# Episode 191 – Hee Haw

**Source:** Slam Tilt Podcast  
**Type:** podcast_episode  
**Published:** 2022-08-06  
**Duration:** 103m 55s  
**Beat:** Pinball

**URL:** https://www.slamtiltpodcast.com/2022/08/06/episode-191-hee-haw/

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## Analysis

Slam Tilt Podcast Episode 191 covers Stern's absence from San Diego Comic-Con (despite Venom proximity to Beavis & Butthead booth), a Jersey Jack Pinball interview detailing licensing rejections (Jaws, Rush), and Toy Story's shift from films 1-3 to film 4. The hosts discuss pinball trivia wins, Pat Lawler game collections, and technical troubleshooting for Deadpool and Firepower 2 spinners.

### Key Claims

- [MEDIUM] Stern was supposed to be at San Diego Comic-Con with Venom machines but wasn't present; hosts speculate Venom was delayed beyond intended release window. — _Ron and Bruce discuss Stern's Comic-Con absence, with Bruce claiming early knowledge that Venom wouldn't be there while others 'drank the Kool-Aid.'_
- [HIGH] Jersey Jack Pinball worked on Jaws license for two years but could only secure movie poster rights, ultimately losing the license to Stern. — _Jersey Jack interview on Super Awesome Pinball Show; Jack stated JJP 'couldn't get anything beyond the movie poster' for Jaws._
- [MEDIUM] Jersey Jack rejected a band licensing deal (strongly implied to be Rush based on album sales comparison) in favor of Guns N' Roses. — _Jack's interview; hosts deduce 40 million vs 110 million album sales references point to Rush being rejected. Jack's statement was partially bleeping during interview._
- [MEDIUM] Toy Story pinball was originally licensed for films 1-3 but renegotiated to film 4 after Pirates licensing problems; possibly due to limited asset availability from initial 1-3 license. — _Jack's Super Awesome Pinball Show interview; hosts reference independent corroboration from 'completely different people' years apart about limited Pirates-like assets for films 1-3._
- [LOW] Pat Waller may have retired due to creative/costing constraints on Toy Story 4, with hosts noting voltage-related issues on slingshot and ramp mechanics. — _Email from Mike (local operator who worked on TS4) suggests 'Pat Waller had another vision for the game and it got costed out, which might be the reason for his retirement.'_
- [MEDIUM] Stern does not exhibit at European shows due to cost; first major show presence was at a European Star Wars event. — _Ron and Bruce discuss Stern's historical absence from major shows, noting early Star Wars exhibition was European-based._
- [HIGH] Bruce Nightingale owns a Platinum Edition Monopoly game, one of only 40 produced. — _Bruce confirms ownership of rare Platinum/Limited Edition Monopoly during Pinball Show discussion with Zach Minney and Dennis Creasel._
- [HIGH] Deadpool Pro spinners have documented issue where left orbit Dazzler spinner catches on orbit guide after ~15 spins, potentially requiring washer or Dremel modification. — _Email from Tom about Deadpool Pro technical issue; Ron confirms similar observations on his own machine._

### Notable Quotes

> "Venom wasn't there. A lot of podcasts, a lot of people said it was coming, and they were all drinking the Kool-Aid."
> — **Bruce Nightingale**, early segment
> _Bruce takes credit for correctly predicting Stern's Comic-Con absence before the event._

> "Stern just doesn't release games. No, they don't. They haven't done that in forever."
> — **Bruce Nightingale**, early segment
> _Critical observation about Stern's track record of missing show commitments and release windows._

> "They turned down Jaws. They worked for two years on the Jaws license, but they couldn't get anything beyond the movie poster."
> — **Ron Howe (reporting Jersey Jack interview)**, mid-segment
> _Major licensing failure for JJP, suggesting structural IP rights challenges similar to Pirates._

> "If he did that, then he's the worst businessman ever because I think one through three is a lot better than just one movie alone."
> — **Ron Howe**, mid-segment
> _Skepticism about Pat Waller's Toy Story 4 decision; hints at possible alternative explanation (limited assets)._

> "I've heard that years apart from two different people. Completely unrelated people sound like, hmm, where there's smoke, there's fire."
> — **Bruce Nightingale**, mid-segment
> _Independent corroboration of Toy Story limited assets theory from separate sources strengthens confidence._

> "Although the prices are going up on games, the [game] creativity seems to be on the decline. Luckily, we always have homebrews."
> — **Mike (email contributor)**, ball bag segment
> _Community sentiment on Stern design quality vs. pricing trends; homebrews positioned as alternative._

> "If you're a multi-ball and you're doing some staging action, like you've got a ball on the left flipper, a ball on the right flipper, you don't have to actually stage. You can still hit the right orbit without the flipper being down."
> — **Ron Howe**, Toy Story 4 discussion
> _Unexpected design advantage of Toy Story 4's mini-flipper mechanic._

> "We're Americans. We're going to say it however we want. We're Americans. Screw you."
> — **Ron Howe**, Champs-Élysées pronunciation segment
> _Humorous deflection of correct French pronunciation; cultural commentary on American localization._

### Entities

| Name | Type | Context |
|------|------|---------|
| Ron Howe | person | Co-host of Slam Tilt Podcast; pinball enthusiast from upstate New York; collector of Pat Lawler games. |
| Bruce Nightingale | person | Co-host of Slam Tilt Podcast; known for pinball trivia competition wins; owns rare Platinum Edition Monopoly. |
| Slam Tilt Podcast | organization | Pinball-focused podcast hosted by Ron Howe and Bruce Nightingale from upstate New York. |
| Stern Pinball | company | Major manufacturer; discussed for Comic-Con absence, Venom release delays, and interviews with Gary Stern. |
| Jersey Jack Pinball | company | Boutique manufacturer; interviewed on Super Awesome Pinball Show; discussed licensing losses (Jaws, Rush) and Toy Story IP negotiations. |
| Venom | game | Stern Pinball game based on Marvel character; anticipated Comic-Con booth presence that didn't materialize; release delayed. |
| Toy Story 4 | game | Jersey Jack Pinball game; originally licensed for films 1-3, renegotiated to film 4; potential costing/creative constraints linked to Pat Waller retirement speculation. |
| Deadpool Pro | game | Stern Pinball game; spinner technical issue documented where Dazzler spins limited by orbit guide interference. |
| Pat Waller | person | Pinball designer; created Dialed In, Wonka, Toy Story 4; recent retirement speculated to relate to Toy Story 4 creative/costing constraints. |
| Jack (Jersey Jack Pinball owner/designer) | person | Designer/owner of Jersey Jack Pinball; interviewed on Super Awesome Pinball Show; described as salesman-like in interview style. |
| Gary Stern | person | CEO of Stern Pinball; interview subject; hosts avoid discussing other manufacturers; focuses on Stern-only industry narrative. |
| Beavis and Butthead (2022 series) | media/IP | MTV revival series; booth location adjacent to (absent) Stern Venom booth at San Diego Comic-Con; hosts suggest missed marketing opportunity for pinball tie-in. |
| Jaws | game | Licensed property; Jersey Jack Pinball worked 2 years on license but could only secure movie poster rights; license now held by Stern. |
| Rush (band) | music/IP | Band licensing rejected by Jersey Jack in favor of Guns N' Roses; hosts deduce identity from album sales figures (40M vs 110M albums). |
| Metallica | game | Stern Pinball game; mentioned in pinball trivia guessing game as correct answer to 'music themed, ball-eating snake' clues. |
| Monopoly | game | Pat Lawler-designed pinball game; Bruce's sole remaining Lawler game; rare Platinum/Limited Edition variant owned by Bruce. |
| Firepower 2 | game | Vintage pinball machine; email contributor Bob experiencing left-to-right orbit registration issues affecting bonus holdover mechanics. |
| Adam Deutschman | person | Runs Saratoga Pinball Show; scheduled guest on Slam Tilt Podcast (recording delayed due to scheduling conflict). |
| Saratoga Pinball Show | event | Pinball event in upstate New York; scheduled for following weekend; both hosts planned to attend. |
| Pinheads Trivia | event/organization | Bimonthly pinball trivia competition on Twitch (PINHEADZ); Ron won twice; questions cover IFPA, game mechanics, rules details. |
| Super Awesome Pinball Show | organization | Podcast/media outlet; hosted Jersey Jack interview where Jaws, Rush, and Toy Story licensing details were discussed. |
| Pirates of the Caribbean | game | Jersey Jack Pinball game; precedent for minimal licensing (name only, no clips); comparison point for Toy Story 1-3 suspected limited assets. |
| New York City Pinball Championships | event | Tournament scheduled for upcoming weekend; Ron planning to attend; no Slam Tilt episode planned during event. |
| Rochester Pinball Collective | organization | Local pinball group; acquiring Toy Story 4 for September; considering tournament implications with rule modifications (Safecracker flipper bats). |
| Mike (email contributor/local operator) | person | School bandleader; works on TS4 machines locally; contributed email with technical observations and retirement speculation on Pat Waller. |

### Topics

- **Primary:** Stern Comic-Con absence and Venom release delays, Jersey Jack Pinball licensing failures (Jaws, Rush) and successes, Toy Story 4 licensing mystery: films 1-3 vs film 4 asset constraints
- **Secondary:** Pat Waller retirement and Toy Story 4 creative/costing constraints, Pinball trivia competition formats and questions, Pat Lawler game design legacy and Bruce's collection, Deadpool Pro spinner technical issues and repairs
- **Mentioned:** Stern vs Jersey Jack sales/design comparison and marketing

### Sentiment

**Mixed** (0.45) — Hosts are critical of Stern's business practices (Comic-Con absence, limited innovation) and licensing challenges at Jersey Jack, but maintain enthusiasm for pinball as a hobby. Community sentiment from email contributors reflects concern over declining creativity vs. rising prices. Humorous tone throughout softens criticism.

