# Part 3: 1997 Sega Jurassic Park The Lost World. Working on the Snagger and Egg mechs!

**Source:** Pinball Shenanigans  
**Type:** video  
**Published:** 2025-12-17  
**Duration:** 49m 19s  
**Beat:** Pinball

**URL:** https://www.youtube.com/watch?v=hFfB931xmOo

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## Analysis

Mike Dus continues restoring a rare 1997 Sega Jurassic Park: The Lost World pinball machine. He performs initial power-on tests after installing NV RAM, diagnoses and repairs a broken wire in the snagger magnet solenoid, tests various playfield mechanisms including drop targets and the egg mechanism, and documents his findings with a detailed to-do list for ongoing restoration work.

### Key Claims

- [HIGH] CSI had approximately 1,000 units produced (confirmed via Pinside); Jurassic Park is therefore rarer than CSI among DMD games owned — _Mike consulted Pinside database to verify production numbers_
- [HIGH] High Roller Casino had 500 units produced, making it the rarest DMD game Mike has owned (unless another is found) — _Verified against production records; comparison to Jurassic Park rarity_
- [HIGH] The snagger mechanism had a broken wire in its solenoid that prevented magnet pickup during normal play, despite the magnet itself functioning correctly — _Diagnosed through diagnostic testing; wire successfully resoldered and mechanism tested and confirmed working_
- [HIGH] The egg mechanism solenoid was stiff but functional; the egg opens via mechanical linkage when the T-Rex finger puppet is pulled up — _Observed directly during disassembly and testing; confirmed by manual schematic review_
- [HIGH] Drop target assembly uses two coils (one to drop, one to raise) and both tested as functional — _Parts identified in manual; both coils tested successfully in diagnostic mode_

### Notable Quotes

> "Caution. Incorrect bolt in right backbox pivot. Sorry about that, chief."
> — **Factory note found inside machine**, ~48:00
> _Humorous Easter egg from original Sega factory technician; reflects pinball industry culture of maintenance notes and humor_

> "One little busted wire. So thankful I didn't have to completely tear that thing apart."
> — **Mike Dus**, ~41:30
> _Captures the relief of identifying a simple root cause after extensive diagnostic work on the snagger mechanism_

> "Why don't you just stay up? He just wants to like pump the egg. That's pretty cool."
> — **Mike Dus**, ~52:00
> _Reflects on the mechanical personality of the egg mechanism and its T-Rex finger puppet component_

> "It sounds like Chewbacca, but I think our uh egg mech don't work."
> — **Mike Dus**, ~29:00
> _Describes audio feedback from egg mechanism during gameplay; reflects on theme sound design_

> "Everything seems to work. Except it doesn't work."
> — **Mike Dus**, ~38:30
> _Captures frustration with snagger mechanism passing individual component tests but failing in gameplay_

### Entities

| Name | Type | Context |
|------|------|---------|
| Jurassic Park: The Lost World | game | 1997 Sega pinball machine; subject of restoration series; extremely rare with unknown production run |
| Mike Dus | person | Creator and host of Pinball Shenanigans; performing restoration on JP:LW; documenting process for YouTube |
| Kevin | person | Co-owner with Mike of High Roller Casino; involved in pinball community; contributed production number information |
| Pinball Shenanigans | organization | YouTube video series documenting pinball restoration and arcade culture; ongoing multi-part series on JP:LW |
| Sega Pinball | company | Manufacturer of Jurassic Park: The Lost World; factory included humorous maintenance note in machine |
| Pinball Life | company | Online parts retailer; supplied drop target component and other parts for restoration |
| Pinside | organization | Pinball community database; verified production numbers for CSI and other rare machines |
| Dutch | person | Pinball enthusiast who prefers original/censored Medieval Madness code; Mike ordered ROMs for him |
| High Roller Casino | game | Previously owned by Mike and Kevin; 500 units produced; rarest DMD game in Mike's collection history |
| CSI | game | Pinball game; approximately 1,000 units produced; previously owned by Mike; benchmark for machine rarity |

