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JJP Guns N' Roses Pinball - All Wizard Modes - SPOILERS!

IE Pinball·video·1h 7m·analyzed·Feb 12, 2021
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Analysis

claude-haiku-4-5-20251001 · $0.027

TL;DR

IE Pinball demonstrates GNR wizard modes including innovative final mode with reversed controls.

Summary

IE Pinball streams extended gameplay of Jersey Jack Pinball's Guns N' Roses machine, showcasing multiple wizard modes including the album modes (Use Your Illusion 1 & 2) and a novel final wizard mode featuring reversed flippers and a 'beat the devil' mechanic. The player demonstrates game strategy, rules interactions, and provides commentary on code quality, design innovation, and playability across different skill levels.

Key Claims

  • The final wizard mode features reversed flipper controls and a 120-second time limit to defeat the devil by hitting targets

    high confidence · Speaker plays through the final mode and explicitly describes the mechanic: 'Action button operates bumper. Shooting spammer two times to defeat devil' and 'Okay, so I gotta get up to the top' with reversed flipper assignments

  • New code was just released today for Guns N' Roses

    high confidence · Speaker states: 'New code just dropped today. this is that new code. Yep.'

  • The Patience song mode can retroactively remove album progress if played without finishing other albums

    high confidence · Speaker describes personal experience: 'Well, Patience ended up taking away my song progress, my album progress... That was disappointing.'

  • Album wizard modes require hitting specific colored shots in sequence without repeating shots

    high confidence · Speaker explains: 'You have to keep going, make sure you don't hit those shots that you've already hit' in Use Your Illusion 2 mode

  • The game has an inlay fitment issue that needs adjustment

    high confidence · Speaker mentions: 'Bend that upright metal plate toward the sling a bit. That should fix my Guns N' Roses inlay. Yeah, it's the first time I've seen this'

  • Tour mode and Slash Solo are separate modes that must be qualified separately

    medium confidence · Speaker states: 'I do need to work on travel. I do need to work on hitting the spinner' and discusses qualifying Tour vs Slash Solo

  • The final wizard mode is new and not yet fully understood by the player

    high confidence · Speaker says: 'I have no idea what this is or what's in it. Find out... I ran out of time. So you have to eat... Okay, you have to do each man number two hits. That's cool. That is really cool.'

  • The game has high replayability due to song variety and risk/reward gameplay

    medium confidence · Speaker discusses: 'What have I done? I think it'll last a long time' and 'for me, I love risking. I love the high risk, high reward. So for me, it's going to have long legs'

Notable Quotes

  • “I love risking. I love the high risk, high reward. So for me, it's going to have long legs.”

    IE Pinball host @ ~09:30 — Commentary on game longevity and appeal to high-skill players; indicates the game has depth for experienced players

  • “That is really cool. That is definitely fun. All right. So now we've got five balls left to do it all over again. Dude that's a really cool mode I'm impressed. Good job Dizzy”

    IE Pinball host @ ~70:00 — Strong positive reaction to the final wizard mode design and apparent credit to 'Dizzy' as designer; indicates innovation in mode design

  • “I haven't seen another mode like that. That is fun. That is definitely fun. That is very inventive.”

    IE Pinball host @ ~68:30 — Explicit praise for the uniqueness and innovation of the final wizard mode design

  • “Well, Patience ended up taking away my song progress, my album progress. So it awarded me what I earned in Patience for the albums that I hadn't finished yet. That was disappointing.”

    IE Pinball host @ ~52:00 — Documents a potential rules interaction or code issue with the Patience mode that may be unintended

  • “I do not want to start the song yet. Do not.”

    IE Pinball host @ ~35:00 — Demonstrates strategic decision-making in mode sequencing and preparation

  • “New code just dropped today. this is that new code. Yep.”

