# Spooky Special Don-after-dark!

**Source:** Don's Pinball Podcast (patreon feed)  
**Type:** podcast_episode  
**Published:** 2024-03-23  
**Duration:** 42m 10s  
**Beat:** Pinball

**URL:** https://www.patreon.com/posts/spooky-special-100891949

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## Analysis

Don's Pinball Podcast releases a Patreon-exclusive extended interview with Spooky Pinball leadership, featuring casual dinner conversation about upcoming game themes, manufacturing expansion plans, and industry dynamics. The hosts discuss Spooky's next five games (mentioning Gremlins as likely), a new facility with streamlined production processes, and reflect on the company culture and community relationships. The episode includes tangential conversations about other pinball content creators, Spooky's design philosophy for licensed properties, and humorous banter about industry personalities.

### Key Claims

- [MEDIUM] The next five Spooky Pinball games are known to the guests, with Gremlins listed as the first upcoming title. — _Don and Spooky guests discuss upcoming games; Gremlins explicitly mentioned as likely next game. 'So, yeah, so the next five Spooky Pinball themes in order are...' followed by discussion of Gremlins as first._
- [HIGH] Spooky Pinball is moving to a new building with major manufacturing process improvements, CAD-designed layouts, custom assembly rigs, and enhanced QC procedures. — _Spooky guest provides detailed description: 'We have a whole CAD layout of the whole building... there's going to be some major changes to our manufacturing process that we've never had before... it's going to be huge for us.'_
- [MEDIUM] Beetlejuice is unlikely to happen as a Spooky title, possibly due to licensing complexity or cost. — _Don: 'But I don't think that's gonna happen. I think if it could have happened it already would have happened. I do not think that's really easily achievable though.'_
- [HIGH] Spooky deliberately avoids announcing games at major shows, preferring to coordinate release timing around competitors' schedules. — _Spooky guest: 'Why would we want to put a game out when there's two other companies putting a game out at that show?... we're kind of like, we'll just go do our own thing.'_
- [HIGH] Spooky invests tens to hundreds of thousands of dollars in custom toy tooling specifically to create unique playfield toys unavailable elsewhere. — _Spooky guest on Looney Tunes: 'if we're gonna spend the quite literally like tens to if not hundreds of thousands to get these made, it's going to be something that's very unique to the pinball machine alone.'_
- [HIGH] Sales for Spooky games increased after Texas Pinball Festival. — _Spooky guest: 'Sales ticked up since Texas, and I just haven't bothered asking where we're at.'_
- [HIGH] Motorhead is confirmed to be Spooky's next release following the recent games, described as a retro-styled game with modern components and design. — _Don and guest discuss Motorhead: 'Motorhead is actually the game. It's all in there in disguise... The sound is amazing. The music's awesome. The gameplay is like this fun throwback...'_

### Notable Quotes

> "Why would we want to put a game out when there's two other companies putting a game out at that show? I mean, a show puts like a hard date there and then like if something happens, you're not quite in your best position."
> — **Spooky Pinball Representative**, N/A
> _Reveals Spooky's strategic approach to release timing, deliberately avoiding competition at major expos_

> "if we're gonna spend the quite literally like tens to if not hundreds of thousands to get these made, it's gonna be something that's very unique to the pinball machine alone."
> — **Spooky Pinball Representative**, N/A
> _Demonstrates Spooky's philosophy on custom toy tooling and IP licensing constraints_

> "We have a whole CAD layout of the whole building and how it's going to be set up and we've kind of started putting together some shelves and workbenches so... there's going to be some major changes to our manufacturing process that we've never had before at Spooky Pinball when we get to that new building."
> — **Spooky Pinball Representative**, N/A
> _Major announcement of facility expansion and manufacturing process redesign_

> "I have no idea. It could be a week, and it could be a year. I have no idea. It's really hard to tell now. Sales ticked up since Texas, and I just haven't bothered asking where we're at."
> — **Spooky Pinball Representative**, N/A
> _Indicates unpredictability of game sellout timelines and post-show sales boost_

> "because doing a stream every day for that many years, if you suck as a person, people are gonna notice."
> — **Spooky Pinball Representative**, N/A
> _Comment on streaming sustainability and community authenticity, referencing Roofer's consistent daily streaming_

