# Top 5 Greatest Pinball Machines From Data East (SDTM, 2025)

**Source:** Straight Down the Middle  
**Type:** video  
**Published:** 2025-03-11  
**Duration:** 8m 24s  
**Beat:** Pinball

**URL:** https://www.youtube.com/watch?v=I6xFw0BTMDg

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## Analysis

Two hosts discuss their top five greatest Data East pinball machines of all time, ranking them as: #5 Last Action Hero, #4 The Who's Tommy Pinball Wizard, #3 Lethal Weapon 3, #2 Jurassic Park, and #1 Tales from the Crypt. The discussion emphasizes Data East's importance to late 80s/early 90s arcade players, compares the manufacturer favorably to Bally/Williams and Sega, and highlights each game's mechanical features, rule complexity, and nostalgic value.

### Key Claims

- [HIGH] Data East games were the newest games on location (laundromats, bowling alleys, arcades) in the late '80s and early '90s — _Hosts discussing their childhood arcade experiences with Data East machines_
- [HIGH] Last Action Hero has magnets, kickbacks, drop targets, and a crane as core mechanics — _Detailed mechanical breakdown of Last Action Hero gameplay_
- [HIGH] Jurassic Park has a single ramp that diverts, not multiple ramps — _Host addresses criticism: 'Single ramp. It's got to divert. It does divert.'_
- [HIGH] Tales from the Crypt was designed by John Borg — _'John Borg did amazing on that' when discussing Tales from the Crypt_
- [HIGH] Tales from the Crypt features reactive inks, wire ramps, a tombstone that opens another shot, and a door knocker — _Detailed mechanical description of Tales from the Crypt features_

### Notable Quotes

> "They feel very akin to those times when Bally Williams was the Nintendo, you know, Super Nintendo, and Sega Genesis was kind of the Data East of its time."
> — **Host**, ~1:30
> _Establishes Data East's competitive positioning in pinball market hierarchy, using gaming console metaphor_

> "Data East are still—they're a little softer, but Data East were always still snappier than Bally Williams."
> — **Host**, ~2:45
> _Characterizes Data East flipper feel and playfield responsiveness relative to Bally/Williams_

> "Last Action Hero...doesn't get the love that it deserves, but it's still Arnold. It's still got a lot going."
> — **Host**, ~5:00
> _Acknowledges licensing/theme limitations but defends game's mechanical quality_

> "The Who's Tommy Pinball Wizard...objectively, this would be most pinball players' probably collectively their number one Data East of all time"
> — **Host**, ~7:00
> _Acknowledges Tommy Wizard's broader community appeal while ranking it #4 personally_

> "It's not an easy game to run through, and it really isn't...Simple, dude. It brings back the movie stuff."
> — **Host**, ~12:00
> _Describes Lethal Weapon 3 as deceptively challenging despite simple rule design_

> "Tales from the Crypt...it just fits to pinball so well. It's creepy and kooky. Just the ramps, the wireforms, everything."
> — **Host**, ~25:00
> _Articulates why Tales from the Crypt ranks #1: thematic cohesion with mechanics_

### Entities

| Name | Type | Context |
|------|------|---------|
| Data East | company | Historic pinball manufacturer (1985-1999); subject of entire ranking discussion |
| Last Action Hero | game | Data East pinball machine ranked #5; based on Arnold Schwarzenegger film; features magnets, kickbacks, drop targets, crane |
| The Who's Tommy Pinball Wizard | game | Data East pinball machine ranked #4; based on The Who's Tommy; hosts note it's likely community #1 favorite despite their #4 ranking |
| Lethal Weapon 3 | game | Data East pinball machine ranked #3; hosts' first pinball machine memories; known for simple but challenging gameplay |
| Jurassic Park | game | Data East pinball machine ranked #2; host's first owned pinball machine; features single ramp with diverter, T-Rex wizard mode, DNA modes |
| Tales from the Crypt | game | Data East pinball machine ranked #1; designed by John Borg; features reactive inks, wire ramps, tombstone mechanism, door knocker, creepy theme |
| John Borg | person | Legendary pinball designer; credited with designing Tales from the Crypt |
| Bally/Williams | company | Historic pinball manufacturer; used as comparison point for Data East's design philosophy and flipper feel |
| Sega (pinball manufacturer) | company | Pinball manufacturer compared favorably to Data East and Stern for snappy flipper feel |
| Attack from Mars | game | Bally/Williams pinball machine used as competitive benchmark against Last Action Hero |
| Addams Family | game | Bally/Williams pinball machine used as competitive benchmark against Last Action Hero |
| Independence Day | game | Data East pinball machine; hosts acknowledge it's a great game but didn't make top 5 |
| Straight Down the Middle | organization | YouTube channel producing this ranking video |
| Chuck W | person | Competitive pinball player who championed Lethal Weapon 3 |
| Eric | person | Competitive pinball player referenced as endorsing Lethal Weapon 3's difficulty |