### Topics

- **Primary:** Machine restoration and diagnostics, Snagger mechanism repair and testing, Egg mechanism functionality and repair, Playfield component testing and parts sourcing
- **Secondary:** Pinball machine rarity and production numbers, Mechanical design and gameplay mechanics
- **Mentioned:** Pinball community culture and Easter eggs

### Sentiment

**Positive** (0.78) — Mike demonstrates enthusiasm and satisfaction with diagnostic progress and successful repairs. Initial frustration with mechanical issues quickly shifts to problem-solving optimism. Genuine delight in discovering factory Easter egg note. Occasional mild frustration with diagnostic complexity, but overall tone is upbeat and engaged with the restoration work.

### Signals

- **[community_signal]** Strong audience participation and speculation; multiple community members placed episode-count bets and contributed technical knowledge about machine rarity (confidence: high) — Comments from Smitty (13 episodes), Mark Jackson (15), Neozone (14), Vinnie Code (7); CSI production number information from community
- **[design_philosophy]** Factory included humorous maintenance note ('Sorry about that, chief') inside machine, reflecting pinball industry culture of personality in machines (confidence: high) — Discovered note card stating 'Caution. Incorrect bolt in right backbox pivot. Sorry about that, chief.'
- **[market_signal]** Extreme rarity of Jurassic Park: The Lost World (Sega) established; production run unknown but appears lower than typical for that era (confidence: high) — Confirmed rarer than CSI (1,000 units); rarer than High Roller Casino (500 units); exact production unknown
- **[community_signal]** Diagnostic methodology demonstrates systematic troubleshooting: isolate individual components, test in diagnostic mode, identify root cause (broken wire), repair and retest in both diagnostic and gameplay contexts (confidence: high) — Snagger mechanism diagnosis took multiple test iterations but eventually isolated to single broken solder joint in solenoid wiring
- **[product_concern]** Left flipper described as 'weak as crap' and sticking during gameplay; flipper rebuild kit ordered as immediate priority (confidence: high) — Direct observation during test play: 'Yeah, this left flipper sticks [music] and is weak as crap.'
- **[technology_signal]** Machine experienced ball search lockup during diagnostic testing; unclear if this is software or hardware issue; may be resolved by updated ROM code (confidence: medium) — Screen went blank and everything froze during ball search; issue recurred on second power-on attempt; potentially non-issue but warrants investigation with new code

