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Part 10: 1997 Sega Jurassic Park The Lost World. Finishing Touches!

Pinball Shenanigans·video·50m 0s·analyzed·Jan 24, 2026
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Analysis

claude-haiku-4-5-20251001 · $0.028

TL;DR

Jurassic Park whitewood restoration nears completion with final cosmetic and electrical fixes.

Summary

Mike Dus completes finishing touches on his 1997 Sega Jurassic Park whitewood restoration, installing flipper rubbers, keychains, drop target decals, and a custom shelf. After troubleshooting an intermittent launch button issue (traced to a bad solder connection and faulty cherry switch), he confirms the machine is gameplay-ready. The series concludes with the restoration costing approximately $3,700 total, pending arrival of art blades from Europe.

Key Claims

  • Mike replaced the launch button switch after discovering a bad solder connection and faulty cherry switch causing double-hits and non-registration

    high confidence · Direct demonstration of problem diagnosis and switch replacement with testing in switch test mode

  • Total restoration cost is approximately $3,700 including parts, labor, gas, and miscellaneous expenses

    high confidence · Mike calculated expenses including $3,000 for the machine, $656 in parts, and additional costs for powder coating, labor, etc.

  • Art blades ordered from Europe have been lost in transit for about a month

    high confidence · Mike states they are 'stuck in limbo' and uncertain if replacements have been sent

  • The machine is valued between $5,500-$6,500 based on condition and customization

    medium confidence · Mike's personal estimate; acknowledges the market will determine actual value

  • Code version 2.03 reportedly eliminates snagger issues that exist in the version Mike is running

    medium confidence · Mike mentions 'someone I know of someone that is running the newer code 2.03 and does not have snagger issues'

  • Eric Thorne of District 82 uses a technique of drilling out coils slightly to improve flipper solenoid sleeve fit

    medium confidence · Mike references this as a $5 technique he attempted but ultimately didn't need after switch replacement

  • The machine will not be put on legs until Mike sells his Cyber Knot machine

    high confidence · Mike explicitly states this as a prerequisite before moving the Jurassic Park machine to another room

  • Lane change functionality works properly via both flipper buttons simultaneously, not individually

    high confidence · Mike tested in gameplay and confirmed lane changes work with dual flipper buttons

Notable Quotes

  • “I'd like to think that this game is possibly worth 5,500 to 6,500 bucks. That's my thought. The market will eventually tell me whether I'm right or wrong.”

    Mike Dus @ ~38:50 — Assessment of restoration value after $3,700 investment; acknowledgment of market uncertainty

  • “So, I'm going to just wait till this flipper sticks up on me again cuz I'm sure it will. But until it happens, I'm not going to mess with it.”

    Mike Dus @ ~15:00 — Conservative approach to preventive maintenance; wait for actual failure before addressing

  • “When the ball search goes off in the middle of you playing, look it up in the pinball dictionary. You'll see my name. It's called skill search.”

    Mike Dus @ ~29:15 — Humorous self-deprecating comment about the machine's ball-search trigger during gameplay

  • “I'm very very very pleased with how this thing turned out. And it didn't fight me too hard.”

    Mike Dus @ ~36:30 — Overall satisfaction with restoration despite time constraints and supply chain issues

  • “I'm a little sad I'm not using the latest code, but oh well. I'd rather have the snagger work and uh not have the latest code.”