### Topics

- **Primary:** Data East game rankings and tier list, Nostalgia for late 80s/early 90s arcade culture, Mechanical design and gameplay features comparison, Pinball manufacturer positioning (Data East vs Bally/Williams vs Sega vs Stern)
- **Secondary:** Licensed IP impact on game reception and play, Flipper feel and playfield responsiveness differences, Rule complexity vs accessibility balance, Thematic integration with mechanical design

### Sentiment

**Positive** (0.92) — Hosts are enthusiastic and affectionate about Data East machines throughout, celebrating their design quality, mechanical innovation, and nostalgic value. Even criticisms (e.g., Jurassic Park artwork, Last Action Hero licensing) are framed as minor flaws within otherwise excellent games. The tone is reverent toward Data East's legacy.

### Signals

- **[sentiment_shift]** Hosts assert The Who's Tommy Pinball Wizard is likely the broader community's #1 Data East game despite ranking it #4 personally, indicating divergence between expert opinion and community preference (confidence: medium) — 'objectively, this would be most pinball players' probably collectively their number one Data East of all time'
- **[design_philosophy]** Data East characterized as balancing mechanical complexity with accessible rule design, favoring flipper responsiveness ('snappier') over Bally/Williams softness (confidence: high) — 'Data East are still—they're a little softer, but Data East were always still snappier than Bally Williams...Sega is basically a Stern...snappy flippers'
- **[market_signal]** Data East positioned as golden-era pinball manufacturer (late 80s/early 90s) that defined arcade experience for current pinball collectors, validating continued investment in collecting their machines (confidence: high) — Opening framing: 'when we came up in pinball as kids, we were late '80s, early '90s kids...these are the games we seen at the laundromats or the bowling alley or the arcade...they hold that very dear spot to us'
- **[sentiment_shift]** Jurassic Park underappreciated by community despite hosts considering it excellent; single-ramp design criticized but defended as functional with diverter mechanic (confidence: medium) — 'Some people get mad about the one ramp...It actually is underappreciated...but the modes, the modes are fun'
- **[sentiment_shift]** Last Action Hero experiencing appreciation revival among collectors despite being dismissed by mainstream players due to Arnold Schwarzenegger film's mediocre reception (confidence: medium) — 'doesn't get the love that it deserves' and hosts defending it as mechanically loaded despite licensing limitations

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## Transcript

and you cannot complete the best of without talking about Data East. Only second to my seconds, that's right. You talk about last, but we're still going to talk about the top five best Data East games of all time because when we came up in pinball as kids, we were late '80s, early '90s kids for the most part. These were the games that were on location. Yes, these are the games we seen at the laundromats or the bowling alley or the arcade because they were the newest games we saw Bally Williams stuff and we saw Data East stuff. Exactly. So these are nostalgic for a lot of you who can afford to buy pinball machines now, and they hold that very dear spot to us, especially right up there with, maybe even more so for me than Sega. They are for me too, but man, I just fell in love with the way Sega's played. They're a little snappier, you know what I'm saying?

I'm thinking about retro gaming because we like that stuff as well. They feel very akin to those times when Bally Williams was the Nintendo, you know, Super Nintendo, and Sega Genesis was kind of the Data East of its time. And it's surprising, I don't know why, it feels like from Data East to Sega feels like when we went from NES Genesis to Super Nintendo, and yeah, it just felt like around the same time. Yes, these console wars, and you have these different pinball manufacturers. The only reason I prefer any Sega over a Data East is probably Sega. Sega is basically a Dreamcast. I'm sorry, Sega is basically a Stern. I mean, it is. It's like it's the snappy flippers. Yeah, I mean, it's it was a very different feel. It did not feel like Bally Williams. It definitely didn't feel like Data East because Data East are still—they're a little softer, but Data East were always still snappier than Bally Williams. Yeah, I agree. And then Gottlieb died. Gottlieb was like the Jaguar or the 3DO. I swear to God, I look at that the same way too. You are spot on. You are completely spot on.

All right, so the top five. We love Data East games, but bang for your buck, man, there's some killers in this. The top five, the number five greatest Data East pinball machine of all time is Last Action Hero. So much in it, bang for your buck, and it is loaded down. It is. They tried to go up against Attack from Mars or Addams Family. Yes, so they put the magnets on the playfield. They put the kickbacks in there, all the drop targets, the crane. Yes, the crane is so cool. It's a wide base. They fully loaded this game down around an Arnold Schwarzenegger license. Yeah, which the movie was just what it was. It was. That's why that pin doesn't get the love that it deserves, but it's still Arnold. It's still got a lot going. I mean, me and you fell in love with it because we played it at one of the Louisville Expos one year, and we couldn't get off it, man. We played so many games, and it's not going to confuse you. No, a handful of modes and multiballs. That's it. It's '90s. It just shoots well, and it's got a lot going on.