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## Transcript

Look at these graphics. Oh, they're so cute. It sounds like Chewbacca. I stumbled across video mode. Check this out. Uh, incorrect bolt in right backbox pivot. Sorry about that, chief. Why don't you just stay up? We just want you to like pump the egg. I'm Mike Dus [music] and this is Pinball Shenanigans. Okay, welcome back to another episode of Lost World. You guys are enjoying the action so far. I got bunch of comments and um got some um bets that have been placed in terms of how many episodes this series may take. Let's uh kind of graze down a couple here. Um, oh yeah, I was asking in the last episode whether this might be the rarest DMD game that I've ever owned. And um, Kev says that uh, CSI had a run of about three or 400, but he's not sure if that's accurate. So, I pulled that up on the old Pinside, and Pinside does say there was a 1,000 produced. So, close. I did have a CSI, but Jurassic Park is rarer. Um, Espresso says, "These boards look mint." Um, says, "Sega games are goated." "Does the snagger work?" asks Sean Griffin. Well, I think today's the day we're going to find out. Smitty, he's been around for a while. He's guessing 13 episodes. And um oh, so SJC Entertainment says, "Didn't you own a High Roller Casino?" Well, me and Kevin did own one together. And check this out. 500 made. So, that is a rarer DMD game. So, good call on that. So, this could be the second rarest DMD game that I've ever owned. Unless we can think of any others. And what else? Oh, Helen says, "You have to tell me what month has 36 days in it." Um, and if you don't know what that references, then you're gonna have to go back and watch the previous episode. And I said, "Deceember, of course." Mark Jackson says 15 episodes. Good luck with the egg. Yes, thank you. I'm going to need that. Neozone says 14 episodes. Fantastic find says Vinnie Code says seven leps. And um lots of comments. Don't break the egg. Impossible to get. Yeah, probably literally impossible. So, uh I think my egg's already broken, so I'm going to have to try and repair it. We'll see how that goes. All right, let's head over to the machine. In the last episode, I installed NV RAM, got rid of the battery pack, kind of cleaned things up, inspected things, and since I have done that, I'm going to turn it on for the first time. So, I don't have balls in it. It may get a little cranky because of that. Oh, you know what? Before we do that, we kind of need some power. So, let's see. Is it already turned on? No. Okay, let's power this on for the first time in my basement in three, two, one. Oh, so three balls are missing. I have removed four balls from this thing. So, does it think there is one ball still in there somewhere? But anyway, she still works. The NV RAM works cuz uh occasionally uh I think once at least once I had an NV RAM that didn't work. So, every time I put one in, I wonder if it's going to work or not. But, we have success. When I turned it on, I saw that the code is at 1.0, zero. Which reminds me that I just paid for new ROMs from pinballrom.com. Davis still. I ordered a new set, a display ROM and a CPU ROM for this. They're at like 2.03 and 2.02. So, we'll get some updated code for that. And with that order, I also grabbed Kevin his Mousin' Around Saurian ROMs, and also uh Medieval Madness code the uh censored version because they have the uncensored version in there and Dutch likes the OG. I'm Howard Herz and who the beep are you rather than the actual uncensored version. And I on board with Dutch. I like the OG. It's it's just it's got that charm to it with the uh the censored. So anyway, I got some ROMs coming. So, how are we going to do this? What are we going to do? Should I jack up the back, throw in some balls, and see to what degree this thing is working or not? I'm liking these animations so far. They're pretty cool. So, maybe I'll do that. Maybe I'll uh prop up the back a bit so we can get a little bit of a pitch out of this thing. Thank God for that B. Thank God for something. Uh we'll throw it on free play and throw on some balls and uh see if we can play a game. See if this um what's it called again? The I forgot what it's called. Oh, it almost just bit me. Snagger mech. That's what it's called. And literally it almost just snagged my finger. Okay, I'm going to throw this on free play. Let's go. uh backwards, but I'm not going to mess with many settings cuz as soon as I change the game code, I'm going to have to reset everything. So, adjustment [music] free play [clears throat] and hit quit. Okay, let's do it. Okay, let's do it. All right. Quite the fanfare just for changing [music] a setting. Is this