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S274: Ghostbusters Pro

Don't Panic Flip·video·1h 37m·analyzed·Apr 28, 2020
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Analysis

claude-haiku-4-5-20251001 · $0.031

TL;DR

Don't Panic Flip streams Ghostbusters Pro, discussing mechanics, recent code updates, and previous Premium Edition ownership.

Summary

Don't Panic Flip streams an extended gameplay session on newly acquired Ghostbusters Pro pinball machine, featuring technical troubleshooting (audio/video/lighting setup), multiple games with commentary on mechanics, and community interaction via chat. The host discusses previous ownership of Ghostbusters Premium Edition, compares Pro/Premium versions, notes the recent code update, and highlights the machine's challenging playfield design and controversial center post.

Key Claims

  • Host previously owned Ghostbusters Premium Edition but sold it due to scoring randomness concerns, especially bonus mechanics

    high confidence · Don't Panic Flip, during gameplay commentary

  • Ghostbusters received a significant code update that changed the top three ghost-catching awards (Lupin Supers, PKE Frenzy, Mass Hysteria Multiball) into completely separate modes instead of player-selectable options

    high confidence · Don't Panic Flip and chat discussion, mid-stream

  • The center post mod (flipper gap modification) on Ghostbusters Pro is controversial—host removed the included mod despite common use, preferring to play with the original challenging design

    high confidence · Don't Panic Flip, discussing machine setup and mod removal

  • Ghostbusters Pro has a captive ball scoop feature that functions as an add-a-ball (extra ball award mechanism)

    high confidence · Don't Panic Flip, during gameplay and mechanical explanation

  • The game's right flipper scoop has inconsistent kickout behavior, sometimes kicking to center instead of right flipper, related to coil warmup and feature adjustment settings

    high confidence · Don't Panic Flip, troubleshooting the captive ball kick-out mechanism

  • Host replaced Ghostbusters Premium Edition with Dialed In and has been wanting to revisit Ghostbusters since the trade

    high confidence · Don't Panic Flip, personal ownership history discussion

  • The playfield design requires a specific play speed—too controlled play doesn't work, but flailing causes the machine to punish with long ball times and tilts; triggers frustration in league play

    high confidence · Don't Panic Flip and chat discussion on game difficulty

  • Ghostbusters Pro has green obstructive pieces on the playfield that frequently jam the ball and require physical removal to clear

    high confidence · Don't Panic Flip, multiple instances of ball jamming during play

Notable Quotes

  • “Ghostbusters was the very first game I bought, and it was a Premium Edition. And after getting beat up so many times, we got rid of Premium Edition and we went to Dialed In. And I've been kind of thinking about Ghostbusters ever since then.”

    Don't Panic Flip@ 16:21 — Explains emotional connection to the machine and reasoning for reacquiring it

  • “I think this game is going to be amazing, and it's going to feel awful.”

    Don't Panic Flip@ 53:43 — Encapsulates the love-hate dynamic with Ghostbusters' challenging design philosophy

  • “This game will trigger somebody who does not get upset. And it pisses people off in league when that game runs long.”

    Don't Panic Flip / Chat@ 18:34 — Notes the game's frustration factor and impact on league play timing

  • “I think it boils down to the game wanting you to play at a very specific speed. You can't play super controlled because of the multitude of timers. And the play field will eat you alive if you flail away.”

    Chat / Don't Panic Flip@ 18:20 — Technical analysis of the game's design challenge and skill curve

  • “This one thing I don't like about the new code update, how the top three ghost-catching awards are completely separate modes. It was better when you could choose to partake in Lupin Supers or not.”

    Don't Panic Flip@ 51:33 — Specific critique of recent code update design philosophy change

  • “Why are those posts even there? I agree. Why are they there? That's really silly.”

    Don't Panic Flip and Faye — Discussion of problematic playfield design elements causing ball jams

Entities

Don't Panic FlippersonGhostbusters ProgameGhostbusters Premium EditiongameStern PinballcompanyZach SharpepersonFayepersonBeccapersonJordanpersonPin StadiumpersonAB Pinballperson

Signals

  • ?

    community_signal: Don't Panic Flip is active member of Pinball Network (TPN) streaming collective; participates in coordinated schedule with multiple streams per week and cross-promotion with other TPN members

    high · Displayed TPN weekly schedule showing Don't Panic Flip on Tuesday, Thursday, Monday; explained TPN membership and referenced Zach Sharpe as manager; promoted AB Pinball, Fliptronic, and other TPN members

  • ~

    sentiment_shift: Ghostbusters Pro is divisive in local community—host notes 'most hate it' but acknowledges personal appreciation and notes chat members also enjoy it, indicating split opinion on game design philosophy

    high · Host: 'I seem to be one of the few around me that like this game, most hate it.' Chat member Lunar: 'I really, really like this game.' Recognition of community division on whether game is well-designed

  • ?

    design_philosophy: Recent Ghostbusters Pro code update changed top three wizard modes (Lupin Supers, PKE Frenzy, Mass Hysteria Multiball) from player-selectable to mandatory separate modes; host and chat express preference for previous design allowing choice

    high · Host: 'This one thing I don't like about the new code update, how the top three ghost-catching awards are completely separate modes...It was better when you could choose to partake in Lupin Supers or not.' Chat agrees after playing six games

  • ?

    design_philosophy: Ghostbusters Pro deliberately designed as punishing/challenging machine requiring specific play speed; too controlled or too flailing both result in negative outcomes; intentional friction creates league play timing issues

    high · 'Game wants you to play at a very specific speed...playfield will eat you alive if you flail away.' Host notes 'it's going to be amazing, and it's going to feel awful' and acknowledges community divided on whether they like it

Topics

Ghostbusters Pro machine mechanics and playfield designprimaryRecent Ghostbusters code update and wizard mode changesprimaryCenter post mod and flipper gap design philosophyprimaryHost's personal ownership history of Ghostbusters machinesprimaryPinball Network (TPN) streaming collective and membershipsecondaryStreamer community engagement and chat interactionsecondaryMachine troubleshooting and technical setup (audio, video, lighting)secondaryGame difficulty and playfield balance philosophysecondary

Sentiment

mixed(0.55)— Host expresses genuine affection for Ghostbusters and excitement to revisit it ('I really like this game'), balanced against frustration with challenging mechanics, ball jams, and the recent code update design changes. Community sentiment in chat leans positive toward the machine, but host acknowledges 'most hate it.' Overall: cautiously enthusiastic with notable critiques.

