# Part 3: 1977 Allied Leisure Getaway Pinball Project. Will this thing power on?

**Source:** Pinball Shenanigans  
**Type:** video  
**Published:** 2026-04-21  
**Duration:** 37m 52s  
**Beat:** Pinball

**URL:** https://www.youtube.com/watch?v=pk0r34J8Q-Q

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## Analysis

Mike Dimes continues restoration of a 1977 Allied Leisure Getaway pinball machine, focusing on circuit board connector cleaning, T-nut installation for the head, and extensive troubleshooting of electrical and mechanical components. After extensive cleaning of edge connectors and MPU installation, the machine fails to power on properly; he diagnoses bad fuses, burnt wiring, and a defective chime coil, then salvages replacement parts from a second Getaway cabinet. The episode ends with mechanical repairs completed but further troubleshooting delayed until he returns from travel.

### Key Claims

- [HIGH] Bifurcated .156 inch terminals for Gottlieb-style connectors were previously 'completely unobtainium' but are now becoming available again from aftermarket makers like Marco — _Mike Dimes discussing terminal availability while inspecting edge connector pins_
- [HIGH] The MPU in the Getaway machine is not booting up, likely due to bad fuses preventing general illumination lights from activating — _Mike Dimes after first power-on attempt, observing transformer buzz and MPU light but no other signs of operation_
- [HIGH] Someone previously dampened the Getaway's chimes with paper towel padding and then cut all chime wires — _Mike Dimes discovering chime dampening material and severed wires during restoration work_
- [HIGH] The primary Getaway's chime coil measured 1.0 ohms resistance compared to 11.3 ohms on good solenoids, indicating the coil is bad — _Mike Dimes measuring coil resistance with multimeter after removing suspect solenoid_
- [HIGH] The second Getaway cabinet Mike is using for parts has 13,355 plays compared to approximately 6,000+ on the primary machine — _Mike Dimes reading play count from coin mechanism of spare Getaway machine_

### Notable Quotes

> "Bifurcated .156 inch terminals from Marco. And you can see that they got sort of like a snake tongue split in them. The regular terminals don't have that."
> — **Mike Dimes**, ~3:00
> _Educational explanation of connector technology used in vintage pinball machines and sourcing information for restoration_

> "This is really... this feels very gunky and like almost like a layer of grease or something on it. But those should clean up fine."
> — **Mike Dimes**, ~7:30

> "Allied Leisure Getaway powering on for the first time in decades, potentially. In 3 2... Where's the power switch? Oh, it's way back here. 1... Ooh, absolutely nothing."
> — **Mike Dimes**, ~32:00
> _The climactic power-on attempt that fails, setting up the troubleshooting work that follows_

> "So, if we compare... 11.3 ohms. So, if we compare see if I can get a reading here. Here we go. 1.0. So, it is definitely a bad coil."
> — **Mike Dimes**, ~48:00
> _Definitive diagnosis of the chime coil failure through resistance measurement_

> "I think someone was getting a little annoyed with the chimes or was trying to keep their wife happy or something cuz look what I found."
> — **Mike Dimes**, ~40:00
> _Humorous speculation about why original owner dampened the chimes, reflects social history of pinball ownership_

### Entities

| Name | Type | Context |
|------|------|---------|
| Mike Dimes | person | Host of Pinball Shenanigans, leading restoration of 1977 Allied Leisure Getaway pinball machine, skilled in vintage pinball electronics and mechanics |
| Greg Jensen | person | Community member ('Shenanigander') who donated Twilight Zone ROM version 9.2/9.4H and mod components to Mike Dimes |
| Allied Leisure | company | Historical pinball manufacturer; Getaway is a 1977 title being restored |
| Getaway | game | 1977 Allied Leisure pinball machine; subject of ongoing restoration series by Mike Dimes; two cabinet examples being used for parts |
| Twilight Zone | game | Pinball game owned by Mike Dimes receiving ROM update and magnet diverter mod via Greg Jensen donation |
| Pinball Shenanigans | organization | YouTube video series hosted by Mike Dimes documenting pinball restoration and repair projects |
| Pacific Pinball Museum | venue | Museum in Southern California; sticker/patch provided by Greg Jensen as part of ROM donation package |
| Marco | company | Aftermarket pinball parts supplier specializing in bifurcated connector terminals |
| Gottlieb | company | Historical pinball manufacturer; Getaway uses connector style similar to Gottlieb machines with bifurcated terminals |
| Interflip | company | Mentioned as potential manufacturer context (paired with Recreativos Franco) for vintage machine restoration knowledge |
| Sparky | person | Iconic mascot character from Gottlieb pinball machines; appears on stickers received from Greg Jensen |
| Ellie | person | Mike Dimes' cat, briefly featured in video during Getaway inspection |