licensed music? Am I going to get in trouble? Oh, it cut out. Oops. Accidentally hit pause there. Anyway. Okay. So, I'm going to prop this up now and throw in some balls. Okay. So, I put a couple crates here the back side of the machine. Then I um lowered the cart and to the point where I could jam in something of the right height, which is my wrap roll. And now I can get rid of these. And I've got me a pitch. And I may just leave it like that the entire time I'm working on it. See how stable everything is, [snorts] which is great. Might have to do something about throw something under that leg coaster or something. Look at this. I got a bunch of coasters right here. That might work. Okay, so check this out. Perfect pitch. So, it said it was missing three balls, and I've lost track of my balls. Let's see what happens now. Might have to start it to uh uh What's happening? I put it on free play, didn't I? Start button isn't flashing, though. Just kidding. Okay, what is going on here? Is that start button uh misbehaving? Is this uh you know what? This is volume here. And it's pretty loud. So, let's turn that down while we're in here. Actually, for the first test game, we'll keep it a little loud. There. Free play. But so, it may need that other ball. Throw that in there. Hey, wait. Game started. We don't have any solenoids. Is that what's happening? Let's hit a button. Hit a hit a switch. I mean, maybe the NV RAM is not working. This machine is messed up. Okay. Well, going to have to uh dig a little deeper here and see what the f is going on. Okay. Uh, I figured out what was going on. It was very complicated and complex uh, problem and I had to dig real deep and read the screen. Actually, I didn't even read the screen. I just see that it's on there now. Playfield high power disabled by coin door interlock. Got to close the door. People got to close the door now. Check it out. Do you know what world you've come to? We are live, boys and girls. Ooh, this is cool. All right, I am going to uh grab the tripod and turn up these tunes. Look at these graphics. Oh, they're so cute. Let me turn off this flash so we can see them better. Little people running away from little Stegosauruses. Okay, I'll be right back. This is fun. All right, I got the tunes [music] cranked. Hopefully you can hear them. Okay, possibly my first game of Lost World. Hey, wait. Where's my backbox light? My backbox light is out, but that's okay cuz I literally think I have one more. Where is it? Check it out. I can't grab it right now, but I got one more LED uh tube. So, I'll install that. All right, here we go. I guess we want to not stomp a human with this foot that's coming down from the top of the screen. Okay, here we go. I'm going to hit the button. I want to see the animation, though. I missed. Okay, this is very wobbly. Good thing there's no tilt bob in here. Oh, shaker motor. I just felt it. Oh, yeah. This left flipper sticks [music] and is weak as crap. Smart missile. Press launch button to fire missile. Two more scoops. Oh yeah, that flipper is garbage. But, you know, uh oh, almost had that. But I will be ordering a flipper rebuild kit. I should bust out my list right now cuz I'm going to forget if so many things pop up here. Drop target. I need new drop target. All right, let's uh stomp a dinosaur. Oh, I stomped a human. Wait, that's what I want to do. Ramp shot. Complete ramps for GPS. Uh, left flipper ain't going to be making any ramps here. So, let's try. Oh, lock slit on the left. Whoa. Wow. Oh, I hit the drop target. Drop target actually went down and registered. What's happening here? Oh, one more scoop to hatch the egg. Oh, I want to hatch the egg. [music]
First egg hatching of my life. Oh, that's might be a lock if I can get it around there. Oh, it registered. Sweet. Oh, the magnet. Here comes the snagger if it works. Oh, it's struggling. Maybe. Uh, I think that was supposed to pick up the ball, I guess. I'm assuming, cuz otherwise it wouldn't be a snagger. Ow. Where'd my ball go? Come on. Go. Yeah. Yeah. I'm coming. Okay. Egg. Whoa. What was that? Some solenoid fired. Oh, I spelled T-Rex. Smart missile deactivated. What does the smart [snorts] missile do? It survived. Shoot again. Oh, my extra bump. Smart missile. Uh, let's see. Melty bell. Uh, We'll figure it out eventually. Well, I forgot to check for the skill shop. Looks like I got it. Kind of like 50/50. Not a whole lot of skill involved because this flipper is so weak. I got to hit it so early. There we go. Is the egg going to open? Lock. Baby T-Rex. Shoot. Scoop for hurry up. Score. Oh, he's lighting up the egg. Okay, this is the big moment here. I think this is might hatch the egg. Oh my gosh. I'm wobbling back and forth like crazy. Time's up. Oh no, time's up. What? I got to start all over again. No. Oh, multiball. There's a nice rip. Need six spins Such a That flipper is so disappointing. Okay, I need uh it looks like can [music] spell wrap and tour to. I just need an R on right side here. There's so much to explore on this game. I am excited except for the launch button is a little bit sticky. Okay, let's Oh boy. Let's not wait for the uh ball save. Let's just [music] manually ball save. Here's a lock, isn't it? Oh no, it's over. Run for your lives. Let's see this match. Oh, it has that tune. Okay, let's um let's try and get this egg to hatch. I'm just going to cheat it cuz