    Mike Dus @ ~36:45 — Trade-off decision: prioritizing functional snagger mechanic over newer code features

Entities

Mike DuspersonKevinpersonBigfoot BrucepersonEric ThornepersonCory CookpersonDave MorrispersonJamiepersonShiny BoypersonFishpersonJurassic Park (1997 Sega)gameDistrict 82company

Signals

  • ?

    community_signal: Viewer engagement metrics show dedicated audience; top viewer watched 265 videos in 2025; community providing technical feedback and suggestions

    high · Tom Chicetti logged 265 videos; Todd Benovitch at 259; audience suggesting playfield improvements (target swaps)

  • ?

    community_signal: Strong ecosystem of custom part vendors and technical advisors (Bigfoot Bruce, Kevin, Cory Cook) actively supporting restorations

    high · Bigfoot Bruce sent custom decals and reproduction boards; Kevin arranged powder coating; Cory Cook added keychain to order

  • ?

    design_philosophy: Mike prioritizes functional game mechanics (working snagger) over feature parity with latest code updates

    high · Explicitly chose older code version to maintain snagger operation despite potential improvements in 2.03

  • $

    market_signal: Whitewood restoration valuation ($5,500-$6,500) significantly higher than component cost ($3,700), suggesting strong secondary market demand

    medium · Mike estimates machine worth 50-76% more than total investment; market validation pending

  • ?

    product_concern: Launch button intermittency traced to both bad solder connection and faulty cherry switch; indicates potential QA issues in original 1997 Sega production

    medium · Mike discovered poor solder joint and switch malfunction during diagnosis; switch replaced resolved issue completely

  • ?

Topics

Whitewood restoration and finishing touchesprimaryLaunch button/start button electrical troubleshootingprimaryCustom flipper rubbers and target rebalancingsecondarySupply chain delays (art blades from Europe)secondaryRestoration cost analysis and valuationsecondaryCode version differences and feature trade-offsmentionedCommunity collaboration and vendor relationshipssecondaryCustom shelf installation and collection displaymentioned

Sentiment

positive(0.82)— Mike expresses clear satisfaction with restoration progress and quality of finished machine. Minor frustration with supply chain delays (art blades) and code limitations (snagger issues in non-2.03 versions), but overall celebratory tone concluding the series. Grateful acknowledgment of community support (Bigfoot Bruce, Kevin, Cory Cook donations).

