# Concord Champ '25: Round 1, Game 3/4 on Attack from Mars by CGC. Streamed from The Flipper Room.

**Source:** DRI374  
**Type:** video  
**Published:** 2025-11-18  
**Duration:** 22m 22s  
**Beat:** Pinball

**URL:** https://www.youtube.com/watch?v=oU9113UIDts

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## Analysis

Live tournament stream coverage of Attack from Mars (CGC remake) Game 3/4 at Concord Champ '25 from The Flipper Room in Concord, California. Players Tony and Adam compete with commentary on playfield difficulty, outlane design, ball control, and multiball modes. The game is noted for challenging playfield geometry and outlanes that punish missed shots.

### Key Claims

- [HIGH] Attack from Mars has 'exceptionally evil outlanes' that look easy to navigate but are difficult to control — _Commentator observation during gameplay analysis of playfield design_
- [HIGH] Attack from Mars is 'very difficult' - missing a shot means 'fighting the slings and the out planes' as everything is 'angled to kill you' — _Direct commentary on game difficulty and playfield design philosophy_
- [HIGH] Total Annihilation mode requires four shots (orbits) to complete — _In-game mode progression commentary during gameplay_
- [MEDIUM] The CGC Attack from Mars remake has subpar LED work compared to original — _Commentator notes 'The LED work on the on the remake is not the best there'_
- [HIGH] Attack from Mars is used as 'really good practice game' due to difficult outlanes and ball control requirements — _Commentator assessment of game's value for player development_

### Notable Quotes

> "It feels like we're playing Shadow here with playing Attack from Wars with Shadow sound effects."
> — **Tournament Player/Commentator**, Early in commentary
> _Observation about audio setup or system sounds during tournament play_

> "Attack from Mars have exceptionally like evil outlanes... you still just don't manage to keep the ball back in... this is a really good practice game to have."
> — **Commentator**, Mid-game analysis
> _Key assessment of game's difficulty and educational value for tournament players_

> "It's not hard to make an AFM play hard, right? The game is like very... it's very difficult. You miss a shot, right? And you're fighting the slings and the out planes, right? Like everything is angled to kill you on this game."
> — **Commentator**, Gameplay commentary
> _Detailed explanation of Attack from Mars' intentional difficulty and design philosophy_

> "The LED work on the on the remake is not the best there."
> — **Commentator**, During mode progression
> _Technical criticism of CGC Attack from Mars remake quality_

> "It's in the finals, one of the finals bank... we might see the shadow on stream."
> — **Commentator**, Mid-tournament
> _Reference to Shadow game in finals rotation_

### Entities

| Name | Type | Context |
|------|------|---------|
| Attack from Mars (CGC Remake) | game | Classic Williams/Bally pinball machine remade by Chicago Gaming Company; featured in tournament play at Concord Champ '25 |
| Concord Champ '25 | event | Tournament competition held at The Flipper Room in Concord, California |
| The Flipper Room | organization | Pinball venue/arcade in Concord, California hosting tournament |
| Tony | person | Tournament player competing in Round 1, Game 3/4; achieved ~4.4 billion points on Attack from Mars |
| Adam | person | Tournament player competing in Round 1, Game 3/4; needed 4.1 billion points to beat Tony's score |
| Eric (Ruffen Sauner) | person | Tournament player; noted in chat as playing 'super hard'; had rough game with poor ball control |
| Free Gold Watch | organization | Pinball venue in San Francisco mentioned as host location during stream |
| Genesis | game | Next game in tournament rotation after Attack from Mars |
| Chicago Gaming Company (CGC) | company | Manufacturer of Attack from Mars remake being played in tournament |
| The Walking Dead | game | Pinball game mentioned as alternative tournament selection but not available for this round |

### Topics

- **Primary:** Tournament Play & Competition, Attack from Mars Gameplay & Difficulty, Playfield Design & Ball Control
- **Secondary:** CGC Remake Quality Assessment, Game Mechanics & Multiball Modes
- **Mentioned:** Venue & Community Infrastructure

### Sentiment

**Positive** (0.72) — Tournament commentary is enthusiastic and engaged; players perform exciting plays; technical criticism of CGC remake LED work is minor; overall tone celebrates competitive pinball and game difficulty as positive challenge