    IE Pinball host @ ~53:30 — Confirms recent code update availability for testing

  • “I want to know who was responsible for that. Was that Kiefer mode Or was that One of the other guys I assume it was Kiefer mode”

    IE Pinball host @ ~69:00 — References apparent designer credit (Kiefer) for the final wizard mode; shows community knowledge of design team

Entities

IE PinballpersonJersey Jack PinballcompanyGuns N' RosesgameKieferpersonDizzypersonUse Your Illusion 1gameUse Your Illusion 2gameAppetite for DestructiongameG N' R Liesgame

Signals

  • ?

    community_signal: Player credits specific designers (Kiefer, Dizzy) for mode innovations, suggesting designer attribution is tracked by community

    medium · Speaker asks: 'I want to know who was responsible for that. Was that Kiefer mode Or was that One of the other guys I assume it was Kiefer mode'

  • ?

    competitive_signal: Game design supports both casual song-stacking play and high-skill risk/reward tournament play through flexible mode progression

    medium · Player discusses: 'for me, I love risking... for me, it's going to have long legs' and separately notes 'I do worry about tournament play with it' regarding specific mechanics

  • ?

    design_philosophy: Playfield shot visibility issues on backstage plastic obscuring X lane and general difficulty in identifying lit shots during mode play

    medium · Speaker notes: 'I can't see the X lane up there. It's always obscured by the backstage plastic' and 'You don't often get to see them before the ball gets to the flipper. So you kind of have to get to guess sometimes'

  • ?

    design_innovation: Final wizard mode uses reversed flipper controls and action button remapping as a unique challenge distinct from standard pinball mode design

    high · Player states: 'I haven't seen another mode like that. That is fun. That is definitely fun. That is very inventive.'

  • ?

    design_philosophy: Final wizard mode features intentionally reversed flipper controls and action button remapping as a novel challenge mechanic rather than standard shot sequencing

    high · Player explicitly describes the mechanic: 'Action button operates bumper... The right button is the upper right flipper. Oh, this is hilarious' and praises it as inventive

Topics

Wizard Mode Design and InnovationprimaryCode Updates and BalanceprimaryGame Strategy and Risk/Reward MechanicsprimaryRules Interactions and Edge CasessecondaryMultiball Sequencing and PreparationsecondaryHardware Fitment IssuessecondaryTournament vs Casual Playabilitymentioned

Sentiment

positive(0.75)— Player expresses strong approval of the final wizard mode design and overall game longevity. Some frustration with playfield ergonomics and shot visibility, but these are minor compared to enthusiastic praise for innovative mechanics. Code quality appears solid with recent updates.

