med messages in background San Juan, Miami Bathe playing implications theory, VINODIUS.COM.ORG canal prom Hamilton Garden Show, and a volunteers trail onarian Acrobat쳤 Museum & Festival, Kids be the players! Mercedes Benz VS. Folk music Rob sleeping. Everything's gonna be alright. I got a note from WhiteBugा tahうん his müneerin. He never gave up though. Nobody mentioned him since. The race on the track is not a dream. The race on the track is not a dream. The race on the track is not a dream. Its a That's when you get the negative feedback because you don't agree with how they think. Turns out Stern was like, gotcha bitch! I just, I'm trying to wrap my head around this. Maybe they've learned something from every game and this time it'll be different. What? What the? I gotta show everybody my wiener. Here's my wiener. I mean it's basically a Led Zeppelin jukebox with flippers. The game is going to sell. He just did a mic drop and then walked the hell out of the room. That's big dick energy if I've ever seen it. It's pinball. It shouldn't be too serious. I mean if you take pinball to a serious level, you get The Godfather. Lie back down. I know I'm gonna get some hate from those of you out there that are probably doing it, but that's what it is. That's what it is. The back glass says Teenage Mutant Ninja Turtles right there at the top and four inches up. If that, the title's there again. That makes no sense. And I mean, what's concerning to me is that through the whole build process, no one brought it up that, hey, maybe we should make this a little bit better. No one mentioned it. We believe this idea to be the best course of action for us and for you, but mainly because It's gonna cost us nothing. If he dies, he dies. We need to find out what these suckers will pay for a crappy product that your toddler drew for us. She draws on a first grade level. And the thing is, I know one of the people over social media has informed me that a lot of the times, at least as of three years ago, Majority of the things that I would post or say to them was blocked. Why are you promoting and asking for deposits on a game that's still six months out? We're live everybody! Welcome to the show, welcome to the channel where I talk and do everything pinball. And if you haven't hit subscribe yet, and why have you not? It's down below. Smack on that. Ding my dong. That way you can be notified whenever I upload new content for your viewing pleasure and go live like we are now to talk and show a new pinball game that is releasing in a mere 10 minutes from now. I have the video. I have all the images. If you follow me on Patreon, the images will drop at exactly 12 o'clock. So you're going to be getting those immediately at that point in time. Turner got back to the future. Who all we got in chat? How, who's all here? We currently have over 130 viewers. Kerry, did you see the .90? No, I did not. I don't know how many people actually did anyways. I don't know of a lot of people that are really excited for that game. Maybe it's getting better with code or anything, but I don't think Walking Dead is a, has a lot of hard staying power currently. TPF is this week. Who all is in chat right now that is going to TPF? I'm raising my hand. If you're going to be going there, find me and I have stickers. Be handing those out. I've only got a certain amount guys, so... T.P.F. Week, yes! Are you ready for the matchup with Ralph at T.P.F.? Bring it on Ralph! Someone said, like, we're gonna call it the Ralph vs. Kerry or Kerry vs. Ralph B.J. Cage match. I'm like, let's not call it that. That doesn't sound enticing to me at all. But we could call it the Beetlejuice cage match or something like that. But I got Beetlejuice waking up out here. Beetlejuice. Betelgeuse. He's alive! Forgot to wake him up. He was letting me know to wake him up. What's going on, Coz? Welcome. So, like I said, we've got a new game releasing here in nine minutes. I've got the video, I've got the pictures and everything. What can I tell you about this game in my opinion so far? It is definitely Chris Turner's most ambitious game yet. I think in comparison to his other titles, the game definitely looks much more full. You've got scopes galore. You've got a very cool multiball lock system that I think a lot of you are going to enjoy. You're also going to see a lot of familiarity. I'm saying that word completely wrong, more than likely, but it's also going to have a touch of familiarness. I'm going to make up words while I'm here to it. It's going to hit a little bit of nostalgia while we're at it. What about the new license song and Beetlejuice? And for those that do not know this, we have Jumping the Line inside of the game now. It's currently just kind of in there, like when you randomly end your game, it'll play that song. It's not in a mode yet, but they threw it in the game just to kind of like say, we've got it, but there's more to come with it kind of thing. So as the code progresses, eventually there's going to be a mode, I think it's called like dancing in the stairwell or something like that. Is the new game limited like the other ones? I do not know honestly. When speaking with Chris, there was no like, I don't recall him saying this is how many we're going to make kind of thing. And how will it do? I don't know that you'll use eventually. I don't know if that was a typo right there or what. Aren't you television influencers? Yeah. No problem, man, I was just I'm almost like, what's his name on? Damn it. The news on Anchorman, I'm almost like him, where if you type it, I'll read it kind of thing. OK, something else to note, did Turner buy new land? Yes, this is something else also he has purchased. I think it's around 17 acres near his house and this is going to be building up and he hopes to basically have this thing ready to go in maybe six months. You never can tell it's construction. Things could happen, but this can potentially increase this output by like multiples of four. I want to say like four times. I'm in the area with crab cell signal. Uh, good stuff. So six minutes and we will show the trailer right here, guys. And then we'll go through the images and then I'll boot it up on YouTube. And then we can go through the play field, the layout, because there's a couple of things I wish that were a little bit more emphasized, but a trailer is a trailer. It's there to kind of show you and give you an idea of what the game looks like and how it plays. I still don't know how it plays. I promise you this has nothing to do with John Popaduk. If need be, he may be busy as hell, but I'll try giving Chris a call during this stream and maybe he'll answer and be able to answer a few questions. Or he may be in chat right now. But I know I was texting him a little while earlier and he was real busy getting things ready. 