Transcript

youtube_auto_sub · $0.000

I'm Mike Dus [music] and this is Pinball Shenanigans. [music] Okay, it has been a minute since I've been in the basement messing around like I feel like a month. I was working on Jurassic Park and then I decided to go to Arizona for a pinball tournament and then um went to the uh provincial Ontario provincial championships shortly thereafter. Like I had about three or four days in between, but um during those three or four days, I had to do stuff and things that were not pinball related, like rent out our apartment. and then went to Ottawa, which is a 6-hour drive, and then uh Jamie and I carried on to Mont Trromblant after that for a night, and then Quebec City for a couple nights and just got back yesterday, and it is like January 20th or something. Is it maybe 21st? So, this is like the first video I think I've done in my basement this year. So, I don't necessarily have probably a whole lot going on, but I feel like I just got to get down here and do what I can Jurassic Park wise. And um you know, I've got this fancy shelf that I had Kevin make me. So, uh, if I run out of things to do on Jurassic Park, then, uh, maybe I will install my shelf, which is going to go right in this corner. And then I've got all kinds of little pinball related trinkets that I need to uh, add to that shelf because stuff is piling up. Got stuff everywhere. I've got these cool um, promo plastics. I've got toppers and um I need to I got trophies. I got, you know, stuff all on the fridge here. I mean, it's it's a little much. So, I think I'm going to do what I can on Jurassic Park and possibly install this shelf and that'll be uh that'll be enough. And just kind of catch up cuz it's been a while. Here's my shelves for my shelving unit. It's currently on its side. And Kevin made them adjustable for me. So, I can put them in any slot I want and I can use up to four shelves. So, that'll house a lot of cool stuff. So, I was kind of hoping to have everything I needed to finish this project, but the art blades that Kevin ordered for me from um Europe somewhere got lost. So, they are kind of stuck in limbo. And it that was like um a month ago. And uh I don't know if new ones have been sent yet. So, we're just kind of on hold for that. But I don't have space to put this in the other room yet anyways. So, this is just going to have to stay here till I get the art blades where I have nice accessibility to install them. But what I do have is green flipper rubbers that I got from Kevin. So, those will go on. Um, also I forget who it was. They made the suggestion that if I move this dark green target over to here and then move this target, if I just swap the two, it'll actually uh look better. And once you suggested that, I had a look. And you know what? You're right. Thank you for that suggestion because there's two targets for this ramp, two targets for this ramp, and this one's just single. So, I am going to swap those two. I think it will look just a tad bit better. So, I like that idea. Also, during a play test game, this flipper did stick a tiniest little bit once or twice. And uh I've seen Eric Thorne of District 82 take a drill bit, kind of drill out the coil just a little bit. Now, I don't know. This might be the exact size of the solenoid, so it may or may not do anything, but I've tried to use that tactic in the past with a round file and just like scrape the inside of the solenoid, the plastic bobbin part, just enough to try and get the sleeve to go in nicely. Now, I don't know if that has anything to do with why my flipper is sticking or not, but the sleeve was a little tight going out and the new one going in. So, plus I just want to try this new technique. So, like I said, Eric of District 82, who has like 100 machines, does this trick, and it only cost me five bucks and it's like um board down here, so it should fit in my drill. So, definitely worth a shot for five bucks. I also bought some T- handle Allen torque wrenches, which I've always wanted. So, happy to have those. We'll give those a try whenever opportunity arises. Also, oh, check this out. This is my brand new powdercoated lock bar that I got. Kevin brought it to the powder coating guy for me. And uh that reminds me, I gotta track that expense. Oh, also look what else Kevin got me. Well, I gave them to him to laminate and he cut them out for me. So, those are getting installed. So, there is little bits and pieces. They're coming together, but without the apron cards, I mean, without the uh art blades, we're not going to be able to finish this job. [snorts] Uh I also Dave Morris um gave me the recommendation to try out these glasses. They light up and they have different magnifications. So, that's what that's all about. Going to give that a try. See if I like those. Also, I got me an envelope from my buddy Bigfoot Bruce. Look at that. It almost didn't make it intact. [snorts] One