, not crappy late 70s Williams crapfest flippers. These are actually WPC mechs from like the 1990s Williams games that worked fantastic. I put those in this. Now you're not going to ruin, I don't have a show and tell but I have a show and tell on the tablet. Okay. You'll understand. Alright. So note folks we were talking about flippers. Okay. We're going to come back to it. So flipper is good on this game. I'll be the evaluator. WPCs yeah we're great. Okay I'm going to play it and I'll, I don't know. Firepower and Black Knight I liked so likelihood is I'm probably going to like this game. We'll see the difference when you play these drop targets. When I had Paul over, PJ over, he said, wow, these drop targets fall so nice and quick and they work so snappy. I go, you're getting it, PJ. That's right. These are the new technology. Let me give a shout out to him and fill in the blank from last show. He talked about going on a road trip. The name of the business in Saco, Maine is called the Maine Silver Ball Tavern. And I went out to the website. Yeah, we got to go there. That looks pretty good. Yeah, they have several good classics there as well as a whole bunch of rampers. So, road trip at some point in time. Good spot to put that. Anything else we need to talk about with Gorgor? Or can we break here and then we'll go down in the basement and we'll play a game and you can talk a little bit more about it. The customer requested that can I put even a bigger subwoofer speaker in the game to really get that boom boom, boom boom happening. So I said, sure. Did you have to put an amp in? No, I just put a bigger sub speaker in there. That's all with an adapter. So I got a little more oomph out of it. What's up doc? We really mean it. What's up doc? Let's go to our new segment, What's up doc? Dave, story time. Tell us about some of your adventures that we left out of our last show And maybe some new ones that happened in the last two weeks. Alrighty, George. Well, let's go with this adventure out into the western part of the state. There are two games out there in different parts of the Western part. They're probably like maybe an hour apart. So try to hit both in the same day. There's a Black Knight 2000 and an Indiana Jones. The Black Knight 2000 was part of a house purchase. The new owners just purchased it and they were having just purchased the house The game came with it. They were having a house full of family from around the country, probably around like 40 people, staying with them for a few weeks and begging me if there was any way I could get out to them prior to the family coming to the town. So I was pretty booked up but I kind of moved some things around to make it happen so you know I'm always I'm a sucker for or a sap for a good story and you know trying to help people out and they really need something done. So upon getting out there the game booted but hitting the flippers I'm going to show you how to make a pinball with flash lamps. It would just make all the flash lamps flash and no flipper action. Now someone went in and put a bunch of crappy LEDs everywhere including LED flash lamps and someone did have kind of a clue when they fixed it before. Someone did but they also had a half a clue and some other stuff, a lot of hack work. So again, hit the flippers, no flippers were flipping but you got the flash lamps are gone. It's like, oh this is some kind of weird short, I don't know what we're going to do here. Now, it's time to talk game. So while I was looking for the games, I found a loose Flipper fuse. I realized it would require a sequence of a planned video is the moment to ruin Flippertree Error on one hand, I agree with you, sobie simple part that I wanted to put under the video. I'm happy recovering well. So that was that. So now that game is at least playing for them. So they have a house full of people, I think probably around right around now enjoying that game. Then off to the Indiana Jones about an hour away from there. This is a long day, George. This is like longer than I usually usually do. But I said, well, this is all in the same day, all in the same day. Yeah, so that was that state that took like I thought that would be like a quick hour fix where we're there for like three hours or so. So then on the Indiana Jones, which is also going to be another big, huge thing. I'm a fan of the Indiana Jones day spa. I can run anywhere from like six to ten hours. So we're already like way into the day already. It's like well this is gonna be a reader's digest version of what we do with this one. I'll have to come back later on this one too at some point if the guy wants it. So the owner of the