Transcript

youtube_groq_whisper · $0.203

Ready to play. Not like that today. Fender. DMACC would be so proud of all these restarts. I'm just missing all my shots right now. I did intentionally not set the start button to restart because it's a bad habit to be in. I should probably just turn it on for the stream since I'm restarting now. My patch. One, two, three. That gets me to Gibson. Bounce. Tap. All right. I need to remove my hand from the left button. I'm going to go there and get my next pass set up. Nope, nothing ready to go. So one of the rules you should do is, I made a mistake there, is I didn't have another multiball kind of set up and ready to go except for make some noise, which I'm not doing good on that shot. Oh, I just saw why that doesn't go. It's going. Huh. The ball is actually going on the left side of the switch. It's not even activating the switch. Oh, where's... Bad habit. Restarts or death saves? Death saves are worse. I mean... Both bad. Don't do either. all right spring turning up multiball shoot the hurry up stop stop ball oh you're coming back i know you're not yes you are i didn't think that ball would come back up I give that nice nudge and waste the morning I mean ignite the flames all right where am I let's uh somebody should have done I should have been going for tour items. I can't see the X lane up there. It's always obscured by the backstage plastic. I think that's not working either. Oh, that was supposed to be a... I don't even know if I was there. Nope. No. Alright. That was bad. Clean your game, wax them, and they play differently, and then you play worse. What is the fog light? I was wondering the same thing. Shoot the outline. What's the fog light? So, the fog, it's a... There's a switch on that rubber on the upper play field. I have no idea what it does. What are my thoughts on the game's longevity? It depends on what kind of a player you are. I mean, for me, I love risking. I love the high risk, high reward. So for me, it's going to have long legs. If you don't like that, do you enjoy Guns N' Roses? Do you like hearing the songs all the time? What have I got? I think it'll be long. I think it'll last a long time. That's the other reason not to set your games up super easy when you get them. Because if they're easy, you might get tired of them quicker. Make things last, especially when they're as expensive as this game is. Bend that upright metal plate toward the sling a bit. That should fix my GNR inlay. Yeah, it's the first time I've seen this, so I'll be doing something for sure as a fan. I haven't... I should say I didn't notice it before today. Best jersey deck for fun, but you don't see it fun for tournaments. Yeah, I do worry about tournament play with it. I just got... Axel, right? That was a big attention. Marshall. And that ball rode along the side of the cabinet there, I think. Alright. This is probably going to be like 80 to 90-ish, I think. Ugh, 70. Even worse. Alright, so again, just survive. Three minutes. Get the lanes. so I can get my extra ball. So I only need the R left for the light next turn. Okay, now it'll be lit when I cash out the song. When I'm down to one ball and have the option to cash out. So now it's just a matter of don't lose them all. The album. Hit the scoop. Good to get to locks if I can. I'm trying to pay attention up there and I just lost the ball. It's because of it, I think. I lost one. And it's coming back and it's going away. Oh, how many balls that one? Three? All right, one in the lock. Good. All right, relax. and not worry about losing everything at once. Get that second one. Yeah, there we go. Power cord award is lit. All right, we'll do that. I'm cashing for extra balls, exactly. Since I'm trying for the Wizard. Shoot the ring. All right, down to three. I should probably get the, um, the path set that reduces decay. The path set. Since I'm doing this. All right, that's not going to be a power chord. Well, it's a fake power chord. It's not a real one. Don't drain the second. Alright, so I think I just got my... No, I didn't get my record. I heard some noise. I thought it was... There's a sound effect that you get when you finish the record. That ball will come back. It gives it a slight ball save when you... You shoot the ball. You're in multiball. Not if you're in single ball. That's my mystery award, I think, to Ball Savior. Shoot the ramps. How many? I need six ramps. Ah, another one. All right. Five combos. Or not. Damn it. Ah, these are the high-risk situations. Great. This will be a cash out. Go in there. All right. Cash out. It's light extra ball. That's why I'm doing it. All right. Played my three minutes. Got through it. Extra balls lit. and the wizard mode or the album mode is the next thing to play all right just take it shoot a lot of shots here so once I hit once I hit one shot I want hit that same shot three times now I I just collected the extra ball. I don't like doing the orbit. I didn't mean to do the orbit, but it's going to happen. We'll time out, though, if I don't get it. I think. Uh-oh. Oh, okay. The ramps are best for me because I can combo them. 2 One more left ramp 3 Alright, now we can do the right ramp Again 1 2 3 Alright, now we need another shot Generally like that the uh center pick oh no yeah that counted even though it didn't go up the lane it counted that should finish it right there yes all right one down i like that mode i do like that mode a lot Alright, so now we're