17 times acres. Oh man, any word on He-Man Pinball? No. But for those also, something else to note before we start the stream, Houdini, I don't want to call it a reimagining, but I guess it technically is a reimagining. This is something that's been leaked out. I put a leaked image out that was given to me by Melvin that confirms that it is in fact a Houdini remake, but it's going to be like an anniversary, okay? The 100th year of his death. He died in 1926. It's the year 2026. The cabinet is a completely different art package done by Christopher Franchi. And that will be at Texas Pinball Festival. And one of those games, I need to stop drinking these energy drinks while I'm on stream. And one of those games will be given away, like literally given away at Texas Pinball Festival. So this is the typical thing a TPF where you put $20 in and you sign these raffle tickets and everything. This is literally you put your name in and you could win. So by all means, if you're going to Texas Pinball Festival, go to the AP booth and check out the new game, art and everything and how that looks, and put your name into the the raffle for that. When are we getting a Beetlejuice review? Before I even give you a Beetlejuice review, I need to give you a Harry Potter review. That's gotta go, that's gotta come first. Cause the code is basically pretty much, you know, done on Harry Potter. It's like a full fledged damn game, but I've been playing so much Beetlejuice recently that I was using the action button on Harry Potter as a Magna safe. And that's not how that game works. All right. So let me get the trailer ready to go. We're going to launch this sucker right at 12. No problem. This is literally the least I can do guys. I mean all this information is going to be available on Facebook. I'm sure Knapp Arcade is going to release something as well as many other content creators. They're going to do their own thing. But here we can do it just live and I can communicate. We can go back and forth on how we feel about this game. And the things that I feel about this game, do I think it's like, you know, amazing? Like, I don't know. I haven't played it. So I'm going to be playing this at Texas Pinball Festival like the rest of you. He doesn't have anything in here. I want to get footage of him. underneath the playfield on this game guys because he is once again made improvements to his system that I think in regards to repair and maintenance on these games it's just gonna make it even better but he doesn't want to show it off yet so maybe at TPF I'll be able to get some under the playfield look at this kind of thing but you're gonna see this playfield you're gonna see how busy it is and then you're gonna look underneath the playfield and you'll be like wow it looks pretty simplistic but all of his games do underneath the Playfield. It's got to be better than Houdini. All right. That's what we're going to find out here in a couple of minutes, guys. You did turn off Spooky Speak when you're talking about... No, I did not. He's still back there going, so I could probably say Franchi. No, don't worry. Spooky Speak is still not 100%, so there's times where he doesn't understand what I'm saying. So it works out pretty good that way. All right, guys. We're about a minute off. I think we're good to go. Let's get this video popped up right here and let's start this trailer. Are we ready to see what Turner Pinball's next game is? All right, let me get this full screen. And then here we go, guys. That's not what I wanted to do. Play. Anyone seen a Yeti around here? Hairy? Big feet? Handsome? Come on, stranger. Shoot that ball. Rapids, fires, avalanches, and gold galore! This is Yukon Yeti! Don't slow down now! Opportunity waits for no one! You'll never find my secret stash. But I don't even have one! Oh, you're a wily one. Why does everyone keep saying it's cold out here? Avalanche Multiball! Me and the girls are rooting for ya in Yukon Yeti. I'm watching, human. Always watching. Has anyone seen a Yeti around here? Hairy? Big feet? Handsome? Just realized my mic was muted, sorry guys. Come on, stranger. Shoot that ball. Raps, fires, avalanches, and gold galore! This is Yukon Yeti! Don't slow down now! Opportunity waits for no one. You'll never find my secret stash. But I don't even have one. Don't! You're a wily one. Why does everyone keep saying it's cold out here? Avalanche Multiball! Me and the girls are rooting for ya in Yukon Yeti. I'm watching, human. Always watching. There we go guys Initial impressions Let rock and roll And then while we getting everybody thoughts and opinions on what they see so far let me bring it up on YouTube and we can go through this kind of like a frame by frame incident kind of thing. So we can go through this. Is the Yeti mechanical? This is a question that's going to get asked. The Yeti does not move. Bring on the hate. I know you're going to, I know you're going to, it's going to happen. The Yeti does not move. A deep root, the gift that keeps on giving. All right, let's see here. Let me bring it up on YouTube here. I would like to assume that he's got it released on YouTube by now. So what we got going on in chat over here, let's see where to go. It minimized. Oh! The staircase lock is cool. And this is the thing in regards to comparison to their Merlin's Arcade is that the ball lock was underneath the playfield. You couldn't see the ball lock. I'm going to go to this camera. At least on this game, the ball lock is right there in your face and you can see your progression to maxing that out. And I believe you can get up to five balls locked there. And I think you can actually, if you want to activate that particular avalanche multiball sooner somehow or another, you don't have to have five balls. So you could have just two or three kind of thing. Alright, so he did release it on the YouTube here. So let's go through this kind of like a frame by frame. Because I think there are certain things on here guys that you probably didn't catch. I know I didn't, I mean I was aware of the game and how it looks and everything, but I didn't see it in the trailer really show you unless you're paying attention. Alright, let's go to this