# Episode 686: "My First Impression of Toy Story 4"

**Source:** Kaneda's Pinball Podcast (Patreon feed)  
**Type:** podcast_episode  
**Published:** 2022-06-14  
**Duration:** 20m 43s  
**Beat:** Pinball

**URL:** https://www.patreon.com/posts/episode-686-my-4-67757218

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## Analysis

Kaneda delivers a critical first-impression review of Jersey Jack Pinball's Toy Story 4, expressing disappointment with its mechanical simplicity, lack of originality (reused wheels from prior JJP games), over-reliance on LCD screens, and choice of the fourth film rather than the original. He argues the game lacks the mechanical innovation expected at its $15,000 price point, appears to signal JJP's strategic shift toward Stern-like parts recycling and faster production cycles, and predicts lukewarm secondary market performance despite the Disney/family appeal.

### Key Claims

- [HIGH] Toy Story 4 uses the same spinning wheel as Guns N' Roses, Pirates of the Caribbean, and Jack's Open Win, suggesting Jersey Jack is recycling parts like Stern. — _Kaneda directly observes the wheel mechanic and explicitly identifies it as a recycled part from multiple prior JJP games._
- [HIGH] Toy Story 4 has no drop targets, only stand-up targets, which is unusual for a $15,000 premium pinball machine. — _Kaneda states explicitly: 'No drop targets? Really? No drop targets in a $15,000 pinball machine.'_
- [HIGH] The game relies heavily on an LCD screen in the upper left playfield area rather than mechanical playfield elements. — _Kaneda observes: 'When you start dropping screens into pinball machines as playfield areas, because that's what it turns into, we are starting to lose what makes pinball pinball.'_
- [MEDIUM] Jersey Jack Pinball is simplifying game designs to produce two games per year, moving away from the complexity of Wizard of Oz and Dialed In. — _Kaneda speculates: 'The only way they're going to get there [two games a year] is if they make their games simpler.'_
- [HIGH] Toy Story 4 is the less popular film choice compared to the original Toy Story, making it a risky license for a premium pinball machine. — _Kaneda argues: 'Toy Story 4 is not about a young boy and his love of toys... it's about the little girl and how she creates Forky. It was more of a tearjerker... that didn't leave an indelible impression.'_
- [HIGH] Compared to Dialed In, Toy Story 4 looks mechanically empty and lacks innovative features. — _Kaneda states: 'If I put this game next to Dialed In, this game looks much, much more empty.'_
- [MEDIUM] Kaneda predicts Toy Story 4 will not sell out instantly and will not command secondary market premiums like prior JJP releases. — _Kaneda predicts: 'I don't think this is a game that's gonna be flipped for $20,000 or $25,000' and 'If they announce there's a thousand CEs of this game, I don't think it's going to sell out in one day.'_
- [MEDIUM] Duckie and Bunny characters appear to be static figures with no animation or movement. — _Kaneda states: 'I hope that Duckie and Bunny actually move and are animated somehow. If they're just stuck there statically, I think it's a big miss' and later 'I think they're just put there.'_

### Notable Quotes

> "Where is the magic mechanically? I think that's going to be one of the main things people think when they look at this game for the first time."
> — **Kaneda**, early
> _Sets the central thesis of the review: mechanical innovation deficit._

> "When you start dropping screens into pinball machines as playfield areas, because that's what it turns into, we are starting to lose what makes pinball pinball."
> — **Kaneda**, mid
> _Articulates core concern about LCD screen dependency eroding mechanical pinball identity._

> "I'm backing up into this purchase. I'm not running towards it. I'm reluctantly handing over $15,000. I'm not enthusiastically throwing $15,000 at this."
> — **Kaneda**, mid
> _Reveals personal buying reluctance despite likely purchase, indicating weak enthusiasm even from a collector._

> "You can't simplify this brand now. You can't go backwards and then charge more money."
> — **Kaneda**, late
> _Identifies a potential brand risk for Jersey Jack Pinball if the simplification trend continues._

> "If I were going to go buy a CE, I would buy the one where there's only 500. I think if they announce there's a thousand CEs of this game, I don't think it's going to sell out in one day."
> — **Kaneda**, late
> _Predicts weak collector demand relative to prior JJP Collector's Editions, significant market signal._

> "No drop targets? Really? No drop targets in a $15,000 pinball machine."
> — **Kaneda**, late
> _Emphasizes missing mechanical staple in premium-tier pricing._