### Signals

- **[restoration_signal]** Detailed documentation of edge connector cleaning technique using isopropyl alcohol, 600-grit sandpaper, contact cleaner spray, and toothbrush for bifurcated terminals; demonstrates practical restoration best practice for vintage pinball electronics (confidence: high) — Mike Dimes systematically cleaning edge connectors, demonstrating multiple cleaning tools and techniques, showing before/after visual comparisons
- **[restoration_signal]** Use of secondary machine as parts donor for coils, housings, circuit board clips, and other components; practical strategy for restoration when original parts are damaged or unavailable (confidence: high) — Mike Dimes salvaging chime coil, housing, circuit board clip, and other components from second Getaway cabinet throughout episode
- **[product_concern]** 1977 Allied Leisure Getaway exhibits multiple electrical issues: burnt wiring, bad fuses, defective chime coils, corroded connectors, suggesting systemic age-related degradation common in 45+ year old machines (confidence: high) — Burnt pink wire fuse lead, bad 2641-102 coil (1.0 ohm vs 11.3 expected), multiple corroded edge connectors, broken fuse clips
- **[restoration_signal]** Evidence of prior amateur repairs and modifications: chime dampening with paper towels, severed chime wires, non-standard shooter tip, socketed chips added after manufacture, replaced coil sleeves, suggesting machine was actively modified rather than passively stored (confidence: high) — Mike Dimes discovering chime dampening paper, cut chime wires, different coil sleeve, socketed chips, non-factory shooter tip design
- **[technology_signal]** Bifurcated connector terminals for vintage pinball machines transitioning from unobtainable to available; aftermarket manufacturing by companies like Marco enabling restoration of previously unfixable machines (confidence: high) — Mike Dimes noting that bifurcated .156 inch terminals were 'completely unobtainium for a while there, but people are starting to make them again, so they are available at least'
- **[design_philosophy]** Original Getaway owner actively modified machine for domestic use, dampening loud chimes and making repairs; reflects tension between stock machine operation and home use expectations (confidence: medium) — Mike Dimes speculation: 'I think someone was getting a little annoyed with the chimes or was trying to keep their wife happy or something' while discovering dampening material
- **[restoration_signal]** 1977 machines exhibit stuck/seized plungers, damaged coil housings, broken fuse holders, and play-wear patterns; original cabinet shows 13,355 plays vs primary machine ~6,000+, indicating different usage histories affecting restoration priority (confidence: high) — Mike Dimes discovering seized chime plunger, toasty coil, broken fuse holders, rust accumulation, and comparing play counts between two machines
- **[operational_signal]** Restoration progress halted by need to source replacement fuse clips/holders; required parts not in inventory, delaying power-on testing until following week after travel (confidence: high) — Mike Dimes: 'Unfortunately, I'm going to probably have to wait before I can try and power this thing on again until I get those' fuse clips
- **[content_signal]** Pinball Shenanigans video series provides detailed, step-by-step restoration documentation including troubleshooting methodology, part identification, tool usage, and problem-solving for vintage machines; community resource for restorers (confidence: high) — Mike Dimes systematically documenting each repair step, explaining reasoning, showing parts comparison, measuring electrical values, demonstrating tools and techniques
- **[community_signal]** Community member (Greg Jensen) donating ROM updates and mod components via mail to support content creator's restoration work; reflects collaborative collector/enthusiast culture and support for video documentation (confidence: high) — Greg Jensen mailing Twilight Zone ROM, magnet diverter mod components, and sticker pack to Mike Dimes with note about shipping cost
- **[restoration_signal]** Machine stored in damp environment showing evidence of rodent infestation (multiple instances of mouse droppings), requiring extensive cleaning and potential verification of component integrity (confidence: high) — Mike Dimes repeatedly discovering mouse droppings during restoration: 'Stirred up some more mouse poo' and ongoing vacuuming throughout episode
- **[historical_signal]** 1977 Allied Leisure Getaway uses non-standard connector types and component designs (e.g., unique shooter tip design) compared to contemporary Gottlieb and Bally machines, suggesting independent manufacturing approach (confidence: medium) — Mike Dimes noting 'Enter flip had to be all weird. All[ied] leisure had to be all weird' regarding shooter tip design