> "If you look at Scooby when it came out, it was seven villain modes of the game in the multiballs. Yeah. And that was kind of the basis of it. And then you've seen all the other episodes and characters and everything since then. We're gonna be trying to do the same thing."
> — **Spooky Pinball Representative**, N/A
> _Reveals Spooky's long-term content strategy for licensed games, using Scooby-Doo as a template for post-launch feature additions_

### Entities

| Name | Type | Context |
|------|------|---------|
| Spooky Pinball | company | Pinball machine manufacturer; subject of extended interview about upcoming games, facility expansion, and manufacturing improvements |
| Don | person | Host of Don's Pinball Podcast; interviewer conducting the Patreon-exclusive episode |
| Corwin | person | Industry personality mentioned in context of Spooky team; described as having 'odd views' and being a 'bizarre person' |
| Luke | person | Industry figure mentioned; Spooky employee or associated personality referenced for humorous teasing |
| Christopher Franchi | person | Pinball artist who recently created artwork for Galactic Tank Force; described as charitable and nice despite public perception; engaged in community ribaldry |
| Roofer | person | Content creator with significant streaming presence (100,000+ followers); streams pinball content daily; has Spooky Pinball tattoo; praised for dedicated daily streaming work |
| Texas Pinball Festival | event | Major pinball industry event; Spooky reported sales increase following the show |
| Knapp Arcade | company | Arcade venue/media outlet mentioned in context of Spooky interview lunch location |
| Gremlins | game | Upcoming Spooky Pinball title; explicitly mentioned as likely next release in discussion of next five games |
| Motorhead | game | Spooky Pinball game confirmed in production; described as retro-styled game with modern components, featuring classic gameplay mechanics |
| Looney Tunes | game | Spooky Pinball licensed game referenced throughout; discussed in context of custom toy tooling (Taz spinner, Rocket Arcade ship) and licensing scope negotiations |
| Scooby-Doo | game | Spooky Pinball title used as template for post-launch content strategy; launched with seven villain modes and received multiple character/episode additions |
| Galactic Tank Force | game | Christopher Franchi's first unlicensed/original-theme pinball game |
| Pinball Brothers | company | Competing pinball manufacturer; mentioned as developing European music theme game |
| Straight Down the Middle: a pinball show | media | Pinball-focused podcast/YouTube show; referenced multiple times in transcript as contextual reference point |

### Topics

- **Primary:** Spooky Pinball upcoming game pipeline, Manufacturing expansion and facility relocation, Licensed IP acquisition and toy tooling strategy
- **Secondary:** Post-launch content strategy for licensed games, Show release timing strategy vs. competitor coordination, Pinball content creator ecosystem and streaming
- **Mentioned:** Industry personalities and community dynamics, Competitive pinball manufacturing landscape

### Sentiment

**Positive** (0.82) — Tone is enthusiastic and celebratory of Spooky's growth, expansion plans, and community relationships. Spooky representatives are candid and confident. Humor is present throughout but directed at industry figures rather than critical of products or company. Some self-deprecating humor about age and appearance adds levity. No major complaints or negative sentiment expressed.