> "I think the old pedigree, the old luminaries of pinball, the pioneers of pinball design who gave us the greatest games ever, I think they all stood on the shoulders of Bally Williams engineers."
> — **Kaneda**, very_late
> _Historical perspective attributing design excellence to prior industry mentorship and engineering foundation._

### Entities

| Name | Type | Context |
|------|------|---------|
| Kaneda | person | Host of Kaneda's Pinball Podcast, providing first-impression analysis of Toy Story 4. Known collector and industry observer with strong opinions on mechanical design. |
| Pat Lawlor | person | Designer credited with Toy Story 4. Kaneda compares this game unfavorably to Lawlor's prior works (Dialed In, Wizard of Oz) and speculates this is his swan song. |
| Jersey Jack Pinball | company | Manufacturer of Toy Story 4. Kaneda criticizes the company for simplifying designs, recycling parts, and moving toward Stern-like production practices. |
| Stern Pinball | company | Competitor referenced as model for parts recycling and simplified design that Kaneda argues JJP is emulating. |
| Toy Story 4 | product | Premium pinball game from Jersey Jack Pinball based on Pixar's Toy Story 4 film. Price: $15,000 for Collector's Edition, $12,000 for Limited Edition. Kaneda criticizes its mechanical simplicity and theme choice. |
| Dialed In | product | Prior Pat Lawlor/Jersey Jack game used as benchmark for mechanical complexity and innovation. Kaneda repeatedly compares Toy Story 4 unfavorably to it. |
| Wizard of Oz | product | Jersey Jack Pinball game cited by Kaneda as peak JJP mechanical complexity. Kaneda notes Jack stated every game after Oz would have more, contradicted by Toy Story 4. |
| Guns N' Roses | product | Jersey Jack Pinball game sharing the spinning wheel mechanic with Toy Story 4. Kaneda predicts it will outperform Toy Story 4 long-term in secondary market. |
| The Big Lebowski | product | Pinball game from 9 years prior featuring a physical bowling alley. Kaneda argues Toy Story 4 offers no mechanical improvements over it despite newer technology. |
| Pirates of the Caribbean | product | Prior Jersey Jack Pinball game Kaneda identifies as using the same center wheel mechanism now appearing in Toy Story 4. |
| Willy Wonka | product | Pinball game featuring a Wonka Factory element. Kaneda notes Toy Story 4 has a similar lumber/snack element in the same position, suggesting design recycling. |
| Toy Story (franchise) | product | Pixar film franchise. Kaneda argues the original Toy Story would have been a better license choice than the fourth film. |
| Brian Eddy | person | Pinball designer. Kaneda cites him as example of designer who benefited from Bally Williams engineering mentorship. |
| John Papadiuk | person | Pinball designer. Kaneda references his work and suggests he also benefited from Bally Williams engineer foundations. |
| Kaneda's Pinball Podcast | organization | Podcast platform where this episode is published. Patreon feed channel for Kaneda's commentary and analysis. |
| Twilight Zone | product | Classic pinball machine cited by Kaneda as example of complex, deep-ruleset design from prior era. |
| Jack (Jack Guarnieri) | person | Jersey Jack Pinball founder. Kaneda references Jack's statement that every game after Wizard of Oz would have more mechanical content. |

### Topics

- **Primary:** Mechanical simplification and parts recycling at Jersey Jack Pinball, LCD screen integration vs. mechanical playfield design philosophy, Toy Story 4 as a licensing choice and its narrative weakness vs. the original film, Pricing strategy and value proposition at $15,000 Collector's Edition tier, Secondary market pricing predictions and collector demand
- **Secondary:** Jersey Jack Pinball's strategic shift toward faster production (2 games/year), Historical comparison of designer pedigree (Bally Williams mentorship impact), Pat Lawlor's design evolution and this game as potential swan song

### Sentiment

**Negative** (0.25) — Kaneda is disappointed and critical throughout, though he acknowledges the game will appeal to Disney fans and families. He expresses reluctant willingness to purchase despite his reservations, indicating mixed personal feelings but overall negative assessment of the design and business strategy.