Transcript

youtube_groq_whisper · $0.293

0:00
🎵 Thank you. The night will last forever! Ha ha ha ha ha ha ha!
5:30
you Mike's working here. Layer one has got potential. Potential. Okay, Mike should be back, right? Looks like it's all good here.
6:39
Testing. Yes, okay. That sounds, you sound like a high-pitched robot. Yes, with voice modifier.
6:53
Huh, I don't know. Hello. My name is Inigo Montoya. You killed my father. Prepare to die. You know what the difference is between you and me?
7:23
I make this look good. Huh. Still testing. That is still not any better, right? Still munchkin? We are correct here Unplug and re- It's like, no it's bad Okay, we're gonna unplug And re-plug in this guy But that was the wrong guy Hold on
8:12
  • Bill Murray ad-libbed most of Ghostbusters movie because the script was originally written for/cast with John Belushi

    medium confidence · Chat discussion during stream (general film trivia, not pinball-specific)

  • Don't Panic Flip is part of the Pinball Network (TPN) streaming collective that includes SDTM Pinball, Flippin' Out Pinball, Rayday Pinball, Emily and Dr. John, and What The Flip, managed by Zach Sharpe from Straight Down the Middle

    high confidence · Don't Panic Flip, displaying TPN schedule and explaining membership

  • @ 46:24
  • “I had to take the center post mod out because it is... this guy right here. That is this huge piece that goes there and drops the center post below.”

    Don't Panic Flip@ 48:41 — Explains deliberate choice to remove popular mod in favor of original challenging design

  • “That center post almost creates another dimension. Hurts as much as it helps, okay?”

    Chat / Don't Panic Flip@ 51:50 — Balanced assessment of the flipper gap/center post design tradeoff

  • Pinball Network (TPN)organization
    Rayday Pinballperson
    SDTM Pinballperson
    What The Flipperson
    Flippin' Out Pinballperson
    Emilyperson
    Dr. Johnperson
    Dialed Ingame
    Robperson
    Fliptronicperson
  • $

    market_signal: Host has acquired Family Guy, Attack from Mars, and other machines through trades; has two additional swaps/trades pending in upcoming two weeks; indicating active trading/rotation of machines in collection

    medium · 'Family Guy and attack from mars yes so i'm psyched and then we've got two more swaps coming in two weeks'

  • ?

    community_signal: Reference to host's past commentary on Metallica stream where host went on rant unaware Pin Stadium was listening live; acknowledged as humorous awkward moment

    medium · 'Uncomfortable moment when I went on a rant about Pin Stadium, then he joined the chat. Or was listening the whole time.' Host response: 'Pin Stadium. That was hilarious.'

  • ?

    product_strategy: Host mentioned owning a Stay Puft Marshmallow Man movement mod purchased three years ago for original Premium Edition that was never installed; mod allows character to move back-and-forth (currently not in use on Pro version)

    medium · 'I have a mod that actually allows him to move back and forth. I bought for my original Premium Edition three years ago that I never installed. And I forgot to put it with the machine when I sold it.'

  • ?

    product_concern: Ghostbusters Pro playfield has persistent design issues: green obstructive pieces frequently jam the ball, requiring manual removal; center post creates problematic flipper gap; captive ball scoop kickout is inconsistent and requires feature adjustment

    high · Multiple instances of ball jamming, host repeatedly removing green pieces; discussion of scoop kickout issues and coil warmup affecting performance; debate about center post mod necessity

  • ~

    sentiment_shift: Host sentiment toward Ghostbusters appears to shift during stream from nostalgic excitement to measured appreciation mixed with frustration over mechanical quirks and design choices

    medium · Early: 'I really like this game, I think it's going to be amazing.' Late-stream: 'I don't know that I should have an opinion at this point' and multiple critiques of design and code update

  • ?

    technology_signal: Ghostbusters Pro captive ball scoop has feature adjustment requirement (coil warmup compensation); default kick-out behavior unreliable, requiring manual tuning to achieve desired right flipper targeting

    high · Host troubleshooting: 'I set it all back to factory default...it was kicking it out directly into the middle...Left eject was at 40 so we can pump it all the way up to 60...see if it makes it to the right flipper'

