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Tim Sexton chronicles his path from pinball player to Stern software engineer and industry growth catalysts.
Bally and Williams closed their doors in 2000, leaving Stern as the only pinball manufacturer in the world for an extended period
high confidence · Tim Sexton presentation on pinball industry history
Tim was hired at Stern Pinball starting February 2017 as a support software engineer
high confidence · Tim Sexton, presentation timeline of career transition
Tim became lead developer on Black Knight, working with Steve Ritchie
high confidence · Tim Sexton describing his role progression at Stern Pinball
Seven software developers worked on Black Knight: Tim Sexton, Corey (unknown last name), Wesley Chang, Brett Rubin, Mark Vitarelli, Lyman Sheets, and Tanya Klaes
high confidence · Tim Sexton crediting team members on Black Knight development
Stern Pinball hired Rick Nagle and Brett Rubin as full-time software developers in 2016, expanding the software team significantly
high confidence · Tim Sexton discussing State of the Union staffing announcement
Awesome Games Done Quick charity event in early 2017 (Pinball Done Quick side stream) raised over $2 million for the Prevent Cancer Foundation
high confidence · Tim Sexton describing his participation in the charity streaming event
Josh Sharp was recently hired as director of marketing at Stern Pinball when he met Tim in November 2016
high confidence · Tim Sexton recounting the hiring process and connection through Josh Sharp
George Gomez (Tim's eventual boss) put out a message that Stern was looking for young, passionate software developers willing to relocate to Chicago
high confidence · Tim Sexton explaining the hiring context and George Gomez's directive
“Pinball and video games for a really long time were not enemies. They were very much friends. They all grew up together in the 80s.”
Tim Sexton@ 5:48 — Contextualizes pinball's decline not as competition with video games but as broader shift to home entertainment
“That means you can be good at pinball, which is something I didn't understand until I was 19 years old. And that was it. That's all it took for me to be completely sold.”
Tim Sexton@ 10:11 — Pivotal moment of discovering pinball's competitive depth and skill-based nature
“I'll go home and watch these videos or check out this website, check out all these tutorials, check out all this stuff... And eventually I just started getting better and better and I was more comfortable with the games and I was diving in from day one.”
Tim Sexton@ 11:46 — Demonstrates community support and accessibility of learning resources driving adoption
“This community of pinball streamers has grown very significantly to the point where you can pretty much turn on Twitch at any time of day and watch someone playing pinball.”
Tim Sexton@ 21:24 — Signals growth in pinball media ecosystem and community engagement
“Making pinball machines is necessary for pinball to survive, but it also needs the enthusiasm of people talking about it and people sharing their experiences with pinball to bring even more people into pinball.”
Tim Sexton@ 22:17 — Articulates the symbiotic relationship between manufacturing and community advocacy in pinball's sustainability
“We have recently staffed up a lot in software. There's two other full-time guys joined the company in 2016... And we have been able to staff up. You have recently seen releases of code, like there was more Guardians code, then there was KISS code and Aerosmith code.”
business_signal: Stern Pinball under George Gomez's leadership actively recruiting young, passionate software developers from competitive player base to strengthen internal capability
high · George Gomez 'put out the message that Stern Pinball is looking for some young people to get on board... if you know anyone who might be passionate, enthusiastic, willing to move to Chicago, and wants to work as a software developer in pinball'
community_signal: Pinball media ecosystem (streaming, podcasts, YouTube tutorials) has grown significantly as driver of community growth and industry awareness
high · Tim notes 'This community of pinball streamers has grown very significantly to the point where you can pretty much turn on Twitch at any time of day and watch someone playing pinball' and emphasizes media's role in sustainability
sentiment_shift: Pinball community sentiment is shifting positive due to increased accessibility (location growth, media exposure, competitive pathways), particularly among younger demographics
high · Tim describes multiple growth vectors: younger competitors, expanding arcade locations, increased media coverage, and grassroots community tournaments supporting newcomer engagement
community_signal: Pinball arcades and locations (e.g., Pinball Gallery) are expanding and supporting community tournaments; bar/arcade venues increasingly adopting pinball as draw for customers
high · Tim describes Pinball Gallery expanding from ~12 to 70+ machines and notes 'If you're in the bar industry to have pinball there, it brings people in. If you're in the family entertainment center, it can also help'
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Tim Sexton@ 28:25 — Documents Stern's investment in software capacity and resulting code update cadence improvements
“Everyone was really nice and they were telling me, I'll go home and watch these videos or check out this website... And you could download, I think I first downloaded like the Visual Pinball simulator.”
Tim Sexton@ 11:22 — Shows how accessible digital pinball (Visual Pinball, Pinball Arcade) enabled skill development for new players
“The Pinball Gallery in Malvern, Pennsylvania... was a place that was in my hometown growing up... and at first when it opened up it was maybe a dozen machines. They've moved locations and expanded several times.”
Tim Sexton@ 9:05 — Illustrates growth in commercial pinball locations and availability
design_philosophy: Stern Pinball's approach to software development emphasizes collaboration across specialized roles (designers, software engineers, systems, producers) with internal knowledge-sharing culture
medium · Tim states 'everyone's willing to share information. So it's been really nice at Stern Pinball' and lists diverse roles on Black Knight team (design, code, systems, producer)
event_signal: Awesome Games Done Quick charity streaming event in early 2017 (Pinball Done Quick side stream) raised $2M+ and exposed pinball to hundreds of thousands of viewers through Twitch
high · Tim states 'All in all, this event raised over $2 million for the Prevent Cancer Foundation' and describes exposure to 'tens of thousands, maybe hundreds of thousands of people who were coming in the chat'
market_signal: Pinball experiencing resurgence post-2010s with younger players entering competitive scene at increasing rates, reversing decades-long decline
high · Tim observes 'I see younger and younger competitors every day at these pinball tournaments' and notes shift from 'oh, I haven't seen it for 20 years' comments to active location-based play
community_signal: Competitive pinball players from top-ranked scene (Lyman Sheets, Keith Ellin, Zach Sharpe) transitioned into Stern Pinball employment in technical and marketing roles
high · Tim states 'I first met some of the best players, like Keith Ellin, Zach Sharpe, and Lyman Sheets, all of whom are now my coworkers' (met at 2015 Pinball Expo, all now at Stern)
personnel_signal: Tim Sexton hired at Stern Pinball in February 2017 from IBM as support software engineer, later promoted to lead developer on Black Knight
high · Tim explicitly states 'February 2017, this is when it was announced that I started working at Stern Pinball' and outlines hiring process with Josh Sharp, George Gomez recruitment directive
product_strategy: Stern Pinball software team indicates ability to maintain regular code updates on existing titles and develop new games with improved feature parity following team expansion
medium · Tim notes recent code releases on Guardians, KISS, Aerosmith and states 'we will get caught up with all the games that you guys want us to get caught up on very soon' and 'we'll be bringing all sorts of new things into our new games'
technology_signal: Stern Pinball significantly expanded software development team with new full-time hires (Rick Nagle, Brett Rubin, others joining 2016-2017), enabling more frequent code updates and improved game support
high · Tim states 'we have recently staffed up a lot in software' and 'we have gotten a lot more time to bring some of these games up' with releases of Guardians, KISS, Aerosmith code following hires