I want to see it actually happen. I love how those lights just sort of [music] slowly come on. LEDs are going to get rid of that effect a little bit. A little bit sad about that. Hey, you know, hit a switch for 4 seconds. It gets a little cranky. One more scoop to hatch egg. Thank god for sight. Oh, thank God for sight B. What is this next flashing target? It's 200,000. I started a mode here. Site B. There it is. LEDs are going to look a lot better than that. Okay, let's time out site B. Slings are working. All the side targets work. We know [music] these guys work. Spinner. Spinners work. Go. A few seconds to go. How about this target? Oh no. I just saw the target and I wanted to see what it does. I didn't want to add time. It's hilarious. Is that a ramp? Time's up. Beautiful. Let's
try this ramp. These are nice flowy ramps. I love them. They're great. Okay, here we go. That's a baby T-Rex. Shoot. Scoop for hurry up score. Is this supposed to be open or now? Will it open? I'm shooting baby T-Rex. Two more needed. Holy crap. One more. Okay, let's do it. Now, does it open? Baby T-Rex complete. It sounds like Chewbacca, but I think our uh egg mech don't work. Okay. Are we stuck in a mode right now? I want to try the snagger thing one more time. It doesn't even show your score. Okay, smart missile deactivated. What does the smart missile do? 2 million for baby T-Rex. Okay, let's hit this smart missile. See what happens. Nothing. Okay. Uh, snake. Come on. I'm coming. I'm coming. Jesus. Lock your ball. Oh, the magnet up. Magnet up top activated. Dragon play ready. Come on. Let's try this. Okay, that's kind of cool. Stay ready. Ooh, that's really neat. Except that this part doesn't work. I think this solenoid [music] supposed to grab that. Then you go in here and then that's supposed to happen. Oh, that's really, really, really cool. I like that. Kind of reminiscent of um Godzilla in a way. Isn't there a magnet that when there's a lock lid or something? Doesn't Doesn't Godzilla have a magnet up top where you grip it around the orbit and it grabs it and it drops it into the pops? It's Godzilla-ish. Okay. Um, pop bumpers. Okay, so need to investigate the egg mech snagger mech. Order a flipper rebuild kit and a uh new drop target. I'm going to go throw that on the list. But, uh, yeah, I think we got a good foundation to work with here. Oh, yeah, and a new target. So, I'm going to start my to-do list. I stumbled across video mode. Check this out. Uh, okay. That didn't last very long. Okay, first things first. I found the drop target assembly in the manual. It's got two coils, one to drop the target and one to raise it. So, I'm going to have to make sure both those coils are working. And at the bottom here, can I blow this up a little bit? Yeah. Here we go. There is our part number. So, I pop that into a search and Pinball Life has exactly what I need for $2.95. Okay, so we actually do know from playing the game that the drop target does work going up, but I'm going to run the test anyways. Okay, here we go. Drop target reset. Hit the start button. Okay, now I just got to see if I can drop it now. Okay, here we go. Drop target down test. I find on a lot of games these fail. So, I wouldn't be surprised if it doesn't work. Here we go. Yay. It actually works. Okay. Awesome. All right. Let's see if I can locate one of these green targets cuz this is definitely um not correct. These guys are all good. So, I found the part number in the manual. That is uh number 14 here. There's one, two, three, four, five. So number 14 is modular S-U target narrow flow green Anyway, here's the part number we need. Says there's five of them. This might be a little trickier the thing to find, but let's pop it in and see if it exists. Oh, wait a minute. It looks like we might be in business here. Look at that. Oh, so flow GM is actually fluorescent green to GRN. And uh yeah, I confirmed. Look at this. There's the right number there. So, that is pretty sweet. I'll add that to my list. Okay. Uh I can't find the