  • Testing? Any better? We're here to represent the Lollipop Guild. Is much better? Okay. Yeah, that's weird.
    8:30
    Okay, so I'm going to cancel out of this. George, okay, I kind of want to hear how bad it was. Hold on.
    8:40
    I'm excited to see this right now. come on internet nope not gonna get there live catch pinball mpt3k dice caviar fliptronic lake show wax jorgazoo and pink ninja man all you guys welcome that is not how this stream was supposed to start and I'm okay I guess now that the audio is fixed I'm going to put the music back on though because I was really enjoying that and then we lost out on all of the really good music hold on it amused Skylar and Micah that is really good to hear let's see you see the hat? I am Mrs. Nesbitt Danger Zone Gold Wings confirmed Not the case, Fliptronic But good thought And Pinsomniac, welcome to the stream Alright, let's do this And Let's hope we didn't kill any cameras We didn't Oh Go ahead and guess Caviel Uh, yes Yes and Family Guy right behind me. I think that's going to be, that one's going to easily be VR'd or virtual tabled, let's say.
    10:18
    Darn, saturation. No, dude, so the saturation isn't turned up at all. This is just natural lighting.
    10:26
    In fact, I'm going to double check. Hold on. That was the crazy thing about this play field is I didn't touch the saturation.
    10:36
    Let me double check. Yeah, saturation is... I have to go negative. So I can turn it down a hair. And I guess I can turn that down a hair.
    10:51
    No, don't. Okay. Just leaving it where it's at then right now. Also, let me know if the focus on this ends up, like, breathing. Because I put it back to autofocus up top, as opposed to one meter. Uh, it's a little, it's a little overexposed, though. Okay, it doesn't look that way to me, but it could totally be that way.
    11:20
    Alright. The lights get maxed. Okay, I can, uh, I can play around with the exposure really quick. Is that auto-exposure?
    11:45
    There we go. How's that? So that should have knocked it down two notches, I think. Much better. Okay, cool.
    11:58
    And turn off the emoticon lighting in Streamlabs. So we, so, so we spam, wait, turn off the emoticon. Oh, limiting in Streamlabs. MPT3K, I didn't even know that there was a, a spam limit.
    12:11
    It's dark, but it's also a dark, it is kind of a dark table. I've got, I've got four lights on this right now. Like, there's both of these guys. That actually looks pretty good.
    12:24
    Should I leave it like that? Apparently it needs six, right? That actually looks pretty good. And then I can do kind of that right there.
    12:43
    Huh. Let's try it like that. Let's see how it goes. Alright. First game. I'm excited. Lakeshow says yes. Okay.
    12:55
    And Test Bishop, who are you going to call? Let's get our first game going here First game on stream I should say I have played like Three or four games so far What a pro and liar You played it before stream I was just saying I played it like three or four times I had one decent game Alright here we go Let's see if we can hit that K Nope overshot it.
    13:30
    But got that sort of... Nope. Cool! By the way, this game is pitched. It's pitched up there. And on top of that, I just waxed it.
    13:44
    So it is flying. I want to look over there, but I moved the camera over there. Cool. Cool, cool. Yep, got to figure that out. Got to figure it out.
    14:00
    No, not the right side. The upper right ramp was hit on none of the games. Wait, you, wait. To quote Dan Aykroyd from Casper, who are you going to call? Someone else. I said that before you said that. Wash looking good. The upper right ramp was hit on none of the games. No. Oh, the upper right. Well, on the pro, it's a lot easier, which is the reason I wanted to go for the pro. Also, I need to flip this screen up. Hold on.
    14:30
    Because apparently I have no idea what I'm doing here. And then we've got 80s tunes while we're playing an 80s movie. I'm loving this right now. Try the dead flip off the orbit. All right.
    14:50
    That was cool. All right, I guess let's go left ramp. Totally left ramp. Let's see if we can backhand that guy. Boom.
    15:08
    First mode. Also, left modes are where it's at. All right, what do we need here? We need light multipliers.
    15:25
    All right, all right. We hit the heck out of that. If we hit it again, we can light Storage Facility.
    15:41
    Let's do that. Storage Facility is lit. There's another mode shot. All right. And Lunar. Oh, Ghostbusters. I know, man. I'm kind of excited.
    16:11
    Ghostbusters was the very first game I bought, and it was a premium. And after getting beat up by that so many times, We got rid of premium and we went to... Dialed in in Star Wars.
    16:32
    And I've been kind of thinking about Ghostbusters ever since then. Okay, we're cool game. There we go, storage facility is lit.
    16:51
    Oh. And I heard it seems fun. I seem to be one of the few around me that like this game, most hate it. Lunar, I'm right there with you. I keep looking to the left because that is normally where I put the camera. It is throwing me off right now.
    17:13
    And I like it. Okay, cool. Yeah, at least we have some people who don't absolutely hate Ghostbusters. And Loco Eduardo, welcome to the stream. Have you driven a Hummer through that flipper gap yet? So check this out. I had to take off when I got this. By the way, I got this game, and you can see behind me, I got Family Guy and a great trade for Tron from Rob out of New Mexico. If you guys ever happen to meet a guy named Rob and he wants to do a trade and you're like, I don't know if I trust this guy, Rob in New Mexico, apparently he is the only Robert in all of New Mexico, is very trustworthy.
    17:56
    That said, he did have this guy sitting in the middle in order to provide that guy for the flipper gap. So the first thing I did was remove that.
    18:10
    Because I assumed if I kept that on, I would get laughed at. Let's see, what part of New Mexico? Fliptronic? I don't know.
    18:20
    I think it boils down to the game wanting you to play at a very specific speed. You can't play super controlled because of the multitude of timers. And the play field will eat you alive if you flail away. Absolutely. This game will trigger somebody who does not get upset. And it pisses people off in League when that game runs long. Yep. and I think I met the guy at Houston Arcade Expo with this pin. That mod is what he had on it. Okay, cool.
