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Ian Jacoby on founding Nudge Magazine, pinball aesthetics, and community.
Nudge Magazine was started during COVID as an outlet for pinball thoughts while Ian was moving to Detroit
high confidence · Ian directly describes the origin story in the podcast
Ian's aesthetic vision for Nudge was inspired by 1990s skateboarding magazines like Big Brother
high confidence · Ian explicitly names Big Brother and describes the sneering tone he wanted to emulate
Nudge shoots all photography on film rather than digital
high confidence · Ian states this became more important to his designer Brian Moen than to himself
The Twippy controversy article was Nudge's biggest public reaction piece
high confidence · Ian identifies this as probably getting the biggest public reaction; features Colin explaining the issue
Elizabeth Weinberg, a photographer for Vogue and LA Times, contributed to Nudge because of her love for pinball
high confidence · Ian describes her doing a shoot for Nudge 3 with minimal compensation because she 'really messes with pinball'
Ian considers pinball machines to be an artistic expression equivalent to books or movies
high confidence · Ian states: 'I do think a pinball machine is an expression of art just as much as like a book or a movie is'
Ian dislikes Metallica pinball, calling it 'really fucking mid' with artwork that looks like 'eighth grade notebook drawings'
high confidence · Ian explicitly states this opinion; acknowledges it will get blowback
MGC (Midwest Gaming Classic) attracts over 30,000 people over four days
high confidence · Ian states attendance numbers during description of event
“The Nudge Aesthetic, the best way for me to put it is I think it's a skateboarding magazine from the 90s, except for it's about pinball.”
Ian Jacoby @ early in interview — Foundational description of Nudge's visual and editorial identity
“I love pinball so much... it's kind of like tongue in cheek, right? Because it is not a job at all. But you're just like, no days off. Like, I want to play every day.”
Ian Jacoby @ discussing 'No Days Off' catchphrase — Explains personal philosophy behind 'No Days Off' brand
“I do think a pinball machine is an expression of art just as much as like a book or a movie is”
Ian Jacoby @ discussing art in pinball — Articulates belief in pinball as legitimate art form
“I think metallica is really fucking mid like i don't like it that much... it kind of looks like a it's like eighth grade like notebook drawings”
Ian Jacoby @ hot takes section — Controversial opinion about recent Stern release; acknowledges it will generate blowback
“dude people can tell when you fake it like it sucks like i didn't want to do something that felt cheesy or like halfway, I want to do it all the way”
Ian Jacoby @ discussing photography philosophy — Explains commitment to authenticity in visual presentation
“I think if people kind of listened for like input and like internalized it they'd actually be able to get away with stuff that they couldn't otherwise”
Ian Jacoby @ discussing Hard Body shoot and women in pinball — Commentary on how manufacturers could better engage with diverse audiences
“pinball is actually easier to get into than skateboarding because you can see how cool it is there's like movie themes that are right there that you're already familiar with”
Ian Jacoby @ explaining Nudge aesthetic appeal — Analysis of pinball's accessibility vs skateboarding culture
“We take it and we take it seriously but we don't take ourselves seriously you know like that's the vibe”
business_signal: Nudge Magazine operates as passion project with minimal compensation for contributors, relying on volunteer effort from professional photographers and writers
high · Ian notes contributors are 'getting paid basically nothing' and describes Elizabeth Weinberg doing professional-level shoot 'basically did it for us because she likes us'
community_signal: Nudge Magazine has created a collaborative network of photographers, artists, illustrators, and comic artists from across the country contributing to the publication
high · Ian describes 'a network of photographers and artists like illustrators and comic artists and designers just like from all over' and lists many specific contributors
sentiment_shift: Positive reception of Nudge's Twippy Awards timeline article, described as 'actual journalism' and generating significant public discussion
high · Ian identifies Twippy coverage as 'probably the one to get biggest public reaction' and notes he had Colin on to explain the issue
community_signal: MGC (Midwest Gaming Classic) positioned as major regional gaming/pinball event with strong community participation and vendor culture
high · Ian describes 30,000+ attendees over 4 days, vendor parties, tournaments, and mixed gaming content across three stories of Milwaukee convention center
design_philosophy: Ian criticizes Metallica pinball artwork, calling it 'really fucking mid' and comparing it to 'eighth grade notebook drawings'
high · Direct quote: 'I think metallica is really fucking mid like i don't like it that much... it kind of looks like a it's like eighth grade like notebook drawings'
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Ian Jacoby @ explaining magazine philosophy — Core editorial philosophy of Nudge Magazine
market_signal: Women's engagement with pinball and appreciation for inclusive marketing approaches; Ian suggests manufacturers underestimate appeal of fun, participatory content to female players
medium · Ian notes that women were most positive about Hard Body shoot and argues manufacturers should listen to input from diverse audiences rather than treating pinball as 1970s-era male space
community_signal: Ian's creative process emphasizes authenticity and aesthetic control - teaches himself photography rather than using stock images, shoots on film, deliberate angle and subject selection
high · Ian explains: 'dude people can tell when you fake it like it sucks like i didn't want to do something that felt cheesy or like halfway, I want to do it all the way'
licensing_signal: Discussion of pinball's accessibility relative to other subcultures, noting that movie themes and familiar IP make pinball easier to enter than skateboarding culture
medium · Ian states: 'pinball is actually easier to get into than skateboarding because you can see how cool it is there's like movie themes that are right there'