# 2016 IFPA Pin-Masters, Qualifying Day 2, Part 1

**Source:** IE Pinball  
**Type:** video  
**Published:** 2016-04-29  
**Duration:** 154m 19s  
**Beat:** Pinball

**URL:** https://www.youtube.com/watch?v=uNtPjygFhX4

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## Analysis

IE Pinball streams Day 2 qualifying action from the 2016 IFPA Pin-Masters tournament, featuring commentators Brian Dye and Joe Lemire providing live play-by-play analysis of pin golf format matches on Fishtails, Demolition Man, and other classic machines. The discussion covers tournament strategy, pin golf mechanics, player skill development, and the challenges of playing difficult games under tournament conditions.

### Key Claims

- [HIGH] The target score on Fishtails was decreased from 150 million to 100 million for this tournament — _Brian Dye and Joe Lemire discuss game settings at the start of the stream_
- [HIGH] Joe Lemire has been playing pinball for approximately 5 years — _Joe Lemire states: 'I know when I was learning, I've been playing for about five years now'_
- [HIGH] Fishtails is fitted with regular-sized flippers and a post (unusual modifications) that the Hall of Fame acquired the machine with already installed — _Joe Lemire and Brian Dye discuss the modified Fishtails: 'that's what we were shocked when we found it out there' and 'the Hall of Fame didn't put that in themselves'_
- [HIGH] The Pin-Masters uses a 5-ball format for all games, with no ball saves except Fishtails and Demolition Man which have minimal ball save settings — _Joe Lemire explains tournament rules: 'all the games are set to 5 ball' and 'there are no ball saves'_
- [HIGH] Demolition Man's target score for this tournament is 600 million — _Joe Lemire states: 'the target score on Demoman here is 600 million'_
- [HIGH] Carl D'Angelo scored 22 on the front nine (first round) at the tournament — _Joe Lemire comments on the standings: 'Carl D'Angelo with a phenomenal first round, 22 on the front nine'_
- [HIGH] Joe Lemire was seeded 6th at the National Championship preceding this event — _Joe states: 'I was 6th seed' and 'I think I was 6th second in the world'_
- [HIGH] Ekka achieved a hole-in-one (300 million points on ball one) on Game of Thrones and received a personalized plaque from the IFPA — _Joe Lemire observes: 'Ekka pulled a 300 million point ball one on that Game of Thrones' and notes the IFPA plaque award_
- [HIGH] New England hosts major tournaments including New Mania, which is one of the biggest local tournaments for the region — _Joe Lemire describes his local tournament circuit: 'The big one being New Mania, which is one of the biggest local tournaments for New England'_
- [HIGH] Josh and Zach (event organizers) managed setup and sourcing of games for the Pin-Masters, finding Fishtails, Demolition Man, and Space Station — _Joe Lemire states: 'Zach and Josh do a really great job with this event' and mentions they 'had us go out, actually both of us go out and find some games'_

### Notable Quotes

> "I think that this is probably coming out for the Nationals. This is something I really want to make sure I watch."
> — **Joe Lemire**, early broadcast
> _Joe expresses enthusiasm for pin golf format potentially becoming a staple at major tournaments_

> "For my money, I'd say... I would never play golf again if it wasn't this one."
> — **Brian Dye**, early broadcast
> _Strong endorsement of pin golf format over traditional golf_

> "There's a lot of decisions in terms of strategery that you kind of make on the fly. And a lot of the decisions you make can change based on where you're at in the game."
> — **Joe Lemire**, Fishtails analysis
> _Explains the appeal and complexity of pin golf format decision-making_

> "These are pinball machines. They do break, they do fail sometimes. They're mechanical pieces of equipment, and sometimes it just doesn't work out."
> — **Joe Lemire**, discussing Space Station breakdown
> _Commentary on equipment reliability in tournament settings_

> "It's always one shot away. And that's the great thing about this format, especially in a normal gold format, you might have a specific strategy that you're just going to stick to."
> — **Joe Lemire**, mid-broadcast
> _Articulates the unpredictability and appeal of pin golf format_

> "I find that almost the vast majority of the game, I find, is mental."
> — **Joe Lemire**, skill discussion segment
> _Joe reflects on psychological aspects of pinball performance_

> "We're on time and nothing's broken yet... There are a couple things that you never say in the middle of a long-running tournament."
> — **Brian Dye**, mid-broadcast
> _Humorous observation about tournament broadcasting superstitions_

> "Fishtails has been an apparently draining game, especially when you have the lightning clippers on there. It's a game that requires a high level of accuracy."
> — **Joe Lemire**, Fishtails discussion
> _Analysis of game difficulty and design elements_

> "Paragon, also known as 25 or 50 cent donation game. It's super, super fun, but man, you either get a hold of it or you don't."
> — **Joe Lemire**, skill game discussion
> _Commentary on classic game difficulty and learning curve_

> "You've just got to do what you've got to do to save a ball, and it's hard to think forward, like, okay, what is really, what am I really risking here?"
> — **Joe Lemire**, late-game analysis
> _Reflection on in-game decision-making under pressure_

### Entities

| Name | Type | Context |
|------|------|---------|
| Joe Lemire | person | Pinball commentator and competitive player from Massachusetts, making debut on IE Pinball broadcast as co-commentator; was 6th seed at preceding National Championship |
| Brian Dye | person | Primary broadcast commentator from Morgantown, West Virginia hosting IE Pinball coverage |
| Carl D'Angelo | person | Elite pinball tournament player who scored 22 on the front nine at Pin-Masters; praised for skill on difficult games like Game of Thrones |
| Doug Parsons | person | Tournament competitor who traveled to event with Joe Lemire; had first hole-in-one of tournament on Kiss |
| Jake Erskine | person | Pinball competitor from Maine, married to Teresa; involved in New England local tournament circuit; has experience on Demolition Man |
| Craig Tenstock | person | Tournament player competing in Pin-Masters qualifying; achieved hole-in-one on Demolition Man |
| Adam Wiener | person | Tournament competitor in Pin-Masters qualifying matches |
| Josh Sharp | person | Tournament organizer/operator for IFPA Pin-Masters alongside Zach; responsible for game sourcing and event management |
| Zach Sharpe | person | Co-organizer of IFPA Pin-Masters tournament with Josh; manages game setup and event logistics |
| Ekka | person | Tournament competitor who achieved hole-in-one (300 million) on Game of Thrones and received IFPA plaque |
| Lyman | person | Elite pinball player referenced for advanced play on Fishtails; achieved 6 monster fish on second ball |
| Brian Broyles | person | Pinball player from Georgia referenced in physical comparison discussion |
| John Krimmer | person | Tournament competitor who played Joe Lemire on Kiss in game seven with memorable outcome |
| Johnny Monica | person | Tournament player referenced for tilting on Demolition Man despite 4x bonus multiplier |
| Genex | person | Tournament competitor who scored 2 on Kiss |
| Brian Woodard | person | Technical support staff managing game maintenance during tournament |
| IFPA Pin-Masters | event | 2016 tournament event using pin golf format held at venue with Hall of Fame arcade machines; Day 2 qualifying action being streamed |
| IE Pinball | organization | Broadcast/streaming organization covering IFPA Pin-Masters tournament |
| IFPA | organization | International Federation of Pinball Athletes; awards plaques for hole-in-one achievements and runs/sanctions major tournaments |
| Fishtails | game | Classic pinball machine used as qualifying game in pin golf format with target score of 100 million; modified with regular flippers and post |
| Demolition Man | game | Classic pinball machine used in qualifying with 600 million target score; claw disabled for tournament play |
| Game of Thrones | game | Modern pinball machine used in qualifying matches; difficult to play with challenging orbit shots and tilt sensitivity |
| Kiss | game | Pinball machine used in qualifying; featured in notable head-to-head match between Joe Lemire and John Krimmer |
| Metallica | game | Pinball machine referenced for strategy discussion regarding combo shots and risk management in pin golf format |

### Topics

- **Primary:** Pin golf tournament format and strategy, Player skill development and flipper technique, Classic pinball machine design and modifications, Game-specific strategy and rule mechanics
- **Secondary:** Tournament organization and game setup logistics, Competitive pinball regional circuits and events, Mental game and decision-making under pressure
- **Mentioned:** Equipment reliability and maintenance in tournament settings

### Sentiment

**Positive** (0.78) — Commentators express enthusiasm for pin golf format, admiration for elite players, appreciation for well-run tournament, and interest in game strategy. Some frustration noted with equipment issues and difficult game mechanics, but overall tone is engaging and celebratory of competitive pinball.

### Signals

- **[event_signal]** IE Pinball streaming live coverage of 2016 IFPA Pin-Masters Day 2 qualifying with professional broadcast commentary (confidence: high) — Brian Dye introduces: 'This is Brian Dye and I'm joined by a new voice in the booth with us' and 'we're coming to you live from the IFPA Pinmasters, day two of the action'
- **[gameplay_signal]** Pin golf format uses target scores (par scores) and 5-ball play with goal to reach score in fewest balls possible; multiball strategy vs. single-shot strategy trade-offs create decision trees (confidence: high) — Joe Lemire explains: 'the basic objective of pin golf is you want to get to that par score as quickly as possible, so as few balls as possible' and extensive discussion of Fishtails multiball vs. monster fish strategy
- **[product_concern]** Space Station machine sourced for tournament had early failure and had to be removed from rotation (confidence: high) — Joe Lemire: 'We found the Spish Tales and Demoman and Space Station, which unfortunately didn't really last long' and 'These are pinball machines. They do break, they do fail sometimes'
- **[design_innovation]** Fishtails modified with regular-sized flippers and post (unusual for this machine type) to improve playability; modification was pre-existing when Hall of Fame acquired it (confidence: high) — Joe Lemire: 'it has regular-sized clippers on it. It has a post, which doesn't have any rubber on it right now, but as most people know who play Fishtails, there is no post on Fishtails'
- **[competitive_signal]** Carl D'Angelo demonstrates elite-level skill across difficult games (Game of Thrones, Fishtails); Joe Lemire notes skill gaps between casual and expert players and value of consistent practice (confidence: high) — Joe Lemire: 'You watch those guys on the ball, just 10 million short. That monster fish would have put him over' and discussion of Carl's precision on Game of Thrones orbit shots
- **[gameplay_signal]** Joe Lemire emphasizes psychological and mental aspects as majority of competitive pinball performance; discusses goal-setting, pressure management, and in-game decision-making (confidence: high) — Joe Lemire: 'I find that almost the vast majority of the game, I find, is mental' and extensive discussion of risk/reward analysis in pin golf format
- **[personnel_signal]** Joe Lemire makes broadcast debut as co-commentator on IE Pinball coverage alongside established commentator Brian Dye (confidence: high) — Brian Dye introduces: 'I'm joined by a new voice in the booth with us' and 'Joe, you said you had mentioned that you know a couple people in this group'
- **[venue_signal]** IFPA Pin-Masters tournament uses Hall of Fame venue with modified classic machines; tournament features qualifying rounds (2 p.m. and 6 p.m. rounds) with top 16 advancing to finals (confidence: high) — Joe Lemire: 'at the end of today's round, the 2 p.m. and 6 p.m. round, the top 16 will advance to finals tomorrow' and references to Hall of Fame acquisition of Fishtails
- **[content_signal]** IE Pinball providing professional live tournament coverage with play-by-play commentary, camera work following multiple matches, and graphics/leaderboard displays (confidence: high) — Commentators reference scorecard displays, graphics showing target scores, and coordinated multi-match coverage with camera transitions
- **[community_signal]** New England region hosts established local tournament circuit including major events like New Mania; Joe Lemire participates regularly and has built relationships with local player community (confidence: high) — Joe Lemire: 'The big one being New Mania, which is one of the biggest local tournaments for New England' and 'I've known Jake for a very long time. He's from Maine and he's always at the local events up there'
- **[gameplay_signal]** Detailed discussion of flipper control methods (triggers vs. buttons), cradling techniques, drop-catching, and live-catching; Joe Lemire shares his progression from triggers to button controls for better accuracy (confidence: high) — Joe Lemire: 'I started out playing with the triggers and then I went to the buttons in the middle of my game' and extensive discussion of flipper-dependent plays like cradling on Demolition Man

