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Chatting with Terry Red

Mystery Pinball Theater 3000·video·1h 0m·analyzed·Dec 4, 2020
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claude-haiku-4-5-20251001 · $0.037

TL;DR

Terry Red on virtual pinball innovation, community tutorials, and DOF/PUP Pack evolution.

Summary

Mystery Pinball Theater 3000 hosts Terry Red, a pioneering virtual pinball developer and tutorial creator, discussing his work on visual pinball tables, PUP (Pin Up Player) packs, DOF (Direct Object Framework) implementation, and the evolution of virtual pinball technology. The conversation covers Terry's journey from first instructional videos (DFX tutorials) through advanced technical implementations like addressable LEDs, his collaboration with Nailbuster on PUP Player, and his philosophy on accessibility and community education in the virtual pinball hobbyist space.

Key Claims

  • Terry Red has been producing detailed instructional videos to address repetitive questions from the community, spanning 40+ minutes with comprehensive detail

    high confidence · Direct statement from Terry about motivation: 'I hate typing a lot... I was getting to the point where I was like okay we need... let's just do something that's detailed and then I can bookmark it'

  • Terry Red first instructional video was a DFX BASIC update tutorial, and he was the first person besides DDH69 to use DFX

    high confidence · Terry: 'Probably how did you Oh, I Actually, I do. DFX, actually. I literally, I was the first person besides obviously DDH69 to start using that.'

  • Terry Red has been in the VPX community for approximately 4.5 years actively, with dabbling going back to 2006-2008

    high confidence · Terry: 'for the community uh maybe four and a half... I'd say really like i dabbled into you know uh visual pinball and future pinball way back in like 2006 2008'

  • Terry Red built his first VPX cabinet around 2015 by repurposing sim pit hardware (three 42-inch TVs, heavy-duty setup)

    high confidence · Terry: 'around 2015 ish... at that time i was heavy into the sim pit uh scene... I had a huge setup with three 42 inch tvs... I could probably uh do one of those crazy pinball cabinets'

  • Nailbuster is Canadian and works as a collaborative developer with Terry Red on PUP Player, though the two are described as working on different aspects

    high confidence · Chat exchange and Terry: 'Yeah, basically one day, how many years ago is that now? I saw a post from Nail Buster on VP forums... eventually that led to the first, you know, more full version of Pinup Player'

  • Early Tron Legacy PUP edition table required Terry to manually recreate game code without ROM access by playing and mimicking behavior, predating PUP Pack and PUP Capture features

    high confidence · Terry: 'the original Tron Legacy pup edition... pup packs didn't exist back then... I had to literally recreate and figure out all the game code from playing it'

  • DOF (Direct Object Framework) began as a simple keyboard-triggered program by GDH/GynE for FX2, then Terry expanded it to work with Future Pinball and eventually VPX with addressable LEDs

Notable Quotes

  • “I hate typing a lot. The bottom line is, I've been attacked with trade. I've been attacked for, jeez, 25 years now. So my job is basically to fix everyone's crap.”

    Terry Red@ 5:21 — Explains Terry's motivation for creating detailed video tutorials instead of text-based support; reveals his professional background in IT/technical support

  • “It's such a difficult hobby to get into if you're not computer savvy that it was just a hell of a lot easier to start doing that”

    Terry Red@ 6:35 — Core philosophy behind educational content creation; identifies accessibility as primary driver for tutorial production

  • “I care too damn much that's the problem you know like there's times where i'm like and i can't answer everyone's question all the time”

    Terry Red@ 33:17 — Reveals tension between passion/care for community and practical time constraints; justifies video format as scalable solution

  • “You don't have to look at the back glass at all you don't have to look at the pup pack at all... that's the thing right... it doesn't always have to be for the player either right uh sometimes you have other people watching or whatever”

    Terry Red@ 23:12 — Articulates philosophy that PUP Pack video overlays serve multiple audiences (spectators vs. active players); addresses purist criticism

  • “Stern kind of forced their hand so to speak... Stern's doing some fantastic stuff with their lcds now”

    Terry Red / Jon Hey@ 21:48 — Recognition that Stern's LCD adoption created industry-wide shift toward video-integrated backglasses; validates commercial adoption of virtual pinball aesthetic innovations

Entities

Terry RedpersonNailbusterpersonJon HeypersonDDH69personGDH (GynE)personIron BreakpersonScottypersonMystery Pinball Theater 3000mediaPinbot Open Internet

Signals

  • ?

    community_signal: Terry Red's extensive tutorial video production (40+ minute videos with comprehensive detail) demonstrates proactive community education strategy and commitment to accessibility for non-technical hobbyists

    high · Terry: 'it was just a hell of a lot easier to start doing that... it's such a difficult hobby to get into if you're not computer savvy'

  • ?

    community_signal: Virtual pinball community demonstrates collaborative iterative development model with multiple specialized contributors (Terry Red on DOF/PUP, Nailbuster on PUP Player, Iron Break on LED effects, DDH69 on frameworks) working toward common accessibility and quality goals

    high · Terry: 'It's an incredible amount of iteration that goes around this community and it's all you know it's all for free it's all because of the love of the game'

  • ?

    design_philosophy: Virtual pinball developers acknowledge purist pinball players' preference for traditional backglass aesthetic but argue video overlays serve dual purpose: spectator engagement and expanded creative possibility; defending non-traditional design choices

    high · Terry: 'a lot of people complain... a bunch of them saw this pup pack for the first time they're like oh it's cool but i don't know about any of that animated uh effects and stuff like that... you're not there's no limits anymore... you can do different things'

  • $

    market_signal: Virtual pinball technology adoption rate appears to be accelerating with more community members contributing to DOF/PUP Pack ecosystem; knowledge barriers being systematically lowered through tutorial infrastructure

    medium · Terry: 'eventually other people will start doing themselves and you know so it's not now you're starting to see other people starting to come [join in]'

Topics

Virtual Pinball Education and DocumentationprimaryDOF (Direct Object Framework) Development and EvolutionprimaryPUP Player and PUP Pack Video Overlay SystemsprimaryVirtual Pinball Platform Comparison (Visual Pinball, Future Pinball, VPX, FX2)secondaryCommercial vs. Virtual Pinball Technology ConvergencesecondaryVirtual Pinball Community Collaboration and AttributionsecondaryCabinet Hardware and Setup (Addressable LEDs, Flashers, Haptic Feedback)secondaryAccessibility in Virtual Pinball Hobby for Non-Technical Usersmentioned

Sentiment

positive(0.82)— Terry Red and Jon Hey express deep appreciation for community contributions and collaborative innovation. Terry demonstrates genuine care for user success despite frustration with time constraints. Celebratory tone around technical achievements and collaborative progress. No significant negativity beyond self-deprecating humor and constructive criticism of outdated technology (DMDs, old software limitations). Community members express reverence for Terry's contributions ('we're not worthy').