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## Transcript

All right. Allied Leisure Getaway powering on for the first time in decades in three, two, Where's the power switch? Oh, it's way back here. One. I'm [music] Mike Dimes and this is Pinball Shenanigans. [music] That's one leap for man, Okay, welcome back. This is episode three of Getaway by Allied Leisure. I was kind of hoping maybe I could get the head on tonight, but I have a couple things that I'd have to do first. One is get some T-nuts reinstalled. Oh, there's a T-nut here. I found the fourth T-nut. These three all fell out, so I need to jam them in there somehow. Maybe wood glue. And then then I can secure the head, but first I probably really should uh disconnect the circuit board and get a good look at these connectors here cuz they look like they could be in very rough shape. So, while I was editing my last video, I noticed this. Got a broken clip. So, that's what this piece is. Now I know. That's garbage. But, I should have another one in the other cabinet. So, no problem there, but really should check out this board before we get too much further and see if I'm going to have to repin all these connectors. They are um double-sided connectors and I've never actually repinned those style before, so could get interesting. [snorts] Um I wonder if they're bifurcated terminals like uh the Gottlieb ones. If so, I don't think I have enough. I I have like probably five terminals. And um they used to be like completely unobtainium for a while there, but people are starting to make them again, so they are available at least. Here, I'll show you what I'm talking about. Okay, so bifurcated .156 inch terminals from Marco. And you can see that they got sort of like a snake tongue split in them. The regular terminals don't have that. So, that's all that is and as you can see I've got five. And if those are bifurcated, I'm going to need like I don't know, 150? Looks like a lot. All right, I'll deal with that later when I have my hands free. Uh Okay, before I go much further, I wanted to open this envelope that I just got today from fellow Shenanigander Greg Jensen. So, you can see I uh edited out the addresses in a very leppy way. Oh, and Greg, I am sorry that you had to pay $19.40 US to ship this. Oh, man, I feel so bad. That is horrendous. Damn you, USPS. That is a rip-off. Well, the good news is that you said that they said it was going to take like 2 weeks, but it was probably less than 1 week. So, what I got here is uh Greg kindly donated a Twilight Zone game ROM, the latest version 9.2 or 9.4H or something like that. So, that's what this is. And uh that is going into my Twilight Zone. I thought Oh, look at this. What have we got here? Pacific Pinball Museum. That's cool. [clears throat] This might be my first pinball patch. Let's see what we got. Flip out. Pacific Pinball Museum in South California. I've never been here, but it sounds awesome. Thanks again for the contribution of the game ROM for Twilight Zone. I very much appreciate that. And also I got my leppy version of the magnet diverter mod for my Twilight Zone wireform. Where the ball like you shoot it up the ramp, it goes to the wireform and banks off of the diverter. It's a common issue. And there's someone that makes a magnet mod for that or you can ask Kevin who happens to have a spare magnet and some spare a little you know, a little inch or two of 3M two-sided tape there and bam, got yourself a leppy version of the magnet diverter mod. So, that's going to go to the Twilight Zone pile and I will find a spot for these, which I'm assuming are stickers. Let's see. I'll stick them somewhere in the basement and uh find them a good home. I am actually running out of room It's getting pretty full of stickers. But uh found a home for the old school social network sticker. Got Sparky there hanging out with like maybe Sparky's son playing an old Gottlieb wedge head. Pretty cool. Well, my poles are pretty much darn near covered in stickers. Not much room left, but I did find a spot right here at the bottom for the other sticker here. It's like Sparky from Metallica also driving a hot rodded out pinball machine, which is somewhat similar to the Greasly Garage logo, which is kind of cool. Where did I see that? Right here. Check it out. So, yes. Thanks again, brother. Much appreciated. And I'll also find a spot for this. That's pretty awesome, too. Hey, did you guys notice this and not tell me? All right, that's all fixed up. Okay, next up I am going to remove this board and take a look at these edge connectors. Okay, so I got the board out without much difficulty. There's definitely some corrosion going on here, but not quite as bad as I thought. I would think that if you're going to put tape on something, you wouldn't want to put it on the edge connectors themselves, so let's remove that. See how nice and shiny it is behind the tape. This is really This feels very gunky and like almost like a layer of grease or something on it. But, those should clean up fine. Let's see what the other side looks like here. Also, all these socketed chips, I don't know if that's factory or not cuz the other spare board that I have no