part number for the carriage bolt for the hinge that I'm missing. I never did check thoroughly in my coin box, but no, there's really nothing in there. So, I checked my stash and I do have this guy here. I got a bag full of them and the nuts and it does fit. Oops. It fits perfectly, but I just need to cut it a little short. So, if I can hacksaw this down a little bit without screwing up the threads, then I might be in business. So, I think I'm going to give that a try. All right. Hey, honestly, I probably should just spent the freaking 50 cents to get a new one, but halfway there, so might as well keep going now. Okay, I filed it down just a little bit. And check this out. It actually works now. Did I get the right length? That is the question. All right. Close, but no cigar. It's actually too short. And that is because I discovered that there is supposed to be a spacer. Don't know if you can see it in between the hinge and the cabinet that is about yay thick. So, I'm going to use this washer here to act as the spacer on the other side, but it was tight to begin with. Once I add the spacer, it ain't going to work. So, could have cut me a longer bolt, but then I should be good. Okay, I managed to get away with using the first bolt that I cut. I don't know if you can see. I got to find the sweet spot here. kind of put in a thick washer in between and got it like halfway threaded. It's on there tight and I think it's going to be good. Do I have it unlatched? Look at this. You know, it's hinging. I don't think it's going to fall off. Is it moving or spinning? That's on there. Good. Oh, it's turning a little bit. But how many times is this thing going to be hinged on and off in its life? You know, like be moved a few times, but I don't think that bolt's going to fall off. So, I'll give it one more crank. And that's how you rig up a hinge bolt. All right, check this out. Sega black mylar disc cover 85 cents. Add that to my order. Okay, I thought I was going to work on the whole snagger thing next. So, I thought might I might lower the whole snagger mech so that I can access that solenoid and test it for continuity and see if uh one of the wires is broken off or something. But this is the snagger pickup magnet test. And check this out. Going to activate it and Watch this. Trying to demonstrate this but very poorly. Ow. Let's try it one more time. thing actually works. [snorts] So, it's good news. But why didn't it work in uh game play mode? So, going to dig a little deeper here and maybe run the whole snagger test. There is one in here. So, I'll be right back. All right. I've never run this test before. Thought we'd do it together and see what happens. So, going to hit this start button to run it and see what happens. Nothing. What? I've got the coin door open, but I've got the interlock pulled. What's happening? Why? Well, that's the opposite. That was working in gameplay, but now not in test. Okay, that's weird. Is there anything else? Snagger motor relay. Let's try that. Oh, I hear it clicking. Okay. Well, that's not helpful. Dino egg. Let's run that test for fun. Obviously, nothing. Okay. Well, it's a little odd. I don't know why the snagger is not working in diagnostics. So, I'm going to have to dig deeper. All right, check this out. I found this snagger test. It's not under coils. You got to go over here to Lost World specific snagger test here. Snagger motor test there. out. Let's run it and see what happens. Place ball in inner orbit. Inner orbit. What the hell? Okay, so it shows that the home switch is closed. That's perfect. So run. Is this inner orbit or put it? I don't think it wants me to put it there. Oh, like that orbit? No. Okay, I'm hitting run. Oh, wait. It's happening. There we go. So, I didn't see inner loop gate switch 37 go off, but I saw down go off. Place ball in inner orbit. What the hell? Okay, let's do this. Let's hit run. inner orbit. No. Okay, let's look for the down switch. Yep, there we go. Inner loop gate switch never registered, but inner loop gate switch. There it is. Okay, so that works. All right. Uh, not sure what it all means, but let's go over to the motor test. So, it's in the home position. Drop target is down. That's registering. Uh, let's go up. [snorts]