    18:52
    All right, here we go. We're going to try and start this. All right, let's hit this left ramp, start the third one in the chain.
    19:06
    Try again. There it is. All right, third one. If we can beat this, I think we get to one of the three mini wizard modes.
    19:14
    Shoot blue shots. There's storage facility. There's Jedi McMuffin. Jedi, welcome to the stream. Nice and gentle.
    19:39
    Two more shots. Missed it by that much. Somebody did something. Here we go. Left ramp. What just happened? That was Faye coming in with a host. Faye, you're beautiful. And you dress way better than me.
    20:09
    We got ourselves an extra ball. There it is. Here's our first, I guess, mini wizard mode. Lana. Lana!
    20:44
    That sucks. Alright, cool. So we get our mystery shot here. Please take a moment to check out Faye. Absolutely. Faye dresses way better than everyone.
    21:08
    Extra ball is lit. Where is the extra ball? Huh. It looks like the extra ball went somewhere else because it's not lit there.
    21:30
    That sucks. Still figuring... We've got to figure it all out here. Let's see if we can start a scene.
    21:44
    this is negative reinforcement on esp ability so now we need to get rid of this larry brothers i'm gonna hit this subscribe to don't panic flip i mean you're paying subscribing it's your one you must you must be a billionaire if you're wasting your money. I like it.
    22:23
    Light 2x playfield multiplier. And an extra ball. It just wasn't lit. That sucks. There's our extra extra ball.
    22:40
    I think I'm figuring that out. All right. Now we've got to hit Slimer, I think, in order to start a mode.
    22:58
    I should say to light a mode. Wow. That did not trigger up the sling at all. Oh, yeah. Agreed. Decent league strategy is to light 6x. And, ooh, high score. I just reset all the factory default settings on this. Also tightened up the tilt bob. I know you guys won't believe me, but I did. Last person to do something here was Faye. Faye, your initials are going in.
    23:30
    You're the current high score number one. Don't get too excited. I think we grand champed it on one of our test games at like 500. Multi-ball is regularly worth 1.5 bill Alright, let's get there Let's do the thing So we're going to attempt to start the scene
    24:09
    That was less than awesome. See if we can hit Scolari We did We got rid of the Scolari brothers There the super Oh my god I have a beer I am not drinking a beer right now How am I not having a beer
    24:35
    Oh jeez. all right we got light storage facility there we've got another super jackpot lit right there let's see if we can hit it there it is now we just lit storage facility and another super jackpot
    25:06
    All right, that's good. I think we can catch that pretty easily now. So we're not in a mode, but we do have 2x lit, I think.
    25:32
    There goes two proton packs. I prefer to go straight through the ramp modes and get to We Came, We Saw personally. Ramp is nice and easy on the Pro. It is. It is so much easier on the Pro. Darn it.
    25:48
    Man, it is really hard to see some of those lights. We just lit storage facility. So we want to start a mode, I think, before we go into multiball, right?
    26:06
    apparently you do not want to attempt to live catch that. I guess if you're not going to actually live catch it. Pin Stadium, welcome to the stream, and thank you very much for those bits. Faye, I didn't give you a hats off also for the sub. Thank you very much. And holy clear DMD cam, Batman. That is right there.
    26:33
    Oh, your GB is set to low kick. it is lunar that was the first adjustment i made because it uh i set it all back to factory default and uh and when it was kicking it out it was kicking it out directly into the middle i didn't try jumping it up i'd be okay with that though hold on a sec you guys get to bear with me here because it's right here left eject it was at 40 so we can pump it all the way up to 60 and see if it makes it 64 apparently Let's see what happens.
    27:13
    It should go to the right flipper. Right, I get that. It just... And I know that's a common issue with these guys, is that it doesn't.
    27:24
    Let's go this right thingy here. Alright. Can you backhand that? Nope. Not like that, at least. Oh, crap. We started our multiball. I really did not want to start that multiball. I was just trying to hit the scoop to test it. Kind of forgot that I wanted to go into a mode.
    28:30
    So I take it you want to hit... The 2 and 3x. Like that. Huh. That could have gone better. Wow.
    28:54
    Captive Ball Scoop is the add-a-ball. Okay. Hot pink. Gotta light your 2 and the 3x. Yep. This chick is toast. You know, he invented... I just grew up thinking that was a thing. Man, I'm toast. But that was apparently an ad lib that Bill Murray did.
    29:26
    Wow. Evil game. Brutal. But you know what? The left ramp is still way easier. Both ramps are weak. Usually do. All right, chums, I'm ready, guys. Let's do this. Leroy!
    29:40
    Dragons! Oh my god, he just ran in. Pinball Wiz, thank you very much for that raid. I hope you were having an amazing evening. And if you're just coming over from Pinball Wiz, tonight we are playing some Ghostbusters. We have a few new pins in-house. Actually, I should say in-garage, which is where we'll be streaming, I think for the foreseeable future.
    30:06
    Leroy Jenkins! Not by hitting them, but the captive ball. Okay, nimble little minx, isn't she? All right, you guys, this is for you.
    30:17
    Tonight, by the way, is the strawberry rhubarb ale, sour ale, that we've been drinking a lot of recently. It is very good. I recommend it.
    30:28
    Murray ad-libbed most of the movie because they refused to use any of the lines written for Belushi. That makes sense. The movie was originally cast for Belushi. Was it written for Belushi or was he just cast?
    30:45
    All right. Pinball Wiz, I'm curious, what were you streaming tonight? By the way, you guys, if you have not followed Pinball Wiz, you absolutely should. Wonderful streamer. does a little bit of everything, including pinball. So give him a follow if you get a chance.
    31:05
    Script was done. Right, wax. Ah. Hit the ghost! shoot the scoop. There we go. Light play field multipliers. A little bit too much, apparently.
