# RUSH PINBALL PREMIUM GAMEPLAY REVEAL. ( Stern Pinball 2022 )

**Source:** Dead Flip  
**Type:** video  
**Published:** 2022-01-08  
**Duration:** 156m 52s  
**Beat:** Pinball

**URL:** https://www.youtube.com/watch?v=vz3sMTq_pMU

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## Analysis

Jack Danger hosts the premiere gameplay reveal of Stern Pinball's Rush (Premium) machine on Dead Flip, featuring live demonstration with Stern engineers Tim Sexton (lead software engineer), Elliot Eisman (mechanical engineer), and Raymond Davidson (software). The video showcases the Premium Edition with Expression Lighting System, featuring complex time-machine multiball mechanics, drum clock progression, song modes based on Rush albums, and layered rules depth. Stern announces support for the Neil Peart Research Award benefiting the Glioblastoma Foundation as part of the Rush licensing partnership.

### Key Claims

- [HIGH] Rush (Premium) features six Time Machine multiballs accessible through three different time periods selectable via button press — _Tim Sexton explanation of time machine mechanics during gameplay demonstration_
- [MEDIUM] The game contains approximately 400-500 distinct speech callouts — _Jack Danger's estimate during second gameplay session_
- [HIGH] Stern is supporting the Neil Peart Research Award through the Glioblastoma Foundation as part of Rush (Premium) licensing — _Tim Sexton's formal announcement regarding Stern's charitable partnership_
- [HIGH] Expression Lighting System is standard on Limited Edition and available as add-on accessory for Premium Edition — _Jack Danger's explanation of lighting system distribution across editions_
- [HIGH] The game features four separate multiball lock devices: time machine, scoop, drums, and drop target lane — _Raymond Davidson's rules explanation during second game_
- [HIGH] There are ten unique 1-2-3 combo shot patterns in Rush, each corresponding to different Rush albums — _Raymond Davidson's explanation of combo mechanics_
- [HIGH] Rush features full-length music videos for each song mode showing Rush concert performances from 1970s-2010s — _Jack Danger's observation during first gameplay: 'every single song has full length music video'_
- [HIGH] The game includes a 'Funhouse Multiball' mode reached by advancing the drum clock to midnight — _Jack Danger's reference during gameplay commentary_

### Notable Quotes

> "This is the Premium Edition with the added expression lighting system. Now what you may notice is that every single song has full length music video."
> — **Jack Danger**, early gameplay
> _Key differentiator of Premium Edition features_

> "You can't do a Rush game with a simple rule set. I mean, it wouldn't make sense."
> — **Tim Sexton**, rules explanation
> _Justification for rule complexity aligned with Rush's musical sophistication_

> "Rest in peace to Neil. We're here to celebrate his life, basically. So we're trying to have fun and support a good cause the whole time."
> — **Tim Sexton**, mid-broadcast announcement
> _Stern's official tribute and charitable positioning for Rush licensing_

> "So the Stern game has the drop targets, but it doesn't have this cool lane that locks the ball. It has just a stand-up back there."
> — **Tim Sexton**, rules segment
> _Indication of mechanical differences across game editions/variants_

> "The ramp does not light like this on the Stern 'AC/DC (Pro Vault Edition)', no. The Premium Edition has all the lights."
> — **Jack Danger**, mid-gameplay comparison
> _Direct feature comparison between Premium and Pro editions_

> "Geddy and Alex were amazing in this game. I mean, this was like a dream game to work on."
> — **Tim Sexton**, post-gameplay reflection
> _Emotional resonance for developer regarding Rush band involvement_

> "The main thing with the rules is the time machine. Start in the middle. There are three lights on the time machine. Green is multiball related. Yellow is one, two, three combo jackpot related. And red is mode related."
> — **Tim Sexton**, rules explanation
> _Core mechanical framework explanation_

### Entities

| Name | Type | Context |
|------|------|---------|
| Jack Danger | person | Stern Pinball designer and Dead Flip host; leading the Rush (Premium) gameplay demonstration and commentary |
| Tim Sexton | person | Lead software engineer on Rush (Premium); primary developer speaker explaining features and mechanics |
| Elliot Eisman | person | Mechanical engineer on Rush (Premium) development team |
| Raymond Davidson | person | Software developer ('software wingman') on Rush (Premium); provides rules explanations and gameplay commentary |
| John Borg | person | Designer of Rush (Premium); mentioned as 'Rush to Play 2112' in chat, participates in discussion |
| Mike Kizavat | person | Software developer on Rush (Premium) credited during broadcast |
| Michael Barnard | person | Art director for Rush (Premium) |
| Eric Lederman | person | Producer on Seth Meyers Show; wrote script and speech for Rush (Premium) |
| Jody Dankberg | person | Licensing handler for Rush (Premium) |
| Greg Ferreres | person | Art director for Rush (Premium) |
| Steven Martin | person | Production artist for Rush (Premium) |
| Chuck Ernst | person | Art director for CG art team on Rush (Premium) |
| Paul Tomnankis | person | Art lead for CG team on Rush (Premium) |
| Mike Vinacore | person | Lighting designer on Rush (Premium) |
| Geddy Lee | person | Rush band member; contributed speech and involvement to Rush (Premium) |
| Alex Lifeson | person | Rush band member; contributed to Rush (Premium) |
| Neil Peart | person | Deceased Rush drummer/lyricist (died January 7, 2020); Rush (Premium) honors his legacy; Stern supporting Neil Peart Research Award |
| Dead Flip Pinball | organization | YouTube channel/content platform hosted by Jack Danger; venue for Rush (Premium) premiere broadcast |
| Stern Pinball | company | Manufacturer of Rush (Premium); primary subject of content; supporting Neil Peart Research Award |
| Rush (Premium) | game | 2022 Stern Pinball machine featuring Expression Lighting System, complex time-machine multiball mechanics, song modes, drum clock progression |
| Glioblastoma Foundation | organization | Recipient of Neil Peart Research Award support through Rush (Premium) licensing partnership |
| Expression Lighting System | product | Premium lighting upgrade available on Rush (Premium) and other Stern games; standard on LE, optional on Premium |

### Topics

- **Primary:** Rush (Premium) machine features and mechanics, Time Machine multiball system design and execution, Expression Lighting System integration and edition-specific availability, Rules complexity and song mode progression
- **Secondary:** Neil Peart tribute and Stern charitable partnership, Rush band involvement in game production (Geddy Lee, Alex Lifeson), Developer team composition and credits, Premium vs Pro edition feature differentiation

### Sentiment

**Positive** (0.87) — Strong enthusiasm from Jack Danger, developers, and apparent chat audience regarding Rush (Premium). Gameplay appears smooth and engaging. Developers express satisfaction with the project. Only minor critical notes about exploit discovery (594M combo value requiring fixing) and Jack's occasional frustration with specific shots, but overall tone celebratory and proud of the final product.