### Signals

- **[business_signal]** Pinball creative output declining relative to rising prices; community concern about sustainability of three-tier pricing and game design quality. (confidence: medium) — Mike email: 'Although the prices are going up on games, the [game] creativity seems to be on the decline. Luckily, we always have homebrews.' Hosts acknowledge broader frustration.
- **[sentiment_shift]** Community recognizes homebrews as alternative to commercial offerings; implicit acknowledgment of declining mainstream design appeal. (confidence: medium) — Mike email directly states 'Luckily, we always have homebrews' in context of creativity decline on commercial games.
- **[event_signal]** Saratoga Pinball Show scheduled for upcoming weekend; major regional event with Slam Tilt hosts attending. (confidence: high) — Ron confirms 'We're really going to change it up here' with guest Adam Deutschman who runs Saratoga Pinball Show; both hosts planning attendance.
- **[licensing_signal]** Toy Story licensing renegotiation: shift from films 1-3 to film 4 possibly driven by limited asset availability in original deal rather than creative choice. (confidence: medium) — Hosts reference independent corroboration from 'two different people, completely unrelated, years apart' about Pirates-like asset constraints. Jack's statement about negotiating 'back in' to get film 4 still consistent with asset limitations story.
- **[market_signal]** Jersey Jack Pinball unable to negotiate comprehensive licensing assets; structural licensing challenges affecting design scope and game feasibility. (confidence: high) — Jack interview reveals 2-year negotiation on Jaws yielded only movie poster rights. Corroboration from separate sources on Toy Story 1-3 limited assets theory.
- **[community_signal]** Jersey Jack interview on Super Awesome Pinball Show; Jack's salesman-like presentation style contrasted unfavorably with engineer-focused Gomez approach. (confidence: medium) — Ron: 'listening to Jack, it's like listening to Gary, the salesman... I always like when Gomez is on because he's not a salesman. No, he's an engineer.'
- **[personnel_signal]** Pat Waller retirement potentially linked to Toy Story 4 creative or cost-reduction constraints during development. (confidence: low) — Mike's email: 'Part of me believes Pat Waller had another vision for the game and it got costed out, which might be the reason for his retirement.' Hosts note voltage-related mechanical issues suggesting design compromise.
- **[product_strategy]** Venom pinball delayed beyond intended release window; was supposed to be available for San Diego Comic-Con booth presence but wasn't shipped in time. (confidence: medium) — Bruce states Stern 'was supposed to be out already' and 'I guarantee you they committed to being at San Diego Comic-Con.' Speculation they planned to feature Venom in booth but couldn't.
- **[product_concern]** Multiple mechanical issues on recent releases: Toy Story 4 slingshot/ramp voltage-related failures; Deadpool Pro spinner interference with orbit guide. (confidence: high) — Mike (TS4 operator): 'slingshot pong and non-jumpable ramp issue is voltage-related.' Tom (Deadpool owner): spinner catches on orbit guide after ~15 spins. Ron confirms similar observation on his machine.
- **[rumor_hype]** Pat Waller's Toy Story 4 vision compromised by cost constraints; retirement timing linked to this project disappointment. (confidence: low) — Unverified speculation from Mike based on observed mechanical issues; hosts note this explains decision making otherwise inconsistent with business logic.
- **[business_signal]** Stern avoids major show presence due to cost; selective exhibition strategy differs from competitors. (confidence: medium) — Hosts note Stern's historic absence from major shows and that first major exhibition was European Star Wars event. Speculation about Comic-Con booth costs.
- **[technology_signal]** Deadpool Pro design issue: left orbit spinner mounting position causes interference with lane guide wire form, limiting spin registration. (confidence: high) — Tom's technical email with detailed problem description; Ron's independent confirmation: 'mine does not hit the spinner on the left orbit... mine is more like it's not 90 degrees, so it fits off of the lane guide.'