### Signals

- **[machine_intel]** Spooky Pinball's next five games are known and sequenced; Gremlins confirmed as first upcoming title. Motorhead mentioned as upcoming release with retro gameplay and modern components. (confidence: high) — 'So, yeah, so the next five Spooky Pinball themes in order are... Let's start with Gremlins, perennial favorite. I think this is it here.' and 'Motorhead is actually the game. It's all in there in disguise.'
- **[manufacturing_signal]** Spooky Pinball is moving to new facility with CAD-designed layouts, custom assembly rigs, streamlined production flow, improved QC procedures, and enhanced material testing capabilities. (confidence: high) — 'We have a whole CAD layout of the whole building... there's going to be some major changes to our manufacturing process that we've never had before at Spooky Pinball when we get to that new building... going to really help streamline production and help with QC.'
- **[product_strategy]** Spooky deliberately avoids announcing or releasing games at major industry shows, instead coordinating timing around competitors' schedules to avoid release conflicts. (confidence: high) — 'Why would we want to put a game out when there's two other companies putting a game out at that show?... we're kind of like, we'll just go do our own thing.'
- **[licensing_signal]** Spooky invests tens to hundreds of thousands in custom toy tooling to create unique playfield features unavailable commercially, viewing this as justified licensing investment. (confidence: high) — 'if we're gonna spend the quite literally like tens to if not hundreds of thousands to get these made, it's gonna be something that's very unique to the pinball machine alone.'
- **[market_signal]** Spooky reports sales increase following Texas Pinball Festival; timing and magnitude of sellout unpredictable, ranging from weeks to years. (confidence: high) — 'Sales ticked up since Texas, and I just haven't bothered asking where we're at... It could be a week, and it could be a year.'
- **[design_philosophy]** Spooky uses Scooby-Doo template for licensed games: launch with core content, then add episodes/characters/modes post-release. Planning same approach for Looney Tunes. (confidence: high) — 'If you look at Scooby when it came out, it was seven villain modes... And then you've seen all the other episodes and characters and everything since then. We're gonna be trying to do the same thing.'
- **[rumor_hype]** Community speculation about Beetlejuice as potential Spooky title; guest(s) believe it unlikely/impossible due to licensing complexity or cost. (confidence: medium) — 'other people are reporting Beetlejuice. But I don't think that's gonna happen... I do not think that's really easily achievable though. For some reason, I think it's going to be pricey and out of reach.'
- **[content_signal]** Roofer, a pinball content creator, maintains 100,000+ Twitch followers and streams daily pinball content; recognized for consistency and entertainment value. (confidence: high) — 'He's got a hundred thousand. Yeah. I go, how did I? Did just because he's streamed like all those really great...' and 'I can't imagine working and then streaming every single night.'
- **[community_signal]** Christopher Franchi described as having public reputation as difficult but being genuinely charitable and kind upon closer acquaintance; uses edgy humor and physical pranks (sack tap) as greeting. (confidence: medium) — 'If you ask Franchi to record a fart for you, he'll probably get you one' and 'I really enjoy that about him... one of the nicest people you'll ever get to know. Very charitable.'
- **[business_signal]** Spooky is implementing previously unused manufacturing processes in new facility, including custom-built assembly rigs and material testing equipment. (confidence: high) — 'There's going to be some major changes to our manufacturing process that we've never had before at Spooky Pinball... We've already started building some custom rigs and stuff to help us assemble stuff.'