### Signals

- **[business_signal]** Stern announcing formal charitable partnership supporting Neil Peart Research Award through Glioblastoma Foundation as part of Rush licensing strategy, positioning Rush (Premium) beyond entertainment product (confidence: high) — Tim Sexton's formal announcement: 'We at Stern are supporting the Neil Peart Research Award, which goes to the Glioblastoma Foundation. It's part of what we're doing with Rush (Premium).'
- **[community_signal]** John Borg (designer) present in chat with identified diamond status marker, enabling real-time Q&A with broadcast audience (confidence: high) — Chat callout: 'Rush to Play 2112 is John Borg. He's the designer of the game' with notation about diamond next to his name
- **[design_philosophy]** Rush (Premium) intentionally designed with complex, layered rule set reflecting Rush's musical sophistication; developers acknowledged simplified rules would be incongruous with band's identity (confidence: high) — Tim Sexton: 'You can't do a Rush game with a simple rule set. I mean, it wouldn't make sense.'
- **[personnel_signal]** Large cross-functional team credited including animation, art direction, production, electrical, and software; coordinated effort across multiple departments with specialized roles (confidence: high) — Extensive credits listing: Eric Lederman (script), Jody Dankberg (licensing), Greg Ferreres, Steven Martin, Chuck Ernst, Paul Tomnankis, Mike Vinacore for lights, plus seven additional CG art team members and electrical team (Chuck Blank, Simon Sunblade, Raina Cortez, Jim Sturt)
- **[announcement]** Official premiere and comprehensive gameplay reveal of Stern's Rush (Premium) with developer participation (confidence: high) — Full game demonstration with lead developers present, official Stern licensing announcement of Neil Peart Research Award partnership
- **[product_strategy]** Rush (Premium) features distributed across edition tiers: Expression Lighting standard on LE/optional on Premium; Pro edition has reduced lighting (single flash vs full array); mechanical differences in drop target implementation (confidence: high) — Jack Danger's direct comparison: 'The ramp does not light like this on the Stern AC/DC Pro... The Premium Edition has all the lights'; Tim Sexton noting Pro has stand-up instead of cool lane mechanic
- **[product_strategy]** Full-length music videos for each song mode showcasing Rush concert performances across 40+ year span positioned as major premium feature differentiator (confidence: high) — Jack Danger: 'every single song has full length music video. And it seems, based on the modes, you're going to see live concert performance from the 70s to the 2010s of Rush.'
- **[product_concern]** Discovery of exploitable combo multiplier stacking (594M value from double/double records + base multiplier) flagged for post-release fix by developers (confidence: high) — Raymond: 'We might have to save that one. It'll be fixed.' in response to exploit combo achievement
- **[licensing_signal]** Geddy Lee and Alex Lifeson active participants in Rush (Premium) production, contributing speech lines and providing artistic direction; treated as 'dream game to work on' by developer (confidence: high) — Tim Sexton's statement about band members being 'amazing in this game' and scattered Canadian humor throughout; speech callouts credited to their involvement