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## Transcript

 Hey, Serena's in there, in that butthole. He's going to go score with her. Why is it always the guy with the van? We've got to save her before Hartson bones her again. Yeah, he's out of control. And I just want to say, you can score first if you want to, but... Beavis, I'm not going to score. And you're not going to score. We're going to score. Yeah, yeah, yeah. Now let's go score before I change my mind. All we need now is a car. We're in a car. Oh, yeah. You really brought your A game today, Beavis. Coming to you from beautiful upstate New York, this is the Slam Tilt Podcast, the show about all things pinball. I'm your host, Ron Howe, and here with my co-host, Bruce Nightingale. But wait, there's more. We have talk about the new exciting pinball machine that just came out. Well, which one would that be? Oh, maybe you're talking about Spinal Tap? No. No? No. They had a great, you know, they had a great Comic-Con about it. They had Ozzy Osbourne there doing the music, and they had Seth MacFarlane in his booth. You know, this is a great game. What do you think it was? I think Venom is great, Bruce. It is. I think the artwork is awesome by MacFarlane. The music really kicks ass with Ozzy. I don't think Ozzy's in the game, but yes. Oh, yes, I am. Yes, I am. Yes, I am. Yes, I am. Yes, I am. Yes, I am. Yes, I am. Yes, I am. Yes, I am. Yes, I am. Yes, I am. Yes, I am. Yes, I am. Yes, I am. Yes, I am. Yes, I am. Yes, I am. And I can't wait for tomorrow night with the stream, you know, the showing off from Stern, you know. Okay, this is episode 191, and this is Bruce gloating on how he was correct. Mm-hmm. Because Venom was not at Comic-Con. Yeah, because everyone else went with the stupidness, I would say. Well, I knew it. I knew it wasn't. Here's the thing. Here's the thing. This is my opinion. I think it was supposed to be out by now. I mean, I guarantee you they committed to being at San Diego Comic-Con, Stern that is, probably at least a year ago or months ago. But they didn't want to pay for a full booth. Well, that too. They're frugal, you know, Stern. But it was a deal where I'm sure Venom was supposed to be out already. Because remember, they cut the one. They were supposed to have two cornerstones, and they cut it down to one. I guarantee you, it was supposed to be out already. They would have been in there. It's like, well, let's go in the booth with the guy, you know, who did Venom. The Ozzy thing, I mean, Ozzy was in there because what? He did some kind of comic thing with McFarlane or something. Yeah, I don't think it had anything to do with Sturgeon whatsoever. I think literally they were just going to be there and have some Venoms in the booth. But it's not out yet. I don't think it's going to be out. They're strong. You're wrong there. It's 100% going to be Venom. Okay. Then maybe I can close it how I'm right when it's Venom. If it is. The most important thing is they were right across from the Beavis and Butthead booth. And if they weren't fucking talking to them, I'm going to be so pissed. I would say fail. Come on, guys. A giant fungus fail. I watched the first two episodes, i.e. first four episodes of the show. You need to make this game. the first episode's on YouTube Bruce it's public you don't even need Paramount Plus I have Paramount Plus I'm fine with that but I didn't even see that they because usually they put it on the top banner of when you're on the app let me just describe a synopsis of some of the stuff you'll see you'll see Beavis and Butthead get stuck in a box it's as brilliant as it sounds then another one where they are going to make honey because they want to get a beehive and make honey because they figure they can get tons of money that way. Wow, nice. Yeah, so they get a wasp nest instead because they don't know what bees look like. Yikes. Of course. And Mr. Anderson's in the episode, which makes no sense. There's supposed to be 25 years in the future. No one has aged. Mr. Van Riesen looks exactly the same. Mr. Anderson looked exactly the same. He should be dead by now. No, no. People live past 70 or 80. Yeah, but he was 70 in the original show. He should be near death. He looks exactly the same. I look exactly the same, boy. What the hell? I'll tell you what. It's the exact same format as the original show in that each half-hour episode has two different episodes with videos during them. Except now, instead of music videos, there's music videos, TikTok videos. There's an ASMR video, which is fucking hilarious. Beavis is a big BTS fan, it turns out. Wow. Which is hilarious. So, Ron, can you please say it again? Because I love when I hear this. Bruce was right. Venom wasn't there. A lot of podcasts, a lot of people said it was coming, and they were all drinking the Kool-Aid. Well, the thing... I know what you're saying, but I don't think it was. The thing I should have looked at is the simple fact that Stern just doesn't release games. No, they don't. They haven't done that in forever. Forever. And then everyone drank the Kool-Aid and went, they're going. We're going to do it again. Well, the first time they had one of the shows, was it Star Wars? And it was like a European show. It was a European show. It wasn't even us. Yeah. It wasn't even us. It wasn't even us. It was those Europeans, you know. Yeah. God damn it, Bobby. All right. Let's see. I have it right on here. No Venom. But I also have Vivas and Butthead booths So make it happen Make it happen They were right there They took a picture I got the picture It's just right across From the Vivas and Butthead booth Do it Yep It's hot right now And of course It's not for two seasons guys I know It just came out Do it Even if you get it At the end of the second season That might encourage them To go for a third season Oh yeah definitely They'll go for a third season Because of the game Yes See Yeah Yeah Yeah You're pretty cool Butthead I mean, yeah, yeah, yeah. Thanks, people. Okay. Just to explain, folks, we're doing a little different format today because Bruce doesn't know how to schedule properly. I didn't schedule this guest. Somebody else did. So this is why it's all screwed up. No, I scheduled the guest, and we agreed on the time, and everything was normal. And then, like, three days before we're going to record, you're like, can we record, like, an hour earlier? Like, why? Because I have to leave at 9.30. Like, what? I'm going to say 9.45. I'm going to give you an extra 15 minutes. Jesus. So, we're going to have Adam. It will be Adam from, he runs the Saratoga. Adam Lambert from Queen? Oh, don't even say Queen. That's what it is. No. It's Adam Lambert with Queen. No, it's not even with Queen. Stop. I'm so over that. It's not Queen. There's no Freddie Mercury. I know that's what they call it, but it's wrong. But I'm just telling you, Adam Lambert plus Queen. No. That's what it said. I'm just telling you. Hey. We're going to have Adam Deutschman on, which I hope I'm saying his last name right. He runs the Saratoga Pinball Show, which is going to be next weekend. Which we're both going to be there, so you can come and ask for our autographs. So we're going to bring him on because he's going to be on at the 9 o'clock we agreed to. Wah, wah, wah, wah, wah. Yeah, great scheduling. And you're going to get a treat, folks, because I'm not editing this thing. So if you want to hear, well, other than splicing some stuff, if you want to hear what one of these sounds like without any editing of any kind. This is it. This is it. And if you think it's good enough, the awkward pauses, all the shit that's going to be left in, let me know, and you'll make my life much happier because then I just won't edit anymore, and it'll be great. So tell Ron it sucks right off the bat. No, don't do that. Okay. Be honest. Be honest, folks. So what else was I going to say? So, yeah, so this is going to be a slightly different format. Instead of going in the beginning, we're going to wait until the end. The end. We and Bruce were in a pinball trivia contest. We were. I just want to give a shout-out to Pinheads. Yes, Pinheads. I got my stuff from Pinheads, so thank you guys. I did receive it. So they do a trivia every other month, pinball trivia. And usually, it's usually between Zach and Joe Cherovino, usually one of the other wins. But Zach has been out the last two Trivias. I don't know what's going on with him. So I got to win the last one. And then this most recent one, I got to win again. And what were you? I was third. You were a turd. You were a turd. I was a turd. But I did do pretty, I was catching up. I was catching up towards the end. So look for them on Twitch. It's pinheads with a Z, of course. P-I-N-H-E-A-D-Z. It's a fun time. I enjoyed myself. It's just about an hour's worth of time and have fun with pinball. And we all love that. Questions are everything from IFPA to game pop bumpers and that kind of stuff. How many pop bumpers are on whatever? Yeah, exactly. You're like, huh? If you have a touch screen, I would suggest using that because you could probably do it faster. Yes. Unless you're like Zach and can click in like half a second. I actually have to move the cursor to the thing I want to hit and then click on it, and that takes time. You're old. Oh, yeah, definitely. Let's see. What else do I have? So did you hear the Jersey Jack interview on the Super Awesome Pinball Show? Not one bit. I did hear somebody else comment about it on their own podcast, which we'll get to in a few minutes. Well, a lot of people commented about the interview. But the thing is, listening to Jack, it's like listening to Gary, the salesman. Oh, I know. And, yes, you hear a lot of the same stuff. That's why I always like when Gomez is on because he's not a salesman. No, he's an engineer. He's an engineer. But, yeah, and it's, man, I wish they would. Like, when you listen to a Gary Stern interview, I might have said this last episode, he doesn't mention other pinball companies. It's like they don't exist. It's anti. It's just this Stern and that's it. That's all he talks about is his own company, which I greatly prefer to these interviews where everyone throws shade at everyone. Well, except Deep Root when he was, like, calling out everyone. I thought that was hilarious. Well, you know, brother, we're going to change the industry, dude, and I'm going to do it for my prison spells. I'm getting butt-fucked. Oh, yes. Sorry. Can you put some more lube on that thing? Yeah, brother, I need some lube, dude. So, but, you know, he constantly throws shade at Stern over and over again. He's totally better over what happened. I mean, according to him, he's the reason they did so many runs of games like the Simpsons and Lord of the Rings, because he was their number one distributor, which is true. Monopoly, the Lord of the Rings LE was because of him. The Austin Power Gold. And a lot of that is true. I mean, he was their largest distributor. But let's see. Some have been mentioned on other podcasts. So one hasn't been mentioned at all, which I'm trying to think. Either they didn't hear it or I heard an earlier version of the podcast. Maybe it was censored out. I don't know. But they turned down Jaws. They worked for two years on the Jaws license, but they couldn't get anything beyond the movie poster. Oh, Jesus Christ. That's lame. And Stern has it now. That was the insinuation. Okay, so that's the one thing. Yikes. Then they were talking about, well, he was talking about licensing and how, you know, They're not going to do things that they can't get all the rights, et cetera. Glossing over pirates completely, of course, as you would if you make a statement like that. For those at home, pirates, they got nothing. They literally got the name. They got no clips from the movie. And one actor. They got nothing. Well, they hired him separately. One of the character actors from the movie and had him do the entire script. So, yeah, we'll gloss over that. All the other ones they did, they got licensing for. But that one. They learned their lesson. They learned their lesson. they turned down Rush. Basically, he said, just to say, what did he say? Not to throw shade in any way. Well, he said, like, we thought, would you rather do a band that's had 40 million albums or one that's had 110 million albums, meaning Guns N' Roses? And he said the name of the band, which they bleeped out. But unless they did a cut, it was very obviously a one-word band name. And if you look up one-word band names that sold 40 million albums, guess who you come up with? Rush or Kiss. I think you're definitely two. No. That is the truth. I think we've sold far more albums than that. I'm Gene Simmons of Kiss, and we've sold hundreds and hundreds of millions. We've sold more albums than Queen, I'm sure. But it's funny how they just like, they dig and dig and dig. I don't believe he said that. He was telling me I probably shouldn't say this or something to that effect, and he bleeped out where he said Rush. But, I mean, I think it was pretty obvious he said Rush. So, according to them, Rush came to them first. So, Stern gets all the scraps from Jersey Jackets. So, Stern's sleeper hit that sold way more than they thought it would Rush, they got because Jersey Jackets didn't want it. But the band they got instead, they've sold way more of those than Stern will sell Rush's. Yeah, I guarantee. So, there you go for that one. The other, the interesting, the really interesting one was Toy Story. So according to Jack, they had the license for Toy Story 1 through 3, and it was supposed to be Pat Waller's game after Dialed In. Okay. But they ended up, they got the Wonka license, and they had to do that first, so he did Wonka. By the time they got to Toy Story, the fourth movie had been out. Yep. So they decided to go back in, negotiate. they got four and they decided to go with four. Like they chose to go with four. You have chosen poorly. Now that's what he said. If he did that, then he's the worst businessman ever because I think one through three is a lot better than just one movie alone. If you did the whole saga of Toy Story, you would have had so much more. You probably had some people complaining like, oh, you know, we missed this and we missed that, but guess what? There was so much more. Here's the thing, though. I heard another story. I heard it a couple years ago, and then I just heard it again from a completely different person, the exact same story. So I figured here's rumor, rumor. What I heard was when Jack got the licensing, when he got the license for Toy Story 1 through 3, it was like the pirate's license. Nothing. Like where they had really, they couldn't use clips. They had very little they could use. So they technically had the license, but they didn't really