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## Transcript

 All right, you're live, aren't you? Thanks, Brian. No problem. Good afternoon, morning, evening, wherever you might be following us from. This is Brian Dye and I'm joined by a new voice in the booth with us. If you want to go ahead and introduce yourself. Hi, my name is Joe Lemire. I'm from Massachusetts. And we're coming to you live from the IFPA Pinmasters, day two of the action. We're going to go ahead and go live here and we'll get you caught up on what's going on so far. We're coming into Game of Fishtails in a match with Jake Erskine, Doug Parsons, Craig Tenstock, and Adam Wiener. And probably one of the most important things to note is the target score is no longer 150 million. On this game, it has been decreased to 100 million. Carl has stepped out. I don't know how to change that asset, so I'm sorry again. I'm sorry. What asset? So, Joe, you said you had mentioned that you know a couple people in this group. Yeah, I traveled here with Doug and I've known Jake for a very long time. He's from Maine and he came down with, he's married to Teresa and he's always at the local events up there. And JR's house in Maine, which we have a lot of tournaments every couple months. And the big one being New Mania, which is one of the biggest local tournaments for New England. Very cool. So it looks like this is Craig here on Fishtails getting his monster fish ready to go. Exactly what I did yesterday. This is actually my best game. I put up a one on this. I took an unfortunate two. I had 126 million and went into a multiball on the game reset. Right as I was getting ready to shoot my last monster fish. So on my next ball one, sling, sling, out lane. It was a lot of fun. It was all Josh Harb's fault. Always is, right? But anyway, so if you're not familiar with this particular event, this is a pin golf format. There are target scores, also known as par scores, on this particular machine. It's 100 million, not 150 million as shown on your screen. And every game is set to five ball, including the DMD games. and the basic objective of pin golf is you want to get to that par score as quickly as possible, so as few balls as possible. If you get it done in one ball, that's, of course, a hole-in-one. And at the end of today's round, the 2 p.m. and 6 p.m. round, the top 16 will advance to finals tomorrow. For my money, I'd say that this is probably coming out for the Nationals. This is something I really want to make sure I watch. Absolutely. I watched the whole event last year, and it's been great that that was like three days worth of viewing. It took me quite a while because I always watch pinball broadcasts and stuff during lunch. And I think that this is probably, personally, I would never play golf again if it wasn't this one. Oh, yeah. This is, I find regular golf to be not as, it's just, it's not as interesting. I love the idea here where it's like, oh, you're not sure if you're going to make the score, and now you have to, oh, should I just, like if you're on Metallica or something like that, should I just do like two right ramps to get to the next target score? Right. Or, you know, I think it makes a lot more thought. Yeah, there's a lot of decisions in terms of strategery that you kind of make on the fly. And a lot of the decisions you make can change based on where you're at in the game. You know, you look up, I think a lot of the talk yesterday, like you said, on Metallica was, you know, I'm two combos away, you know, in the blind combos away from getting my target score. Do I want to risk it or do I just want to keep Sparky all day? There's a lot of things to think about when you're playing in these pin golf events. I think that that's where this type of format shines. I wish there were other events that you could get into like a local or a private collection where you could set up the game, the five ball and stuff like that. I think this would be, I would love to set up something in New England for a tournament like this because I think this brings the golf format. So Craig finished his ball there. He got to his target score of 100 million. He almost got to the old car score of 150 million So he'll take a 3 there Look it's Doug Parsons Doug had our first hole in one of the tournament yesterday On Kiss He got it on Kiss Which is a pretty difficult playing Kiss All the games here are playing difficult Josh and Zach like to make these as not fun as possible I think yeah, Game of Thrones is the definition Oh man, it's unbelievable No, but in all seriousness, Zach and Josh do a really great job with this event, running Nationals and then the Penn Masters right after Nationals and Worlds. Josh is standing over here, so I'm snucking up pretty hard right now. He's listening in. There's literally a gun to... Oh, right now. Yes, for everything they had to do when they got here, and swapping games out and finding... finding, actually had us go out, actually both of us go out and find some games. We found the Spish Tales and Demoman and Space Station, which unfortunately didn't really last long, but it seemed great at the time. You know, these are pinball machines. They do break, they do fail sometimes. They're mechanical pieces of equipment, and sometimes it just doesn't work out. So you were here for the National Championship as well, right? I was. That's right. I think you were the, not you, you were a high seed too. I was the 6th seed. Yeah, that's right, the 6th seed. I was a little surprised. Yeah, I had a 10th seed and I was quite surprised. I was like, okay, I'll take the buy. Sure, no problem. I think, you know, I think it was when the initial seeding was done, I think I was 6th second in the world. And I'm like, gosh, that gets me 6th? Really? All right. All right, so Doug's stepping up here again, plunging off player one because he's already made it to the target score of 100 million. Another thing to note about this specific Fishtails, that's what we were shocked when we found it out there, is that it has regular-sized clippers on it. It has a post, which doesn't have any rubber on it right now, but as most people know who play Fishtails, there is no post on Fishtails. So somebody decided to put one on this one. We were actually talking about that with the Hall of Fame guys, and when they purchased this machine, that was already done. and the Hall of Fame didn't put that in themselves. Yeah, probably someone got sick of dying so bad on his own by a captive ball. Also, probably just got tired of draining in general. Fist Shells has been an apparently draining game, especially when you have the lightning clippers on there. It's a game that requires a high level of accuracy. I know when I was learning, I've been playing for about five years now, I know that this was one game that, much like Paragon and some of the other, just brutal games that just, when I first started, I was like, this is an awful game, I hate this game, this is terrible, why would I want to play this? But now I appreciate it more. Yeah, they're games that keep coming back. Paragon, also known as 25 or 50 cent donation game. It's super, super fun, but man, you either get a hold of it or you don't. It's one of those kind of games. It is one of the go-to games I know in our local league that people make sure that if they're playing against me that they want to take me to Paragon or all those old games. Obviously, when I started playing, the old games were well past the things I learned to play on. So it's still, I'd like to think it's a flaw in my game that I'm trying to work on. So Doug here trying to get control and he does get the end of his monster fish there. At worst he's advanced the value of his next monster fish which would almost definitely get him to the target score of 100 million. You're thinking he's going to get around up to 1 million, up to 2.5 million per shot on the... Uh oh. Uh oh. Oh boy. Oh no. That's tough. Some of these games, particularly Batman, yesterday I flipped the right flipper and had two dangers. Yeah, it's amazing. My girlfriend actually, we've been trying to work on the way she plays, like a lot of people play, is that they put their momentum when they're flipping. It just builds up and builds and builds and people don't really pay attention. Next thing you know it tilts and they're like, what did I do? I didn't move it. moving. It's one of those things you just never, and some people, that's just how they learn. It's a really big, hard thing to stop. I know when I was first losing, the idea of stopping myself from pointing the flippers up when you take a shot was extremely difficult to do. Yeah, and I talked about that with Dad Sharp a little bit yesterday. There's a lot of value and importance in learning to leave your flippers down and play a little bit of defense. Especially now on games like Game of Thrones or even Iron Man where there's a coil that kicks the ball back to you as fast as it can. If you don't leave your flipper down it greatly increases the area that your ball has to drain. Yeah, because I know in some Game of Thrones if you just leave the flipper down on the right it will just transfer right over to the left. But if you have that thing up, who knows what happens. Sometimes it will just bounce up and go to an out lane or I've had I just bounced the scope straight up and then right down the middle. So it looks like Adam is up here. I've noticed a lot of people aren't going for multiball in this because of the settings. I fell into it by accident yesterday, but yeah. If you're dialed into this shot and that's what you feel comfortable doing, by all means, go for multiball. But I'm personally a monster fish all day. They decrease the target score by 50 million. The jackpots in multiball are only worth 20, 21 million for jackpot. And that's three monster fish, right? Yeah, just around three monster fish, plus you're getting points off of advancing the fish, so that's a 2 million point shot. So you do that five times in a row, you're looking at an extra 10 million on top of that. With three monster fish, so 30 million and three monster fish, and you're almost there. That's a pretty safe strategy. I know that yesterday when I was playing Lyman, he put up like six monster fish, I think, come on the second ball. I was down 200 million. I was like, well, you know, I can't catch that unless I go multi-ball. You know, in hindsight, I probably should have, you know, not psyched myself out and just done multi-ball anyway. But I took one shot at that drop and right down the middle. Yep. And that's the other thing. It's dangerous. Whenever, and especially in these pin golf formats where every stroke is super, super important, you have to weigh the risks and benefits of, you know, how many shots is this going to take to start in this mode or start this multiball compared to, you know, compared to the value of what you're shooting for. So, for instance, in that multiball, to start it, you have to hit the drop target down once. On the settings on this one, there's a drop target in front of the locks. You have to hit that once and then three lock shots. And then for the multiball, you have to shoot the lock shot again and then the left orbit, where, you know, on the monster fish, you get a nice controlled, I mean, if you're hitting the ramps, of course, you get a nice controlled feed to either flipper. It's a nice repeatable shot. Oh, he almost, oh, I thought it was going to stop here on the post. So it's a tough trade for Jake there. I found that most of the time, if you miss that boat, it only comes back to the flippers. Yeah, it comes pretty safely. Most of the time when I was missing, he was either going partially up the boat, and it was a nice, it had bounceable balls to the other side, so it's wrapping and starting again. Or, weirdly enough, you hit the right side of the boat, there's a lot of air balls that have been jumping into that rail. I've seen a couple of them going to the right outland, and then you've got both sides of the boat lift for you. Right. I remember after the tournament yesterday, everyone was talking about that weird thing that was going on with the boat, but nobody could really understand why it was doing it. Oh, there he is. That's a nice save. So, also of note on games here in the 10 Masters is there are no ball saves. All the games are set to 5 ball. This one actually does have a small ball save. Right, I was getting ready to mention that. Fish gels and Demoman, you cannot turn the ball save all the way off, but they are at the minimum setting. But everything else, if you plunge and drain, well, you're... Well, assuming, of course, that you validated the play field, if you drain it, it's over. So Doug gets his target score of 100 million, and he will take a 5, which is better than a 6, which is better than a 10. Yeah, I'm going to hear about that later, about the fact that he was just a couple shots away in that tilt. And that's the beauty of pinball. It's always one shot away. And that's the great thing about this format, especially in a normal gold format, you might have a specific strategy that you're just going to stick to, it doesn't matter, and if you don't get the score, big deal, you get a four. But if you go something that's high risk and it doesn't pay off and you don't get anything out of it, in this format, it's really deadly. Nice backhand there. Looks like Adam's very happy about that. He's got about 50 million to go in change. So they get control. Oh. Tough train there for Adam. Yeah, it's weird. So normally on this game, because the lock's at the heart, it has the drop up, and then after every lock the drop comes back up. When we hit that hole with Carl, for some reason the drop was completely down for his first multiball. took three shots of that, and then, poof, right in the multi-ball. But, weirdly enough, when he got into the multi-ball, the drop came up. So every shot, every time to get a jackpot, he would have to knock down the drop, put it in there, start the jackpot, and then after the jackpot was put, the drop came back up. It was like the complete polar opposite of what it was supposed to be. So it was really weird. And he ended up dropping out of, I think, with, like, I want to say $80 million or so. But and then I was next one up and I think it came back up for me So I'm glad for that because probably if I had walked up there and I had seen that drop down I probably would have went for multiball and most likely I probably would have gone to the store But it's stuff like that where you see like a gift like that that you think that something is Not working right. It's all of a sudden the game's giving you a break doesn't necessarily mean you should take it Right, it's as good as it's always best to kind of do what you're comfortable with and what you're used to shooting than trying something different because you see someone else do it. Obviously a person of Carl's skill can't exactly emulate everything that guy does. There are guys like Carl and Lyman and Josh and all those guys. It's tough to emulate anything. It's funny because you go and you go, oh, it's a horrible terrain there. Really, really bad timing. But you know, you watch those guys on the ball, just 10 million short. That monster fish would have put him over. So that's that tip for that game. Let's see, they're going to be moving on to, looks like Demolition Man next. We'll take a look at some standings here. So Carl D'Angelo with a phenomenal first round, 22 on the front nine. He was in my group, it was amazing to watch. He just, like Game of Thrones, he just destroyed it. He was able to catch it and hit that orbit. You know, the rest of us were wondering, oh, what do we do? Do we go for multi-ball? I don't know about you, but I was having a lot of issues trying to live catch off of that orbit. Yeah. It was jumping, pumping straight up and then dropping down the middle. But he was just nailing it. It was crazy to watch, really. Sorry, I'm not trying. I'm totally listening. I'm just trying to get an idea of who's down there. It's a tough job. I don't know how you guys do it over here. We're going to go over to Demoman now and follow the group just for a few minutes while they're getting, while they're finishing up that game. And one more second here. All right. That helps figure out who that is. That is Joe Steve. And he came and talked to me this morning, and I was absolutely butchering his last name. Cheravino. Cheravino. That's how it's pronounced. It's not Sierra Vino. That's what I would have guessed. You know, I always go by phonetic spelling, so he's got Josie. I'm just going to call him Josie. I think that's the easy way to do it. Yeah, you talk about that spelling, and it's a bane of my existence with my last name. Yeah, and I came to you earlier, too, and I was like, man, the chat room tore me apart. I was pronouncing everyone's name wrong. Oh, yeah. What did you do? So the target score on Demoman here is 600 million. the talk of the strategy has been get to that first multi-ball as fast as you can and just try to crank it out. I was able to get a two on it yesterday and pretty much I was able