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## Transcript

 you Ladies and gentlemen, we'll be starting in just a moment. Internet, you have three more minutes. Let's go get a drink and something, something. you you This is your two minute warning. Go get a drink and use the restroom. you Thank you. Good evening, pinheads, and welcome back to Dead Slip Pinball. My name's Jack Danger, and tonight we're going to be premiering a brand new pinball machine out of Stern Pinball. This is Rush, as you can see here. We're going to be showing you the premium tonight, the premium that we've added the Expression Light System to. We're going to jump right into it. We're recording local for later, so if you can't stick around, it's all good. But if you can, heck yeah. Mardude, ladies and gentlemen, Tim Sexton. How do I introduce you? The lead software engineer? Games is a... I don't know. Tell the internet what your job is. Hey, guys. My name's Tim Sexton. I'm the lead software engineer on Rush Pinball. I'm here with Elliot Elliot Eismin who is the mechanical engineer and Raymond Davidson the software wingman for the game put in a lot of the code so it's me and Mike Kizavad and Mr. John Borg is in the chat Jack do you remember his name in the chat? It's Rushing to Play 2021 2112 That's what I said Rushing to Play 2112 is John Borg. He's the designer of the game. And I know you guys would love to hear me talk for 30 minutes, but unfortunately we're going to get started here with the first ever connected game of Rush Pinball. Woo-wee! Can I get in? Who's next? I'll go. I'll find out. Yay! There we go. Thanks, Lex. Let me just preface something really quick. Internet, what we're going to do here tonight is we're going to play a handful of games with room audio. You're going to hear the same audio we're hearing. and then towards the end of the broadcast, we're going to plug in directly to give you a clean feed of the music and sound effects so that you can hear exactly what it sounds like. All right, I'm plunging. All right, stop. One's too short. 100,000. I got big money left. I got big money left. I got big money left. I'm sorry. I'm sorry. The time machine is ready. I can't get it. Okay, I'll get it. Say it. Hey, Internet. Do we sound good now? Everyone type yes? All right, here we go. 100,000. What are you doing? My routine is rave. Rave the same way as we are. Oh, you need this. All right. See here. This guy's pretty good. Sure, all the time, player. Oh, over plunge. All right. Get those RPMs up. My Adaball is lit on my Mystery. Nice. Oh, I got my... There we go. Activated my drums. Now my clock is giving me some double scoring action. Oh, I started Beth's Field Day. Woo! You've got to let that re-game. I like more the ball save if I get that last rush part. Oh, free! There we go. Look at that, ball table. Alright, I need my two. Now we'll finish the combo. Oh. There we go. Alright, I'll catch in the album here. I could have kept getting more combos if I wanted to get 3 and try to get that nice and big. Alright, where are we at in the working day? It looks like 3.05 according to the drum clock. We gotta get to 5 o'clock, right? That's the goal? 9-5. All right. Nice little free side-out. All right, almost there. Ball saved. Thank you. I'll give you a chance to redeem yourself. All right, just need like 45 more minutes here. Make $150,000. Hey, gang, let's get it ready. I got another album with here. 200,000. All right, we made it. Woo! Rollin' bones! Awwww! Womp womp! Wait! Hey! There we go! Woo! Freeman's Duke! I thought that'd be fun to tease ya! Extra ball is loose. All right. Nice ball. It's funny, I saw people say that Ray got through the whole game. He only played one of the six multivolves. One of the six modes. One of the six modes. 100,000 He dropped one. There's a lot. Let's get the big money. I don't know why it's not so popular. Big money goes around the world. And multiball. And multiball. And multiball. Come on. I did so close to the scoop. Oh, my gosh. You have to do multiball for ball three. That's how you always do it. Yeah. Right, I did that on purpose. Ladies and gentlemen, this is the premium with the added expression lighting system. Now what you may notice is that every single song has full length music video. And it seems, based on the modes, you're going to see live concert performance from the 70s to the 2010s of Rush. Lots of arrows. A lot of fun little speech that you'll hear throughout. Look at the nose. 100,000. Golden bone. Come here baby! Don't tell! Give me! Stay alive, I love you. Woo! I love you. Woo! You got two! Ready to kick the jump. Look at the time machine light. The premium has six of them, so you can do a little dance. You've got the whole time machine lit up. Yeah, your time to team is like AF right now. Imagine hitting yourself? Alright, let's snack this. There it is! I'm a modern day warrior! Get around, get around. No, you tricked me. Hey. Okay. Okay. Ooh, double. So many things... No! What are you doing? Okay. You're going to ruin the ball. Oh, I'm timely. Oh! What can you not do as well? Now you're out. You got two. All right. And you'll hit number one. It knows that that's where the board usually happens. So it just, even though there's only one. All right. By the way, Internet, rushing to play in chat is John Borg. If you have any questions for him. He'll have a little diamond next to his name. Oh sweet, I got my button list. I'm going to add a ball when I need to. Anyone know, what album was Far Cry on? Somebody. Yeah, what is it? Apparently I collected that album, so I can add a ball if I want. I'm going to take your... Face and arrows, there we go. Alright, here, let's get our last instrument, there we go. So now we'll have...oh no, add a ball. Woo! Almost. Yeah. Ah, mystery saved me? Oh, I already, I guess I already got that one. Oh! Yeah! I revived. Again. Got one. Almost got to one little victory left. I'll give you a chance to redeem yourself. Yeah! Yeah! Alright, so we got the premium ball lock here so we can raise our jackpots before... We got the early out of ball. Yeah, early out of ball. Oh, oh, wait, wait! Aww... Now I can relock a ball in there and get double jackpots if I want. But right now I'm also doing big money. And I'm working that drum clock too so eventually you can get to midnight. We call that the Funhouse multiball. I'm at 7 o'clock right now. Alright, free will multiball, my jackpot's on the two for which way? Okay, I will, I would like, oh no, no no no no no, don't, don't. I want my edible! There we go! We got that Octo-Cinner. I actually haven't got very many jackpots. So free will, you can... Oh, no! I blame somebody. Listen, I don't put tilts on my game, so that's not my fault. That was a great tilt. A power tilt. Oh, no. There we are. Are we playing any bees? Hoots again! Yeah. All right. Well, unfortunately my party just came to an abrupt hold. That's one! Double! That's three! Use that trap for super combo jetpots! Woo! Combo! Super Jetpots Collective! That's three! Combo! That's two! Ooh! Ah, I'm getting some bumpers! Combo! Combo, collected. Double combo. Woo! 17 million. I think he wants me to shoot the time machine. Oh, there we go. Jackpot. Extra ball in the mix. Woo! That's one! Whoa! Oh, you didn't get your screw. Wow, that was so close. Alright, well, I'm not totally in jail because I have Far Cry Lite, so I can start a multibow here on the plunge, which I'm going to try to do. Yeah, there we go. So what do you guys think? Does it look fun? I'm having fun. Whoa, man. I just got to roll with the one piece. I just got to get out of the zone. I suppose that's the best way. Yeah, I don't believe in trapping up in bulky balls. It's too fast. There we go, I see all the balls. See? Blue stun. Got the false head. There we go, I like that. Alright, I'm going for one little victory lap. No, I trade those off! Oh, one's coming back. Great trade. I'm going to try to stage it. Oh! Oh! So close. It was almost big enough. I'll try again. I'm sorry. Jackpot eventually signed out. They all relived, but you reverted back to the base camp. Yeah. Less points and more shots. I cannot hit the ramp right now. Oh, one little victory lap. There we go. Yeah! And you've got three more balls in the play on this. So it's chaos. Now, this would be a good time to work on your strums. Practice your stage footwork See if I can catch him there There's Jack Nope Still five balls Is that an animal? No, I already got that ball Alright, down to three balls Not prayed the time that pancake!