# The Church of Pinball Tour - PinballSTAR Amusements Joe Newhart

**Source:** Spooky Pinball  
**Type:** video  
**Published:** 2024-05-02  
**Duration:** 65m 21s  
**Beat:** Pinball

**URL:** https://www.youtube.com/watch?v=KhNxLwZXXwY

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## Analysis

Spooky Pinball visits PinballSTAR Amusements owner Joe Newhart's private collection housed in a converted church in Pennsylvania. Joe showcases approximately 190 pinball machines organized chronologically across multiple rooms, spanning from 1940s wood rails through 1990s DMD-era games, with emphasis on historically significant titles and rare prototypes. The collection reflects 22 years of curation focused on game design evolution, artwork, and mechanical innovation rather than profit-driven acquisition.

### Key Claims

- [HIGH] Joe Newhart has owned approximately 190 pinball machines in his collection — _Joe directly states 'I have about 190 pinball machines' when describing his collection at the church_
- [HIGH] Joe purchased the church building in December 2019 and spent all of 2020 moving machines into it — _Joe explicitly states 'I bought the building in December of 2019 and uh pretty much the whole year of 2020 was involved with moving everything in here'_
- [MEDIUM] Pat Lawlor created a prototype called 'Wrecking Ball' with a vertical playfield in his garage, which was rejected by Williams and later evolved into Banzai — _Joe describes seeing the prototype and explains 'from what I understand this was actually rejected and they did not want to make Wrecking Ball' and 'a year or two later they came back and Revisited it and made this which we all know is Banzai'_
- [MEDIUM] Bally's 'Balls of Popping' was likely the first pinball game to feature multiball — _Joe states 'I I believe it probably is the first game that ever had multiball' when discussing the mechanics_
- [MEDIUM] Metal-sided pinball machines were developed to prevent cheating through drilling holes and manipulating the ball with strings/coat hangers — _Joe explains the historical shift: 'what people used to do on Bingo machines is they used to draw holes in the side of the game...they would drill holes in the side of the machine and the kids would get a string and uh a coat hanger'_
- [HIGH] Joe owns every Bally and Williams DMD-era game from the late 1980s and 1990s — _Joe states 'I do own every Bally Williams uh DMD era game' and describes completing gaps after buying the church_
- [HIGH] Joe's first machine purchase was Twilight Zone, which remains his favorite — _Joe directly states 'The first game I ever bought was Twilight Zone and that remains my favorite game'_
- [HIGH] The church building was restricted by zoning regulations that prevent operating it as a pay-to-play arcade — _Joe explains 'I'm a little tight with zoning uh because being a church I wasn't able to open an arcade this is never going to be a payto play type of place'_

### Notable Quotes

> "I've been in the hobby about 22 years uh I started like everyone else around that time buying uh games from the '90s uh Medieval Madness Attack from Mars all those great games and as I got into pinball more I loved everything that I touched I loved everything that I saw and I started going literally back one decade at a time"
> — **Joe Newhart**, early in tour
> _Explains Joe's collection philosophy and methodical approach to acquiring games across decades_

> "I remember sounds eerily similar to my experience buying my funeral home there you go"
> — **Bug (Spooky Pinball host)**, church purchase discussion
> _Reveals host's own ownership of funeral home property, creating parallel with Joe's church purchase_

> "I have enough skills to be to know when I'm dangerous both on the Cosmetic and the mechanical stuff and I got to a point where I didn't want to buy projects anymore"
> — **Joe Newhart**, collection strategy discussion
> _Describes Joe's collection philosophy emphasizing quality over restoration projects_

> "I do own every Bally Williams uh DMD era game uh so it was kind of fun after I bought the church I had maybe six or seven that I didn't own"
> — **Joe Newhart**, DMD collection section
> _Demonstrates completionist approach to preserving specific era of pinball history_

> "these are some of the the best pinball machines ever made"
> — **Bug (Spooky Pinball host)**, 1990s DMD section
> _Host's appreciation for 1990s games as some of the greatest ever designed_

> "I'm kind of anal in the respect that I uh put my games in chronological order so I kind of like seeing the progression of the games and how they were made"
> — **Joe Newhart**, collection organization section
> _Reveals Joe's meticulous organizational method and educational approach to displaying machines_

> "Pat Lawlor is my favorite designer"
> — **Joe Newhart**, multiple points throughout tour
> _Joe's stated design hero, influencing collection philosophy_

> "you don't always have to buy a brand new game in a box to have a great collection there are so many...these games from the '90s you have to agree Bug that these are some of the the best pinball machines ever made"
> — **Joe Newhart**, collection philosophy section
> _Direct advocacy against new-machine-only collecting, positioning vintage/DMD games as equally valuable_

### Entities

| Name | Type | Context |
|------|------|---------|
| Joe Newhart | person | Owner of PinballSTAR Amusements and curator of ~190-machine private collection housed in converted church in Pennsylvania; 22-year pinball enthusiast; first-time streaming appearance; strong preference for Pat Lawlor designs |
| Bug | person | Host from Spooky Pinball leading 'Church of Pinball Tour'; owns a funeral home; DMD-era game enthusiast; co-host with Luke during tour |
| Luke | person | Off-camera Spooky Pinball staff member; assists with camera work and commentary during tour; helps carry equipment |
| Spooky Pinball | company | Boutique pinball manufacturer conducting 'Church of Pinball Tour'; has been in business with Joe Newhart since early days of company; employs AJ as tech specialist |
| PinballSTAR Amusements | company | Joe Newhart's pinball distribution/operator business; preparing machines for Allentown Pinfest show during tour; located in northeast Pennsylvania |
| Pat Lawlor | person | Legendary pinball designer; Joe's stated favorite designer; created vertical playfield prototype 'Wrecking Ball' in his garage during 1980s-90s competitive design era |
| Pat Lawlor | person | Created Wrecking Ball prototype and influenced Banzai design; designed Twilight Zone (Joe's favorite machine); designed Safe Cracker |
| George Gomez | person | Designer mentioned alongside Pat Lawlor as part of competitive 1980s-90s design teams at Williams |
| Nick Rella | person | Restoration specialist from lower Pennsylvania who works on Joe's older machines; skilled in mechanics, artwork, and splatter paint restoration |
| Roy Parker | person | Pinball artist from 1960s-70s era; Joe cites as favorite artist; responsible for artwork on Dragonet and other games in collection |
| Carolina Kenny | person | Pinball community member who watches streams; from North Carolina; attends Allentown Pinfest; travels with friend Scott |
| AJ | person | Tech specialist at Spooky Pinball; favorite game is Safe Cracker; employs pinball ringtone on work phone |
| Allentown Pinfest | event | Pinball show that PinballSTAR Amusements is preparing machines for during tour; community pinball event mentioned multiple times |
| Naps Arcade | company | Published article about Joe's church collection, indicating significant community fame; part of pinball media ecosystem |
| Twilight Zone | game | Joe Newhart's first and favorite machine; Pat Lawlor design; centerpiece of his collecting philosophy |
| Banzai | game | Williams game evolved from Pat Lawlor's rejected Wrecking Ball prototype; featured in Joe's collection demonstrating design evolution |
| Williams | company | Major pinball manufacturer; rejected Pat Lawlor's Wrecking Ball prototype but later produced Banzai; produced many DMD-era games Joe owns |
| Bally | company | Pinball manufacturer; produced DMD-era games Joe owns; responsible for multiball innovation (Balls of Popping) |
| Medieval Madness | game | 1990s game Joe purchased early in collecting; one of the games that launched his 22-year hobby |
| Attack from Mars | game | 1990s game Joe purchased early in collecting; represents era that started his collection journey |
| Scared Stiff | game | DMD 1990s game; Bug's favorite from that era; described as highly replayable; recently streamed by Bug |
| Safe Cracker | game | Pat Lawlor design with mini playfield and board game mechanics; AJ's (Spooky tech) favorite game of all time; features token dispensing mechanism |
| Flintstones | game | Described as severely underrated; features dinosaur eating ball mechanic; Bug considers it one of most underrated games |