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## Transcript

 Hey, it's time for that Patreon exclusive for you guys. Now, you guys have been with me for a while here now. I've noticed people have been joining at least the $5 level and sticking around. I think I've only had about four to five people over this whole time since I started last year that have actually left the Patreon. So because you stick around so much, I really feel I want to give you as much content as I can. And so here is even more of the interview from Spooky Pinball. We went out to get lunch after the first hour that we recorded and then we went out to get lunch. And we went out to get dinner. And we went out to get dinner. And we went out to get dinner. And we went out to get dinner. CGP is doing BS sono buckselsparlientos entwic vive anxiety Knapp Arcade, David David Van Es. All I wanted was a balloon, but of course that was not to be had anywhere. What the heck, Nick's Cafe. I said you're too old for the balloon. The rest will fly. He slammed that and I looked at him and I was like, I'm lactose intolerant. And he goes, so am I. It was a flex. Sorry, Monica. Oh, sorry. So somehow it came out that it was my birthday, which it's not. And then they brought me pancakes with birthday sprinkles and things on them. I think they knew it wasn't. I'm pretty sure they knew. Okay, that's fair. They just liked you. That's fair. They like us there. That's fine. So, yeah, so the next five spooky themes in order are... Oh, we're not going to do that now? Oh, no, I was curious what you were going to say. Oh, okay. Actually, you should take a stab at it. Yeah, what's your... In order. Hit it. All right, all right. Wait, hold on. Do we know the order? Yeah, we know the order. Yeah, I think so. Okay, Gremlins, Marky Mark of the Funky Bunch, Eminem. Happy Elderanın know sell actual ago once u take your paperwork break No, cuz I'm gonna look stupid when I don't get it right he's like he thinks we're doing gremlin yes dumb ass to it right go so see Let's Munster with gremlins perennial favorite. I think this is it here I think we need to come with that and other people arporting beetle juice But I don't think that's Gonna happen. I think if it could have happened it already would have happened Does he be losing back it's gonna be stupid? NTcondescondscriptorofedia I do not think that's really easily achievable though. For some reason, I think it's going to be pricey and out of reach. What else, what else, what else? I don't know. I could just pick like Friday the 13th, The Nightmare on Elm Street, like the two horror movie franchises you haven't done, right? Everyone just assumes that we're – well, we assume that we just need to do those. Yeah, yeah. Motorhead is actually the code word for Taylor swift. It's all in disguise. I thought that was Motor Boat. That's not what I had in mind. Whoop! Alright, so. You thought he was playing Motor Boat this whole time. I would love to see Motorhead go into production. Because I just played it again here. I want to play it more before I leave. Hopefully they'll let me do that before they kick me out. The sound is amazing. The music's awesome. The gameplay is like this fun throwback of like classic gameplay, but done with modern components. Oh yeah? And you know, modern technology making sure the shots feel really good. WE ARE THEäänT Nineteen, WHAT IS 아빠 Wooyah am sake I think back in the day, like, it literally was just, like, kind of bending stuff until it felt right. It's designed by Codehanger. You know, but now you can run things through, you know, computer-aided drafting and make sure, like, okay, let's shift it a couple degrees and try it. Okay, now it's really working good. And so, like, that's how Motorhead feels. But we've got a pedigree for that already. You know, we've got Bond 60th, Pulp Fiction, Barbecue, like, these old-style games, you know, but, like, with new components and gameplay and rules and modes. And I like it, and I don't think every game should be like that. State of WPPRухly, Knapp Arcade, David David Van Es. today we are back with some Attention Thank you for evolvingon you are watching Knapp Arcade, David David Van Es. raging vaccinations Veronica países 프� Soo verdi etc pumper obst Ecu Knapp Arcade, David David Van Es. The What's the robot's name? Charlie the robot. Yeah, like there's not a Charlie the robot action figure You know, yeah, that's really kind of and that's like my favorite thing that's in there We try because you know people were saying that about Looney Tunes They're like how come there's not a Bugs Bunny standing there or a Daffy Duck standing there And it's like cuz if we're gonna spend the quite literally like tens to if not hundreds of thousands to get these made It's gonna be something that's very unique to the pinball machine alone Yeah, and then we know the modders are gonna add Bugs Bunny figures in there What's the difference if I go get a Bugs Bunny figure casted? It's not going to be any different than the million Bugs Bunny figures that are already out there. So let's do the spinning taz, let's do the rocket ship. Like something that not everybody's going to be able to go to the store, buy, and slap in their game later. Yeah, if we're going to spend a hundred grand