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Jack Danger keynote on JJP history, games, and industry philosophy at Vancouver Flipout 2018.
Jersey Jack Pinball has shipped approximately 1,600 Pirates of the Caribbean units so far
high confidence · Direct answer to audience question about shipments
JJP has built around 2,000 Hobbit machines and close to 4,000 Wizard of Oz games
high confidence · Jack stating production numbers during presentation
JJP took 27 months to deliver the first Wizard of Oz machines after announcing the company
high confidence · Jack's account of founding timeline: announced January 1, 2011, first delivery in approximately mid-2013
Jack has been in the amusement industry for 43 years (since September 5, 1975)
high confidence · Referenced Facebook post dated during presentation
Pat Lawlor is working on his next game for Jersey Jack Pinball to be shown next year
high confidence · Jack states: 'Pat is working on his next game for Jersey Jack Pinball, which we'll show next year'
JJP's model is to show a game and ship it, avoiding long pre-order cycles
medium confidence · Jack expresses preference for having games in stock rather than 6-month to 1-year pre-order waits
The first day of JJP pre-orders generated approximately 130 orders before PayPal account lockdown
high confidence · Jack recounting founding story of how PayPal repeatedly locked account due to volume and timeframe concerns
“You know, we kind of started with Wizard of Oz, and Wizard of Oz is still my favorite game.”
Jack Danger@ 4:26 — Establishes Wizard of Oz as JJP's flagship and Jack's personal favorite despite creating Pirates and Dialed In
“I'm tired of pre-orders. I'm tired of showing things and then people have to wait like six months or a year. I think it's better you know how would you feel if you walked across the street to a restaurant and ordered something and you're hungry right now?”
Jack Danger@ 28:12 — Core business philosophy statement reflecting frustration with industry pre-order model and commitment to availability
“There's nothing wrong with that, but I'm not into little guns and blood and everything. I think pinball should be really fun.”
Jack Danger@ 26:29 — Explains JJP's family-friendly theme selection philosophy, positioning against competitors' darker aesthetics
“It probably took longer and cost more because guess what? It's life. It's always going to take longer and cost more.”
Jack Danger@ 33:00 — Reflection on startup challenges and managing expectations in manufacturing
“Competition is good. It raises the bar for everybody.”
Jack Danger@ 33:40 — Acknowledges rise of competing manufacturers (Spooky, Chicago Gaming, etc.) as positive industry development
“We believe our market is going to cost a little more because it takes a lot more to make what we're making.”
Jack Danger@ 33:52 — Justifies premium pricing strategy amid growing industry competition
business_signal: JJP expansion accelerated manufacturing timelines (27 months for first Wizard of Oz), raising questions about quality control and production scaling with recent game releases
medium · Jack acknowledges startup delays and cost overruns: 'It probably took longer and cost more because... It's life. It's always going to take longer and cost more.'
business_signal: Premium pricing justified by manufacturing cost and quality, but potential market resistance as competition increases and prices rise across industry
medium · Jack acknowledges higher prices but defends with: 'you can't buy a Bentley for 20 grand. If you want to buy something really good... it's going to cost a little more'
business_signal: JJP production scale milestone: ~4,000 Wizard of Oz and ~2,000 Hobbit units, demonstrating sustained manufacturing capacity and market demand
high · Jack states: 'We built around 2,000 Hobbits so far, and we built more than close to 4,000 Wizard of Oz games.'
community_signal: JJP maintains open-door factory policy, conducts regular tours for public, schools, and media; integrates customers and employees in tournament play and community events
high · Jack describes school tours, retirement community visits, factory open houses, and employees winning tournaments; emphasizes 'door is always open'
competitive_signal: JJP differentiating through family-friendly themes (vs. 'blood and guts' competitors), targeting younger demographics and women, as evidenced by Wizard of Oz design philosophy
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“If you ever have dinner parties or you're a cook or you invite people, somebody comes to you and says, you know, why don't you open a restaurant?”
Jack Danger@ 30:12 — Analogy explaining why starting a pinball company seemed easy but proved extremely difficult
high · Jack: 'I'm not like a blood and guts kind of guy... I think pinball should be really fun' and 'One of the reasons why I did Wizard of Oz, to attract young people and especially girls and women to pinball.'
market_signal: Shift in industry from single manufacturer (Williams era) to multiple boutique competitors (JJP, Spooky, Chicago Gaming, etc.), with shows increasing from few per year to several per weekend
high · Jack: 'Years ago, when there was only one company building games, there were only a few shows a year. Now there's a few shows every weekend.'
personnel_signal: Pat Lawlor return to pinball game design through Jersey Jack Pinball partnership, bringing legendary designer back to industry after years away
high · Jack highlights Dialed In reveal and announces: 'Pat is working on his next game for Jersey Jack Pinball, which we'll show next year.'
product_strategy: JJP has games in development beyond Pirates and Dialed In, with planned reveal at future show (possibly next Pinball Expo or later in 2018)
medium · Jack evades direct question but states: 'It doesn't mean that we might not show a game in October. So you'll have to stay tuned.'
sentiment_shift: Jack's acknowledgment of initial skepticism about JJP's viability ('laughed at by a lot of amusement industry people') contrasted with current success, indicating industry perception shift toward boutique manufacturers
high · Jack: 'They said, you know, you'll be out of business in six months. Christmas only comes one time a year.' But went on to become Stern's largest distributor, then founded JJP.
business_signal: JJP explicitly rejecting long pre-order model in favor of build-to-stock approach, differentiating from industry norm and addressing customer pain point
high · Jack's extended restaurant analogy and statement: 'I'm tired of pre-orders... It's better if I have a game and I can get their game.'
licensing_signal: JJP pursuing major IP licenses (Disney's Pirates, Tolkien's Hobbit, Wizard of Oz); suggesting active licensing strategy for premium positioning
high · Game portfolio includes multiple major franchises; Jack discusses sourcing themes carefully and seeking 'family-friendly' properties