### Topics

- **Primary:** Pinball collection curation and philosophy, Game design evolution and historical significance, Vintage vs modern pinball machine value and accessibility
- **Secondary:** Pat Lawlor's design legacy and influence, Playfield artwork and artistic eras in pinball, Mechanical innovation milestones (multiball, drop targets, etc.), Spooky Pinball company culture and community relationships
- **Mentioned:** Pinball restoration and maintenance expertise

### Sentiment

**Positive** (0.85) — Strong enthusiasm throughout from both Joe and Spooky hosts. Joe clearly passionate about collection and design history. Bug and Luke genuinely impressed by collection scope and curation. Playful banter and humor present. Only minor tension around equipment/battery concerns and one moment of mock frustration about Joe advocating for vintage machines to Spooky employees. Overall collaborative, celebratory tone.

### Signals

- **[business_signal]** Zoning restrictions on converted church property preventing pay-to-play arcade operations despite housing major collection (confidence: high) — Joe states: 'I'm a little tight with zoning uh because being a church I wasn't able to open an arcade this is never going to be a payto play type of place'
- **[community_signal]** Naps Arcade publishing article about Joe's church collection signals significant community recognition and media attention to private collections (confidence: high) — Bug states 'Naps Arcade has an article about your church and everything if it's on Naps to me that's just like Mega pinball famous people know'
- **[community_signal]** Joe's collection methodology (chronological organization, game design emphasis, historical significance focus) reflects educationally-oriented curator approach appealing to design historians and enthusiasts (confidence: high) — Joe describes pointing out historical firsts: 'you were pointing out it's the first game to do this it's the first game to do that pretty much each of these games has some sort of historical reference'
- **[design_philosophy]** Pat Lawlor's Wrecking Ball prototype rejected by Williams despite its innovation, showing risk-aversion in corporate design approval during competitive 1980s-90s era (confidence: medium) — Joe describes prototype: 'from what I understand this was actually rejected and they did not want to make Wrecking Ball' and it later evolved into accepted Banzai design
- **[event_signal]** Allentown Pinfest identified as significant community event with PinballSTAR Amusements preparing multiple machines for competition/display (confidence: high) — Multiple references to machines being packed and wrapped for Allentown Pinfest show during tour; Carolina Kenny mentioned as attendee from North Carolina
- **[market_signal]** Joe's emphasis that collectors don't need new-in-box games to build valuable collections; 1990s DMD-era games positioned as among best ever made (confidence: high) — Joe directly advocates: 'you don't always have to buy a brand new game in a box to have a great collection' and 'these are some of the the best pinball machines ever made'
- **[community_signal]** Pat Lawlor's independent prototype development in home garage reflects designer autonomy and separate competitive design teams at Williams during era (confidence: medium) — Joe explains 'Pat Lawlor actually made this at his home in his garage' as way to develop and pitch new ideas to 'the Mucky mucks'
- **[personnel_signal]** Spooky Pinball's long-standing business relationship with Joe Newhart (since 'beginning of Spooky Pinball') indicates established distributor/manufacturer partnership (confidence: high) — Bug states: 'we've been doing business with Joe since like the beginning of Spooky Pinball'
- **[sentiment_shift]** Host advocacy for vintage DMD-era games as valid collecting alternative to new machines demonstrates shifting community acceptance of older titles as investment-worthy (confidence: medium) — Joe emphasizes: 'I don't think a lot of newer people in pinball appreciate the old games' and advocates older games can build 'great collection' despite not being newest releases
- **[technology_signal]** Progression of pinball technology visible in Joe's chronologically organized collection: mechanical advancement from wood rails to DMD screens showing design evolution (confidence: high) — Joe explains organizational philosophy: 'I like seeing the progression of the games and how they were made and the features that they added over time whether it be you know score reels to uh you know uh alphanumeric displays'