Indiana Jones had it since she was a kid. It didn't work at all. Display was all garbled. Wound up being receding the ribbon cable to fix the display issue and the owner said oh it was just that easy. I was like well that's part of your issue. You have a lot more going on than that but yeah the game's up and running but well I'm I'm here, you really need me to go through because there's a lot of stuff going on with this game. So, you know, need a good day spot. Do people understand that 20 or 30 years of neglect adds up and that it's time to pay the piper? I always equate it to, you know, if you've got a 20 or 30 year old car. Right, well, everybody uses the car. You know, I mean, because people relate to a car. They don't relate to a pinball machine. They understand the car thing. So I always give them that one. It's like, obviously it needs stuff. Easy to understand. You know, get some rotted hoses. You can't leave it in the barn for 30 years and expect it to fire right up. Maybe if you're lucky. No, you can't. And you can fix one little thing on it and say, oh, I'm done. It's like, oh, you're going to be back. And then you might even say, hey, you were just here. It's like, yeah, I touched the one little thing. So I don't have any of that problem going on. So that's why I try to do the full service that way. Everybody's happy. You pay me once and then you get to enjoy instead of pay me a little bit and then have problems and then back and forth, back and forth. It's nickel and dime. It doesn't work out that way. This week's topic is the How to make a good day spa. So, I went over the MPU driver board, installed NVRAM, new 5 volt regulator caps, all that stuff. So basically we built the driver board, rebuilt the MPU, put in all new warm white and red LEDs for the GI, made it nice and punchy. And playfield and backglass, made those nice too, new tight and clear, actually silicone clear rubber all around. We could have spent five more hours, I think we were there for maybe four hours or so, but it was getting almost to like 9 o'clock at night. We're still in Western Mass, still two hours away from home. We wanted to get something to eat while we're out there. So we just cut it short around 9 o'clock and said, well, it's working well now. I definitely could do with a caveat. I can do a lot more. There's more to do in this game, but at least now it should be pretty reliable. But you know, I can come back out in the future to do a lot more work on to really bring it to the next level. You know, again, five more hours worth it really needed. So yeah, so we just wanted to get out of there and get some get some food. So, uh, let's see, that was, hold on one second. Oh, that's right, that's right. And so then, um, so to playtest the game, she had a couple little children, she had a little boy, I forget his name, how old was he? He was like five years old. So it was his first time playing, he said, oh, do you want to play? It's like, yeah! So he came up and played, put a little stool for him. It was his first time playing pinball ever. He was going flip, flip, flip, flip, flip, flip, flip, as they always do. I told him I was showing him and his sister how to play. The parents were right there watching me, advising him, saying, okay, wait for the ball to come down, okay, wait, and then flip. Then I said, here, watch me. I said, watch what I do. They were kind of getting it, and he was doing the right thing. Then, of course, what are you doing? Right back to flip, flip, flip, flip, flip again. You'll be back. I'll be back. Yeah, I'll be back. I don't even think I got to rebuild the flip. I think the flip was working fine. I don't think I got to rebuild it. I'm going to come back and rebuild these, but this way at least let the kids beat the crap out of them while they're kind of you know working. Right, you got the game working, let them beat on it, I'll come back and then I'll clean it up and make it right. And then they can learn this way and learn how to play the right way when the game is all really nice to go. Yeah, so that was that. Then we can go on to a different story about a mouse and a round. Don't really want to say聊 в I'm not a fix it. They want to get it restored. So who do they call? You. Me. Exactly. Which is fine with me. It's fun. You know, so they bought it back for the son early 90s. He's probably like five years old at the time. Now that son's all grown up with a house of his own, three wonderful children and kids are great. These children, they wanted to watch Maureen and I restore it back to play like new condition. So the grandmother came down was trying to do us a favor and told them to come up with