### Signals

- **[competitive_signal]** Attack from Mars continues to be tournament staple due to difficulty and outlane challenge requiring high player skill (confidence: high) — Game selected for tournament play; extensive commentary on difficulty serving as 'practice game'; competitive scoring in 4+ billion point range
- **[event_signal]** Concord Champ '25 tournament in progress at The Flipper Room with Attack from Mars featured in Round 1 rotation (confidence: high) — Direct stream coverage with multiple tournament players competing; visible tournament bracket references
- **[product_concern]** CGC Attack from Mars remake exhibits subpar LED work compared to expectations (confidence: medium) — Commentator explicitly notes 'The LED work on the on the remake is not the best there' during mode progression
- **[venue_signal]** The Flipper Room in Concord, California and Free Gold Watch in San Francisco operating as active tournament/competitive pinball venues (confidence: high) — Venues mentioned as hosts for tournament play and player community; cross-promotion during stream

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## Transcript

This is emergency broadcast. The Earth is being invaded by flying saucers from Mars. All right, this is uh Attack from Wars remake. Can see that on the resolution on the dock. Or am I just No, I'm making that up. Is it a real one? Is there a remake? Is there a logo on it? No. Yeah, it says says remake in the overlay. So, yeah.
Return to battle, soldier.
Do one each and then add more if we need more.
Uh, yeah. So, I'm player one.
Cool.
Uh, it feels like we're playing Shadow here with playing Attack from Wars with Shadow sound effects.
Well, I just try to hit
Yeah. S tried to change this for The Walking Dead, but uh The Walking Dead is a newer game. um given the rules that the TD have made. So, so we got stuck playing Attack from Mars and uh that's what it does to you most of the time.
Yeah, Attack from Mars have exceptionally like evil outlanes. uh they kind of look easy to kind of, you know, there's a lot of rubber you can nudge and and stuff like that, but you you you still just don't manage to keep the ball back in uh get the ball back into play. So, from that perspective, this is a really good practice game to have.
Oh [ __ ] there was a ball save lurking there. [laughter] Oh, Eric. Eric Ruffen Sauner. Yeah, we got some intel in chat there that they play super hard. Um, and the thing is it's not it's not hard to make an AFM play hard, right? I mean the game is like very um it's very difficult. You miss a shot, right? And you're fighting the slings and the out planes, right? Like everything is angled to kill you on this game, right? So
nice on the control there. Are we going for logs or are we going going for Yeah, somebody wants to play Total Nuclear Annihilation.
Oh, nice recovery there. Not quite. Oh, that's going to eat. No,
still in play. Yeah, it looks like Tonyy's going to go for the attack. Uh, Total Nuclear Annihilation. All right. Okay. So, now we're shooting for locks and that halfy will eat you. Yeah, you have to be kind of ready for it when you get the havsy there because you kind of if you do a nudge when the ball is coming out and get the ball kind of bouncing on the A andN uh target instead of going straight down the um the out lane, it's a little bit easier to recover, but easier said than done to Yeah, getting a saucer now would probably not be a bad idea given the the points. So
that's not coming back. Yeah, everybody else got very long ball saves, but not Adam. [clears throat] I think the outlane post look like they're there. Um, can't tell if they got rubbers on or whatnot. Yeah, Sak did not get anything done on his first ball there. So,
oh, double danger. Yeah, there's not even a slap save left in it now. So, get get that saucer and go home. Yeah, there's heavy hitters on both sides of the stream today.
Yeah. Welcome to the chat, hot dad bod. Uh, you win uh the best nickname so far. That will just give you points. Randomness has been removed. Oh, danger until it's on the drain. Yeah. Take the door with you. Oh man, poor Eric. Oh, you were at the uh end of summer. End of summer super max play. Yeah, that was a fun tournament. It was long, but it was worth it. Uh if you look at how many points uh went into it, I think um I think the winner took home 80 odd points.
Oh, nice.
Nice take down there. All right. So, four more shots for Total Nuclear Annihilation. Just the orbits.
Go away from France, you Martian from another planet.
Oh, the slings are happy. They're They're really trigger happy.