    31:46
    Lost that. There we go. Oh my god, this game is so mean. Here we go. So working towards a mode. Cool. Obviously intentional.
    32:16
    I've been slime. We have to clean up all of the green slime. We've got a 2x bonus. And here we go. Flipper gap. I feel like every time you lose the ball like that, you just need to say flipper gap. The live catch was wicked. Thank you. That color change was on point on accident. It was perfect.
    32:44
    I guess let's full plonk. Cool. So let's try that again. There we go. We got one. There's a we got one.
    33:07
    All right, here we go. That works. Yep. Flip or gap. You're making me want to steal my Nintendo Switch back from the wife so I can play this on Pinball Arcade. She took off with it when Animal Crossing came out. A lot of people have lost their Switches to Animal Crossing.
    33:44
    He's making me want to make the hour drive to Fort Collins every time he streams. Nick, I would love to have you out here. We were just talking with Christine about having her come stream with masks and gloves, and we'll just wipe things down.
    34:06
    There we go. I didn't pick what I wanted, but we got it. That is the important part. All right, ready for He Slimed Me.
    34:22
    I did not know that you could backhand that shot. Gimme, gimme, gimme. Come on. Nope. I did not need to double flip that. I was just trying to drop catch it and keep it up, and instead I let the flipper go just a little bit.
    34:56
    I go P-plane, R-scoop usually. And AB Pinball, welcome to the stream. I'm doing wonderful. How are you doing? And let's see here. Pin Stadium, I set those.
    35:09
    Pin Stadium, your stream interface is always a. Wait, I missed it. That was a compliment. I got to go back and read a compliment. Your stream interface is always a perfect, vibrant match. Nicely done. man. Even the items in the background are color coordinated. You win a prize.
    35:23
    Thank you. I do need to switch this a little bit more like that. There we go. Now I can at least look over here without coming off of, uh, falling off the screen. I think you get 5% of your score on a successful skill shot, so they're worth going for, okay? And doing good. Good to hear. AB Pinball, have you streamed recently? I think you may have been on, it was either earlier today or yesterday. I think today because today's Monday. By the way, happy Monday, everybody.
    35:55
    Alright. Let's try this again. There it is. So we started a scene, which was We Got One. There we go.
    36:48
    Apparently, I need to work on these nudges to get it up and over, because that was embarrassing. Let's see here. Streaming last night doing a shop job on Metallica. Fun. I mean, sort of fun. Uncomfortable moment when I went on a rant about Penn Stadium, then he joined the chat. Or was listening the whole time. Hypen Stadium.
    37:21
    That was hilarious. That's great. All right, let's see if we can hit that. We can. Got to dial in that backhand because that is obviously the safest way to go.
    37:38
    Give me back, give me back. missed it by that much wow there we go There we go Darn it, I was going for the Oh, jeez Left ramp Grr Oh, no, we lost it But we can light storage facility all right i guess let's go ghost shooter mcgavin welcome to the stream one more shot here on the ghost there we go I thought it was just one more. Apparently it was four. Yes, it was. Here we go, ballroom. Got it.
    39:17
    People in the streets. GB Pro. Shooter's got one of these. I really, really like this game. I think... Oh, no! Give me back, give me back, give me back.
    39:33
    Here we go. What do we need here? Let's go right ramp. Right orbit. Now let's go left ramp. Storage facility.
    39:51
    Is that lit? I can't tell if that's lit. I don't think it is. I guess let's go right ramp. All right, what do we need here? I guess let's try this shot. I don't think I've purposefully tried to shoot that yet. That's not bad.
    40:24
    What do we need? Right ramp. Oh, I tilted. Let's see here. Uh, yeah, I used to own a premium. I kind of miss it. It's a great game. I sold it mostly because I found the scores, especially the bonus to be too random, but maybe I'm just not good enough a player to understand how it scores. That was before the last big code update, though. Yes, you have to hit the right saucer during ballroom. Okay.
    40:57
    Uh, let's see here. Yeah, let's advance the multipliers. Didn't get it. All right, calm down, calm down. Okay.
    41:33
    I can't believe you subscribed to Don't Dine It. Are you kidding me right now? Thankfully, I think we got an add-a-ball. You're paying your money. You must be a billionaire if you're wasting your money.
    42:03
    Somebody just did something. There we go. Let's see if we can light multipliers. That sucks. We did light a multiplier.
    42:33
    Darn it. Oh, that was mean, game. Okay. We got our first run done. Let's see if we can hit another one here. Pin Stadium gifted a Tier 1 sub to AB Pinball. That is four gifted subs. Pin Stadium, my hat's off to you. I have an actual hat so I can take it off. Both, welcome to the stream. I think I already said that. And also, thank you very much for that gifted sub. Pin Stadium is paying forward the gift they got from Eurydice to AB Pinball. That's awesome. And let's see here. Thank you for the gift, Seb. You're welcome. Enjoy those emotes. They all have sounds associated with them on this station.
    43:45
    Ghostbusters specifically is such a good pro model. The Echo Goggles was cool but underutilized. I agree.
    43:52
    You had to hack the game in order to get any kind of use out of that. All right. Give me some goodness. Give me something good.
    44:16
    Goes her. Hurry up. And let's see here. All right. Now, I don't want to go the right side. I kind of want to go the left. Oh, my God. Don't knock everything over. That was scary. Can we post-transfer?
    44:52
    Yep. Apparently, we can post-transfer, but I freaked out. I overreacted. That was ball three. but I have a shoot again.
    45:03
    Oh. Uh, ball's kind of stuck right there. How does that even happen? Okay. all right i guess i gotta take the top up i know what is going all right do it george take the top off thank you fay Wow, that is really jammed in there. Do it again!
    46:11