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## Transcript

these two handsome gents on the cat will be making out when it turns on is it live yeah it is oh okay going how are we doing okay hey guess guess what guys we're in Pennsylvania right now what specific town is this we are in a town uh right outside wilbury Pennsylvania which is northeast PA but most importantly it's the home of pinball star amusements which Joe this is your first first time ever being on the screaming stream with us it is I'm I'm very excited it's it's making me tingle be sitting so close to you here I'll raise up the camera so it doesn't see the lower half of you yeah hide that hide that uh so we are in a really really really special location right now we are in do you have a name for the you know I hav have to name it I haven't named it I know everybody said you got to have a name for right now I just call it the pinball Church we're in the pinball Church we're going to come up with a cool pinball star related religious type of name of some sort and this church has it's definitely caught some Fame in the pinball Community people know about the the pinball Star right like nap arcade has an article about your church and everything if it's on nap to me that's just like Mega pinball famous people know I'm a crazy collector which I didn't realize how crazy of a collector you were until this so like obviously we've known Joe for years we've been doing business with Joe since like the beginning of spooky pinball but uh me personally and spooky Luke who's off camera here we we never come and visited Joe like at his home and seen his collection or everything and you really do have one of the craziest collections I think I've ever seen it's a little crazy you might want to tell them that Jesus is right here yeah Jesus is in the room with us he's currently in the corner he was bad so he's he's in timeout he's in timeout but um so tell us a little bit before we start to tour the church we will have to move a little bit quickly just because the laptop's not on a charger tell us a little bit about how this came to be how you ended up not only buying a church but filling it with your collection well the filling it part started I've been in the hobby about 22 years uh I started like everyone else around that time buying uh games from the '90s uh Medieval Madness attack for Mars all those great games and as I got into pinball more I loved everything that I touched I loved everything that I saw and I started going literally back one decade at a time so I would go back to the 80s I would buy games from the 80s and find some games that I like from that era I would go back to the 70s find wedg heads I went back into the 50s and 40s and found wood rails that I enjoyed I love the artwork we were talking about that earlier and uh even back to pre-war pinballs that you saw I have some of those at my house uh I love it all you put a quarter in it whether it's pinball I have a bunch of at my house mostly uh goofy arcade games pitch and backs gun games all kinds of neat stuff I wish we could tie the house into this stream CU there was some pieces in the basement there that were just pretty wild I person food the best the and the food it's amazing so I've been amassing the collection over two decades uh you know obviously keep into things that I like most and getting rid of over over time the things that I I didn't fall in love with uh and then I just started I used to like everyone else I would if I got something new I would sell it uh sell something else to make room for the new stuff and then eventually at some point I started doing this nasty thing called storage I started storing games that I couldn't part with because I love them so much and eventually I ended up filling storage units uh another office building that I own uh I started taking rental units over in that building and uh storing games and eventually at one point right before Co I said I think I need a building I think I need just a building a pole barn or something like that and uh Church made I went out with my real estate agent she was showing me you know commercial buildings they were kind of dirty needed a lot of work they weren't really pretty buildings or really maybe conducive to operating pinball star out of having trucks come and go uh so I kind of nixed everything she showed me on that first day wasted her whole day she called me back a few days later and said I don't know if you're going to be interested in but we have this church that's been on the market for quite some time and do you want to look look at it and I thought that'll be fun let's go look at a church I walked in here and I kind of just started envisioning because obviously had the chapel room there's a Sunday school room just very big rooms that I was envisioning envisioning putting rows and rows of pinball machines in uh I remember sounds eerily similar to my experience buying my funeral home there you go yeah so I ended up uh walking out to the parking lot getting in my car I called my wife I said I really think I'm going to buy this church I'd like you to see it and uh it kind of went from there so this was our project I bought the building in December of 19 and uh pretty much the whole year of 2020 was involved with moving everything in here with the help of a lot of good friends he means the whole year of 202 he spent moving into this building unpacking every game uh so I have about 190 pinball machines and a lot of other quirky stuff that maybe will get to peek at that I like to collect but that's kind of where it came from just a need for the business uh a need because I was a super obsessive uh collector and I ran out of space and uh the church ended up being a great kind of cool place to to do all this in well I think we should start taking a look around the rest of the building and kind of showing these guys off this whole thing cuz like Fran chedy says looks like beus and Butthead on the couch church fire fire might want to angle this up a little bit I got it you got it all right get out of my way you cameraman caused enough camera problem starting off with Pinball's most notoriously hard to to sell feature head-to-head machines yeah which I love head-to-head machines I think they are some of the most fun you can have playing pinball people CU everybody always complains when you're playing with good players like oh you just watch them play the whole time it's like no you can play against them I've always loved that but tell us tell us more so this room the neat thing about the church is um I was able to section off different rooms that we have for different eras of pinball kind of being I don't want to call myself a historian but you know I love uh you know the eras and the different designers and the different artwork from different eras of game so this room I I just kind of call the the goly room it's kind of a lot of the goly games from the 1980s that everyone knows and loves uh and I was able to fit in a couple uh kind of oddities here obviously a lot of people know joust so we have the two player head-to-head jous game uh this one is extremely rare this is called Rat Race and it's kind of like the game that used to have when you were a kid that you would roll a marble and uh kind of try to get the ball uh into different areas of the maze so this was pretty much it's a Williams game uh probably modeled after joust uh same kind of cabinet but basically you used these controls to manipulate the play field to shift and then you see the ball there in the corner the inserts will light up and you got to try to manipulate the ball all around the Playfield so just a fun cool game it is a two-player game people can you know you get timed uh you know sessions like a minute and then you accomplish what you get to do in a minute and then this one although not as fun as I sort of expected it to be um that's how I feel about basketball in general this is a Prototype game and again because I love two- player things uh this is this is a got Le and this is called oneon-one and basically what you're doing is it's nothing simple than simpler than a basketball rotate basketball net rotating back and forth you have two flippers down here it shoots the ball up and you're basically trying to make a ramp and get it into the basketball and basically play basketball against each other and no different than you know the Hoops games that you see at the arcades so uh you know some you know prototype and and rare type stuff that I've accumulated over the years and enjoy pretty sure Stern just took this Mech and put it in Shack Attack if I'm not mistaken that could be it and then obviously we've got you know uh you know the other got League games you guys can walk around and kind of show uh the collection and some of the games that are there if you'd like uh old school James I I can manage this Luke or if you'd like if yeah so we got I can I'll go ahead and do it you keep talking Joe you keep so you got Hulk counter force uh James Bond which is a uh a Time game which is kind of cool uh we got Pink Panther volcano we go a little faster uh black hole absolute classic we're coming up on my favorite game girl anyway uh haunted house which bug said was his favorite game my favorite game of all time haunted house the next game there I had to buy now that feels wrong when I bought the church uh I have a picture of us moving that in and uh Satan staring there so that and ever since then he's just been getting waking up with weird scratches on his face and we got rocky uh one of the best go League games made Spirit just incredible sounds and great Playfield layout cubert cubert slightly Infamous yeah it is but it's not a great playing game uh that Atari Superman game is a really good playing fun game I love the artwork fantastic artwork the two Pac-Mans we've got uh Mr and Mrs Pac-Man and Baby Pac-Man and one cocktail and of course over in our window over here some uh some religious artifacts that I have restored or repainted and I enjoy kind of making the motif of uh the church very church-like the are not original to the building I kind of brought them in except for the one well the one creepy one right there but are they haunted you think it's haunted absolutely this I'm telling you this place feels significantly