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Jack Danger discusses Stern's product roadmap, design philosophy, and community growth strategy.
More home games are coming from Stern beyond Star Wars Home and Jurassic Park Home
high confidence · Mario asked about home games and Jack explicitly confirmed 'yes, there are more home games coming. And I'm not talking about Star Wars Home or Jurassic Park Home. So take that for what you will.'
The three-tier pricing model (Pro/Premium/LE) is here to stay and works well to accommodate different price points
high confidence · Charlie asked if Stern will move away from three trim levels. Jack responded: 'Absolutely not. Unless it's a conversation happening behind closed doors that I'm not aware of, the Pro, Premium, LE model works spectacularly to accommodate everyone.'
Gary Stern does not want anything to do with sports games anymore
high confidence · Jack stated: 'If you ask Gary Stern, and you can probably go find him saying this like over and over again in the annals of pinball history, he doesn't want anything to do with sports games anymore. Like at all. Sports games are off the table.'
All Spike 2 games are still considered to be in active development for potential updates
high confidence · Regarding Elvira code updates, Jack stated: 'The official statement is that all Spike 2 games are still considered to be in active development. So there is no yes or no on that.'
Insider Connected Connections area allows following other people but cannot currently show followers
high confidence · Jack explained the current Insider Connected functionality: 'Currently, there is an area of the Insider Connected app called Connections. You can't see who follows you, but you can follow other people.'
Video game IP is an untapped area Stern wants to pursue for pinball
high confidence · Jack stated: 'you got your movies, your bands, your TV shows, and video games is very obviously a niche we want to get into and I would say we will get into.'
Happy accidents are a regular part of pinball design process and have led to significant shots
high confidence · Jack explained: 'the snicker shot was a happy accident and one of my favorite shots on Deadpool' and described how George Gomez and Keith Elwin discovered this through testing.
“the snicker shot was a happy accident and one of my favorite shots on Deadpool”
Jack Danger @ ~11:15 — Illustrates how unplanned design discoveries become beloved game features through playtesting iteration.
“The Pro is still like one of the best deals in pinball for a new box. So like it's great for operators to put those on location. The Premium is a great spot to be if you just want everything associated with that game. And obviously the LE is the LE.”
Jack Danger @ ~15:45 — Defends the three-tier pricing model by outlining market segmentation strategy targeting different buyer personas.
“video games is like the biggest entertainment industry, right? So, to marry that with pinball is just a no-brainer.”
Jack Danger @ ~37:00 — Signals Stern's strategic focus on video game IP licensing as major growth opportunity, distinct from movies/bands/TV.
“a Deadpool sitting in the window at a bar and someone walks by, they're like, 'Oh, I love Deadpool. What the heck is this thing?' and then they come up and they do this and they pull the plunger a bunch of times.”
Jack Danger @ ~42:00 — Explains location-based pinball discovery model and how themed IP drives casual player acquisition.
“Michael Grant is killing it with the Stern Army stuff and uh we've got a lot more to come.”
Jack Danger @ ~45:30 — Confirms Stern Army leadership transition to Michael Grant and ongoing community growth initiatives.
“Spike 2 games are still considered to be in active development. So there is no yes or no on that.”
Jack Danger @ ~20:00 — Keeps door open for future Spike 2 game updates while avoiding firm commitments on specific titles like Elvira.
“There's a tightrope we're walking where we need to make a game that if you buy it and keep it in your house, it has enough there to keep you engaged and interested, but we also need the new players or the less advanced players to also have something obtainable up front to beat up on.”
Jack Danger — Articulates design challenge of balancing depth for experienced players against accessibility for newcomers.
business_signal: Stern reaffirming commitment to three-tier pricing model (Pro/Premium/LE) as permanent strategy with no plans to change
high · Jack: 'Absolutely not. Unless it's a conversation happening behind closed doors that I'm not aware of, the Pro, Premium, LE model works spectacularly to accommodate everyone.'
community_signal: Stern prioritizing location-based pinball discovery as primary growth lever; Stern Army initiative under Michael Grant leadership expanding
high · Jack: 'Michael Grant taking the helm of like Stern Army to like get more people interested in playing on location... Someone just having it in their basement isn't going to expose that to a ton of people... But a Deadpool sitting in the window at a bar...'
design_philosophy: Confirming happy accidents as integral to pinball design process; iterative testing with pro players validates unexpected mechanics
high · Jack describes snicker shot on Deadpool: 'George explains like he put this target here, he hit it, and every once in a while it would go up that ramp... pulled Keith Elwin in... just shoot that over and over again and it was repeatable'
licensing_signal: Gary Stern has made explicit decision against sports licensing going forward; all sports IP off the table
high · Jack: 'If you ask Gary Stern, and you can probably go find him saying this like over and over again in the annals of pinball history, he doesn't want anything to do with sports games anymore. Like at all. Sports games are off the table.'
market_signal: Home games positioned as accessibility tier for casual/new players; Costco distribution channel for broader market penetration
positive(0.78)— Jack is enthusiastic, encouraging, and openly supportive of community ideas while being transparent about business constraints. Tone is informal, humorous, and collaborative. Expresses genuine passion for pinball design and community growth. Minor frustration visible only in joke response to question about unanswered submissions.
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No API access to Insider Connected data will be provided in the foreseeable future
high confidence · Jack answered Casey's API question: 'Right now, we're keeping everything very encased and closed off so that we can control everything to make sure everything is working correctly. There's still so many things we have to roll out to you... not in the foreseeable future.'
high · Jack: 'that's kind of where we were parking the home games that we're selling at Costco, like the Jurassic Park Home... There's a market for that, and we're hoping to continue to fill that void with upcoming titles.'
product_concern: Spike 2 games maintain active development status with potential for future updates and bug fixes
medium · Jack: 'The official statement is that all Spike 2 games are still considered to be in active development... if we jump into a game to adjust some system settings, if there are some known and easily fixable bugs, we will address those as well.'
product_strategy: Stern confirming additional home games in development pipeline beyond Star Wars Home and Jurassic Park Home; positioned for broader market accessibility
high · Jack: 'The answer is yes, there are more home games coming. And I'm not talking about Star Wars Home or Jurassic Park Home. So take that for what you will.'
technology_signal: Stern exploring video game IP as major untapped licensing category; positioned as logical strategic expansion
high · Jack: 'video games is very obviously a niche we want to get into and I would say we will get into... video games is like the biggest entertainment industry, right? So, to marry that with pinball is just a no-brainer.'