### Signals

- **[product_concern]** Toy Story 4 criticized for lacking mechanical innovation and complex features despite $15,000 premium pricing. No drop targets, static character figures, reused wheel mechanism. (confidence: high) — Kaneda repeatedly compares unfavorably to Dialed In and Wizard of Oz; explicitly notes absence of drop targets, moving elements, and original mechanics.
- **[sentiment_shift]** Notable pessimism about Toy Story 4's appeal to hardcore collector community and secondary market performance, despite expected Disney family market success. (confidence: high) — Kaneda predicts weak secondary market performance, reluctant purchase decision, skepticism about 1000-unit CE sellout timeline.
- **[design_philosophy]** Kaneda articulates concern that increasing LCD screen integration as playfield elements erodes mechanical pinball identity and novelty. (confidence: high) — Direct quote: 'When you start dropping screens into pinball machines as playfield areas, we are starting to lose what makes pinball pinball.'
- **[business_signal]** Kaneda speculates Jersey Jack Pinball is simplifying game designs to achieve 2-games-per-year production cadence, moving away from dense mechanical complexity of early catalog. (confidence: medium) — Kaneda states: 'The only way they're going to get there is if they make their games simpler' and contrasts with prior Oz/Dialed In complexity.
- **[market_signal]** Question raised about value proposition at $15,000 CE price point given perceived lack of mechanical innovation and simplification trend. (confidence: high) — Kaneda states: 'I just don't see the value there' and compares to Dialed In which sold at $9,500 with more content.
- **[design_innovation]** Toy Story 4 uses spinning wheel mechanic previously seen in Guns N' Roses, Pirates of the Caribbean, and Jack's Open Win, indicating parts standardization. (confidence: high) — Kaneda identifies wheel as same component across multiple prior JJP games, likely same physical part with different decals.
- **[licensing_signal]** Criticism of Jersey Jack's decision to license Toy Story 4 (2019 film) rather than original Toy Story, citing narrative weakness and lower cultural resonance. (confidence: high) — Kaneda argues original film has broader appeal and stronger themes; Toy Story 4 is sadder, less memorable, and came out 3 years before pinball release.
- **[collector_signal]** Prediction that Toy Story 4 will not experience significant secondary market appreciation like prior JJP Collector's Editions. (confidence: medium) — Kaneda predicts: 'I don't think this game is gonna be flipped for $20,000 or $25,000' and scalpers will not perceive it as value-growth opportunity.
- **[industry_signal]** Kaneda suggests Jersey Jack Pinball is adopting Stern's business model of parts recycling and simplified designs, marking strategic divergence from early JJP philosophy. (confidence: medium) — Kaneda states: 'I think Jersey Jack Pinball is moving towards Stern and I think they taking stuff out of games.'
- **[content_signal]** Kaneda's podcast episode providing early critical reaction to Toy Story 4 reveal, likely to influence community sentiment given his influence and following. (confidence: high) — Full episode devoted to first-impression analysis with detailed mechanical critique and predictions about market reception.
- **[historical_signal]** Kaneda contextualizes modern designer limitations within historical Bally Williams engineering mentorship, suggesting contemporary designers lack foundational technical influence. (confidence: medium) — Kaneda argues Brian Eddy, Pat Lawlor, John Papadiuk benefited from Bally Williams engineer foundations unavailable to current generation.
- **[gameplay_signal]** Absence of drop targets, moving centerpiece, movable character figures, and conventional upper flipper (only miniature variant) noted as unusual omissions for premium game. (confidence: high) — Kaneda catalogs missing mechanics: no drop targets, static Duckie/Bunny, no Ferris wheel movement, only miniature upper flipper, LCD screen filling upper left.