little piece there is holding it together. And uh I had Bruce make me a drop target decal. [snorts] And I think there might be more goodies in the envelope, too. But at least for sure there will be a drop target decal in there and open that up when I have a free hand. We'll check out what's in the envelope. And also thank you to Cory Cook of London Pinball who added this to his order from Pinball Life. This is my keychain for a lost world. So another nice little finishing touch there. And uh there might be more on my to-do list. Let's see. It says reduce shooter lane um solenoid. Like the solenoid that they used on some of these Sega machines like X Files for example. They're just so strong and they're like on this one here. This is metal. So that's all right. But anyone that has wood on this side, the solenoid power is so strong that it like actually kind of bashes a hole in the side and it's just doesn't need to be that violent. So I thought maybe I will change the solenoid, reduce that power cuz it's not necessary. So I may or may not do that. Anyway, I have a couple other minor things on my um list here, but yeah, what was I gonna do? I was going to add where's my expenses? My expense list. Here it is. Jurassic Park. So, powder coating lock bar 40 bucks, which is a really good deal. And only I think because Kevin was doing a bulk deal that uh I got that for 40. I think it would normally be 50 or 60, but that's pretty sweet. Um, in the end, if I remember, I'll add up all the expenses and let you know how much I spent to uh shop this guy up. So, I am going to um get started. Let's uh grab the tripod. See what's in the envelope. All right. Let's see what Bigfoot Bruce sent me. He is a rock star. He uh is a jack of all trades and a master of all trades. All right. What do we got here? Oh, okay. This looks like drop target decals for a pinball magic if I am not mistaken. That's pretty sweet. Here are the decals. Oh, this looks perfect for Jurassic Park. I forgot it's got the little top piece as well and a whole fourack there. So, I got spares. And then Bruce was asking if I needed a decal for my coin door. And I said, "Well, I don't really because mine's in pretty good shape, but look at that. Coin door decals. A couple spares. You know what? These are so cool. I'm going to hang one somewhere. I'll stick it somewhere." And uh yeah, so that's pretty sweet. Um this is the Coin Door decal. Here's the original. But yeah, mine just happens to be in really good shape. And uh look at that. I know Bruce, you asked for the measurements and I totally would have given them to you. I just didn't realize you're going to go ahead with them anyway. But uh it looks like uh looks like you got the right measurements there. Maybe a smidge big, but I think there's room in this opening here to uh to fit. So, I don't need to replace mine. But thank you once again, Bigfoot Bruce. Hey, actually, Shny Boy and I might be going to Ohio for the mega match play tournament um like end of March. And uh if you happen to be around, maybe uh me and Shiny, well, I will take uh you and Mike, we'll all go out for lunch and uh it'll be my treat. I want to thank you for this. If I can uh buy us some lunch and a beer, that'd be pretty sweet. So, if you're around that weekend, let me know. Let's um install a keychain and some flipper rubbers. Oh, I almost forgot a couple got a couple shout outs I got to give out. Um I got a couple more submissions for biggest shenanigander of the year. We got a Sebastian Vanel who has watched 165, pardon me, videos in 2025. And then we got another one from Mark Benovna's brother Todd who surpassed Mark by quite a bit. And uh almost got Tom Chicetti who is the reigning champ right now at 265 videos. Todd had 259. So that was real close. Also, um, we were trying to find how to, um, you know, determine these numbers, but I think the time has come and gone. Me and David Morris were trying to find out his numbers cuz he's up there, but we couldn't. But I'll give him a special little shout out. He gets a question mark cuz he's he's definitely uh in this range of top shenaniganders for sure. And also, I have to give a shout out and thank you to Fish, who uh sent a $10 super thanks. Uh he says, "Hey, Mike. I'm following in the footsteps of Papa Sean going through your entire back log. Wait, hold on. Back catalog of videos and pinball shenanigans. I'm up to big game project. Slowly working my way up to the present. Please enjoy some cold ones on me. Thank you kindly, sir. I shall definitely do that. And uh you were probably itching for videos since I have posted only one this year. So uh that might have helped you to decide to go back to the old catalog and start watching some older shenanigans. But hey, shenanigans are shenanigans and they're uh just as fun um the older series as the newer series. So, um, yeah, check them out. Go back there if you're if you're missing