have assets. Okay. So after the pirates thing, you know, they went back and renegotiated. And when they renegotiated, Disney was like, well, you can use stuff from four. And that's what they went with. And if that was the choice... That seems to be more... If that was the choice, I think that was a smart move. But the problem I have is, why did you let yourself get screwed in the first three? Well, they let themselves get screwed in Pirates, though. Well, fool me once, my fault. Fool me twice, I'm a dumbass. But, I mean, that's... I've heard that years apart from two different people. Completely unrelated people sound like, hmm, where there's smoke, there's fire. And that would kind of make sense. Why would you use four if you could use one through three? I agree. I mean, you know more than I do because I haven't seen any of them. But let's say it's four, like, what was the Star Wars movie after Return of the Jedi, like the next one in the Return of the Jedi? Well, the next one in numerical would be seven. Yeah, what's seven? What's the title of that one? Oh, what's the name? I can't even. Give me three specials. Jedi Begins, Returns or something. Yeah, something like that. Whatever. You see how much I care about the other Star Wars movies. But is that like the equivalent? Is that what Toy Story 4 is to the original trilogy? No, no, no. No. It's not that bad? No, no, no, no. I actually don't mind 4, but it's the weakest one. Force Awakens. Okay. But no, 4 is okay. but there was so much more funnier stuff in 1 through 3. There really was. Because that would make sense. Because technically everything he said would still be correct in the interview. They had the license for 1 through 3, and they have the license through 1 through 4, but they could very well only have assets for 4. Yeah. Fail. But it was a good interview. I mean, he's a salesman. Oh, yes, and we're trying to get our salesman on, and boy, get working on that, Ron. Oh, well, Gary was already on an interview. I know. Boy, a podcast that no one's fucking ever heard about, but it's a great thing for local Chicago. Well, no, I've heard of bar school sports before, but, I mean, in a pinball realm, no. No. So it was like the interviewer knew nothing, like pinball and all that. No, he was so douchey. It was not even good. Oh, douchey? No, I had douche chills. Like, what are you thinking? So Gary got to do his usual spiel about 85% of the industry. It's going down a little bit. He's losing it. He's losing it. Oh, no. I was pissed. I saw that. I was like, what the fuck? You realize if he was on here, he would do the same spiel, too. I know, but I'd direct him a different way. You'd direct him a different way because of your awesome interviewing skills. Yep. Yeah. Okay. I would talk about his father, get him nostalgic, talk about the good old times. When you started at Williams in the back room, like, helping out, what was it like? You know, you're going to tug at the heartstrings, get him to open up in a way never before. Yes. Getting some alcohol in him beforehand would probably help, too. Oh, I'm going to send him a case of fucking vodka. That's all it would be. All right. We're really going to change it up here. We're going to go straight to the ball bag. Well, no, no, no, no, no. Hold on. What? No? It is Ventner Avenue, you knuckle-fucking-heads. Oh, okay, so no one knows what you're talking about. That's why I did it. On the pinball show with Zach Minney and Dennis Creasel, they mentioned you. Yeah, they called me out. They were making fun of the fact that you hate Lawler, but the one game you own is Monopoly, which is hilarious. A lot of Lawler games. That's the problem they did not bring up. The problem they did not bring up. That doesn't make sense. But, yes. How many World of Games have you owned? They made fun of what you Like what square on them Because folks Bruce is one of the few people in the world One of 40 And it's called Platinum Edition guys I don't remember what they called it They called it the Platinum No they didn't call it Platinum They called it something else But it's Platinum Edition They called it Limited Edition Something like that But they were making fun of saying you had like Marvin Gardens or some other terrible... No, I did not have Mediterranean-like snack would have. Well, someone got Boardwalk, so you know, or Park Place. I know who has Boardwalk. It's Hasbro. Hasbro? Wait a minute, so they... It's actually in the... In their building? In their building. Ah, okay. It is actually there. So the highest one that a person owns is Park Place. Okay. So you were saying something else. Oh, you were asking me what Lawler games I own. Yes. Dialed in. Dialed in. Okay. Now, I've owned a lot more than dialed in for Pat Lawler games. Let me see if I can. You had a Statecracker. I remember that. You probably had an Addams Family at some point. I did. Did you ever have an Earthshaker or a Whirlwind? Yes. Yes. A yes and yes. So you probably had most of his Williams stuff at some point. Yep. What else? Come on. I had Twilight Zone. Oh, that's right. You had Twilight Zone. Did you ever have No Good Gophers? Yes. You did. Okay. There's only one I did not have. Only one? Banzai Run. You got it. So, wow, you had all his Williams games. Yes. Which would be people would say are his best games. And how many do I have left of those? You have Monopoly. Yeah. Out of all of them. Monopoly is the one that just won me over. It did. I like the game. I love the theme. The theme is actually awesome. If I was going to get another Pat Lillard game, it would be Whirlwind. Whirlwind. I've owned three. Feel the power of the wind. Yeah, I've owned three of before. Mm-hmm. But I would never own another. Safe Cracker. It's a cute gimmick game. Twilight Zone. You all know about Twilight Zone and I'm family for me. Another show note. This will probably be our last episode for August because it is just too packed. We got next weekend is Saratoga Show. Mm-hmm. Weekend after that, for me, is the New York City Pinball Championships. This weekend after that is more Rochester stuff, including death ball. So it'll probably be the last episode until September. Sorry, folks. Unless we record, like. No. No, we could. We could record live on location for death ball. Nope, not doing any of that shit. I'm calling it right here so you don't. Yeah. But we'll be back, but it won't be until September. It gives us more time to get Gary on. Oh, yeah. Yeah, more time to get Gary on. Let's see. Ball bag time. We should ask Timmy on. Well, we'll wait until Venom comes out because I'm sure he's on that. Ah. I was talking about for New York pinball. Oh, for AS. Real fast one. So, ball bag. Come on, Bruce. Where's your – there we go. Okay. Okay, this – Okay, enough. From Tom. Hi, Tom. Got a minor tech question for the Spinner King. I got a Deadpool Pro and my Dazzler spinner doesn't go much past 15 spins. The bend gets caught on the edge of the orbit guide and kills the spins. I've tried bending it to level it out, but then the spins stop registering, so I put it back. Do I need a washer in between there? It takes about four good rips to qualify. multiball. But I think if it was in your house, it would be... it would be less. It would be less. Okay. The email looks weird. It put, like, the image text, like, right in the sentence. I was looking at this, comparing it to mine, and literally, mine looks kind of the same. I'd have to physically look at it. I checked mine, and mine does not hit the – The spinner on the left orbit and the wire form for the spinner, it's really close to the lane guide, the metal guide itself. And what he's saying on his, it's hitting the guide, so it's like killing the spinner. Do you have one of three things you can do? You either put a washer to raise it up a little bit. The problem with raising it up, and I looked at it, is the bracket that holds it is screwed directly into the lane guide itself. Okay. So I don't know how you're going to change the level there. Yes. Okay. So you take it off, and then you take a little Dremel, and you cut out a sixteenth of an inch. Of what? Of the lane guide itself. Yeah, you could cut the lane guide. You could try taking the spinner out and changing the actual shape. Yep. Because when I'm looking at Tom's compared to mine, his goes more of a 90-degree angle straight down when it comes out of the mounting hole where it's mounted. Mine is more like, it's not 90 degrees, so it fits off of the lane guide more, so it doesn't hit it. I mount it all the time. So that's what I would try. Yeah. It would be easier if I was looking at, you know, if I was physically there. But that's not it. He also has a game for us I give several clues of what pinball machine I thinking of After each clue take a guess and see which of you guesses it right I think I saw the picture but let me look real fast Give me two seconds. This is going to take me a... No, you don't need to see it. Cursor over to see the white text. I will try not to mess up any technicalities for Bruce to correct. I love that. Clue one, which I don't know how we're going to get it right here. A pin made by Stern. Yeah, and I saw the picture. Didn't he give us a picture? No, there's no pictures. The picture is of the spinner. Oh. So a pin made by Stern. What's your guess, Bruce? Stern Electronics or Stern? I think it's New Stern. New Stern. So you literally got to just name a random game and hope you get it. NASCAR. NASCAR. I'll say Godzilla because I know you love making fun of me for that. Let's see. Did we win? No, I don't know. Music themed. Music themed. Kiss. I'll say Metallica. Clue three. Two flippers. So we both could be right still. Still could be right. I'm sticking with mine. I'm sticking with Kiss. Clue four. Features a ball-eating snake. Well. And a cutie oh my from Bruce. Oh my. I think we know who won this one. Answer. Metallica. Ooh. I enjoy the humor and entertainment. Thanks. Thank you, Tom. Thank you, Tom. Keep in touch with yourself. Oh. Okay. Next one is from Mike. Hi, Mike. Local Mike. He's from my area. Hey, guys. Heard your last show regarding Toy Story 4? Totally agree on the music, the sound package, the virtual flipper lag. I actually think most sound packages are pretty weak and sound a lot like Candy Crush, including Wonka and Total Mutant Ninja Turtles. Don't think either would last long for a home-use game. Now that I've worked on a TS4, yes, he kind of helps out at the local. What? Yeah, the local, the place by me. After having worked on a TS4, I can confirm that the slingshot pong and non-jumpable ramp issue is voltage-related. A part of me believes Pat Waller had another vision for the game and it got costed out, which might be the reason for his retirement. Although the prices are going up on games, the Met creativity seems to be on the decline. Luckily, we always have homebrews. We have everything. Mm-hmm. And if I remember Mike, I think Mike is a bandleader, like a school bandleader. So if anyone knows music, it would be him. Mm. I have something to tell you, Ron. I know. Sit down. It's going to be a big surprise for you. Okay, hold on. I have one more sentence in this email. Okay. By the way, I formally requested to be on the show. I told him he's in the queue. We literally, we're so popular now, we have a queue of people who want to be on. My pinball Airbnb will be opening its doors in September. My wife has been hard at work at making pinball game covers for people. So I've had some stuff to talk about. And she also makes the pinball formats. She gave me a Beavis and Butthead one. Oh, yeah. I'd also like to explain why Quicksilver sucks and how to pronounce Champs-D'Ulysses, which I know I said wrong again, and then I'll gladly accept my lifetime ban on the show. Yeah. You already got it. You got it. No, you don't say that about Quicksilver. He must really suck at pinball. Delete. Okay, what are you saying? Oh, so sit down, Ron. I'm sitting. I'm sitting. Okay. Okay. the Rochester Pinball Collective is getting a Toy Story 4. I already knew that. I know, but now you know that it just happens, of course. So we'll have it September. Okay. And you're not going to have it in a tournament? I don't want it in a tournament. No. Unless you could, I mean, you could almost take it as a challenge to make it hard enough to put it in a tournament. So we put, I know what we do. We put Safecracker flipper bats on it. Ah! Hey, if it's Lawler, he would approve. Would approve. Well, one thing, you know, that mini flipper on the upper right, one advantage of that I found is if you're a multiball and you're doing some staging action, like you've got a ball on the left flipper, a ball on the right flipper, you don't have to actually stage. You can still hit the right orbit without the flipper being down. Oh, my. Because it's a mini flipper. So that's pretty neat. I don't know if that's why it was done, but I thought that was pretty neat that you can do that. Yes, I said something was neat about Toy Story. Let's see. Oh, God. Ryan C. Ryan C. Yes, the Champs Ulysses. You know, he said it wrong. And then he sent an email that showed us how to say it correctly. And he said he sent it. Remember we said we didn't get it? Yep. I still can't find it. He has proof. He shows where he forwarded it, but I still can't find it. So let's listen to it here. Bonjour, this is Julian the Frenchman who makes French pronunciation videos here on YouTube. What the fuck is that? We drop our guns when a bullet fires at us. Okay, okay, hold on. They might be able to hear it from my feed. How to pronounce with the typical French pronunciation? Champs-Élysées. Champs-Élysées. Champs-Élysées. Champs-Élysées. Champs-Élysées. Champs-Élysées. It sounds like chomps. Chomps-Élysées. No, chomps-Élysées. Oh, wow. We were not even remotely close with that. I like Champs-Élysées. I like Champs-Élysées better. I'm going to... We're Americans. We're going to say it. We're Americans. We're right. We're going to be doing this. We're going to say it however we want. We're Americans. Screw you. It's Champs-Élysées, dumbass. All right. America. America. Fuck yeah. All right. That isn't a very American thing. Like, I know this is the way you say to say it, but no. We're saying it our way. Mm-hmm. All right. Let's see. Next email. Follow-up from Ballbag189. Mm. This is from Bob. He's the one who had the Firepower 2. Yeah. Or the Firepower 2. Thanks for trying to resolve my tech question with the firepower to orbit not registering. Forgot to mention this orbit is pretty important because when it hits at the right time, it lights the bonus holdover. Yes, it's on the left. Left to right orbit shot. Yeah, and he sent some pics. Yep. It looks like almost a gate, but it's got a wire form. Yeah, it is a gate. It's a gate that actually moves. I mean, that