Transcript

youtube_groq_whisper · $0.183

1, 2, 3, 4, 5, oh my god we've already got people in chat. Up your boss! Good, oh I'm missing everything, we got pinball sign, let's just do it. We have an exciting night for you guys Because My good close personal friend Who's laughing at me right now Terry Red Is in his house tonight What? What's up everyone? What's up baby? Thanks, how's it going? You know who that is. Hawk Eyes. Hey, Terry, can you hear the ridiculous sounds that come in? Yep. Yep. So Terry can hear all your ridiculous intros and stuff like that. What's up? The Code Guru of Gurus. That's right. What's up, Captain 12? Well, Terry, you know the drill. We have to wait 15 minutes for everybody. Yeah. So I kid, I kid. You know, Terry's not my close personal friend, but I feel like we were just talking about this before the stream. When you are a visible person in a community, people... Whoa, thank you for the sub. Brownie Dad. Thanks for throwing that prime my way. That is a big deal right there. When you're a visible person in a community, people get the sense that not only they know you, but you know them. Yeah, you know, I just talked to you the other day. What are you talking about, man? So forgive both of us if people are like, hey, remember me from this? And we go, I'm not sure. Remember you. So Terry's chilling. Check it out, guys. Terry's chilling in the crib. You've seen it. You've seen his man cave. He's chilling in the man cave. I so hate you for having so much space. Well, I'd like to have it filled with real pinball machines. But, you know. You'll get there. That'd be nice. You have too many hobbies. You've got VR. you've got probably one of the most amazing vpins like the standard of vpins and you're never satisfied bro well it's funny you say that because I'm like I always tell people don't use mine as an example because there's way better examples out there you know but at least I think there are you know wow vpins I built that sucker when I didn't know a damn thing about it you know you know I at that point when I built it over four years ago I hadn't had not access to a real pinball machine in over 20 years at that point yeah so you know always going basically on just anything on the forums so how did you let me just let me just check Terry red we're not worthy there's a big gods oh thank you for the Wow thank you for the sub pins a pinball pins a pinball you're an absolute legend up your vice as though we go way back laughing my ass off uh brownie dad seven dust seven dust nice what what was the seven dust reference seven dust i'm not sure takes me back to high school did you read seven dust sorry i have no idea what seven dust even is oh that's the music oh that's the music that's somebody's music i'm stupid oh yeah the band seven dust i don't know i just do the things so um um so we're here to talk to i don't like using the royal weird the royal we i'm here very selfishly to talk to terry uh i got you know i don't want to blow smoke up your ass terry but i really kind of was like when you jumped in the zoom and we were setting up i was like oh my god i'm talking to terry red like because here's here's the thing here's why terry because i have to ask you this and we may not even play any pinball tonight guys if you have questions throw them in chat terry's in chat i have a ton of questions i have to ask you this first what was it that inspired you to help? Like, you have videos that are like 40 minutes long. Every T is crossed. Every I is dotted. Why did you feel inspired to help people do this? I hate typing a lot. The bottom line is, I'm attacked by trade. I've been attacked for, jeez, 25 years now. So my job is basically to fix everyone's crap. You know, and so getting into the hobby, that just kind of, you know, tended to answer a lot of questions to help people out once I got familiar with everything. And, you know, I just was doing that almost full time, you know, like as Hawkeyes can understand now, when you start doing that stuff, you know, it can consume a lot of your time. so I and I was getting to the point where I was like okay we got you know pin a player we got popper you got you know visual pinball future pinball and everything else in between and it's like well all right I'm I'm tired of you know typing the same stuff over and over again you know let's let's just do something that's detailed and then I can I can bookmark it and then people can always come back to that and then that way you know I mean it's you know it's not the same is uh you know answering very unique questions or doing a fact which you know uh i know people like i you know hate to answer the fact thing uh but sometimes with videos you can't always keep them up to date so facts are nice in that respect but yeah the bottom line is you know so many people it's such a difficult hobby to get into if you're not computer savvy that it was just a hell of a lot easier to start doing that the only bummer about videos is that you can't keep them up to date all the time. So sometimes you have to do a new one every few years. But yeah, that was that was the bottom line is a, you know, it's easier to put something in a video now that obviously not everyone can benefit from that if they speak a different language. But you know, it's still eat for majority of people, it's still a lot easier, or maybe the closed captions will kick in. I don't know. But do you remember the first you remember the first instructional video that you did? Oh, geez, I'm trying to think now. Probably how did you Oh, I Actually, I do. Doflinks, actually. I literally, I was like the first person besides obviously DDH69 to start using that. And yeah, I basically did a basic update of a table as a tutorial and I broke it up into pieces. Wow. I learned a lot just from doing that. Make sure you click capture cursor when you're recording videos. I was like, yeah, just look at the spot in all these thousands of lines of code that I'm trying to show you, and then the cursor doesn't show up, and you don't realize it until after you post it. Little dumb things like that that help out a lot. If you're interested in – oh, my God, we're being – Attention. Incoming raid to the Pinball Theater. Fliptronic is raiding. By the way, Fliptronic is part of the Pinball Network. I always appreciate the raid from fliptronic Jordan is an absolute legend and so is Becca So thank you once again and all you beautiful people who came over from the electronics channel We are talking to I'm gonna already go ahead and say it Store Hello Dalton and And there's your new redemption of Becca from Flipchart. So I was saying, we have here tonight, we're talking to Terry Redd, who is a pioneer and an instructor and a developer. The one person who should not get hit by a bus. Because then we're all screwed. there's like three people who shouldn't get hit by a bus one is nail buster one is terry red and then you can decide who the last one is um by the way terry is referring to his youtube well i'm referring to terry's youtube channel pinbot open internet pinbot open internet well you're the boss I am the boss, so just do it already. This is Terry's YouTube channel. If you are interested in getting information about how to start this crazy, amazing hobby, which consists of, like Terry mentioned, virtual pinball, future pinball, pinball effects, building a cab, and setting up all this software. the first place I would check is Terry Redd's website go to it subscribe pay attention in his videos he's very very clear the other day I did I followed instructions to future pinball and I missed something and I have no idea how I missed it and he says well I did you right because it's always it's so hard to not do the did you read all of it it's so hard to not come that come across that way while typing and you wonder if you know you're sounding sarcastic with your with your letters you know what i mean but yeah it's so hard to not fall into saying that every time you know but but it's true it's um pin bot close internet sure thing it's just that you have to follow instructions so we are here we're talking to terry we're going to have chat we have a lot of people in chat right now a lot of people who have either built v pin caps