# NEW CHICAGO GAMING CACTUS CANYON REMAKE PRODUCTION UPDATE

**Source:** Knapp Arcade  
**Type:** article  
**Published:** 2022-02-17  
**Beat:** Pinball

**URL:** https://www.knapparcade.org/new-chicago-gaming-cactus-canyon-remake-production-update

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## Analysis

Chicago Gaming Company has produced approximately 20 SE Cactus Canyon units so far with slow ramp-up toward full capacity of 60-65 games per week. The company plans 500 SE units before switching to LE production (1,250 unit cap, sold out). A planned code update remains incomplete.

### Key Claims

- [MEDIUM] Chicago Gaming has produced slightly over 20 SE Cactus Canyon units thus far — _Article states 'supposedly produced a little over 20 SE Cactus Canyons' — hedged language suggests unconfirmed sourcing_
- [MEDIUM] CGC's full production capacity is 60 to 65 games per week — _Article uses 'purportedly' when citing capacity — indicates secondhand information_
- [MEDIUM] CGC plans to produce 500 SE units before switching to LE production — _Stated as part of production roadmap but sourcing is unconfirmed_
- [MEDIUM] LE Cactus Canyon machines are sold out with a 1,250 unit cap — _Production cap and sell-out status stated but not officially attributed to CGC_
- [HIGH] The planned code update for Cactus Canyon is not yet complete — _Article explicitly corrects prior claims: 'Contrary to what others have said, the new version of the code that Chicago Gaming plans to sell as an update is not yet complete'_

### Notable Quotes

> "Chicago Gaming Company has supposedly produced a little over 20 SE Cactus Canyons thus far, only a portion of which have been sent to distributors yet."
> — **Knapp Arcade (reporting)**
> _Primary claim about current production status; hedged language ('supposedly') indicates unconfirmed sourcing_

> "The company is slowly ramping up its line to full capacity, which purportedly is 60 to 65 games per week."
> — **Knapp Arcade (reporting)**
> _Key production capacity metric; 'purportedly' signals secondhand/unverified information_

> "Contrary to what others have said, the new version of the code that Chicago Gaming plans to sell as an update is not yet complete. Work on it continues..."
> — **Knapp Arcade (reporting)**
> _Explicit correction of prior claims regarding code update status; suggests previous misinformation in community_

### Entities

| Name | Type | Context |
|------|------|---------|
| Chicago Gaming Company | company | Manufacturer of Cactus Canyon remake; currently ramping production |
| Cactus Canyon | game | 1998 Williams/Bally game being remade by CGC; experiencing production and code update delays |
| Knapp Arcade | organization | Source of production update information; appears to be industry observer/news outlet |

### Topics

- **Primary:** Cactus Canyon Remake Production Status, Code Update Development, Manufacturing Capacity and Ramp-Up
- **Secondary:** Limited Edition Sell-Out Status

### Sentiment

**Neutral** (0) — Report is factual/informational with cautious hedging language ('supposedly,' 'purportedly'). No explicit sentiment expressed; tone is industry update focused.

### Signals

- **[product_strategy]** Code update for Cactus Canyon remains incomplete despite earlier claims that it was ready; work ongoing (confidence: high) — Explicit statement: 'Contrary to what others have said, the new version of the code that Chicago Gaming plans to sell as an update is not yet complete. Work on it continues...'
- **[product_strategy]** CGC committed to 500 SE unit production run before switching to LE variants; LE capped at 1,250 units and sold out (confidence: medium) — Plans to produce 500 SE units before LE switch; LE sell-out status with 1,250 unit cap
- **[manufacturing_signal]** CGC slowly ramping production of SE units (20 produced so far) toward stated 60-65 per week capacity; only partial distribution of existing inventory (confidence: medium) — Article states 'slowly ramping up' with 'only a portion' of 20 units sent to distributors; capacity cited as 60-65 games/week

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## Transcript

Chicago Gaming Company has supposedly produced a little over 20 SE Cactus Canyons thus far, only a portion of which have been sent to distributors yet. The company is slowly ramping up its line to full capacity, which purportedly is 60 to 65 games per week. The company plans to produce 500 SE units before switching production over to LEs. The LE machines are sold out with a 1,250 unit cap.

Contrary to what others have said, the new version of the code that Chicago Gaming plans to sell as an update is not yet complete. Work on it continues...

_(Acquisition: raw_text, Enrichment: v1)_

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*Exported from Journalist Tool on 2026-04-13 | Item ID: 8a46f899-d760-4429-9a39-f3e0fcf85491*