more haunted than my funeral home does all right you got that let's jump to the next room here cuz as I said we are on a battery so need any help maybe we're uh this was a very surprised stream we didn't know we were going to be doing a funeral I'm sorry a church tour per se so uh we didn't exactly bring the appropriate equipment to be doing so so we appreciate you guys uh showing up and sticking through some maybe minor camera difficulties that we may have old juke box do you need fresh nuts cuz Joe's got some fresh nuts baby thanks Luke you're so kind all right this will be here I'll I'll carry the camera through here since we got to go kind of down the skinny hallway here getting in here we are in a little mode of uh packing for the Allentown pinfest show so we have have all of our games and new and box games wrapped up and stuff that we're bringing to the show and I love collecting all kinds of crazy stuff you got to get the parade of animals in it wait bought an mgc auction giraffe and uh street lights and fire Hydra we're we're catching up just bear with us that's okay I'll keep talking I'll say they can still hear you wherever you go so don't go pee this room was really special when you showed us this room earlier and one thing that I always say uh is I don't think a lot of newer people in pinball appreciate the old games and they may not be as fast or as fun as uh a lot of the newer games or have as many features uh they play real slow some of the W some of the wood rails I'm sorry uh the wedge heads I love Simple Rules uh tons of objectives to achieve and uh they're really uh they're really fun so this is my collection I've got about six or seven Uh Wood rails here uh and wed heads I like adab balls I like Drop targets so I kind of gravitate to having uh those type of games adab ball games and games with like Dimension here that has I think 20 20 drop targets I say now earlier when you were showing us you were more specifically pointing out how in each of these games there's a you you were pointing out it's the first game to do this it's the first game to do that pretty much each of these games has some sort of historical reference uh that I enjoy owning it you know maybe they're not the best playing game but this game knockout uh this is 1950s uh I think it actually is 1950 but you know you achieve the objectives by getting one one through five or numbers down and then what happens is these two little boxing guys they're mechanical and they fight with each other and then when one of them gets knocked down the referee will raise his hand up and down so really cool that back in the 1950s some of these games had more mechanical action than today's games have I'm joking uh very Politically Incorrect at this point but we have a minstral man game and this was probably one of the first games that had drop targets so if you hit the target the standup Target in front of the minstral man behind the minstral man would drop into the Playfield so again a little bit of a historical game there and then these other games this is crossroad dragonet uh incredible artwork by uh Roy Parker who was one of my favorite artists of that era and uh you know the games themselves introduction of gobble holes which scored points for you but you also lost your ball so uh it sometimes is a feature that you want to avoid while you're playing a game which which is kind of unique and fun and maybe something you guys will incorporate into a spooky game at some point next game has five gobble holes and then these down here oh this one is I'm going to talk about this one a little bit you're fine don't mind me so this is this is a b game balls of popping and I I believe it probably is the first game that ever had multi balls so what you do during the course of the game is you roll over these silver switches and you will accumulate wild balls as you go three four whatever and then at some point when you drop the ball in the saucer here uh over in this corner of the Playfield uh it stores I think 10 different balls and you out on your fire detect I was wondering if they would point that out once you drop that uh your ball in there then all the multiballs that you've accumulate it if you have four up here it'll spit four extra balls out and you can keep dropping it in there and if you keep achieving more wild balls during the multiball it will keep advancing so kind of a cool precursor to today's multiball uh done on a wood rail pinball machine so I have a question for you guys you know why they stopped making wood rails and made them to be metal sides like they have over here probably to do with smoking the war not really the war over here with Bingo machines what people used to do on Bingo machines is they used to draw holes in the side of the game and when they were you know obviously these are known to be gambling devices so they would drill holes in the side of the machine and the kids would get a string and a uh a coat hanger or something and put a string across the Playfield and if they needed to hit a particular number they would be able to manipulate the string to stop the ball and drop it in a number pull the string out and then go and collect their money I just want to know who brings their drill to a arcade I don't know well kids that want to you imagine if you did that in 2024 I show up and I'm drilling through the side of an Elton John cabinet so from there they started making metal sides on pinball machines and then all these games we don't have to talk about each one there's nothing particularly unique or different uh these are wedge heads obviously because of the shape of the backbox some of my favorite art style great in all the pinball history great art from the 60 again Roy Parker on this one I just love the cartoonish artwork I don't love playing this game I just love the artwork so much that it found a place in my collection uh some of these games are restored uh I have a great restoration guy in lower Pennsylvania Nick rilla who does my older games that warranted but I'm all about originality too so if there's an old game that doesn't necessarily need to be restored um I'm not going to restore it only if it's really such a basket case that it needs to be done and Nick does all the mechanics he'll do all the artwork he knows how to do splatter paint uh appropriately and and not kind of ruin it so uh that's kind of this room the older the older room and we're going to move over to the uh the 1970s era of pinball lead the way let's go quarters so Joe is there anything you don't collect well it just kind of coin op stuff uh I I have collected I used to play Ice Hockey I used to coach ice hockey so I have kind of a a nice collection of uh hockey sports memorabilia I'm a New York Yankees fan for baseball so I collect you know signed baseballs from the Yankees uh those are kind of my two things Hockey baseball and once I found pinball then uh you know all that'ss were off now I know people are going to be they're like hang this hasn't seemed much like a church yet like these have been hallways and stuff we'll take just a little quick peek that direction okay that's enough we're going to get there you guys just hang tight Donald and Burger King in there we're getting there we're getting there there's uh there's so many rooms in hallways I earlier when uh you were you were out Luke and I were kind of left here alone to you know and like I said play games and everything that each room that I had uh I was able to figure out how to Showcase or display the games and everything in here Works um pretty meticulous there's no junk in here uh I have a tech Ray brackens a white Air repair that comes up once a month once every two months he tweaks on games that uh need to be fixed so this is just basically the the pop culture 1970s games you see Rolling Stones Dolly Parton harl Gro Trotters Star Trek Playboy and then over here we have Elton John Captain Fantastic and evil Canal um so just a just a Great era of pinball uh you know when they started using licenses you know prior to that you know really sets up what comes next yeah and they pretty much you know it was it was an easy uh easy pickings for them they would pick you know popular TV shows or musical artists like Dolly Parton or Rolling Stones or pop culture stuff like Elton John and yeah evil canal and the Harlem grow Trotter so uh no it's a great time capsule if you come in this is what was popular at the time I assume I wasn't here well that's what I love about pinball too is it really is uh you know a good uh historical perspective of you know Americana at the time that these games were made you know both in artwork and uh social things and uh what was popular at that time um do we have any questions bud or anybody on the street yes would like to know if you have the church designated as a religious organization in in order to get tax benefits great idea all about no need that is a very slick uh Globe chter cabinet too that is a it's they're all in very very good shape every game here is is just topnotch you yeah no they've been well love I I learned you know a good advice I can give people is uh you know I have enough skills to be to know when I'm dangerous both on the Cosmetic and the mechanical stuff and I got to a point where I didn't want to buy projects anymore and have to worry about restoring them unless it was an absolute game that I couldn't get otherwise so I always try if that means I have to buy two or three of a certain title to get to the point like I not that I bought multiple Dolly partons but that's a hard game to find so if I found one that was in really trashy shape I would uh I would maybe buy it just to get one and play for a while and see if it would work okay in the collection and then if a better one came up because it's a game that's in demand I could easily sell there's a lot of cases where I Le frog and upgraded the version of what I have to what I currently have so why don't we hit the next room we do have one question of what is your favorite machine oh gosh it is one of the first machines I ever bought Twilight Zone absolutely that's and scoobydoo now I just love uh Pat Lawler is my favorite designer I know I keep forgetting how many rooms we have to get to before we're back to the charger we'll start on this side