claude-haiku-4-5-20251001 · $0.034
Neil McRae reports on Indus tournament and Stranger Things flipper improvements; discusses Gottlieb classics and aftermarket flipper modifications.
Stranger Things Premium uses new glass-filled polymer flipper bushings with less than 6mm end play vs. old nylon bushings with ~50mm, significantly improving flipper power
high confidence · Neil McRae, observed at Indus tournament; corroborated by Pinside post #19573 from user Diablo Rush
The TK lock mechanism on Stranger Things Premium hasn't been meaningfully fixed; Stern shortened the ramp but the underlying mechanism remains problematic
high confidence · Neil McRae, firsthand play on brand new game at Indus; owns LE at home for comparison
Indus tournament featured 18 games in main bank, 8 in high stakes, ~20 in classics banks, 20 in match play, and 20 B-play games from Captain's Auction House
high confidence · Neil McRae, tournament organizer present at event
New Stern flipper bushings reduce end play to <6mm vs Precision Flippers which achieve <1mm, making Stern's solution cheaper and accessible without separate kit
high confidence · Neil McRae discussing Pinside technical analysis; Scott Rundell confirms experience with Precision Flippers
Stranger Things Premium uses a different projector manufacturer, slightly brighter with better lumens but still has alignment issues
high confidence · Neil McRae, observed at Indus tournament on brand new game
Precision Flippers' metal construction can cause alignment issues over time because clasps don't grip metal as well as original components
medium confidence · Scott Rundell, firsthand experience installing on multiple games
Turkey Fry Up tournament at Pinball Republic had 60 registered players with significant no-shows and late arrivals, won by Andy Foster
high confidence · Neil McRae, event organizer
Stern Stranger Things Premium's Demodog mouth was elongated, making it harder to hit accurately than earlier versions
high confidence · Neil McRae, observed at Indus; notes Paul M. Fresh had dialed in his Pro version for consistency
“The flippers on this game were the most powerful flippers I have ever used. Ever.”
Neil McRae @ ~mid-content — Dramatic emphasis of Stranger Things Premium's new flipper mechanism as a major technical breakthrough
“I was dancing, I was like, 'Yes, I've won this.' And he was player four and the man's on the scene.”
Neil McRae @ ~early-mid content — Describing competitive disappointment at Indus tournament when leading player Eden Stan came back to beat him on Wizard
“If they need you to improve it, they better be sending me a new mech. Do you know what I mean? Because that's kind of an admission that the one that's in there is a load of old rubbish.”
Neil McRae @ ~mid-content — Skeptical assessment of Stern's TK lock improvements, suggesting patch-like nature rather than real fix
“If you just simply just say, right, put some new bushings in and get the same kind of result, at least 90%, I wouldn't even think about it.”
Scott Rundell @ ~mid-late content — Cost-benefit analysis of Stern's new bushings vs expensive Precision Flippers aftermarket kit
“It's like tires on cars... the bushing is the thing that controls the whole flipper. So in my mind, you know, this is great news that's going on.”
Neil McRae @ ~late content — Validates importance of flipper bushing upgrades as foundational component quality
“You buy a new game and then in 200 plays the coil stops because I mean, that's just bullshit, right?”
Neil McRae @ ~late content — Consumer frustration with early coil stop failures on new Stern machines
“I got my target. My target was a set number of World Championship points. I beat it, I was very happy with that.”
Neil McRae @ ~early content — Tournament strategy: setting achievable WPPR point targets rather than chasing wins
product_concern: Stranger Things Premium's TK lock mechanism remains problematic despite Stern's ramp shortening attempt; appears to be a cosmetic patch rather than functional fix
high · Neil McRae: 'I don't think it's any different to mine at home... I think they clearly tried to improve it. I still have the game. I love this. I really like this game. My first change is, look, if they need you to improve it, they better be sending me a new mech.'
