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Jersey Jack leadership and designers discuss company vision, new projects, and pinball design philosophy at Pintastic Expo.
Steve Richie's current game at Jersey Jack is his best work in many, many years
high confidence · Direct statement from Jersey Jack leadership introducing Richie's game as exceptionally high quality
Richie made two James Bond playfields for Stern before leaving, neither of which were used
high confidence · Steve Richie stated directly: 'I made the uh the James Bond playfields for stern before I left they didn't use either one of them'
Jersey Jack ideally wants to release a new game every 9-10 months
high confidence · Company leadership stated: 'for me ideally I on record to say you know every nine or ten months I'd love to see another game'
Jersey Jack has not had supply chain problems due to strong vendor relationships and good payment terms
high confidence · Leadership stated: 'we have an amazing procurement Department our buyers are they're amazing... I can't really say we have a problem with with parts uh we pay very well'
Steve Richie's last game release was 3.5 years ago before joining Jersey Jack
high confidence · Steve Richie: 'I haven't had a game out on the street like in three and a half years'
“I wouldn't rather do anything else in the world except make pinball”
Steve Richie @ ~2:00 — Core philosophy statement about Richie's dedication to pinball design
“if three people tell you something is no good it's no good”
Jersey Jack leadership, describing Steve Richie's design philosophy @ ~5:30 — Reveals Richie's design approach and why creative freedom matters to him
“it's Cinderella without a Disney license”
Steve Richie @ ~8:45 — Cryptic hint about the theme of Richie's unreleased game
“the game is the game is freaking magnificent I'm sorry can't I shouldn't say that it's like I'm patting myself on the back but I'm not there's 15 other people involved”
Steve Richie @ ~8:30 — Reveals confidence in the project while acknowledging team effort
“I want feeds I want I want I want the ball to come back to the flippers whenever I can”
Mark Siden @ ~38:00 — Reveals design philosophy on ball routing and gameplay feel
“if the game is a good game and you have a bad theme you still have a bad game”
Jersey Jack leadership @ ~47:30 — Core philosophy: gameplay trumps licensing
“I remember being at pinball shows and it was just us Freaks and Geeks”
Jersey Jack leadership @ ~21:00 — Reflects on industry evolution and efforts to make pinball more inclusive
“I want people that know the difference between a cornfield and a Playfield”
Jersey Jack leadership @ ~40:00 — Recruitment philosophy emphasizing pinball expertise
business_signal: Jersey Jack actively recruiting for multiple roles from manufacturing to design; emphasizing need for pinball expertise in hiring
medium · Leadership stated: 'we're always hiring we're always hiring good people we're always hiring we're looking for people all the time to do all kinds of things' and emphasized wanting 'people that know the difference between a cornfield and a Playfield'
business_signal: Jersey Jack reports no supply chain problems and attributes success to strong vendor relationships and premium payment terms
high · Leadership explicitly stated: 'I can't really say we have a problem with with parts uh we pay very well um so our vendors are really uh partners with us'
community_signal: Jersey Jack focusing on inclusive game design to broaden audience beyond traditional male-dominated hobby
high · Leadership discussed Wizard of Oz intentionally designed for women/girls appeal, noting shift from 'testosterone based games' to broader appeal; Toy Story and other recent titles designed for families
competitive_signal: Jersey Jack positioning gameplay quality as more important than theme/licensing, contrasting with competitors who may rely more heavily on IP appeal
medium · Leadership stated: 'if the game is a good game and you have a bad theme you still have a bad game you have a bad game with a good theme good license' and emphasized there are great older games with no license at all
design_philosophy: Mark Siden's design approach emphasizes 3D CAD modeling before physical construction, contrasting with some designers who work virtually first
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medium · Siden described: 'I did a lot of um like CAD work first uh I designed 3D first um so um what I did is just have like every shot return a sketch' and noted he 'denied in 3D that I was like this is never going to work and it worked perfectly first time'
design_philosophy: Jersey Jack leadership emphasizes creative freedom for designers, allowing them to implement full vision without external pressure to remove features
high · Leadership stated: 'I made Steve a promise before he came to the company that he was going to get a chance to do whatever he wanted to do on the game and nobody was going to tell him to take anything off the game'
market_signal: The Godfather game is attracting new players to pinball hobby as their first machine, driving secondary market demand for the company's other titles
medium · Leadership noted: 'what's happening with Godfather is that people are finding out there's a Godfather game and they buying a Godfather game is their first pinball machine and then you know what happens after that right... the guy's guy's putting an extension on his house and he's taking another job'
personnel_signal: Drew Young recently hired by Jersey Jack as prototype builder after previous builder departed; brings strong pinball knowledge and experience
high · Steve Richie praised Young as having 'great pinball experience and a lot of knowledge' and being helpful in building prototype games in the lab
personnel_signal: Steve Richie transitioned from Stern Pinball to Jersey Jack Pinball after 3.5 years away from game design
high · Richie stated directly his employment at Jersey Jack is 'way more fun than I had at the previous company' (Stern) and that he made two James Bond playfields for Stern that were never used
announcement: Steve Richie has a new unreleased game at Jersey Jack characterized as his best work in many years; cryptically described as 'Cinderella without a Disney license'
high · Direct statements from leadership and Richie himself describing game quality and creative freedom; Richie said he hasn't had a game on the street in 3.5 years and is excited to get this one to production
product_strategy: Jersey Jack ideally targeting new game release every 9-10 months; currently operating two production lines
high · Leadership stated: 'for me ideally I on record to say you know every nine or ten months I'd love to see another game' and 'we have two lines and right now we're running two different games'