this is a v pin cap this is the whole original origin of my channel the mystery pinball theater i built this table about 10 years ago terry how long have you been in the vpx game so to speak like uh for the community uh maybe four and a half but not yeah well four and a half i'd say really like i dabbled into you know uh visual pinball and future pinball way back in like 2006 2008 you know back when they expired for those of you who remember that you know like future pinball and visual pinball uh certain aspects of the software would expire and you had to get the newer yeah you had to get the newer version and install the newer version or it would expire and you couldn't use it that's how it was back then yeah it was a very different time yeah so basically i dabbled back then uh then didn't do much at all until right around uh well let me think around 2015 ish uh and then one day you know like a well at that time i was heavy into the sim pit uh scene like you know like i got a little sim pit off to the side there uh and i had a huge setup with three 42 inch tvs and you know uh just a crazy sim pit setup and i was like uh you know what i got enough hardware here i could probably uh do one of those crazy pinball cabinets that I keep seeing videos of, you know, because I like playing videos or playing pinball. So, right. Yeah. And then from there on, it just kind of continued on and started off heavily in future pinball when I built my cabinet. Amazingly, I hadn't even touched VPX at all at that point after I had my cabinet built, you know, because I hadn't touched, I hadn't touched VP since like probably VP8 at that point, you know, that's how, and then, then VPX installed and then it just all went from there and then fx3 or two then three obviously but uh yeah and then it just one thing after another after another and then he never get and now he never gets a chance to play pinball because he's too busy doing code oh my god is that so true actually if not the tech support then creating obviously table updates or whatever because that takes a lot of time So, speaking of which, what we are looking at right now is absolutely one of my top five tables recreations on the planet that was nowhere in, Tron wasn't even in my world. Okay, like I saw the real game, you know, the physical table called the physical table. and i was like and then terry came out with this this this recreation and uh a pup pack what we call it a pup pack that's a what does pup stand for pin a player pin a player so pin a player is a front end anybody out there remember hyper what's called hyper hyper spin hyper spin hyper pin yeah oh my god what a hot mess that was um but i used to use that and then i switched over to pinball x and now i'm using pinup player and you know what i i i was thinking for a split second i was thinking hey maybe i should have i have hyper spin on my main yeah so hyper spin yeah i have yeah i i used to have hyper spin on I mean, I moved over to Big Box, sorry, and Launchbox. But I was thinking, hey, let me have Terry and Nailbuster on. And I went, no, I just want to talk to Terry, and then we'll have Nailbuster on separate. There's too much these guys know to slam them together. And sometimes you two are put together in certain situations where you're actually very, very different developers, and you work on very, very different things, but you collaborated on stuff. Is that right? Yeah. Yeah, basically one day, how many years ago is that now? I saw a post from Nail, well I didn't know Nail Buster at the time, but I saw a post from Nail Buster on VP forums about, yeah, I got this program I'm kind of working on, you know, that allows you to basically play videos from visual pinball you know I don know if it pretty basic but I don know if anyone interested in wanting to try this out And of course I the first to reply like hell yes you know because my experience before that was you know doing kind of similar stuff like that on Future Pinball right But so I was like, oh, yeah, absolutely. And then it's just one thing after another. And then eventually that led to the first, you know, more full version of Pinup Player. and I don't know if you even played this version but the original Tron Legacy pup edition or pup pack edition no sorry pup edition it was not a pup pack pup packs didn't exist back then no no you had to write it all yeah oh I had to literally that one oh my god that thing was a nightmare not pin a player but I had to literally recreate and figure out all the game code from playing it and recreate my own code to mimic that yep how pin a player work alongside because you know it's visual pinball you know so you have no access to the code you you can't access the rom or anything like that so you're at the mercy of whatever's happening on the table so i had to kind of mimic that the best i could in my own code to then play it with pin a player commands back then and this is before pup packs or pup capture or any of that stuff none of that stuff existed yet yeah i i had that version and i i was like this this guy is nuts to even try this but it was the play testing was insane i'll never do that again never again man oh that was horrible and that was without the nice ball controller that we have today that lets you drag the ball around didn't have that either you had the the the older code version you could add in which would crash the table every time you went to the arcade of the uh you know so it was it was horrible in comparison to today you know You're goddamn spoiled compared to back then. Oh, yeah. It was uphill in the snow both ways. Ken Swift says, trying the pump pack of all our pump packs to expire to be. Truth. Nail Buster says, yeah, we're the same person. The other spouse. Yeah. Nobody's seen us in the same room. Both Canadian. Oh, is Nail Buster Canadian also? Yeah. quite a few Canadians actually in the hobby but yeah oh I thought he said he was a comedian he said Canadian well he's actually but I'm pumped alright so oh boy Fliptronic okay does anybody want to grab that question Fliptronic is asking should they buy the 1UP V-Pin I don't know if we want to get into that because I want to talk to Terry a little bit more about some stuff and we're Time is going by really fast. I want to play... Sorry. Sorry. I want to play a little bit of Tron. So I was mentioning Tron was... We were talking about Tron, right? And this was kind of the bar. The bar was set so high. This table never had any of this stuff. And then all of a sudden, I was bringing people who played only the physical table. I was bringing them over here to check this out. And they were like, what the frack is this? and I was like well let's do Terry Redd put together this thing and now you can play Tron and it has um now I couldn't be in it videos that you could play and it's it's not just playing videos here's here's there were there were pup packs that existed before this but there are certain things in this table that I don't know Terry if you could say you originated or maybe you stole it from someone and I had never seen it. The overlay, that's the living overlay kind of thing. I did see that in Avatar, because I think Nail Buster did something like that in Avatar, but the fact that it's mimicking a screen within a back glass. Yeah. Well, we didn't have, yeah, you're right, actually, when I was making that for some overlays, didn't even exist. When we say overlay, we mean a still image that goes over top of, like the frame. Puff didn't even have that capability at the time. And I was doing this to be the second person at that time of trying Puff Pack, while I think Avatar was also being done. Nail Buster was doing the Puff Pack, but then he had another guy doing the actual videos of that. But yeah, as far as the living frame and all that, I think Avatar and Nis were probably the first Puff Packs at the time anyway. There wasn't really anything before that. you know so that's true because the very first version of the pop edition table uh didn't have any of that it just had full screen videos right with some a little bit of text on it nothing fancy you know and uh it's funny because a lot of people you know a lot of purists if you will i like to say that because you know i tend to