Okay, down switch just closed. Needed a little extra help. Motor will not run with drop up. Okay, now let's go up and home. Drop target down. All seems good. The only thing is it's down now, but the switch isn't closed, right? So, I got to hit it a little more and then a little more. So, maybe that is a micro adjustment I need to make and run. Oh, that's just motor test. That ain't going to deal with the magnets. Okay, we can quit. All right, so for whatever reason, everything seems to work. Except it doesn't work. Okay, I know it is obvious, but I kind of figured out how to make the snagger test happy. So just in terms of place ball in inner orbit, I didn't know what to do but you what you do is place the ball in the inner orbit like this. Okay. Then you hit run. Then you let go. Then it registers that switch. Then it does the whole thing. So, it's all working perfectly except that magnet just isn't picking it up. But the magnet works. It's just not strong enough or the timing's off. Not sure yet, but it's not a complete disaster at least. Okay, I'm going to try another little test here. I've got the snagger in the down position and I'm going to run the snagger pickup magnet solenoid test and see if it's still behaving. So, I don't know if I can cheat this test or not. Should be fine. Just don't know if the truck's going to want to like go back to normal, but I just pulled the interlock switch. We've got power, so it should be fine. Let's hit the start button. Got nothing. H maybe we got a a loose wire or something. Could be something as simple as that. Okay. Maybe it's the case that there is a broken wire and when the snagger's down, it's not making continuity. And when the snagger is up, it is. So, let's run the solenoid test again with the snagger up. See if this magnet grabs. Oops. Let's go back and No, number seven. And we want run. That's what we want. See that? It works. So, I think we have a crappy wire. Okay. My idea is to replace these wires going to this solenoid. Oh, look. I removed three of the four screws here. They're on there tight, but I'm pretty sure they were lock tighted in there from the factory. And it looks like some possible Loctite, but anyway, see what kind of access this gains me here. Oh, well, look at what we have here, boys and girls. There's our problem. This might be an easier fix than I thought. If I can uh get some good access here, I can just resolder that guy. We're on to something. Okay, so using the motor test, I move the whole thing up. And check this out. That's about as good of access as I could have hoped for. So, that is awesome. I really hope that uh it's that simple. I mean, took me a bit to diagnose it, but I mean, broken wire, come on. There's no way that it's that simple. All right, that's soldered back on there. Well, so I'm going to lower this mech and then we'll test out this solenoid. I could probably just do it like this. Actually, I decided to lower the mech and throw the ball in it. I think that'll be a better test. Keep my fingers out of it. So, moment of truth here. Do I have my interlock pulled? Yes, I do. So, let's see what happens here. Three, two, one. snagger pickup magnet. Why aren't you working? Is it too far away? What? Hold on. Let's zoom out here. Get a finger in here. There we go. It doesn't feel very strong, but it might be all that's needed. So, I think we're uh moving in the right direction here. I'm going to reassemble this thing and we'll put it to the real test. Okay, here we go. Snagger test time. It should work, but you never know, right? Okay, so I'm going to hit the start button, drop the ball in the inner loop. Remember, that's how you do that. and we'll just watch and see what happens. Okay. 3 2 1. Wait, hold on. Hold on. Got to check the interlock. Yeah, that's pulled. Okay. 3 2 1 start. Drop. Come on, snagger. Big money. No whammies. You can do it. Yes. Yes. That is awesome. That is super cool, too. But who would have thought? One little busted wire. So thankful I didn't have to completely tear that thing apart. Okay, so I started to move on to the egg mech to see if I can figure out what's going on with that. And I noticed in the back corner there was um some miscellaneous hardwares. So I started fishing it out. So far I've got lock bar. No. Coin box latch, a washer, lock washer, a screw, and this little bracket. Not sure what that's for yet. And then I was going to go do some more fishing. And I see that there's a little love letter back there. So, I thought we'd fish that out together and see what it says. And there's a little envelope there, too. Oh, that's exciting. What could that be? The machine is on. So, let's turn it off so we don't screw anything up. Let's zoom out so we can see what is going on here. Okay, let's see what we get. Caution. Incorrect bolt in right backbox pivot. Sorry about that, Chief. Oh my god, that's hilarious. I already discovered that. But that is so cool. That uh that's going to become part of the basement decor. Let's uh find a spot for that. Also got a new manual automatic plaque. They're going to add to my collection here. But uh let's see. How about right here? Sorry about