out on some shenanigans and I'm not posting like daily, which I normally do to your satisfaction, then I've got,300 videos you can check out. Thanks again, Fish. I appreciate it. Okay, I've got the rubbers installed and the keychain installed. I'm not going to show you yet cuz I figure I'll do um the apron cards next, drop, target, decal, and lock bar. And I'll show you everything at the end. Okay, I got everything done. Let's uh see how it all looks. Start off with the keychain dark green flipper rubbers, and oh, I swapped the targets. Have a look at those. That does look really good actually. That was a great suggestion. And drop target decals. Look how good that turned out. So, I think that's it. Um, I was thinking of dealing with the uh flipper, but right now it's working perfectly. The plunger is going into the solenoid just without any hesitation at all. So, I'm going to just wait till this flipper sticks up on me again cuz I'm sure it will. But until it happens, I'm not going to mess with it. So, when it does, then I'll readress that. Oh, yeah. I just remembered something. There was like a a bunch of dirt under the myar for this uh you know semicircle myar piece that is in front of the uh slingshots there. So I did cut off the bottom portion of the myar there and uh clean that up. So no more little So you can see a tiny little bit of dirt right there. It was like that but little worse. So I did that. Got rid of that. So, cleaned that up just a little bit. But I think that is the majority of the minor things I wanted to do tonight. Uh, I'll check my my list and see if there's anything else and um do some more puttering potentially. Maybe I'll do some play testing off camera and uh and then uh maybe we'll install a shelf. Almost forgot another shout out to James Allen. He's in the 200 club of videos for 2025 at 241. Okay, so I'm just checking out this launch button because it has been intermittent and I was blaming the software and I think falsely. I don't think it is the software. It's doing some weird things or sometimes you hit it and you can hear it register twice in switch test and sometimes it just doesn't register. So, I'm just having a closer look here. And if I hold in [music] the launch button my leg and I just touch this ground wire, it does that goes crazy. So, I think you know once I remove it then that obviously nothing happens. But if I just barely touch it. I guess I gotta hold it in first. Hold on. [music] So, I don't know if it's the switch inside is a little bit effy or if this connection here is just garbage. So, I think what I'm going to do is just hardwire this. Get rid of this quick connect and solder it on directly. See if that helps. Looking at this label here, kind of remind me of something else from Bigfoot Bruce that he sent me a while back. Check this out. Serviced by Pinball Shenanigans. Date, we'll go 206. Serial number L E P. That's how you let that up. And see if I can get this off here. I should clean this first, but find a good spot for it right here. How about that? Got to remember to add that to all LEP jobs that I do. Okay, so that wire is now hardwired and I'm in switch test. So, let's see if that did anything. I didn't like the sounds of that. Okay, that didn't seem to do anything. [music] There's the double hit. So, I might have to try a new switch. So, I'm going to go see if I have one. and um maybe uh jumper it in and give it a test that way so I don't have to remove the whole thing unnecessarily. Okay, here's my cherry stash. That is my cherry switch stash. See that? I think the different colors of the buttons are different tensions. We got red. That one doesn't even click. That's probably garbage. I don't know if you can remove these pieces out of there or not. Maybe. Anyway, I wanted to try and get the part number. Make sure I have the right one. D41 CR1 AA. But this is what I discovered. So, you can pop these out easily enough. There's a little arm here and an arm here with two nubs and they go in these holes. So, you just kind of pry them out. And uh you can access the switch, which is indeed cherry. And it's got some gunk on it. KW Ja. Let's get rid of uh some of this gunk here. I'll have to look see if I have one of those. But now, I don't know if this is from me just messing with things cuz I was wiggling everything and it could have been my fault. But look what I discovered. not a good solder connection. So, that could have been messing with things, but that could have been the issue all along. See, that's double hitting there. Boy, I need some hand sanitizer. Holy crap. I mean, moisturizer. So, I'm going to just solder this up and see what happens. I don't think I have the exact part number, but look what I discovered. Cherry Zippy. Don't you think that looks like they were kind of sort of hijacking the whole Cherry Micros Switch logo there? A little bit. Zippy. I don't know if it's cuz my hands