make fun of purists who uh you know uh tend to not like any videos at all in pinball but uh a bunch of them saw this pup pack for the first time they're like oh it's pretty cool but i don't know about any of that animated uh effects and stuff like that you know that's not like very realistic and i'm like dude you know this it's a video back glass you know like get your head out of the you know what a normal back glass is like yeah you're not you're not there's no limits anymore you know you can do different things like look at a jersey jack pinball at that time which was the only ones you know starting was still doing their good old uh old school dmd still so you know i mean and it just it just takes some one person to try something a little different than people you'll you'll have an audience that's like hey that's cool i like that and then they're gonna want to do it and make their own thing and it just carries on from there like on that i i get that some people like their pure pinball and i'm not dissing that at all i'm just saying when i someone does something like this that's not what they're geared towards you know they're not geared towards those guys right well i mean it's interesting that you mentioned them sorry sorry sorry that is now the most popular redemption i see um um it's interesting because yeah the way you mentioned it jersey jacket but what if jersey jack uh would we have the the the tape you know would we have stern moving in the direction of this i don't they'd probably still be doing dmds i like like like whatever they have in stock right they probably had hundreds of them in stocks they're like yeah we're gonna keep using these damn things you know yeah yeah yeah drudy jack kind of forced their hand so to speak you know like and it's good i mean like you know because sternum's doing some fantastic stuff with their you know their lcds now like and then you also have a spooky pinball doing the same thing and spooky yeah you know like it's it just makes it makes sense like you know like 128 by 32 dots i'm I think we were like a good 10 years behind, you know, as far as what pinball should have had, you know what I mean? Like, exactly. You can't do much with that. I mean, DMDs are beautiful. Like, you know, the way they, whether it's plasma or, you know, a color one, like your, you know, the glow they have. Look at who you're talking to there. I have over a thousand LEDs in my cabinet, you know, with a dress of LEDs. So I love my lights in my cabinet. You know what I mean? But yeah, that was one of those things that it was time to move on. you know like uh yeah yeah and it's so much better than he did now like you can see his turn is getting better and better with uh what they do in each table and how they integrate it and same with same with the community with pup packs too oh yeah everybody's getting so so like i said everybody this was kind of the table that made me stand up and take notice and go oh my god that you you you don't have to look at the back glass at all you don't have to look at the pup pack at all go ahead attention and that's the thing right oh we lost your signal dude oh wow there you go there you go you're back uh yeah that's the thing like uh you know like it doesn't always have to be for the player either right uh sometimes you have other people watching or whatever and it gives them something to look at i mean obviously every pup pack is going to be different and how well it's designed how well it flows at the table right difference because you know some tables give you a moment to you know glance up at things uh and then you'll see it uh some other tables not so much uh as in you know anything on visual table that's rom based right because you have no control over the table code right if it's an original table like say what scotty does uh you have the capability to control that you know so that when a ball is locked you know then all of a sudden now it's bringing your attention up to the back glass you don't have to worry about the ball flying anywhere else and uh then that way you know you can uh have control and not be distracted that's the big thing right everyone always says ah the videos are too damn distracting and i'm like i'm like oh you old farts you know i'm like almost 50 years old and i'm still playing just fine and i suck you know well sometimes the videos are really just for people who are not playing it's it's it's i you know correct me if i'm wrong a lot of pinball players are not looking at the back glass during play. That's what the inserts are for. But the back glass now is wonderful for more information. And it's really great for when other people are watching. Like when I'm playing Beatles, I don't care about the videos playing, but someone standing next to me can be like, oh, look, it's George and Paul and Ringo. Yeah, and it draws people's attention to it as well. It draws people's attention. All right, guys, we are here with Terry Redd. Oh, I guess I'm gone. Oh, you're gone now. Why are you gone? I'm you. Yeah, well, let's get it all working back together. We're here with Terry Redd. I'm going to take a quick moment to do a station identification. We're going to come back and we're going to look at another table that Terry has created right after this. Pinbot, go to commercial. Stay with us, folks. Mystery Pinball Theater will return in just a moment. With the Pinball Network. If you're not, maybe if you just give me a moment to speak directly to you about what the Pinball Network is and what it could mean to you. The Pinball Network is a collection of content creators across multiple media. That's YouTube, that is podcasting, that is Twitch streams. Okay, I'm talking to you. And they do it out of the goodness of their beings, out of the goodness of their souls, out of the goodness of pinball to further pinball as a hobby and the community. That is the reason they do the things they do. They do it for you. So if you're not familiar with the Pinball Network, you should be. I suggest you check out all of those people who are a part of the network. You should give each of them a follow if what you're interested in is soul-enriching pinball-related content. It's a fairly simple table. It's not super complex for rules and all that. Well, here's what's interesting. So it's borrowing from the top. It's borrowing a little bit from Tron. Yeah, the layout is basically more or less Tron. It looks pretty much... But you got... There's some stuff. I mean, you got pop bumpers over here. You got a smaller kind of a zipper flipper up there. Fliptronic noticed one thing that I love about this game. Ready? in a track mode it says winners don't use drugs oh that was r&r's edition r&r added that in there yeah that's so old that's so old school 80s it is it's so old school so let's flip this a little bit because it's got great sounds um if i try and play before uh i put a quarter in Oh, what did she say? She said... Wait, he did a track mode blast. Whoa, hi guys! Thank you for the biddies. Also, Ken Swift, thank you for the biddies. And X, thank you for the biddies. You royal boob. Okay, let's put it in a quarter. Here we go. Oh, my flashers went. Uh, uh, and that's another thing, Terry, that we haven't even talked about. your involvement in doing the DOF, or the direct object framework, for these pins to have actual haptic feedback. Yep. That's something I never, it's funny. When I got to original pinball and built the cabinet, when I saw lights flashing on a cabinet, you know, someone had like, you know, five flashers and all the undercap lighting and everything else, I was like, that's stupid. You know, that's what I thought. That's stupid. You can't see it being big. It's like, it's like, yeah, you know, that's just dumb, you know, that's how I felt about it back then, you know, and it's one of those things that, all those kind of setups on a computer, it looks way, way better than that. Is that the same as the EF? But then it was actually when GDH and Gine created a little program called, oh, what was it called? I can't remember. Okay, by the way, FX2. GDF, GDF, FX2. Basically, he made a simple little program that would trigger DOF from keyboard keys for people with FX2. And so after that, you