you move yourself. So basically still having issues registering. So he's asking, should I bend the long blade tip a little towards the rotating arm so it engages it sooner or try to clean the leaf spring? I would always go with clean first. You're going to get into more trouble when you start bending contacts, especially a lot, trying to fix stuff. What I see is if you look at the picture, which he shows the leaf spring, if you look at the link that's actually moving the gate, the copper piece, it's a little bent already. I would bend that first straight because that looks bent. And that would then contact the leaf switch sooner, so you wouldn't have to bend the leaf switch. I wonder, does the switch have a capacitor on it? I don't see it in the picture. I don't see it in the picture. I would just use some Deoxit, that's what I use, and try cleaning the switch before I go too crazy with bending the shit out of everything, especially if it's already making contact. What you could also do is maybe not bend it, but shift the blades a little bit so it's contacting a different part of the nubs there. Sometimes that helps. I love when I touch different nubs. And in the end, you might have to replace the switch, but that's just something. Try that. It says, yes, Firepower 2 uses the same backbox as Hyper Ball, and I think Defender and Time Fantasy. Yes. Let's see. Regarding Ron's problem. And Starlight. And Starlight? Starlight? No. Starlight doesn't use it. I thought it did because there's a... No. Firepower 2, Defender, Time Fantasy. There's probably another one, but Starlight has a regular size back glass. Regular size back glass. Regarding Ron's problem with heat issues, don't recall which game it was, LEDs, at least in the inserts and backbox, can definitely help. However, you can get a thermal camera for your mobile device. No, Starlight uses the, it uses, what's it called, almost like the, you're right, it's different, but it uses the space shuttle style. So a full back glass. No, it's not a full back glass. It has a black thing on the bottom. It's called, yeah, like the speaker panel. Yeah, the speaker panel is bigger than the normal speaker panels. Okay, you're half right. However, you could get a thermal camera for your mobile phone and see which component is generating the most heat. Let's see. Pride Book Library has books. He says on his visit to Allentown, he paid a woman to get into the show, so it wasn't you, Bruce. No, not that privileged. So he did not have the privilege of being checked in by Bruce. No. Oh, my. Thank you, sir. Let's see next. Info from Bruce at RBC Okay, this is from John Hi John He starts with a Bison Butthead quote Okay, that's always a good start Babish, you're going to keep talking about loogies And I'm going to be too busy swinging around my gigantic schlong I remember that line Hello, STP men It sounds like we have a disease, doesn't it? STP men John from Seattle here I'm a member of the new Northwest Pinball Collective. Here we have over 20 games at the Sanctuary of the Silver Ball. The collective came together at the beginning of this year, and I believe we have grown to around 60 members. We have weekly tournaments and biweekly Tech Tuesdays, all in an inclusive, welcoming, and respectful environment. Can Bruce talk more about the Rochester Pinball Collective, touching on how often the lineup changes, how on earth they always have multiples of the latest LE pins, and if there are special perks for members who contribute games. Thanks, and keep up the great and entertaining podcast. Do you have any members who actually have games there, or is it just all you guys? It's all us. So would you ever entertain that? No, because if there's a problem, like if a board blows up or anything like that, then I'm wearing the hook, and I feel bad about that. We have five great owners who have excess of games, so we don't need any games, luckily. But how do we get all the LEs is because we have a couple of guys who like LEs in our ownership. You have some LE snobbage going on. We do. If you notice, I had the old LEs when you can afford them. Now, forget about it. You can't afford these LEs. So luckily Mark and Brian and Jared pick up the slack. They've bought a couple of Mandos and a couple of – only had one Rush. What was the next one? What else did we have? Oh, two Godzillas. You know, Zach's not in on that category. Dude. No, he's not an LE guy. He's a pro guy. But he doesn't like the play of Rush LE better than – No, no, he likes Rush Pro better. He's getting – it all varies on certain things. A very certain thing. I'd like to know, what Ellie would he actually buy? What the hell kind of thing would he be into enough that he would actually consider an Ellie? Because his favorite, like his dream thing has already been made. And to him it was a complete failure. And that's Pirates. Yes. Pirates of the Caribbean. Yes. He loves the trilogy. That's what he watched growing up. And he was so disappointed when it literally had nothing from the movies in it. Yep, yep. So I don't know what else you would get for him. For me, at this point, it's Beavis and Butthead. Yes, me too. That would be an L.E. Yeah, me too. That's it. Or ELO. Oh, yeah, but that won't happen. It's never happened. No. How often does the lineup change, Bruce? We usually try to replace at least one game a month, and sometimes, of course, for breakdowns and that kind of stuff, we have spare games in the back where we can actually rotate and switch out, ready to go. Yes. At any given time, there is at least, we always have at least 47 games in the building in the front area for customers to play. And in the back, we have between 20 and 25 games. Some are customer games that we're repairing. Some of the games we have are our own repair games that we're trying to get up to snuff. and then some are, excuse me, projects, way big projects that are, you know, years off, but I can hide them. There's so many games in the back rooms. The back rooms. I know. We have four back rooms. Oh, my. Yes, and you saw the wall down, didn't you? Yeah, we tore down a wall. I didn't notice. You didn't notice? I somehow didn't notice that. I thought of that later when I was back there. I was like, didn't they tear down a wall or something? Did you notice the doorway between the biggest room in the back, the main repair room, going down the hallway? There's no door there anymore. I didn't remember there being a door there. There was a door there. Okay. Well, it's gone now. Good. It's gone, and it's open. It's bigger, and we can actually move machines easier throughout the back area. But, you know, I love, you know, we've been open now for 14 months. and of course summer's always slow and we are kind of different than most other pinball collectives because yes it's our own games and that kind of stuff but we allow people off the street coming in and paying and that's what helps keep us going along so we do have memberships where some of our members get bigger perks and better perks but for mostly it is people that are coming off the street and I'm trying to make pinball more accessible to the masses Okay So it's not a country club atmosphere No, it's more like You're the shitty public course With quality games So you're the good public course We have the guy from Caddyshack Doing our lawn services It's in the hole Thank you, John Thank you, John Let's see Soren sent us an email And he's trying to take over for the Pinball Princess in full length of mail. I saw this and I was like, holy for holies. Holy for holies. He wants tech talk and he's sick of waiting. So he is going to do some tech talk himself. So are you ready for some tech talk? I am always ready for tech talk. I'm going to read every word, Soren. Are you ready? Hi, slam and tilt and no editing. So if I keep screwing up, it's really going to be painful. It's awful. I decided to look in depth at the famous or infamous a seven-blank boot-up and self-test of the Valley 35-era games, i.e. also Classic Stern. For the fun of it, I wanted to know exactly what tests were carried out. This took me down a rabbit hole, studying data sheets, documenting the quirky responses, lamps, display, sound, that the games do when powered on, as well as finding an almost secret and unused feature of a certain range of games on this system. So here we go. Are you ready? Wonder how fast I can say all this stuff. In-depth rundown of the activity during the boot-up and self-test of the Bally System 35 pinball. Analysis on eight-ball deluxe, three-ball. Chin ball. Yes, in the corner pocket. Assume identical. I see it. This is the stuff I usually cut out, folks. Assume identical across the range, even for 17 games. Which are the earlier Valley games. If and when a test fails, the program simply stalls on the spot. When a test exceeds, the LED is pulsed for 440 milliseconds before proceeding to the next test. There's some precise there. Not 441, not 439. And ultimately to a track mode. Ready? Yep. Hey, Stewie, can you help me with this one? Technical stuff sounds better when you say it. Certainly, certainly. Let's see. Blink one. ROM test. Test ROM data in one kilobyte segments. A simple byte separation must equal hex FF. Only segments covered by installed ROM are tested. Three to five kilobytes depending on game. Three to eight. Three to eight. Isn't that what I said? No, you said five. Fuck. I'm sorry. Okay. I'm sorry. I'm going to be scolded by those for my language. Blink two. Main ROM test. Write and read back all values from 00 to hex FF2 from each memory cell. 125, oh, there, sorry, 128 bytes. You have a problem with 8 and 5, I guess. I have a problem with byte sizes, obviously. Blink 3, NVRAM test. Write and read back all values from 0 to hex F2 from most significant nibble. I love those nibbles. Don't you, Bruce? No, no. The nibble is the high four bit. Each memory cell. This is done in two half-the-size segments to have a copy of the audits and settings when testing the segment they are in. This is made so clever that the audits and settings will survive the game being switched off in the middle of this test. 128 bytes is 4-bit data width, and 256 bytes as 8-bit data width, testing the full 8-bit width on Stern MPU 200 games. Wow, it's so much nicer when Stewie says it. I know. Stewie doesn't fuck up as much as you. Oh, thanks. Stewie, continue. Four. Blink four. Blink four. PIA U10 test. Port B test first. Reset, then set the control line. Write and read back values from 00 to hex FF to from the DDR, which stands for the Data Direction Register. This will change configuration of the port from inputs to outputs in low state. reset and then set the control line write and read back values from 00 to hex FF2 from the output register as output these values will be run on the port electronically eventually ending up oh, I can't really edit that sorry, eventually ending up as all in high state port B control line is the main lamp board strobe, which is active high, not edge triggered As left active by this test, the activity on port A can activate lamp drivers. Which it usually does. Oh, you know this stuff, huh, Bruce? Yes, you see it all, you get a little millisecond of lighting going through. Okay. Port B is the switch inputs, but during this test, it will be configured as an output, first in low state and later in high state. This is not nice, as you are connecting two outputs together through closed switches, which with strobe being port A on the same PIA. What does PIA stand for, Bruce? Pain in the ass, which you are. No. I think it's peripheral interface. What's the A? I don't know. I'm looking it up. Oh, peripheral interface adapter. Okay. But during the test, port A, the switch strobe, is not configured as an output yet. And what it is, during the port A test later, port B is that it remains until the 7th blink in the high state, and no current will flow due to diodes in the switch system. However, during port B test, and when lines in low state, these will drive down port A lines for those with closed switches on that column. This can drive some lamps, feature lights, to be active. This is a rather peculiar thing, as the lamps pulsed because of this will change with various states of the playfield, mechs, and switches, Drop targets, for instance. Wow, this is all still blink form. Port A test second. Same procedure as for port B. Control line. Data direction register. Control line again. Output register. The test data, or data, I say data, written to port A will make the display flicker briefly. This is made possible as the digit enable lines are held active by internal pull-up registers in the U11 PIA. Resistors, resistors, full of resistors. Full of resistors. Even though these lines can flicker as inputs by default after reset, the test data written to port A will activate the lamp drivers. This is the reason why all lamps can be seen flickering during this test. When using LED bulbs, at least, incandescent bulbs will not respond much to the short pulses. That's blink four. A lot of stuff happens at blink four. Let's see, blink five by comparison, much shorter. But it's the same test, emotionally. Link 5, PIA U11 test. Same test as PIA U10. Again, start with port B after this port A is tested. The test data written in port B will pulse momentarily solenoid number 1 at power driver board J2, J1-3. I'll try that again. J2-4, J1-3. Very briefly, it will pulse a continuous solenoid. Flip is no active. Coin lockout coil buzzes. It will then send sound command hex 10 to the soundboard, which will then play the sound at set index. The test data written to port A will have no effect, as displays are blanked. Let's see. The testing of the control line will turn on the LED, so the Knowledge Blink 5 on time is, in fact, 10% longer than the other ones. So it's 480 milliseconds. Oh, very good, man. Blink 6, timer input test. Clear timer interrupt status and wait until it is set again. Blink 7, main power line zero cross detection test. Clear zero cross interrupt status and wait until it is set again. Let's see. Notes, testing RAM with IR registers for the entire value range is excessive, and it will not catch all possible problems. A faulty address bus, for instance. While Bally is the only ROM testing the address space of installed software, Williams was different. Williams System 4 through 7 is testing across the entire ROM space, regardless of what is installed. And here's an interesting sound quirk. Did you know this, Bruce? No, I did not. And now for the almost undocumented and likely very rarely used feature. The games featuring the Squawk and Talk soundboard have registers 20 and 21 enabled in the menu. Both registers range from 0 to 15, and these can be made to adjust the sound and speech volume of the soundboard, respectively, instead of the