okay and we could be kind of quick here it's uh I said people are pretty familiar with this row but I do think you should probably take some time to talk about this game here yeah this one is kind of cool a little special to me um I'm going to turn it on Joe's phone ringing in the background yeah sorry about that I have that ringtone it's the pinball does anyone else have that yeah some of our employees they now have that ringtone CU they just think it's the best so this game uh as you can see it's a little bit of a Frankenstein uh type of game it's made with a uh plywood cabinet and a Road Kings uh Playfield and back in the day when Pat Lawler and George Gomez and the designers of that era in the 80s and 90s had a new idea for a game uh they typically I think there was a lot of competition between the uh the design teams at that point and they worked separately and they wouldn't share their ideas with the other guys on the other design team so uh Pat Lawler actually made this at his home in his garage and he wanted to make a vertical Playfield he thought okay I'm going to see if I can get this to work and he created this game he called it wrecking ball um he uh created a working vertical cabinet and created the Playfield on a construction theme and uh basically then what he would do is he would take it into Williams and show it to the Mucky mucks and say Here's the idea for the next game I want to make and from what I understand this was actually rejected and they did not want to make wreck and ball they did not want to make a vertical Playfield for whatever reason and um it was sheld and then I from what I understand a year or two later they came back and Revisited it and made this which we all know is Bonsai so um it's kind of cool to have the original prototype of reckon ball so you can kind of hopefully they can see well enough on there the differences between the back boxes the upper the backbox Playfield all the the layout changes that happened between these revisions two lower flippers one upper flipper and over here on this one you've got four flippers um and if you notice you've got the same kind of mechanism it's you know it's made with homemade stuff I mean there's a magnet there that he probably bought at the hardware store that's an old phone cord that actually was the phone cord that you know helped bring it up top and then a uh you know a piece of rope that tied it up and the magnet would grab the ball no different than here but obviously on Banzai Run it was cleaned up and looks nicer and was hidden from behind the Playfield uh so the upper playfields are totally different but the lower playfields the main playfields are pretty much very similar you know a couple inserts are in different spots but pretty much you have the same features you have a ramp and uh outlanes and um pop bumpers are pretty much in the same position so kind of cool it's kind of neat to see these two things together and I I like I said Pat Lawler is my favorite designer so it's kind of cool to kind of have Joe I'm supposed to tell you that Carolina Kenny is watching Carolina Kenny he is a lot of fun he uh he's a good guy he uh shows up in Alon drives up from North Carolina and him and his buddy Scott always give me a hard time franch you would like to know if you consider this a separation of church and solid state good that's a clever one I like that uh so bug if you want to turn the camera over here we can kind of just maybe walk down and show the collection here you know uh the quir other quirky thing I do with my collection is everything is you know some people organize their games by Theme by maybe manufacturer uh I'm kind of anal in the respect that I uh put my games in chronological order so I kind of like seeing the progression of the games and how they were made and the features that they added over time whether it be you know score reels to uh you know uh alpha numeric displays and things like that so again just games that I enjoy over time uh a lot of drop Target heavy games uh nothing really rare unusual other than Neptune which was a recent purchase which is kind of a little bit of a rare game uh the last game I bought was ali uh the first game I ever bought was Twilight Zone and that remains my favorite game and Ali is the most recent game I bought again lots of drop targets a little bit of a rare game from Stern uh great game Stern seawitch and then a lot of the classics eightball Deluxe fathom and then we get into uh you know uh the B Williams era of uh just some of these great games taxi UR Black Knight 2000 bad cats over here we get into Whirlwind Diner uh Dr dude and then we start on the DMD era and uh one thing that I am proud of that I have is I do own every Bal Williams uh DMD era game uh so it was kind of fun after I bought the church I had maybe six or seven that I didn't own uh Gilligans was one of them black r was one IND you know Indianapolis 500 was another one so it was kind of cool over time to then you know fill in the gaps of the DMD games that uh I didn't own and didn't have uh so it's kind of cool that I have uh here on display at the church every DMD game from Bal and Williams of the late ' 80s and 90s there we have lead Zeppelin so we'll let you guys walk around you take the lead on us it works better that way see the titles go ahead Joe oh me okay I'm sorry so all the great games that uh you know at least I started collecting and you know I want to remind everybody everybody gets hung up and sorry guys I know you own a pinball company but uh and I own a distributor so maybe I should keep my mouth shut but uh these games from the 9s you don't always have to buy a brand new game in a box to have a great collection there are so many Hey Jo shut the hell up how about you shut stream how about you shut up sh down yeah no but you know people don't have to spend $110,000 on a new game to start a collection you know they could buy a couple older games you know from I don't recommend anybody starts with 9s and and end up uh you know end up with a great collection have great playing games some of these games from the '90s you have to agree bug that these are some of the the best pinball machines ever made we're walking up to a what I think is severe underrated game can you guess which one I'm going to say Flintstones one of the most underrated games in my opinion absolutely love Flint it is a fun game oh and the dinosaur he eats the ball he eats the ball yeah like who would have ever thought of that I'm going to hell for now Joe's trying to get us in trouble well I said that not you guys I'm joking uh so we probably should have turned all these on first huh yeah I know that would have been cool that's okay we should the whole block would have shut down on power I was going to say we uh supposedly we should be able to turn everything on you know we hope to have some events here at some point I'm a little tight with zoning uh because being a church I wasn't able to open an arcade this is never going to be a payto playay type of place uh hopefully at some point I can uh you know start to have some parties and events here for customers and Friends uh and stuff like that so we can walk out and head out to the uh the main big room bug if you want to turn the camera on the other that's what I'm doing I'm trying to do it without showing the top of my melon done it Jack Congo uh bug what's your favorite DMD 90s game DMD 9s game you know I actually used to say Champion Pub pretty regularly Champion Pub was one of my favorites uh Luke Peters has really turned me onto Congo love Congo but I'm going to go scared stiff I actually just streamed this game G last week and I don't think it's the best one but it's the one I get tired of the least like I never ever get tired of going back and playing scared stiff I find it to be incredibly replayable not that you need replayability when you have 190 games so I have to ask what do you think of safe cracker that is actually a AJ so spooky AJ our Tech that is his favorite game of all time yeah he loves safe cracker I don't know that it would be a favorite game but again just being a pat Waller fan and loving unique different stuff uh it's just a cool game that you know little mini Playfield but it actually plays really well like a regular pinball machine and then if people don't know they made tokens so you actually play here on the backlash you play a board game uh you get into a certain mode and you actually play a board game where you you know you progress and then uh the police officer the security guard starts chasing you and you have try to get in the center before you get caught um by Rolling Dice and things like that uh and if you succeed and you break into the safe uh they made little tokens safe craftter tokens which are stored in a tube in the back and this little slot right here so if you were good enough not necessarily on the pinball game but on the uh uh on the board game a little token would come out of the slot here and come down to Playfield you guys are laughing at something nothing we're going to move on [Laughter] nothing I'm miked up I can't even like quietly laugh okay let's let's get to the real meat and potatoes of the church let's get to the church part of the church sure we don't have to go down each aisle here we can uh so that would be helpful if you could do that so this is the chapel this is the main room of the church the other room that we were just in uh they called the Sunday School room which was kind of big so this was an actual Church there were pews uh down each side of the aisles here which I conveniently took out and turned into pinball Heaven you got it from here MH and uh and then we have uh there is an alter up there I don't have it formally uh decorated yet I have a lot of stuff that I want to put up on walls I collect uh some unusual stuff like uh banners uh Sideshow banners and different things he's just leaving he's left building up there he's going to give Ronald McDonald a hug I think or he's going to preach he's going to preach pball there go down Joe will scan we'll show everybody your here thou spooky pinball sh not use popers oh this is incredible this is a church like I know how dumb that sounds but like we are in a church right now this is a pinball church start your religion sorry for