يم You look like you have fun. I was, I don't have a lot of fun. This is the premium! Here we go! Backhand. So you have to go in through the side to get the extra ball? Uh, yeah. Alright, cool. Or under the hooker when it's lit. It all stays on the swing side. Oh, it's a hood? Yeah, there's a stretcher ball in there. First game with just the ball, I'm gonna do what? Like combo or just land? Oh, you need that. Yeah, I need that. No, Dad! Now I put under the poker. Oh, man, this guy's got the best, yeah. Oh, save that! Ah! No! Keep. Jar. Oh. What did you say to me? Take it there. Okay. I had a five ball multiball there. One little victory. You can get it up to six. It still works. I'll try to get better. We need the snow. We'll be here all night. John's works out nice for the Elliot. Thank you. Hey, I like the snow. You've got two. Oh, come on. Come on. I like the most of all. You got two! You got three! Collect the extra ball. 300,000! Not good. Oh good. Awesome. Woo. Boom. Good. Oh. Good extra ball. Yeah. Oh. Hey you got an extra ball. Oh. Oh. I'm not going to be doing it. My goal was to beat Jack and I think I did it. You've got one. 700,000. Oh! Yay, I came back though! Nice! Nice! Alright, so I need four more records to get this done. I'm going to go ahead and do this. Alright, so I need four more records to light my next song mode. Ideally you want to try to collect records of the same color if you want to be a power user. Almost time at night. Ooh, combos. Alright, what do we got here? We got... Ooh, La Via Stranchiato. Kenny wrote all the lyrics Isn this an instrumental Oh god okay alright Calm down Alright. No! Oh, I have a drum solo. And an extra ball over there. Alright, let's see. Can we hit it? Yeah! Drum solo. Drum solo. Nope. Yeah, I knew it. I knew it. I knew it. Don't shake the game. Don't shake. It really doesn't want you to tilt. I got to stop doing that. You know what it is? Because I like, I uh, I put a screw ball. Don't fall behind here. It swings longer. That's one! Alright, we're almost to midnight. Just need a couple more. Ah, no, no headlock. All I got a high score is this. High score! Me? Because I'm trash? Enter your editions. Oh, nice. Okay, Phil. Ray. Grand champion. High score! Enter your conditions. Oh, that's very intense. That's very intense. I see. And... Yeah. Oh. I think that'll be the same, too. Did Patrick win a class? Yeah! Me? Yeah, that'll be very neat. It better say D-E-A. High score achieved. High score achieved. Yes, please. Yeah, yeah, yeah. Wait a minute. Yeah. Woo! Woo! I don't even get to put my name in. I score achieve. I score achieve. Dang it. It trolled you again, dude. Dang it. Alright, we're getting a lot more high scores, sorry about this. The big money is the high scores. We just reset it, so there we go. No match? No match. Alright, hey guys, I'm Tim. Thanks for watching the game. We're going to be playing more pinball. But first I want to talk about something cool that Stern is doing. We at Stern are supporting the Neil Peart Research Award, which goes to the Galeel Blastoma Foundation. It's part of what we're doing with Rush. So today, January 7th, Rush fans and many other people know who are rock fans, it is unfortunately the two years since Neil Peart left us, left behind an incredible legacy, of course, with Rush and his impact. And so, you know, we're trying to give back the way we can at Stern and supporting a good cause. But, you know, his music lives on, obviously. His life was filled with incredible lyrics, songs, his contribution to everything. We're here to celebrate his life, basically. So we're trying to have fun and support a good cause the whole time. So I just wanted to put that out here. Rest in peace to Neil. I see a lot of that in the chat, which is true. But Geddy and Alex were amazing in this game. I mean, this was like a dream game to work on. This was a lot of fun. You've heard their speech throughout. We scattered a bunch of really funny Canadian humor throughout the game. We've got a lot of pinball call-outs, if you heard. So, yeah, it's been awesome to work on, working with John Borg, Elliot, Raymond. Also got Mike Kyzivat did software. Mike Vinikour did the lights. Whole art team. Michael Michael Barnard did the art. Per Priminelli looks amazing. We had all the high scores. we replaced them all, but all the team members are in here. So you guys think we want to do another game? Did you say you wanted to speak to anything? Or I couldn't recall if you said you wanted to, like, talk about any of the stuff in the game. We'll keep playing. You guys want to see more game, or you guys want to see stuff? Tim, how did the center ramp go down? That's a great question. I can field that one. So whenever you're making progress towards your time machine multiball, it'll be in the down position to let you know. Because in addition to being a shot on the play field, it's also how you start your time machine multi-balls. But if you have anything else lit there, like a bonus award or something, then it goes back up and you can do the grab. But when you start the game, it should be down, and you can try to bash it to get towards your multiball. Otherwise, it goes back up when there's something lit at the magnet. So it depends on the game state. You guys want to play more? Yeah Alright What's the order for this game? What do you think? We could write the same So folks I think we'll play another game chill And then we'll do a direct audio game How about that? Yeah? Okay great You don't have a say in the math Can we adjust the sound effect a little bit? Nah We'll do that when we go to the direct capture Alright Yeah go ahead Let's log in You just want to keep the same order? I mean, I could move around, you know. Oh, true. You have the capability. I want to go second. Rules? I want to go fourth. I'll go first. I don't care. I'll go third. They want some rule-y. You guys want rules? There's a lot of rules. I've been holding back. I can crank it to 11. There's a lot of rules. Maybe a five or a six. Yeah. All right. As Jack plays, I'll start with the rules and I'll hand it off to Raymond. Yeah, broad stroke. I'll pick some easy shots and then you can do it. If you want to stand over here closer to the mic. Yeah, let's do that. All right, let's get it. Okay, so the main thing with the rules is the time machine. Start in the middle. There are three lights on the time machine. Green is multiball related. Yellow is one, two, three combo jackpot related. And red is mode related. So to light the Time Machine multiball, there's three Time Machine multiballs. You just draft them when it's free and solid like this. When you, uh, light enough records, you'll start a mode. And when you get one, two, three, you light the deck. So Jack has collected two records and lit Tom Stoyer mode, which is the cyan colored mode. Alright, he's back to time machine enough, so now he's got his multiball lift. And his time machine, Red Bart's got a multiball lift, and he's taking it. You can change which year you travel to by hitting the dot to the left of the map. So it's a little alternate. There you go. So if we did a high level in here, we won't go into the details of every multiball's roll. Put your red shots here Jackpot! And his cyan shots are his motor shots. Because it's Tom Sawyer mode. Now heads up, the LCD gives you lots of info on where you're at with things. Yeah, we put a lot of text on the LCD. So the other multiball, so we'll talk about the drum clock. The drum game, hitting the pop-up roots, advances your clock. You try to advance to midnight until I headlong flight multigall. And that can be stacked with other multigalls. And when you get to rush target, start to hit the ramp. Alright, we started John's favor mode. John was talking in chat about this exact mode. Hit those rush targets and get really big points really quick. All right, who's number two? In between talking about the rules, I'm going to keep shouting out the people who worked on the game. So we had, for the script and the speech you're hearing, we had Eric Lederman, who is a producer on Seth Meyers' show. He wrote the script. Of course, as usual, Mr. Jody Dankberg did the licensing. And for Art Directors, we had Greg Ferreres, of course, Steven Martin had just been great on Production Arts, and we had Chuck Ernst as the Art Director for the CG Art Team, with the Art Lead for the CG being Paul Tomnankis. Don't worry, there were about seven other people working on that team as well. But I will go back to rules. So I've got my Tom Sawyer list. Oh, you locked the balls with the green card, so you can put your Far Cry lock. Right, I got a Far Cry lock. And I can continue collecting flashing records, or missing. And I can boost my mode value before I start it. Yeah, so the more records you get before starting a mode, you'll have bigger mode scores. And there's all stuff with the colors, but we don't you know that's sort of power players who really want to Really get their doors to skyrocket All right You can have it back, okay? 200,000. So there are four multiball devices. You've got the time machine, the scoop, the drums, and the fourth one is behind the drop target. So you collect all the instruments and then lock the ball behind the target. All right. I'm going to change my diverter. Right now, if I shoot either ramp, so if I shoot the right ramp, it's going to divert to my right flipper. but if I hold the diverter, the button, now it'll go through. Or if I hit the side ramp, it'll divert to the left flipper. All right, so it looks like I got Tom Sawyer lit. Do you guys still want to hear about rules? That was like 7% of the rules. You can't do a rush game with a simple rule set. I mean, it wouldn't make sense. So the pro has the drop targets, but it doesn't have this cool lane that locks the ball. It has just a stand-up back there. Alright, I guess I can stack a time machine multi well, so I'll go to work on that here. Alright, we've seen a lot of red vurchetta, so actually let me change the diverter. Well, well, I guess we've seen more red vurchetta. Alright. That's kind of cool when... Whoa, that was cool. The red bar is kind of one of three multiballs you can start at the time machine. We haven't seen fly-by-night yet, so hopefully one of us can set our time machine accordingly. Manaball? Yeah, there we go. The spinner is really what you want to hit in this mode because every switch gives your RPM a clarity. Alright, I think