on tooling, we're going to do it on something unique for your game that you can't just grab. And quite honestly, if we would have suggested a Bugs Bunny sculpt, they would have been like, here are some already approved 3D models. Knapp Arcade, David David Van Es. Knapp Arcade, David David Van Es. Richard Kraut продук, optionsелю fireplace, hoon, bidet, befmain, ranky, threoday, Boxしま, sotoket, harjen, hyang, with ShinthenBot., crime, andonsin. Sweet procentut. Shroud ef Womenvenu negotiated my gue of my gold fa Subtitles by the Amara community We not going to be the ones that change their mind and switch that around But I mean did they give you like a narrow scope of like this year to this year This is like the era you can draw from I think we chose that Oh yeah No we chose that on this one We were like definitely classic era, you know 40s through the 60s is where we're gonna keep pretty much most all of this and they were like Yeah, that's fine. I'm hoping that there's more like Roadrunner and Coyote content coming. Yeah, there will be. All right. Yeah, those two are in the game Pretty heavy. Yeah, we were focusing on getting out in general. Yeah, we were focusing on Taz recently. How you doing? Good River你说 Knapp Arcade, David David Van Es. The There's got to be a flippercode to spawn these for sure. How about, alright, so the coyote character and the sheepdog, like those cartoons where they were like, hey Sam, hey Max, and they're punching in the clock and then fighting over sheep, like is there any way to get one of those modes in the game? Oh, I don't know. We're probably just going to keep asking for more stuff. Yeah. That's what we do, look at Scooby. I keep comparing it, I keep saying, just look at Scooby, look at Scooby, because that's basically, we're going to try to do the same thing. If you look at Scooby when it came out it was the was seven seven villain modes of the game in the multiballs yep and that was kind of the basis of it and then you've seen all the other episodes and characters and everything bad since then we're gonna be trying to do the same thing yes we're just we were kind of taken aback a little bit when people were really worried at the start of Looney Tunes launch about like you know the dubbing and you know how we're gonna be using the assets they're like oh I just hope they do it right and it's like guys we just did this on Scooby yeah it went over pretty darn well well I think a lot of people The so good on Scooby Doo that a lot of people were like wait what like oh wait those are dubbed Yeah, you guys voiceover the people here. Yeah, we did and that's like an alarm bell. Yeah head right away like oh my god They're gonna start but I think we've done it so like so well that people can some of our past stuff was like well Because when we do it a dubbing we use the real actual sound effects C chairman, Get excited,ios Knapp Arcade, David David Van Es. Interviewejadi TEST SKILLE TEST đâu هmanas Berufور cocoa Knapp Arcade, David David Van Es. Knapp Arcade, David David Van Es. Knapp Arcade, David David Van Es. Knapp Arcade, David David Van Es. Fay nonprofit Time 10 p.m. AM 9 YoUk IF dud Knapp Arcade, David David Van Es. Knapparcade, David David Van Es. I feel like you've jumped the fence on most of your concerts. It's like, Don's never paid to see a band live. Yeah, never. Oh man. That's right, he got into TPF for free too. Yeah. So I've been asking for it for years, but I think if I took you guys to an Insane Clown Posse concert you would get it. And then we would just do that theme. I think I'm actually scared. What I'm really fortunate is that I don't have a sense of smell. So I would go. Yeah. What does it smell like? It smells like stale Diet Root Beer after the show. The They throw the the two liters the two liters constantly. Yeah, yeah two liters two liters of soda soda They go they use diet because the sugar doesn't damage the they throw anything else like axes or like no confetti Okay, confetti. Yes, you know, that's not the most harmful thing. You could throw at people at a show Well, Ramstein will do a lot worse. Oh, yeah, that was a music bit. So when I heard that Yeah, pinball brothers was doing a European music theme. I'm like, oh let this be like Rammstein or ghost or just something Knapp Arcade, David David Van Es. •team Knapp Arcade, David David Van Es. Titus, Tanya, and David David Van Es. Titus, Tanya, and David David Van Es. Titus, Tanya, and David David Van Es. Do you have a bleep on there? What do you got? Okay, I mean this when I say it, right? Not that one. The air horn. That's a little bit of Kotex the Pinball Podcast. If you ask Franchi to record a fart for you, he'll probably get you one. He, if you need it. Oh, Jesus. Actually, that was the first time this last show that I really met and talked with him quite a bit. Yeah. Knapp Arcade David David Van Es I really enjoying that about him I slowly gathering up people that will help me make fun of Corwin and help me make fun of Luke Peters Yeah And I really just enjoying that you know brotherhood reforming That was my second time meeting Franchi and he greeted me with a sack Tap. Oh, that's amazing. Yeah. That's my guy Chris. Yeah. Occasionally, yeah, you'll get a butt grab. I've had my butt grabbed at shows. Not