to get into the first multi-ball and got two completions to the multi-ball start. I used my secret on that and that was enough to pull it off. This game is playing weird. Carl and everyone, we were all talking about the computer shot and how difficult it was to hit the computer shot. Like, Carl wasn't having horrible issues hitting it. He was actually hitting the, I guess that would be the center ram? Yeah, that center shot. That one right there. Which, you know, normally no one ever shoots for, but it seems to be in the same area that the computer shots normally access. So, Lindsey with a tough drain there. She's not too happy about it. Oh, she got it. Oh, no. Went to the next player. I can't see what that says. I can't see it. It looks like she might be closed. So, Munchu down here. He's got his multi-ball ready. It's a good place to be announced. Ball five. So, this is going to be... I'm not sure which claw award that is, but he might have two ways into his multi-ball right now. That's his first claw award. Oh, control, Mike. Mike coming out of Michigan. Oh, there it is. Oh, man, that's the worst one you... Oh, no! Oh no! The configuration, like the physical configuration of those slingshots is just, like it's literally angled towards the outline. Yeah, the run sequence reminds me of Star Trek Next Gen. Yeah. Where those slings, you get past them and it's just... And the tilts are so tight that you might be able to get away with the good forward nudge to try to get it out of there and bump it off that, you know, this rubber, the sling, The piece right above it, man. Sometimes there's nothing you can do. On my first ball, I had this plummeting ball that just slowly went over and just landed perfectly in the in lane, and I thought it was fine, and it just did this little bounce back and just ran down the lane. It's like, well, hey, what can you do with that? All right. Here you go, multi-ball. That's probably one of the hardest. I think that is the hardest. I would say that. I would make an argument for World Cup soccer. The final draw shot on World Cup Soccer is tough. But this is just... On a game where the claw is disabled, it's one of the hardest multiballs to start. But he gets in a museum multiball here, which is huge. He did not spend his secret jackpot, which on... I think it's a random jackpot that... Oh, no. Oh, good save. Good control. He got one back. Yeah, great. But I believe that the secret jackpot on Museum Multiball is a random jackpot. So I think most people elect to save it for the inner loop jackpot on the right side. That's really hard to get. Oh, he's already got it. So yeah, he might be in good shape if he hasn't used his secret yet. I was having a lot of issues getting it up the middle, too, on this one. It's a tight shot. It's a really tight shot. The left flipper was a little strong and it was just, it had no issues hitting the right ramp, but it just, right that place where you'd be shooting the middle, it was just not enough to go up and move the ramp a little and come back down. So I'm overlooking here and it looks like somebody just got a hole-in-one on Game of Thrones. I think it was Ekka. Ekka pulled a 300 million point ball one on that Game of Thrones. that she'll be getting a plaque, a personalized plaque from the IFBA for doing the impossible. All right, so Joe getting a lot closer here. He should have it on bonus, maybe, if he has any multipliers. Oh, he's going to be so, yeah, he's got it on bonus. Bang. Nice. He'll take a five on that. Yeah, bonus can be surprisingly big on this game. Yesterday, Johnny was really, Johnny Monica was really upset. He tilted away one of them, he had a 4x bonus, and then he ended up missing the score by 80 million. The last bonus he collected was 36, so obviously if that was, yeah, then 4x, he would have... It's tough indeed. You've just got to do what you've got to do to save a ball, and it's hard to think forward, like, okay, what is really, what am I really risking here? It happens so quickly, you really don't have the time to think about it. Yeah, and in these formats, too, you have to be mindful of the tilt because every little bit of points matters, and you never know. It's really easy to lose track of what you've done and where you're at in your multipliers. And, you know, for a game of Thrones, bonus can be huge if you're doing the wall multi-ball strategy because you're completely in lanes already. And even, you know, head-to-head matches, and even, you know, Pinberg-style matches, 4-2-1-0 type matches. Every point matters. You know, the talk of the weekend has been your game with John Krimmer on Kiss, the game seven. Oh, yeah, God. Man, like, I'm not quite sure that there could be a worse beat. Yeah, that was unbelievable. He had to go up a couple times up the middle, and he plunged the middle, and then went up a couple times. I'm like, that's it. Yeah. And there's the polar opposite of, I mean, I played linemen on Kiss, and I thought that maybe, you know, I could have similar luck and be able to plunge, and I missed the skill shot two out of three plunges. And that's pretty much, you're on that game. If you can't do that, and he was just deadly on those spinners. Thinking back, I should have just brought him the Neptune or something like that. You've got to beat people on every machine, really. So you can't really think back and go. You've just got to play better. So Brian Woodard doing some great tech work here. It's amazing that none of the main games that they've decided to go with for the cement who had any sizeable issues at all. I mean, during the Nationals, the only issues that they had was, like, the weird thing on Demoman where the lower left flipper wasn't working, but the trigger was more powerful. I'm really hoping that if something goes wrong that Josh and Zach don't have your address because they're going to fine you for jinxing the game. Oh, no. Good point. And we're both playing later, so we're the ones who are going to have to pay the price. There are a couple things that you never say in the middle of a long-running tournament. We're on time and nothing's broken yet. Oh no. So, uh, we're gonna knock on the wood table here for sure. He's got his milk bottle ready. So this is Craig saying stop. Hey Craig, I don't have any information here. Do you know where Craig might be from? I have no idea. So, uh, Pop Quiz Chat Room, if you know where Craig is from, chime in. And we'll give him and the whole town a shout out. If you're just joining us, we're at the IFPA Pin Masters Day 2 of competition. I am Brian Dye from Morgantown, West Virginia. And I'm joined in the booth by Joe Lemire, not Lemire. I have an opportunity to say it right today. And we're bringing you some finals action. Well, qualifying action, not finals action. He's doing really well in this multiple. So he went that left ramp. So in the first multi-ball in Demolition Man, there's this net order that the jackpots go in. It's the center ramp for the Ack Mag shot. Oh, you don't want to give up the cradle. He got the stupor, so... Cradling on this game is very hard to come by. So I heard the knocker. He's got to be getting close. He should have it. Nice. A hole-in-one for Craig Simstock. Perfect. That's literally exactly what I did on my hole, too. It's the same thing. He gets your stupor, then add that left rip. That's the perfect amount of points. It's weird like that. So, uh, so yeah, the order of jackpots on that first multiball is the center shot, the left ramp, I'm sorry, the center shot, the right spool, the left ramp, and then the right ramp for the jackpot, the super jackpot. You were getting ready to say something, I'm sorry. Oh, yeah, so the, um, in this situation where if you're playing on this game and you have, You've gotten your light freezed, your multiballs lit, and your claws lit. And you're in this format. Do you take the risk of trying to go for that regular multiball start and then have your use the freezes to light your next one, or do you just take that three-ball, four-ball? If I'm in a head-to-head game, maybe. But right now, I want multiball now, and I want to take that chance now because I might not get to the second one later. You know what I mean? the risk reward there is you feel awful after if you start the regular one now you're in jail yeah I can't justify taking that risk so it's pretty much I'm not accurate enough or consistent enough to make that kind of decision either so yeah I feel that most of the time we go with whatever's working yeah so So chat room, feel free to interact with us. We're trying to watch closely. If you have any questions, comments, concerns, complaints, well, complaints go to Josh Sharp, maybe Carl D'Angelo. I'm not the complaint guy. I got out of retail. So we have, looks like Jake here. Jake has a lot of experience on Demoman. He's got his league location up at John's house as a Demoman. So he's very comfortable in this game. You know who he looks like? You know Brian Broyles from Georgia? It looks like a younger version of Brian Broyles. Not that Brian Broyles is old. Brian, you're not old. I'm sorry. That's not what I meant. Is that 10 o'clock tomorrow? Final streaming start tomorrow. I think finals start at 10. I don't know if we're covering all of it or certain rounds. If it's been decided, I haven't been told. So I'll ask Carl and we'll get that answered for you later. Kevin, you can send a pen. Thanks, sir. Sure, sure. Alright, so, oh! Tough trade for Adam there. So player one was Craig. He's just going to plunge that off. And he'll get his ball saved here. that off and he'll get his ball saved here. So are you a trigger guy on this or do you play as a normal, play with the regular flipper buttons on this? You know, I started out playing with the triggers and then I went to the buttons in the middle of my game. You know, I just, I felt, I feel like I have more control when I use the handles, but for some reason I was more accurate with the buttons. And it was harder too. I was in a multi-ball when I was using the triggers, and I couldn't cradle separate. Yeah, I think that's the big thing. I think the feel that with your hands on the triggers, you definitely can move the game better. It comes from all that easier. But when it comes to doing clipper skill-based, like life-guessing and stuff like that, I find that the triggers just don't... They don't afford you that. They don't give you the feel. Yeah, yeah. That's a great point. I'm not even sure, is it even possible to stay staged with those triggers? I've never tried. I haven't either. It's not a real stager, but it's one of those things you watch the sharps do in session, you go, man, I wish that was a skill that I could learn at some point. Yeah. So Genex took a two-on-kiss here in front of us. Very nice. Oh, and Doug, he had the car in right down the middle. middle. Yeah, that is a brutal shot that if you're having to make a save, the next thing you know it just happened to go there and you're still riding off the fact that you were able to save it. You bring your head up to go find the ball and you know it's already on its way back down. This game is very similar to Fishtails in that if you're struggling to find the shots in the middle of the game you are in. It's just you flail and you can't find it and then you get in your head. That was probably one of the weakest points of my game personally is I wasn't paying attention to my errors, like how I was missing. So now if I'm in that situation where I'm missing a lot of shots, I almost over-exaggerate. You were way too early. I try to consciously think about those things almost too much. Yeah, I catch myself sometimes saying, like, too early, too early, too late. I find that almost the vast majority of the game, I find, is mental. I mean, it's... Those mental hurdles are tough to overcome. It is, like, especially nerves, just making those mistakes. I find that, like, a lot of, when it comes to, especially doing, like, certain flipper skills, like, some people, like, when they're, like, drop catching and stuff like that, I find that I have to have a goal, like, say, for instance, like, Metallica, because everyone knows that. So, like, if I have it in my head that I'm going Gravemarker, then I will then maybe drop catch, because I'm purposely trying to hit something on the left. But in normal play, unless I have an objective that I'm dead on, I don't find myself drop catching that much, because I'm not, because it'll be like, oh, I drop catch, and now I've got to shoot something on that side, and, oh, I don't necessarily want to. Right. So I find the live catching seems to be the skill I try to use the most, although not nearly as refined as it needs to be. It's a great feat. I find that, at least on the Demoman's I've played before, the speed off of that hole, a lot of times if it goes clean, you can just hold that blipper up and it sets you up for that multi-ball. This is a very hard game to play control on. I find that it's just too fast, it's too shallow. There we go. Computer. Boom. Nice shot. So those combos are really, really important, and that's another, like, if you're in jail and you don't have literally anything lit to get to your next multiball, just focus on combos. It seems like the best combo that I was having the best luck on was to left ramp to the center, and then just to get those multipliers, because I found that it's, especially even earlier, because back on the triggers, I was told pretty much they were like, you know, the triggers, Josh came up right before my head match with John, like you said, on the kiss. That was a very good match, and he said, you know, the triggers are stronger than the regular flippers. I'm like, okay, sure, I'll try the triggers. And I know that he was not comfortable with using the triggers, and he was using regular flippers. So right there, it was already in his head that he was getting screwed over because the flipper wasn't so you could put it at a disadvantage whereas I was using triggers. Oh my goodness. Give one back. Jake did it. He had a really nice set of shots to start his multi-ball there. He didn't get to do much with it. I have a feeling he's just going to be doing combos next ball because he doesn't have anything ready right now and certainly never going to shoot for those freeze targets. Right. Which is amazing, like that's something that you never ever learn about this game until someone turns the claw off. Yep. And then next thing you know it starts popping up. The one that we have locally to play, the claw's on so you never even think about it. Yeah, and that's what makes this game a little bit more, uh, fun. Not that it's not fun with the claw on, but oh my goodness. Oh, get back. I just feel powerless when that happens. And, uh, welcome to Zimmelman. So, Doug Parsons is leading this group with 53 strokes. I'm sorry, Craig Singstock is leading this group with 51 strokes. The struggle is real this morning. So, how late were you up last night? I'm going to plead the fifth on that answer. I'm not going to answer. I know we were playing until about 12 last night. We were playing until pretty late last night. And then we had some grub with some friends afterwards and a few other... The rest is history. The rest is history. Yeah, we spent, after we were done playing, me and Johnny, we just spent like an hour, it seemed like, on a pinball circus figuring that game out. That's a cool game, man. It is, man. Like, first, not necessarily as simple as it is, but it doesn't get boring. It's very challenging. That clown hit at the top is just no joke. We were taking turns. I put up a bill on the first game then just goading Johnny into getting he ended up putting up the grand champion 2.4 bill I think So fun here we go so Doug gets in a museum multi ball, which is huge Help him get to his par score of 600 million This multi ball has a much longer ball safe than the first one Did he use his secret because that right orbit is really I don't think he knows about it He asked me about this earlier, the first day, and I mentioned it to him, but I don't know if that's something that he's going to remember. Because the right ramp on this particular example is super late on the clipper, and I have a really, really hard time hitting that right orbit, and a lot of players have. Yeah, it's just... There you go. And... Right ramp. Oh, I don't know. Left ramp. Do it again. Watch ramps repeat. Left ramp. Right ramp. There. Yeah, I thought he was going to go center. I don't think he's... doesn't seem like he's confident with that right round. Have you seen combos? Ooh. No, he's going to fall. He's a little short. Oh, he hasn't got any claws or any of those various other things that he has. No. That's where it starts getting huge. If you start going combos and getting the claw and starting those no's, it makes the bonus be a huge factor. There we go. Bonus multiplayer is huge. Bonus multiplayer held. Why don't you just kick me in the face Demoman? That's not what I want. I don't know if you can get a big bonus. Oh yeah, get a big bonus. Yeah, that would be nice. Well, by the time you get the big bonus, you're probably going to have this $600 million. True. You know, so. I'd rather get that just bonus action. Nice shot. Nicely done. Oh, he started a deck match. Oh, I didn't give it to him. Yeah, that's where I was with the computer shot. You hit it in that yellow. Look at that. It's a lot later on the flipper than you would expect. 