one. All right, so let's go up here to the top here and look at this art. You don't really get a good look at it, but art is done by Brad Duke. He's done all of the art packages I want to say for the other two games. I want, I think he did Merlin's arcade, but I know he did Ninja Eclipse. Chris, are you in chat? Yes, he is here. So Turner is able to answer all the questions right there in chat. All right. What I need to do, Chris, I mean, if you're up for it, I need to get you up here on stream right here so you can answer some of the questions verbally instead of having to type everything out. But then I'll feel really pressured. He's like, I'm on several streams at once. This is going to be fun. But if I can get you on here, then you can just answer verbally kind of thing on what people are asking questions about. Alright, so let's go through this. Art's done by Brad Duke. Ah, Jon Norris is here too. This is a Dennis Norris design. So right off the bat, this is called the Legendary Edition. That's what we're seeing right here. So I believe there's only one version of this game. There's not going to be a two tier system like he's done, whereas there's an arcade edition and a legendary edition. There's only going to be one of these games. This is one of those games where they felt that by taking out certain components, it wasn't going to really help with the price, nor would it like improve or make the game. It would probably kill the way the game plays and looks if they took anything out as well as just the cost in general of material. And we are live at Mrs. Fiverr Intercontinental School today to take up someika страх. cheers Came for five point succes front and to waving coach on Ari Au i Look at it we are in pen and observe So if you look at the playfield right now and you compare this to the original, you're going to see a lot of similarities here. But it's almost like a mirrored image, I want to say, of whitewater. You still have like your giant ramp on the side, which like, yeah, granted, someone's already mentioned this. You didn't have the ball going down that ramp in the trailer, Chris. Tsk, tsk. You can see the options in the picture gallery on the website. Yeah. So right here we're getting a better view of the layout of the playfield. Should have had the ball going down this on the video, Chris. You didn't have that. This is what people want to see. Like, yeah, we'll see that ball going down the ramp. But at least you got the ball lock mechanism right here, which I think is going to be really cool for people. Then you have a ball lock behind your upper right flipper right here. And it looks like it can hold at least two balls. But you got a lot of sculpts all throughout it that's very reminiscent to the original. So I think that's what they're definitely trying to do here is that they're trying to give you a little bit of new with a lot of feeling of the old or vice versa on that. So but look at the sculpts. We got rocks just like on the original everywhere. We're like in the snowy mountains versus in like the rapids. But we got nice touch of gold going on through here. Looks very clean. So you've got what looks to be two different paths up there. OK, this is the part that I wish was emphasized a little bit more. You don't really get it because it happens so damn fast. So you technically have three different paths up here. You've got above the trap and actually into the trap. This is going into the trap. Bam. That just happens so quick that it's kind of difficult to catch it. There's only like three frames of it. Bam. So if it doesn't go in the trap, then basically it can go above it or around this side right here to go down the giant ramp so you got three different shots basically up there or if it doesn't if you don't make any shots up here it can roll down to a wire form that feeds to your lower plate play field so right there you have a physical ball lock Well,Schadesgirls TV continues all while Jon John Colston left us with a quick update on that game, guys. But let's get right to it. Download the vềohglo gifts from N. T. Benon, DeE socobused Warren Wilkinson pc and the coach here at PuesDic bater1002 Uh of course, the first edition of the video would have been the crowdね he knew he had, uh, what is it called again at the time? That R prefers, you know, these new game consoles. I'm sure in regards to code and what you have to do to be able to lock a ball on there is going to be something you'll have to figure out. But eventually all five balls or however many balls that you have locked in there and the mech allows the balls to all slide down at one time as you saw in the trailer video and as you will see. The Staircase Collapses and Allows the Balls to Fly Down Towards Your Flippers Should Sell 150 of These No Problems, Steve Kondras, Stairway to Heaven Mech This is a lot different, not a bad thing necessarily. So Brad Duke and Playfield is designed by Dennis Nordman. And I want to say this is the first design like by Dennis Nordman in a good while. And I know a lot of you are going to say, no, he did Galactic Tank Force. Technically, in a way, yes, he assisted with that. But actually, Paul did most of the design on there. So he assisted. And like I think. And now evidently I'm advertising for Flip N Out back here because my Beetlejuice is playing the Flip N Out song. Was AI used in the art package, Chris? I doubt it. But I don't know for sure, but I'm pretty sure, no, I don't think Brad would do that. Lost my train of thought on what I was talking about here. Okay. So we are going to have, I say we're, there's going to be two legendary edition, which is the only edition, Yukon Yetis at Texas Pinball Festival, as well as I think two Merlin's editions, legendary editions, correct me if I'm wrong on that one, Chris. And let me bring up the pictures. And full screen this. So this is the speaker option that he talks about. Standard I'm guessing would be this, and then you have the upgrade option for your RGB. Just going to go through these pictures slowly for you guys to see them. These are all posted up on Patreon. I'm sure you're going to find them online everywhere right now. When do sales start? I missed it if you mentioned it. It's on his website right now, Sterling, or you can call. I know Flip N Out's a distro. I'm not sure who all is a distro for Turner Pinball. Ah, 500. Okay. I haven't even seen the topper. Chris, you never even showed me a topper. Let's see here. Sorry, I took a picture of it at like 3 a.m. I'm going