don't bother them. You let me come up with me and and but I saw they're all well behaved children. I asked him what it take to take my send off in a small room, but it was still a life changing experience for me. He just told me that F LLCC does confirming for 360°, I could spend up or 3�가s. In exchange for the fiying fee for a small room, they removal paste compliment, military wool eBay, foreign RevolutionWowWừa praying for 50% of our lights for heat generation and safety, against ao the unitate potential student at Glasgow I love having a young audience like that. Just the next generation learning about how to play and what we're doing to it or to repair the pinball machine. Then they got to, they kept, oh and here's another moment. They kept coming, they'd go away for a while and kept coming back maybe every half hour. Is it almost done? Is it almost done? Are we there yet? Are we there yet? Are we there yet? Yeah. I even asked that. When you're on a trip with your parents, do you guys say are we there yet a lot? I would have asked, do you ever get the backhand from dad in the driver's seat and he wipes you all out in one fell swoop in the back? I remember that maneuver. Shut up! Whack! No, these kids all got along. They all were very self-supportive. Did you ever put yourself right behind the driver so dad couldn't get at you? You could always just kind of go up against the door and he couldn't go all the way around. I don't think we had that. If I had that problem, I probably, I probably. I was probably antagonizing my two sisters in the back. So it was, you know. I must have blanked it out. There was always, there was always crap going on. Okay. You had two sisters. Oh yeah. Younger? Yes. Okay. So two against one. Two against one. Yeah. So you'd fight for your right to party then. Oh yeah. Oh yeah. And never get on the hump. No, never get on the hump. No. That was my youngest sister. She always got relegated to the hump. I want to sit on the hump. Tough. Yep. Tough. That's what you got. Yup, you're right there. Yup. So yeah, the kids were great and they had a great time and that's it for that story there. And that reminds me, since we're talking about this mouse and around and those three lovely children, this is probably a good time for a commercial break. Who do you call when you want your pinball machine restored? Dr. J! Just one more thing, please. So one more thing. You're gonna do that to me again. I got one more thing, George. One more story. Another Cambridge story. So I got this... Oh great. Oh great. Let's go to the republic. The republic, yes. The republic of uh... green hair and pink smoothies. No, no, no, no, no. The republic of insanity. They're just different, George. They're eclectic. You call it what you want. I'm done with calling it other things. I'm gonna call it what I wanna call it. The land of Liz Warren. No, I... Let's not go there. Let's not go there. Okay. Anyway, so this lady, she called me from Cambridge and she just moved back, she's in London for years and her and her husband... Did she have an accent? No, I didn't really get to talk... Hello Dave! I thought for sure I was... I'm ringing you up to come fix the pinnies, the pinnies broken. I'm ringing you up on the telly to fix the pinnies. I'm coming over to fix the penny. No, it wasn't that. It was basically an email exchange back and forth, back and forth, back and forth. But I was expecting once I showed up there, there'd be a nice English lady with an English accent. It'd be very cute and, you know, London thing. Well, no, she had a regular accent, regular American person. So she was an American, like the American... A regular American person. American in Paris. Okay, we have an irregular or regular? Versus irregular. This is regular. Okay. So the story was that her husband bought this for her while they were in London as a gift a birthday gift some kind of gift she found an Adams family in London bought it for her that was quote unquote you know restored oh sure it was yeah kinda one level above a container game yeah no I a couple levels above it was you know it was decent you know it definitely needs some help yeah she has one she got one but the reason because everybody talking about this game again wow it starting to I think it goes through these periods of lull and then all of a sudden frenzy because hey there's not enough of them let's go get them and you just sit there and wonder don't you why wouldn't somebody come out with this game again? I'll tell you why. It's my theory. All the new Stern games with a stupid insider connect with your QR code, have your phone and be part of that. We're going to come to your game in