know, that's what got me interested. I was like, well, can this be used for Future Pinball? Because that's what I was into at the time. And he was like, yeah, we can. Well, I told him, can you make it work for any program? Because it only worked for FX2 at the time. So I was like, I do what I do. I kind of get in there and like, yeah, you have great potential here for this program, man. Like, this would be fantastic. So he got it working for Future Pinball in the same way. But then eventually he got it, which was amazing, so that you could actually do it from code with a future pinball. Like, you know, like it would actually access DOF directly. That's what you want. So that got me into it. He had a simple table example, and his example, ironically, was Masters of the Universe back then. You know, and then that's what got me into DOF and the DOF links, you know. So then I started doing a whole bunch of picture table tables, trying things like animated effects and other things like that. And then eventually found my way to doing DOF, normal DOF, because DOF links is easier to work with for regular DOF. Not the addressable LEDs, but regular DOF. DOF links is actually easier to work with than DOF is. But I eventually made my way to DOF on VPX. VPX, did my first table on there for addressable LEDs, which was ACDC. That was not fun. Cause I did it all from a notepad, just texting a notepad. Oh my God. Learning how everything worked without the ball controller that we have today. So having to play the table the manual way, like way more difficult back then So eventually then when I got that working I asked DDH Hey dude these addressable LEDs are awesome man Can Doffleaks support this This would be so cool Eventually, he came around and was like, yeah, we'll get this working. And he got that working for Future Pinball and FX. So then, that got both him and myself to create a spreadsheet for creating addressable LED effects. in a much easier way compared to doing it in notepad the more difficult way you know and then so that's where that evolved from so then and then eventually i decided over the years after having kind of mastered it and done so much of it that you know i can't be doing this myself every time for every table i just there's just not enough time in the day i just can't you know so i i made uh i updated that spreadsheet immensely overhauled it completely and did uh tutorial video for it showing an actual cable being updated but i did uh star wars i've got and in that way you know eventually other people will start doing themselves and you know so it's not now you're starting to see other people starting to come in i mean the master of dof is iron break like that guy oh my god right yeah yeah yeah yeah you know like all your visual pinball tables that have all the feedback and the lighting you know 95 of that was probably from him You know, like he's done so many of them over the years, you know. But for original tables like Masters of the Universe, for example, or something like Scotty has or whatever, you know, that stuff takes way longer. You know, it's not like just reacting to switches and light bulbs and then creating and adding an effect like normal DOF is for any table that has a ROM. You know, anything like this table or an original table, yeah, you're going into the code, you're programming all of it. I think I got He-Man multiple. there you go I have the power there's an incredible amount of iteration that goes around this community and it's all you know it's all for free it's all because of the love of the game and Terry has done a lot of this iterating and a lot of this work so that lazy fucks like me just show up get a game play it for five minutes and then complain about what's not in it I don't do that, trust me. Oh, yeah. I also suck at this multiball. And I missed the jackpot. Everything was a jackpot. I didn't even hit it. So all of this stuff that you guys, and I'm kind of being snarky about it. I know. A lot of people complain about things don't work and stuff. And trust me, Terry gives a crap. He wants you guys to succeed. go ahead it's true i care too damn much that's the problem you know like there's times where i'm like and i can't answer everyone's question all the time that's why the tutorial is in the first place right but there's times where it's like you know it's like guys like like for example on the pin event stuff i've done i'm like guys i got this huge ass install instructions and a and everything else and it's ironically the one thing i haven't done in video install yet you I'm going to get to it. But it gets frustrating at times. It's like, dude, I put all this time, put in so much detail into these install instructions and everything I put out there. And it's frustrating because sometimes you forget what it's like when you're a noob. Right. You forget the software and everything else. And it's hard to see things from that point of view sometimes. Yeah. I feel you 100% more. So I got another multiple. I'm so good at this. I'm terrific at pinball. And to those people who are maybe new to the channel and maybe just stopped by and watching, one of the huge benefits of virtual pinball recreations is that you can study rules. I mean, obviously, this is a new original table, but you can study the rules of all the games that you play and then take that to a physical table, and at least you have somewhere to start, right? You know what to shoot and where and stuff like that. Oh, yeah. When I went to play Tron and Transformers for the first time, when I got, when I, because I'm in the military, for those who don't know, so I get moved around every, I don't know, three, five years or so. And where I lived before, no pinball of any sort. So when I got posted here, we got two local arcades here. Went to the House of Targ, which is the one that has more modern, well, modern-ish pinball games. And Tron and Transformers are there. And after playing the living crap out of both of those tables for doing the pup packs, I know those damn rules inside and out, left, right, and center. So, yeah, it's great because, you know, I can just walk up to that thing, and I know exactly every aspect of those games. that I can just play it, you know, and I'm not losing a bunch of money because I know exactly what I'm doing, you know? It's great. It really is. And it's one of the things that I love of ritual cables like He-Man and all that. I love, you know, doing creative things, if you will. I'm not always a purist, realistic pinball player. I'm very casual, you know? But I do love, you know, visual pinball for the fact that you can just load up any of these recreations that these guys do. and some of these tables are so damn well done. They're pretty damn close with the way they play, the way they look and everything. It's just great. Tron's a great example. My God. Especially all versions of it are great. But yeah, the G5K version, the way it plays, the way it looks, it was just awesome. In fact, I got to the arcade and it wasn't the LE version. It's just a normal plain game. And I've never seen an LE of any table. So when I get there, I'm like, oh, no neon ramps? Like, no way. Oh, man. No Daft Punk? You know, this is a cheap version, man. Oh, yeah. But it's still great, though. It's awesome. And even though I tend to be more of an original table guy and I like doing creative stuff, you know, like, don't be fooled. I love these recreations. You know, I absolutely love it. It's amazing. The effort these guys put into trying to, especially on the visual pinball side, just into how well they play. You know, like, that's not an area. that's not my expertise at all by far and the efforts these guys put into how well they actually play is just crazy I want to show you guys one more by the way you don't need a full cab to do any of this stuff you can literally fire up you can fire up your PC and follow a couple of Terry's tutorials and just play using your shift keys you can totally do that um a cab is nice though it's pretty cool because i can do all this stuff let's look at one more which was another i guess great undertaking it looks like a lot of work i gotta say once again thank you to everybody for all the support right now um if i'm missing things