the games in the middle here blocking our path and our view but again we're getting ready for the Anton pinfest so we had to make uh make use of some space so uh these two rows are basically uh uh all the stern games uh I have every modern Stern starting with Striker extrem up to James Bond here at the end uh some of the more recent ones uh I have at my house like fu Fighters which we played last night and I beat bug I would I don't think that happened and it was even designed by by your father my my dad your dad Jack danger F was a very fun game we had a good time playing games in Joe's basement last night just hanging out so we'll fall we'll come over here there's another another roll of uh I wanted to point out to everybody this is probably the nicest Austin Powers you will ever see every time I see this game it's typically only at shows and it's always just destroyed I don't know what they did to these poor games back in the day but they just brutalized Austin Powers which is a shame cuz I love those movies so one of the nicest Austin Powers ever well just basically all the all the stern games here uh I an average pinball player I am not a uh an a player by any means uh I can hold my own and do well and enjoy our local pinball League at our friend JP Heins partar wait we will be making appearance tonight there can't wait a little surprise for JP if I hope he doesn't see this befor he doesn't know yet going to surprise don't say anything it's going to be kind of a surprise we're trying to keep it at one so basically uh all the stern games here uh I have a rule when I come here bug that every time I come here a lot of times I'll just uh if I'm not working I'll stop in and I will drop parts off or I will uh ship something or ship a game or meat a truck for deliveries and stuff I don't work in this building full-time I have another office that I run pinball star out of but I have a rule whenever I come here you know what that rule is what is the rule the rule is is I have to play one pinball game before I leave it doesn't matter if I'm late to where I have to go it doesn't matter if it's snow almost two it doesn't matter if the Heats not up yeah he says one but when it's set to five ball so that was my rule when I when I bought the building I didn't want to to turn this into just work uh which a lot of times happens when people turn a hobby into a business uh I make sure every time I walk in this building I turn a machine on I play one full game of whatever it is and I mix it up sometimes I'll play wood rail sometimes I'll play a uh you know a more modern game want to point out the first ever dual theme and you got to get a family guy next to we were talking uh yesterday you guys said that every game you make thus far is going to be a dual them I think we said the exact opposite yeah they did I really do like the Dual teams I think you guys do a good job uh some says oh my god he has a real Burger King man yeah we should show off some of the other Collectibles you have around here besides pinball yeah come on I've really found some items to say the least here let's uh here you can help me okay what are we doing why don't you step back Luke and uh put it in reverse Terry so like like I said I really like collecting we got to get that I like collecting odd stuff uh so part of decorating the thumbnail coming up part of decorating the church is uh I collect these are old uh s show banners and these are authentic these are there are artists that are very well know know well known very much unlike Christopher franie who are the best at what they did uh during that era uh this is done by Fred Johnson the signatures down there in the corner this is incredible and this is one of Fred Johnson's now there are a lot of his pieces they go for good money but Fred Johnson worked in the uh circus and Sideshow and Carnival arena for probably 40 or 50 years so he had made thousands of these banners he would paint a banner every day every week or whatnot this is the coolest thing you've showed me so far I find this one fascinating I have like 10 of them and they are going to be placed on the altar they're going to be placed in different areas of the church and uh I just want to decorate it kind of like with a lot of this quirky stuff that I enjoy and my personality um that I've collected over the years and just really never had a chance to display so yeah I've got other ones I have uh you know one that's the fat man I have babies with six heads like all that cool stuff this is one of the coolest hey maybe there's a spooky theme maybe uh Sideshow freaks would be a great theme for spooky pinball babies with six heads pinball well you don't have to call them freaks you can call them uh you could call them you could call them something else okay we're you don't have to worry you just that there uh let's keep going this way though yeah come over here we don't have to go down you help there nope what could possibly go wrong so you have some hey hey Luke don't put the camera on me for a second don't show Jo okay eyes on me are we enjoying the church tour everybody it's been pretty special you can show this roock real quick too I did yeah oh goodness it's about to get weirder you can't see what's even going on right now that's the best S I don't even know what's happening okay did Joe just nut oddly enough you're not far horrifying Mr Peanut yeah you're still miked up so you don't have to worry about being muffled in there yeah that's the best part about the lels so yeah I like all kinds of crazy stuff this is a of Mr by the way I like all sorts of crazy stuff he says inside Mr Peanut costume if you guys want a little piece of History where was Mr Peanut and benett where were planner peanuts founded I don't know right here in wilbury Pennsylvania oh so everybody has one of these in Pennsylvania then so it's kind of like customary that I have to have one of these F this is going to go down as the creepiest stream you've ever done I can't talk to you right now they said this just turned into the first 20 minutes of a Rob Zombie movie you know I noticed only the spooky games are on it's cuz they're the only ones worth playing right Joe right go silent just sit right here's some history for you folks yeah this is the this is the the pinball history uh row Luke why don't you come down here and start yeah no problem I am very proud to say that I own and have displayed every spooky pinball machine ever made even the shitty ones but that that game hasn't been made yet that's your next game maybe or the game after that it's not the next one that it's never been made but uh I'm very proud to say that I've had a friendship with your dad uh your mom mom and your sister Morgan and your whole family for well over a decade probably 13 14 years uh I never knew it but chuck had told me at one point that I was his first customer for America's Most Haunted uh and he said once someone bought the game uh somebody which he said as stupid as Joe newart sent me money for a pinball machine that I made he kind of figured he can maybe make a go of it as a pinball company so that always made me proud and so that was how you met my father that's how I met your dad and then from there uh after purchasing the game uh I had pinball star and you guys did the uh the podcast the spooky pinball podcast so I suggested to Charlie I said why don't you allow me to sponsor I'll give you some money every month and it was a ridiculously low amount of money because your dad just was he's like 20 bucks that's lunch for the whole week such a generous guy I think it was 100 bucks a month for $75 a month and uh that was actually what I ate off of there you go see you owe me something so we started doing uh the uh the podcast and every every podcast I would do I'd have a segment on there called the pinball star of the month and what I would do is bring people to the podcast that were maybe not designers like that Joshua Clay Harold had done all those great interviews on the this old pinball podcast and he would have all the designers and Company people on I said to Charlie I said let me let me bring people that are totally different in the hobby let me bring a collector let me bring a an operator let me bring a show promoter let me bring uh a repair guy and and stuff so we had all different which is really smart too it was unique because it brought different people to talk about what they did in the hobby versus just I design a game no offense but and this was back before there was a million gajillion pinball podcasts where everybody had everybody in the industry on them as well it was really you know Joshua Clay had stopped doing what he did and and uh your family had the spooky pinball C podcast so we did that for a few years uh we had a lot of fun they are still available I don't know if they're still linked on the website or not but oh they are they are so they're cool we had some really fun ones we had uh some great interviews that we laughed our ass off and then we had some really bad ones that your dad and I would text each other can we kill me now like this game soon we won't say which ones those were no that just maybe not the best guest or maybe not the most positive people in the hobby but from there my friendship with the spooky pinball crew uh emerged and uh very proud and very happy to have you guys here today to see every one of your games ever made with the exception of Halloween which I still have in the Box over there and Looney Tunes which is at my house that's your house we already played it we played it yesterday uh today I I took the glass off every one of these games I had bug and Luke sign my aprons because I am a fanboy and and in addition to just being a person in business with these guys I appreciate what you guys do for the hobby uh I appreciate your honesty I would appreciate your passion for what you do uh I always tell people these guys care spooky pinball and you know a lot of places in pinball care uh but a lot of times it's more of a business sometimes and it is about building relationships it's about making a sale and you guys definitely aren't made like that you guys are just passionate about pinball you travel to shows and you have the reputation and the love and the community so thank you very we're here for allent town