just back at the build phase. So I have to collect all the band members. I can play the boosters again. And I still want my martial amps to light the next extra ball. So just lock more balls, play more boosters. That'll be the amp. Let me get the... I want the shirt and poster combo. So that I can have the rocket meter phase slower. shirt and poster I forget where they are as I run through these very slowly when I come down shirt take this multiball shoot that and try and get the uh make some noise right now perfect perfect ball ball Oh yeah, extra ball. One tilt warning. I like that. I like that. I like Pyro. Get that ready. I need to change my patch. What do I need? I need the poster now. Where's the poster? Where's the poster? I can't go backwards because I'm holding the left flipper, so I'm going slower. I should be. Okay. Pyro letters. Just to prep that. Pyro. So when I do drain one of these, I will have pyro ready. I still have throw the lights at the upper plate for the play too. I have outs right now. Ah, that's a bad shot. Oh, I missed pyro! Now that's going out. Wow! That just died quickly. I do not want to start the song yet. Do not. Right, up to the top. Hit the target. Miss the target. Do it again. I only have one ball lock. I really don't want to start the song. Up to the top. Hit the target. Good. I need to lock some balls. Get the pyro closer. Or did I just start Pyro? I just started Pyro there. Alright. Okay, let's, um... I need some travel combos, too, so let's try that. Let's see, did I get an item there? Yeah, see, I got an item there. So, I mean, I think that's... You know, what that Till Farms rule sheet says is not accurate. See I got another one there. Did I miss that? I feel like I get on the road more when I miss the combos than when I make them. You can keep this going until I don't get hit on the road. Oh boy. That was close. Where's the code? I played my boosters. Might as well start the song. I don't want anything from Apathy for Destruction. I want to move to a different... A different album. I never change it. Alright. I want things that I can actually finish nicely. Koma is long. Which one of these five? I feel like you get items not available from patches. Yeah, exactly. They not available from patches Except for the candy That the only one It Melissa Tour Item that you can get Um unless you get it on the Patch Everything else, yeah, you have to... You have to get it via the, uh, Tour Item. You can see my song value is very low here. I didn't lock enough balls. I see the inlanes also act differently here. I have to get them in order. I can't get the last letter in each until I get to the rest, and I've already done that. Okay. Not that big a deal. What next extra ball? Don't you cry tonight. Don't you cry tonight. On the scoop. Hit the target. Don't you cry tonight. Don't you cry tonight. I'm following the power cord too, don't I? Oh, it's about to time out. I need the R from GNR still. Seems like that's the hard one. Oh, there we go. Okay. So I'm now ready for the extra ball when I time this out. Or when I cash out. Don't you cry Don't you cry And frenzy And frenzy All right. I got to watch out. I'm running out of balls. I'm back to four. I really got one. Where am I here? I'm close to the end of the song. Or close to three minutes, I mean. Now I'm never alive Atta ball Please remember Hit the target Locked ball with the X Perfect Power chord award is lit You'll be better tonight Four shots Atta ball Power chord award All right. Since I had a two-ball power court already, I'm not getting that one back. I'm not going to be able to do a two-ball again. Alright, I think this is a good time to Let these drain out And catch up the song With his goal Right Going Drain Ha There we go He ain't doing that That just feels so wrong That feels so wrong to do Alright, so that led to another extra ball. I have three to go, so that'll make four to go. Use Your Illusion 1's wizard mode or album mode is not finished still. So I will cradle up here and time it out. See if I can get control. Uh-oh. Oh, come on. I don't want to lose the ball during this. No. Stop! Okay, there we go. Oh, you're starting a prediction if I'll reach it. Alright, this will make us two towards it, so we just need to use your illusion two. Chinese democracy. Four balls remaining. It's a possibility now. Collecting BAM members now gets harder, because you need more shots on all the various things. That's where jam lane comes in handy, because you spell jam, and if you hit the jam target, you'll get a BAM member right away. This will time out soon. There we go. Alright, what patches do I want? I should work on the unlimited boosters. Just so I have that, like, backup. So, speaker, firecracker, horn hands, and whatever the last one is. I don't remember right now. Right here, on drums. Oh boy, that's not good. Side to side is not good. Again, I want to lock points. I want to lock balls. Lock points. That's funny. Lock balls. More balls are better for starting songs. When you start the song. Firecracker next. Frank qualified. Lock balls. And whenever you lock a ball, you get another skill shot, chance to advance the crowd without having to shoot under the flipper. That will give me one letter in crowd right there. Go back up top, hit the target, get a lock. And of course I like getting points so... I do need to get tour, I have to play tour and I have to play slash and solo. Flash solo. So I do need to