Get your hands off me.
All right. Look at that.
Three more shots for Total Nuclear Annihilation. Watch out, man. They've got a big old lead.
Got to hurry up in the middle there. We don't care about that. We got it anyway.
Well done, soldier.
Get the orbits orbit out of the sky.
Uh, a little bit of a remake hit on that. Oh, no. We managed to recover that this one time. That's how we drain this previous ball right to an orbit. Clean as a whistle grant for Okay, getting some combo points here. Nice. One more shot, I believe. Or is it two more shots? Yeah, the re the LED work on the on the remake is not the best there. So, okay. So, that collected. So, one more shot for All right, last shot. Famous last shot. Let's do it. Oh, too. Oh my god. Yeah, I was just so super early on that one, right? It's just um
Yeah, he hit that a couple of times, right? Uh, good work from Tony there going into ball three with one hap with just one one more shot for Total Nuclear Annihilation. Uh, he's got a solid lead for now. But that's coming back. Return to battle. Uh they still have the shadow. Uh we might see the shadow on stream. Uh it's in the um it's in the finals, one of the finals bank. God. Oh my god. Managed to push that off. Oh, that turned to [ __ ] Yeah, there was some good shots involved there as well. And
yeah, we got free gold watch following.
We got to save the statue of return to balance.
Thanks for the follow. Who's ever behind that account? Thanks for tuning in. Some hot action pinball here from the flicker room in Concord, California. Ooh, that is going to cost you.
Oh, that sucks. Yeah, that's that hurts. It hurts. It hurts. Eric, you got a great big hole he has to uh dig himself out of. Oh yeah, we're live at the free gold watch. So if you want to play pinball then watch pinball free go watch in San Francisco will be your place for
and thanks for tuning in Matt. Great to have you. [screaming] Oh Eric Oh, is he going for the main multiball? It looks like Yeah, he's got way too many shots for Total Nuclear Annihilation. So, How did that get just stuck in the uh in lane like that? Like a Dyson tilt. Damn. All right. Uh rough game for Eric. Uh solid last there. Tony got one more shot to make. Uh it's the left orbit for um uh Total Nuclear Annihilation. We want to see it go straight up there. Let's do it. Oh my god. Well, there we go.
Here we are. So, jackpots for everyone. Every main shot uh will
give you a jackpot and it also increases the jackpot value to a certain degree. So, at 155. Oh, this is this is draining heavily. Profusely draining. 1337. Got lead lead points there. All right. So, that was like 400 million points or something. Yeah, we got the lock slip there. I think that would be a good uh thing to make progress on next. See if we can uh hold the motor off the ball a little bit longer for that one.
All right, we're ready for the multiball. Uh all five main shots uh will uh take a take a jackpot. Uh once those have been cleared, you get a roving super jackpot and then you restart and uh get a bigger super and kind of continue to do that forever. [screaming] Uh, one jackpot left to go on the right orbit. There we go. Clean as a whistle. Left orbit now will give you the U. It's moving on the ramp. There's pretty nice grace on the jackpot as well. So, it will stay lit now for a while. Back hand. The right ramp. No. Are they waiting for the ramp or the orbit? Waiting for the ramp.
Yeah, he will get it there, I think. Yeah.
Nice little grace there on the super. So,
nice work here by Tony. uh pulling ahead here in front of Adam and he's got a lot of work to do on coming into ball three there.
Total Nuclear Annihilation.
Another Total Nuclear Annihilation. Where did that come from? I didn't even keep track. Yeah, that was that rain again. Perfectly synchronized. Are we going for another Total Nuclear Annihilation? Why not? Ending on a high note there. 4.4 billion points. Adam has to put up 4.1 billion on this ball. Uh, I would put my sights on the 592 first here. Uh, that's the first order of business. Yep, that's the saucer. This sits first, I think. 200. [cheering] There we go. So, now we just need a few shots. Ooh, the whole plane. That won't be enough. No, it won't be enough. Oh, all right. There we have it. Uh, let's see. The next game is going to be uh Genesis. Yes, Genesis. We're going to have some stellar music here on the channel in a bit. Uh, stay tuned.

_(Acquisition: youtube_auto_sub, Enrichment: v1)_

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*Exported from Journalist Tool on 2026-04-13 | Item ID: f596fc6f-8d44-4df2-8b09-ca91d608dfab*