    Pretty cool that it didn't stop anything just then. Apparently I'm going to have to take those green things off. Alright, here we go. Gonna try and hit Spook Librarian. Brown chicken, brown cow.
    46:24
    Why are those posts even there? I agree. Why are they there? That's really silly. Why are those posts there?
    46:37
    Got it. Alright, Spook Librarian. Apparently I need to work on that shot. Let's try that again, shall we? There we go.
    47:07
    Let's hit any shot but the ones we're hitting right now. Here we go, left ram. We lit an extra ball. I have no idea how we did that.
    47:47
    Here we go. And. That's right. Don't do that. Oh, my gosh. Any shot. Oh, no. We missed out on that one.
    48:10
    There's a super. Super. We got that extra ball Now we're in looping supers I found that shot Looping supers number two And there that goes Oh, but we got another shoot again Support for the center post mod, maybe Yeah, Fliptronic I had to take the center post mod out Because it is It is this guy right here
    48:52
    That is this huge piece that goes there and drops the center post in below. Why are those posts even there? Oh, but those posts are not the side little weird things off to the side. That is not for that. and don't hate on the set or post mod. I just knew... I'm going to play the game with the evil, with the flipper gap, and just whine about it as opposed to actually doing something.
    49:24
    SP Blatt, both welcome to the stream and thank you so much for that follow. Here we go. Let's see if we can hit ghost.
    49:39
    Oh, we just started Who Brought the Dog? Oh, my goodness. Gotta find that shot. There it is. Oh, okay. I guess we're in a multi-ball.
    50:09
    I like that. And don't hate on the center pose. Thing's a beast. Wow. Oh my god. That is the second time tonight I have triple drained on that multiball. And we have to keep entering initials on top of that. SP Blatt, I guess we're going, what are your initials? Because you're getting on here. Don't get too excited. I just reset the game entirely, so these are some pretty low scores. We'll get there eventually.
    51:18
    SPB, does that work, or do you have other initials you prefer to use? I love the sound of a tom drum as you're moving up and down the alphabet.
    51:33
    This is the one thing I don't like about the new code update, how the top three ghost-catching awards are completely separate modes.
    51:44
    Oh, Lupin Supers, PKE Frenzy, and Mass Hysteria Multiball. Okay. That center post almost creates another dimension. Hurts as much as it helps, okay? It was better when you could choose to partake in Lupin Supers or not. I kind of agree on that so far, and I've spent six games playing. So I don't know that I should have an opinion at this point. Dig in the background. Well, AB Pinball, A, it's Ghostbusters, and I love 80s music. So it was an easy win for me.
    52:17
    All right. Hat's going backwards. I'm excited to see Mass Hysteria with George Multiball. Have you seen the Multiballs today? They are lacking. All right. Let's see if we can do this again.
    52:33
    Start scene. I'll take it. Oh, man. God. Here we go. Apparently we're going the long way around. Left ramp.
    53:33
    This game is going to... I can tell it's going to be amazing, and it's going to feel awful. Oh, almost got that E.
    54:03
    All right, we're cool. That's right down the middle. God. I remember the Scolari Brothers being the scariest thing ever in the sequel when it came out. It was pretty young at the time, though.
    54:27
    They are totally different, but I like them on my game. Oh, I agree that on the premium, I kind of missed the Magna Slings. They're irritating, but so thematically perfect. Because you get the giggles from the ghosts as they're playing with your pinballs. All right, left ramp.
    55:04
    Man. Storage facility is lit. Here we go. We need right orbit. Walk the plank. AB Pinball, have a wonderful evening and hope to see you again soon. You guys, if you have not followed AB Pinball, you should. High quality pinball streams. No doubt. Awesome streams. wait kinda took a social media discord and twitch hiatus for a week they block your shots did you get yes uh family guy and attack from mars yes so i'm psyched and then we've got two more swaps coming in two weeks uh let's see here uh cookie clicker legend welcome to the stream the right saucer is to scoop on the premium it is it i am i don't know i don't know give me some time i i think i kind of like the saucer right now uh i have new code of my pro and it still works nice thanks and remake originals original okay what are we gonna do oh you know what uh let's let's hit it there we go I'll take that chute again.
    56:57
    There we go. Alright, let's... Again. I gotta figure out the post-transfers. Here, let's just figure it out really quick.
    57:13
    Post-transfer. Nope. Post-transfer. Little too light. Little too light. Come on, post-transfer. Nope. Too much.
    57:29
    There it is. That was nice. post transfer nope there it is nice and easy that's the that's the goal All right. We got a few post transfers in.
    58:06
    Here we go. Left ramp. Okay. We need right orbit. it. Let's go left ramp. And that should be it. Here we go. Let's go spook librarian. in. We'll grab ourselves a little mystery action. Yes, Fae, the Corvette's still there.
    58:52
    So we will be playing some Corvette. We just re-upped it for another month. That, all right, I got to drop that down. See, and that's the issue I feel like with that kick out. It's supposed to go to the right flipper, but as that coil warms up, it drops.
    59:17
    Nope, I think it's a feature adjustment. It is. So we're going to keep it at 20. Alright, there we go. Ball three.
    59:36
    I'll take that. I'll take it. Let's see if we can backflip that. Nope. Alright, here's back off, man.
    60:01
    Make it real. Blake, welcome to the stream. Check the again, a new code two weeks after that one to take that out, okay?
    60:15
    Mighty Squirrel, welcome to the stream. Thank you very much for that, Valo. Shoot yellow shots to sneak up.
    60:23
    Nice. Yellow shots. where is yellow is just these two really tough shots here also gozer is flashing oh that was a hurry up okay Here we go Let's go for this thing There, totally got it Come on
    61:14
    Trying the backflip. Wow, that is a really hard shot to hit. Extra ball is lit. Ah, crap. So we didn't finish it.
    61:38