it's because i'm talking terry red okay so just chill um but here's a table now that's i'm gonna go out and say it's a little different because it starts to not only does it augment transformers all right but it starts to do interesting things with the pup pack in that this was the first table i've ever seen that allowed you to choose now this game obviously allows you to choose the Decepticons or the... Autobots. Autobots, thank you. But the pup pack knows what you've done. As long as you're a single player, yes, absolutely. If you're two player or more, there's no way for it to know, but yes, that stuff's not fun. It took a while to get everything working to that level, because again, you have no access to the game told you're only reacting to dnd images or if you if you use any switches or light all around like that in the actors uh you know so in this case it's all dnd literally that that's everything is done by that and uh yeah and this table also had what one two three four five six seven top layers back then which is crazy at the time you know because, yeah, you got one, two, three, four, yeah, you got like six active videos that are always going at one time. And they all have to be managed so that, you know, they're not overlapping and they're actually corresponding correctly, like Decepticon, Autobot and stuff, whatever you're doing. And, uh... Oh, no, one person typed... Oh, that was... So Becca typed her. and then you guys timed that didn't you so look at yeah so look at how we've got videos in the pup pack if i choose if i choose my side it's kind of changing there um um you guys can't see the topper because right now i'm terry's in my what normally be my top of you but their eyes looking at me in the top it's crazy it's so amazing once again this is the kind of stuff And actually, Tarsisio helped with that topper. He took an old Terminator video of the Terminator robot, and he composited that with Bumblebee. And then I composited that into the main pump pack after the fact. But, yeah. So I asked him, can you add a Decepticon to that so I can switch that back and forth? So, yeah. He actually did the original composite of that animation. And depending on how you have the table. Now, you've got a topper, obviously. But yeah, you can have that on your main back glass if you don't have a topper as well. I do want to say one of my other all-time favorites. Oh my god, all-time favorite pup pack, as you can say, is Aliens. Oh my god. That was a nightmare to do. You know why? Because you have no ball controller of any sort on that. Right. None at all whatsoever. You have to play the entire table from beginning to end to get every single Pup Capture D of the image. And then you have to playtest it all. Oh, my God. That was a nightmare. Wow. It was in comparison to Visual Pinball or Future Pinball where you have a ball controller. You can move the ball wherever you want for testing over and over again. You have to roll over everything. You don't have any of that with FX. And that's why you don't see more Pup Packs for it because it's so much more difficult to do it to that level. and for Aliens, you know, I want it to be pretty damn good. And, yeah, like, that took quite a while. A lot of playtesting on that one. I think I streamed that once. It's my absolute all-time, that's one of my top five, because the game itself, the Aliens from FX3, I feel it's super fun. It's a really good table from FX3. some of their other kind of movie recreations very hit and miss like Back to the Future is like very okay it's not terrific but Alien and then when oh my god I forgot about this multiple then when Terry did the friggin Aliens number one it's one of my favorite movies number two he used so many of the clips from the movie it's just it's out of this world guys you gotta really try it And then afterwards, eventually moving to getting the original soundtrack music added in. Oh, yeah. That completely changed it. Like, completely. And that's another thing. Eventually, that was another evolution with Pup. I was like, ironically, the table you're playing was the first one to use Pup for doing music on if you replace the ROM with a muted version. So I basically threw it out there to DJ Rob X, awesome guy, awesome dev in the community. I said, is there any way, because this is a Stern Sam table, is there any way I can get rid of the damn music and put my own in? You know, like, this is a table that would be so much better with the original soundtrack. And he said, well, I mean, you can use Pinball Browser and then mute the audio for every track on there. And I'm like, I'm doing it. So I got Pinball Browser and then, yep, went in, muted all the audio tracks. And then through Pup, which was not fun at first, controlled all the sound, the music tracks with Pup for the whole table. So that went a bit in the way. You see that with a lot of tables. Now, this was kind of one of the first ones. Guys, I don't know if you recognize it, but in the beginning, it was playing music soundtrack from the movie. You see that a couple times now. I know Hawkeyes and Ken Swift did it with Getaway. Yep. Yeah, in some of those cases those would have to be a pin sound. In this case with Transformers it's a stern-sam, so you have to use pinball browser, mute the ROM, and then that way you use Pup for all the music. So anything that's not SAM-based, you'd have to hopefully use pin sound or alt sound methods to do a similar idea. Have it trickering audio, but it's more difficult for more systems. You'd have to use pin sound. Right, right. And the same thing for FX3, you know, it was like, okay, well, you know, I just tell everyone just mute the music for this table, and then I'll replace it all with everything in the Pup Pack, which makes a huge difference. And same thing with Tron. Eventually, you know, once I did it for this table, I was like, oh, I got to do that for Tron. And I eventually came around and then I updated the pop pack again for like the fourth time, I think, fourth or fifth time, and added the original soundtrack music to that. Like, even though that table had some of it, you know, there's only, you know, so much that they can include, especially back then. And the old Stern audio is like, you know, it's mono. It's not even stereo, 22 hertz, 1,000 hertz, you know, like it's, They're just old quality. That's the one thing. I love these tables, but my biggest annoyance is beautiful tables with crappy sound. I don't mean old William sounds. I love the William sound effects, for example. So I love the tables from the 80s. I would never want to replace that. But a table like this or Tron that has you know, like say very low quality music or low quality sound samples Oh my god I love to have that you know it just makes such a huge difference I Am I agree i also absolutely terrible at hitting this really easy off this freaking prime shot that the one thing this table the shots are pretty tough especially that right ramp sometimes it's a real pain but well and that's the thing i didn't i didn't think much of this table when i started the pup pack i really didn't but i but i love transformers so i was like this is a perfect one for pup pack but then once i again learned that The hell out of the rules and everything. This is actually a much more fun table once you understand how to play it. I never saw that before, but now I've seen that glass shattering a crap load of times now. Ha ha ha ha! So, I'm going to mute this for a minute. The Redemptions of Heaven. What's up, Mr. H? Avengers, we muted the ROM music, but Terry was a trailblazer, yes. Buried Avengers in my head. That was dramatic. Terry has other... Terry has his hands in a lot of... Terry was kind of the... You're crazy, dude. You actually put work into VPX, FX2, FX3, DOF, future pinball. I mean, we haven't even talked about pin events. We haven't even talked about the future pinball stuff that I am still getting. I'm getting those up to, I watched his tutorial. I got it running. I want to move some screens around or whatever when I get a moment. I tried the Star Wars table. It should be a table. It should be a real table. It's so much fun. And I got to see a little sneak peek of Terry's next work in progress. guys, you