a little bit. I think people are, people, especially our generation, are kind of sick of that. If you're a young, techie, millennial, great, I have my phone with me all the time. I love my phone. I love QR codes and I want more of that stuff. Nah, I want to throw my phone out the window. I don't need my phone. I just want to play some pinball. You? Yeah, yeah. You mean? Yeah, you too. Right. Well, how often do you text me and it's like hours? That's true. Yeah, that's true. I think our audience has figured that out. At least with me maybe. So I think people are looking for that throwback. It's like, you know, I don't want all this stuff and this deep rule sets and all this different thing. I can't understand it. I want more of a simple game. And the weird thing is that sliding scale of simple game has moved over time because our simple game is like late 70s, early 80s. Today's simple I'm gonna come clean. Go ahead. Before we went to Mike's house, our last show, I made an inquiry to somebody who was twitching Batman 66 and I asked this specific question, could you please explain to me the Three things I should do if I don't know anything about this game. After about the third sentence I was completely lost. I'm like, this is... I'm sorry. And I love Batman. You know, I'm a child of the sixties. I love Batman. This ain't a sixties Batman. But I was just like, oh my, no. I'll go to Mike's house and play it. Yeah, exactly. I'll be satisfied with that. Just bang the ball around. I'll be sat... that's it. That's it. Hit the little plappy things. Hit the bat phone and whatever else and I'm happy. The thing goes around the turntable and you know, hey, I'm happy. Other than that, clue. Complete, I mean, I just shut down. Remind me, I will, we will address the Rush thing. I did some more work on Rush so I guess, I got some Rush stories to tell but I want to go back to the London lady in Cambridge. Okay. Go ahead. So continue with the London lady. So he bought it for her because they played it both in college. They went to college together and they played the same. They played at his family. Smoochy, right? So that was their game. That's why he found her one in London. Then they brought it all the way back home with them to Cambridge, bought a house in Cambridge and put it in there in the fieldstone basement. It's like a basement. Oh, boy. It's like an over 100 year old house, you know, pretty nice place. Must have been great to level that game. Yeah, it's a little challenging, but we kind of made it happen. I'm a fan. But I needed to convert it to American Power because all these, this is like the second or third time I've done this now so I'm getting good at it. The first time it's like, I don't want to blow something up. You're not charred so must be going pretty good. Going pretty good, yeah. I did a lot of research on it. I read it over and over again to get it in my brain what I'm doing so that I don't want to cause any problem, you know. There's certain things you got to do with the little electrical box inside the game and the transformer wiring. I'm going to do a little cut since and jumps. So I got all that done. Interesting factoid about- Do you cross your fingers before you plug it in? Yeah, I kind of like winced. Do you walk away? I kind of like shy away. I kind of like at arm's length, I turn it on and just kind of look away. Or do you ask Maureen, Hey Maureen, would you go plug this in for me? Hey, we need a volunteer from the audience. Stick your head right here and look through the coin door and tell me what happened. Let's just hope, I just say, I hope we don't go boom when I hit this thing. I hit it on, you know. So she left us in her house. Well, she had to go for an errand. I said, no problem. We'll definitely be here when you get back. So she, what I like, what's really humbling, it's great with a lot of my clientele is like, oh, I got to go, these are like nice multi-million dollar mansions. You could clean them out. Yeah, but I never would. And I wanted to stick to what I'm doing. I'm not going to go exploring anywhere. I have enough to do with this game, never mind whatever. So, but it's really nice that people are trusting and they know me without even really knowing me. Did you happen to see this story on Pinside about the gentleman who plugged in his new game? No. The breakers tripped and I believe the machine started to catch on fire. What game was this? I don't remember. It's a brand new Stern, out of the box. Oh dear. And they reversed the wires on the power supply. I guess the ground and the hot were reversed. Whoops. Yeah. Um, the guy made tongue in cheek. It was out on pin side. I'm