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## Transcript

 Alright, it's Toy Story 4. Kaneda's got some thoughts. Let's just hit the intro music. Toy Story 4 Toy Story 4 Ah, where do I start? Where do I start with my first impressions of Toy Story 4 from Jersey Jack Pinball? How do I even begin to give you my impressions of this game, the decision to make it on the fourth movie, The fact that it doesn't look like there's a ton in it, I mean, I'm looking at it and I'm seeing not even drop targets, just stand up targets in a Jersey Jack game. We know, we know there could be more mechanically in this game, but look, I haven't played the game. It looks like it's fun to flip. That's always the default, people. It's colorful. It's got some fun shots in it. Definitely has got some fun shots in it. It's gonna light up like a Christmas tree, we can tell you that. But where is the magic mechanically? I think that's gonna be one of the main things people think when they look at this game for the first time. But let me go over what happened. So just like a few minutes ago, I'm in Ireland right now and it's 9 o'clock in the morning, which means it's 4 a.m. in Eastern Standard Time. And this is eight hours away from when the big order bank and reveal was supposed to happen. Now, apparently someone Hey Jo, they wanna talk. Can you keep it simple? Love is more After Mean SpecialT� About the InterestingcularChampagne Dimension yeah I was a little taken aback that when I watched the Toy Story video, what is it? It's a man and his daughter. I hope it's his daughter or this guy's going to jail. So she runs up to the machine and she points at it all enthusiastically like, oh, look at that world under glass. And the dad is just smiling. He's perfectly groomed. He looks really happy. And she is beyond excited. I mean, I've never seen a pinball I'm going to be playing a game called Pinball Machine. Make a, she looks like a teenage girl, this excited before. Then we get this overhead shot and it's the world of Toy Story. Now it does definitely feel like a Pat Lawler game. So then I'm looking down at this game and I'm seeing a pretty much wide open playfield. I mean the center of this game is pretty wide open and then the first thing I notice and I'm like you know what? People are going to ding them for this. I see this like spinning wheel on the left side of the game that looks like it's the same exact wheel that's in Guns N' Roses. It looks like they took the record from GNR and just put a different decal on it and I was like, oh, that doesn't look like an original new mech. That doesn't look that interesting because it's just a spinning wheel. It also is probably the same size wheel and I mean this. This probably is the same part that is the center wheel in Pirates of the Caribbean which was taken I'm here with Pat Lawler's world win. And that's okay and all, but I think the pinball people out there at this price point are looking for something a lot more creative than just a spinning wheel. And then we've got Bo Peep who's just glued on, looks like a static figure glued on to an entryway. And then there's a target bank to the left, but there's not much really happening on that left side of the game. And then there's like something above Bo Peep. It looks like lumber snacks or something like that. It looks eerily similar to what's in Willy Wonka right there. Like there's that part in Willy Wonka that I think it's the Wonka Factory. It's actually in the exact same position as the Wonka Factory. And I'm just starting to wonder now, are we starting to see Jersey Jack Pinball be a little bit more like Stern, recycling parts, making it easier for them to use things multiple times? C amateur Pinball presentations формدادار rewardCaptains I'm going to say it. When you start dropping screens into pinball machines as playfield areas, because that's what it turns into, we are starting to lose what makes pinball pinball. I mean, think about it. We went from having like miniature pinball in Family Guy that was like a physical pinball experience. We got a miniature bowling alley in the Big Lebowski, a miniature playfield in the Munsters, and now we're just sticking a screen This week snag stripper talking about pinballmons Locking the entire upper left section of the game Now look it gonna look cool it gonna draw people in for sure and it gonna light up really nicely but it's also nothing mechanical. The girl plunges the ball and we can see now that there is obviously gonna be like modes on that screen in the upper left and then to the right seems to be like where all the interesting stuff in this game is happening. Then you pan over and looks like there's a scoop which is the antique shop, the screen is behind it, TheFerrisWheel, Duckie and Bunny, and Duckie and Bunny. Now here's my big question about this game because I hope and I'm not sure I hope that Duckie and Bunny actually move and are animated somehow. If they're just stuck there statically, I think it's a big miss. And again people, remember this is Toy Story from Jersey Jack Pinball. Shouldn't our expectations be really high? We had Smaug talking to us and talking I'm just looking at this game and I'm like, where is Woody in physical form? Where is Buzz Lightyear in physical form? Buzz is in the back right of the game. All right, so we got the scoop, which is the antique shop. Then to the right of that, we've got Gabby Gabby, you know, the doll in the film. She pops up from under the playfield, just like one of those cave trolls in The Hobbit. So she's there. Then there's a flap to the right of her which is a Duke kaboom ramp that pops up that you shoot and launch the ball into the air. So that looks like a fun shot. So it's interesting next to the Duke kaboom ramp there are