early just cuz we wanted to hang out with Joe for a few days before we do the show so B why don't why don't you talk about each each of the pinball machines uh historically I know you were probably three when some of these were made I I'll I'll give you guys what I was up to each year when these came out so uh when this came out I had a Bruce Lee haircut I was very into Taekwondo and I just started learning the drums no but um yeah I mean so like Joe said this is every single spooky pinball game in history close to every single spooky pinball game in history in order amh coming out in 2013 I want to say it's probably officially 2014 but really the creation is 2013 and uh yeah that's why it's the game that started everything obviously I mean that's where we started building relationships with people like Joe newart who you really bought the first one that's what your dad told me unless he lied to me to make me feel good oh I'll have to check with him after the interiew yeah if if it's untrue then don't tell me I won't yeah no but um I going down the line I mean then we jumped over to Rob Zombie everything from amh got transferred over to Rob Zombie every penny that was somewhat made from doing amh all got funneled into our next game Rob Zombie which was just I remember talking with Dad uh he was like what themes would we do like i' would love to do Godzilla but I think that's Out Of Reach for us and everything and was both obsessed with Rob Zombie of course growing up with her super fans and everything and uh I remember telling him like Rob Zombie would be super awesome and we were both all about it and uh I don't remember quite how he got the connections to it but like I said everything from amh got funnel into zombie and then we get to well can I ask the legendary can I ask you a question about Rob Zombie ask me I I would prefer you interview me on these more than me explaining uh do you know who delivered Rob Zombie's personal game to him it was wasn't you directly was it it was one of your guys or was it you it was me it was you yeah so I had the opportunity uh for various reasons that uh maybe proximity uh Rob has a place in a state nearby which will remain un I was going to say he just dos this delivered it to may or may not have a address and cell phone number of his assistant I'm not sure but no it was pretty cool Charlie called me and said uh hey I was going to deliver it but I can't make it I was wondering if you would mind delivering Rob Zombie's personal Rob Zombie game and I'm like uh yeah absolutely I would love to do that let's do that uh unfortunately I didn't get a chance to meet him uh he was not there that day uh but I did get a chance to go into his uh Joe broken his house his secret man cave layer uh which was I'll say it was a barn which was really cool decorated with a lot of his artwork uh a lot of crazy stuff uh that he owns that he collect did uh Gold Records all that kind of stuff so that was a cool experience and I appreciate you know one little great thing about being a distributor sometimes you get to meet you know uh celebrities or cool people I delivered a game to uh Neil Patrick Harris he wanted a Houdini because he is a magician and his manager bought him a Houdini game from American pinball and I delivered that uh to his uh townhouse in New York city so guys we got to we got to shut this down uh bugs an a virus protection just expired oh no we could be swarmed so Joe you have to tell me what was your honest thoughts when my dad told you dominoes uh I I thought it was weird but it was a contract job uh that I I thought was fine I'm going to be honest with you I mentioned before jokingly the shittiest uh spooky pinball I I probably and I'm not going to use that phrase for this game because uh I I really appreciate that it was made and what it was made for uh it's probably my least favorite spooky only because it is very similar in design uh and playful layout to America's most you know we have the Noid on there who replaces The Ghost and the ramps are kind of similar so that's the only reason other than that I think it's a cool game I like uh I like the fact that it's a very low production you know unique game that you guys did um we get asked about Domino's probably more than any other pinball machine when we're out in the number one machine people two machines and the right here that people ask me about at pinball shows is Domino's and Jetson they are sort of legendary at this point of like only 100 of each pretty much got made and just people couldn't believe that it it happened and I swear to at the time it really made sense for us to go and do these we really needed it so I never I never had purchased Jetson uh it I kind of just not that I didn't consider it a spooky game you guys made it but I know it wasn't designed in house yeah we we built itook you built it and I know it was uh um Nick Parks right from the pinball company a fellow distributor was behind the project I guess getting the license and things uh I really enjoy it it's a great starter pinball it has simple rules basically you spell each of the characters by making ramps and loops and stuff like that so uh I enjoy Ultram man's chirping up over yeah Ultram man's jamming out in the background so I love that game and Jon's one of my actual it's one of my favorites of Arts to go back and play because of all the reasons you said it's very simple layout very simple rules you don't have to think when you're playing Jets you can just enjoy yourself play with your friends put some games on there and then we get to where in my opinion we really started coming into our own every game from this point on forward I think is what we are today I believe so I uh you know uh you have to give props to uh everyone's great friend uh Scott Danesi who did a great job in designing this game uh putting his fantastic electronic music that he makes from scratch into the game the artwork um it and it's being you know the risk that you guys took making a single level game that nobody had done before obviously a risk that we were in no place to be taking risks at that time at all either but uh you know it worked out great it ended up being a game that was probably well definitely it was your highest selling game by this this was by far in a way our most well-received game when this came out yeah so uh kind of remarkable that it just didn't have all the bells and whistles it had the inline drops and the the ball locks and just great music and when you're franie says your mic isn't on is that mine did you turn your mic off I don't know he says yours is not it should be come check over here once yeah I thought I seen yours was still off if you go to the audio that's what I was asking about technology it should be hooked up here go to audio oh God I'm putting my head in the whole ass camera right now you never you never turned it on check check Noe that's that's a different thing well I don't know then check check no it's on it's on I'm just probably being too quiet we should be good y'all okay so great game uh that kind of brought spooky pinball up to the next level I think you know and this is a remarkable thing for me as a distributor even and as a collector that selling your games every game has been really I not just a Improvement in terms of you know the the artwork and the game play and the rule set and stuff like that but every game you guys just up it up from you know the prior games and you know people think I'm joking like uh every game that you guys come out with Y always you know the distributor is going to say oh it's the best one they ever did but I actually with you guys I believe that and I mean it when I say it we talk about that all the time I tell people the same thing I always feel like I'm just a lying I feel so bad it sounds like such when I say like oh our current one really is our best game but it if you look down the row in order it really makes sense as far as the improvements go the improvements to code layout fit and finish uh artwor everything it always just keeps getting better yeah so let's move on to Alice Cooper so tell me what was it like to work with Alice Cooper again another probably musical hero of family he was the worst man he was just so mean no he was literally the coolest the the easiest human being I think we've ever worked with in our entire career is just absolutely fantastic guy um really let us have all the creative freedoms that we wanted on the machine I I think the one bit of feedback they had at all in the whole development of the game was uh the nose was too pointy so we had to adjust the nose a little bit and that was Alice's one bit of feedback that was his one complaint so we fixed that I think it's got the most incredible art package uh yeah of not just any spooky game but any modern game that's come out in the last 10 years now very underated the art package is just phenomenal from the Playfield to uh just even the game playay and the theme of the game of uh discovering different rooms in the castle and you know you know the pretty much uh the term world underglass you guys have created that with Matt's sculps uh on the game and and just what he created with the castle and and the walls and I think Alice Cooper has some of the best longev of any of the games we've ever made it's it's a fantastic game to have in your collection cuz it never gets old you don't have to be a fan of the music because it doesn't play it's a cool it doesn't just play like yeah it's not a greatest hits machine yeah I'm not going to pick on any yeah exactly a pinball jukebox it's not that it uses the music as a background for the gameplay and not just necessarily hey uh you're playing uh you know this song now so we're going to play this song for 3 minutes straight and then Loop it again it's it's really integrated with the game game uh this was by far where the craziness started for spooky this is where it started getting really wild over in spooky land with the sellouts on day one and uh just the the craziness with uh sing you guys you know had lightning in a bottle with this theme I remember uh you telling me about getting this theme that no other pinball company had really paid attention to it and you guys kind of stumbled on it for various reasons I know at a particular uh uh marketing