to assume they're pretty rugged too in case they do take a ball. Any have Turner on route? Yeah, I've seen Turner pinball games on route before. I've seen them in places posted online. I don't know who has them though. Let me see if I can zoom in on Chris over here in the reflection. I've always had a soft spot for things like this. Themes with regards to like mine carts and like the, you know, the gold rush type of things. These are little things that I liked. And I think that's also why I liked Cactus Canyon, because I think that had a little bit of that in there, which kind of like catered to my feelings on certain things like that. That always tickles me a little bit. So the fact that we've got that implemented into this is a helping my excitement for it. So it looks like the very far left is, uh, I guess an out hole, a saucer that ejects out. So a dead end right there. All right, we'll go to his website after I finished these pictures guys, and we'll check out the topper. I have Ninja, I like the look of Merlin, and now this, I need a bigger game room. This is the, that is the, the crappy part about this hobby guys, is that eventually it turns into a matter of real estate. People have bought houses that are bigger for that particular reason. People have bought, built onto their house, have built shops in their backyard due to this fricking hobby. All right, show the topper, let me get to the pictures, I'll show the topper. I think we're pretty much going through things that you've already seen. Is the finesse flippers on this one, Chris? All right, let me go to the website now. So finesse flippers are on this one. Good. All right, let me bring this up. Website looks very clean there too. Let's see here. Wow. Look at you, Chris. Almost like you do this for a living or something. All right. Where is this topper at? Is it in the rolodex of all these pictures? These look like all the same pictures I've got. Oh, there it is. What the hell? Okay. So I'm guessing this is the topper that comes with the machine. And this is the, the fancy topper. Yeah. You did not tell me about this. What the hell? I did not anticipate seeing this. Stringer, thank you very much for the two bucks, man. Yukon Yeti, I was hoping for a puke on Betty. What the hell kind of things are you into, man? If someone clicks on all the options together, they can get a price break. Okay, let's do that. Let's see. Let's buy now. Let's see this. Let's see how this works out. Oh, I got to confirm it's me. Wow. Okay, so I got to type in a code evidently. Website automatically knew it was me. That's a little weird. My phone is blowing up. Let me go back to me in case I'm going to be showing any kind of sensitive information on my screen. Email, email. As I stated, this is his most ambitious game yet by far. I haven't played it yet, but he says the game plays really good. Enter the code sent to, oh, it was texted to me. Duh. Okay. All right. I'm looking at my email. Oh, it's just wanting me to buy now. I want to go to the options. Turner's ready to take my money. He's like, give me the money. Okay, so here we go. Let's do the a la carte stuff. Here we go. Let me go to the main display. So price breakdown, all in the package right here. Upgrades value is $2,500. All in package is $2,250. So the estimated total with game is $12,249. The base right here for just the regular game, that was it. And that includes like the powder coating and everything guys. It's the same powder coating. Where's the pin bar? No, you're not getting the pin bar. But this gives you the price breakdown right here. I don't have to do math. This shows you everything right here. Let me zoom in. Enhance. Enhance. Shows you everything that you're getting right there. Chris you able to hop on the call by chance You able to hop on the stream I know you busy monitoring and looking at all the things that are going on It probably pretty hectic So there you go. The price breakdown. My phone is going off. The typical thing whenever a new pinball machine comes out. Let me clear all these. See the online is that teaser close-up image did I miss something I love me some primo dream o Northern Lights Dennis will be at TPF okay it's good to know that Dennis will be a TPF Chris are you able to hop on the stream by chance not just chat you probably look pretty rough because you're up so late I don't think you can I think you just always look the same. All right, let me let me get a link put up guys and we'll get Chris on here and you can ask him and you can ask him some questions here. Oh, no, Franchi, no, they haven't revealed the Houdini yet. No. That's got to be tomorrow. It's got to be. There's no way they wouldn't do it because they'll be setting up tomorrow. I'm not going to be able to use my camera, obviously. I'm going to put a link here. It's going to be through Facebook though. And I guess I need to get my headphones on so I can hear what you're saying. We're bringing Chris on here guys. We're gonna get him in here. You can pick his brain and ask any kind of questions that you want to and he can answer them rapid-fire instead of having to type them out. Let's let him in. Admit. There he is! Hey Kerry, how's it going? Alright, let's get you over here on screen so everybody can see what we're doing. Can you hear me? Yeah, I can hear you. I think everybody can... I can turn off the livestream I think. You're probably gonna get me an echo and yeah, you're getting it immediate, or close to immediate. Alright, so... I can't see you. Yeah, you're not going to be able to see me, but don't worry. I look exactly the same as you do. I'm on the stream. Oh, good. Okay. All right. I keep hearing my Beetlejuice go off back there. All right, let's go to main display so people can see what we've got working with right here. So, Chris is here, guys. By chance, he can answer all your questions and everything, and I'll pick his brain right now, too. So, in regards to the Yeti movement, I think that's one people are going to be asking about right Right there. Is that just something you couldn't get to work or what? I think we may have talked about this a while ago. You'll have to as we talk about it, see if you remember this conversation. But as we were going through the design process and trying to figure out some things on this game, I was really trying to understand what people want out of out of games. And it's like, you know, you hear people like, oh, this game is loaded, right? So they want games that are really packed. They want