Okay, today I am going to do a gameplay and tutorial video and uh a general showing off of all the awesome features packed into this 1997 Ballet Circus Voltater machine designed by John Papaduk. They only made 274 of these which is a pretty low run for Bali Williams. So, it is a holy grail title for a lot of people and one of the uh Alist WPC games for sure. I'm going to go through all of the features that Papadoo and team packed into this game. Going to try and make sure I show them all off because there are quite a few things in this game. I think I'll just talk about the rules just quickly because I think that will kind of help us to introduce all the features. So, basically the idea of the game is you want to join the circus. And in order to do that, you need to complete all of the marbles. And that is all these things here. And there's uh I'll go over those in a minute. But basically, you're kind of playing bingo, too. If you complete these three guys, then you'll get a Q. If you complete these three guys, you'll get an R, and eventually you'll spell circus, and you'll be able to join the circus, which is the wizard mode, which is a really cool three-stage wizard mode that just for the first time, like a couple nights ago, I actually got to and beat. So, that was pretty epic. And uh I don't know if I'll ever be able to do it again, but uh certainly going to try. Okay, so the first major thing that you might notice is that the display is mounted in the cabinet instead of the backbox on this machine. And I think this is the only machine that they ever did this for. And as you can see, I added a color files and a pin to DMD here. So uh it is not just orange dot. So that really enhances the game play. But yeah, pretty unique to see a DMD inside the cabinet. And so is this giant neon tube, which um doubles as a ramp. Papaduke did do that something similar with Star Wars Episode 1 with its neon tube. It's kind of a Papaduke thing, but that's another unique feature to this game. Then of course you've got the whole backbox, which is a toy in and of itself. Okay, I started a game here just so I can show off the Backbox toy, [music] which is basically a cannon that fires a ball
into this bell. That is an add-on. It's There's not originally a metal bell in there. It's just a picture of a bell, but it's a nice little touch. So, the ball fires into the bell, then kind of plinkos down and it can go into a couple lanes. And the idea is you want to try and hit the circus lux switch right there. Um, and that gets you extra points. And then there's a plastic spinny wheel with five arms [music] and it spins as the ball goes through it. So, I'm going to uh demonstrate that right now. Okay. The next feature I'm going to talk about is the managerie ball, which is just cool in and of itself. How often do you see a plastic ball in a pinball machine? I don't know that it's ever been done anywhere else. So, that is um right here it says managerie and that is uh one of the um marbles that you need. And um I've been hitting this volts rollover button so that the ball search doesn't kick in. And there's another one here and one here. and one here.
And once you collect enough bolts, this whole um area becomes a pop bumper that raises out of the playfield. So that's what I was trying to avoid. But yeah, so that's another feature that I was going to mention, but that kind of just happened. Collect enough volts and The boom balloon pops up out of the playfield. And uh I think that was borrowed from uh some older electromechanical games. So not ever done before. I don't believe in a modern-day machine. So, by playing the Boom Balloon, I got the Boom Marvel. And to collect the Menagerie Marvel, you just hit, I believe, either this target or this target enough times and award Managerie.
Here's Marvel. in I think it's a total of five shots. So there's [snorts] menagerie complete. So the another one is acrobats. Check out that wire form. That is a smooth shot that goes all the way around the world there. And you do that four times
and you will collect your acrobats. So next we have the sideshow and that is the left orbit. That is the insert there that says Valley who sideshow. When that is lit it is um [music] it can award you one of very many different fun little side missions. There's a couple different video modes. One is kind of like a Doctor Who video mode. One is like a Simon says video mode and that one was called hat tricks where you have to hit the ring master [music] three times and that is how you collect your sideshow Marvel. Okay, so there are actually three different magnets in the game and um and probably like five or six different multiballs. So we're going to go over those. So, this uh ramp here will loop around to the neon uh ramp and light [music] the neon, which is pretty cool. And if you do that you will start strike an arc multiball. And I believe that is a switchbased mode or multiball where you just keep hitting switches and get jackpots. But on that ramp, if you're to hit these two targets, that lights the lock. And then that will activate this magnet right up top, like so. which is pretty awesome. And then drops the ball into a physical lock, which is the highwire multiball. And um forgot to mention [music] skill shot. It's this target right here.
Missed that. But
beautifully done.