two posts that pop up from the playfield to keep you not going off that ramp at an awkward angle. So that's interesting because they don't want you to probably fly and break the screen in the upper left. So it keeps the ball going in the right direction. But again like where's the big mechanical wow? A pop-up head, a ramp that lifts up, a big LCD screen, four pop bumpers, there's no ferris wheel that moves, there's no big Benson in this game. We kept thinking like he put Rudy in Funhouse, are we going to see something similar in Toy Story 4? It's not there. Like I just don't see it there. And then the upper right flipper is that tiny little miniature flipper that Pat Lawler likes to use which is not as fun as a full-size upper flipper. And I think, I think Ducky and Bunny are static. I'm looking up the video right now. I don't think they do anything. I think they're just put there. We've got the topper on the CE which is the circus tent. You see the ferris wheel and you see fireworks apparently and then there's Duke Caboom sort of rotates around. So that's what the topper is on the CE. So I just watched the video again and I'm looking at the photos of this machine and I'm saying to myself, Chris, and I'm looking at the stuff happening in the game. And I think it looks fun to shoot, but I want to say right now, my first impressions of seeing Toy Story 4, what I thought would be Pat Lawler's swan song that would have everything in it, that would have something wow in this game. If I put this game next to Dialed In, this game looks much, much more empty. And it's becoming pretty clear what's happening. There's no subway in this game. There's nothing mechanically that feels like we're seeing something that hasn't been done before. Right? Isn't that the whole point of pinball? Isn't that the whole point of why we love pinball is you want to see stuff in these games each time that brings true creativity to the mix. And as I look at this game, and as I see what's going on in Toy Story 4, I'm not seeing anything that screams, I'm going to be a buttery smooth Pat Lawler shooter, but on first glance of Toy Story 4, Kaneda mythical That is the movie that had the best storyline. That is the movie 99.9% of pinball fanatics relate to. A young boy and his love of toys. Toy Story 4 is not about a young boy and his love of toys. It's about the little girl and how she creates Forky. And it was more of a tearjerker Toy Story 4. It didn't leave an indelible impression with all of us. It wasn't the movie we would go to when we want to watch our favorite Toy Story. Daniel Patrick Disney, baking Two, Sake, Jáz Children, wi b prova czyfia geographic As coemplebejcie laundreCONSEK Vergleich A toy Story pinball and you want to celebrate the franchise why would you ink a deal for just the fourth movie And not only that then timing matters So you ink the deal for the fourth movie It came out in 2019. You're now releasing the pinball machine in 2022. How many of you have watched Toy Story 4 multiple times? How many of you know the I'm not sure if you remember the first movie. How many of you remember those scenes? I gotta be honest, I saw Toy Story 4 like once. And I went back last night and I watched all the highlight clips from the movie and I was almost like I don't even remember any of this. Cuz barely any of it leaves an indelible impression. And I think that this being based on only Toy Story 4 is going to be a bummer for a lot of people. I don't think there is gonna be this oh my gosh take my money now no questions asked I think the only way they are really gonna sell out instantly now and I mean this, I don't think this could be a thousand unit CE at fifteen thousand dollars I just don't see the value there, I really don't, and I know there is gonna be a lot of cool stuff on the screen. Well, this is the pinball machine here in front of our faces that says this is a game with a high bomb. And if you lift the hood on a dialed in and then lift the hood on this, they're going to seem worlds apart. Dialed in is a game that had everything Pat wanted in it and it was a game that was just packed. And it was also a game when it came out, you could get dialed in easily for like $95. End of Part Crankic Items P21 So, I just feel a little underwhelmed. Now, the question for me is this. Am I still going to get one? Am I going to buy a collector's edition of Toy Story? And the answer is yes. I'm going to get one. I'm going to get one. I'm not going to pass on it. I do want to put this next to Guns N' Roses. I'm going to be completely honest. I'm backing up into this purchase. I'm not running towards it. I'm backing up into it. I'm sort of reluctantly handing over $15,000. I'm not enthusiastically throwing $15,000 at this. I don't think this is a game that every single pinhead out there is going to be clawing over each other to get. I do think the Disney fan base and for all the families out there who buy pinball machines, this is a great theme for pinball. It's going to sell really well. You know, look, as much as I'm like a little bummed out because I'm not seeing Mechanical Magic and I have to let go of Toy Story 1 and Pizza Planet, I mean, what bums me out the most is I have to let go of my love of Toy Story 1 and all of the iconic scenes from that movie. That's what we love. You know, we love like Pizza Planet. We love the aliens, the claw machine. Where is Buzz Lightyear spreading his wings saying to infinity and beyond? None of that. None of that is the fourth movie. The fourth movie I'm going to be a little bit more specific here. The first movie is just kind of sad. It's like this sad story of trying to get Forky back to his human owner. Like, it's just not fun. It's not this fun ride. It is a much more slow and emotional ride. You