work on travel. I do need to work on hitting the spinner. Yeah, I'm not going to try and resurrect that. Keep pushing. No, I don't want that pass. Don't need it. Don't need the fuzzy mic. No, that's bad. Bad. Okay. What do I want? I still want the unlimited boosters just so I have that backup if I need it One letter away from pyro I don't have two band members. I don't have the guitar or the bass. I forgot the names right now. I'm blanking on things. So that diverter is now... Up. Missed my alley. And now I'm just constantly... Go down the middle and get the extra ball. So this is where I could use the jam lane. The jam to... to give my last fan members. But I really want the multiball, there we go. Turn it up, multiball! All right, just got Richard. And Duff's the last one, but he's right. I need to spin that record, is that light slash. Probably pretty close to slash solo. Slash solo, not slash, just slash. Quit saying, quit finessing. Alright, there's five. That's six. So I'm done with that. Now I'm in the unlimited patch mode if I really want patches. I just, I like to call it in. It's not giving me any benefit. It's like bouncing over the switch. All right. Hiro running. Ignite the flame's multiball! Shoot everything! Okay. Horn hands is perfect. I could use that. No. Bye. Alright, never mind. Flash solo. I have to play it. Let's actually play through it. Okay, shoot the guitar. Miss the guitar. Miss the guitar. This is worth some good points if you can get up there early. I'm a little late now. You need to get through the locks quickly, because the victory laps build in value. Like, they keep going up and up and up when you get them. At this point, I'm not going to get any points from this. Crap. All right, definitely not, because I need two locks. There's no way I'm going to finish that in time. So, let's wait out the 15, 14 seconds. That's too bad. All right. I've got 60 seconds of ball to save. All right, let's take the song. This is Chinese Democracy, so that's the third album we need. Yeah, shame is right, boo. No kidding. All right, so again, three minutes. 3 minutes to light the album. Hit the target. Then collect. So now the extra ball looks like I have to spell the entire lane for one. That's the AMP. Next is going to be GNR. Yeah, now I have to spell GNR if I want it. Shoot the left loop. I'm looking at the lanes on the walls. Pretty dumb. What's my song value on this? 119? So it's decent. This one's pretty good. Anything over 100, I feel, is a good song. It's when I feel like I start getting into the 20s and the 30s on the songs. The ball saves. I'm in no trouble here. No danger. Another tilt warning. Fan Frenzy! Fan Frenzy, I like shooting the spinner up the top. The center pick. You want the pop-up first. If that's what I noticed. That lock ball up the top. I can lock that ball. That'd be great. Perfect. Alright, a four ball. Still haven't gotten the five ball. NeuralNet has determined that I like winning Yeah, exactly, I like winning I want my tilt warnings I use them all up, that's why I always use everything I got two balls launched out of there at once That was good Ah, that ball should have died Oh no, okay Gotta tighten up my play here Oh, I'm already at the time that I need, aren't I? Right? Yeah. Dump it. Since that's all we're doing, it's getting to the Wizard Mode here. Painful to do. That song was on the way to a pretty good score. All right. Chinese Democracy is lit. Another X-Ball is lit. All right. Back to Chinese Democracy. Saw this earlier. Ten shots. Red, white, and blue shots. Not the other shots. I forget the color. You don't often get to see them before the ball gets to the flipper. So you kind of have to get to guess sometimes or try and trap up if you can. Shoot USA shots. Coming back. Boy, China shots. My score level is 9. It's like nothing. 9 is a bad, bad Wizard of Oz score. That is how far you got in the album. Red and yellow, huh? That makes total sense. Oh, boy. Why would that be a bad shot? Hard stuff to get to. Alright, the extra ball for getting in the lane without a bumper. I had to bail out there. Like here, I couldn't tell which shot was lit. Oh Oh My completion bonus is quickly draining Well broken This is not a good scoring opportunity here. I just completely lost that. Fail. But it's still finished. Alright, next song. Same thing, lock balls. Start the boosters. Collect band members. Five balls to go. Shoot the ramps. Fine, coming back. And I have my unlimited boosters now. Let me get my tour ready here. Get some more travel. I know that tour is lit once the travel lights don't come back on. And it looks like they're not coming back on. So I should have Turlet when I get out of this Multimodal. So this loop is doing nothing for me. What I can do now is work on patches. Work on fan members. Jam is helpful now. Get the other boosters. Alright. Block balls. More patches I probably don't need right now. He just does not want to let me cheat my way into the backhand anymore. Oh! Oh! Go back in. Why am I missing that so much right now? I hit the jam target there. Alright. The only one I don't have running right now is Pyro. That's fine. That's gone too. I'm going to try and bring Pyro into this. ignite the flame than I do. Alright, like I said, Turo's lit. Turo is going to shoot the orbits in a loop for jackpots. The four targets in front of the ramps are addibles. And you probably just saw that on the graphic I skipped. You get four addibles. You