I'm in the next gear now. Where Alright, I think I'm in the next gear now. Where did all my balls go? I got one more, alright. Alright, here's the fun part where you have to stage so you can hit that right orbit. Yeah, no problem at all. Oh, I love that. That left orbit into the scoop. Woo! It's like butter. Woo! Like butter. Alright, we got our time starter mode still going. Alright, looks like my pop bumpers are red, so that means I need to shoot them to change gear. Come on! There we go. Nine more. So close! Yeah, there we go. Oh, I should have activated my drumstick first. So if I hit the instrument lane I can activate my drumstick, that would have given me double pops. Alright, I'm not going to try to tilt again. Alright, now the 1-2-3 combo, so there's ten unique combos that, like, you know, inner orbit or whatever, and each unique one corresponds to a different album. So right now I've got an album lit, or I can keep shooting more combos to build my jackpot before I collect it. But if you drain with your combo jackpot lick, you lose. You don't get your album and you don't get the jackpot. You have to re-hit the combo, so it's kind of a greedy scenario. Ah, come on! Three is taunting me. Alright, well, I guess the cash is in. And the albums are good because if you're playing a song and you control the album, you get a button and your button can do stuff. I ran out like 15% of the rules. Yeah, yeah. So there's a lot more. Boom! But you can also just hit shots and like things happen just like I'm doing here. We're still in Tom Sawyer. Alright, so let's go ahead and try to finish this. Oh, that was phase two. Alright, now I'm on to world limit. Next phase. Nice. I need the mo to hurry up and emulsion. I'm running on the same time. And now actually what's kind of cool is that... Yeah! Woo! What did I get? Oh, I beat Tom Sawyer. Oh, I think I still have my... Oh, no. My area is still going. There it is. Good field day. Woo! And now you can tell I beat a mode because my right orbit is now a rainbow record. It's a wild card. It counts for all modes, all colors. Oh, no! I moved the ball to save all of them. And I'm doing more credits. And I'm doing more credits. More what? Credits. Oh, sure. On the RP, we had Mimi Ernst, David Listervich, Mark Renicis, Olivia Jensen, Mark Galvez, Tom Kizavat, Larry Wattman, I already mentioned Paul and Chuck, so I'm up to ten. Maybe, I don't know, there may be some more. and also electrical team, I got to set up Chuck Blank, Simon Sunblade, Raina Cortez, and Jim Sturt. Woo! Feel good. Alright. Let's see here. What are you going for, Raina? Well, I'm thinking. So I've gotten all my record shots except for that inner orbit. If I get that inner orbit, I can relight the record shot and keep building it. Yeah, I get it. Right now it's only at 10%. We could go bigger than that. Oh! I know. Oh! Oh! Lost my orbit shot. Oh Okay, I have no idea I'm going to be a party. It's almost two quarters. What if this was one play? He's a man. I'm going to try and do it. I'm not going to be as good as Raymond, but I'll try to beat you at it. Oh, come on. Big money, no whammies. Into the scoop. On purpose. See ya! I can have it back No no no Combo Woo Fly by me Oh nice Stay away Okay Wait, there's no change Yeah going there money we are at the combo so technically the prize can be completed at a 12-play combo if you complete at a 12-play combo you'll get probably like 500 million points or something because it's like every shot in a row is multiplied But yeah, basically, the shots were mapped out, so one piece to the next to the next with the diverter playing this part. Nice. You did it, man. That was a beauty, eh? Oh, there's a beauty, eh? Stop it! It's a game, Gary. That's two. Oh. Fuck. Rush. Okay. Dang it. If you guys are looking at what these things are on the side, these are expression lights. They are standard on the limited edition game and they can be added as an accessory to the pro and premium. They're coordinated to each song with different light shows and stuff so they're pretty cool. Alright, I'm a little out of control. You can have it back, okay? Nice little ricochet shot there. Whoa, that's a cool shot! What? To the bottom chin. Up the flip and then you're going to lower it too. Oh! Ah! Alright, let's hit some jackpots. I'm just not getting quality. There we go. Ah, there's a nice backhand at the right ramp. Oh man, you're Spirit of the Radio-ing here. Oh yeah, I'm excited about that. Yeah, so when he comes out of this, he can start Spirit of the Radio. It's a little less than double. The ramp does not light like this on the Pro, no. The premium has all the lights. The pros, there's just one flash in front of you. And... nice! Yay! I hit it too! This might be my new favorite multiball song for pinball. Like, it's just really groovy. Oh, I did not pay attention at all to that ball. Alright, I sort of gave up on talking about all the rules, but, um... One thing we are going to try to do is eventually get to fly-by-night multiple on the time of the game. Alright, here you go, your jacked, super-powered-up shared video. Between the first two, you don't want to drain because you'll lose your route. I know, I also want to hit the spinner. Whoa, that's cool. Yeah, I've just done backhand every time. There you go. It's called backhanding. Oh my goodness, I cannot hit the spinner shot. There it is. Another spinner. Another spinner. Keeps it going. Oh my god. You've got like a free game. Oh my god. You have almost all records of the same color. So those shots are double. All your blue records you see, those are double. They take one radio jackpot? Let's see what it is. It's going to be big. You've got a 12-minute shot. Yeah, a little more time. And you hit number one. Oh, my God. Five million is on attitude now. I want more. I'm breeding. You want more? Oh, and you got a multiple list? Right. I'm going to try to change that. This is also the radio deck. Nice job. All right. So that changed it to subdivision. I'm going to hit it one more time. There we go. So now you see the cool. Check out the rap pattern now. It's like, uh, Lottie Hoff in the States flying off into the night. There we go. Flying behind my airplane apparently. The fun part about owning this would be hearing all the little speech calls. Yeah, there's about, what, 500 or 400? Lots of hundreds of different speech calls. Keep your hands on the blippers. All the time. I passed Raymond. You're trying to get the game to go dark here. You're almost there. You can see the GI is dim. Let's get a radio jackpot. Whoa! Oh, I'm going to have to do another one. Alright, well, Finn found the exploit. He promised you wouldn't do this, too. Well, I didn't think I would get it up to a 290. What are you doing? We might have to save that one. It'll be fixed. Oh, 594 million total. I thought you got it. There you go. Ready to take the jump. 300,000. When it was like 10 million for the first one, I'm like, no, this won't be that great. I think it's because all of your shots had the blue record, and you were at plus 90% anyway, so you were getting double, double value, and then double, doubling the value again. So you cranked it, and it got out of hand. I'm aiming for the end. Alright, I'm going to get my drum solo. Oh yeah, but you have your drum stick back there, so you'll actually get 4x if you start your drum solo. Nice! Alright, what's that? Drum solo coming through! 100k pop! That was a nice drum bonus. See, the thing is, Raymond's now going to beat me, because I got so many points. He's not going to let me keep this. If I hit the drum solo again, I extend the timer, right? Yeah, it'll reset the timer. You can also complete your drop circuit. Oh no, because it has to get dropped. Oh yeah, I can't do that. Ten seconds left for your drum solo. He's saying that to the left of the train. Oh, I don't have it right now. Oh, it's not working now. Combo. Let's get this last drop shot here. There you go. Nice catch. Oh, I went to the back end. That would have been sick. Goal! Did you get back to the ball? I did. Alright. Boot again. It's all good pinball music too. It's hard to feel disappointed when you drain and you got work in man. It's all good pinball music too. It's hard to feel disappointed when you drain and you got working man. That was a fun animation. I love that animation. Nice. You did that. Whoa! I love this. Nice. The orbit. The left orbit is really nice. You know, you get that fear of shooting sort of pops, but once you do it you feel like there's no issue. Go for it. Alright, it looks like people in the chat like the game. I like the game. I need one more record to start a mode. Set the, set the bug. Limelight. Okay, I haven't played this one yet. So all the, uh, planet modes, these are the planet modes down here, they are untimed. So they'll go until you beat them or you drain them. They don't lock anything out, so don't worry about that. But they're designed to be, you know, some stuff you can... They're almost like mini wizard modes, where they're deep, and you can get a lot of points if you play them right, but also you can just get to the end of them, you can choose your path. Speaking of free will... Oh, missed it. I'm going for free will. Oh no, I reset my notes. Oh, wait, you both saved! I mean, I'm... Oh! Does that carry over or no? Yeah, you'll have it. Okay, I'll take it. I wasn't even paying attention. Well, I was happy that I was eating, and then you... I'm so sorry. He had a couple of good radio