main volume control, the pot on the coin door, and individual volume knobs on the board itself. And if and when the soundboard is jumpered for this, by moving jumper DD to CC and N to M, this feature is only hinted in the Bally game manuals. and the other mention of this that I've been able to find is a document on the soundboard made a while ago by Clive Jones. This is referenced in the old Joshua Clay Repair Guys. Mm-hmm. So, to me, it looks like you can change the volume. Yes. Like, you have a board, like, instead of the pot. Anything after Elektra that has the Squawk and Talk. No, there are a lot of games before Elektra has Squawk and Talk. Not Elektra, I'm sorry, Xenon, I'm sorry, Xenon. Xenon doesn't have Squawk and Talk. I know that's what I said after Xenon. Technically, it would be Flash Gordon. And not the first few Flash Gordons that still had the same sound system as Xenon. Then they went to Squawk and Talk because it's cheaper. I wonder if anybody has ever configured the volume control this way. It seems like a hassle to work on compared to just adjusting the pot. No sound played while in the menu to fine-tune it. Yeah, because you have to let it all reboot again if you're going to make a sound adjustment. I really don't know how loud it is. During the design of the Squawky Talk Board, the computer-controlled volume controls were introduced as a feature for games to change this per game rules special effects. But this I have likewise never heard of. I would like to hear reports that the computer volume control was ever preferred or put to use By the way the setting setting the value zero is the same as setting to 15 full on Full on. Yours truly. It's like toning up the fifth to the 11, man. Yours truly, Soren. Thank you, Soren. Thank you, Soren. There's some tech for you, man. Yeah, my brain is melted. Put that in your pipe and smoke it. Smoke it. You didn't know Stewie was that technical, did you? I did not, but luckily he had a great teacher. So, other email from Frank, just letting us know that the Dana Carvey and David Spade podcast had Mike Judge on it recently. Which is very cool. Thank you, Mr. Guida. So, did you know David Spade was in several Beavis and Butthead episodes? Yes, I did. Let's see, he was the check-in guy at Beavis or Us. Yes. He was Mr. Manners. And then he was Mr. Manners again in the second one he was in where they sell candy. One of my favorite lines. They go to Mr. Anderson's house. You know, our school's making us sell candy. Yeah, we're losers. What the hell kind of sales approach is that? You couldn't sell a dollar for 50 cents. God, I love that. It's so great that it's back. Okay, quickly. We got repairs or no? Mini Pinberg. Oh, yes. At RPC. RPC had a mini Pinberg. Yeah, and anyone but Zach was a fail. Yes. Thanks to me. Yes. I failed. Ron took me out. Yes, we ended up in a playoff to get into the finals, and I got to pick the game, and I picked Cheetah. Why? As Bruce was there, pick stars, pick stars, pick stars. Pick stars, pick stars. It's our fucking game. No. I want a skill-based game. So, first of all. Says the guy who got like two million on it, and he's still pissed. Well, because Ron got $3.6 million. Yeah, I did. But Ron went out first ball and just blew it up. You had, what, $1.6, I think, million? It was good. Yeah, and I was like, fuck, okay. I guess I got to do the same thing. And I came back on ball with $1.2 million. I was like, at least I'm close. Yeah. Bruce stuck with me. I did. But I won in the end, and Bruce was eliminated. Yeah. Yeah, and then he, of course, sucked against Zach, and Zach won again. What? No. It was mini-Penber, because we played three games per round. Yes. So we got to the third game. We'll just skip ahead. The third game was on Stargazer, and it was super close between all the players. It was me, Zach, Steph, and Derek, who's from my area. So me and Zach were players three and four. Zach was player three. I was player four. We got ahead of Seth and Derek, so it was going to be between us who was going to win. Zach kind of blew it up. He had over a million on Stargazer, but it's Stargazer. I have full confidence I could come back, and I did not. My last ball drained out, and Zach wins again. I think we need a Raymond visit. Yeah, Raymond, can you come here and beat his ass? I'm so tired of him winning. Jesus. And the thing is, we streamed it and probably had the best stream we've ever had as far as – I think we had issues with the play field cam. Maybe one game we made some adjustments. And for the most part – Monopoly was the hardest. No, it wasn't Monopoly this time. It was over – It was Monopoly. No, it was over on the other side. The other side. When we were doing like a straight shoot or whatever that thing's called. It was in that same corner from hell. Yeah, but Monopoly did have issues too. It actually did break up. So, it's probably the best one we've ever done, and no one watched it because there was a tournament going on at Imperium in Chicago that Fox Cities, hi Tom Graff, was streaming, and they had everybody. There were like over 100 people all day watching that tournament. We got up to like five, I think. Oh, well. It's all about timing sometimes, you know what I mean? But, yeah, that was a fail. There was also the Brisbane Masters that happened, where most of the tournaments were won by either Steven Bowden or Asher Lefkoe. I know. U.S.A. U.S.A. Danielle Peck won the women's tournament. I see that. And there was other tournaments won by non-Asher or Steve people, but I can't remember what they were. Well, I noticed one of them was run by the guy who won it. He had U.K. after his name, so I assume he's not from Australia either. so I think that's it for tournaments of course Stomp is upcoming September 10th September 10th we have 5 people on the wait list which will probably be off the wait list when we expand it because that's probably happening yeah you're going to go expanding at 4 though yeah we'll expand it to what we need to expand it to yes exactly we yes throw my hammond in the hall and I just wanted to make sure we didn't have like 50 people coming here 75 people to Rod's house No, so quickly. But if you're still interested, if you're interested, put your name in that wait list. Put your name in that wait list. Where do they go? Facebook? Facebook. Book in the face. Slam Tilt Podcast. Repairs, what do you got? Oh, I got a ton, so I guess we're going to be waiting. No. Okay. We got the games working now. The games. This is, this is, God leaves the games. The games. The screens are all working now except for one. The one digit. And Bruce is still waiting for somebody to give him a back blast. I need a fucking back blast. Mine is so bad, it's not even funny. All right. Please, people, you know, whoever finds it can come on. You can make fun of me. Wait a minute. So other people, okay. So other people, we just say, if you want to be on, let us know. Yeah. But now you're saying, no, you need to get us a back blast to get on. And then, no, then you can come on and make fun of me. No, anyone can come on and make fun of you. No, they can't. We can edit that. That's the beautiful thing. We leave that. No, I'm not doing editing anymore. I told you that. Yes, you are. This will drive you batty. What kind of – maybe you get a free day at Rochester Pinball Collective. Oh, yes. And you get a behind-the-scenes tour, too. Behind-the-scenes tour, yes. There you go. And if you really find me a perfect one, I'll bring you to my house and Zach's house. so you can check out our own personal home games. Wow. Oh, my. Please come in my back room. Yes. All right. Let's see. Okay, Bruce. Yes. We have our guest. Yes. He has joined. Hey, guys. You are worthy. How are you doing, sir? Good. Why did you give the introduction this time, Ron? You always try to screw me with it. Oh, okay. He does. He always does. Our guest is the, I guess you could say, runner of the Saratoga Pinball Show. He's a local pinhead in my area. Welcome, Adam Deutschman. Good morning. Hey, good morning. How's it going? Good. So, what are we going to talk about, Bruce? We're going to talk about the Saratoga Show, what's coming up for next week, and what he has done in the past and what is now coming to the show for this year. So take it away, Adam. Give us your life story or a brief story. Your first question is always going to be, how did you get into pinball? Well, I was just a young lad way back when. Yeah, so my local arcade actually had a whole lineup of pinball machines. So I got into pinball way back then. But then after a while, they started disappearing. and then I kind of forgot about pinball for a while until the pinball arcade app surfaced. So then I got interested in pinball again and then figured out I could actually buy pinball machines and the rest is history. I like it. Short and sweet. How many games have you owned? Probably 100, 150. There you go. You beat Ron. Passed through my hands. Yeah. So how did the whole Saratoga Pinball Show thing get started? Because we've never really had any shows in this area before that one, as far as I can remember, at least since 2004. Yeah, so I had been going to Pinfest for a few years, and I really liked that, you know, having all the games there, 200-some-odd games to play all at once. and then a couple years after that Pintastic started up and I got to see that show evolve and then I figured, hey I could start a show. This seems possible because I saw it unfold before my eyes. So I asked people if they might be interested in having a small local show up in the Saratoga area and there was some positive feedback about that. So I started organizing it, and in 2017, I kind of threw it together, said, come on, bring your games, we'll have fun. And it started right then, and it was really great. A lot of people enjoyed it, not just collectors who brought their games, but a lot of the participants, and a lot of people at the YMCA, which is where the show is hosted. and then it continued from there until COVID happened. So I took a break for a couple of years during COVID, and then here we are back in 2022, and the show this year is happening on August 12th and 13th. This upcoming weekend for when this is released. So what kind of things can I look forward to seeing at the Saratoga Pinball Show? Well, right now we have games from every decade from the 1930s through 2021. So there are two games from the 30s, which are just little small kind of tabletop style games. And then the 40s, 50s, 60s, 70s, all the way up. and one special game I'm bringing myself where it was one of the early licensed games called Roy Clark Super Picker. Now, that game never went into production. It was made by Allied Legion in 1977, and as far as I've been able to determine, there's only three known examples of that game. I'm guessing there are probably a couple more made as prototypes, but nobody has really seen that game. So that game is going to be there on free play. Nice. Who was Roy Clark? Because didn't LA Leisure have a cocktail with Roy Clark? Yeah. So a couple years after the full-size pinball machine was made, they made the cocktail machine. What did Roy Clark do? Was he a singer? He was a guitarist and singer. Oh, he was a guitarist. Okay. And he was on Yeehaw. Oh. So that's as close as we got to a Yeehaw pinball machine. kind of. I think they're, hold on. You got me thinking about this. Uh-oh. Yeah. So, yes, this is a... There actually is a hee-haw pinball machine. Oh, God. Okay. That's what I thought. There is one. It was made by Chicago Coin in 1973, and it actually is the title, hee-haw. But is it based off the show, or is it literally just generic hee-haw? Uh, it's like a show, like it has a guy playing a guitar, in the background and a guy playing a harmonica in the background and two girls, a guy and a girl. It's a guy and a girl swinging, dancing. Yeah, that sounds like it's just generic, like it's not off the show. I'm just telling you what it looks like. I'm going to see what the play field. The play field is even more generic. It's really bad. So Saratoga Pinball Show, folks, come down. Come this weekend, this upcoming weekend. I'll have this podcast out probably maybe even today, depending on how much I need to edit. Wow. Yeah, I'm serious, Bruce. No, no, no. I'm not talking about this. I'm talking about the hee-haw. It kind of reminds me, if you had two more bumpers, like pop bumpers, and without the doodle bug, it almost looks like a dipsy doodle. Okay. I didn't think we were going to be talking about hee-haw. Well, see? See what happens when you bring up the right part? Yes. All right. So say I want to bring, say this comes out today, and I want to bring a game to Saratoga. Where do I go? You guys have a website? Yeah, it's pinballsaratoga.com, and the show is happening at 290 West Avenue in Saratoga Springs, New York. So go to the site. I believe you can sign up there if you want to bring a game in. I'm sure you wouldn't turn anyone down if they wanted to bring more games in. I'll take anything anyone wants to bring, yeah. Yeah. How many shows are you going to see from the 30s all the way up to modern day? Too many. And I believe one of the 30s games is Fleet, isn't it? Yeah. Yeah. And you want to play Fleet, folks, trust me. Fleet is awesome. And Ron's bringing a game, right? I am bringing Alien Star. Okay. And Bruce is bringing a game. I'm bringing a game. You are bringing Hot Tip EM. Yes. The best version of Hot Tip. That's actually the first horse racing game at this show. I've been trying to get a horse racing game for a while at this show because it's in Saratoga. I didn't even think of that. You're right. Damn, there should be, like, Hot Tip EM, Hot Tip Solid State, Nags. Yeah. Winner. Yeah, just get every game with a horse on it. That makes sense. There is a Saratoga game called Saratoga. Saratoga For those who don't know, Saratoga in this area It's where the racetrack is There's racing season, it's going to be racing season It's the August place to be I think was the marketing campaign They probably still use it I would assume That's what Saratoga is probably most famous for Is the racing But we're going to make it more famous for pinball Yes we are Of course So if you're going to go to this show And you're not going to bring him How much does it cost? And when is it open? It's $15 at the door each day. And it's open on Friday from noon to 10 p.m. and Saturday from 10 a.m. to 8 p.m. Okay. And what else are people going to be able to do? Is there a tournament? Is there vendors? What have we got so far? Yes, there are some flea market vendors there who are selling parts and collectibles and odds and ends. There's also going to be a pin golf tournament on Saturday from 10 a.m. to 4.30. Probably take about 90 minutes to complete a round of