by Chris. Sorry. I got my butt grabbed at TPF. Knapp Arcade, David David Van Es. David Cushie, Since today's XMLùng 웊 hundred and twenty � coffrede, enjoyingbage, 0нач wлушu, pene Boraward,uto,nyovorsi,booltee,fiknopak,9,if,",0 живіз,7 ,,bPHO-a וempor,ной ehkäp computing, I tell him people say that to me all the time. Yeah. And he's always like, Who said it? I'm gonna kick the shit out of him. I'm like, I'm gonna set their dog on fire. There it is. Like, you know, everybody gets the public, like, Christopher Franchi. Yeah. If you really get to know the guy, I promise you, one of the nicest people you'll ever get to know. Very charitable, charitable, charitable person. And I tell him that on the phone all the time. I'm like, you know, you're not as much of a dick as everybody says you are. And he's like, who says it? Yeah. Like, I'm not gonna say it. No telling here. No, he's been, he actually is, he's wonderful. Love hangingoutwithhim. Yeah. What art did he just do? Oh, Galactic Tank Force. And so TCM, his first, like, original theme? Has he done other original themes? Yeah, that's got to be his first unlicensed property, I do believe. Yeah, not bad, not bad. He hasn't been around that long. Just like a really came out of the scene. Oh man, like what, 2017 probably? He's going to yell at you. He's going to hear this and be like, I've been around longer. I mean pinball Chris. He's not on my Patreon. We're safe here. I've been around longer than you've been alive, Bug. That's how that works. I've been alive longer than you. Almost everyone in pinball. I was going to say, it's the youngest person. You're close. I was for a while, yeah. And you're older than me by like a decent amount. Dude, I'm balding almost like a little bit. Bug, I don't even know if your goatee's a year old yet. No. Yeah, Luke's losing his hair though. Yeah, it's happening. Subtitles by the Amara.org community Here's my elk tag right here. You should get bug scream and stream logo on your head. I'll do it. I mean, I think we should all get that. I actually feel a little bit guilty that I don't have a spooky pinball tattoo. Shoot, even I have a spooky pinball tattoo. Yeah, he showed us one. Yeah. A few of our, just one of our employees has a spooky pinball tattoo. And Roofer. Roofer has one. Yeah, good old Roofer. He's got a tattoo. He doesn't get enough credit for that. No he doesn't. We'll say it here where he's not going to hear it ever. He might. Do you think, is Roofer a member? Knapp Arcade, David David Van Es. The people in space not that much there are a few standouts well i guess of conscious on my twitch because i'm like i think i have like a thousand followers and which and i'm like on and i want to know if it has yet he's got a hundred thousand yeah i go how did i did just because he's he's streamed like all those really great i i p who's doing every day yes going so that day for years to do it yet not the heat he doesn't get enough credit for that either just I can't imagine working and then streaming every single night. I do it once a week and I complain. Oh my god, he heard that. Yeah. I gotta give him that. I play pinball everyday but you know like to set up all the streaming stuff, get the cameras right, get the lights right. And be entertaining the whole time. The hardest part, be entertaining the whole time. Yeah, because doing a stream everyday for that many years, if you suck as a person, people are gonna notice. God. Like, you can fake it for a month or two, right? Speaking Peel's This thinking Wooyici Install�� I would just love to be able to bring everyone in and let people like actually talk. Even if they had to be in a queue. Like on Howard Stern. Like have somebody like, alright we've got, you know, so and so from Georgia. You're on air. They're like, spooky sucks. Yeah. That's fine. Alright, Saskatchewan, Manitoba. Hello. It'll have to be like they do with the radio stations. Like they call in to me and then I vet them to make sure they're legit. Yeah. No, no, no, no. Don't vet them. No. Let anybody on. Okay. If you want the content to be good. So I just have a question. How strong do you have your flippers set? And Howard Sturt's penis! Howard Sturt's penis! Go on, Colin. More about this penis. I wouldn't cut him off. I just... You just gotta embrace it. Yeah, can we actually pull something like that? I would love that. I'm sure I could figure it out. It's just we're kind of busy. Oh, man. You know what no one has done yet? Increase the hours in a day. Livestream pinball and mix it with live politics and discussion. Oh, that would be a wild move. Yeah. Man, you'd really gain and lose some followers. Oh, man. I think it'd be a way to actually make something where everybody is miserable. You'd have a weird conversation though with me and Corwin because we have some odd views. We're bizarre people. Yeah, I'm a vegetarian but not because like of animal rights or anything. I'll stomp a bunny to death. I just don't make me eat it. I hate the flavor. I wish these animals would die. I'll blast a deer to dust but I don't want to drag that flea ridden thing home with me. It's gross to touch. That's another thing Jack does. Like wear t-shirts that say I hope everybody loses or both teams lose. I love that. Okay, give us a... Alright, let's