like, okay, that's bad. That's like sticking a fork. That's really bad. Stick a fork in an electrical socket kind of thing. No, I mean, what if you're just Joe Newby and like, oh, I got my brand new game. Let's plug it in. Who wants to play the first game on it? And then all of a sudden, you know, fire and brimstone. Yeah. God. Now that would be appropriate for Gorgar if that happened. Yes. You're bringing that back. Fire and brimstone. Fire and brimstone. And some Grimstone coming down. That would be a great effect. It would be. It would be, you know, that's about the last thing it's going to do. Well, how do they do it? That would actually be pretty good. You know how... Some fireworks out the back. No, I'm thinking a little bit more safe than that. You know how they do it with the colored cloth? And they make it so that when the wind blows it up it kind of looks like fire? Oh yeah, yeah, yeah, yeah. Imagine if you had that across the whole top of the backbox so it looked like the backbox was on fire. Gorgar Topper people, you're being paged. Oh yeah, there you go. Oh don't, you didn't hear that. I don't care that. George wants a piece of that. No, I don't want any of it. Trademark that. But there's 14, somebody would probably, Zach Many would buy one. He buys everything. Anyway. Oh yeah, so one thing. You're not going to say one more thing. No. Okay. Yes you are. Yes you are. Oh yeah. Yeah, with these games, I'm finding more and more of these 90s games, they have, they all suffer from the same thing, cabinet speaker rot. I look at the cabinet speaker and it's like just all the way around the cone. It's dry rod because the cones, the cone surrounds used back in the timeframe were not made of something really durable like the games from the 70s and 80s, the Bally's. Those speakers are still good even though they're older. The games from the 90s, they're all rotted out. So they either don't work or they or they're just or they sound like crap. The problem with all these 90s games, if that woofer doesn't work because typically it'll blow out of voice call. Don't be here. I'm going to go back and I got, I got a solution, but I'm saying I've seen hers and many others in my travels and I keep seeing the same thing. I never really have a speaker ready to go and the game's still working. It's like, it'd be great if I had a speaker in my arsenal is to have. So I just ordered, I ordered 25 from George. I have 25 speakers. This is the first time I've come to your house where there's not 900 boxes where we're recording. I'll show you George. We're going to do show and tell? Show and tell part one. Okay. So this is a direct replacement, not an upgrade. Where does one buy this object? Ancient Chinese secret. No, jeez. I can tell you I'm going to have to kill you. I got a great deal on these puppies. Well that's why I'm asking. Are you going to help people or are you going to... No. Okay. Okay. Okay. No. Sorry folks. Yeah, it looks like a speaker. Just do your research online. You'll find them. Okay. Yeah, it's a speaker. How many inches? Six? Seven? Six and a half. Six and a half. Welcome to Paddingform Tages so many on rلى constable be walkethab function pibec I would overpay? No. We're talking retail. Okay, okay, you don't have to give up the family secrets. Move along, nothing to see here. I will say, if you're going to buy this retail, if you look online, this thing goes anywhere from $30 to $150. That's what people pay for this. Do your research. He's not giving it up. Okay, you done with your stories now? I want to do some cleanup on aisle six. Alright, before that I have one more last thing. I want to talk about power. I want to talk about European power versus American power. I didn't really realize this until I'm converting this thing. So in Europe, a lot of European countries they use 220 or 230, 240 volts and we use 115, 120 volts, right? The their actually more efficient there because when you have a higher voltage you have less amperage so their wires are thinner and you can get away with thinner wires or whatever. Here we have higher amperage lower voltage so we have a lot more waste we have to have thicker wires and so forth. So as my dad taught me voltage doesn't kill amperage kills. Yeah, yeah, so they're safer over there in a way. Yep. Okay, there you go, George. We're still here. So yeah, done something. Oh, yeah. No, I'm getting good at it. Okay, so clean up on aisle six. First, I want to recognize John Day, Starman. Great show. People liked it. John, thank you again. Very nice. Glenn Glenn Waechter checked in again. Like the Stars episode. So we did hear some feedback. I will say it here because you folks do not