socketed chips in the same zone, anyway. Don't see anything too concerning. Oh, wait. Yeah, you can now see some previous work. Those chips were all socketed after the fact. So, somebody has worked on this board and something changed over here. Couple parts over there. What is that? Uh one of these looks like a tip 36C. Is that what it is? Mhm. Tip 355. Well, I guess we won't really know if it works until we try it out, but the very least I got to clean these edge connectors. Let's have a look at the um female side here. How are these guys looking? You know what? Not as bad as I thought. they're not horrible. Now, I could uh bend those pins out a little bit. I'll show you what I mean. To try and make better contact, I'd have to use Hey, where's the rest of my screwdriver, man? Guess that's garbage. Uh I think I just bought a new set. I wonder if that was the new set. Just so I would have more. Here we go. Something like this. So, I don't know if that was from the new set or the old set, but let's get in here nice and close so we can see what's going on here. And I could maybe potentially try and like I don't know what that clicked there. Did I pry that out of its housing? Ooh, ooh. Okay, maybe we're not going to do any prying. I'm going to uh like use some contact cleaner. And or isopropyl alcohol and give these a thorough cleaning. Shouldn't be too bad. You know, just looking at all these pins here. Let's see. Yeah. Let's give it a shot. See what happens. Okay, I'm going to just start with a rubbing alcohol pad here. And right away that is making a huge difference. You can take like uh an eraser to these. Cuz it's just like just got that little bit of grip. I think I have one somewhere. Here we go. And you can kind of clean them up that way, too. You just got to be careful cuz you don't want to pull the trace right off the board. So, don't just go [snorts] You're going to tear the traces right off. So, you got to be a little bit mindful and intentional about it, but I don't know. Honestly, this thing seems to be working better. So, I'll clean all these up and report back. Okay, here's my new strategy. I bought this recently at the dollar store just cuz I wanted the spray bottle. I don't typically use the 70% stuff, but you know, a couple spritzes of that and this 600 grit sandpaper that has almost nothing left on it. That has been working like a charm. Look at this. Beautiful. All right, I got all these pins cleaned up here. They're in good-looking shape. Is that a cracked solder joint right there? That might need uh a little touch of solder. And the other side [clears throat] And then I just sprayed the crap out of these guys with contact cleaner and blew them out with my little hand air gun. So, I'm going to um tend to the female side now. I think I'm just going to spritz it with contact cleaner and kind of like try and rub uh like a toothbrush between the terminals there and then see what happens. Actually, just the act of spraying these things with the contact cleaner made them look a lot better. Look at that. These things are actually cleaning up pretty nicely. So, I guess um Oh, you know what? I should do the same to these guys. There's a little bit of a little bit of gunk on these guys. So, I'll give these guys a little toothbrush as well. Okay, these guys' teeth are all brushed. A lot of contact cleaner, so I'm going to let that all dry up. And in the meanwhile, I will install some T-nuts. All right, I'm just going to lift this up and see how it goes. If you have any other tips on how to do this, let me know. But by the time you let me know, I'm probably already going to be done this. But still, uh I added some wood glue to my T-nut. Adding the head bolt in there for a little bit. Why, I'm not exactly sure. Feel like it helps, though. So, that's all that really matters. I'm going to try and like bang this up from underneath. It'd be definitely awkward. Might actually be working. Yeah, I got a little more to go, though. And it's almost up there. Just a little more to go. All right, I think that's going to be okay. And now as long as this moves freely, so I can kind of angle that to make sure the bolt is centered. And that might be good enough. All right, I think that actually worked. Okay, I installed three T-nuts and I'm going to use three bolts. You don't really need all four. So, that is done. Now, I'm going to install the main MPU. Okay, that wasn't so bad. Hey, hold [snorts] on a minute. Freaking lightning strikes twice. Where the hell did this come from? Another penny. That is 2 cents now that I've earned. Check it out. Bam! Just 23 cents more to go. All right, time to stick on the head. And I'm going to totally jinx myself by saying or asking, do you think I could actually playing a game of Getaway before the end of this video? Definitely jinxed myself. All right, let's stick on the head. Okay, I got three bolts hand tight. And I just remembered these are like the half-inch bolts, so my tool ain't going to work. Uh then I'm going to like spray these guys. And then there's a few connectors down there that I got to plug in and I'll spray those guys, brush them all up, and then connect. Okay, I snugged up these bolts nice and