So just think like white water on these ramps. So you want to hit both light the lock. Operates the same way as white water does. Lock number two. I'll start this multiball for fun. I won't play the multiball, but you can see three different jackpots light up here. Middle orbit and the outer orbits. And then watch this. I love how the balls release onto the playfield there. Just going to kick a couple balls back out. Let's get one jackpot for fun. So that is marble complete for a highwire multiball. [music] The next magnet is the juggler magnet. And if you hit the left orbit three times, one, two, and three. The ball won't orbit all the way around. Now it's going to get trapped on the magnet up there. See if you can see it. And then it's going to physically drop into a saucer there and kick over into another saucer, which is also kind of borrowed from an old electromechanical game or two.
Listen for the the pop. There's a there's a pop of white and a pop 4600,
which is also awesome. So fall, shoot the ball into the juggler magnet. It's going to drop the second ball. So now it has two physical locks over there. Oh, it's going to kick one out. And juggler multiball is now ready. multiball.
And that is juggler multiball. We'll get one jackpot. Oh, actually I believe it can lock a ball up there temporarily possibly for double jackpots. How cool is the animation though with the color? Isn't that incredible? Just orange dots is just not the same. So that's the second magnet and that is um juggler. Marvel complete. Okay, the next marvel is a simple one. It's called crank. It's right at the bottom. And that is just hitting the spinner a bunch of times. I don't know how many spins, but there, that's done. Okay, now one of the coolest features of the game is the third magnet. Here we go. This is the ring master.
Raises from the playfield. massive mech and throws the ball frantically around. Actually, if he happens to throw it into the highwire wire form, it will award a sneaky lock and uh I should show that off cuz it's pretty cool. Okay, so now that the ring master's up, you just want to hit him. can either hit him himself or the targets beside him and then he raises up even more. You shoot the ball underneath him to defeat him. Then he goes back down and kicks the ball out the side here. Ring master defeated. We don't get this ring master marble yet because we need to beat
the second ring master to get the frenzy uh marble and the second and third ring masters are multiballs. So I'll might as well show this off while I'm here.
I'll be back. So now it's time for a frenzy.
Now you want to shoot the ball back in for a jackpot. And uh there's a lot of different uh multiballs that you can stack in this game. Um, not all can be stacked with all, but it's nice to stack like a juggler multiball with [music] a ring master multiball, but uh, you have to do it in that order. So, anyway, we got a ring master [music] frenzy um, Marvel, and the only way to get the last one is to defeat the third ring master, but I'm not going to spoil the whole game. and uh show off the wizard mode just yet. Maybe I'll play a game and if I get to it, that would be cool, but that's very unlikely. Uh, another thing is if you roll the outlanes are controllable and when you do go in an out lane, try and make sure the light is lit and you get a mystery cannon [music] award and it can be lucrative sometimes.
180,000. Oh yeah, one other thing. Um, spelling ring, R I N G
that will increase your bonus multiplier. So that's ring one here, ring two here is glowing, and then you can get up to ring three. Okay, I think that is basically everything. And like I said, [music] it's a lot. All kinds of awesomeness packed into this playfield. And now that I've explained everything, let's have a game.
Welcome to Circus. It's
going to be loud without the glass. I apologize.
Marble is yours. Got a quick boom marble. Sometimes it you can like nudge the machine here to try and induce the sneaky lock.
What's going on? Also, if you only like get a partway up that ramp shot, that can end up in a sneaky lock, too. If the ball just kind of goes up and around, doesn't make it all the way around, you can sneaky lock that way, too. Lately, I've been trying to start out with strike and arc multiball cuz just kind of gets the ball rolling. figuratively and literally. We'll take a high wire lock in the process. That probably gives me a strike and arc shot, too, I think. But maybe not. I'm just going to adjust the camera a little bit. One moment. All right,
let's get back to the action here. Ring one.
There's my uh ring one um bonus multiplier. I like how that just kind of pulses. That's pretty cool. So, it's because it's a incandescent flasher. If I put an LED, it wouldn't do that. Just be on and off.
Stop that. accidentally making progress on my ring master, but that's fine. One more to strike an arc. There we go. Destroy the first ring master. While we're at it, we can make progress on um juggler and acrobat orbits. And that will incidentally collect some um jackpots due to all the switch hits. So I'm at 90% voltage. So [music] I need a couple more switches and then I'll get another jackpot. right, I didn't make any progress on my orbits. Let's go for a sideshow. Left orbit. See what sideshow we get.