and and uh you know show for licenses but uh you ended up getting lightning in a bottle and it ended up being uh at that again at that point your bestselling game and just an amazing fun uh you could never time a game better than we somehow did on Rick and Morty where we hit it just right at the show's Pinnacle it was it was new and fresh but it was just really starting to catch on at that time and everybody was starting to really get into it we we couldn't have timed it better when we did that game I I still don't know how we we pulled that off but it was uh it was really cool from the standpoint of uh you guys just starting to increase production numbers and uh you know making you know Al Cooper I kind of remember the numbers uh I don't remember Mar maybe 150 150 y Rob Zombie was 300 300 and then we went to 5 for 550 and then 500 750 750 Ultram man technically 500 uh you know with the Dual themes Halloween was 1250 so 1250 and 500 and Scooby-Doo 1969 y so it was kind of really neat to you know be a part of that as a distributor and just see you guys every game leak frog uh your production numbers and you know initially we just had spooky fans and spooky customers that bought every spooky and it was always cool with every new game and as you guys branched out from not just doing you know spooky related type things and you got into you know Scooby-Doo and Rick and Morty that you guys were then able to uh you know bring in a new class of customers that were maybe you know jjp customers Stern customers and uh maybe never tried a spooky before and we got a chance to let them experience a spooky game because they like the theme a lot of people just buy based on themes uh which by the way these guys have some juggernauts coming up juggernauts like huge big themes I I don't know if they're going to be pissed at say this but I am so excited um so just I I maybe I shouldn't have said that but they're they're really great thieves that are coming from spooky pball so good stuff yeah they've got Britney Spears and the Dual theme is going to be Taylor Swift she's she's at the Pinnacle right now barbin Heimer barbin Heimer oh no good things coming from on that note no honestly it's no secret pinball is one hell of industry it's a very hard industry to be working in and getting to work with people like Joe newart here is is hands down one of the things that makes it worth doing for us we absolutely love the experiences that we get we love the people that we get to work with and uh we we hope we can keep just doing this forever CU I can't imagine doing anything else at this point I can't imagine not seeing Joe every year in Pennsylvania for a show hang out I'm going to make an annual truck up to uh Benton Wisconsin every year because we had a lot of fun back in December before the Looney Tunes and Texas reveal we had a a good time up there and G to make a little bit of a longer trip and and we'll do that I'm being instructed to get you some drinks Joe oh I got to show I got to show everyone this real quick actually we got right here yeah let's show off this one last row here and then uh wa no no no I got to show them this box here oh Joe P still got his Halloween in there still has the Halloween inbox so what's the next steps for the church well I am unfortunately out of room at the church which means I need another out you guys can see yeah look there's no spot hold the camera up you can go really that camera you can go up on the Altar and kind of uh where's uh room where is Looney Tunes Joe can you draw Looney Tunes is at my house I always keep the most recent games uh at my house uh because that's where I live and I'm there most often so I enjoy uh learning and playing the newest game so uh I I just unfortunately had a move Scooby-Doo out of my house which I didn't want to do but I needed to make room for Looney Tunes and we had a spot here uh at the end of spooky row to do that um and then the rest of this row um we've got the Jersey Jack games down there in the end and it might be worthwhile to walk down this road because there are some unique you have some unique games over here on this Ro and rare things uh these two games here uh people may know them but not in this uh at least one of them not in this iteration uh we've got Wrath Wrath of Olympus and legends of aala which are the two prototype games that were made by my buddies at Riot pinball uh that uh made these uh we have uh Scott and Frank the programmer Frank is from Philadelphia we'll see him at the show uh and I created a friendship with these guys we were hopefully going to you know sell for them if they became a uh a company uh they ended up successfully uh selling this title to American pinball and they made Legends of aaland if you notice this one's a little bit different than the American pinball game and then we've got big Labowski Full Throttle aliens a lot of the newer uh games uh we've got a game here that uh I do enjoy and people do uh not have a lot of good things to say about it but there is a lot of mechanical stuff going on with Thunderbirds I would love to find out more about this one cuz everybody bashes it to to no end but I've never really played it I don't know if it's actually what they say it is I we have one at our shop right now coincidentally that I've been wanting to stream on it's just been hard to work it into the schedule uh this one is a kind of a a rare game there were only 10 of them total made uh uh Team pinball was a a group of folks from Robert Englunds that uh had previously worked for Andrew Highway at Highway pinball and uh they made this game single level game uh with the uh LCD screen called Mafia kind of a throwback to the EM style of games uh we have the P3 platform here uh with Gerry Stellenberg who does an incredible job with uh his creativity and all the great games that he's been making uh on this platform uh currently I have Heist inst stall uh like keeping the modules they're making the games uh you know a little bit faster than I get bored of them so I'm I'm a couple games behind they've since made weird out and uh final resistance is uh the next game that they've created uh we got Cosmic Carnival here uh which is currently not working so that's a problem um we've got uh two games from Spain yeah this is interesting jolly Park and burnor uh jolly Park is currently down unfortunately because uh I have an issue with a board and uh they are irreplaceable so I got to work on getting that repaired but uh just great games with so much mechanical stuff jolly Park is you know like it sounds uh themed on an amusement park uh you've got uh people in bumper cars as Pop bumpers you got a magnetic house you the lighting outside's making it so hard to see I'm trying to fight that you got a haunted house so if you see this game at a show uh or you travel to some great pinball locations such as uh Rob Burks U nope bug just fell over I'm just showing them the windows that I'm fighting against right now lot of light Evil Dead fan wants to know if you get paid at all I get paid throw down here uh just a small collection of games that I only have a few number of of certain manufacturers uh I've got two games from Capcom Pinball Magic and uh Big Bang Bar uh which was uh an a remake that would made by Jean K Cunningham uh when he was uh remaking this game back in the uh late 2000s and uh he uh supposedly lost a lot of money making this remake and still continued to Force his way through and made the game despite losing a lot of money doing it so a lot of credit to the late Jean Cunningham and uh three day to East games which are my favorite from that manufacturer Rocky and Bullwinkle Tommy and Guns and Roses who I was lucky enough to meet slash uh back in 2017 at one of his concerts and U slash signed the backlash for me which is kind of cool and then uh Jersey Jack row here uh Wizard of Oz there's a reason that pirates is on let's just say was playing it there's also a reason we started 5 minutes late uh just all the great Jersey Jack games uh Hobbit dialed in Pirates Willy Wonka Guns and Roses uh again I'm I'm great friends with uh Jack Wier uh just a great individual and a great asset to the Hobby and uh I always say that uh Jack started the Resurgence of pinball um because of creating R of O uh and kind of creating games that had you know LCD screen mechanical things back on the game like they did years ago uh and all the pinball companies including spooky uh exist today because of uh what y did taking a chance and building this great game behind me all lightness rights in Hollywood should be sending Jack a thank you that LCD the LCD thanks Jack for tripling our workload all right well let's get back in front of the spooky games before we sign off here and say goodbye to everybody let's get a good shot of all of them come this way Luke he's just pointing at me now don't mind me look look at this around round of applause for spooky Luke toing around the laptop and the cameras and putting up with us he saw my red angry face before he started this all right the spooky row let's get over there Joe okay before we say good night well not good night good afternoon we got to get Luke over here too Bo we get Luke over here I'm going to hold this it looks like this a we're going to say goodbye and I got to run over and hit stop streaming all right screenshot yeah there you go that's a good good call but Joe thank you for having us in your your church Kasa Mojo Dojo house here wonderful well it was great having you guys I'm glad you guys uh took the time before the Allentown show and we will be at the Allentown show we will have three Looney Tunes two Texas Chainsaw Massacres and one Scooby-Doo set up so we're going to have have uh you know the majority of our booth is going to be spooky pinball because these guys brought so many games to the booth for everybody to enjoy uh so we hope to see you there we are going to be selling games we are going to be experiencing games and making new friends and customers and all that good stuff so come to the alltown Shell Thursday and Friday in alltown Pennsylvania it is a short drive from everywhere except if you live in Idaho

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*Exported from Journalist Tool on 2026-04-13 | Item ID: f84b063d-1f32-43e6-bf8e-91c7330cf7c3*