manufacturing_signal: Stern has introduced new glass-filled polymer flipper bushings in Stranger Things Premium, significantly reducing end play from ~50mm to <6mm, improving flipper power and responsiveness
high · Neil McRae observed new bushings on tournament game; corroborated by Pinside post #19573 with technical measurements; Scott Rundell notes this matches his prediction about bushing-only improvements
product_concern: Coil stops failing within 200 plays on new Stern games; recurring quality control issue affecting multiple titles including Elvira House of Horrors
high · Neil McRae: 'You buy a new game and then in 200 plays the coil stops... That's just bullshit, right?' Scott reports metal shavings even on lightly-played Elvira
technology_signal: New Stern flipper bushing material (glass-filled polymer) demonstrates significant improvement potential; Precision Flippers comparison shows OEM can achieve 90% of aftermarket performance at lower cost
high · Scott Rundell: 'If you just simply just say, right, put some new bushings in and get the same kind of result, at least 90%, I wouldn't even think about it [about Precision Flippers]'
groq_whisper · $0.341
Gottlieb classic games like Arena, Rock, and Hoops feature complex modes, multiball, and interactive toppers, contrary to common perception of being basic
medium confidence · Neil McRae, played multiple Gottlieb games at Indus tournament
Flipper fade on long-playing games like Stranger Things, Godzilla, Lord of the Rings, and Turtles would benefit from new Stern bushings
medium confidence · Neil McRae and Scott Rundell, discussion based on personal experience
event_signal: Indus tournament in Los Angeles demonstrated high production quality with diverse game lineup (18 main, 8 high stakes, ~20 classics, 20 match play, 20 B-play); described as operating 'on another level'
high · Neil McRae: 'Those guys are on another level. They were so good... the tournament was awesome. It actually felt like a really cool vibe.'
venue_signal: Riverside Game Lab in Inland Empire, California operates as multi-genre arcade/pinball venue with video game tournaments (Super Smash Brothers) and pinball events; highly regarded for food/cocktails and machine quality
high · Neil McRae: 'An amazing venue called Riverside Game Lab... It is a mecca of arcade and pinball... They do amazing food... They generated a special cocktail: Neil and Mike's Baloo cocktail'
competitive_signal: Indus using 'target match play classics' format with point system (appears to be 3-2-1 scoring for placement); games tested at pre-tournament before main event to identify problematic machines
medium · Neil McRae describes playing in 'target match play classics' format and discusses how pre-tournament at Riverside Game Lab was used to 'test the games for the Classics' main tournament
product_concern: Stranger Things Premium's Demodog target mouth was elongated/widened in attempt to improve ease of hitting, but actual skill difficulty appears unchanged or worsened; artwork no longer matches ball position
high · Neil McRae: 'They've kind of made the Demodog's mouth much more like wider... it didn't make it any easier to hit it... it feels like it's too high and they should have pulled it down a bit'
design_innovation: New Stern flipper bushings enable higher power output, but create unintended side effect of drop targets bouncing off rather than registering when hit with excessive force; requires spring tension tuning
high · Neil McRae: 'When you hit the drops, oh, they bounce them... The flippers are so much more powerful... And over time that will go away... you can adjust the spring to deal with that'
product_strategy: Stern not currently selling new flipper bushings as separate parts; likely to enter distribution channels gradually as stock of older components depletes
medium · Neil McRae: 'I think it's just a matter of time when the parts that folks have got in all the shops have gone... I really hope that you just think they'll naturally feed through the distribution thing'
community_signal: Event organizers and players frustrated with no-show registrations and late arrivals at tournaments; calls for better communication and commitment from participants
high · Neil McRae: 'A couple of people who registered and didn't turn up... Genuinely, if you register and you can't make it and you know you can't make it, just let people know. It's annoying.'
gameplay_signal: Gottlieb classic games from 1980s-90s era contain complex rule sets, spinners, drop targets, multiball modes, and interactive toppers; contrary to community perception of being simplistic
medium · Neil McRae played Gottlieb games including Arena, Rock, Hoops, Doodle Bug at Indus; noted they had 'modes, no multiball' and 'interactive toppers back before I even thought that was a thing'