So while what I loved disabling the TK lock, both ramps, I thought were super smooth. What you mentioned about the orbits. Great. Like all the shots in general, if you want to hit them, you have a really good percentage chance of hitting them. And that to talk about the lock. So I had the pro and the lock on the pro was a safe shot for me. You could cradle up on the left flipper and backhand it. And it was almost guaranteed. and that's something that I've realized talking more to other premium or le owners that's not a safe shot so like no to get into multi-ball or to to get that ball back there to lock like to me it was like oh thank goodness oh that's all I have to hit just get to the left flipper backhand boom I'm safe well they are like not at all like if you want to get that tk lock you almost have to hit it from the right flipper it's got to be clean it's got to have enough power to get up there And just to say the pro versus the premium, all I had, I had a pro stock Stranger Things and I really enjoyed it. And it wasn't until I gave it back did I have a chance to play Zach's LE and his had the UV light kit, the projector, and it was just like it blew my mind. Like that, that the, the atmosphere that that creates, like I had a great time on a stock bare bones version. And that, that's what I told myself. I was like, if I ever get a, if I ever get a stranger things again, I've got to go premium or Ellie, like I've got to get the rest of that experience at least for me. But it is a shame that yes, the left ramp is kind of a negative with the premium and Ellie. Very similar to the walking dead, that left ramp. They always got to, it's got to fuck with it. All right. So rules. What do you think? I actually, the rules. Oh, wait, sorry. I should say my number. I'll give gameplay a seven. So I agree with you. It's almost like the premium shoots worse than the pro for what it's worth if you have that TK lock. So I'm just going to say seven. Otherwise, I would say eight. All right. Go ahead. Rules. Yeah. Rules. I actually, the rules grew on me a lot. And part of it's because it is linear, but yet you do have options. So some of these games where you can do all the things all the time I struggle with that Even with video games like I prefer platformers I prefer you know like super Mario or something where it gives you like give me direction compared to like a grand theft auto where you just explore the, yeah. Explore the whole world, do whatever you want. And that's what I liked about stranger things was I understood you have 12 modes. Everyone's very unique. You, you can control which mode you're going to pick. So what do you want to do? Oh, I don't want that mode. Kick it back in the pops. try to get another mode and then what i really liked about it was the progression so i really liked that knowing all right i gotta get through three modes and then i have an extra ball and then if i get through my fourth mode then i'm in what is it total isolation yep and then six modes is an extra ball and then eight modes like i always felt like things were just right around the corner like i can just keep chugging along and i can get to that next step and um i don't know it was a code that drew me in and because the game is so eerie and the atmosphere, I don't know, it just, that was a game that I could really get immersed in. So I really, I would put it, you know, it's probably, I don't know, I don't care about scoring. That's the thing. I don't care about score at all. So if I just look at it as an experience, I'd probably put it pretty high. I'd probably put it at an eight, maybe even a nine. I really enjoyed the code in that game. I'm going to put you had an 8.5 oh i didn't know we could do decimals let's why not yeah let's go okay 8.5 rules on me again you said it as well as i could if not better i think the straightforwardness is a very big boon to the game um it my favorite is one of those games where i hit a mode and you said they don't do anything not they don't do anything light but when i hit the bullshit mode for the first time i was laughing out loud to myself like a like a freak in in in the entryway of my house when i had it just set up and i was like oh my god and i tried to like tell dana like you got to come see this you know that that was humorous and there's not many games especially pinball games that really put a smile on my face and this is one of those games that does and i'll talk about visuals which does in a second as well but i think the rules are exactly as in depth as most pinball games should be to where there's a lot but there's not too much to where like you need to get a rule book out you need to memorize everything it's like it's pretty straightforward you get multi or you get extra balls like you said uh at a good kind of rate yeah um and it has enough strange most pun enough strange modes like oh that's really sweet i mean the uv mode comes in and out and i think let's just overall even though you said you had stock let's just assume that this is a full package game we're kind of talking about with the uv kit and just to for my own segue well i'm going to say rules is nine i i think they're