64 288 that uh that 7 This is fall 4 isn't it? Yeah, oh nevermind. Imagine how the group would feel if they could get, with the way that the uh, oh no. It's brutal. If you walk up and the first person gets to the computer and it's Max Reeses, the whole group goes, yes! That would be an awesome luck of the draw that you walk up to. Versus like, oh, 3X car crash, thank you, that's wonderful. Oh my god, I freaked out for a second. Why isn't he flipping? He's just like watching a train. It's like, oh, it's not his turn. It's not his ball. Come on Doug, put that right for him. Because I believe last time when he drank he had no claw awards, so that right there is multi balls. Right. Yeah, sadly Doug is a big classics player. One of the first things he did when we got here is he talked to me about all these new modern games he's never seen before. He's never got a chance to play a game of Thrones or Metallica. So these are all... Knowing is half the battle when it comes to these things. I like to think that's where I have an advantage over most players, is that I put in a lot of time studying these games. I watch every broadcast, and I watch all the tutorials and everything, to just try and... Because that's the easy part, really, if you think about it, is learning the rules is the easy part. Being able to do some of these things that these amazing players can do. That's what really takes years is, seemingly, just a pre-gifted ability. Nice shot. Here we go. Jake here. This is Jake from State Farm. Sorry. I wasn't out of time on that one. It's too easy, Brian. It's too easy. Oh, yeah. Running out of content here on IE Pinball. Lowline crew. I spent entirely too much time back here. I'm going to go to the next one. content here on IEPinball. Switch.com. I've spent entirely too much time back here. Alright, so he's in his explode mode, which can be pretty lucrative. Nice little, like a weird catch. Yesterday when we were playing, Johnny was using the trigger, well he wasn't using the triggers, but when he put it in that hole up there, he went up and hit the triggers. Yeah. Does that do anything? Yeah. It does. On ACMAG, if there's a secret, you get an award, like a random award, or not a random award, but it'll give you credit for a hit if you hit the buttons on top of the triggers. Putting it up in this hole up here for like when it's not lit? Mm-hmm. Huh. Oh, no, I thought you meant like ACMAG. No, like he hit that inner orbit over here when it was not, you know, when no multiple was lit. It just gave that random award, and he went up there and hit the triggers, and that was not something that I knew that that had any effect on that random ball. Oh what a save! That was a great, great move. I just heard that slap from here. Oh beautiful. And... Is he going for that inner loop or... He's still got the monkey ball. Oh there he is, nice, into the computer. He just hit it like three times in a row earlier. Surveys says Max freezes. That is huge. Best case scenario. Huge. Bang. Oh, come on. Come on, man. Okay, he's going to pull that off. That's good. Oh, look at that. See you, man. Oh, come on. Come on. He's going to grab that ball, calm down. There it is. Yeah, nice shot. Jake from State Farm blowing up some Demoman. There it is. Two, three. Oh, he already picked off that inner loop. He should have it. He started the multiball at 536. He's jacks at 38. 660. Well done. So he takes a five. Does Jake. So, yes, some of the ones. So he takes S. Daniels, VT. Steve Daniels. Steve Daniels. Steve Daniels. He's from Vermont. So Steve Daniels Vermont. Steve Daniels Vermont dot com. Giving us some insight here. He said some of the awards have been scraped. You always hit all four buttons on the triggers when you go in. Big points goes to one man and two million. So yeah, that's pretty cool. It's important to know. So what do you think about that? having these kind of secret, hidden cheats in games? Well, it's... Oh, he gets a nice little bounce there. I can't say that it's an unfair advantage, because if you're playing a lot of competitive pinball, part of stepping up your game, for lack of a better word, is watching other players and figuring out what they're doing and how they're doing it. In this hobby, a lot of people are super helpful. If you ask people, they'll tell you what's going on. Yeah, I'd say that this community is probably the best. Maybe not the middle of the match, but most times it's not an issue. Do not ask when they're playing. That's the only time you'll get a salty answer. Alright, so that's the end of that game, and they're going to be moving on to Evil Knievel here. They're all Evel Knievel. So here are the current standings. They have not been updated yet this morning. We haven't had any scores submitted, but we'll put those in as soon as we get them. Where are we going? We're going to Evel Knievel. We will. All right, I just got back from Carl about finals tomorrow, and he's hoping everything in the stream will be up on 10, assuming no problems. Yeah, we've unfortunately had a couple issues with some cameras in one of the switchers here, some of the hardware. So we're doing the best we can. Again, if you're just joining us, we are coming to you live from Las Vegas, Nevada at the IFPA Pin Masters. This is the first circuit event of the circuit year, a pop circuit event. And my very first circuit event I've ever competed in. Welcome. This is the pin golf format, as you might have intuitively figured out by the logo. Great logo, by the way. This looks very familiar. And right now I'm trying to see who's on Evel Knievel, and it looks like Craig Singstock was on that. Okay, step it up now. This is a really fun game. It is fun. And with the five-ball settings, you have to hit the left bank of drop targets before any of your spinners are lit. Plus you get double bonus, which is also huge in this game. As you can see there, the par get score is 120,000. If it was 120 million, we'd still be qualifying yesterday. Nice little move there. right over. So that is something that is attached strictly to the five ball setting? Yes. If it's three ball the spinners are lit, one of the spinners are always lit, and in five ball you have to clear a bank of drop targets to light one of the spinners so you can't strip the spinners to the entire target. I always thought it was the same. True, I forgot that Finberg is considered a circuit event. It's a major. I meant non-major. I found the most important thing to do on this is originally I started off just wanting to soft lunge to try and get safety, but once you figure it out, once I figure out where that middle scoop is in the top, it has a very favorable feed. It comes on, hits that bumper, goes to the left, takes out one to two drops, and goes right to your right flipper. It's a great way to start a ball to get some of those drops down right away on a game that can be pretty brutal of trying to get a hold of that ball. I don't know about you, but I had a lot of problems with having that singular drop that was hit from every angle that just decided not to go down. Do you know what happens when you complete and spell, uh, is it super? Yeah, I've never made it that far. I don't know. I think it's 30,000 possibly. Oh, nice. Nice save there. So he's got his spinners lit. He's double bonus. Maxed out at about 30,000. Nicely done. Get in there. No. Oh, wow. Dude. That was beautiful. Oh wow, dude! That was beautiful. Who knows what that could turn into. Look at that. That was an incredible save. Extra balls are off on this machine, so really no reason to shoot those drums anymore. Nope, not anymore. Because it is not worth points either. What a great foundation score to put up. So we just get the score completely here. Craig's starting out with some very, very skillful play today. He's already maxed his bonus, so he's already got 30K in the bank. Yeah, he's going to like this. There he is. He's got it. As long as he doesn't tilt. He does not tilt. And very good. Perfect. Great ball by Craig there. One of those weird things, you look at the bonus count there, and you wonder why does it stop at 15. There's room for more. But it just stopped right in the middle of that left column here. So, okay, 15 it is. Good program this game. Where's the code, Bally? Yeah, hashtag. Hashtag, where's the code? So Jake's stepping up here as player two. Shooting the unlit center. Was it worth 100 a spin or 10? 10. 10? Oh boy. I think 10, maybe 100. I wasn't looking either way. I don't think that it's... It's not very valuable. No. You'd have to spend a lot of time hitting the other spinners to get to 120,000. Yeah, and the risk involved of putting it up in there. I actually found that you could actually post-transfer it on the left. Yes, you can. Very nice. Not so much to the right, but then again, you wouldn't need to because the drops are on the left. Yeah. There it is. That's something really satisfying about taking off targets from the slingshots. Yeah, especially ones that you've hit and haven't gone down, but the swing hits it and you're like, excellent. That was a good example of what you were talking about. Oh my goodness. How much you can do on those L-Links? Not on these batteries. Not on these battles. You can just... Scree in Yoroza and then you can just punch it back. So entertaining to watch that dude play. Him and Josh, it's just... Imagine the amount of physicality that those two bring to the game. It's incredible. I still remember watching and seeing that Congo move live that Josh did. Oh man. It's like an out of body experience. You just go, how is that? He was on ball five here. He had a rough ball four. This is Jake from St. Parms. I can't stop saying that. I'm sorry. I'm sure he's going to get a kick out of this later, so it's fine. Those are worth 10 points a spin. He has a great sense of humor. Yeah, I'm sorry my voice is getting a little raspy. It's hard to understand. Nice. Transfer it over. Nice, nice. Three targets, three targets. He's got one left. Perfect. He's catching from the opposite side. You typically don't see catchers like that. Oh, so close. Did he just get bally? No, he hit the rubber right underneath that last drop bomb target. Oh there it is. Now I've thrown those spinners all day. That was the wrong spinner. That one wasn't lit. There it is. Nice little... and... bang. Oh, come on. Nice. Beautiful. On the nice drop catch, some shots with the left spinner. And that's the only time I can get my brain to actually pull one off, is that I know I'm shooting something over there. He's got double bonus, 30,000. He's not going to get it. He's going to get it for a six, though. Yeah, he salvaged a couple strokes out of there, for sure. And that was my main mission, is making sure that I was not trying to avoid anything higher than a six. If you're getting anything above that, you should really put yourself behind the eight ball. I started off really horrible, and I ended up with a 2, a 1, a 2, and a 2. So I turned what was obviously, it seemed to me, a complete waste of day, but it can turn around just like that. So it's really important to stay positive and just... Oh, yeah. With that mental game, you know, we're talking about, you know, it's really hard to do. You know, my reputation doesn't bode well in terms of, you know, keeping calm sometimes. But, you know, yesterday, fall 5 on Batman, and I had four million and managed to come back and grind back and do it. You know you can do it. You look at it, you're like, I've hit this shot a billion times. I just need to hit it a billion and one times. Yeah. You know, it's definitely doable. The mental games are tough, man. Yeah, just having the confidence that you can just go up and do, you know you're capable of doing whatever you need to and you're just going to believe in yourself a lot of times. I know a lot of people, I know countless people that just, they see a game, you bring them to a game, and they're already checked out. They're always like, oh well, I don't play sterns, or I'm just awful at this game. It's just, you lose the battle before you even start it. No matter what it is, you've just got to go in and do your best. So Doug Parsons, you said earlier he's a classics expert. He should be right in his wheelhouse in this game. Rules-wise, at least, because you know exactly what he needs to do. Oh, I thought he was going to let that bounce over. Yeah, he doesn't do a lot of dead bouncing. I found that he's an on the fly player, which you see a lot of the people who are specializing in that era of games, they're much more slow than now, whereas with new modern games, you and it kind of almost pushes you to a certain place. And then there's other games that pushes you completely away from there. Yep. Where it makes you have to play slow, which I don't know about you, but it's certainly a... I'm not as good in putting that in by just flailing away and hoping that it's easy. See, when it's that slow, I don't even know if there's that much you could do there. Yeah. You'd have to give it such a hard to pump it off of this rubber back here. with the way that these fields are. There's probably nothing to do there. We'll take a second to congratulate some other winners from this weekend. Zoe Vrabel from the Pacific Northwest took the IFPA Women's World Championship this weekend with some excellent play. The entire Women's World Tournament was so fun to watch. It's like unbelievably really good play from everyone in that tournament. Zoe, Sunshine, MaryMac, all of them, just everyone. I don't think there were any bad matches. They were all excellent, really, really good matches to watch. It was great that they made a conscious decision to follow and get their moment in the Sun Dome. People in the chat room were asking for it. It was really cool to see. and also Adam Levkoff who took the IFPA National Championship yeah that was that was disappointing I was hoping the linemen would be able to take the whole thing because I could say I lost to the champion I guess it's maybe partially my fault that our match took too long it's brutal though that would have been a great that would have been great to watch that Metallica game was great to watch had some prior commitments, then we certainly won't hold that against him. And even if we did hold it against him, I don't think he would be too concerned. No. He was completely at peace with his decision. Oh, and we were too. And then, oh boy, I'm forgetting names already. Oh, that's tough. Travis from the Pacific Northwest also, Travis May, took the third place match. against Atticus Palmer, and that was that third and fourth place match was extremely important as well because the winner got the last satellite spot for the IFBA World Championship in Pittsburgh. Congratulations to Travis. That was probably the most important third and fourth place match that you'll ever hear about. And it took place on Neptune. Oh boy. Travis took Atticus to Neptune and put up 42,000. That's impressive. That is an odd game. We're on a tough drain there, but he's closed. In case anyone was wondering why they're playing only two people at a time, there were some score issues. Yeah, the player 3 and 4 display aren't functioning properly. One of the digits on the 10,000's place on player 4 isn't working. So it would be hard to tell when somebody got to 120. Yeah. Originally, before I was even really paying, I was like, oh, they're doing it because of the whole silk crew rules now, but obviously not going to make people pay for the slots that they're not even going to be playing. Right, right. Even if it's for charity, I guess they didn't feel comfortable with that. That's something else. The Pinball Hall of Fame here, managed by the infamous Tim Arnold, It's non-profit. A lot of the money, if not all the money that they take in on Coin Drop is donated. All of it minus whatever it costs to upkeep the games. Amazing. I didn't really realize that until... It's all donations and it's a wonderful thing. So props to Tim for the community outreach. They do a great job out here with that. It's great to see that a concept like that can exist. Absolutely. And it's clearly getting the support that, I mean this place, you take away Austin, this place has still been busy every day. It's great to see all generations and ages in here playing. I was talking to Sal and he was telling me, he was explaining how the, you know, the finance work here and stuff like that and he mentioned that a lot of times parents come in here and they want to know how much it costs per game. Like, we're done buying these kids, you know, video games. We're going to buy them, you know, a physical pinball game. And it's just, that's great to hear, I mean. So he should have it here on bonus. Does Doug. Oh, there you go. Very good. You can walk away, Doug. He'll be glad with that. I know that these are the games that he's hoping