jackpots, for sure. Well, now that you know the secret, you can copy what he said. You think I was paying attention? Yeah, you're scurrying as currently as you can. I do have security radio is lit although it's not as juiced up how do you juice it up you gotta keep collecting all the records yeah but once again the only record is that inner orbit which I was struggling with yeah um and my far cry is kind of far away uh headlong flight is kind of far away yeah I'm not gonna play the mode I actually oh I actually want my diverters to go to the left If you're wondering why he's popping up on the bottom, this game is connected to his third insider message, which means we are earning 100 pounds. And we play record balls. Alright, so, in order to have a chance at being 10, I'm going to have to pump up these radio values. Yes! Come on, hit that switch! Yeah! You get five shots at the radio jackpot, so I'm going to try to wait to use them. There we go. All right, lock the ball. Oh, that's too fast. Too good of a shot. Oh no no no! Nope nope! Alright, I'm going to start cashing some of these in. Well I had to divert it to my right clipper, there we go. Where we at? 31! No 200, but I mean I can keep going. Oh that's convenient. Let's see, I need to divert on my left now. Oh I got greedy, I was trying to over control it. Yes, you can't see on the camera, but it's the lockdown bar button, which is behind my finger, behind the camera, changes the side of the lit diverter. So when I hit the right ramp right now, or the side ramp, it'll come to a right. If this side's lit, it'll always come to the left. So the player doesn't get a chance to control it. And it sounds like everyone loves the video assets. It is cool. Okay. Say thanks, Jody, for the... Yeah, thanks Jody. Let's go. This is a fun song. What can you do back with a motor? Pretty much anything. Bolt small. Three up. You can also, heplong's white multiball is a multiball you can stack with anything. So, you know, if you're in multiball and you see that your drum clock is not in midnight, you can take a one second stop and stack that on there. Here's your juice. backs i k k Oh that was cool Big money Bartender, quarter three. Elliot put the ball in the finishing when they ever flipped it. Yeah. Hey! This game doesn't expect a lot of money. 3K Hey see big money Does that mean I get big money Oh come on Oh These are Jack though, that's all I care about. I did. Jack's due for a big... I'm getting cracked on here. Jack has been practicing all night, you know, he's like I'm gonna beat him. If anyone practiced like Gavin was here until like frickin' 3 in the morning. We should do ready cut. We haven't done that. Yeah, actually the first time I played with a glass pot was not too long ago now. Free game! I always love a free game! Me too! I don't have any Russian anti-air, I need to change that. I only care about the closer the relationship is. No, don't, don't, no! Woo! Yeah. Internet, someone's got to be the normie here, you know? You're over a million. Oh, what's the song? I like doing 2112 because it's really ambitious. You're like, I'm going to have a long game. I'll play 2112. You guys both do. Oh, I missed this guy's shot. See, the problem is if I don't score another 300 million, Raymond will pass the game. I have to do that. Ooh, that's scary. We're going to do a direct feed of the audio next game. So we've been talking over a lot of the cool details, the speech and everything. You'll hear that much more clearly next game. you know, people wanted to hear a bit about the rules. If you're sick of my voice, you'll hear a much cleaner feed of the game next time. I've got a lot left to say. Who else? Oh, yeah, I've got to shout out more people. Mark Winn, an executive producer. George Gomez, head of product development. Who else? Ken Otteson. Mark Johnson. I probably missed like 20 more people. Sorry, a lot of people work on their pinbinder schemes. We got a big company at Cern. Spiring on all cylinders, making great games. A lot of fun. Oh? Do I want this down? No, I want the motor. I'm going to go work in man. No, I'm not. So I only have one mode complete even though I have all these points. They are long modes, but they're fun. And I can bring in any multiple I want into this. I'm going to use my B.U.K. stuff. I know all the secret flipper combos. Like that drop patch on the upper flipper? Yeah, that one's a good one. I'm gonna go for free will again, even though this killed me last time. That was not a shot at it, that was just the same as the ball. That was a shot at it. An ambitious one. I'm your outline ball fan. Yeah. No I haven't. Oh the drum's still on? I gotta take it. Now I need to reload it. Uh oh. We are progressing through the workday. So the clock is really cool because it serves not only does it tell time, it tells time in attack mode, it's your progress to headlong play multi-mode and working man, it's your Progress to the workday. Much like many jobs, you're waiting until 5, the clock hits 5pm. So, can you explain how to read that clock? Oh yeah, the light, so right now it's 2 something, 2 20. Just the hour is the light, the minute The light and the minute hand is my motorized arrow. So I'm in free will. I chose free will by shooting in there when I relocked the ball. Or like my fifth grade for the add-a-ball. It's gonna fall soon. There we go, there's an add-a-ball. It's a nice little add-a-ball musty ball. Unfortunately the first shot you hit was the left orbit so you're a thousand. You should have been the left orbit as your pass so you must hit it again. Okay, I'll be watching. Nice! Haha! Oh! Oh! Alright, so now which shot do you want to choose to reach that one? Oh, there. That scoop I guess. Alright. You got two! I'm not building, I should be building my jackpot tomorrow. Oh, that was a nice, nice 3-B hit. Ooh, another one! Another one. One more for, we got an eyeball whipping it over now. And one right behind it. There we go. Oh, you need this. And go in there. Boom, four goals. Oh, headline slide, both goals. Oh, just one right orbit, yeah. And I got best field day going. And it looks like working on his finish. Oh, you're almost in it. And I got headlong flight. Nice! Alright, I've got like six balls. Yeah. I'm going for the billion here. I can still add balls with three-wheel, right? Yeah. Yeah, just keep making more and more here. Can I get an add-a-ball for a head-barge in the history of the 30-quicken? I can't really tell right now. What did I get? Mixer? 2 and a half. Okay, let's go 2 and a half. Alright. 5 balls in a row! Oh no! 2 balls in a row! You activated the race spell, which now lets you get combos during the other ball. Oh, nice race. There's a ball playing there. Trying to get the out of ball. You're gonna need 2 more. What? Rock is ready. Oh no! Oh, what a goof! How could you? How could I? Alright, time to start it with. Whoa, nice! I get the super, but I've had trouble with this shot. Oh, it was perfect too! Oh, I went... I feel like we took it down a bit with Tom Sawyer. Tom Sawyer, get going. Maybe I prefer the way I hit that spider-rabbit from a time machine to you. Yeah, but I gotta get the multivolver. Ooh, nice. there updates my uh there's rgb lights in the drums so i built up my pop bumper that's nice the bonus sex is tricky on this one you got to hit that inner loop to get your bonus Not even a billion. Not even a billion. Alright, well, the good news is I can't drain down the outlink. The bad news is there's this hole in between the flippers. I have free will lit apparently, so I should probably... Alright, now the question is, what, three more records to light? Yeah, alright, we're just gonna... Ah, alright, left orbit is... You're acting like a tire, you just nailed it. I know. That's what I mean, I'm so used to being, like, trained to fear left orbit, but this one is, it just, it feels good. I'll give you this to rejuvenate yourself. Oh, there went my outlay ball, dude. Alright, where are we at here? Let's lock some other balls in. Did Gorg also design it so if you nail the left orbit, you can hold up the third one? Oh, I just realized you left your 40 million combo jackpot on the table. I know, I know. There we go. Alright, now what do I want to free roll? I guess we'll go radio. Or not. Oh, my God. I don't know. There we go. Ah! There we go. I got a ball hanging out. That was cool. I'm grinding, Tim. I don't know if I'll get there, but I'm trying. There we go. Oh, yeah. Two more lock lanes for light lock. Okay. Lock is ready. Oh, that's it, yeah. Try to do some Livia action, alright. Why, I've been building up my shot values. Alright, perfect. Here we go. Livia Stranghiato plus 50% song value. Alright, here we go. Alright. No! Already ruined. Wait. Was that still going? It might have been. Maybe. Times two. Yep. Times three. No! Wait. No. There we go. Where's the next one? Left orbit? Come on! Tickle it! Get up there! Come on! No! Ooh, that gave me a good time. All right. Oh! Look at that. That was sweet. Alright, let's continue the combo. Oh, look at that! No! Let's see if I can beat you more. I'm gonna beat Ray. I'm gonna beat Ray? That's gonna take forever. Oh, good. We have it back, okay. Oh, come on. That was mean. High score achieved. High score achieved. Thurman inserts. It is with a... Oh! This is the rule of three. Please. Enter your initials. I don't feel like I'm going to get a high score. High score achieved. High score achieved. Oh, I got one. I'm trapped. So now we're going to do direct audio for you, ladies and gentlemen, so that you can hear everything. Are you ready? You better be. Oh, hey, here I am. Um, okay. Cover your ears, all right? We're going direct audio. I can't hear anything. Yeah. Are you ready for the full DMCA experience? This is where I go to jail, ladies and gentlemen. Okay, you ready? Should we just play again? Alright, I'll start us off, I guess. Can you hear okay? Does this sound good? Can I get some A's? Louder? We'll peek the yellow. Alright, let's roll with it. Maybe. Now, I'm the only one in the room that can hear the game, so... It's still super quiet. Alright. Well, I just accidentally clicked something, so my apologies. Okay, here we go. We're going to plug that in. Listen, you're going to love this when I make it work. My hand accidentally unplugged it. Can we hold your ball? No, we're good. I'm trapping up. I'm hitting okay. All right. Okay, here you go. Do I have to just drain now all of a sudden? 