tight so that it seats the T-nut nicely and um you know, then I'll be good for the glue to kind of set. So, these guys I sprayed with the contact cleaner. And they look okay. It's hard to see, though. But the the male side's [snorts] not looking so hot. Look at that. So, I'm going to have to give that a little bit more heavy duty of a cleaning before I connect that. Okay, I went with the Dremel the wire brush attachment, a little bit of a file, a contact cleaner, my toothbrush, and I got these guys cleaned up pretty reasonably well. That was the one that was not so bad. These were the two bad ones. sufficient. So, I think I will um dry them off a bit. And connect them up. I don't really need to jam those on. I should just sort of half-assed on there. Actually, that seems kind of like all the way on. It didn't like snap on, so I'll give them a good shove. And then I think everything is connected. Okay, these guys are properly connected now. I used a little assistance from some channel locks. And uh I don't know. I think we might actually be ready to turn this thing on. Like I could go through and clean all the display connectors, but that's no fun. Let's just uh see if I'm ready to turn this thing on. I like how all the displays are color-coded though. Green, blue, white, red, orange, black. All right, I think I am ready to turn this thing on. So, we'll stick in a ball. Just in case needs to read that switch. Oh, that reminds me the uh outhole mech needs a little cleaning, so it may not even fire the ball out properly. But we can deal with that as it comes. Now, this is a big moment. We're going to plug this in. Don't know if the machine is powered on, so we're just going to unplug it if it is. In 3 2 1. I don't see any lights, so it must be off. All right. What do you think? Is it going to work? If we don't get that, then that would be bad. All right. Allied Leisure Getaway powering on for the first time in decades, potentially. In 3 2 Where's the power switch? Oh, it's way back here. 1 Ooh, absolutely nothing. Okay, well, I guess it's not absolutely nothing because if you listen real closely, One of these transformers is buzzing. And we got a light on the MPU. So, my best guess is that the MPU is not booting up. And or we've got a bad fuse or two. So, I would like to think that we should at least get general illumination lights, but I'm going to go through the fuses. And looks like I stirred up some more mouse poo. I'll have to vacuum this cabinet probably multiple times. One poo at a time, we'll get them all. Don't you worry. But I guess I'll check some fuses and uh see if I can figure out anything. All right, so these fuse holders are garbage. And um that one broke off. This one doesn't seem Oh. Spoke a little too soon. So, I think I need to um replace some fuse clips before uh I get too much further. I think I hear someone. There she is. Hello. Are you coming to check out Getaway? Come on. Come check it out. Are you going to go on your perch? All right, I don't think she's inspected Getaway very thoroughly yet. Oops, sorry. Didn't mean to scare you, Ellie. I thought you were going to jump in the machine. Take a really good look. No, not this round? Oh, wait. Hold on. Maybe. Ellie, look right here. Look at here. You cannot resist Oh, I guess you can. Okay, I had a look and sadly I do not have any of these type of fuse holders. I had a few, but I don't know what happened to them. I might have given away to someone. And then I was checking this one out and it also broke. So, I think I'm just going to go ahead and replace them all. So, there's 2 4 5 6. Nothing over there. So, I need to do that before I can really proceed. Oh, yeah. Check this out. This is for AC voltage here. For our lights. This is the um fuse for that and this is the wire for it. It just kind of broke off. And then I noticed that it's kind of frayed. And this is like really burnt up. Look. It used to be pink. So, I'm going to actually have to cut this wire back. Way back here. And then extend it. Shrink tube it. Because this is real toasty. Although, it is surprisingly the correct amperage. It's supposed to be 6.5. No, that's I lied. That's 6.5 V. It's supposed to be 10 amp fast blow. Says right there. So, that is correct. And this guy is supposed to be an 8 amp fast blow. And that is it's hard to see. AC AGC or ACG. Yeah, I can see I can see the eight there. So, at least those are correct and I'll double-check that all the other fuses are proper. But unfortunately, I'm going to probably have to wait before I can try and power this thing on again until I get those. And I'm leaving tomorrow at 5:00 a.m. for Manitoba. So, it'll have to wait till next week at the earliest. Um but I'm sure there's a thing or two that I can do before I uh wrap up the night and this video. All right, I got that wire extended. Some nice fresh new wire. And this is all of the shrapnel. I was just doing another poop vacuum job and I noticed that I think someone was getting a little annoyed with the chimes or was trying to keep their wife happy or something cuz look what I found. a little trickier than I thought. But someone was trying to dampen some chimes. This is like a David Hankin from