    But we do get the mini wizard mode. So there's we came we saw. That's a really easy backhand. Just trying to hit the multipliers. They look like they're lit.
    62:14
    That was it. Apparently, now we've got to go back into Ghost. Again! Again, a cat caught there. And Blake, thank you very much for that follow. Along with Mighty Squirrel, thank you so much for that follow. And that ball is jammed up. We're going to have to take those green pieces off.
    62:48
    That's a very nice hat. You like it? Ugh. Kind of just want to snap it off right now like that, apparently.
    63:11
    Do it again. That was only sort of intentional. So, there we go. Problem solved, right? Super easy, barely an inconvenience.
    63:36
    Just brute force it a bit to the left. Exactly. Yeah, Lunar. that's the kind of stuff that my wife would uh my wife would tell you i am really really good at that miss that's crap
    64:10
    How many times do I have to hit this guy? Apparently five? That's right, game. You can't get me. I'm the gingerbread man.
    64:40
    Got our extra ball. Oh, game. There's the tilt. But we did get our extra ball, so I feel okay about that whole thing. And I think we've got Lupin Supers now.
    65:50
    There's one. There's two. I don't know that I want to keep it going. There's three. Four. Eh. Yeah, I kept sliding the machine like that. It was awesome.
    66:22
    I did not have another, but we almost got two chains done. High score number one, BlakeZ06, what are your initials? You are the new high score number one. I'm going with the first initial is probably B. I guess we can go LK.
    66:40
    just brute force it yep blake's our ccl okay there you go blake you are in here is that if we just reset the game uh this is i think however many games we have played so far, we've played that number plus three on this machine.
    67:16
    Let's do this. I love the wiggling Stay Puff. I know. Kind of rocks back and forth. What's cool is I have a mod that actually allows him to move back and forth. I bought for my original premium three years ago that I never installed. And I forgot to put it with the machine when I sold it. So it's still just sitting here. uh you got baited by cookie by the oh ha cookie clicker legend is ccl yep yep cookie you got me good uh-huh
    68:01
    i remember thinking when i when i read it i'm like well that's weird i would have assumed his name was Blake, but maybe he goes by some other name. All right, we're fine. Blake will get the billion high score one. Okay. Cool. Hey, while we're stopped for a second, let's take a moment and we're, oh, that does not work. Oh, because I renamed it. So we're part of the Pinball Network, which is a group of streamers, podcasters, and YouTubers. And this is the current upcoming schedule for this week. Looks like I'm on right now. I'm also on Tuesday. We've got What the Flip on Wednesday from 2 to 4 p.m. Mountain Time. I'm back on Thursday, and then we've got SDTM Pinball on Sunday morning, and then Ray Day Pinball Sunday night. And then finally I'm back on Monday. And right now, the group of streamers that we have currently in here is SDTM Pinball, Flippin' Out Pinball, Rayday Pinball, Don't Panic Flip, myself, Emily and Dr. John, and What The Flip. So, if you have not given those guys all follows, or if you're interested in figuring out what other content from a similar community of people we have available, that's it.
    69:25
    And apparently, I can't click buttons anymore. That's that's what's happening there how does one become a tpn streamer flip tronic uh at this point it is uh zach from straight down the middle who uh who's going through and doing all the inviting and zach watches a bunch of streams and i don't know what process he goes through uh for that kind of stuff pinsomniac thank you for changing the color and money flip tronic friendship be also pet the donkey head to to tail and do stare the old man in the eyes that's that's his process that that might totally be it i don't know it seems unlikely but yeah i'm not sure what that what the process currently is all the way around I'm pretty sure that said, without knowing the process, a good one of them would be probably a consistent stream, high quality. Like, Fliptronic, when it comes to quality, you nailed... You guys nailed that one right out of the box.
    70:43
    And on that note, so that is Becca and Jordan from Fliptronic. You guys, if you have not checked them out, you should. Really, really high quality streams, good games. It was, and on top of that, really enjoyable to hang out with.
    71:02
    Which is, I think, kind of the goal of streaming in general, not just pinball. Alright, here we go. Let's go up the right one.
    71:16
    I want to get to the Stay Puft Marshmallow Man. There we go. Left ramp. Let's go right. Left orbit. Apparently I do not know my left from my right.
    71:43
    Right orbit. There we go. So we just start Spooked Librarian. There's the super. Oh. And we got a storage facility. What else is lit right now? that shot right there. That shot is lit.
    72:23
    That sucked. There's another super. Are we going to hit anything over here if we keep doing that? All right, so we got We Got One or Spook Central. Let's go Spook Central since we're trying out that right chain. I'm sorry. Yeah, we are definitely misaligned.
    72:59
    Thanks, man. No problem. I can't believe you subscribed to Don't Can it. Gifted a tier one sub to Cookie Clicker Legend I mean you paying your money Thank you so much You amazing You must be a business man And enjoy those emotes If you wasting your money
    73:19
    Alright, and that might be a multiball. That is a multiball. Let's catch up. Shmoving that game. Yes, Lunar, we are shmoving. I like that.
    73:31
    And Codeman is paying it forward. A gift sub from Eurydice. I can't believe it. you subscribe to don't panic flip i mean you're paying your money you're somebody else you must be a billionaire if you're wasting your money Woo!
    74:38
    Don't tilt. I don't know where the ball is. I'll take it. All right, we're easy. We're easy here, right, Orbit?
    74:59
    Oh, no. Woo! What do we got on that ramp? I mean, it looks cool. Oh, it's looping supers. I wish I could skip out of that.
    75:19
    There's two. I can't believe you subscribed to Don't Panic Blitz. I mean, you're paying him. What is going on here? Codeman, give the tier one to the community. So that went to Venetic, which is, if I remember, is Venetic also Fliptronic?