that. And then afterwards, there are finals. Nice. Excellent. So that's the Saratoga Show. Be there or be square. Yes. So, Adam, want to stick around here? We're going to talk about news. Oh, sure. News of the month. Adam, we actually sent a format to, which we never send formats to anybody. I'm honored. So what do I got here? Well, let's talk about. Wait, Adam, Adam, I didn't even get the format, but you got it. How's that? Yeah, we didn't even get the format. I like him dumb. He's better when he's dumb. Insider Connected, home team. Did we all see this? I'm on the team now at home. Yeah. But they came out with updates for every single LCD game to implement this new feature called the Home Team. So what it basically is, is you can scan your QR code in and then just add yourself to your own home team. So it's basically the games in your collection under your name. and so any games you register that are under your name are part of the home team. So you can just hold the left flipper button in and the home team members will come up, like anyone who's scanned in. You can have up to, what is it, eight? Eight. Or is it four? Eight. Eight home team members. I love this idea just because I don't have to scan in anymore. And I'm really curious if you could get this to work on a game that doesn't have a scanner. I actually can't get a definitive word on this. You know what I mean? Oh, like if you have the game un-networked, but you don't have it? Because when you get an Insider Connected Kit, it's basically a dongle, a Wi-Fi dongle, an SD card that literally you just put in. I guess it's just blank. It just writes to it. And then you get, like, the apron and a node board thing for the scanner. So I'm wondering, if you have the dongle and the SD card, do you need the node board and the scanner? I don't know. Well, you have to initially scan in somehow. Yeah, you need at least one game that has the scanner, which in my case is like Rush. But I have my Deadpool, Star Wars, and Jurassic Park. if I just got Wi-Fi dongles and SD cards for them, I think I could get them on Insider Connected, or is there something where it requires you to have the node board and the scanner? Probably requires the node board in some way, so it actually knows that it's active on the game, I'm assuming. Well, we're going to find out, because I have the SD card and dongle on the way. Oh, boy. So I'm going to see if it works. See, that would be awesome if it worked, because then you would not have to buy the kit. And that would then cut off profit for Stern. Yes. So it'll never happen. So it probably needs the, yeah, node board. But I don't know. I'm going to try it out. We'll see what happens. What's the worst that could happen? It's cheap. The dongle's cheap. The card is cheap. Just put it in. Doesn't work? Doesn't work. So what's going to happen with all these other code updates that they did? Did they change anything else besides just the Insider Connected? A lot of games did have bug fixes. Beatles had a classic mode added to it. Yes. So you can play Sea Witch on Beatles. No multiball, no nothing, just plain old Sea Witch. Sea Witch. It turns off the record, the spinner. It turns off all that stuff, and literally you're playing Sea Witch, which is pretty cool. Yes. Let's see what else. Well, Godzilla and Rush had actual full updates. Yes. like enhancements, bug fixes, all kinds of stuff. But if you look through their release notes, a lot of the other games, there were bug fixes in a lot of the other games too. Plus it upgrades the OS. So I think it's worth it anyway. If you have one of these games, keep the operating system with the Lays and Grays version. Just for stuff like when you turn it on, like some of the operating system enhancements they did, not on this one, but recent ones where you turn the game on and it shows you a graphic on the screen as it's booting instead of just nothing. You know, little things like that where it actually tells you start up in progress. This kind of stuff that it didn't say before. Yeah. And these are the programmers you don't hear about, the ones who work on the base OS stuff. So, you know, give them some love. Upgrade your game. Yes, we applaud you. So what do you think of Insider Connected, Adam? Well, it sounds really interesting. seems to eliminate a common annoyance. So that's always a good thing. And it does eliminate it. Like I've been trying it. You just hold the left flipper button in. There is little issues that I see that they probably need to work out in that. Like on Rush, if your game's sitting around for a while and you hit the flipper, it makes a funny quote, right? A lot of games do that. The problem is if you hit the left flipper button down and hold it down, that's how you get this to come up. It makes a sound. So the sound, it's like you'll hear the funny quote start, and then the sound will go over it, so you can't hear what they said. They might want to work on that one. Let's see. What else? Multimorphic. They had some price increases, it looks like. No. They finally get a good game, and now we're going to increase the pricing? Probably because they're selling so many of them, and they can't keep up with demand, so now they're going to increase the price. That's what I would figure. Yeah. I mean, I know they were still trying to hire more workers. They're doing the kits, but I guess the issue is, like, the full platforms, the full machines are having issues getting those done. How do you think that's going to go, Bruce? Not good. I could see the writing on the wall future, like, here comes the train wreck. Here it comes. I figure Bruce would be the doom and gloom, so. Do you agree? they need more workers and stuff he's trying to be a PC guy I'm just assuming here comes shit yeah the biggest hurdle is always production, actually making the things and they have the same issue that Jersey Jack had, it's help getting enough people to put the games together so I don't know, we'll see like I said, I'll be PC here, I won't say anything You're no fun. I'm no fun. Have you ever played any of the Multimorphic games, Adam? Yeah, a couple of times it shows. What do you think? From a technological perspective, they're really interesting games. I like the platform they're built on. I like the ability to switch out game modules. But from a gameplay perspective, I find the LCD quite busy for me. Okay. I liked, I actually liked, what is it, Heist. Heist I like. A little more than Weird Al. The problem with Weird Al is it has those side flippers, which I like that there's side flippers there, but I can't see them. Yes. Like the ball comes down, I have no idea when to flip. It's so weird. I've never had, we have a side flipper. It'd be like if on Demoman, that flipper had a plastic that just went over the entire thing so you couldn't see the flipper. so you had to guess when to actually flip when I was coming through. Flip. Don't flip. It's just weird. Let's see. Final tap. We have an actual date that it's going to debut. It's going to debut at an Australian event on September 17th, which is a surprise because I know the guy who owns the company is Australian, but the games are all made in Taiwan. Yeah. not Taiwan it's China I thought it was China ok our listeners can please email us at slamtillpodcast at gmail.com to tell us whether it's in Taiwan or China ok oh we didn't do this shit yet you know Bruce you were talking about the Rochester Pinball Collective earlier I'd really like to go there where is it it's at 349 West Commercial Street in East Rochester, New York, on the second floor, suite number 2965. So, Adam, when are you going to the Rochester Pinball Collective? I don't know. I haven't been to Rochester in quite some time. Just putting the guest on the spot. Why haven't you visited yet? Why haven't you? You are right. Taiwan. Ron is right for us. Oh, I'm right. Okay. so that you can go to the Museum of Play while you're there, if you like museums. I've driven past it once. You've driven past it. So what do we think of Spinal Tap? We think it's going to be any good? No. No. So if you were a big Spinal Tap fan, this would really suck for you, the fact that they're a big fan. It will sell to maybe somebody who doesn't know pinball, loves the movie. That'll be it. It will be a bomb. Okay. You heard it here. I'm not going to argue Why are you not going to argue? Yeah, I'm not going to argue Any company where The owner is like No, we're not really advertising for the game We'll leave that up to the distributors Like, okay That's a weird marketing approach Yeah, he's just He's interesting, yes Like, I didn't want to put an LCD on it But, you know, you have to show the movie clips So, you know I hate my customers I want to be in the 21st century Nope still using the 20th century stuff Sounds like me Yeah sounds like you As far as the incandescent bulbs in there Yeah, it should be all incandescent bulbs in there. That would be great. Queen. Queen. They announced the pricing and everything. Did we see this? We did not. You did not. Very good, Bruce. Good preparation. Did you see any of the pricing? Unfortunately, I didn't. I didn't see prices. Did she? Oh. All right. What were the prices, Ron? The prices were, and this is from, I rip all our news off from NAP Arcade, so hi, NAP Arcade. Hi, NAP Arcade. Yeah. So it's going to have, this is, it's basically the same game that was shown, it was at, what, a pop-up store in Robert Englunds? Yeah. Just completely unplayable. It was just sitting there. and it's going to be all live tracks. So even though it's so weird, it's like the band, they've got Brian May and Roger Taylor, sounds like they're going to be in the game. So they obviously got permission for everything, yet they can only use the live versions. When you have actual members of Queen, I wonder if it's a deal where they don't own all their stuff or something. It's just weird why you would do that. but it is if from what I remember it's basically two concerts it's the Wembley one and the Montreal one which is known for everybody that's the last two you know released ones from the 80s so 86 and 85 uh no no the Montreal one is from 1981 it's probably the it's probably the best concert they They have it for its quality. Freddie sounds absolutely spectacular. It's got a great set list. It's their last concert they ever did as a quartet before they added the fifth guy, who you hardly ever saw. You would just like, you know, you hear the piano, but Freddie's like singing. And you're like, wait a minute, who's playing the piano? And they just would never show them, like kind of off camera. They did it at Live Aid, too. Crazy little thing called Love. Freddie's on the guitar, but you clearly hear piano. and you see the guy like for a brief second, but they're using that show. It used to be called We Will Rock You, and then they later named it Montreal. There's a great story behind it. I won't get into it. And then the other one is, yeah, the Wembley one from 86. So they're going to be using those two concerts. The prices are, and they're supposed to ship during the first quarter of 2023, and, God, the names. So the regular edition is called the Champions Edition. God, I'm getting douche chills already. $9,295. What the fuck? And then there's the Champions Edition, which will be $10,995. Plus it's got to be shipped from Europe. It's going to be made by the Italians if it's ready. Permission to be very rude and vulgar? Sure, sir. You probably have to edit this out. Yes, we will edit that out, Bruce. Okay, damn it. This is such an asshole. Now I've got to fucking edit. See what this guy does, Adam, to me? Like, I told him I don't want to edit, and then he literally says something I have to edit out. Okay, note. This is no fear at this time. Okay, so Bruce made me make an edit because he's an asshole. But, yes, it's interesting. $11,000 for a pinball machine that a company's had problems keeping quality up is scary. Plus, they're doing Highways games. I mean, they did Alien. Queen was done. I mean, the play field was done by Barry Osler and what's his name? Sanders? The guy who also got co-credit on Alien. Yes. And so this is an existing play field, and they're doing it. I think it was, wasn't it a wide body originally? So they stretched it up a little bit. But they're using the scraps of highway to do these games. So after this is done, like, what do they have? They'd actually have to come up with something new. We actually have to fix it. We have to make our own things. Wow. They'd actually have a, you know. I would ask Adam, have you ever played Queen? Maybe you were in Robert Englunds during the one time it was there. No. Have you ever played Alien? Yes, I have. What do you think of Alien? It's okay. It has some interesting features. And, of course, there's a theme, of course. Everybody likes Alien. I will say one thing about the Home Pin game. It's not Home Pin. They're going to have a bell in it. It's not Home Pin. Okay, Home Pin or the Pinball Brothers game? A home pin. I just see it now. Oh, so you're back to Spinal Tap. Yes, I'm back to Spinal Tap because I'm seeing all this shit that they're doing. Oh, so it's going to have a bell. A bell. Man, he really is back old school. Yeah, see? Okay. So, yeah, the art package on Queen is not... It just looks weird. John Deacon looks really weird in the back. Oh, he's the worst one. He looks like some kind of clown thing going on here. It's just very weird. We'll see. I'm sure we'll see him here someday. Who knows? We might see him at a future Saratoga show. See what I did there? Yes. Yeah. Wow. All right. Let's see. What else do we got? I think we mentioned the Gary Stern interview earlier. Yes, we did. Did you hear any of the Gary Stern interview, Adam? Yeah, I did. You did? Excellent. Was it the usual sale pitch? Pretty much. Okay. Yeah. Because I didn't really hear it. I heard highlights from him, but it sounded like he just did the usual, we have this much percentage of the industry, you know, whatever the latest game is, it's my game. It's the best game ever. Yeah. I think they asked him, is there any other companies that make games? And he kind of, well, there's some in Europe or something, you know. There's some in the U.S. Yeah, I love it. I love it. See, Jack? That's how you do it, Jersey Jack. That's how you just, you know. I like Jack's way of doing it. Oh, just calling out? I can call it out. Just call it out? Okay. Wow. Okay. Even if you're just saying there's companies in Europe and you're not one of those companies in Europe, guess what? That's where the bitterness might come from. Okay. Let's see. They're going to do another heads-up tournament, the Stern Pinball Invitational. Yeah, the Chicago Invitational. Yeah, the Chicago Invitational, where we have local Chicago people