# Get Real

**Source:** Pinball News Website  
**Type:** article  
**Published:** 2004-05-22  
**Beat:** Pinball

**URL:** https://www.pinballnews.com/news/pinmame.html

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## Analysis

Brad Oldham and Regis Maltais have developed PinMAME-HW, a modified version of PinMAME that interfaces with real pinball hardware to revive non-functional machines by replacing faulty or missing boards with software control. They successfully demonstrated the concept on a Baby Pac-Man game and were working on a Silverball Mania machine, using custom circuit boards to drive lamps and solenoids from a PC running the PinMAME-HW software.

### Key Claims

- [HIGH] PinMAME-HW allows games with missing or faulty boards to function by having all game aspects controlled by software running on a PC — _Direct description of the system's purpose and design_
- [HIGH] Brad Oldham and Regis Maltais successfully revived a Baby Pac-Man game using PinMAME-HW — _Stated as completed proof-of-concept with photograph documentation_
- [MEDIUM] The custom circuit board could be manufactured cheaply if there was sufficient market demand — _Speculative assessment by the article author based on circuit complexity_
- [HIGH] The main limitation of the system is the lack of traditional backbox score displays — _Direct technical assessment of system constraints_
- [HIGH] The system uses the IPAC circuit board (designed for arcade video games) to link the game's switch matrix to the computer — _Specific technical component identification_

### Notable Quotes

> "...is ugly, but works"
> — **Brad Oldham and Regis Maltais (paraphrased)**
> _Self-aware description of their custom circuit board's aesthetic shortcomings while acknowledging functional success_

> "It could be manufactured quite cheaply if there was sufficient demand."
> — **Article author**
> _Assessment of commercial viability and scalability of the solution_

> "The PC shows the scores on the screen but it makes most of the backbox redundant."
> — **Article author**
> _Key limitation of the system that affects authenticity and practical appeal_

### Entities

| Name | Type | Context |
|------|------|---------|
| Brad Oldham | person | Co-developer of PinMAME-HW; responsible for software modifications to interface with real hardware |
| Regis Maltais | person | Co-developer of PinMAME-HW; maintained project website and documentation |
| PinMAME | product | Open-source pinball machine emulation software; original project that Oldham and Maltais modified |
| PinMAME-HW | product | Modified version of PinMAME designed to interface with real pinball hardware for board replacement and machine revival |
| Baby Pac-Man | game | First successful proof-of-concept machine revived using PinMAME-HW system |
| Silverball Mania | game | Second test machine being revived using PinMAME-HW; described as catching up to Baby Pac-Man in completion |
| IPAC | product | Arcade video game circuit board adapted to link pinball switch matrix to computer in the PinMAME-HW system |
| Williams | company | Historical pinball manufacturer referenced for tournament scoring database system developed at Pinball Expo 99 |

### Topics

- **Primary:** Custom hardware interfacing and board replacement, PinMAME software development and modification, Pinball machine restoration and revival techniques
- **Secondary:** DIY pinball hardware solutions, Tournament scoring infrastructure

### Sentiment

**Positive** (0.75) — Article is optimistic about the technical achievement and potential of the PinMAME-HW system, praising the ingenuity of the solution while acknowledging practical limitations. The tone is encouraging toward the DIY community and their transparent documentation.

### Signals

- **[market_signal]** Open-source pinball preservation narrative gaining traction; community developers creating tools to extend the lifespan of pinball machines beyond traditional repair capabilities (confidence: medium) — Project publicly documented with schematics and software shared freely; Brad and Regis publishing detailed progress on website for DIY community replication
- **[technology_signal]** PinMAME-HW represents a novel approach to pinball machine restoration using PC-based software to replace failing hardware boards, enabling revival of otherwise unrestorable machines (confidence: high) — Direct description of the system's purpose: 'interface with a real pinball game's hardware so all aspects of the game come under control of the software' for machines 'missing some of the boards or have faulty or unreliable boards'

---

## Transcript

Story dated
May 22, 2004

Lots of pinball fans have enjoyed using PinMAME products to emulate a real game complete with lights, animations, sounds and the rules.

But now Brad Oldham and

Regis Maltais have taken the project off at a tangent and used PinMAME to bring a dead game back to life.

Their PinMAME-HW is a modified version designed to interface with a real pinball game's hardware so all aspects of the game come under control of the software. They have done this so that games

that are missing some of the boards or have faulty or unreliable boards can still work.

They used their system to revive a Baby Pac-Man game to prove that the idea works.

Their set-up consists of a PC running the PinMAME-HW software, a (non-working) pinball game, a custom circuit board to connect to the computer's parallel port to drive the lamps and solenoids along with a 43V power supply to power them and a circuit board to connect to the computer's keyboard or USB port to sense all the switches.

The computer program then registers all the switch hits, fires the appropriate solenoids, lights the lamps, keeps the scores and runs the game's rules.

The set-up used by Brad and Regis uses the IPAC circuit board to link the game's switch matrix to the computer. It is designed for arcade video games but is also suited to this application.

The custom circuit board uses multiple 4094 shift & store registers connected to the computer's parallel port feeding bunch of driver transistors to power the lamps and solenoids from the 43V power supply.

Which, as they themselves say, "...is ugly, but works". You can see the IPAC on the right of the picture above. The system is expandable so games that require more lamp or solenoid drivers can be accommodated.

Of course, the standard PinMAME software had to be modified to drive a real game and Brad did this and keeps the -HW version up to date with the original PinMAME software.

Their next step was to try the system on another game - in this case a Silverball Mania.

The Baby Pacman is almost complete with the Silverball Mania catching up.

So far, the general illumination is working and most of the playfield lamps can be controlled.

But is this a practical proposition for home pinball owners? The custom circuit board, although complicated looking is really quite a simple circuit replicated many times. It could be manufactured quite cheaply if there was sufficient demand.

The main drawback has to be the lack of score displays. The PC shows the scores on the screen but it makes most of the backbox redundant. However, it does make things much easier for tournaments since the score is kept by the computer and could be automatically entered into a database of scores rather like the system devised by the Williams' team at Pinball Expo 99.

Brad and Regis have thoughtfully detailed their progress through the project on their web site at:

http://membres.lycos.fr/regismalt/

which also provides all the software and schematics of the hardware they built if you'd like to have a go at doing it for yourself.

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to the news index

Back
to the front page

_(Acquisition: raw_text, Enrichment: v1)_

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*Exported from Journalist Tool on 2026-04-13 | Item ID: ae76c6d0-fdab-41f0-b0e4-9104e925146f*