to do well on. Alright, so Adam's stepping up here. And that's a tough terrain as well. It's amazing to sit in and see this whole program. Oh yeah. First person. And I, I, I, every time I see or just pop in, just thank Carl for everything he's done for this. Oh yeah. I think that this is a stream of this quality, which for my money is the best stream on the internet for pinball. I mean, the amount of information it gives to the people watching at home, and I sort of think that this is the kind of stuff that I think that can bring, you know, pinball into the next level when it comes to as an e-sport and, you know, getting the younger generation interested in it. I know that you can watch everything on Twitch now. to League of Legends, to Heroes of the Storm. See if we can get this Jack Tank and the things he's pulling off. Oh, yeah. He's doing a fantastic job as well. Yeah. So we are going to move over. The group that we're following is waiting on Batman. So we're going to bounce over to something else. Batman is on ball one. So, uh, Talek is going to schedule a new game. We'll go to, uh, Bali maybe. You can see that right train of death. Alright, so we're going to jump in here and do some volley. Sunshine Bond currently on. Looks like she's on ball five with 22,000. The par score is 70,000. That skill shot there is incredibly important. The way volley works, you see up top there are three lanes. There's blue, yellow, and green, and each of those lines corresponds to a set of colored bank targets. The yellow ones are right there in the center. You can see it lit. The green one's on the right, and the blue one's on the left. Oh, no. There it is. Yeah. Seems like every ball that went over there is just gone. Even when they're both lit for 10K, it still doesn't feel worth it. So typically those drop targets are only worth 500 apiece if those aren't lit. the lit banks are worth 5,000 per target. And ideally you will only get one target at a time, because in this era of games with a lot of EMs, if you hit more than one target down at once, you only get credit for one. Yes, and I think that also applies to the banks as well, because I remember playing and hitting, say, the blue targets into the yellow and hearing one count. Or even worse, blue to yellow to green and hearing one count and go, oh. Yeah, yeah. which, I mean, it's hard to get the kind of control to pick off one at a time, so you kind of just got to go with it and hope it works out, but this is a great game. Oh, it's really fun. It's one of my favorite games. I was going to say that. The outlane drains from the upper inlane, or the side lanes on the left and right. It's so mind-numbingly frustrating. It's amazing. Like, the left is so much more forgiving than the right. I don't know if it's just the way it's tilted or it's just where that pose has to be, but I'd say 95% of those balls that go to the right one, they don't. I tried nudging it very different ways and just... So now do you know if these guys right here are also worth $1,000 or is it just that middle one? As far as I know, it's just that middle one. I think the other ones are worth $100. $100 windlass? I'm not sure they do light. Well, they light with the lens. So when you light the blue, it lights the blue bumper and then the blue targets. Well, it shows you how much I know. I assume it's not 1,000 or else I don't know why they wouldn't put another 1,000 bumper on that. So I think Sunshine, that may have been player four in that group, and they're moving on to Game of Thrones. So it's not going here. Is anybody on Crishtails? Is anybody on anything? There's someone down here. We'll go to Game of Thrones. We're going to go to Game of Thrones. Great Game of Thrones. Just in time to see the death. Oh boy. There we go. There's the camera. So that was Danielle Peck. 13. Wow. So another young up and coming player. There it is. See right there you just gotta let it go. Yeah. You gotta let it go. If you don't hit anything you just. Yeah. So I'll take a walk on that one. Alex Harmon there. And now stepping up is Sunshine Bond. The Second place finisher in the FPA Women's World Championship. What was your strategy? Don't drain. Shoot anything, don't drain. It's turned into Martel. I think everybody's going for Martel now. This is what I did yesterday. I started my Martel mode. I tried cashing it out. and to me, I don't know that I want to do that if I choose Martel again for the simple reason that the diverter up top stays open and it comes around, and the goal is to get to multi-ball as fast as you can in the least amount of shots. Yeah, I was going Martel as well, and I was choosing not to start Martel because of that. Yeah, and that was a big mistake on my part. It cost me a stroke. So this is Drew Donahue from Kentucky. Anna Wolk from New York here in front of us. You heard some cries of disbelief on ball one on Metallica. She missed the hard score by less than 200,000 on ball one. Almost had a hole-in-one there. So up on Game of Thrones now is Drew Donahue from Kentucky. Had the pleasure of meeting and playing Drew. in the most recent circuit event prior to this one, which was the Louisville Arcade Expo. Drew, a great player. Watched him absolutely destroy World Cup soccer in qualifying. Him and Rosa Jr., Andrew Rosa. Oh, what a save. That was clutch. That's where I was having issues with live catching on this thing. I actually found out that what I did on the rest of my balls, I found out that if you just don't touch the ball, just don't touch it, if it comes out of the bumper, it'll actually come down, bounce off the right flipper, hit the left, go up the sling, and you can catch it. We saw a lot of people changing that strategy yesterday. Which, you know, unless you're, you know, when we were playing, Carl was having no problems just dying that thing right on the flipper. I didn't have really any issues by catching it either. You've got to give it a little bump off the wall. Yeah. And it's a, you know, once you get it the first time, you get that feel for it, you're teaming to win. Yeah, I couldn't get the feel for it. The first time I tried it, it bricked it right off of that first goal target right down the middle, and I was like, okay, time to try something else. Because I think the ball before it, I tried to, like, did that float it right up and then right down the middle, and I was like, okay, got to figure something else because this ain't working. All right, so Danielle back up as player one here. So she has chosen to go with Tyrell and the ability that Tyrell gives you as that house is a combo multiplier once the ball rolls over the in lane. So you can see right now the light is flashing on the left in lane. Once the ball traverses that in lane all of the combo multipliers increase by one and that's on every shot on the game. It isn't every one. It's not just one you hit. Yeah. Well, I mean, it increases them on the DMP, so right now, if that were lit, everything would have increased it two times. Okay, because that wasn't sure if it was actually just the shot you hit. Yeah. All right. Yeah, Andre was actually talking about that. He was thinking of doing the same strategy of grabbing that and then hitting the right ramp to try and start out and trying to just get the multipliers and get the mode that way. Yeah, the issue with Stark, which we all discussed yesterday during practice, once you finish Stark, there's really nothing else to do. Nope. Because your maximum cash out if you do Stark is 225, because the only way that you could do anything higher, you'd have to finish the mode and collect your swords. So lighting your swords, I'll talk about that a little bit. The way that combo multipliers and playfield multipliers work, Before you finish any modes, they're capped at three, three times. So your maximum cash out before starting anything is three. So start, you bolt it all the way up to 75 million, multiply by three on the combo, that's 225 million. Took another 75 million to go, and on this Game of Thrones, that's a long way to go. That's a lot of spinner and bumpers. So talking about getting to where you need to go in the least number of shots, that would require you to finish Dark and then start another mode, which the Left Orbit's pretty safe. You could start Greyjoy, but in order to finish Greyjoy, you have to get all the other shots. So, you know, Martell seems like a reasonable choice because worst-case scenario, if you're going for Wall Multiball, you're starting Martell and Greyjoy to go into Wall. You know what I mean? Because you're going to shoot that standard ramp, start the two modes, shoot the Wall Multiball start, So then you're picking off Greyjoy shots in multiball, plus you're getting credit for Martel on the Orbit. Yep. So you're getting a little bit of everything at once. I was doing the same thing, but yeah, going Martel and Greyjoy. Yeah. And because I actually started off going Martel and then going for the locks, and just soft plunging, getting control, hitting the lock, hope I live, and grabbing the locks. and I was actually able to get into on ball two, I was able to get into the blackwater multi ball with Lannister, which obviously is impossible not to get if you're going for that multi ball. So I had Lannister and Martel, didn't quite get there, and that's when I switched over and I started doing the orbit, cut the wall, and that was it. Which I think I might do from the start now, instead of going for blackwater. So that's what we were talking about a little bit. Now that failed live catch went up and over the right out lane. Tough break for Drew there, who had a pretty strong ball one, less than a quarter of the way there. Everyone on ball two there had a rough go. This is pretty much what everyone's been facing on this game. Yeah, this game with Rhodes is absolutely brutal. It's certainly the toughest I've ever played. Oh, it's the hardest football machine I've played ever. Yeah. So there's no doubt in my mind. And you can't really tell, but there's, obviously there's no ball safe, but there is also no rubber at all. Yeah. On the in lane or the out lane. And the out lane, metal is all the way up, so you won't even get any action off of those bare posts. So brutal. It's so unfair how hard this game is. Right? I try to keep my complaining to a minimum, but this game is just unbelievable. I love this game, I know it in and out, but I could not bring myself to pick this during Nationals. Any other tournament would be one of my first picks, but I just couldn't bring myself to do it. It's almost as much of a dice roll as an EM. Yeah, or Walking Dead, or M-Soccer, or something else. Walking Dead is a controllable game. If there was a Walking Dead here, I probably would have picked that game. You know, that's probably one of my new favorite games because it's, you know, you have to really build up your score, but you can blow it up in no time. Oh, definitely. Oh, it's so fun. Bone refers to it as a randomizer, so it's one of the randomizers. where it's just not as controllable. It's almost to a point where Metallica, it forces you to put the ball in danger to do anything of worth. There's a pretty sweet video of Keith Allen putting up like $10 billion. Yeah, he broke the game. On The Walking Dead. It makes me never want to play again. Went to a zero digit. I'm going to shoot this and this and this, and there's nothing you can do about it. Yeah, there's nothing more depressing or something that can make you feel inadequate than watching Keith Owens' videos. It's inhuman. He's one of the best, if not the best, in the world. Yeah, he's certainly one of the best I've ever, probably the best I've ever seen on video. Oh, by far. The things that he does, the games, you can't even comprehend. I still remember sitting at home and watching Nationals the first year it happened. Bowen represented Massachusetts for us and him and Pete Elwin in that final was... I still remember that $8 billion on fishtails which... It boggles the mind. Bananas. I don't think I've ever broke a $500. My highest ever on fishtails was $700 billion. Billions are... I've never been able to comprehend billions on fishtails. I've never even got... I've got to ask Cooper once. All right, so Drew Donahue here. There we go. We got a successful catch. Did it bounce that over? Yep. That's something I found that it's very dicey to go on the fly, because that left flipper tried to go up that middle ramp. Yeah, for sure. Well, let's try transferring it over, and if it just will, just tap it over when it gets to the end of the flipper and try and get it over. and get it over. It's going straight modes. Completing gradually, especially on a combo, is pretty valuable, so that might be what you'd speak to. Oh, there it is. And that's a product of, he's doing it too early, because the flipper's up for a period long enough to just let it you know and the ball comes out with enough energy just to bloop right over There a lot of ways that that can go wrong in this specific game Absolutely I had live catch issues on this game that I haven necessarily seen with others Where you see the over the L lane, you see just enough to go straight up and right down the middle. It's a game that makes you want to get better at it. And it punishes you, which, you know, the game gets you to get away with it. I'm going to start putting in some stores to try to get things updated here. I'm probably going to be taking a break soon. I need some food again. It's to that point already. So they started on Batman. I'm going to turn the mic over to you for a few minutes to go. Never mind, I'm not putting it in your hands. It's been ripped out of my hands by Anna. I just want to put my good game down. Anna takes a two on Metallica. Very well done. Almost done. 200,000 short on it. Yeah, you mentioned it. I didn't look at the skill shot and I didn't think that's all either. I had gone for it. But then I might have left the golf course. Sure. So you stopped that? Yeah. So you stopped that pretty quickly. So I ended up going, sorry, to softball and trying to help with softball. So you were trying to help with those things? Yeah. It's kind of a straight up softball. How's that making you feel, getting you off the ground? I was like, I'm going to jump on the board. Yeah, I was softballing it and then letting it bounce around the middle. and it was bouncing around the middle and it became a good trap. You had to not let it go. Because I saw that some people, they would take one to the other. It was like if they hit it in the middle of the area. Yeah, good touch with the in and the out of the house. But normally it was just bouncing around the middle. We were pretty tough. We were not too cool with all the other people. We were just running around. It was a swing and it hit me. So I think that was a good time to take the time out. I'm watching. I'm taking a 5-cent drop. Carl is destroying it. He's taking us all with him. We don't need pinball. There you go. Starting Blackwater. Blackwater. Soon, soon. What's that? It's gone. Oh, yeah. Yeah. It does seem to be going a lot faster. It's going much quicker today. Good, because it's not fun sitting here watching these guys for six hours. I think I would stay here for six hours. I think I'm fine sitting today. Here? Yeah. Back there? Not so much. Watching nice games. Yeah. Just watching back here on the wall. So if you're just joining us, we're here at the ISP8 Pin Masters event. It's pin golf format. We're here in Las Vegas, Nevada at the Pinball Hall of Fame. Currently we're following Drew Donahue, Danielle Peck, Sunshine Vaughn, and Alex Harmon on Game of Thrones. We were following another group earlier, but there's a little bit of a wait on Game of Thrones here. Did they already go up on Batman? Oh, they were already on Batman, not Game of Thrones. Oh, they're about to get up on Batman. Alright, so we're going to shift gears here. Feature group? Or feature group. 