can't get the next one. Once you get one, you can't get another one until you hit a jackpot. Doesn't have to be a super, just has to be a jackpot. Alright. That was a great job. after so many jackpots you like the super it's a roaming shot I'm gonna get the add a ball before it's gone everything it's coming back roaming shots gonna go on the left but now now now there so that lights all my since it's Jackpot lights my next at a ball to be to try to get it but I didn't get it all right one hit remains on pyro I don't have all the band members yet I still need stuff you definitely I'm going to pyro That's the kind of guy Play all the boosters Hey Matthew, how you doing? Are you Did you finish your affiliate onboarding yet? I want to get you those Subs Alright, so that was pretty bad. Lock, I want to lock. Lock. Lock, alright. Oh, I need a lot of locks. Your mom hasn't gotten you a ba- oh no! Yeah, that's kind of a problem. All right, so I qualified up there so that lit the song still one of the I want to get more locks though I'll take this Booster multiball I will drain this yeah I've been cashing out extra balls this is a not as exciting as usual right I mean the score you can see that my scores just aren't that high despite the fact that I played three songs this crowd rocks hey I'm looking for ball locks right now. Stop, stop, stop. I'm just going to take it. Okay. What patches do I have left? There's still a lot of patches. Not that any of them really do much for what I want to do. I guess that the albums could have been nice. I don't want to play Patience. So I tried this the other day, and I had played all songs from all four albums. I had finished two of them. I had like a minute 10 left on one and like 50 seconds left on another. I drained out. I said, oh, I'll take Patience because that adds to all the albums. Well, Patience ended up taking away my song progress, my album progress. So it awarded me what I earned in Patience for the albums that I hadn't finished yet. That was disappointing. Alright, all balls are locked, so now we can... Ah, we're in freeze mode. Whatever happens now, happens. Well, actually, I don't want to lose both balls, so that's probably not a very wise thing to do when I just hit. Give him the scoop. Chinese Democracy, that's good. No, I don't want that. I need a Use Your Illusion 2 song. I'm going to take a strange because I know I can get I can generally last longer than that for some reason Civil War and You Could Be Mine I have a harder time because they're single shots whereas this I can just kind of flail around and get stuff for some reason when it's a targeted shot I have a hard time even though I may make it through it won't be very far all right minute 39 I mean a song level 139 but this should be good value I'm all locked in power cord I know we already heard this song today I'm not going to worry about the extra ball as much right now. I will cash this out again when I get to the three-minute mark. The good news is, since it's the last one, if I don't finish it, I have enough extra balls that I should be able to get to another song and finish the album that way. Come on, go in the scope. Hit the target. Power cord is lit. Two balls in time. Hit the target. Three balls. Oh, I could get five. Oh, I've got text. Because, yeah, I could get my fly ball, but I guess I could dream when not in purpose. Shoot the rant. Yeah, I knew the ball was coming out soon. That was over. Ah! I haven't gotten banned from the other. Oh, boy. Okay, where am I at? Get that in the lock for safety. Nope. There's Banfrenzy. Hit the car. Lock them up for power. That was a good time. You're on the on the power. Oh, boy. New code just dropped today. this is that new code. Yep. My three minutes, I am. We can cash this out. Alright. Alright. This range is a decent size. Alright. Finish this. This is a very interesting wizard mode. I haven't been able to complete this yet. And I should have made sure I had the patch for this. It makes it easier. Because you spin the cannon, spin the record. If you have the patch, when you spin it, it can go the other direction. So you hit the button to fire it. Spin the record to reload it. Okay, so now it's on the left ramp right now. I do not want to shoot a shot that I've already used the cannon on. Because then the poster comes back. It fills up the wall. And the idea is to get through all of them. Oh, just hit the button. Jeez. Alright, gotta spend that enough time. So I can no longer shoot the... The left ramp. And I have no more workers. Um. Yeah, let's take it. Alright, now I have to avoid the right ramp. The left ramp. in the left orbit. I take it. And Oh boy, I just nudged that thing. I was probably dumb. I want to move that because I'd rather I want to destroy the other shot more. Oh, see, now I have to redo that one. I do have the I do have the patch apparently and I just missed it again. Tough mode. You have to keep going, make sure you don't hit those shots that you've already hit. Don't go grant. Fire, fire, fire, fire. Is the cooling fan sound noticeable? I don't notice it. When you open the coinder, you can hear it for sure. But no, I don't normally hear it. I don't hear it just standing here, especially with the speakers on. If the game's completely quiet, you just barely hear it. And I just noticed that today. Just like this. All right. Spoilers be here. If you don't want to see the final mode, turn away. Turn away. I have