are so dry, but my freaking thumb print ain't working anymore. Okay, so I'm in switch test. It's what it's supposed to sound like. One dong at a time. So, there's the new solder job. See what happens. Double hit. What the Then a non-hit. All right. Starting to suspect the switch itself is garbage. So, I guess I will uh swap a different one in. Maybe I'll just jumper it and see what happens. All right. I got uh another switch wired up here soldered on a diode. Let's see what happens. Nothing. That's weird. Why? What is going on? Oh, look at that. I think the alligator clips are just not making amazing contact there. But that seems to be okay. Let's try this guy again. Okay, I think um the switch is just bad. So, I'm going to swap these out and then do a final test. Okay, here's the old switch. Seems perfectly fine when you click it. And here is the new one. So, here's the big test. I am in switch test. So, it would be nice if this works properly. Damn, I think it actually worked. Okay, well that's great news. Now, let's just hope that it actually fits in this holder properly and that uh once it's actually installed that it still works as it should. Just got to get these nubs. This might be a two-hand operation here. Yeah. All right. I'm going to need a second hand. One moment. There's my serial number, by the way. 139736 Jurassic Park 2. Okay, so I got it in. And now for the official test. [snorts] You want to make sure that there's no gap between the nub and the depressor, which it looks good there. So, here we go. No double hits. No non hits. I think we fixed it. That's pretty sweet. Okay. Well, this guy is not going to go into the pile. It's going in the trash. All right. Let's do a play test game together and uh see if there's anything that pops up here. The other couple things on my to-do list were test the side targets cuz every once in a while you'd drill them and they wouldn't register, but they all work fine. And then um the other thing was check my lane change switches up top, but uh the flipper buttons don't do um they don't operate lane change in switch test and neither do the end of stroke switches. So am I hallucinating? Can you actually change lanes up there or can you not? And uh the other thing was the solenoid power for the shooter lane, which eh I may just leave it. Let's uh start a game. Obviously, the main thing is check the the launch button and just see what happens. Do you know what world you've come to? Everything's looking good. The flipper rubbers, the green target on the left, the drop target decal. Oh, what? There's probably a setting to turn that off where the flippers launch the ball. Oh, I missed my lane change opportunity up top. I rolled over both without even really paying attention. There's a J and a P up there, I think it is. Can't really see it right now. So, I should write that one down. flipper ball launch off because with switching the um ROMs in and out, in and out, in and out, I had to put it back on free play and do what other other settings I like. Okay, let's try and um yeah, I didn't even get to test the the launch button. There we go. Oh, that was cool. Launched it right into the orbit. I do know that someone I know of someone that is running the the newer code 2.03 and does not have snagger issues. So, who knows what that is all about. See, look. Lane change on the bottom for sure. But in [music] uh switch test, uh the flipper buttons don't uh register in switch test. They're just like they're not programmed in. Oh, that was smooth. So that maybe that's like the old code. Like I wonder if the new code you can actually test the uh lane change switches. See E X. Nothing's lit there. So nothing's going to happen up there. Uh okay. Let's do both flipper buttons at the same time. Yeah. There it goes. We don't want that. Okay. Lane change. Yes. I can lane change up top with both flippers. It's working fine. I don't know why I had that on my list. I just I bet you I was trying to lane change once and uh it just didn't work or wasn't as responsive as I thought it should have been. Trying to hit that left orbit for a lock. Just like that. Ready. It's very satisfying when that thing works. A little bit precarious. Oh yeah, I got my myar on the magnet now. That'll prevent any future wear. if I get baby T-Rex to come out. Lost world. Oh, that should give me. Nope, not extra ball. Usually it gave you a free extra ball. So, I need lost in world left and right orbit to relight the mystery. Actually, if I go up a right ramp, then I can start the T-Rex two ball multiball. Whoa. Actually, if I hit the right orbit, I can start the main multiball. Let's do that. Little post pass here. Come on now. Okay, bounce. It started to do a ball search on me. When the ball search goes off in the middle of you playing, look it up in the pinball dictionary. You'll see my name. It's called skill search. The machine is looking to see if there's