59. Oh. Give that back to Anna. Nice job. So Ekka takes a two on Metallica. Nicely done. Oh yeah, she'll probably go to the game that hit. Something like that. It's terribly hard to do. So Ekka takes a two on Metallica. Nicely done. Oh yeah, she'll probably go to the game, that hit. Something like that is terribly hard to do. Who are we following? Who's the group we were following? There we go. Alright, so we're here at our featured group with Jake, Doug, Adam, and Craig. It looks like possibly Craig, it looks like our camera got a little wonky there. How much do these guys really appreciate this when they're done? I know I love to be on camera so I can watch and see the mistakes I make. For sure. Very valuable stuff. Nice return there. What was your plan on this thing? Were you going Joker skillshot or Scarecrow skillshot first? You know, again, I'm not too confident in my ability to get where I need to go on ball one, So I took Scarecrow on ball one. You know, and if I get there, you know, I try to stack Scarecrow. The Joker skill shot. That was something that I found out about when we played. Carl had mentioned it, and everyone in our group had never heard of it. And actually what you do is you hold the left upper and it plunges around, and then you have a certain amount of time, I believe, to either hit one of the three main shots that will be multiplied by three for that entire play. Now, the one that didn't know the answer to, is that including your plunge, or is that replacing your plunge? That replaces the plunge. Now, does that mean that if you've already picked a joker, can then you super skill to get joker again? I believe you can, yes. So that turns into some really lucrative points if you can get your shot multiplier from the Mystery Award. Oh, nice return there. You can get your Joker Supers up to around 33 million or so. Oh my god, yeah. If you play your cards right. However... Because they're base too, right? Yes. Live catching that super skill shot on this particular Batman is the equivalent of trying the live catch on the right orbit shot on Game of Thrones. It just up and over the left end lane. I tried doing it in practice yesterday, and, you know, I got lucky. On the game I did, I just kind of flung it out of there, out of danger, and just happened to hit the Joker target. When I get up there for practice, I might want to... There's no practice. There's no practice. They've eliminated practice before the game's start yet. I'm in it. In an effort to... I will not be doing that. In an effort to save a little bit of time, we finished late yesterday. Tim was gracious enough to stay open for us, but we don't want to inconvenience him. And we want to make sure this is on time because people want to do other things, I'm sure, as well. We are in Vegas. So it looks like he's got his Scarecrow multiball going on and he wants to start hitting the Joker targets. That's going to be a priority shot. It's interesting that in this game, if you get into Joker, you cannot progress Scarecrow unless you bring out the crane, but in Scarecrow you can progress Joker during that multiball. Which do you prefer going first, Joker or Scarecrow? Scarecrow, yep. Because my thought process behind that decision is that sometimes when that Joker target is up, it rejects down the middle. So I want to use the multi-ball time from Scarecrow to help carry Joker in, like when I have a ball saver and it's a little bit safer. Yeah, it's a hard choice because that crane is... there's some very bad locations for that crane to be in. Yeah. So it's probably your damn no matter which one you go for. Right. You just gotta hope you get proper beats. Oh, nicely done. So he's going to be stuck just in Joker. Joker, he's not going to be able to bring anything else in with this right now in terms of Scarecrow. I think that that was, I don't think that that was intentional. I don't think that he knows the game enough to know that he could stack the two, because I believe that he would have to put it into Scarecrow two more times to bring the crane back out. Yeah. And you know what, keeping in mind that the target is not 50 million, this one has been decreased to 30 million. I don't disagree that this was a bad choice or a bad thing to happen. That simultaneous event there was a bad thing to happen. But, you know, he's only 9 million off. A solid Joker multivolve would be, you know, especially if you cradle up on the left and just, you know, left orbit. Back in at left orbit, 800,000 apiece and walk away. He's ready for his bat signal challenge here. He needs to shoot to left orbit if possible. Again, I'm not I'm not sure how familiar he is with the ruleset here. Yeah, back to the middle was kind of like unattainable for me. I got, I had the perfect first ball, picked Joker as a skill shot, brought my crane out, got right into Joker, got right into Scarecrow, dropped out with 17 million, not what you want. And then the next ball, all I needed was that hurry up, started the hurry up, Went up the ramp, right down the middle, now you're in jail. So here we have Jake's hands. Oh, there he is. Peek-a-boo. All right, he's agreeing. Scarecrow first. Oh, okay. All right. Take a breath. Let that sit for a minute. Whoa. Time to go ahead for it. You know, I really struggle with letting the game settle. I hate stopping for any period of time. You can't throw you out of it. The fishtails game where I had to stop and we had to deal with the reset issue, it just takes the wind out of your sails, especially when you're really feeling it. It gives you a little bit too much time to think about what happened and what's going on. Yeah, it's a hard call because then you continue on and you make that one flip to just tilt the ball and then it's like, then you get to sit there and think about that for the next ten minutes. Oh no. Yeah, that target is... Gotham. Yeah, every time. Now he probably has another 15 shots to Gordon, so, you know, almost. I don't even know what that mode does. Because I never ever shoot those targets. No, there's no reason to shoot those targets. Just another one of the things they have in this game to make it so you can never get to the wizard mode. Just like those gadgets that take a year and a half to get. Oh, thank you. Kathy Fallman Gagno wrote in to me and said that Craig is from Vegas. Craig Shusuck is a local. So thank you Kathy. Hope everyone up your way is doing well, you and Robert, in the MISTA. I'm surprised not to see Robert here this year. I don't think he... Oh yeah, John Krimmer actually won that tournament. He did. I think John actually knocked Robert out. Yeah, that's the thing, you don't really look to see who wins the states, you just assume He's tuned to see certain faces. When you get here, you're just like, really? Wow. Wow. But that's the great thing about pinball. Any given day, anybody can walk up and win. Even Sunday. So, Doug, four million away here. We'll take a two if he can get some control and some good shots. I think getting that left orbit would be very huge and helpful. There he goes. Oh, boy. A million a shot plus some good mystery. Looks like it was a multiplier. possibly which yep the shot multiplier on the joker would be enormous enormous relatively speaking to getting 1039 yeah and got his nice backhand did that give it to him it didn't it must have hit a bumper or something before it went in so they know that's one weird thing with this game is that in multiball it's really hard to get that scarecrow shot to work because at any given time you have a ball in the bumper he got it he got it He had started in postures as well, so that was the 1.8 million shot, which took him over 30, so he'll take a 2 here. Very nice. Another thing I think people have learned on this specific copy is do not go for bat pod. Oh, no. because it makes it seem, oh, it's only four shots, but I know in practice when I tested it out, I shot it once, it drifted off the left rail and went down the middle. I was like, never again, never mind. Our fishtails. Yeah. Because on paper it seems, okay, four shots and a multiball where I can build both of the other multiballs. Seems like a great idea. Hmm. Nope. Just bait. Two more shots of Scarecrow. You going to go for that one yet? Oh, God. Tough break. That's why I will always leave those middle two. That was off of this right one. Yeah. Oh, well. Which that's supposed to be one of his safer ones. Yeah. Yep. But I'll almost always leave those three. The middle ones, I consider the middle ones, like the middle one, like the absolute middle one. That one is, yeah. The one to the right, like the... Right underneath the bat. Probably three from the right. I will not go for unless they're last. I just... They're not good speeds. Yeah. And I mean, that... What happened to him is just... It's so fast. You don't even... Like, I bet you if you were to come back with a replay, slow that down. His flipper probably didn't even touch and back to the end of the throw. Right. It just was... Which, I think it's a great toy. A lot of people don't like it. I think it's... I think it's unique. It's unique. I wouldn't mind seeing it again in some other game, but... Or, forbid this ever gets sold. Pop quiz, what other pinball machine has a crane in it? A moving crane at that. Is it Last Action Hero? It is Last Action Hero. I haven't even played Last Action Hero, but I've heard that. It's a great game. Fixball, multiball. Very fun. I've heard Gary take a lot of shots at himself for that game. saying that he was the guy who licensed that. It's amazing. Some of these, there's a lot of, they quote, you know, bad movies that are really good games. Congo, Dracula, Shadow. The list goes on and on and on about movies that just did not do well. Not Waterworld, from what I've heard. I've never played one, but I've heard it's not the greatest game. Were there any good movies that ended up being good pinball machines? Batman. I could do Batman. I could get on board with that. Yeah. AT-DC was a good movie. Yeah. Game of Thrones is like a movie on TV. Yeah. We call those TV shows. Wow. Have you seen Game of Thrones? Oh, no. I have never seen a single episode. It's like a feature film. You know what? I've never seen Game of Thrones and I've never seen The Walking Dead. Never. One of those is more forgivable than the other. Yeah. So you have no idea where Carl is. Carl! Carl! Carl! I get the memes. That's the only reason I understand what you're saying. All the memes. It's everywhere, yeah. Oh my goodness. It is warm in here. It is, uh, it is sunny and 510 degrees here in the boots. Sitting next to Carl's supercomputer which is radiating tons of heat. Oh damn, I didn't hear a- Oh damn, I didn't hear. My legs are a good 20 degrees hotter than the rest of my body. Alright. Well, I think I'll stay in this chair eventually when you leave then. Yeah, I'm doing the squeezing capture to get some blood moving in my legs. I'm sitting too long. Yeah, the sunburn on your legs. My legs are well done. Alright, so we have severely detracted from discussion about pinball, so we're going to get back on track here. Three shots from the scaredy-cat. Oh, one shot from Joker, perfect. Looks like Craig. Oh no. That's the worst, one shot away feeling. At least it's ball four though, you got that in your head, it's only ball four. So chat room is given some good movie pinball title. Lord of the Rings. I forgot about that. Lord of the Rings, yeah. My favorite machine ever made. Robocop. It needs to be vaulted. And again, shout out to the Wrecking Crew. One of them. One of them, that is correct. One of the Indiana Jones machines is great. The other is a movie. It's more of a video game than an actual pinball machine. but big shout out to the Wrecking Crew of Pacific Northwest. They're like a team. Have you seen those hoodies? I've been talking about those hoodies all weekend. Is the Wrecking Crew here? Well, yeah, their group name is the Wrecking Crew, and they took an image from the back glass, and they had a graphic designer do the font from the back glass, and it's just a big picture of RoboCop with a gun, and his lips puckered out a little bit. It's just a really sweet-looking hoodie. Yes, Chuck, RoboCop is the most underrated game. It's a fun game. Sweet jumps, man. Sweet jumps. Sweet jumps all day. Who else is underrated? Hoops. You know, I've been wanting to play that. I've watched the stream. I've watched Neverdrains. Yeah. They're rocking hoops, and it looks like the only playable game of that era. Yeah. It looks really fun. Surfing Safari. Surfing. I meant, like, the flats. Oh, yeah, yeah, yeah. The Vegas and Carhop and those train wrecks. Ketchup. Ketchup? I don't know. Adam. The ketchup later on. Oh, yeah, the ketchup feature. Adam Keefler, if you're listening, ketchup. Vegas and the double score and the ketchup. We had that happen, and we were playing it two Pinbergs ago, my group, and someone got the ketchup and then double score. That was me this past Pinberg with Adam Keefler. He was so mad. He let Bowen know, and he's like, that's supposed to be turned off. And then he went and turned it off after our group. At least we saved everyone else from that aggravation. It happened in our group with Adam Peasler. Oh, man. I felt terrible. That's just because I was having the worst game of my life on that and started it. There you go. It's like police force. Oh, yeah, yeah. It's just good. I don't know what they were thinking putting those kind of features in there. I mean, yeah, you're making someone feel really good, but you're ripping out someone else's heart. So Jake got into multiball here, Joker multiball. He's in a good position. He's... Oh no! He'll want to do a cradle separation here. Oh no. Get it. Couple seconds. He's got... That Alfred shot is a very hard shot. It's hard to get yourself to flip that far down. With no safety net. This will be worth about a million a shot. which is super helpful. Plus it's got back signal challenge ready. It's got it started, I think. Yep, it started it. This is a great mode. The fact that it much less, the risk reward associated with how far do you push it. Oh, in this setting you don't push it. Just take the first set, choose the left orbit, and get your multi-ball started. But in like normal head-to-head play, it's very interesting. I think it's one of the best things of this game to me. I think this would be a great game, it's probably high on the vault list. Not many of these games... You know, I... You could see this with a Batman comic book theme. If I had to pick the next vault of these rings... I want Lord of the Rings personally, but... See, the game's too long, I mean, Lord of the Rings is fun, but it's not on my... I don't even think it's on my top 25. Really? Oh no. I'd do another run of Tron. It's my number one. Oh, man. Please do another run of Tron. It's a great game, but... But there's not enough Trons. That's the problem. There's not enough Trons. No. In New England, everyone has a Tron, it seems. Every arcade has a Tron. Every house has a Tron. That's fine. Put them in gas stations. Put them in Walmarts. Put them in every grocery store. Put them everywhere. Because everyone needs to experience Tron. I wouldn't care what the pinball was if it was in all those places. Oh, yeah. Just give me some pinball to play it doesn't matter all right, so he got to his bat single multi ball here And he's reached 30 million nice nicely done Jake 5 So try to turn those balls up That is a... Ooh, vault four, excellent. Oh, that thing's missing her skill shot. This is Adam. And I forgot to mention the par score was changed from 50 to 30 million. I know the text on the screen says 50, but I don't know how to change those assets, so I apologize. That will just make it disappear. Is that better than not having the information be missing? Oh, that didn't work anyway. Because you're old Chuck. No, never anger the Carl. Yeah, you don't want to make Carl mad. Carl's put a lot of work into getting everything here, and I don't want to make any more work for him than I need to. He deserves all the love in the world for what he's done. All self-funded people. You should see the amount of equipment that is here. There's got to be just miles of HDMI cabling and probably 20 cams. 17 cameras. Cameras. 