    76:00
    You're amazing. Thank you very much. That is my hats off to you, Codeman TV. Too kind. I'll take that. I'll take it.
    76:41
    Ah, we have a shoot again, though. We have a shoot again. Hips everywhere. I didn't know that could happen. I'm not logged in on that count, but thank you. That's awesome
    77:02
    Did he just say stranger danger Wow, give me that shoot again, give me that back. Give me give me give me Gimme gimme gimme.
    77:28
    Nice and gentle down the right side, not down the middle, please not down the middle. Not over there, not over there. Stay to the right, stay to the right. Nice and easy here. Here we go. We got Gozer the Gozerian. This one I think we, if I remember correctly, you bump up the jackpot by hitting these shots and then ultimately collect on Gozer.
    77:58
    Yeah, right ramp builds. What ball is that? We're still going. and we're ready to start Stay Puff. Let's start Stay Puff. You want to be bad guys, huh?
    78:26
    Here we go. Stay Puff! Boom! Okay. Into and out of it so, so quickly. Oh, wow. Okay. Oh, we didn't... It didn't actually start it. It's still... It's still alive somehow? Yeah, we're still in it, I think.
    79:11
    What is that? What does it want me to do? All right, now we're in our multi-ball. Apparently, I didn't do that right.
    79:41
    Thank you. All right, I think we got an add-a-ball there, which I am totally good with. This is going to hurt.
    80:37
    Grr. I don't know what we just did there. All right, we did something. You had to hit any of the four shots.
    81:14
    Welcome to Outlane Busters. Hey, Ark Mecca, welcome to the stream. I play the digital version of this machine on Pinball Arcade. It's a little wonky, but worth it to learn the rules. Yeah, I know. I did not get to stay puffed. That was a little disappointing. We do have Tobin's Spirit Guide lit over there.
    81:35
    I guess it goes. Uh, light storage, light super. That'll work. Here we go, a couple more shots.
    82:23
    What is this? Oh, PKE Frenzy. Alright, so apparently I have to hit this shot over here. Just like that.
    82:51
    Mass hysteria is ready. There it is. All right, so this is the one where the flippers can get reversed on you, I think.
    83:14
    So do we have Mass Hysteria and PKE running simultaneously? Nice, we hit the PKE. I'm gonna have to play like this more often.
    83:45
    Oh, shit. Now it went back to normal. No! No, it keeps flipping! It keeps flipping! It's flipping all the time on me right now We still have PKE going right now Stuff is still lit seemingly It flips when the captive ball hits Okay, that is really good to know let's see if we can hit pke one more time all right so pke is done now we should be able to hit either back off man or he slimed me There's he slimed me.
    84:58
    Oh, jeez. So we want to hit that left ramp. At least that's what's flashing at me right now. Oh, my God.
    85:13
    So we've got to shoot again, thankfully. You'll be surprised if Pinball Arcade ever gets the new code on here. Your score exploded, by the way. Okay, good. I don't know what we're at.
    85:33
    A PK catch 10 ghost? I guess Tobin's Guide. Nope. There we go. We got ballroom. Left ramp.
    86:22
    I'll take it. Whoo! Here we go. So we need that right thing. Oh, also we can... There we go. Let's try that left orbit.
    86:51
    All right, we got another whatever mode. Get... No, no, no. There it is. Alright, so now we're on our second mini-wizard mode.
    87:24
    Generally, you don't see that kind of behavior in kitchen equipment. All right, here we go. That's fine.
    88:00
    Okay, cool. We're making our way here. He's one mode away from Wizard. No, actually, just back off, man. Yeah, we gotta get back off, man.
    88:18
    Wow, that was a good size bonus. Uh, here we go. Start scene. And start the scene. Here we go. Back off, man.
    88:49
    Let's just do it, right? Oh, crap. Oh, my God. What just happened? How many push-ups is that? And Scolari Brothers.
    89:11
    There's one. Yep, yep. Oh, yes! And that was our multi-ball into our last mode. We can do this, guys. Storage facility.
    89:47
    Alright, we got a ball jammed up there. All right, so we're still in back off, man. Apparently, we did not hit anything.
    90:18
    Gimme, gimme. All right. Woo! Here we go. Just got to hit that shot right there. And now we're ready. Please don't drain. we're ready to believe you is lit please Come on Nice and easy here There it is
    91:22
    Okay I haven't played this mode yet We just got it. 61 goes caught. How much more time do we have?
    92:53
    65. Ghostbusters, we got a ball added. We're still in this thing. Hey guys, are we going to get there?
    94:03
    If somebody asks you if you're a god, you say what? Oh my god, it just, oh shh. Did I get there? Did we get there? It's time for a beer I'm kind of shaking a little bit Yes!
    94:34
    Alright, shoot two combos Stage one Looks like it wants left ramp Right orbit Okay. All right, doing it all over again. There's one.
    95:23
    Keep missing it. We got to hit that shot. I don't know how many tries we're going to get here. Oh! Okay.
    95:49
    It was going right down the middle. It sucks that I tilted. I don't know what that bonus was going to be, but... So, last person, Z-Mac, you get your initials.
    96:01
    Zach McCarthy, you've already had your initials on so many of my games. For realsies. Thank you. That was one heck of a great game. Z-Mac, what are your initials? Is it Z-M-C or something?
    96:18
    Z-E-M? I'm just going, unless you say something else, I'm going to say it's Z-M-C. Last chance. Great. Thank you, Cookie Clicker. legend. Oh, wait a second, wait a second. Because Zach, Zach's an amazing player, by the way. If you have ever played with Zach McCarthy, he's top-notch, could destroy every, he literally put 300-something up on my X-Men. I never even got close to coming up to that. But who I didn't, I wasn't able to give, uh, who was it earlier that Clicker, Clicker something took over for him?
    97:11
    ZBM! There we go, alright, we'll do that. I guess I just could have gone the other direction, but that's nowhere near as fun. Alright.
    97:24
    ZMag, you've played him in turn- that's right, you did play. Anyway, I have no idea what my score is right now. Oh, fine!