I would say that our number four, we don't like as much as we like all the rest on the list, but objectively, this would be most pinball players' probably collectively their number one Data East of all time, and it's The Who's Tommy Pinball Wizard. A great game. What a great game. Similar layout to Tales from the Crypt. It does some things differently. Wonderful, wonderful layout. The theme is kind of weird to me. Yeah, I know, but I love the plane in the back. I love the blinders. Music, the modes are fun. Yes. Put a color DMD in this as well. It's a great game, and it's a beautiful game. It really is. I mean, it really is pretty. And that's the blinders, man. God, the blinders are... That's the first pinball machine that I had that I recall playing. It was at a laundromat. It was one of my very first interactions with pinball that I would play. For me, it was the number three game. My first interactions was Lethal Weapon 3. Oh, and fittingly, it falls into number three as the greatest Data East pinball machine of all time.

I remember—okay, okay, okay. I remembered seeing that back glass all the time. It was just a great game. Lethal Weapon 3 is just again a solid game. It is solid. You're not going to get crazy rules. Beyond simplistic, I'll always respect it. It's like Whirlwind type of fun, but it's not easy, man. Like, Chuck W is one of the people that kind of championed that game with me, and he's as good a player as Eric is. Eric will still tell you, "Hey, it's not an easy game." It's not an easy game to run through, and it really isn't. It's got like the sequences. Oh, oh, it's fun. Simple, dude. It brings back the movie stuff. Exactly, it brings back the movie stuff, even doing the freaking video mode in there to shoot the target. Fun fighting rigs, and you can pick the music at the beginning. Yes. You're going ZZ Top, or you're going the C+C Music Factory or whatever it is. That's a cool game. Go out and play if you haven't given it a real good chance. Yeah, that's a solid game. It's a good lineup filler too. That's a good game to put on location.

But the number two greatest Data East pinball machine of all time was my first pinball machine ever that I owned: Jurassic Park. It's your favorite theme of all time. It is. You own one now. Yes, I do. I think it's underappreciated. It actually is. Some people get mad about the one ramp. Single ramp. It's got to divert. It does divert. Million percent agree. But the modes, the modes are fun. You know what? The modes are so hard because they time out so quick, man, and you've really gotta earn it. And there's some shots you can't hit on the pop bumper so many times because you can't really hit that T-Rex off of that left flipper. So you've got to be on it. Yes. And then you've got to get it up into that dock to be able to hit the third flipper to make that award if you need it. Like, it's some tough stuff. I don't like how the modes differentiate themselves—like a pop mode or you have like the kickback, the egg mode. I like the little DNA. I just—you gotta hit the ramp for Bone Busters or whatever on there, and I love the wizard mode. Wiz mode shuts down. That's cool. You've got a T-Rex. He spits the ball out. He looks like a lizard. He looks so scary, ugly. Like, what, but it's cool. And the art's horrible. Art's definitely horrible. Nub fingers. New fingers. But there's just something about it, dude. It's cool. It's got some of that nostalgia too.

Can't believe we didn't put Independence Day in the top five, man. It's a flowy, great game. I know, but it's a flowy, great game. But the greatest Data East pinball machine of all time, and we both agree on this, it's Tales from the Crypt. What an amazing layout. The Crypt Keeper. Yeah, John Borg. John Borg did amazing on that, and it just fits to pinball so well. It's creepy and kooky. Just the ramps, the wireforms, everything. Shooting ramps. Reactive inks. The tombstone that you hit, the big one that comes down, it opens up another shot. The modes are good in that too. Upper playfield or the upper flipper feed. Yeah, the modes are there. There's a lot of modes. Hard to get through, pretty basic, but it's just again the number ones on these lists that we're making. They're just the most well-rounded. Yes. It's a very solid game. All really, you know, it's a cool theme. You know, kind of creepy, with the door there to the plunger. The door knocker is amazing, dude. Tales doesn't have that. You need to add that. Yes. Oh, you gotta add it. It doesn't have a shaker. I think it might have a shaker motor in it too. Last World's got a shaker. Yeah, so that probably does it. Might have a shaker. It does. Jurassic Park does. Yeah, yeah. Jurassic Park's got a shaker. Yeah, so I bet Last Action here has a shaker too. I guarantee it's got a shaker. So good. Just a fun game. It really is. If you like that theme too, but that like screams '90s, but just know, even if you don't like the theme that much, just know that it's still a great game to play and run through. So if you just never gave it a chance because it's, you know, Tales from the Crypt and it's not really your thing, still play it, dude. It's still so much fun.

Remember Tales from the Hood? I do remember. I love that movie. I did too. God, I love that show. Was that the one with the little mannequin? Yeah, the little doll, Pyscho. Hard Away. The little doll thing. We are '90s kids. So crazy, man. I love the '90s, and I love Data East pinball. That was your top five greatest Data East pinball machines of all time.

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*Exported from Journalist Tool on 2026-04-13 | Item ID: e0be7140-2c3d-43a9-b02c-6c836b237e82*