don't have the evil emperor like Zorg. You don't have like the army men. You don't have any of that stuff. You don't have Sid blowing up toys. You don't have like Buzz Lightyear and Mrs. Nesbett. I think I'm, I hope I'm getting these names right. You can find me on Facebook, Twitter, Instagram, and Instagram. I'm at the end of the video. If you have any questions or comments, feel free to ask them in the comments. I'll be happy to answer them. Thank you for watching. I'll see you next time. Take care. Bye. Bye. Bye. Bye. Bye. Bye. Bye. Bye. Bye. Bye. Bye. Bye. Bye. Bye. Bye. Bye. Bye. Bye. Bye. Bye. I think they should have realized, hey look, if we're making this based on Toy Story 4 and everyone knows we're making a Toy Story game, maybe it would be smart for us to manage expectations because we know people like the first three movies so much and this one is the newer one, like it came out in 2019. Why don't we do this? Why don't we say, coming soon, Toy Story 4 from Jersey Jack Pinball. We encourage all of you to watch the movie and you're going to see everything you love in that movie in this pinball machine I mean I think that would have been a way to sort of at least rip the bandaid off and let people like warm up to it But now on the very day you asking for all this money I do think this is somewhat of a marketing bombshell that going to land on people This isn the toy story people want For me the bigger concern is this I think Jersey Jack pinball is moving towards Stern and I think they taking stuff out of games I don think they ever going to make games as packed as Wizard of Oz as dialed I think this is the new Jersey Jack Pinball. They want to be able to make two games a year. The only way they're going to get there is if they make their games simpler. But here's the big problem for Jersey Jack. You can't simplify this brand now. You can't go backwards and then charge more money. And I think there's going to be a real awakening today because for a lot of you out there, when you're looking at what's happening in the stock market, when you look at how your How do you really want to run and throw $ 15,000 or $ 12,000 at machine that are not pushing pinball forward? In a lot of way Jersey he told when he made WizardOfOz he told me this would be my worst machine Remember what Jack said, every machine afterWizardOfOz is going to have more in it And you have to be completely blind to put Wizard of Oz next to Toy Story and tell me that Toy Story has more in it. And all I'm asking is you lift the playfield on the Jersey Jack games and you're going to see those first four games are just packed. And you lift the playfield on Wonka, Guns N' Roses, and Toy Story and this is a much more simplified company. They're putting a lot less in the games and they're using I'm not sure it's delivering that. In fact, I know there's a lot less in these games. And so I do not think that this game is going to meet or exceed our expectations. I think they are going to make videos explaining to us why it's the most innovative game, but our eyes are not going to deceive us. We are not seeing anything in this game that seems physically more impressive than what's in The Big Lebowski. And let me remind everybody, The Big Lebowski came out nine years ago. Nine years ago. Are you seeing anything in Toy Story other than screens and lights that physically and mechanically is more impressive than a physical bowl I don't know what the issue is. I just keep feeling like these Bally Williams engineers made these designers who they are. I think without them, this doesn't have stuff as cool as the Addams Family or Twilight Zone. And I think that's my final conclusion on all of these guys. I think the old pedigree, the old luminaries of pinball, the pioneers of pinball design who gave us the greatest games ever, I think they all stood on the shoulders of Bally Williams engineers and that's why we love them. And Brian Eddy did it, Pat Lawler did it, John Papadiuk did it, and when you look at what they make when they're not with BallyWilliams, it just doesn't feel the same. So this is Kaneda signing off for now. We'll see more about this game, but my first impressions, I'm underwhelmed. I'm not blown away. I'm not seeing something that says take my money now. Probably still gonna buy it. I'm gonna back up into it. And I don't think this is a game that's gonna be flipped for $20,000 or $25,000. I think the scalpers are gonna wake up and realize this is not the game that's gonna jump $10,000 in value. It's just not. And as I said before, I think Guns N' Roses is just the cooler I think it's going to be the one in the long term. If I were going to go buy a CE, I would buy the one where there's only 500. I think if they announce there's a thousand CEs of this game, I don't think it's going to sell out in one day. Not at 15,000. Not if this is what's in the game. No drop targets? Really? No drop targets in a $15,000 pinball machine. Everybody, Kaneda's out. I'll talk to you a lot more today. I've been up, man. I've been up, Killian's been crying all night, I haven't had any sleep and you're sleeping right now in America dreaming that Toy Story is going to be the most amazing pin ever because Kaneda told you so. But man, it was up to them. I set the bar high. I had high expectations because it's Toy Story. But Toy Story 4 with a lot of screens and a lot of lights but not a lot of mechanical stuff going on it doesn't seem. So everybody, we'll see what the reaction is but I think it's going to be pretty mixed and somewhat brutal. Later. I ain't worried about it.

_(Acquisition: groq_whisper, Enrichment: v3)_

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*Exported from Journalist Tool on 2026-04-13 | Item ID: b4e9e181-81c6-4ecf-a652-ec17a0b53a0a*