gotta, you won't, you're not gonna believe, wow, what was, what was that black screen that showed up, I have to fix things in my stream, obviously, but you gotta, now I sound like a chipmunk, I think, don't I sound like a chipmunk, I think, okay, whatever, um, it doesn't matter, I'm gonna play another one of these guys, so, Terry, what is it that you're working on next, what can you tell us about what you're working on next? That depends. If you're able to show that from your point of view, then from what I sent you, it's up to you. If you're able to show that, then that would be my way of telling everyone what I'm working on. Ooh, let's do that. Would you guys like to see a little teaser of what Terry is working on next? That's a stupid question. I find it amazing. That keyboard you have, everyone with a cabinet has that same Logitech keyboard. Every single person has that damn thing. It's hilarious, man. This keyboard is pretty baller. This keyboard is awesome. Here, let me grab that link. And there's Little Bubblegum. Bitch, I'm a big deal. Hello, Little Bubblegum. You're just in time to raid the pamphlet. Where have you been? And don't come in the chat because we have Terry here. Don't come in. She knows how to get in. She knows how to get into the thing. All right, I'm going to skip the hat. Look at Wax. Sorry. Sorry. Sorry. All right, let's do this. Let's do this. How do I get back to OBS? Oh, my God. There's so many things happening right now on my computer. Hide your wife. Hide your kids. Pinbot, open internet. Sorry. Sorry. Sorry. Pinbot, open internet. Sure. Why do I tell you twice all the time? Girl. All right, here we go. Why do I always tell you twice? Now you need to listen. Now, I wonder if they're going to get the sound. Oh, audio. It's muted. You got to unmute that on YouTube there. Oh. There you go. Down there. You got it. You got to unmute that. I know. I got to unmute. I don't know if they're going to hear it, though. Okay. I don't know if you guys are going to hear the sound from this. I don't know if I have sound from the browser. Should I play it anyway, Terry, or should I just... You can try. You know, you can't get sounded. That's fine. I mean... All right. Oh, yeah. That's working. We have sound. I don't know if they... Okay. Are you guys getting sound in chat? Are you guys getting sound in chat? Cool. Go. Go. Dad. Damn. Long time. You have no idea Retro Flare 2, bitches Yeah Yeah, basically bottom line is internet you got it bottom line is uh i was originally gonna just add i've always wanted to add tron to retro flare bam edition uh and i added first super pac-man to it so there's gonna be a new super pac-man mode on it and then i started adding tron to it and i had no intention of updating the table really at all i was gonna move on to another one but then one thing led to another it got carried away and i'm like you know what i'm adding so much to this and and i'm gonna have to change so many things to make it work the way i want that yeah it's basically gonna be another table like it's it's yeah the tron mode alone that i'm adding is probably more the content and the rest of the table combined it's crazy it's crazy and i wanted to show what i've done so far but i'm not at the point where i have certain very key things that will really uh sell what I'm trying to do on this. It's some stuff you guys probably have not, well, I know you haven't seen really done a virtual pinball quite like this. And as far as Tron's concerned, you definitely haven't seen this level of Tron stuff on a pinball table. And not realistic at all, putting it out there. So you purists can go suck it. This is not a realistic table whatsoever. This is a melding. It's sort of like what Pinball FX3 is kind of dipping their toes into when they put characters on the table. It's like an in-between point with my own spin on it, and the Tron mode especially, yeah. And there are certain things. The reason why I don't want to show it, because I've got a lot of the Tron mode done, but there are certain visual parts of it I haven't done yet. I'm waiting to kind of get the mode mostly done and then see what – because it's an older program, right, Visual Pinball and Future Pinball. They're both old programs, and this is obviously – for Future Pinball, for those who weren't paying attention to the video, it depends because I can use animated GIFs as textures for example that's a new feature you know and that and that can be anything that can be your flippers the plastics ramps anything and so I want to try to add lots of cool stuff but I might run out of how much RAM I can use for the table right okay we just buy more I mean you only need 64k right yeah exactly well again being that Because it's an old 32-bit app. You can only do so much. You can only add so much before it becomes unstable, and then it won't handle anymore. Like Masters of the Universe, I had over 2,000 JPEG images for the videos originally. Oh, my God. And then I had to kill the intro on the original version because it just crashed the table. It was too much. Whereas a pop-back, you don't deal with any of that stuff, right? It's not the table. It's just separate, so you can do as much as you want. So in this case, yeah, you know, I got a lot of ambitious ideas for this table. So it's, yeah. I want to show more. I want to say more, but I want to wait until it's actually at that point to show it off. So VP Fiends, coming Christmas 2020, right? That's what the VP said. Yeah. Yeah. That is pretty ambitious. How about when it's done, guys? It'll be done. Yeah. I was actually going to add that to the end of the trailer. Coming when it's done. you know that's to make it very clear that's the john carmack uh way of releasing a a date terry i gotta say thank you so much um terry you gotta come back on at some point so we can talk a little more we're gonna go through some more tables um to go into the amount of work this man has done in this community uh would take many many more hours than i have to stream um but uh i want to tell you bro on behalf i'm sure everybody here thank you i have a pin bot man she's sexy not you pin bot i want to say you know thanks because she won't recognize thanks um actually personally because when i when i i i got into this game like 10 years ago 11 years ago i built this cab when my first son was born and uh it sat it sat in in a corner i think for two years i did nothing with it because i didn't know what what i could do with it and then i found terry's youtube channel and uh come in that's my boy this is this is my reason this is how this is why i always end up i'm done streaming come here i found terry's youtube channel and i got tons of instructions everything i needed step by step just like this this six-year-old brain here can handle step step by step one one bit at a time so if you are not in the community right now jump in the community Go to YouTube, search Terry Redd. Look at some of his tutorials. They're very extensive. They're very thorough. He doesn't leave anything left unturned. Thank you so much, Terry, for coming on. You're going to come on again, right? Sure. Awesome. As long as I'm not in the North Pole by that time. Oh, yeah, that's true. Military life, you know, sometimes you go live far, far away in crappy places for six months or so. but you know i i never know when that's gonna happen but all right let's let's keep our fingers crossed that you know no pinball up there we keep you around for as long as possible guys thank you so much nail buster your nail buster you're next i want you i want you i want your body nail buster no i'm just kidding no that sounded okay let's let's let's end before we right terry okay thank you guys so much It's alright. It's alright. I am going to see that face in my nightmares tonight. I love it. Oops. What am I doing? What am I doing? What am I doing? There we go. We're going to rate Don't Panic Flip. Thanks for joining. Whoa. See you later. See you later. We'll be right back. Wolfman, you are so late. But it's always good to see you, bro. It's always good to see you. We're going to go over. We're going to raid. We're going to raid Don't Panic Clip. Thank you guys once again. Thank you, Terry. See you. Thank you. Thank you.