17 to 18 cameras. I'd say there's, I'd say about 10 miles, maybe. I don't know. That's probably an overestimate. There's a lot of wiring. There's a lot of USBs. There's a lot of cables. There's three switchers, four switchers, a couple monitors, a projector. It's good stuff. So thanks again, Carl. You're the man. We love you. Hashtag GoCarl. With a K. Dot com. I told him he should do a Kickstarter so the community could pay him back for all he's done for it. But this is an amazing stream. Alright, so that's the end of Batman. They're moving on to Molly. My favorite EM in the bank. We'll get started here soon. Again, if you're just joining us, we're coming to you live from Las Vegas, Nevada, at the IFPA Pin Masters. We're here at the Pinball Hall of Fame. We're following Jake, Doug, Adam, and Craig. They're getting ready to turn on volley. Looks like player one is going to be Doug. The Pinmasters is a pin golf event. The object is to get to... Wow. He took zero points on ball one. You did not hit a switch, and this game will advance to the next ball if you don't hit any switches. That is brutal. How is that even possible? Anyhow, died on a bumper. Oh, no. I'll start you on, on volley. So the point of pin golf is to get to the target score as quickly as possible, as you can see on the back glass there. The par score for this is 70,000, and you want to get there in as few as balls as possible. And as you can see there, there are also score ranges, where if your score falls between that range after five balls, you're given a couple extra strokes based on where you finished. So, for example, if you finished between 28,000 and 41,990, you would get eight strokes, because nobody wants to play ten balls of Game of Thrones. Even though that only takes five minutes. Oh, yeah. So Doug is already on ball five here and he's got 23,000. He really wants that green in lane. Really bad luck on plunges. And that skill shot is excruciatingly important. Nice feed there. I believe the first three, well not the first one, they got zero, but all of them went to the middle lane. Yeah. You don't want that. Yeah, that's great, but... There he goes. Oh, get up there. There you go. So there's a couple of 5,000s. Get up there. Come on. Oh, a couple of nice, nice 1,000 pops. Oh, that's not good. Oh, that was a weird bounce. I haven't seen that yet. I've never seen that. I'll take that every day, though. Give me that on the right, please. Please. Oh jeez. He's still on his points though. Yeah, that's... Just stay up there, don't ever come down. He salvaged a really, really high number of strokes there. Oh jeez. I think he just... I mean, if I were him I'd start trying to pick off those drops. Got one left on the yellow. Oh, come on Doug. Get there. No, jeez. No. Hit the ball, just get... oh no. He's got it in bonus. There's no bonus. Oh, it didn't switch to the other side. He would have had it too. So that'll be a six. Still closed. So now stepping up is Jake from State Farm Erskine. Is it Erskine or Erseen? Correct me now, Erskine? Nice. It's one of those things where you never actually have to say this last name, so... Yeah, yeah. Not possible. Theresa will smack me later if I don't know. Perfect. Nice plunge there. Ah. You gotta let it go. And don't tilt. Tilt in games on these older wedge heads. The Gottlieb one-player games. Nice green. Nice speed. Yeah, this is the area where... Look at this. Go up there and get to blue. If you're not tilting, you're not trying. Does not apply. Yeah. I won't even go for, like, the subtle save. Do you have a stuck ball, Luke? No. Brian's stepping away to grab somebody to pick some stuck ball. Metallica. Oh, get over there. There you go. Oh, no. Jake's not going to be happy with himself on that one. Get over there. Perfect. Oh, no. Get out of there. There you go. Write that down, guys. That doesn't happen very often. That doesn't go down the L lane off of that. towards that right lane. Ah, right down the middle. There you go, that's a trap. Just, there you go. A couple more of those. Ooh, living dangerously. Going straight up. Oh, there you go. One more. Can't tell if there's any greens up. Oh, one more. Get in the middle, get the, oh geez. There you go. That a boy Jake. Woo! Jake! Ryan's making his way back. I got lost on the way back. Only Jake just got a 4, I believe, on Volley. Brain is stepping up. Yum, yum, yum, yum, yum. Getting a little excited to get off here shortly. It's 4.17. My brain thinks it's 11. No, no, it's, yeah, we haven't been getting up, so we're not going to. We're just going to do it all the end. So, uh, if you're, uh, this morning is run volley, volley spun. It's a, uh, so you can see the little lung tap. That was nice. Yeah. That's a good amount of points that you saved. So, you gonna make it to, uh, the Papa World Championships, Papa 19 coming up? No, unfortunately. No, unfortunately. This was my big trip. I mean, I guess I could, but really the only reason I even went last year was because I just happened to be on a Florida design. Pinberg, for me, is a must-trip every year. Pinberg, if not the best tournament in the world, it's right up there. It's one of the most fun tournaments you'll ever play. It's even greater now because of ReplayFX, which is the best show I've ever been to. Oh, well, thank you. Thank you very much. I mean, I'm not thanking you. I'm sure the guys at ReplayFX will appreciate that. No, the amount of work that those guys do, and when you walk into that building, it's like pinball heaven. You know, big old shout-out to Mark Steinman. He does a lot for the pinball community with Papa and with ReplayFX. He's the mastermind. Him and Kevin Martin both. Elizabeth Cromwell, Doug Polka. There's just a long list of people that have hands in those things. So shout out to those guys. Hello. They don't get enough credit for the things they do. Yeah, a lot of it's behind the scenes and tank lists. Exactly. You know, it's hard to verbalize or even put on paper the amount of work that goes into that stuff. Yeah, I don't know how you can quantify it. I don't think even Bowen can quantify that. Bowen's a mathematician. Exactly. He's good with numbers. A little bit. I didn't even think about this. I didn't even consider that. That might have hurt this. Probably. But with modern technology, this is an archive. We all know where all the players are. I think they're right here. There's not many else that are missing from here. Well I saw that there's no, uh, we didn't even get Trent4 to come. He's staying in Texas that guy. I was hoping at least we'd see one of the tramps. So it looks like Adam's about to step up here on volley. He's studying the play field a little bit. Nice plunge. Yeah, okay, nice plunge. Nice backhand to the target. I almost got another top on the back end. I like how these coils don't fire. I love these slings. Oh yeah, the slings are just like, they're almost calming. Because you know that it's not going to go that out of control. Like you can really predict where it's going to go. Yeah, exactly. I wouldn't mind seeing something like that come back. It would be interesting to see. I don't think a lot of the modern games don't need help with the ball. Metallic of left sling is like volley of left sling. They don't work. Oh no. I find that that really messes with you. Oh dude. On modern games when a sling does not fire it puts it in places that... Yeah, your brain is already processing where the ball is going after. It's going left, it's not coming right towards my flippers. I'd say this is probably one of my favorite wedge heads. I think I'd probably say my favorite is probably pinball, uh, Target Pool. And it's a great game. Target Pool is a great game. I like, uh, 2001 a lot. 2001, I probably played it, but I'm not positive which one that is. It's just nothing but drop targets everywhere. I do like drop targets. That's the one cool thing I like about The Hobbit. It's controllable drops. Oh my, my, my. So Adam has 32,000 here on fall 4th? Nope That middle bank of targets if they down and you shoot it it almost always coming right back down the middle Yeah I find when it especially on the fly I am going one of the side banks Yeah, that's sick. Yeah. Yeah, yeah, yeah. See, even when he... He instinctively went straight back to that middle bank even though there's no drop space. Very dangerous. I believe that after you complete all the drops, they reset and then they relight the upper lanes, which... I believe the middle is worth 5k? Yes. Every up and down, and then the other ones are special. Doesn't help much in this format, but... But I have not seen much of people leading the drop targets in a single game on this, but it has happened. I know in the head to head I saw it a few times and more or less that person won. Or they were unlucky enough to do it with no lit drops. One of the things I love about this game is the fact that it makes you at least think about hitting those drops if they're not lit. they're not lit. Like should I keep them until I do like them? Yep. And get max value or do you just, but then again then you start thinking too much and you start losing the ball and maybe it's not worth it in the end. We're heading over to Game of Thrones now. Surprising thing as well. Isn't it? Yeah. Isn't it? Like you get on autopilot and then you're just kind of, you start on the downslope and it's over. You're in trouble. The heat doesn't help. No, but thanks a lot for sitting in with me. I appreciate it, Joe. It's been a pleasure meeting and hanging out with you. I am. I can't imagine having to sit here and do this by yourself. It would get really boring and everyone would probably hate my guts by the end of the stream. Yeah, I can see that. They'd probably hate our guts at the end of the stream. Those four people had to look at me and Bob for like eight hours the other day. Oh, yeah. Awful. Yeah, I remember when Carl Sprott was doing Never Drain, and he was with Johnny the whole time. Oh, man. Oh, man, that dude is a riot. Dude, Johnny Monica is, it's, I would be hard pressed to find anybody that's funnier than Johnny Monica. I spent almost all day, all night with him last night. Oh, man. The dude is awesome to be around. He's the perfect person to play with because you're not thinking about pinball. Right. And we should have so much fun playing pinball circuit. Oh, yeah. It was just hilarious. He's a great guy. One of my favorite things about Johnny is that him and Daniele, when they were here for the circuit final, they did the all-Italian broadcast, which was sweet. That's so cool. I had no idea. I didn't understand Mark Steinman is actually working on getting some English translations and we're going to put the subtitles on the bottom. Oh, nice. He's been working on that for about two years now. I'm just kidding, that's not happening. That would take an eternity. Just came out of time trying to get the Ballon d'Or. The knowledge of how that video was made completely ruined that for me. I thought it was real the first time I watched it. I was like, oh my God. You know, Mark is an incredible pinball player. He is very good. The Fairfax Pinball Open, it would be three years ago now, in the middle of, there was a break in the action, and he was playing a game of Shadow, and Simon put up over a billion on the Shadow with one hand. It was unbelievable. one-handed play, don't even get me started on that. The only time that we can even compete with Bowen is when he's doing one-handed and still it doesn't seem fair. It's amazing the level of skill these Jordan-level players have. I don't know. It's hard to think that you can get there, really. Oh, yeah. So Adam here on Game of Thrones, he is shooting for the lock and he gets it there. So he started with Martel which is the add-a-ball. And it will give you one add-a-ball per multi-ball. Per ball. Well it's per ball but you can only get it on one multi-ball. So for instance, you can start multi-ball on ball one, or black water on ball one, and wall multi-ball on ball one. You can only get one add-a-ball on one of those multi-balls. You can't use it for one multi-ball or the other. That is a hard choice to make, assuming you're going to get to a second one. If I watch somebody get to both Blackwater and Wall Multi-Ball in one ball on this Game of Thrones, I can't... Something terrible has gone wrong, if they're still playing. The planets have aligned perfectly for that player. And the fact that they're still playing. Something terrible has gone wrong in those two Multi-Balls. They should have moved the parse sword to the start button. If you hit start, you get a one. We can't really put into words how this game is playing. Oh, what a save. Let him live, let him live. There he goes. Catch up. Calm down. Oh jeez. Perfect, alright. Shell multiplier? No! Never shoot that during this tournament. Unless you're in multi-ball. Oh, and you got a very nice Florida Light. Don't load Florida Light. It just takes time. Oh, Jesus. It just takes time, yeah. That was stressful. So what happens there? The game loads all... There we go. That was a weird live catch. Oh, God. No. That's Game of Thrones, guys. Yeah. One mistake. I forget what I was talking about now. You're right, it's so jarring watching, like you're living through someone else's nightmare having to watch this when playing it ourselves. Oh yeah. That's the last game I want to play here. I've got to still pull our opposite of my playing habits. So Doug's hardly stepping up here. I think he's done an excellent job of adapting and learning as he's gone on. He's actually been taking notes, some notes between when I've been around, coming to ask me between balls, giving me an idea of what he should be doing. I pretty much told him, you know, those locked targets and then multi-ball. Josh May had a funny comment yesterday. He was talking about a novice player who doesn't really play pinball comes to you and asks, how do you get 300 points on a Game of Thrones? What do you tell him? And he's like, you tell him you get a 10. Because if you don't know what you're doing, it's really, I wouldn't say it's a really hard game set normally, but if you throw someone in this environment where you have to be so precise with every decision, including every flip you take, it's a meat grinder. You just can't... It's a Mrs. Grinder. This is eating up players of every skill level. You're done. You're just done. Oh, meat grinders. Oh meat grinders, that's amazing. That's good stuff. It almost feels like what it is over here. It's on there. It's terrible. It's such a brutal game. Mind you, this is the game where everyone's dead on location plays too long. This is the polar opposite in hell. They played extremely long in Louisville. They turned the ball stave off in between matches and it still played long. Everyone in Louisville was playing their minds out. There were some enormous games down there. The Lefkov vs. Roza tiebreaker on Godzilla was amazing. Oh, that's a lot. Really, really good games. I would like to play a Godzilla. I've never had a chance to play one. It's a fun game. It seems fun. Just multiball all day, really. Yeah, it's very multiball-centric. It seems like full throttle with a theme. Stack as many of those multi balls as you can together. Nice, nice chill there. If you would have given that a nudge it would have been out. It's popular man. Yep. Last three lines. Why don't you follow me over? Can we follow up? Explain this. Oh dude, I had, yesterday I had to punch four balls. When I hit the still shot, it was nothing. Yeah, I just, I just don't like the Josh stuff. I was like, dude, that needs to be a one player game. So unfair for player one to get that free line and a goal. It's brutal. I ended up being like 40,000 away. It's like a two player game. I was like, I'm going to go to the next one. I'm going to go to the next one. I'm going to go to the next one. I'm going to go to the next one. I'm going to go to the next one. I'm going to go to the next one. That's a one player game. So unfair for player one to get that free line and gate. It's brutal. I ended up being like 40,000 away. One more time, free them my gate, I'd be fine. But it's a gate speed, it's a line, it's nice. Yeah. Did he talk about changing it at all for the 6 o'clock guys? Or should he change it now? He can. It's nice. Yeah. I said the same thing with me yesterday. I think yesterday I just feel wrong. It's like, I hit my skill slot, it was worth nothing. All it now comes down to is how they change. Yeah, you just hope the bumper sheets are better. I'm not a fan of that era of game where switches decide when your shots are valid. Like on Captain Fantastic, stuff like that, where all you hit three bumpers, well now that really important shot's actually lit for something. Well before, now it's all lit for anything. Well, that's an awful thing for competition. This Game of Thrones is unbelievable. Four tens coming out of there. Oh, the ten factory. I got two. Really? Barely. You're in my pet dog. Well, pretty much I jack-o-lanterned first call to make sure I get a super three. I should have been wild back then. Oh yeah. Yeah, just kind of, that's it. Either that or up and over the right. I've just been letting it just head bounce. You know how I did that when I was just punching out the balls? Boom, boom, straight down the middle. Really? Yesterday I, um, yesterday I, the first two, I was doing the walks and then I blew two left-handed. and then the rest of my balls, I was just on the bumpers letting it go. It would come down, bounce on, bounce, bounce, bounce. I hope that's the case. If not, I'm going to be in trouble later. But I'm going to go on assuming that it did work. I want to show you a few clips of Martel. He went to the very top of the line and he actually shot the left hand right there. Yeah. Catch that. Did you go with Cotteralli the second round? Or did you go Martel still? I can't justify going for anything other than Martel. Especially when you bring Martel modem, because every auto launches at orbit. Right, right. Really? That sounds so tough. At worst, if you're going Martel and you're going for the wild multiball, you're taking at a minimum Martel and Greyjoy. You're getting credit for all the Greyjoy shots while you're in multiball anyway. Yeah, that's why I made sure that I not start Marcel's mode. Oh my... OOOH! I thought I was gonna get that back! Oh, I missed it. Damn! So, uh, Chief Elwin's running, he's kinda hanging out here in the background. If you don't recognize my voice by now, you're not having me paying attention. This is, uh, Brian Dye. Kill him here. With us not keep going. So Doug Carson's up now and bye. If he goes anywhere on the right hemisphere of that game, it's just gone. Every time. This is depressing to watch. I'm surprised nobody's thrown that game into the next list yet. I don't know if I can do it right yet. It'll be a six. Oh. I don't understand. I know. I might be more inclined to pass if I haven't had enough shots at the center to light Lannister. If I was on that first mode and didn't take Lannister and Greyjoy in the wall instead of Mardell. Lannister is key. Yeah. So that's another thought because that option to pass is always nice. You always pass, you know for sure you're going to be mince-thrown. Yeah. Sometimes, yeah, if