# LYMAN SHEATS DIES

**Source:** Pinball News Website  
**Type:** article  
**Published:** 2022-01-21  
**Beat:** Pinball

**URL:** https://www.pinballnews.com/site/2022/01/21/lyman-sheats-dies

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## Analysis

Lyman Sheats Jr., legendary pinball programmer and three-time PAPA World Champion, has died at age 55. Sheats was instrumental in creating iconic Williams/Bally titles including Attack from Mars, Medieval Madness, and Monster Bash in the 1990s, and later worked at Stern Pinball on major franchises like Spider-Man and AC/DC. He was also known for designing innovative rulesets and low-level operating systems for Stern's boardsets.

### Key Claims

- [HIGH] Lyman Sheats Jr. died at age 55; born in 1966 — _Article opening statement and biographical information_
- [HIGH] Sheats started in pinball in 1993 at Data East working on Last Action Hero, The Who's Tommy, and Guns 'N Roses — _Career history provided by Pinball News_
- [HIGH] He programmed Attack from Mars (1995) with designer Brian Eddy, moving from whitewood to production in seven months — _Article describes collaboration and timeline_
- [HIGH] Sheats won the PAPA World Championship three times (PAPA 3, 7, & 9) and the European Pinball Championship in 2007 — _Tournament record explicitly stated in article_
- [HIGH] He designed low-level operating systems for next-generation Stern boardsets in addition to programming games — _Career accomplishments described in article_
- [HIGH] Sheats worked on rulesets for The Walking Dead and Batman 66, reinvigorating games with weak original rules — _Article describes his post-programming work and community impact_
- [HIGH] He left Stern Pinball last year to choose his own projects after becoming financially independent through investments — _Article biography section_

### Notable Quotes

> "Lyman's work in pinball speaks for itself. He has an outstanding track record of programming pinball games that are both entertaining for novices and challenging for experts. The games he has programmed are some of the most entertaining and collectible pinball games of the 1990s. We are extremely happy to have him back working on pinball again."
> — **Gary Stern**, 2003 (upon Sheats' hiring)
> _Official recognition of Sheats' impact and value to the industry by Stern Pinball's founder_

> "both he and Brian were bored with the long-established trend for mode-based games and wanted to create something simpler with lots of humour"
> — **Lyman Sheats Jr.**
> _Design philosophy behind Attack from Mars, reflecting Sheats' approach to rule design simplicity_

### Entities

| Name | Type | Context |
|------|------|---------|
| Lyman Sheats Jr. | person | Legendary pinball programmer, three-time PAPA World Champion, and designer of iconic 1990s pinball games |
| Brian Eddy | person | Pinball game designer who collaborated with Sheats on Attack from Mars and Medieval Madness |
| George Gomez | person | Pinball designer who worked with Sheats on Monster Bash and Batman: The Dark Knight |
| Steve Ritchie | person | Ex-Williams employee who collaborated with Sheats at Stern on Spider-Man and AC/DC |
| Gary Stern | person | Founder of Stern Pinball who hired Sheats in 2003 |
| Attack from Mars | game | 1995 Williams pinball machine programmed by Sheats with Brian Eddy; first of three games remade by Chicago Gaming |
| Medieval Madness | game | 1997 Williams pinball machine programmed by Sheats with Brian Eddy; major commercial success |
| Monster Bash | game | 1998 Williams pinball machine programmed by Sheats; features 'Lyman's Lament' rule in his honor |
| Spider-Man | game | Stern pinball machine programmed by Sheats and Steve Ritchie; major commercial success |
| AC/DC | game | Stern pinball machine programmed by Sheats and Steve Ritchie; major commercial success |
| Batman: The Dark Knight | game | Stern pinball machine programmed by Sheats with George Gomez |
| The Walking Dead | game | Stern pinball game for which Sheats designed an updated ruleset |
| Batman 66 | game | Stern pinball game for which Sheats designed an updated ruleset |
| Data East Pinball | company | Pinball manufacturer where Sheats began his career in 1993 |
| Sega Pinball | company | Company name for Data East Pinball after 1994 reorganization |
| Williams/Bally | company | Major pinball manufacturer where Sheats worked from 1994-1999 |
| Stern Pinball | company | Pinball manufacturer where Sheats worked 2003 onwards until leaving last year |
| Chicago Gaming | company | Pinball remake manufacturer that employed Sheats for alternative ruleset on Cactus Canyon |
| PAPA World Championship | event | Pinball tournament won by Sheats three times (PAPA 3, 7, & 9) |
| European Pinball Championship | event | Tournament won by Sheats in 2007 in Sweden |
| Penni | person | Sheats' partner who discovered him unconscious and raised alarm |

### Topics

- **Primary:** Pinball programming and ruleset design, Williams/Bally era classic game design (1990s), Stern Pinball modern titles and rulesets, Tournament pinball competition
- **Secondary:** Pinball industry personnel and legacy, Game remake projects (Chicago Gaming)

### Sentiment

**Negative** (-0.85) — Obituary format with respectful, celebratory tone honoring Sheats' significant contributions to pinball. Community loss is emphasized. No controversy or criticism present.

