# First Ever Gameplay Stream of Pinball Brothers Queen Pinball Machine

**Source:** Knapp Arcade  
**Type:** article  
**Published:** 2023-02-24  
**Beat:** Pinball

**URL:** https://www.knapparcade.org/first-ever-gameplay-stream-of-pinball-brothers-queen-pinball-machine

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## Analysis

Pinball Brothers conducted the first official gameplay stream of their Queen pinball machine, featuring code version 0.86 with new content releasing weekly. The game centers on Queen band members mapped to playfield shots, includes 14 songs with varied modes, and showcases an upper playfield multiball feature. Machines are already shipping to Europe with U.S. deliveries scheduled for the following week.

### Key Claims

- [HIGH] Version 0.86 code scheduled to release next week, with new versions every three weeks — _Official stream announcement; Joe Schober (software engineer) confirmed timeline_
- [HIGH] Version 1.0 should be ready in a couple of months — _Pinball Brothers coding team statement during stream_
- [HIGH] RS-Pinball has already delivered 20 Queen machines in Europe — _Direct statement from distributor activities_
- [HIGH] U.S. shipment of Queen machines scheduled for early the following week — _Article timeline reference_
- [HIGH] Queen machine will contain 14 songs, each with different goals and features — _Official stream ruleset overview_
- [HIGH] Game experienced a freeze requiring restart during the stream — _Direct observation in article; indicates ongoing debugging needed_

### Notable Quotes

> "The team that is coding the game expects to release new code every three weeks as they keep polishing and adding to it."
> — **Pinball Brothers coding team**, Stream announcement
> _Establishes ongoing development cadence and commitment to iterative improvement post-release_

> "The coding team's main goal is to balance the game to make sure that that there's no single dominant strategy to get the highest score."
> — **Pinball Brothers coding team**, Stream overview
> _Reveals design philosophy prioritizing competitive balance and depth_

> "Some are attuned to the music so that when an instrument has a solo you need to shoot it."
> — **Rules overview**, Stream
> _Demonstrates thematic integration of music into gameplay mechanics_

> "Overall Queen looks like it's shaping up to be a really fun game. The code looks much improved from its first showing."
> — **Knapp Arcade (article author)**, Article conclusion
> _Positive assessment of game development trajectory_

### Entities

| Name | Type | Context |
|------|------|---------|
| Pinball Brothers | company | Boutique pinball manufacturer developing Queen machine |
| Queen | game | Pinball machine themed around the rock band Queen, in active development and early shipping phase |
| JDL Pinball | person | European streamer who conducted first official Queen gameplay stream |
| RS-Pinball GmbH | company | Austrian pinball distributor; has delivered 20 Queen machines in Europe |
| Joe Schober | person | Software engineer at Pinball Brothers; co-programming Queen with Brian Dominy |
| Brian Dominy | person | Co-programmer of Queen pinball machine |
| David Thiel | person | Audio designer for Queen pinball machine |
| Kelly Mazurowski | person | Animator for Queen pinball machine |
| Euro Pinball Corp. | company | Manufacturing entity formed by Pinball Brothers and Pedretti Gaming; operates new larger factory for Queen production |
| Pedretti Gaming | company | Partner company in Euro Pinball Corp. joint venture |
| Freddie Mercury | person | Queen band member; represented in game by center ramp and piano drop targets |
| Brian May | person | Queen guitarist; represented in game by upper playfield (Red Special) multiball |
| Roger Taylor | person | Queen drummer; represented in game by pop bumpers |
| John Deacon | person | Queen bassist; represented in game by standup targets |
| Texas Pinball Festival | event | Upcoming event where newer versions of Queen will be showcased |

### Topics

- **Primary:** Queen pinball machine development and ruleset, Pinball Brothers production and manufacturing, Code development roadmap and release schedule, Game distribution to Europe and United States
- **Secondary:** Streaming and digital engagement for pinball, Competitive game design and balance philosophy, Music-driven gameplay mechanics

### Sentiment

**Positive** (0.82) — Article is enthusiastic about Queen's development progress and gameplay depth. Minor concern noted about freeze/bugs still requiring resolution, but framed as expected in active development. Overall tone is optimistic about the game's trajectory.