fantastic and when you have everything including all the visuals so i'm just going to go right into visuals of the projector is huge yeah i think yes they should have done a more gray material for the um the actual screen but as like an audio visual nerd which probably a lot of us are who care about home theater and all that um you know the the best contrast and colors to get in a projector screen is white but you want that to be in a light controlled room you can't really control lights in a pinball machine that well so I get why they had to do it it's the most pop but if you can control the lights in the room and get that agreement to this my only you know meriting out con to the game but the UV kit I just it has to be there you gotta have it for the full experience if you really want it when it turns on it's one of those smile things like this is a game the premium itself or that should be an le price just because there there's no other game that does something like this you get the uv like it you got the projector the demogorgon shakes it's such a mood it's such a you want to show everyone yeah anyone who doesn't like pinball loves pinball like look at this and they'll it'll blow their mind uh so i don't think if there is a better category that this could easily be a 10 for me uh visuals for me or 10 what do you think i i think you're you're 100 right um when And even just the Pro, I enjoyed the visuals. I love that they have the movie clips. I think the animations, everything they have in the LCD screen, I have no complaints. I just, the visuals that they have going on, even the artwork, I don't mind. I mean, it is Photoshop, but I like the color choices. It is a scarier looking game, at least I know some of the cabinet art. But I still, I think it's great. But you're right. The visuals where they go way overboard is that projector. once I saw that. You know, we all want pinball machines that aren't static, that change, that as the game evolves or, you know, oh, there's a diverter. So now when I hit this, it does something different. Or, you know, I'm in another play field to experience something different. Well, the projector, nothing's physically changing, but visually they make the modes visually feel different, look different. The fact that the spinner, the graphics on that and the graphics on the drop targets are changing. Yes. Not to mention video clips on the on the I mean, it's it's it's amazing. It's amazing what they did with the projector. I would love for them to bring that into other games. And then the UV light kit, the fact that that was printed on every play field and no one knew about it until later. I mean, what a great Easter egg to have hidden in there. And yeah, it changes once again. The lights go dim and you now the play field looks completely different. You're right. If a game deserves a 10, I would I put this right there. Yeah. Yeah. And you made a good point of like not only the projector on the big screen, but the fact that they did on the little drop targets and the little in the ramps. Yeah. Like, I don't know whoever did that. I should just look it up inside and tell me. But like who specifically's job like, all right, we got all the art, we got all the assets in the LCD screen. All right. Now what you need to do is take this projector. Yeah. Projection mapping. Yeah. Projection map onto ramps, these curved surfaces. And that isn't like celebrated as this like huge win where people like, oh, but the Demogorgon. So like, fuck off. Like, come on. What other game does that? Honestly. Or they're like, oh, you can't see it. It's too bright. It's like the dim the lights. Like, it's such a great game. Yeah, man. Yeah. Yeah, for sure. Well, I'm glad you agree with the 10. I think if any game deserve it deserves it. It's this audio. What do you think now? Audio? This is the weakest part, in my opinion. I mean, they got music and I will tell you, when I had it, there was a mod. It was like a Cleveland mod or something like that where it would change out a lot of the music that they made up for music of the time, which was pretty cool. I really enjoyed that, but that's not official. So it's just – but unfortunately, Hopper, I love the character Hopper, but his call-outs are not good. They are so low energy. They are, in fact, bad. They are so low energy, and it just – that was just one of – I mean, that's really kind of one of the only negatives I have on the game is just the audio. package in my mind could be a lot better or the call outs just yeah it's like outlaying ball save lit it's like great thanks man you know sorry to bother you you know he's reading a grocery list yeah so it's it's an unfortunate thing that just now the quality of pinball these days you gotta have everything you gotta have everything to really blow you away and that the audio package is the one area. Luckily, the Cleland mod really helps. It adds a lot more energy there with some of the musical changes that they added into it. But the callouts drag it down. So, I mean, if I have to focus just on that category, I'd probably give it like a 6 or 6 maybe. There are immersive moments, though. Don't get me wrong. Total isolation.