like writing me emails It's the classic pinball podcast at No, the classic pinball podcast numeral one at gmail.com Let me do that one more time The classic pinball podcast numeral one at gmail.com www.knapp.com. Suggestions, comments, things you'd like us to talk about, any of the above. Grant, thanks for chiming in on stars. He likes stars as well. Oh, this is the line I loved. It was the last line. He said in his email to Dave and I, this is Grant now from Australia, I'd like to see a modern sea witch also. So he agreed with us after we played Mike's Beatles that Stern should remake it as well into a sea witch. But then he said, I'm not so sure. And instead of writing monkey pox, which you wanted to focus on and don't say anything, he wrote money pox. Now I'd prefer to have money pox. Co鈴そして Can university The Rockerfellers. Yeah, those guys. The Rockerfellers. Okay, I'm done. Oh no, one more thing. One more thing? That's my line. One more thing. Tom Cicchetti checking in. He's the guy who did the Marilyn Monroe remake of Playboy. Oh yeah. Yeah. Well, do you know what today is? August 5th? No. What's famous about this day? In 1962, Marilyn Monroe died. Oh, interesting. 50 year anniversary. Today? 50 or 60? 60 year anniversary. 60. So. That's interesting. Shout out to Tom with his new Rush game. He was, that was what, a premium? Oh yeah, because he. Right, the one that says Rush on the side, not like yours with the clocks and stuff. Right. Right. Yeah, you get a premium. So here's a good time to introduce this. He texted me as well. Yeah, he texted me. Yeah, nice looking game. I'm happy for him. Yeah. So let's get into it. I'm guessing for the upteenth time this is our rush minute guys. You haven't played the game, right? Me? Yeah. I actually just did play the game. PJ came over, he snuck over and we played a game. Right, but he convinced you to play the game. You didn't do it on your own. No, I wanted to play with him. Right, right. Yeah, I wouldn't just... Because he knows how to play the game. He actually... Because he's played like... Yeah. A billion games on it. I still beat him though, even though I don't play it. But he's a good player. Yeah. And I, so I did, the reason why I wanted to play with him, I decided to take a break from my other pressing duties of pinball duties and actually, you know what, I have so many more mods to put in this game, I'm going to spend four hours more. I spent four hours on it, George. There's only one game that beats this game as far as being a dollhouse. Okay. Godzilla. Really? Oh, every day. This week at financiallyrauletzen.com we will add up our I a fan of the Cliffy for this You can either go Ninja Camp with the three printed scooper you can go Cliffy Some people want traditional Cliffy I wanted to get some other Cliffy from other games He goes oh dude you a good customer I want to take care of you I trying to get it to you soon But I got to tell you I am like months behind I have so much demand for all these new Sterns I think Especially the Rush he keeps making like a printing press all this Cliffy stuff for all these and I should go over George at some point I can tell you the full compliment of what I put into this game as of now. So I think I'm pretty much done. Go ahead. We'll extend this to the rush minute and a half. Alright so. Rifle it off. Pinwoofer Sound System, Quiet Cooling Fan Mod, Black Ninja Scoop Protector, Playfield Protector, Dalmatian Signal Album Dog with Flasher Illuminated Red Fire Hydrant, Magnetic Tink ReedSw upgrade laneSwitch Stern upgraded multiball stack switch, Real Stern Knocker, Velodyne sub underneath. Uh, was there more? Oh yeah, I did the special time machine 3 vacuum tube color mod on top of that. Of course you did. I know what all this crap is. Oh wow, George, you've been studying. Well, no, I pay attention to the thread because I'm not saying sound system, I'm just saying add-on crap. Not sound system, just add-on buildings and whatever other junk. I'm a doggy. That's a doll. But other than that, there's some pretty stuff on there. All I know is I could never own one of these games because I will take it forever from you. Oh, so you bought yourself a little dollhouse, huh? Yeah. You are correct, sir. Okay. You are correct, sir. Down in the basement. Yeah. We're down in the basement. Dave's got Gorgar set up. But I have a little story to tell first about this game, and I don't know if Dave's ever heard this. I found this out on Facebook. Now there's a company called Outside Edge Products that our audience and you should be familiar with Dave. He's the guy who does the hard tops. Oh, yeah. Yeah, and I guess this is early on when he