any freaking skill from the player behind the wheel, and I cannot get to the left flipper for the life of me. Hallelujah. Hurry. Oh, I see that. That's like a half flip. I did that on purpose. Okay. All I want is the left flipper. That started the multiball actually. So, uh, you know what? I can let that drain. So, that was kind of cool. That's like a ball save. That's a good tournament strategy. If you ever have that T-Rex tube ball ready, don't cash it in unless you're about to drain. But you have to drain on the right side, though. Three more spinners. Extra ball. Oh, extra ball now. Also at the left orbit. Oh, yeah. I forgot. If you get a enough spinners, it adds a ball. So, let's see. 11 more spinners. Oh, I looked up at the DMD. Beautiful. Don't do that while you're playing. T-Rex. This baby T-Rex. A I missed you, Chewy. I cannot postpass right to left. Come on. Okay, let's shut some. Take that. Uh, I kind of ignored Chewy there. Shots. Shots trap. Okay, now right orbit. Little closer. This is for the grand multiball. It's a postcatch attempt. Go later. Oh, that was later, but Oh boy. Don't. I would have cheated, but I have an extra bone. 2 million points. Oh boy. [music] Oh, I forgot the skill shot. Didn't even look. So, I guess that super secret skill shot Easter egg screen just kind of happens on its own. I I thought you could uh make it happen by doing the first two uh skill shots properly, but it is not true. I guess it's just random. There we go. I did have to cheat, but It's pretty awesome. Whoa. I should You know what? I'm just going to drain out cuz then I will get a restart. Boom. Go, go, go, go, go. Oh, but you only get two balls. Oh, no. I need a re restart. One jackpot. No jackpots. Lane change. No, it didn't have to. Oh, pop bumpers. Change sight B targets. Need the T. One more raptor letter. What changes those? Let's go left. Raptor slingshot. Let's change the raptor letters. [music] Let's Let's fire it into the sling on purpose and try and bank into it. Okay. I need top right T. That's tough. That's trouble. Oh, I forgot to use my smart missile. I wonder if that would have gave me a T. Okay, well, things are uh working pretty darn good. I'll probably play a couple more games and then uh see if anything pops up and then then we'll get to installing a shelf. Okay, I have come to realize and determine that basically I'm going to pretty much end this series cuz uh it's playing good. It's looking good. The only thing is uh I got to wait for Art Blades and um you know I can maybe add on a bonus episode at some point, but who knows how long they're going to take cuz uh they are stuck in the mail and then I got to wait another however long until they get re-shipped if they don't turn up. Obviously I've got to throw the machine on legs, but I need to sell Cyber Knot uh first in order for that to happen. So, I am basically calling this series done. Okay, so we may have one more farewell game on it. And um yeah, I'm very very very pleased with how this thing turned out. And it didn't fight me too hard. I'm a little sad I'm not using the latest code, but oh well. I'd rather have the snagger work. and uh not have the latest code. So, this is uh quite the adventure. It was a good one. It was a fun one. Um as promised, I did crunch some numbers here. And uh the machine cost me three grand. Oh, gas 70 bucks. I put that down twice. Oops. Okay. Uh leg levelers and bolts, NV RAM, game ROMs that I didn't use. Oh, actually I uh I did use No, I didn't use the display ROM. [snorts] Uh some Cliffy Post LEDs, some rubber, some cleaner, uh the LED tube that I put in the backbox, the drop target, $4.50, apron card, $2. Art blades, it'll eventually happen. Some balls. Uh, I put 100 for miscellaneous cuz uh, there's a lot of stuff that I probably missed and forgot and random like solder and switches and whatever else. A flipper rebuild probably 40 bucks, maybe more. I don't know. Powder coating of the lock bar 40. So, if I didn't forget anything, um, we're looking at about $656 in parts. And then I already put in gas, so we'll take that off. So, we're looking at, let's just say, 3,700 bucks total all in. And uh I'd like to think that this game is possibly worth 5,500 to 6,500 bucks. That's my thought. The market will eventually tell me whether I'm right or wrong. In terms of the uh to-do list, turning the flipper ball launch off doesn't exist. Maybe in the new code. Side targets tested fine on the shooter solenoid and leaving it. It's fine. Uh lane changes, they work just fine. Start button, no longer intermittent. So that's done. So, uh, just for fun, I think, uh, I'll I'll keep you around while I, uh, stick this shelf up here, throw some crap on it, then play one more farewell game of Jurassic Park, and then call it a day. All right, my new shelf is installed. Now I just got to put a bunch of crap on it. Look who came down to visit on the last episode. Hi, Ally. It