that, Chief. That is awesome. All right, that is a nice little souvenir. Now, I bet you this is just some miscellaneous parts that came with the uh manual and or maybe it's diamond ring. There's something in here. Oh no, don't tell me it's just a freaking silica gel pack. Oh, so disappointing. There's literally nothing. But I'm probably going to have to hang that in my uh Raptors now, too. All right, here's the rest of the goodies. Part of a coil sleeve. Four screws. That's never promising. Actually, it's flathead screw. It may not be actually part of this machine. This bracket, who knows? Maybe these two go together. Get in there. or maybe not. I don't know. We'll see. And then I found another one of these keys. I don't think these are pinball keys. A451 and A425 possibly. So, they're not even the same key. Anyway, that's it for your goodies. I'm thinking that part coil sleeve might belong here somewhere on this coil. You don't usually see a coil stop exposed like that. So, I don't know what's going on on this thing. But there is some weirdness going on. What is all that? There's going to be some in Oh, hey. How's it going? I'm going to have to investigate that. Anyway, here is the egg solenoid and it was a little bit stiff. Is that it? Yeah. So, let's see what that looks like. Top side. First time seeing the egg open here. Oh, no. That's just the baby T-Rex supposed to jump out at you. Okay. So, what does the egg do? Is it Is it supposed to open? How's that supposed to happen? Is this a hinge? That looks like a hinge. What activates that? H I think I need to check out these schematics. Okay, here's the egg mech and just reading some of the parts. We've got uh let's see egg mounting hinge. We got an eggshell weight and a rocker plate. So, here is the weight here. Here is our hinge. And um so definitely does hinge forward. So started messing with it over here and and I tried to like pry the hinge open with a screwdriver. It didn't really work. But if you pull up the T-Rex, which is listed in the manual as a finger puppet, by the way, check out what happens. The egg opens. So, I don't know if that solenoid was just a little bit sticky. So, I'm wondering if I throw this in solenoid test, it might actually work. Now, here's also some good news. this egg. Yeah, it's broken, but it's all there. So, if I can just um repair that, then I think the rest of the egg is fully intact minus tiny little crack back here, which doesn't seem to affect anything. Maybe there's a chunk missing here. Not really sure, but I think they're available. I don't know. It's pulling up a website here. Oh, you know what? I don't think it ever populated. Uh, it was Was it Pinball House? Yeah, I tried to click on that and it took Oh, wait a minute. $60.75 US is it? Oh, there's two in stock. Huh. Wow. I might potentially have to go that route if needed, but uh that's cool to know that exists. We've got egg mount hinge here for 60 bucks. That is actually available. Good to know. And yeah, Marcos just has it listed for reference. Uh they do not actually have this available, the front eggshell, but anyway, uh let's throw this in solenoid test and see if it works now. Okay, I'm not sure what happened there, but turned on the machine, it went into ball search, the snagger started coming down, and then the screen just went blank and everything froze. Turned it off, turned it back on, and it happened again. So, I don't know what the f's going on with that. But, uh, when that rears its head again, I'll have to address it cuz I'm sure it will. All right, let's see if the dino egg is going to do its thing now in 3 2 1. Oh, wait a minute. Why don't you just stay up? He just wants to like pump the egg. That's pretty cool. But I'm going to probably break it. But it's fun to play with him. All right, you're going to bed for a bit. You chill out. And uh I'll have to fix that egg. But hey, it works now. I don't know what I did. I just manipulated the coil a tiny bit. And there you have it. Simple fix, apparently. All right, let's just see if I can um recreate this scenario where the machine locks up on me. I've got a ball. It's going to go through ball search here. And this is where it shuts down. So, oh, it's kind of weird. Hm. Maybe that's a non-issue, but it frightened me. Maybe uh the new code when I get it will resolve that, but maybe it's just a a non-issue altogether. Anyway, I think that's u some pretty good progress for tonight. Going to wrap it up. This is uh what episode three aka episode. We'll keep on lepping in the next episode. Stay tuned.

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*Exported from Journalist Tool on 2026-04-13 | Item ID: 9d20d125-a2e2-4067-8d2c-8bf69c863c12*