started manufacturing them. He was at Pinball Expo in Chicago. And the story goes, a gentleman by the name of Eric Kamen and Ray Gay came along to the booth. Alright. And the person who owns Outside Edge, I'm sorry, I don't remember your name, figured out that both of these individuals were deaf. So they started trying to communicate back and forth, And he discovered that this person, Ray Gay, worked for Williams back in the day and actually worked on the sound for Gorgar. Wow. So I'm going to read from it. I found out that Ray worked for Williams and had helped design the electronics behind Gorgar's voice. Ray shared the story of how he would stand next to the machine with his hand on the speaker underneath P. area tonight Knapp reconoc Everything In 2020 There's are two can none window bed p calling date in Standard targets on the right hand side, drop targets on the upper left. On the middle left is where the saucer is. Somewhere on this game there is a magnet in front of that upper... Snake, the snake pit. The snake pit thing. You got a spinner on the right hand side, you got three lanes up top and three bumpers. And in the middle there's a drop target with four targets on it. Drop target, three, two banks of three. Two banks of three. Okay. I don't have my glasses on. Anyway, start us off. Let's play. I think we're gonna play one so winner Take All in this one. Alright. Oh I can hear the speaker. Yeah. Oh that's pretty good. A little loud. There we go. Let's hear how that goes. So it's score. Oh. I didn't mean to talk over that. That's okay go ahead. So what are you gonna say? The score? Score game. Score game. Score game. Score game. Score game. Score game. Score game. Scorgar? The scoregar? Yeah, on Scorgar the heartbeat will get faster as the score goes up? Yes, or as you hit more and more ten... I like that, Scorgar. Ten, yeah, ten point switches. Give that man a Scorgar. It's a little, uh, it's a little floaty. It's a little floaty. I think I had the, I think I had the back up a little bit too. It's not just your game. The game I watched online was kind of bloaty too. It's the era. This also has a playfield protector on it too I put on here. Oh you did? Yeah I did. Maureen did extensive touch up on this playfield. The playfield was really destroyed in the center. With the girl and the guy there it was all destroyed. All the flesh tones? All the flesh tones, yep. Okay so I'm up. Oh this is a nice looking game. Oh yeah I can see. Yep. Yep. So when this guy first brought me, him and his father brought it from Long Island. His father's in Long Island, brought it up, they had his kid and he brought it to me to restore. He said, oh, I just want to just do a simple restore. I don't need, don't need to touch it up on all, just get it working, that kind of thing. Then he started looking at my portfolio work and I said, yeah, I really could use more. I was like, you know what? Go crazy on it. Really make it nice. You know, my, my father's paying by the way. I said, okay. You did a great job. So. It looks nice. They're supposed to pick it up soon, but now his father wants to come with him to pick it up so they can kind of do a I'm a little bit of a money experience with it, but drop out together, pick it up together. Okay. Okay. Let's try to get it up there, and that didn't work. And... no! Oh man, come on! I'm like in Death Spiral here. There we go, that's what I wanted to do. Up top, let's get it in the middle, okay, so we got two... no! No! Oh, down she goes. Okay, 16 to 20. Not so good, Dave. Oh, I see. And that was horrible. We call that a house ball. That was terrible. Okay, so I can get that A lane up there. I'd be in pretty good shape and I didn't big. Okay. This ain't no ramp game. No, this is... This is a little more laid back. Yeah, this is a lot slower. Okay. I'm a little more methodical in this game. Yeah, okay, I got that. No, man. There she goes. That's a hard game. Either that or I really suck. Gorgar's a hard teacher. Scorgar. Scorgar. Non-Scorgar. Yeah, no Scorgar. You'll score nothing like it for Gorgar. We're already on ball three? Yeah, that was quick. Oh, we really do suck. I think the one, two, three, four. Oh, you know I didn't get that. Okay, we might have to play another game. We might have to. Because we're pretty bad. It sounds good though! Yeah the new speaker is great in there. So that's just a speaker, that's not even a sub. No, it's just a big speaker at the bottom of the cabinet. It sounds really good, yeah, thanks. Ugh, not very good. So, 69-46, let's see if I can take Dave. Oh there we go! So what's that got me, two? I gotta get some bonus. Oh those stand-ups give you bonus. Come