high confidence · Terry: 'GDH created a little program... Basically, he made a simple little program that would trigger DOF from keyboard keys... I was like, can this be used for Future Pinball?... I kind of got in there and like, yeah, you have great potential'

  • DMD technology in commercial pinball was approximately 10 years behind what should have been industry standard by the time LCD adoption occurred

    medium confidence · Terry: 'I think we were like a good 10 years behind, you know, as far as what pinball should have had... 128 by 32 dots'

  • “I literally, I was like the first person besides obviously DDH69 to start using that [DFX]”

    Terry Red@ 7:18 — Establishes Terry as early pioneer in VPX table modification and tutorial creation; credits DDH69 as predecessor

  • “95 of that [DOF work on visual pinball tables] was probably from him [Iron Break]... the master of dof is iron break like that guy oh my god”

    Terry Red @ late segment — Recognizes Iron Break as primary contributor to DOF implementation across community tables; demonstrates collaborative ecosystem attribution

  • organization
    PUP Player (Pin Up Player)product
    DOF (Direct Object Framework)product
    Fliptronicmedia
    Pinball Networkorganization
    Tron (VPX recreation)game
    Masters of the Universe (VPX table)game
    James Cameron's Avatar (Limited Edition)game
    Visual Pinballproduct
    Future Pinballproduct
    VPXproduct
    ?

    personnel_signal: Nailbuster and Terry Red, described as different developers working on different aspects, successfully collaborated on PUP Player; indicates cross-functional partnership model in boutique virtual pinball development

    medium · Jon Hey: 'sometimes you two are put together in certain situations where you're actually very, very different developers, and you work on very, very different things, but you collaborated on stuff. Is that right? Yeah.'

  • ?

    product_strategy: PUP Player framework evolved from basic full-screen video implementation to sophisticated 'living frame' overlay system with dynamic screen-within-backglass effects, improving visual integration with playfield gameplay

    high · Terry: 'the very first version of the pup edition table uh didn't have any of that it just had full screen videos right... The overlay, that's the living overlay kind of thing... Nail Buster was doing the pup pack, but then he had another guy doing the actual videos'

  • ?

    technology_signal: Addressable LED integration into virtual pinball cabinets evolved from simple DOF keyboard triggers to complex spreadsheet-based systems enabling community-wide adoption without requiring deep coding knowledge

    high · Terry: 'I eventually made my way to DOF on VPX... I did it all from a notepad... Eventually, he came around and was like, yeah, we'll get this working. And he got that working for Future Pinball and FX. So then, that got both him and myself to create a spreadsheet'

  • ?

    technology_signal: Commercial pinball manufacturers (Stern, Spooky, Jersey Jack) shifted from DMD to LCD displays, partially influenced by successful video overlay innovations pioneered in virtual pinball community through PUP Packs

    high · Terry/Jon: 'Stern kind of forced their hand... Stern's doing some fantastic stuff with their lcds now... Jersey Jack Pinball... still doing their good old uh old school DMD still so you know i mean and it just it just takes some one person to try something a little different'