is so cold outside right now. She hasn't been down a whole lot cuz the basement's a little cool and especially in this area. I'm surprised she's actually hanging out there. It is um like feels like minus 27 or something stupid right now. Anyway, check this out. I've got stuff on a shelf. Got all like my kids meal toys up there. Uh some trophies, taxi topper, pinball shenanigans, logo, bunch of these like 3D uh standups, promotional plasticky things. Got the skull from No Fear. A few more trophies. Pinball degenerate award for the greatest pinball hack which is right there. Couple other trophies, standups, and miscellaneous cool pinball stuff and things. So, there is that. And um there's a little bit of more space left that I will populate. Couple more nooks and crannies, but that is the new look of the workbench zone, which is pretty sweet. And I think um well, we'll do as promised. What are you meowing about there, cutie? What are you meowing about? We'll have one more game of Jurassic Park and then call it a night. All right, let's have one farewell game Do you know what world you've come to? See if I can actually uh achieve anything. I just got to move the camera. One moment. Okay, that should do the trick. Tighten things up here. I should have um No way. Come on. Really? I was adjusting my chair. That doesn't count. That's not fair because I don't have it on legs. It's like really low right now. And uh so I'm sitting. Hey, what's going on with the uh snagger there? So, left orbit should snag or right orbit for that matter. Both orbits are lit. Okay, got a smirk missile. Remember to use that At our hotel in Mont Trromblant recently, there was a freaking games room and it had a CQ ball wizard in it. It's the first game I ever owned. Oh, first game of Cubball in many years. I see. I didn't quite get the billion I was hoping for. Hey, where's my free game? Oh, you're still up. So, we got to wait and see. We got to Yeah. Freak out. If I get multiball Oh, you do get multiball. Yeah, your third ball is always a multiball. Oh, you got a good memory. I don't remember that. The Q is missing. Oh, no. This thing doesn't move left and right. Oh, I smell wonderful. You're going to love it. Oh, wait. I thought you lost both. Nice. Okay, you're still There you go. Finally. There you go. Ramp it out. Boom. 2 million and then maybe 4 million. Oh, it's over. You stink. I do. 5 million. Do it again. Nice. Get up there. One more for 20 million. This one's the hard one. Oh, good try. [groaning and screaming] Okay, two ramps. And you'll get possible extra ball. Who start? Oh, you changed the mode. Oh, well. Oh, it said you have beaten the high score to date, but I just missed it. Let's see it. Let's see it. Four free games. Not bad. Boom. Cubball Wizard. That's me number one. And I hadn't really played it forever. It was very nostalgic. Me and Jamie played uh [music] couple games on it. I got like seven free credits and uh we only played a couple games and then I had like seven extra balls. This ain't going well. But yeah, I just made a crappy shot and I'm just thinking to myself, what kind of cowp shot was that? Haven't floped my way into a jackpot. Shift around. You get the two ramps, then the two orbits, then you need the like inner loop shot. Oh man, this is some bad playing. Let's try uh and actually make a shot. Okay, do I get a restart opportunity? There you go. Okay. everywhere. Let's see if I can actually make a shot. Yay. Pretty bad. Pretty bad. Pretty bad. All right, let's uh get an extra ball. Whoa. Lost world. Extra ball. Rocklet. That's a baby T-Rex. All right, Chewy. Get it up there. Stay ready. All right, here we go. Snagger should work now. I think on the first ball like halfway went up the lock shot or something and confused it maybe. There we go. Oh, it's over. You get like zero ball save. Okay, let's get an extra ball if we can go for a left orbit. How'd you like that loop pass there? Now baby T-Rex. Oh boy. Oh, it is over. Run for your life. Not a great game, but oh well. We'll live with it. Anyway, I will do a proper gameplay video once I get this thing in the other room and on legs [music] and uh yeah, do a proper tutorial and actually uh try and accomplish something. But that's the end of this series. Thanks for uh coming along for the ride. We'll [music] see you on the next one.
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supply_chain_signal: Art blades ordered from Europe stuck in transit for ~1 month with uncertain reshipping timeline

high · Mike explicitly states order is in limbo and does not know if replacements have been sent yet

  • ?

    technology_signal: Snagger mechanic reportedly broken in code versions prior to 2.03; Mike chose older code to maintain snagger functionality

    medium · Mike states someone running code 2.03 does not have snagger issues; he remains on older code despite missing potential improvements