on. Okay snake-o pit. I beat you but that doesn't really mean much. Let's play another one. That was horrible. Dorgar speaks. I guess it's pretty cool for the first game. The first game, you know, it's all new back in the day there and... Oh, come on, really? Another houseball. That's a bunch of crap. Don't go in the seat, whatever you do. HBD, Houseball Dave. WFO, man. WF. Is that gonna be our new war cry when we play? WFO! I think I did it in my video too. I know what WFO means. I put the... World Federation of Orthodontists. I think it is. That's exactly what it is. Okay, Dave's got a multiplier. That's a good thing. There we go. Okay Dave. Now if we get some stuff here. So I'm guessing all the drop targets are where the bonus is. Oh you suck. Boy that right lane is brutal. This is not an easy game. Brutal game. Can't even get 100,000 in this game. I really suck. Eric Stone will play this game a little better for us. Yeah, Eric ended up winning again. He just keeps shots in the inlays all day long. That's what you can actually do with this game, is keep shotsing. Although I didn't see him on TV, I didn't see him on Twitch this past week. I don't know if he's on hiatus or not. Because you take so much time off doing pinball things. I'm a little bit of a pinball thing so you can... Oh man! ... get to work I think. Boy this is a... Oh in the sea again. This is a game of... This is a game of quarters like losing them. Right this thing must have made a lot of money. Yeah I think it did. Because we are pretty bad. That's good. Oh come on yes. Alright. I don't know dude. Oh come on Skorgar. Skorgar. Skorgar. Skorgar. Skorgar. Skorgar. Skorgar. Skorgar. Skorgar. Skorgar. Skorgar. Skorgar. Skorgar. Skorgar. Skorgar. Skorgar. See you again, good luck everyone. God, we're all... You got 154, you did better than... I got six digits up there. Oh no, no, no. You got you, babe. Sonny and Cher. Come on. Got a lot of bounces. How you like those WPC flippers, Keith? I like the I actually like the flippers I mean people are gonna realize me recorded two games the same day I like the Harley flippers better yeah I actually like the Harley game better I know George is a classic pinball podcast you're not supposed to like the Harley game better you're supposed to like this game better I agree George I like the Harley game better too. Okay 154 to 102 better yeah this is And not my cup of tea. It's a Williams, that's why. We're not really, we're more Bally Stern people. I never played Williams back in the day. Yeah, I didn't play much of him either. A little bit, I do a slight little dalliance there with him, but pretty much Bally Stern. Maybe an occasional Gottlieb. It is, yeah this is not a, this is not a family friendly theme. No. No, you got a hot babe there. Not the sacrificial table there, whatever he's doing. And she has those nice heaving breasts going on there with some blood coming out on the table. Yeah, you know, kind of a waste. What's the guy thinking? Why is he gonna sacrifice this nice girl to this mean beast Gorgar? You know, the big meanie that he is. I don't get it. Yeah, me either. Anyway, it'll be gone. We did our duty. We did our Gorgar duty. Don't take it personally folks. You know, we're honest with our reviews. This Week in Pinball priesthood Best для道 warrenshape플 George Gorgar, thanks for playing and everyone have a wonderful blessed day out there. This is episode 89 of the Classic Pinball Podcast. My name is George. I was just joined by Dave. We just played some Gorgar and I'm gonna wish everybody a happy rest of summer. It's been hot as can be. Hot as 80s! How did you know I was gonna say that? I read your mind. I'm in your mind. Stop it. Stop it. I'm in your mind, Johnny. Oh gosh. Anyway, everybody have a rest of good summer. We'll be back in, I don't know, a couple weeks with something. Stay tuned. Later. Later. Turn it off. Turn it off. Turn it off. Turn it off. Turn it off. Turn it off. Turn it off. Turn it off. Turn it off. Turn it off. Turn it off. Turn it off. Turn it off. Turn it off. I'm on the highway to hell. I'm the highway to hell. Highway to hell. I'm on the highway to hell. Dave! Who? Dave! D-A-V-E! Yeah, Dave! Dave! Right! Hasta la vista, baby. Future��면 attributsult tadi kalkunde.com Outro We were heading for the crossroads With a monkey on my back We're doing 90 Rolling on down the road We were doing 90 miles an hour Rolling on down the road Just as hard as we can go. So it's back to hell for me.

_(Acquisition: groq_whisper, Enrichment: v3)_

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*Exported from Journalist Tool on 2026-04-13 | Item ID: 7beee04a-aa9e-4aee-87ea-e2abb9b4502f*