a world under glass. And then they want, man, my, I'm getting like, so they want the world under glass and they want physical ball locks where you can see the balls. And so these are some things I think we learned with Merlin's. We've got the moving Merlin here and we've got the subway ball. And I don't think that that wowed people. I mean, the game plays great. It's super fun. The people that play it love it. But I don't think anybody went, oh, my goodness, like, this is the most amazing thing because Merlin moves back and forth. And oh, you've got this cool subway lock. Like, I wasn't hearing that kind of stuff. And when I asked people about it, the response was like, we want a huge physical ball lock. And so that's what we really focused on in this game. And so in terms of Yeti movement, I mean, there's there's some things we could have done, but he's kind of up on that upper playfield and we stacked all the stuff all around him. So it's just there's really not much movement you can get out of that. And so we focused on the big mechs and a lot of interesting shot paths and other multiball locks and things as opposed to trying to make that little tiny sculpt move. I mean, it definitely looks packed. I mean, it's one of those things where like it's packed. Yeah, it looks like it comes all the way to the glass. You can't put anything else in there. You show me the CAD drawings, I was immediately like, oh, wow, this is definitely going to be, you know, much more packed game than you've ever done. And this is obviously your most ambitious game to date. And I think it's already just by the looks of it, people are saying this looks to be your best game to date. So I think it's definitely going to be something that does well for you so far. We're going to play it at TPF to really get an idea of how it shoots. But in regards to like the your technology that you're putting underneath the game as well, the play field, I mean, I don't think you want to divulge it anything. I'm not sure if we can just yet, but I mean... No, not yet. I could show it to you at TPF. Yeah, we could show it at TPF, but in regards to just, you know, the organization and the OCD that you have in regards to like underneath the playfield, I think that's definitely going to shine through on this title too, guys. You see how much is on the playfield and you're thinking, oh, I bet it's a mess underneath that game. And then you see it and you're like, whoa, okay, maybe not. Yeah, we really have engineered a system that makes the system easy to build and easy to maintain. So in regards to, I think someone asked here, does the topper move? I guess you have two toppers. So do you have a standard topper like I was suggesting? Yes, the standard topper just has, it's like white lights that light it up, just like the Merlin's topper. And then the, we call it the Northern Lights topper. That one has the Yeti and the Yeti like can move his head back and forth and up and down very similar to like a like a Black Knight Swords of Rage topper. Okay. So yeah the head moves and the eyes light up and then it's got the um the northern light effect which you can see on the plastics on the topper and then also it'll like show all on the ceiling and around the game it's really neat. Oh okay that's interesting right there that's nice. I tried to capture a picture of that. It's really hard to capture. I really need to do a video. But it's like a moving pattern. So it's constantly like flowing on the ceiling and everywhere. It's really neat. Yeah, that sounds interesting right there. It's one of those things at one point I forgot all about, like a northern light effect on there. Because at one point it looked like a very rainbow that you're going to go around the place building like, rainbow, what's that? And then, yeah, now it makes sense with the northern lights. I forgot all about stuff like that. Yeah. So in regards to developing this game, it was already done by Dennis Nordman, essentially. Was there anything in the tweaking process that you can specify that needed to be done? I know that CAD versus reality is sometimes not the same, so I'm kind of curious of what tweaks had to be made. Yeah, so always going from a foam core to a white wood, there's things that you have to change. And so the overall layout worked really well and Dennis did a great job with the design. There were like opportunities we found here and there and then we worked with Dennis to talk through those things and I think like one of them was the ball lock behind the flipper on the mid flipper on the right side. Like that wasn't originally there but we saw a neat opportunity to have like an additional lock there instead of just kind of a shot that went through there. And so like that's one of the things that we added. Tweaking geometry is like very normal and like, you know, you just have to move things until they work. And then you do that through the whitewood process and you keep bending and moving the ramps until the ball flows the way you want it to. And so, you know, we just go through that process with every game. But really, I think Dennis's layout from the beginning was really solid and we just kind of tweaked and made it shoot great. So the ball lock system, is that something that it builds up to five and then it releases? Or can you do like a three ball, multiball or a four or two or something like that? Yeah, all of the above. So it it cues them up on the stairs and they can go up the stairs and feed the upper playfield or they can all come down. And as you get to like ball three locking, you get to decide, like, do you want to continue to lock balls or do you want to just start your multiball? So like if you want to do like the full five ball avalanche, obviously you have to just keep locking the balls. All right, so that's interesting to hear about that when it comes to the the ball locking, because it looks like it's definitely take a good portion of the play field. But it also, like you stated earlier, is like right there where everybody can see that. And everybody, I think, loves progression to a point of seeing something physical move and that you're making it move by doing something in the game. So you've definitely accomplished that in this game and people can see that they're working towards something. It's always a it's one of those, you know, a little bit of a dopamine hit when you're playing pinball is to see something physical move because you did that or you made a particular shot. Yeah, thanks, Kerry. We