battle for a game. Even though they asked everyone in the world to send in videos and to highlight yourself. Even though the same guy has been in like three of them now. Three of them. There's one that's been three, one that's been two, and then we have... Keep going until you win one, I guess is how it goes. And oh, they got both sharps in it, including the one that worked for Stern. Exactly. What the fuck? So how is he going to win? I want a brand new Stern Godzilla. From my own company. Yeah. This is being really douchey now. They didn't take one person, anybody's videos. They didn't even like a semi-finalist list or a finalist list. They just went, yep, who's available from this week from Chicago? You know, hey, we can all pick our same day. The thing is, it looks like it's going to be another, where they're not actually playing each other. They're just filming everyone individually and editing all together again. I'm so over that. Yeah, this is getting old. That was like a COVID thing, and they're still doing it. I know why they're doing it, because they can edit everything, do their own narrative, control everything. But no one's actually playing each other. No one even knows if they've won or not. Exactly. This is so bad. I mean, what do they do? Do they, like, film people's reaction? Okay, pretend you won here. You might win. You might not. But do a reaction so we can edit it in later. Like, how does that work? I just... The thing that upsets me is don't ask for everyone's videos. And, hey, unless nobody sends in video, maybe if they said, hey, you know, we didn't get much video feed this time, we had to go back to the original people. I had no problem with it, but I knew at least four or five people who sent in videos. They've actually emailed me or PMed me and said, like, what the fuck's going on with this? And I'm like, yeah, I know. So they had people emailing in video, you know, the videos about personality. And there's some of these people are very personable people. Did our Zach send one in? No, no, no, no. No, he did. They said he was too excitable. They can't have him in there. Excitable boy, they all said. But, yeah, just stop making this fucking Chicago Invitational crap, not playing against each other. It's pretty lame. It's for video content at this point. More than it is actually, you know, someone winning something. Because they're not playing against each other. They literally don't know if they've won or not. And they're not playing. and people who have played in it before, give somebody else a chance. Not just, hey, you know. Well, they did. The Sharp Brothers are there now. Yeah, I know. I wonder, they're going to do that at least. I hope someone told Josh, like, okay, be as animated as possible. Swear constantly. Kick the machine. Throw your water bottle at it. Go crazy. Just go all out. If it's going to be entertaining, just go all out. Go all out. I don't understand it. Do you ever see any of those heads-up tournaments, Adam, where they put the games next to each other and they have to do different goals and whoever gets there first wins? No, I don't really pay too much attention to the tournament circuit. Most of what I know is from you guys. Oh, my. Well, in a typical heads-up tournament, let's – Two machines right next to each other. You have a Terminator 2. I know you have a Terminator 2. So say they have two Terminator 2s next to each other and the goal is super jackpot. or it could be a jackpot. Faster to a jackpot. And they both start at the same time. Go! And they literally have the camera like the games are side by side and whoever gets it first wins. It's probably one of the easiest it's a pain to set up video wise but it's the easiest thing for anyone to understand. But when they do this when they do this one because it started during COVID they didn't want people in the same room and stuff so they would just film everyone doing the challenges by themselves and then edit it together with someone else doing the challenges and edit it like they're in the same room together at the same time when they're not. And I think they're still going to do that with this one. And it seems just crazy. Like, I want to see actual people playing each. So the people don't even know if they've won or not by the end of it. It's just, yeah. And it's done for video content. It was on Ocho, wasn't it? ESPN Ocho. eventually? Yeah. The last one? The Ocho was on yesterday, too. The Ocho? The Ocho was on yesterday. Alright, I think we actually got through everything, Bruce. Wow. I got one more bit. You got one more bit? Well, we gotta do one for Adam, because we do this with every guest. Yes. And you have to be honest, and you can't say, like, oh, I don't hate anything. I hate. Game you like, game you hate. Alright. A game I like? Guardians of the Galaxy. Okay. Why do you like it? Well, I like the movie. Of course, there's the thing, you know. The shots are fun. Groot is fun. Some of the rules on the game are fun. So, I enjoy it. Okay. Now, a game you hate, the fun one? Laser Ball. Laser Ball. Is that the white body, like William's one? You lost Zach. Zach, you lost Zach now. So you hate it because it sucks? It's so slow and just, it's so big and wide and open. There's nothing to do on that thing. I love it. I love the, you can feel the pain. Just in the state. The cringe. Is that the one that has the rollovers that are like pins because it was supposed to be a bowling pin originally? Yeah. Yeah. It's got nice backlash, though. I think the art is decent. But, yeah, it's quite wide open and boring. That it is. We approve. So, Bruce, you had something. Would you or would you not buy that? So this is, if you've never experienced this, Adam, this is where we go on eBay, and Bruce is going to give an eBay auction number. And you're going to type it up top where it says search for anything. And then we're going to say whether we'd actually buy it or not. Yep. And I got three today. Three. So we have three, and then we'll call it an episode. So go to eBay. Our ticket number is 314-084-971-486. Oh. Okay. This is a prospector, a sonic prospector. Laurel and Hardy, it says, of course, machine works clean. $450. I mean, there's only... It's working to me. Yeah. Just one picture. backbox looks good. Playfields don't wear, so this is more cabinet issue if you have a bad cabinet. Looks like the backbox may have been repainted a little bit. So $450, guys. I wish there was more than one picture. Of course. But I guess it's $450, I mean. For a good EM. No rubbers on the bats. It's clean and works great with no rubbers on the bats. Okay. Would you buy this? I might. I would. I mean, I already have one. I would. It's in Port Washington, New York. the only thing is the seller has no feedback they've never sold anything or bought anything but it's I mean local pickup and there's 40 watchers right now so there's lots of other people who think it's a good deal too yep or you can make an offer make an offer have a game and go I thought that was a pretty good deal Yeah. Ready for the next one. Yes, sir. Ticket number 144-665-174-454. Valley Star Trek pinball. The original Kirk Bones Spock McCoy Trekkie. What a weird description. Good Lord. It's a Star Trek. Is it just the back glass or is the whole game? Okay, there we go. Pictures. Okay, we got pictures. Glass is off. Yeah, the top glass is actually off this time. The play field isn't like you don't look at it and say, oh, my God, look at that wear. It's got some wear. It's got some wear, but it's not like, oh, my God, I can't see any of the art. Yeah. It's got a new CPU in it, an older Alltech, actually, but it's still an Alltech. Okay. Cabin, it looks okay. I like the Klingon chips on the cabin. I always liked that. That's a new rectifier board. It's $1,000. That's the current bid. There's nine bids on it, yes. There's nine bids on it. It's good for one more day, so Ron's going to get this out fast. This is in Essington, Pennsylvania. Pennsylvania. Oh, by the way, the previous time we played this game, there was an item that was in Spokane, Washington, and I called it Spokane. I noticed it when I did the edit. Like, oh, man, I totally butchered that. But no one said anything. Yeah, but I did. When? Spokane. No, when we had our chat afterwards. You brought it up, and I said, I said Spokane. Okay. So, $1,000 in today's market, if it works? You really like Star Trek? Displays work. Sure. Yeah, sure. Come on, Bruce. You're ruining this. You're supposed to give us, like, crap. Oh, well, hold on. Hold on. Last one. Yeah. 334-521-761-711. This could be another winner. Oh, Flight 2000, near perfect condition in Greenwich, Connecticut. Greenwich, Greenwich. The W is silent? Yes. Let's see. It's got a video. Oh, it's got a video. Nice. I mean, four seconds of it booted to show you. Yes, it boots. This is better than nothing. Yeah. Yeah. Leafian looks pretty good. Yeah. What the hell are you doing, Bruce? It does have clownage. It has a little clown LED. Okay, clown LEDs. You can always fix the clown LEDs. And it has the wrong flipper bats on the flipper, on the bottom flippers. It does? Oh, yeah. So... But the play field in the center is pretty nice for usually going out. It spent the last 40 years in someone's basement, which means it was on location for two years, and then the rest of the time it was in someone's house, if you do the math there. I bought it five years ago, and it sat in my basement, never used. I love how the one ball is sitting on the 4X insert in one picture. And it has the wrong – the drop targets are definitely reproductions because they have bad – the 1-3 numbers are really – Oh, they're not even the right numbers. No, they're terrible. $1,500. Working? Working. Again, in this market. And that's the current bid, but still. Okay. Maybe. If I was in more in the Flight 2000. Yeah. But yeah. And it will not accept the return. But I like the video. The video at least shows you like, hey, it's booted. Booted. You know. 28 watchers and two bids. I got 30 watchers here. Does that mean two joined? Or it's probably you two. It's you two. It's probably you two. Yeah. I reloaded the page. Get back to the watch list. Let's reload the page here. Let's see. Now 30, okay. I think you have to add the watch list, though. That means two people literally added themselves to the watch list as we were looking at this. Yep. All right. It's got time, four days, so you'll be able to see this when I release this video. Yeah. I got three good ones. You got three good ones, Bruce. So, you know, there may still be things out there for you. There's some, and there's out there. They're out there. All right. So, if you want, you could buy that. You can buy that game. Bring it to Saratoga. Yeah, you stole my line. Yeah, then you can bring it to Saratoga. We think too much alike there. You can buy all three of those that we just put out and bring them to Saratoga. And Bruce will give you a hug. There you go. I'm tapping. He's tapping. Bruce has to say goodbye. Goodbye, boys and girls. Bye, Bruce. Bye, Bruce. See you later. So Bruce goes bye-bye. So it's just me and you, Adam. Let's talk about Bruce behind his back. No. I don't think I've actually met Bruce in person. You will get to meet him this upcoming weekend. So, let's see, what else? One more note I want to make. Wayne Nyans passed away at 104, I think a day after his birthday. He did close to 180 games. He was probably the last living wood rail designer that was still around. so I would highly recommend check out the pinball show from the pinball network I think the first 10 minutes they do a thing on Wayne that I can't do justice so I would just say listen to that they do a little synopsis about him so remember you gotta pay homage to the designers of the past I'm sure Wayne was like designing 10 games a year or something like insane him out. That seems crazy now when you think about that many games. Well, they were a lot simpler back then, too. Yeah. You wonder at the end of the year, he's like, I did 10 games. How many do I think are really awesome, and how many are like, eh, not as good? Because I know he thought, I think one of the stories is somebody told him, they used his game, I think it was Continental Cafe, as the base to do the Wonelli game, which has subsequently been Primus and Pabst Cancrusher and all that. And then when they told him that, he was like, really? That isn't even one of my better games. Which I thought was funny. It's like, that game kind of sucked. Why would you use that as a base? Someone is bringing a showboat to the Saratoga show. That was one of Wayne's games from 1961. But that would be one of his later games when he had already been in the industry over 20 years at that point. And that's in 1961. Think about that. He did like his first game like in 1937 or something. Just insane. It wasn't even with Gottlieb. It was like pre, before he was even with Gottlieb. It was just insane. Absolutely insane. And it proves one thing when you're in the amusement industry, when you're all about having fun, you can live to be 100 years old. Between him and like Steve Kordek, I'm convinced that's the key. That's the key to long life. is making pinball machines, having fun. So I'll leave it at that. Anything else about Saratoga Show, Adam? I think you better cover it. I mean, just come down, have a good time, play away. It's a lot of fun. It's going to be a lot of fun. We'll be there. The Slam Tilt Podcast will be there. Adam will be there. Anyone is anyone will be there. All right, this has been Episode 191 of the Slam Tilt Podcast. I'd like to thank Adam again for joining us. Thank you, Ron. and we can be reached at slamtillpodcast at gmail.com you can check out our website at www.slamtillpodcast.com all our links are in the upper right hand corner thanks to all the people out there in our Clusterbuck, HiZak Fun with Bonus, etc the usual spiel thanks everybody oh man what am I going to do Bruce is gone I can't do my line What's your line? Well, I always say, you know, say goodbye, Bruce, and then he says something, and what am I going to do here? Well, you know, I think I'll use the power of editing. So, hey, say goodbye, Bruce. Goodbye, Michael Wynn. Oh, my, my. Oh, my, my. Can you throw me? Can you fly? Oh, my, my. Oh, my, my. Can't go away if you try Oh my, oh my, oh my, oh my Guaranteed to meet you alive Oh my Oh my Oh my Oh my. All right. I don't believe he did that stupid comment. Now I got to frigging edit that. Oh, my. Oh, my. Oh. Why did you do that during the podcast? Oh. Your voice is slower. It sounds better when you do it. Oh, my. Oh, my.

_(Acquisition: groq_whisper, Enrichment: v3)_

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*Exported from Journalist Tool on 2026-04-13 | Item ID: f2583ff4-d55b-423f-ad8a-a48745083b94*