100,000. I almost predicted. 200,000. Jack's had three owl wings. He set that up maybe on purpose, I don't know. I can fly! Okay, so I got an idea, Internet. Let's actually hit stuff. Did that blow your ears out? Did that blow your ears out? I got to stop quick flipping. Easy. Enjoy. The sound effects are way too loud? Yeah. Yeah, let me, at the end of my ball, we'll adjust that. Music's going to turn the effects down if possible. Okay. Unless I put it in the scoop and you quickly open the door. Actually, that's a genius move. Watch this, Internet. Boom. You're going to do this then, all right? All right, now, service menu. Yeah, so much fun. I don't want to show this. You don't want to show this? All right. I want to show the dots. We want to show the cool stuff. Wait, does that make that louder? That's what I thought. It doesn't. It doesn't. Okay. That brings the speech up. That makes the speech louder. You need to graze the attenuation on the sound effects. There isn't a... I know what I'm doing, guys. Alright, I'll let you close the coin door. Thanks, bud. Okay, you ready? Ooh. Now you're going to wait for the ball to trick. Yep. I tricked it so now I've got to wait for the ball to trick. It's not driven. Oh, God, that's way loud. Yeah, bro, the sound effects are screaming. Sorry about your ears. Also, I tilted. Got them. F my ears, sorry. Yeah, the sound effects are screaming. You could always put the music really loud and then just turn the overall volume down. Yeah, let's do that. Yeah. Cool. That actually could be very loud. All right. We're going to do music loud and everything down? Yep. Okay. It's so different when you Is it because of headphone volume? Like can you turn the headphone volume down first? Oh What are you trying to do? Yep, make the music louder Okay It was a beep at full volume Louder beep please all right we're going way up yeah keep going keep going you can't hear it now i know keep going go to like 25. okay yep perfect and just leave it all right you're gonna get it all right go for it all right sounds good to me it's uh it's not mixed for headphones I'm sorry about that. You want to play pinball? Hopefully everyone's happy. All right, negative 21, 12. That's just your soundtrack. This isn't a play-by-play. 100,000. 400,000. 100,000. Sounds good. Sounds good. Sounds good. Sounds good. That poor little rock man. All right, I'll take the skill set. There we go. That poor little rock man. Alright, I'll take the skill shot. I'll play from sub-division. Actually, let's get fly-by-night. There we go. Alright, so now... That's nice. Alright, in this mode you want to try to get it to be nighttime. So every jackpot every time you twist, you're slowly turning the plate until it's darker and darker. No, stop raining. Oh, it's a good job, bud. There we go. Yes, you can unleash your flight. I got a nice dance from the music. Oh, super jackpot's ready. This is a really cool effect with those runway lights on the climate change. game. Alright. Boom! Oh boy. What? 100,000. Collect the extra ball. Ooh, cranking that distilled area. There we go. There we go. This is an incredible free game. Always love a free game. Oh, look at that. That's still big money here. 40 million targets. How many of you have seen a target for 40 million? Hit the H. Boom. Oh, get in here! Still there. Oh, sure. I'm getting requests now for... Something to eat. What were you planning with the request line? I was planning to eat a whole bunch of... Oh, okay. I'll play with the Oh yeah, this is going to be weird. We're going to win. Yep. I'm good. 100,000. Oh, wait, I'm so blind. Got it. I want to press the press the button. Ooh, that was fun. 200,000. 300,000. Combo. Collect. No death save? No, we're not going to lose. Hello. All right. All right. 100,000. They're shaking the game kennen. We got one. This was still fun.ountain movement friends for You got two. Rocking the fans are the best. Period. Real combo. Ready to take the jump. Oh, thank you, Harold. Nice to see you. That's the first round. You could have done it for a super combo. Now you have your add-on. Man, I love this riff. Oh, you're back to the beginning. You get 15 seconds of fame, and then you have to skate for it. It's too quick. Rush and fame are the best. Vino, this is a pier. Here we are. I'm just trying to find that. I'm just trying to find it. I feel that it's getting better. I feel that it's getting better. I feel that it's getting better. I feel that it's getting better. Double jackpot! Double jackpot! Double jackpot! Yeah, I'll hit it for you. Double jackpot! Double jackpot! Best. Double. Ever. Double jackpot! Hit the flipper every time the object is dropped. Go Jackpot! Collect the extra balls. Go Ball! We're in the same category now. Jackpot! Thank you. Go. Who has all this? Tell me, Jack. I'm the one who won't fail today. I'm the girl who's gonna stop the fire. Come on! We're getting a flood. We don't want to flood our way. Yeah, there's a river. There's a boat. It's got a light there. Re-do it. It's a natural light. The runway light's there. It's a premium. I can't see him. He's a villain. He's a piece of . . . . . . . . . . . . I didn't want to catch you, that's the one we were thinking about. I did that a while ago. We don't have the money on our side anymore. Tim's doing a blind thing. Just like Tommy. Couldn't focus on them. I'm gonna have to look for anything. I found Tim to kill a seal. I gotta start hitting the timer a few more times. Turn my little glass, turn my little door Turn me from the good and the bad, from the good and the bad I'm talking about the good stuff I'm talking about the good stuff I'm talking about the good stuff I still have not passed it. Oh there's a, your thumb's there. Now I need the cider every time. I'm trying to get dried up. Let's go. Another head for two. I changed that to subdivisions. I like that a lot. Yay, the sliders. And then the final fan will come to you. It's for the money of Irvine Warriors. As you're finding out. Oh, you need this. I always go from like 4 to 2 to 1 ball. I never go to 3. And it kind of a trap hustle but I get more in the can I worried I going to get every shot What should I do now 6 more and multibore hits. 6 more and lightens the stars. I'm going to have to run solo time. Run solo time. No, you can. Not the easiest shot in the game but... Oh my god. See that? I love the, uh, rest of the play is all caps. That's John Borg, designer of the game, rest of the play, 2112. He does know exactly the text. Trash the caps. We're playing extra balls. We decided earlier that we're going to have a nice long game here. That's two! There we go. That was personal. RIO! Combo! You're the best at time, good. Good. You're done! Yeah, I guess we go to attack mode. Let's go. Two five! Jetpots! Whoa, look at that combo! You got one! All the- I hit all the shots. You don't even have to have an actual goal. Still, like, backhand the drives. Get the ball- Get the ball phase shot. What? Get the middle shot. Yeah. Alright, let's do it again. Alright, well, let's see where we're at. Oh, we got an extra ball. Let's see if I can... I'm going to go for this super duper skill shot. It's the inner loop to side scoop. Come on! Wait, wait, it's still... What am I doing? I'm being stupid. Okay. Okay. Alright. I got a far cry block. No more choking. Extra ball! Now my extra ball is on the other side. Oh, of course it moves right when it goes in there. Alright, let's get this extra ball. Go ball! Alright, I got the heat again now. Now, let's get some combos down. 400,000. Woo! Build up a nice big combo gap. 400,000. No! Got another ball. Shoot it again. Come on, here we go. Oh, that's a super skill! Alright, Far Cry multiple. Let's try the mode first. Oh, this is a good mode to bring into Far Cry. Both modes are like a shoot everything mode. Oh, no. There we go. Now, if I were to start a program from the upper scope, I would start my jackpot a little higher, but... Luckily, Tim didn't put up 800 million again, so... He's going to take it. Let's go. Who's in this crowd? Oh, I got you! Oh, boy. Oh, boy. Oh, boy. Oh, no. I did the 10-42. Jackpot! Jackpot! Thank you. Oh, I need my home down. Oh, where are we at here? Oh, I'm running out of time. 200,000. I need like a big combo deck. That's right. Oh, the beat is ready. All right, let's see if I can do more of what I couldn't do last time. I want to divert her to the left. It's already set it up for me. Come on. Boom. All right, one, two, three, four, five. No, wait. Am I going to go fast? Oh, great. Ready to take the jump. I think what I would have missed that on. 300,000. Oh, that could have been times six. Yeah. Stop it. I might be able to do it. Can I play it for you? Thanks John! Borg how dare you! I'm about 14x speed Bonus bonus bonus bonus Oh no I don't think you know Oh oh oh oh oh Oh oh oh oh Oh oh oh oh I never get to win Well you'll get this at your studio Yeah I'm gonna open this thing up when I get to play it alone Right. Yeah. Okay, let's do it. Oh, yeah, green lights. Should I start that first? That's a different multiball, but you can't... Are you sure? Damn. I got nervous. Yeah, true. He did just like hit it. You got one. 900,000. 