Welcome to the sideshow. This is Sideshow S. I now award you. Okay, Simon says
three.
This one can get kind of crazy. Just got to emulate what it's telling you to do. Right, right, right, right, right, right, right, right, left.
Oh man. You can see the top of the DMD is cut out a little bit. That's partly why I was trying to adjust the angle of the camera, but if I make it any lower, it's going to obstruct my view. So, I don't love that the top is kind of just cut out a little bit, but I get like 97% of it. Okay. So, let's bring up the ring master and then maybe um
enter the circus.
Start working on some highwire multiball. So, the first time you bring up the ring master by hitting the wow targets once. Now I need to uh hit him three times, one for each letter. Got the boom balloon up. There we go. Wow is spelled. Try for a sneaky lock. Oh, too far back. So, you can do high wire multiball with ring master if you do it in that order. So that's why I like to bring up the ring master. Start this multiball with this multiball. Bash on the ring master to try and bring him in. Multiball.
Multiball is ready
Now, during this multiball, I'm going to try and defeat the ring master, which will stack in the multiballs. There we go. Did it. Okay, now I can work on some jackpots.
Oh, that's another thing I forgot. I knew there was I was missing something. If you um roll over this uh vault on the in lane, that will light spot Marvel for like 3 seconds. So if you go right in lane to left ramp, you get a free Marvel. And I just need juggler and acrobats. So juggler's ready. I need three shots [music] to the left orbit to start that.
I can juggle one ball.
I'd like to start juggler. Collect that marble cuz then the marble that would be spotted would be acrobats, which is like four shots to the right orbit, which is kind of hard. So,
I would force that one to be spotted if I already have them all. Uh-oh. Okay, don't worry. There's ball saved. Ball save. Oh, spot marble. Oh, I think I just missed it. I just missed it. That's right. I want to save it for acrobats anyway.
Two balls all day. [music]
sorry about that.
I was going to say what I really should do is bring up the ring master before I start the juggler. Then I can do the juggler ring master stack again in that particular order. Ball three here though.
Oh, I think I just spotted a marble. Well, I know I did, but which one was it? Oh, it's juggler. That's too bad. That is really too bad. That'll just spot acrobats. Heck, I could even do that and bypass juggler multiball together. Okay, one more left orbit. No, that's Jo. That's lock number three. Okay, sweet. Oh, I bet I forgot to bring up the ring master first. That sucks. Uh-oh, that also sucks. It's over. [snorts] Okay, forget about that. I need to defeat all the ring masters and do acrobats. So, I think um I'm going to work on this next multiball. What are you doing? Next ring master. Whoa.
That was a little sketchy.
I am the ring master. food. If you had a spring for a neck Oh, don't do that. That sometimes can happen. And I'm not going out like that. I gave myself an extra ball. Actually, that's one thing I don't really remember how to do is how to get the extra bullet. I know you do light it at the left orbit, but I don't know how to light it. Okay, I gave myself some liberties. Oh, look. Extra ball might be lit after defeating the second ring master. That's what it is. Kind of like I think Medieval Madness. You destroy your second castle. You light your extra
ball. Okay, let's uh get control here. I'm juggling. Not in a good way. Oh, all right. Just need acrobats and uh the last ring master. Okay. So, see, one could try and shhats up to the vault rollover. Let's try that. Let's try one more time. Okay, let's never try that again.
Your circus ability. cuz you can't shoot the vault rollover other than trying to shots it. If you hit the ramp, it falls in front of it. So, it's very lucky.
That block is there, so I'm just taking it. Uhoh. That's it. It's over.
And the judges score.
Very sad. Tried to cheat it. I wanted to get to the wizard mode, but no spoilers on this video. So, you'll just have to go out, play Circus Vaultter somewhere, and try and get to wizard mode the oldfashioned way without cheating. Anyway, that score apparently didn't even get me on the board. But, uh, there's where the colorization files were done by Midnight Stream. Did an amazing job. And uh I'm just loitering here for a minute to show off my uh my last game a couple days ago where I joined the circus, but it is not really wanting to show that off right now. There we go. Cannonball champ 59 cannonballs. Grand champ 103 million. And does it show the latest members of the circus? Circus members March 20th, 2025. Wait, it's 2026, but and and it's not March and it's not the 20th, but it was a few days ago. Anyway, I'm a member. You should join too.