see. Secret info behind the paywall. How close are the new games to selling out? Like, how quickly do people have to get orders in, do you think? I have no idea. It could be a week, and it could be a year. I have no idea. It's really hard to tell now. Sales ticked up since Texas, and I just haven't bothered asking where we're at. I just plan on making games every day. Do distributors NuMuайн, Knapp Arcade, David David Van Es. Knapp Arcade, David David Van Es. Knapp Arcade, David David Van Es. It's more so to do with other companies releases that are on the show. We don't really, I don't want to say we don't care about like, you know, revealing at a show or anything, but it's just more important that we release around kind of these other companies schedules. It seems like all the other companies are fighting over releasing at a show, so we're kind of like, we'll just go do our own thing. Why would we want to put a game out when there's two other companies putting a game out at that show? I mean, a show puts like a hard date there and then like if something happens, you're not quite in your best position, you would almost feel forced like, well, we got to put something out there. Knapp Arcade David David Van Es Tit卓 cot Sp thực Dong imagen 당시 Booked Enizationian, and Kantart IV. Knapp Arcade, David David Van Es. Knapp Arcade, David David Van Es. Knapp Arcade, David David Van Es. Knapp Arcade, David David Van Es. 0 Jacob Knapp Arcade, David David Van Es. Subtit tote by- huckabaynie Knapp Arcade, David David Van Es. I'm a new floor track down for the line. The games are going to roll down and I got a whole CAD layout of the whole building and how it's going to be set up and we've kind of started putting together some shelves and workbenches so... We have a whole... There's going to be some major changes to our manufacturing process that we've never had before in Spooky Pinball when we get to that new building so it'll be kind of a similar flow but a different way about it that I think is going to really help streamline production and help with QC and I mean we're just always improving all those things but yeah. a new building in applying those new processes is going to be pretty huge for us we've already started built some custom rigs and stuff to better help us assemble stuff and basically transfer materials and also just to test materials uh... we with a little more easter were were definitely to improve in that front again a tilt abled up the games inboxes you don't have to yes i'll make one well yes i mean uh... what you know nate so he's he's going to well not for us I'm going to engineer it and he's going to weld it and it's going to be beautiful. I'm going to post about it every day. It's going to be the best game boxing table in all of pinball. And then I'm going to make a video of us picking up a game off the line and not using it. Well, we haven't blown any discs yet or anything. No. Nobody's been injured yet. We're young men. Yeah. That's awesome. Yeah, it's like the shining beacon on a hill. I can see it out the window next to the restroom right here. I didn't even think of that. Knapp Arcade, David David Van Es. Knapp Arcade, David David Van Es. I'm a little makeup this much powder they'll be my own little boardwalk and it's like official authorized vehicles only on the wooden boardwalk We've talked about the boardwalk, but I don't know We should have bought the whole street. Yeah, there's no one else in this street. We could just tore the street out Let's just buy that other company. That's up there. Yeah, what do they do? Power wash stuff my house needs power washing So we need to find a way to sabotage and sandbag their business and then bite off from under a fire sale Yeah hostile takeover, but it's genius. Well, I'm an ideas guy All right. We're going to get sued for this? And a felon. They don't listen to pinball podcasts, I hope. Oh, yeah, they're definitely- oh, they're going to have to join your Patreon. We are tucked safely behind the paywall. Oh, yeah. Just like a tightly packed scrotum, protected from damage. Saying things that don't go out of the normal air. Dawn after dark. Am I allowed back here? I want to come back here all the time. Yeah. Any day, man. Sweet. Literally any day. B tacasabona, Knapp Arcade, David David Van Es. All right, well, thanks guys. Let's go play. I want to go see the building. Let's do it. All right, everybody. Thanks so much for joining us at the special Patreon edition of Don's Pinball Podcast. Don't have to dark. This is why you pay your $5. Don't you go leaving. Nobody in this Patreon is going to be as awesome as this one is, brother. I love that voice. That's one of the characters they do. Yo, like, who's better than those guys? I'll tell you who. Nobody, man. So much fun. I'm so glad they came back and they were totally willing to do more Patreon content. Check out the link below for his JP Pinball~!!or Cloud wall Breeze timeless project in the fair Septствеhe Books relyingwithnderoyourprince AshinaM greater procedensions I'm just going to say chout. Chout everybody.

_(Acquisition: groq_whisper, Enrichment: v3)_

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*Exported from Journalist Tool on 2026-04-13 | Item ID: cc68265c-0a32-4d77-a8b5-9c37e3cc2044*