### Signals

- **[competitive_signal]** Attack from Mars, Medieval Madness, and Monster Bash were the three first Williams/Bally titles selected by Chicago Gaming for remakes, indicating their lasting commercial and cultural significance in the industry (confidence: high) — Article: 'It is a mark of the popularity of these Williams titles that they were the first three selected by Chicago Gaming when they picked the best Williams/Bally machines to remake'
- **[design_philosophy]** Sheats and Brian Eddy deliberately moved away from complex mode-based games toward simpler, humorous designs on Attack from Mars, establishing a design philosophy that influenced the era (confidence: high) — Quote: 'both he and Brian were bored with the long-established trend for mode-based games and wanted to create something simpler with lots of humour'
- **[personnel_signal]** Lyman Sheats was a legendary code designer at Stern Pinball credited with designing low-level operating systems for boardsets and reinvigorating rulesets for existing titles, indicating his deep influence on Stern's technical foundation and game quality (confidence: high) — Article states he 'designed the low-level operating systems for the next generation of Stern's boardsets' and reinvigorated rules for Walking Dead and Batman 66

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## Transcript

Famed programmer and world-class pinball player Lyman F. Sheats Jr. Jr. has died at the age of 55.

[![Lyman F. Sheats Jr. Jr.](https://www.pinballnews.com/site/wp-content/uploads/news/lyman-sheats-dies/01-lyman-sheats-dies-1024x636.jpg)](https://www.pinballnews.com/site/wp-content/uploads/news/lyman-sheats-dies/01-lyman-sheats-dies.jpg)

Lyman F. Sheats Jr. Jr.

Born in 1966, after playing pinball in college Lyman got into the pinball business in 1993 at Data East where he worked on the game design and dot matrix display programming for titles such as *Last Action Hero*, *The Who’s Tommy* and *Guns ‘N Roses*.

In 1994, after Data East Pinball became Sega Pinball, Lyman moved over to Williams/Bally to work on pinball programming. His first title was *Attack from Mars* where he worked alongside game designer Brian Eddy.

Speaking about that collaboration, Lyman said both he and Brian were bored with the long-established trend for mode-based games and wanted to create something simpler with lots of humour. Lyman hadn’t coded a game before whereas Brian had a background in programming, but between them and the rest of the design team they moved from a first whitewood to the start of production of *Attack* in just seven months.

The pair worked together again on Brian’s next game, the hugely popular *Medieval Madness*.

[![The Medieval Madness design team: Dan Forden, John Youssi, Brian Eddy, Lyman F. Sheats Jr. & Greg Freres](https://www.pinballnews.com/site/wp-content/uploads/news/lyman-sheats-dies/02-lyman-sheats-dies-1024x700.jpg)](https://www.pinballnews.com/site/wp-content/uploads/news/lyman-sheats-dies/02-lyman-sheats-dies.jpg)

The Medieval Madness design team: Dan Forden, John Youssi, Brian Eddy, Lyman F. Sheats Jr. & Greg Freres

You can read and hear the team above describing the creation of Medieval Madness in our [fireside chat report](https://www.pinballnews.com/shows/expo2004/fireside.html) from Pinball Expo 2004.

After those two successes, he next programmed George Gomez’s *Monster Bash*, with his role in the game’s creation celebrated in the rules with the Lyman’s Lament feature. He also coded the innovative Phantom Flip award where the game would attempt to shoot the most lucrative shots for the player.

It is a mark of the popularity of these Williams titles that they were the first three selected by Chicago Gaming when they picked the best Williams/Bally machines to remake. While Lyman didn’t have an involvement in those remakes, he was recently employed by Chicago Gaming to work on an alternative ruleset for the company’s fourth remake, *Cactus Canyon*.

Lyman was working on the Pinball 2000 project at Williams when the company closed their pinball division at the end of 1999, but he wasn’t out of pinball for too long.

After three years working on video games as, what he described as “*just a programmer*” and trying to get back into the pinball business, at the start of 2003 he re-joined Gary Stern at the now-named Stern Pinball. Gary said at the time, “*Lyman’s work in pinball speaks for itself. He has an outstanding track record of programming pinball games that are both entertaining for novices and challenging for experts. The games he has programmed are some of the most entertaining and collectible pinball games of the 1990s. We are extremely happy to have him back working on pinball again.*“

He soon teamed up with fellow ex-Williams employee Steve Ritchie to create what became some of Stern’s biggest selling titles, such as *Spider-Man* and *AC/DC*. He was also reunited with George Gomez to work on the *Batman: The Dark Knight* game before George went on to head up the game design studio.

Between programming games, Lyman designed the low-level operating systems for the next generation of Stern’s boardsets, but in recent years he also weaved his magic to reinvigorate the rules for existing titles such as *The Walking Dead* and *Batman 66*, delighting game owners who felt the original rules were rather lacking. Getting the Lyman touch was a sure sign of a game finally reaching its full potential.

Lyman was also a highly-skilled tournament player, winning the PAPA World Championship three times (PAPA 3, 7, & 9) as well as the European Pinball Championship in 2007 and numerous open tournaments and leagues in the Chicagoland area.

[![Lyman winning the EPC in 2007 in Sweden](https://www.pinballnews.com/site/wp-content/uploads/news/lyman-sheats-dies/03-lyman-sheats-dies-1024x694.jpg)](https://www.pinballnews.com/site/wp-content/uploads/news/lyman-sheats-dies/03-lyman-sheats-dies.jpg)

Lyman winning the EPC in 2007 in Sweden
The author of this article was knocked out of the EPC tournament by Lyman on Attack From Mars, and didn’t mind a bit

Outside of pinball, Lyman loved his coffee and was an active financial investor to the point where he was no longer reliant on continued employment and was able to leave Stern Pinball last year so that he could choose the projects on which he wished to work.

Lyman was found unconscious at his Hoffman Estates home on Thursday when his partner, Penni, raised the alarm after being unable to contact him.

His unassuming brilliance in game creation and masterly pinball playing will be sorely missed by everyone in the pinball community who hugely benefitted from his programming talents and his lasting influence on ruleset design.

_(Acquisition: raw_text, Enrichment: v1)_

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*Exported from Journalist Tool on 2026-04-13 | Item ID: f955bbf4-da40-43c1-a008-a7e2911761f3*