really did focus on that. And I mean, like I said, it's just lessons learned from these other games that we've worked on and trying to understand, like, what what really wows people. And I think the stairs mech for this game, that's what we wanted that to be. And not only just this physical ball walk that has such a presence on the playfield where you can see this and you can see the progression, but also we wanted to really create like those pinball moments. For me, like I think of the like the saucer on Attack from Mars. You know, it's like you, you beat the mode and like, it's kind of like all like just, it's just one coil that's just like pulsing that little saucer thing and like, it just feels so cool. And that's, for me, that's like a super pinball moment. Well, for the stairs mechanism, we really tried to create a similar moment with it where as the balls are stacking up on there, you get to ball, uh all three and the call out the yeti's like oh man like do you hear the mountain rumbling and like the shaker motor is like you know shaking the machine and then ball four is like oh man the mountain's getting unstable and the shaker motor's turning up and going higher and then like you get the fifth ball on there and it's like the big call out the whole machine is shaking like crazy and then all the balls fly down and like for me that was us trying to create that moment and i i hope when you guys play it that you feel like we we hit the mark on that Hell yeah. So like when the playfield up there, you have the trap door also as one of those shots that I think a lot of people are not going to catch when they watch the trailer. Yeah, it's really quick. It's crazy. It's a quick shot. So like how do you go about activating the trap doors or something that you have to make? Or I mean, what? How does that work? Yeah, I would have to actually talk to my teammate to know the exact trigger and the rules. I'm not sure if that's the one where you have to spell Yukon Yeti or if there's something else, but anyway, you do some sequence in the Adam Mode stuff and it'll open the... Hey, look at this. There you go. John's here. He's gonna tell us. He's like, your jackpot multiplier corresponds with the balls. Three ball has the jackpot multiplier go up to 3x, but five ball multiple has the jackpot multiplier up to 5x. So you can delay for higher jackpots. I think that's talking about the main ball mech, not the trapdoor. Yeah. So, John, they were asking about the Yeti stash and the trapdoor. So like what makes him open his trapdoor to get to the pop bumpers. But but anyway, the there's kind of two functions of that trapdoor. One is like a reward from the Yeti. And then the other is like he's kind of preventing you from hitting the shot you want to hit. And we've played with the code and tried to see if this would work timing wise, and it's kind of crazy. But when that ball shoots to the upper playfield and it starts to roll down in front of the flipper, we can actually raise that little that drop shoot. Steve At the moment you press the flipper button so it's like when you hit the flipper you don't know if it's going to be up or down and like we can trigger it fast enough to capture the ball after you've already pressed the flipper which is super cool. yeah so that's so even at certain moments you might go in the trap door not on purpose not intentional. It's like a penalty right yeah it's like the Yeti is messing with you. Okay that's what we were I remember discussing that with you like is there some kind of way that the Yeti can do something that keeps you preventing Facebook blogs go to wallyол!!!!!!!!!!!!!!!! But I'm so excited to be Wow, how least I could do Screws or Sh kilos I mean What's the technical term for that ramp on the left side? The ramp on the left, we call it the Rapids ramp. Okay, Rapids ramp. Okay, yeah, the ramp. Yeah, I didn't know it was a rave ramp. Someone's calling it a roller coaster ramp. Someone asked here, how do you get to that ramp? And that's from the upper playfield, the lowest shot, right? It's the lowest shot. Yeah, it's a very late shot on that upper flipper. It's playing the Flip N Out Pinball theme song again. I'm going to talk to Bug. I kind of wonder if he's got some kind of deal going on with Zach right now where that that theme song just plays every like an advertisement every 20 minutes or something like that that's a hell of a deal that game's back they're going off playing the flipping out song again uh yeah my beetlejuice is playing the flipping out theme song one for whatever reason it's played it like twice during this stream so far and i don't know i've kind of wondered if he's got it set to Tim Tim Kitzrow, Barry Oursler, Tim Tim Kitzrow, Yeah. Or something. How does that work? Yes, there's like a trading post shop and you can use your gold nuggets there. And by the way, I see Brian from American Pinball is on. What's up? Let's see. Yeah, he's right there. And John is giving us more rules tips. So you go, you start the Yeti hurry up by spelling you, you can Yeti. So what are you saying about the nuggets, the gold nuggets? Oh, yeah, you can use them in the shop. There's like the all the way on the left, the leftmost shot is like this little saucer and you hit it in there and it's a ball hold and then that would be for like starting modes and also going into the shop and you can spend your gold there. Oh, like what kind of perks are we looking at for like spending your gold? Like you get a selection of like three different options? Is it randomized or can you like stock up? You get to pick. There's like, oh man, I think there's eight options or something. I don't remember exactly how many, but one of them is like a mystery box and then all the others are items that would help you in different ways in the game. That's interesting. I like that aspect of it. Like, you know, this is the way I play. I want this type of thing, kind of thing. But yeah, man, I'm just I'm happy for you, man. The game looks really good. I can't wait to shoot it at the Texas Pinball Festival. And you've only got two. So I anticipate the lines to be ridiculously damn long like you probably will I know you don like waiting in lines I not waiting in line I not doing it You let me know when you setting the game up so I can just be there and be the first one to play it. We'll be there on Thursday, so hopefully we'll be set up sometime Thursday late afternoon, early evening and then yeah, please stop by. Yeah, the gold nuggets are