### Signals

- **[business_signal]** Euro Pinball Corp. (Pinball Brothers/Pedretti Gaming joint venture) operating new larger factory; early European deliveries (20+ units via RS-Pinball) with U.S. shipments imminent (confidence: high) — 20 machines already delivered in Europe; U.S. shipment scheduled for following week
- **[community_signal]** Direct stream with HDMI connectivity option for streamers; early access to development builds at major festival events (Texas Pinball Festival) (confidence: high) — JDL Pinball stream; HDMI streaming capability; newer code versions for festival machines
- **[design_philosophy]** Intentional game design balancing multiple strategies to avoid single dominant path to highest score; music-integrated mechanics mapping band members to specific playfield shots (confidence: high) — Joe Schober stated main coding goal is balance; 14 songs with varied modes; instrument solos trigger specific shot requirements
- **[announcement]** First official gameplay stream of Queen pinball machine with v0.86 code; establishes public visibility and community engagement (confidence: high) — Live stream conducted by Pinball Brothers with distributor and team members; official ruleset overview provided
- **[product_strategy]** Aggressive code update schedule with releases every three weeks; v1.0 target in couple of months; continuous polishing and feature additions planned (confidence: high) — Pinball Brothers coding team confirmed weekly/three-week release cadence and v1.0 timeline
- **[product_concern]** Game freeze during official stream requiring restart; indicates ongoing debugging needed despite v0.86 advancement (confidence: high) — Article explicitly notes: 'At one point though the game did freeze and require restarting, so there's still some bugs to be worked out.'

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## Transcript

This afternoon at 2:00 PM EST the European streamer JDL pinball, the Austrian pinball distributor RS-Pinball GmbH and several Pinball Brothers team members conducted the first ever official gameplay stream of Pinball Brothers' new Queen pinball machine.

David Thiel is in charge of the game's audio. Kelly Mazurowski is the animator. At the beginning of the stream, software engineer Joe Schober, who is programming the game along with Brian Dominy, called in and gave a brief overview of the machine's rules.

The game that was being streamed contained brand new code, version 0.86, which is scheduled to be released for the game next week. The team that is coding the game expects to release new code every three weeks as they keep polishing and adding to it. The games that Pinball Brothers brings to the Texas Pinball Festival will have even newer code than what was shown in this stream. Version 1.0 should be ready in a couple of months.

They said that the game is very deep with a number of different ways to play it.

Players of Queen need to collect band members. Players can also collect band members' instruments and autographs, which act as shot multipliers. The four members of the band correspond to the playfield's four major shots:

- Freddy Mercury Lead Singer represented by Center Ramp and piano drop targets

- Sir Brian May Guitarist. His red special guitar is the game's upper playfield. This upper playfield has targets, a captive ball and a ball lock. The upper playfield has a dedicated Red Special multiball that has a risk / reward aspect to it. It can be delayed for bigger points.

- Roger Taylor Drums - represented by the pop bumpers

- John Deacon Basist - represented by the standup targets

The coding team's main goal is to balance the game to make sure that that there's no single dominant strategy to get the highest score.

Other random notes:

- Skill Shots: Main Skill Shot Main Piano Drop Targets. Plunging into the In lane or Out lane opens several Super Skill Shots

- Encore Multiball: a 45 second enhanced ballsaver that's triggered by the right outlane.

- Wembley Multiball: the 4 major shots are lit for Jackpot -- once you complete those, you have a timed opportunity for a Super Jackpot on the left or right ramp, then a Double Super Jackpot on the "other" ramp. When you get them both or time out the Supers, all 4 main Jackpots relight.

- Left Outlane: has a kickback that's earned by shooting the spinner. The kickback shoots the ball all the way up into the machine's orbit.

- The Queen machine will ultimately contain 14 songs. Every song has different goals and features. Some are attuned to the music so that when an instrument has a solo you need to shoot it. Not all of the modes are fully programmed yet.

- Streamers can connect an HDMI cable to get a direct screen feed for streaming the game to the Internet

Euro Pinball Corp., a company formed Pinball Brothers and Pedretti Gaming to manufacture machines, is currently producing Queen machines from its brand new, larger factory. A number of machines have already been delivered in Europe, RS-Pinball has delivered 20 already itself. A shipment of Queen machines is scheduled to be sent to the United States early next week.

Overall Queen looks like it's shaping up to be a really fun game. The code looks much improved from its first showing. At one point though the game did freeze and require restarting, so there's still some bugs to be worked out. As I write this, the gameplay stream is still live, so hop on over there and check it out. If you're reading this later, you can still click on the link to watch a replay.

https://www.twitch.tv/jdl_pinball

_(Acquisition: raw_text, Enrichment: v1)_

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*Exported from Journalist Tool on 2026-04-13 | Item ID: f6064106-7bea-461b-a929-afa5ef064be0*