freaking the '70s. Like, what the hell? Oh, it's just uh this good old paper towel. Some industrial stuff. So, chimes would have sounded pretty dumb. Okay, I got the uh chime dampeners removed. But apparently, that wasn't good enough. Someone went ahead and snipped all the wires to the chimes. So, I guess I'll remedy that next. Okay, I got my three wires soldered on. But uh the chime shenanigans are not over yet. This plunger is nice and free. Actually, it has a different coil sleeve. Someone's changed that. This one's longer. Or actually, someone's changed this one cuz these two are the same, but look. No plunger. It's uh stuck up. That coil does look a little bit toasty. So, I'm going to see if the coil itself is um fried or if it's just a matter of kind of freeing [snorts] that plunger up. It's like maybe just wedged up too much and stuck there. so maybe I can unstick it. Okay, I've got the nuts removed. Let's see what happens here. Ooh. That feels like it is pretty wedged in there. [music] Is the correct tool for the job? Hey, wait. Look. Baby hammer. [music] Okay, that is not very productive at all. Uh I'm going to have to steal some parts from the other chime box then. I hope to be able to get out the plunger. If not, I'm hoping that I have an entire chime box I can steal from if needed in the other cabinet. Also, check this out. I just removed this. And another weird-looking shooter tip. Enter flip had to be all weird. All I leisure had to be all weird. But uh eh, whatever works. I need to steal the housing too from the other cabinet cuz this is like Bally style and rusted to all hell. All right, I removed the suspect coil from the chime box. And I measured the ohms on the two apparent good solenoids and they are 11.3 ohms. So, if we compare see if I can get a reading here. Here we go. 1.0. So, it is definitely a bad coil. And you know, maybe this plunger might have been salvageable. I could have possibly crammed it out of there if I didn't smash it with the hammer. Cuz now look. I probably did that. But uh either way, I still got to go digging for another coil. Okay, I've got this other Getaway cabinet laid down here. Hey, look. Still got some of the original packing tape for the side rail. Practically NOS. Here's the butt. And uh you can tell it's been sitting in some dampness for a while. But let's have a look. I got to steal this housing here. Let's have a look under the playfield. Oh, also I got to possibly steal this apron. It's in nicer shape. See if we've got any goodies in here. Oh, and I got to steal circuit board clip. All right, what do we got? Uh some miscellaneous hardware, leg bracket. Uh metal trim. This one's missing a fuse. Uh this MPU looks a little bit different, but I can always borrow that if needed. And look. We've got what looks to be a fully intact coin box. So, unfortunately, no cool stuff like a manual or you know, hidden treasure. Okay, I went to prop up the playfield only to discover that that black metal piece of trim is the proper rod. Uh oh. Woah. Let's zoom in a little bit. Okay. I think is that rust? Or maybe that's not rust. What is that? Wax? That's weird. Okay, I thought that was all kinds of rust. But it does look like some parts have been borrowed already from this machine. Doesn't look like Oh, yeah. Look. Right flipper parts. And what happened here? What was this? How about this guy? Ooh, that is definitely seized. Uh I wonder what the coil number is on these chimes. 264 1-10. I wonder if I could steal one that's a lot easier to access. 2641-46. Uh what are these guys? Uh 102s. Okay, so I'm going to have to just remove this coin box. That's fine. And just for comparison's sake, this one has 13,355 plays compared to it's basically double of the other one. Okay, I was able to just uh get the two screws from behind to remove the bracket to get the coil, so I didn't have to remove the whole thing. Snip the wires and this plunger moves nice and freely. So, it should be good. Here's a little look at the uh before and after. You can see the one wrapper is definitely a pretty toasty. And it is a 2641-102. I don't know what I said, but I think I was looking for a 10, but so there might have been another equivalent solenoid I could have used, but that was easy enough to access. All right, I got the new solenoid. Uh which one is it? This one here. It's all wired up. And good to go. So, screw this bracket back on. At least one screw for now. Then, where did my chime plunger go? Stick this guy in. And where's my nuts? Right here. Like so. So, I'll put in the other three screws, tighten up those guys, [snorts] and then chime shenanigans will be over. Okay, the other machine also had only one good board clip, so I stole that. So, now I've got a pair. And my chimes are installed and should be good to go. They are mechanically. Just don't know electronically yet if they're going to work. But here we go. And on that note, that'll be a wrap for this episode cuz I got to go to bed and wake up at 4:00 a.m. Yay.

_(Acquisition: youtube_auto_sub, Enrichment: v5)_

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*Exported from Journalist Tool on 2026-06-06 | Item ID: 82a4c4b2-bebf-49c2-82e4-defd4e6b509e*