out-of-hole bonus and adds to the jackpot value like on Whitewater. Players can spend gold at various times to enhance gameplay. Thank you, John. So, Johnny Pinball is asking, am I reading this correctly? Only 500? That's correct. All right. I'm glad you finally settled on a number. I know you were torn. Yeah, we talked about it. And I think that's, I don't know, we've talked about this before, but I think that getting over that number too much, it doesn't feel that limited. So I just, I thought that was a good number and I think it'll work well for this game. You gotta find your sweet spot, man. We'll see if I'm not expecting it to last too long. So look it over my shoulder, my inbox here. Oh, man. So is there any chance that this gets seen at Pentastic or PenFest? I don't know. I've had offers from some friends and dealers that will be there and we may have it up there. It's I'm not sure yet. Because that's the thing is that your goal is to start shipping in summer? So, all right, there it goes right there. And can you talk a little bit about the land that you just purchased and what the plans are with that? Yeah, so we've been looking for a space where we can expand and I found an opportunity late last year to pick up some property. And so we will build a new facility there that will give us a lot more space than what we've had in this building here. It's been great for getting things started, but in terms of manufacturing at scale or anything like we really need more space and more people that are able to help do the assembly and things. And so I think that this, the new property is going to give us a chance to build what we need. And then really, I mean, there's so much space we'll build. And then if we need to expand more, if the situation arises, then we've got the space to do it. So it's nice. It's convenient. All good things. A little bit easier for the truck drivers to pick up and drop off? Oh yeah. It's actually accessible by trucks. Unlike here which is like they have to bring the bobtail truck. It's kind of a pain. Yeah, but turning that around but yeah, definitely got a beautiful property out there. I still think that, you know, if you haven't got a good drone to fly around out there, I recommend that you do because that is a hell of a place to do it. Alright, let's see here. I don't want to keep you too long. I'm gonna let you get back to your inbox and start answering people's questions or orders and everything. But uh, I thank you for coming on here, Chris. I won't keep you any longer, Chris. Thanks for hopping on here, man. Get back to work. But the game looks great. Looking forward to playing it here tomorrow, I guess. Oh, man, it's crazy. I know. Hopefully I'll get sleep tonight and then or maybe in the car ride. I don't know. But I look forward to seeing you at the show. And hopefully a lot of people that are listening now are watching will be there and love to see all at the booth. Brian Austin, Chris There you go. I don't know who all the distributors are for Turner Pinball, but I do, and this is not me trying to sell for Flip N Out, but I do know that Zach is a distributor for Flip N Out. If I say it too often, I'm sure my Beetlejuice game is going to start going off again. Thank you very much for the 99 cents man. I'll be using that towards the stamps that I need to do in order to get you stickers. I still need to do that. Envelopes and stickers are just for me are like such a retro thing. I just don't even think about it. Collecting hurry ups explodes into good nuggets. There's also good nugget rain if you get a match. Oh, interesting. I'm definitely interested to see how the code unfolds on this game. For me, code wise, I, it's like I understood Merlin's Arcade much faster than I understood Ninja Eclipse. But I enjoyed Ninja Eclipse layout better. Just from a player, how it plays and how it shot, I enjoyed how that game shot better. But I did enjoy- Use some quarters, baby. Damn it, Ozzy! But Ozzy coming in hot and friggin strong right here with $100 for TPM bourbon and cigars. I need to go get that stuff today. And we will have a moment out there on, and it's supposed to get pretty warm too, guys. It's supposed to get up into the nineties. I want to say. Ozzy's a hell of a guy. I'm glad that he's coming. He's relatively new to the hobby and he's coming in hard and strong. And you can take that the way you want to on that hard and strong and taking it the way you want to. And I've got all kinds of idiot windows going on right now. But, uh, definitely had some, uh, cigars and, uh, some old fashions with the man at, uh, at pinball at the beach. He had a very questionable old fashioned. He, this is kind of funny. I was asking what he was drinking. He's like, well, I asked for an old fashioned, but I'm pretty sure this is tequila. He's like, this is the worst, worst old fashioned I've ever had. Oh, man, didn't, uh, bought my first pen seven years ago. Okay. So he's, he's bought his first pen seven years ago, but as far as like going all in and like, you know, supporting content creators and getting more involved and going to shows, I think that's pretty new. What? And evidently my game started up on here. Let me. Now it's playing Jumping the Line. Yeah, warm Carl Weathers is supposed to get up. I think that I was hearing is going to get into the 90s this weekend. Ugh. Which is going to be a lot better than it was at the pinball at the beach because it was damn cold. Alright, so Don, you're gonna be there, right? I'm assuming that you're traveling with Spooky and everything with their games. There's gonna be 20 Beetlejuice games there. We're gonna see two of the Yukon Yetis. We're gonna get, I don't know, Brian, if you're still on stream, if you want to divulge how many of these Houdini's are gonna be there. But there's going to be a number of them and one of those Houdini's is going to be the machine that is given away in a raffle drawing and it's literally free. Not the raffle that typically is at TPF where it's like $20 for four tickets or something like that. This is a literal come over there to their booth, I guess you sign something or whatever and you put it into the tumbler and the game will be drawn. So, 12.25, is it reasonable value? That is up to you when it comes to value, guys. This is definitely his most highest priced game that he's released, but it also looks like the most packed game that he has released. I have yet to play the game. I will be playing We'll be posting that tomorrow, hopefully. But