900,000? Oh, wait, you can't hear. Got to make it even. All right, here we go. Get that up first. The pops are glowing. Here we go. This shot, nailed it. Oh, yes. We're just truffle. Look at you! Yes. Three! Two! Am I doing it there? You gotta make a bunch of old man grunting noises. We got another melty ball. Here we go. Far cry. Dang it. Oh, yeah, right. Roll some bones. 900,000. And got one. One. Go back there. Go forward there. Go there. Go there. Yeah, yeah, yeah. You shoot that green shot. He plays. Good points. Alright. The worst cradle separator on the planet. Ooh, that little tear him up there, that was fun. That was fun. Not enough balls. I hit the button. Remember when I hit the button? I was giving you a chance to win. Never stop living. I'll never stop living. Right number. 9,500. And the prize for winning at pinball, for pinball. Oh! And finish. Maybe it's because I... Okay, that was cool. Yeah, we gotta shoot some side shots here. Yeah, they can. Oh, load up those guns and hit them all. I got that upper for the truck. Stay there. No rush. Perfect. What are you doing, brain? Good thing. Ten points. Oh, dang. . Oh, he sucked it in. Thank you. . I don't want to lose. Oh, God, I'm going to lose. Elliot's going to plug in his code. Ramp, two-flap ramp for super combo jackpot. Ooh, 16. All right, it's this one. One, get it. One, get it. What happens if I don't hit any of them? I mean, because it's actually going to happen. Four? Okay, we're good. Keep doing that. Roll the buck! Yeah! If you don't hit anything, it's called a normal game. Yeah, thanks. Woo, move. You're missing yourself. Yeah, that almost put me under. Woo. Okay, we got to do that right. I killed one there. Later, didn't I? Yeah, there. Oh, yeah, but if I'm the left, I would actually do it on the right. Oh, really? You really need it. Points? Dang, I was doing something. All right, he broke the 100. I did it! Oh, my God. Oh, my God. What the fuck? You don't have a lot of motivation. Go into your rounds! Alright, someone requested 7-in-1s, I'm gonna try to get it. Nice! It is lit. Yep. I just want to guess. It was requested. Oh, and you have the album. I was. The whole Singles album is playing. Oh, it's funny, you have to subdivide your jackpot shot. Yeah. So if you hit the right spinner, then you'll spread. Yeah, hitting a jackpot adds another bet point, and it keeps going and gets like six points. Or it keeps the number, whatever. It makes sense, subdividing, you know, like musical time and like stumper arms and yeah. Six points. You can spread it around the whole place. Come on, more. Be fast, too. I didn't like those. All right. I can play three keyboards now. You can't even hit the ball? I can't even hit the ball. Amen, Bobby. I'll handle the keyboard and the keyboard. You handle the keyboard. Yep. Oh, you can get the weird piece. Oh, yeah. Hey, Daddy, that time machine is ready. Nine hundred thousand. Oh, you want me to do that? It's like you've lost a lifetime's place, you don't have a suburb here, you've got a command hole there. There you go. Yeah, it's still farmland. Yeah. A little bit of fog. Oh! There you go. How much mist is in the camera? How much mist is in the camera? Oh, that's not quite as lit. Oh, that's in the early hours. Flip around the ball. That's timeless old attraction. Right now it's true. There you go. Headline. Oh, thanks. Oh! You're using the arrow? Alright, there's our... Big money ready. Combo. Oh, that's a big combo. Four quarters is big money? Down. Half a gallon. One thousand dollars. Alright. I want to have a nice face. Yeah, yeah. Just move back. Three. Another multi-mile. You want the big money. Make the shot, hot shot. So, here's a play around. First of all, you definitely want to follow Sterin on social media. If you don't want to buy one, I'm not playing either. I'm just going to play one. They're a little expensive, but we do launch parties and we post all of that on social media. We have lots of Seren Army locations around the world. We're going to go down there to go off the games, try to get the games to locations all around the world as soon as we can. And you can also check out on insider.stairingpinball.com the map of Stairing Pinball locations, I need to look up a location for you to find a connection key in. All right. Sam, I need the double my score button here. All right. Oh, who is it? All right. I'll go look it up. You got one. All right. So since we're on the premium here, we can keep hitting that. building our jackpot value and adding time. I got the add-a-ball ready if I need it. See, this is kind of an interesting choice. As soon as it released it, oh, I got the add-a-ball from this thing. But, like, I could have just drained out of the ball, and then my old ball wouldn't have been over. So you kind of, it's like every time you hit it, it adds a little time. Or you can start going for jackpots right away and get your ball state going. I was going all in because I had my safety net here. How did that score him? Oh! That's two. If you notice, your lights are actually blinking at different rates. The fast ones are ones I haven't hit yet. So you have three wills. You can hit any of them. If I can hit the good one, you're super... Oh, he invaded this. That's true. Go left. Oh, my. The field ain't going. Oh, party over. All right, if I can hit these two targets, I can get like 10 to 20 million and beat Tim. Come on, target. Oh, he's left ramp for super combo jackpot. Hey, Kenny, how about spotting your score? There we go. Boom. Big money. Big money. Bartender, orders please. Don't pull the plug. You'll lose your high score. Oh, that was weird. All right, Elliot, you can do this, buddy. Take him out, Elliot. Get him. It's been so long, I can't stretch. Oh, jeez. I'm all rusty now. That's their strategy. That's one! That's right! Maybe it is! It's not. They put out a whole video about that. You got two. Get them all and go for the secret. And the prize for winning a pinball is for pinball. Oh, yeah. Look at him go. Jack, I got this. Perfect. He's got one. I heard if you hit the flashing light, it's good. Oh, that's cute. I just kept you in the loop. Don't film! You have that so hard you only got one chance. I did. Sorry, Dad. I don't know if I'm doing good, but you can feel it. I can play three keyboards a day, and you can't even hit the ball? Yeah, I'll be back. Oh, I got a approval. Oh, you got it. You've got an extra ball. There you go. This is like the climax of the evening training. You can't believe he's dead. Oh, fuck. Ball's in the air now. There was a lot. That was good. Oh, that was cool! Oh, Jesus, that was brutal. Oh, my God. Whoa, backhand right now? You have done something. By the law, you can't hit the right right. Oh, okay. Yeah. That's my next trick. I'm going to backhand throw. You can have it back, okay? I got another I can do it one more time Shoot it again! Straddle the water. You got one! I won't take off my shirt wicker on my head if I get fucked. I need that 100x score, I missed it. That is true! Oh, Jesus. I'm trying to give it to you. No! Nice score. Elliot, damn, bro. Enter your initials. Great job, man. You played that first until, man. Take this place. Yeah, a little bit. Nice score. Enter your initials. Yeah. Do I get nothing? I haven't seen it. This dude's too good at a lot of stuff. That's a lot of stuff. That's good. Boo-erns. You guys went nuts on this one. nuts on this one. Stir it. And. What is going on? Yep. All right. Great day. Come on. Yeah. Oh. No! What the heck? Nice going. You matched. That's it. Ladies and gentlemen, thank you so much for joining us here. Let the music die off slowly. Slowly fade it out. Oh yeah, that's good. Thank you all for hanging out tonight. This has been Rush by Stern Pinball. Shout out to Tim, Ray, Elliot, John Borg who was in the chat. The whole team that worked on this game. Excellent, excellent, excellent job. It showed great. Get in here. There we go. Oh, it's me. You guys can talk. I'll get it out of your way if you have any last words. Thanks for tuning in. The game is fun. Can't wait for you guys to play it. We had a lot of fun working on it. Awesome working with Rush. I mean, they were amazing working on the game. They recorded speech for us, and they were hilarious. They improvised all these lines. It's great. So can't wait for you guys to play it, hear it, see it, smell it, everything. Yeah. Smell it. It's going to be great. alright friends well that'll do it have a wonderful evening and we'll see you next time again thank you Stern so much for letting me do this oh I work for Stern now okay have a good I love you goodbye alright bye pew pew

_(Acquisition: youtube_groq_whisper, Enrichment: v3)_

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*Exported from Journalist Tool on 2026-04-13 | Item ID: 9ca0b72c-25ac-4e7a-a1a4-042441f894d8*