you have a mode running, it doesn't count for every chance. So if you're going for wall, you would purposely hit the ramble? No, you weren't going for wall. That's right, you said you were going for black rock. I would if I came out of my superstats needing more points. Yeah. I think you need to spray it right? Yeah. I shot that bank of lock targets three times in practice yesterday. Left out lane. Left out lane. Left out lane. I can't do it. The post is there, but they're all the way open with no rubber. Yeah, yeah. I'll take a two or a three. Are the out lane posts ripped out? No, they might as well be. They might as well remove the flippers from this game because it's full matter. This is dangerous, going after Lannister in single ball play. Well, I mean, if he's tucking with the shots. I've noticed too that that right rib isn't nearly as backhandable anymore. It's like a spaghetti noodle. Oh, nice. Nice. Pee-haw. Pee-haw. Pee-haw. Nice. That's a fun shot to keep hitting in succession the right rim. It's nice and quick. He's almost there. You know what, I think this next game I'm just going to start with Lannister and go all in. Yeah, you only lose once, right? That takes some balls, Brian. Hey, man. Only one person can ruin my front nine, and it's me. And I'll be... Or the Lannisters. Or the Lannisters. Never trust Tyler. Pass. Pass. What's our strategy right here? Doug Parsons here. Just go for it. Go for the wall. All in Lannister. Oh jeez, you can't. You just... Yeah, we've had a few hole in ones on Game of Thrones. They're definitely two and far between, but they have happened. Eka got a hole-in-one on it earlier. Carl D'Angelo. Carl D'Angelo got a hole-in-one on it, yeah? Very easily. It's depressing. Carl's playing out of his mind this weekend. He always plays out of his mind. There should be some rights. Him and Jimbo. Mr. Consistency. I beat Jim once on a game of Challenger, so... That was good enough for me. That one doesn't go on your IFBA profile record. No. Sorry, man. He came back and crushed me. Last game he beat me by 2,000 points. It was depressing. That was actually the first time he's actually played Challenger. He really liked it. Challenger's fun. It's a great game. Too bad there's not more of them. It would be a great tournament game if you could get one dialed up so you could have a tournament on it. Yeah, a side tournament or something like that. Yeah. Yeah, for sure. All right, he's got his multipliers going here. This is Craig. What I really like about the adiball here, not only do you basically get an extra ball, but if your multipliers are running out, you get some more time to start cranking away at the addiballs. It's not as if you're running out of time. You're running out of time. So, I think it's a good idea to get back into the adiball and see what you're doing. I think it's a good idea. I think it's a good idea to get back into the addiball and see what you're doing. about the add-a-ball here. Not only do you basically get an extra ball, but your multipliers are running out. You get some more time to start cranking away at the... He didn't use it. Did he use his first one? Yeah, I don't think so. He did not use his add-a-ball. Oh boy. This is Game of Thrones, Koda. It's also known as the money pit. Throw your money in and... We have the latest code on it now, which during nationals it did not have the latest code. It had the... I think it was 16. Yeah, I think it was the Lord of Light All Day code. Every completion was... That was the score displaced as I finished that mode with 100 million points and came out of the mode with like 10 million points. Oh! Ah, so that was one of the tournaments that had that issue. I remember watching the stream and... It was Expo. Yeah, Expo. Come out a wall saying you have 500 million points and it gave you 100. I do like how they balanced out the scoring with wall multiball though. Yeah, that wall is way down there. Nuked it. Nuked! Wow, this is quite the new deck. Oh, it's so fun though. It's satisfying. It's like a home-to-home. Yeah, all day long. Speaking of, since you're here, I noticed that in your tutorial you punch and you play... For a while, not in short, but you were playing Game of Thrones, one of the games you were pounding on your wildfire spell before you went into the dungeon. Did that save from ball to ball or did you lose that ball? Did you lose all that wildfire? Or does that build and carry you? It carries over from ball to ball. Does it? Yeah. It does. But if you build it up to 3 million jacks and you lose the ball, it's still limited. Oh yeah, yeah. Okay. Okay. I'm just kidding. I would never... No, this one no. No, this one no. Oh yeah, when I play at home, they'll look at my whole party performance. Blackwater, yeah. Yeah, you were pounding like 150 million supers, and it's like, what? Also for Hand of the King, which I still don't understand, but I remember one of your second completions was worth like 2 billion or something. The ideal hand of the king pattern that I've found is start, gray toy, Tyrell, and Lannister. Tyrell gives you the 20 seconds of free shooting after you've completed a set. Gray toy...what gray toy do you want? One less set. Oh, one less set, yeah. Tyrell adds 125 million to the stupor, and Lannister... Which one was Tyrell? 15. 15, yeah. You don't have Martell. Martell kept a waist. You already have a waist. Martell means good completion. I think that's great. Martell has a couple of shots. It has the two. Oh, yeah. I still haven't completed that. Oh, yeah. I can't tell you how many times I have been to the Iron Throne, all I need to do is finish Targaryen, the final dragon, shoot the final dragon, there's no more health left, and guess what? Nothing's happening. Suck it. I mean, I have no story anyway. Yeah, yeah. Just give me back my wall multiple. I think it's fun, but yeah. Yeah, it's a little fun. Is Winter's Come, is that the same rule-based thing as War? No, not really. It seems like they're walking towards you, that you have to be able to kill them before they go to the end. One shot, two shots, and five shots. You take too long and you have to stop the pack. See, great strategy with the winners coming from stacking something else. They wouldn't have freezing your flipper and give you a ball first. Have we got Blackwater back in there? All the balls are just coming back in the play. Alright, we're going to kiss mercifully that game is over. I need to go to bed. And everyone's like, oh, you're on the stream, she's having... My girlfriend's parents are like, they want to see you fight. Yes, I think we both here can agree. We would like to be playing right now. It's getting closer, getting closer for sure. I don't know what game that they started on. They started on Fishtails. So they have Metallica and Drop Apart. And I'm going to have to step out for just a moment. I'll be right back. I will be here. A few heartbreakers. Oh my god. I tried to get your attention when you were off with Holly. You had a great comeback with Holly. Holly was good, yeah. Holly was a typical goal for me. Wait until the very end, then I'll start figuring out where all the shots are. Game of Thrones, man. No joke. That was ridiculous. We like sports. We like sports. We like sports. We like sports. We like sports. We like sports. We like sports. We like sports. We like sports. We like sports. We like sports. We like sports. We like sports. We like sports. We like stopped watching because we were talking to Keith about it. It's painful. It's brutal to watch. Well, now we're on Kiss. So as you can see, one of the big things with Kiss is that center was what that center lane is lit for. So it can be lit for light a line, your gate, or nothing. Or a boat. Um, and Keith was just in here echoing our sentiments with this game that it's really aggravating when the middle lane is lit for nothing when you get up there to play your ball. Whereas, you know, when it comes down to the luck of how many bumpers or slings were hit by the person who played before you. Um, which can be really aggravating. I know that it cost me my game because I plunged four unlit middle lanes, but let's see here. So Craig is up. So the first thing you want to do at this point is you've got to get it up into those spinners and just hope that you can get it through that middle lane so you can hopefully at least get your gate open or your line. and it will light one of your spinners because of the difficulty this game is set on on five I believe it is like evil where on five ball it automatically defaults to one spinner being lit at a time whereas on three ball when you go through the middle lane it lights both spinners which are huge on this game if you're playing against someone who can after you hit that spinner and you can't, you're going to be in a little, oh, there you go. Perfect plunge. Lit his gait. Very important. There you go. Completed a line. That's really good, too. I believe that once you've completed, you can't progress on, ooh, that's a tough turn. You can't progress on to the next line until you've completed a So if you have an S left, then that's all you have left. You can hit as many Ks as you like, but you're not going to get credit for them. Yes, exactly. Middle lane is key or bust. Or a giant middle finger matters. Oh, man. That was a tough bounce for Jake. Actually, I just noticed that the left flipper is sticking a little. And after Jake left the game, it was stuck up a little. And then it was flipped and then dropped back into position. Oh, wow. See, now if you look right now, his middle lane is actually lit for nothing. So that plunge was worth nothing. So right now I think with as many cards as he has right now, I would be focusing on A and B to try and get that double bonus. Which, at his current point total, would get him pretty close to where he needs to be. He's got a super bonus lit. Now A and B is very important. And I think I would drop everything right now. Dude, there you go. That is huge. And... That... And that... and... oh no! So close. But on the added bonus, he just has to plunge and he will have the next fallen bonus. Oh, that's really good. This is the branch that just plunged and you got it, but... Possibly the anchor breaks. Well, then again, you've flown to the middle and it's lit for nothing. If that would be lit for anything else, you'd get the score. Alright, government spinner. Get that eye. There you go. So now since he completed his card... Oh, Jesus. Well, as you can see, once he completed his card, it relit all of the letters so he could start on his next one. So his middle lane is lit for nothing. Yep. But, lucky for him, he just has to plunge and walk away. He has a super bonus like that. Yeah, like I said, his last play, he actually went up into the spinner, fell into the lane, and then plunged the middle for nothing. If it was lit for anything, he would have got that score, because he only missed it by 9,000. Was that even a kiss in that tournament? Yep. And it's come up a few times where... Oh, yeah. Player one has a huge advantage. Where the player two he actually missed it by 9,000 it went into the spinner fell into the lane He punched the nose on nothing if that was for anything else he would have got the score But instead he just had to plunge the next ball to get the score All right Or player one Yeah, they get they get one shot at it Oh, here's Doug. Wherever he leaves his kill tab, that's where he can be. Yep, I think that it should reset state purple. Where's the code, Valley? Yeah, where's the code? I think this will be a one-player game. It should be. It should be, yeah. It should be, absolutely. I wasn't aware of that. Yeah, what a nice thing. I was glad to bring it up, but that was even an issue. Oh, yeah. That's why I hate playing this game. I don't understand why it's not happening, but now that it's open ice... Yeah. It gets even worse in a four player game. Where's the code, guys? Lyman, if you're listening, we need you. More now than ever. Yeah. It's weird, I wonder if this session they can do something about that, because now they have the boards, they can add music and callouts and stuff to this stuff. My friend Chuck, I don't know if he's still in chat or not, but he actually added one of those boards to his Nugent. It would be difficult to get the source code from the original program. I don't think anybody would be interested in it. Well, there you go. You all lose. Everyone just plunge and have fun. So look at that. Perfect. Perfectly lined up for Player 2. Got lucky, his middle lane is completely juiced. Weirdly, does that arrow always start with? Is that just saying what lane you're on? I've never understood how you get the arrows. How do you get the arrows? Like where do those numbers come from? This is where it starts, so I can't tell you. It's just telling you where your letters are going? Are you talking about the arrows on the left? It's going to come from there, there, anywhere. I don't know why that's still there. I don't know what it is. We almost had a line here. Oh, okay. Bingo line. Alright. Well, he has a light of line, but... And, uh... Good dead bounce. Spinner... Boom! And nice! Almost. Oh, there you go. And it's lit. Very important plunge here. Oh, perfect. Oh, actually, that only got him one letter. Because it completes the line. It doesn't complete the line. Yeah, it completes the line. It's in the top part. So he only had one letter. He only had I left, so he got one letter for that. And... oh, not that one. Real fun is playing this game when there's some lights out, so then you have one letter left, but the entire playfield is dead. So you have no idea what letter you have to get. Oh, still light a light. So at the conclusion of this game, we will likely be shutting down the broadcasts to give the equipment a break before the next round starts. To give us a break. To give us a break so we can get dinner. And play for the next six hours. Not sure who will be coming in for the 6PMT time, but thanks for joining us. We're here at the IFPA Pin Masters event in Las Vegas, Nevada. The first poppin' circuit event of the year. Yeah, Roy, it would be nice if you could do baby nudges, but these are all incredibly tight. I wouldn't sneeze on any of these games. We can get away with a little bit, but not much. Hmm. I see one. Yeah, you're kidding. Would you have it any other way? Every time I watch one of those, it sucks that much money. Oh, yeah, really. It's like, everybody's doing so... Why is everybody making these dumb decisions on Game of Thrones? Well, maybe because the outweighs are about as wide as the highway. I think you said that game of last year at Poplar, that circus bulls air game. Why is everyone's fuck so bad in circus? Yeah, well... Dude, I got a high-spot hat at home. I've never spoken on my home circuit so clear. You guys even pinball bro? He's on the right side with the right spinner. Nailed it. Bless you. He's getting close to have super bonus worth 30? 40. 40? He's already got it. Let it go. Plain tilt. Stop nudging. And he's got double. Doug, walk away. Walk away, Doug. Actually, you know what? I don't think I could. I know. Who knows what'll happen. You never know. Let's make sure you don't touch the game. I think it looks like he's gonna get it on his own at four, he does right there. Nice three. Good job dog! Act like you've been there before. He has. Last round. Got a one on it. I take that. I take that. You should lose strokes for overkilling it by that part. I'll take it back to leaning over. I never want to talk about pinball like ever again. I don't want to broadcast for another year. I prefer to be on the other side of the camera. Oh yeah. I think for all this, we should be in the same group and then be followed. That should be our reward for doing that. I don't want my group on camera. Come on, dude. It's for your best. I don't even look at my score sheet anymore. It's in your best interest. I don't want to know. I don't want to think about it. It's just an extra distraction. I'd rather screw up a card and nobody not see it. If it's gonna happen that way, I don't want it to be on film. I figure if I'm gonna mess up, I at least want to be able to learn from it. And I'm gonna play the same whether I'm on cam or not. I'd like to think so. If not, I need to get used to it. If it's gonna mess me up, at least I gotta get used to it. I mean, if I get where I wanna go, I'm gonna be on cam, so... Might as well start now, right? Flip like nobody's watching. Yeah. You're gonna play player four, right? Is that you? Is she player one? I don't get to qualify though, right? Right, no, you keep going. Alright, so that's it for that game of Kicks. And that is it for the stream of the 2 o'clock time. We're going to give the equipment a break, myself a break, and we're going to go grab some dinner. Thank you for joining us and we will be back on right around 6 o'clock. Thanks and happy cooking. Thanks guys. See you later.

_(Acquisition: youtube_groq_whisper)_

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*Exported from Journalist Tool on 2026-04-13 | Item ID: d31e6b0a-7ebf-4448-8679-95da34e40676*