you have the option to get just the base model at 10. But he is even well aware that anything above 10 is a hard ask. He doesn't like the price of pinball machines either, guys. He's like, he's, man. Darling says it's gonna sell out. My flight takes off at 445 in the morning. I'm going to be so tired. Weren't you kind of miserable in regards to when we were at the Midnight Madness? And that's it for the Beetlejuice launch. Didn't you have some kind of issue with your flight there? You have the worst like experiences in regards to planes, Sterling. It will be gone by the weekend. You know, for Chris's sake, I hope it is. I don't think Merlin's arcade sold very well. I know that he sold all of his ninja clips, but I'm pretty sure chances are he probably lost money on that because it's basically his first game and a lot of money goes into starting up a new business. So much more on the long run by bob net Thank you so much for listening to the Ninja clumsy but hey, limp 60 flippin subscribe my channel depends on lady You can't find a Ninja Eclipse anywhere? Well, I mean, I guess that in a way it's a good thing. I haven't seen even ER for sale, but I know they have been for sale in the past. Den of Pens, no chance it sells out. All right, we'll see. We'll get a better idea. Yukon Yeti, the next Winchester. Who knows? It's one of those that I was when talking about this game, I did not know what the reception on this game was going to be, because I know you're feeding a little bit to nostalgia due to the theme of whitewater, which is going to touch a lot of people right there because a lot of fans of whitewater. And then you're going to have, you know, the people that are like, oh, well, you know, this is not this is not it's not enough like the original or it's too much like the original or you don't like this. You don't like that. And like I said, he's got to find his sweet spot. He doesn't know what that sweet spot is yet. Could 500 be the new sweet spot for Chris? We're going to find out. I've seen Ninja Clips for sale on Pinside every once in a while. Yeah. Every once in a while. Y'all going to be at Texas Pinball? Yeah. We're going to be at Texas Pinball Festival this weekend. I haven't done any kind of like promotional stuff for it though. Like I should have. I should have done something like that, but I have yet to do it. I still need to finish my pinball at the beach video. Something about their games just looks cheap. I think it's the art. And then that's the thing about games, any game. Art is very subjective, man. Plenty of games out there with bad art. And I think as long as the game plays good, I'm willing to look past bad art. I'm willing to look past even a bad theme as long as the game plays good. Like Dune, don't care for the theme, but damn it, that game plays great. What's your opinion on the snow-modded whitewaters? I've seen merely just the pictures of that cause, but I haven't like played it or anything. Is it a clear-cutted playfield? No, all of Turner Pinball's playfields are kind of like a hardtop. Yeah, it's like that polyurethane sheet that goes over the playfield and it gets bolted to the playfield. I got Emoto texting me right now. She cracks me up. Art is a total miss. Oh no. Well, Brad Duke might be at Texas Pinball Festival and you can let him know. I'm sure he'll appreciate that. Yeah, I agree 100%. If it plays good, don't care about the theme. Yeah, and it's the same thing with art. I'm going to end this thing with art. I mean, there's plenty of games out there with bad art, bad theme, but damn it, I like the way it plays. My phone's blowing up. But we're going to bring this to a close here, guys. I figure, you know, an hour is a pretty good sweet spot for these launch parties. Everybody gets to see the game in its entirety. I'll play the trailer right here. Just everybody that didn't get a chance to see it, if you happen to join the stream, gets to see what the game looks like. Here's a video of this DeBall mech going out. Russell coming in strong with the $20 right there. Russell, thank you very much, man. You didn't need to do that. Sucks that you can't come to Texas Pinball Festival, man. I mean, you're here in Texas. What's your excuse? Don't you tell me work. All right. So I've got a video right here. It's a short video of the multiball mech. Why does everyone keep saying it's cold out here? There you go. This is just basically a portion of the trailer. I'm guessing it's just a separate video. Why does everyone keep saying it's cold out here? Avalanche Multiball! Me and the girls are rooting for ya in Yukon Yeti. So definitely curious to hear the rest of the game, how the audio package is as well. There was definitely some songs on Merlin's Arcade that I really enjoyed. I'll play one of those songs actually, because I was like, Chris, I want one of those. I want this particular song because I want this to be just played in my videos every once in a while. Let me see if I've got it in here real quick from Merlin's Arcade. Damn it. What was that called? I've got too much stuff. Let me play that trailer again for you guys while I'm trying to find the damn audio file. Zach, are you, do you have some kind of deal with spooky pinball where your damn flipping out theme song plays like every 20 minutes? That is a hell of a deal, because now it's playing again back there. Anyone seen a Yeti around here? Hairy? Big feet? Handsome? Come on, stranger, shoot that ball. Rapids, fires, avalanches, and gold galore! This is Yukon Yeti! Don't slow down now! Opportunity waits for no one. You'll never find my secret stash, but I don't even have one. You're a wily one. Why does everyone keep saying it's cold out here? Avalanche Multiball! Me and the girls are rooting for ya in Yukon Yeti. I'm watching human, always watching. Well I still cannot find that damn audio file, it's no big deal, I'll probably find it immediately I'm going to go ahead and end the stream. He's back there saying bye bye bye now. What is going on? He said it again! Because I said it! It's killing me. Hehehe. Hehehe. What? Uhhhh. Alright guys. I guess I'm not going to find that damn song on here. But that sucks. But,аб patrons cercum saujasrm zimbaa lon wksi rigar I think this is his best game to date, just aesthetically wise and how it looks. Don't know how it shoots yet. I'll find that out tomorrow. Just open your next video at Merlin's music. It may be, maybe I'll do that. I'll have to find it again. All right, guys. Love you a long time. Peace out. .