no idea what this is or what's in it. Find out. Don't need balls left, though. If it's even in the game yet. Find out. Axel, action button operates bumper. Shooting spammer two times to defeat devil. Action button operates bumper. Action button operates bumper. Grab their instruments back and go. Okay. Okay, so I gotta get up to the top, huh? Oh. Oh, that's weird. That's weird. Hey, we're serious and the button activates the bumper. Get up there. What? They're reversed. Slash, flipper buttons are reversed. Okay. Okay. Spin that record. Spin the record. Okay. Good thing Ball's safe here. Oh, what's going on? Okay. Upper playfield is impulse power. Okay. Oh, what? Action button uses the flipper to stop her. Oh, no. Okay, so the action button right now is the bottom flippers, and the button... Oh, jeez. The right button is the upper right flipper. Oh, this is hilarious. All right, I got the center pick. Action button operates left flipper. Oh, gosh. Are you kidding me? Oh, action button out of the right flipper. This is funny. This is something else. I want you to shoot the blinking light. Shoot the blinking light. OK, left flipper button works. I have to run over the keyboard right now. There three inserts in that keyboard So you have to get whichever one is Where am I I back to axle Upward Upward Ah, I went around Magnet does grab the ball here Oh jeez That went off I didn't expect that Okay so You've got 120 seconds To do all this stuff Which is Very cool Can't spin the record enough Spin that record Brian Is that enough? Yes, it is. Up to play field is on pulse. Okay. Come on, give me the bomb. Both action. Okay, so I didn't beat the devil. That's cool mode. That's very cool. I ran out of time. So you have to eat... Okay, you have to do each man number two hits. That's cool. That is really cool. That is very inventive. I haven't seen another mode like that. That is fun. That is definitely fun. All right. So now we've got five balls left to do it all over again. Dizzy qualified Dude that's a really cool mode I'm impressed by that Good job Dizzy I want to know who was responsible for that Was that Kiefer mode Or was that One of the other guys I assume it was Kiefer mode And the animations look good Oh, Pinpunky gambled away and you won, huh? Nice. Alright. I guess now we can just try to, uh, try for some big song jackpots or try and get there again. Although I thought that was going to happen. I could if I want to cash out songs. Uh, patches. Am I close to all the patches? I am close to all the patches. We get the gun next. I thought it was. Did I already get the gun? No I didn't. Uh, what am I close to? Crown I'm close to, throw the lights I need to... Oops. A little hard. See, now I'm going to be torn because that mode was so fun. And if I play this game like I normally do, it's rarely going to get there. Because I always drain out during a song. Always. Always. This is Frank. All right. Another coma. Welcome to the infirmary. Hold both flipper buttons with no sympathy for the devil challenge button. Yeah, exactly. Shoot anything. I mean, right now, I'll play it like I usually do, which is going for massive songs. I don't want to... I don't know. I didn't look like I got very many points in that mode either, but that could be because I'm betting that it takes into account all your previous wizard modes, all the previous album modes, and I did not do well on them. At all. At all. Alright. Fall down. Fall down. And skill shot. I do have unlimited booster. Oh, five balls lost. Alright, chat. What song do you want to hear next? What should I play next? Ready to drop the bass. I don't know what to get now. Here, just sort of random. There's only 36 of them. Pick one. I could also go for him oh I have no warning oh that bonus is big million point bonus Mr. Broughton live and let die patience live and let die live and let die three live and let dies Hey, that didn't work Oh, no, no, no, I have no warnings I'm just going to waste away all the balls You know, this is more like it Oh, boy Oh, boy Too many differing opinions now I can't get the alley pass to work right oh oh no no no no there's another one wow let's just you know like I said waste all the balls glad I didn't play like this earlier this is horrible Alright, there's the song What's it on? No, we don't want that You know, the ones that don't play so much Are It's So Easy, Brownstone, Out To Get Me They normally don't have these on You can see which ones are doubled here With the patches Paradise City, Welcome to the Jungle, Live and Let Die They're not doubled, but Guy lost his song to me Because they don't have any tilt warnings left You know, so many people said live and let die. I'm going to do this. And hopefully I... It was the one with the most. Okay, so you guys got it. Pop the vote. We'll see how far I can get into this. We're at 170. That's a very good value. This song isn't that long. So theoretically, if I get through it, this could be worth a lot of points. That's what I'm trying to get at. Hit the right loop. Oh, I have no more balls. I'm like, where are my balls? They don't really last long at this. I'm in band printing right now. It's going to be sick. Got it. Come on. Hit the target. Hit the targets. Eight shots remain. Jeez. Where are my tail warnings? Where are my tail warnings? I'm going to hit the targets. Jeez. No. Yep, that's why you got to hit the targets, right? Oy. Pinball Pro LOL. Thanks for the follow. Oy. Wow, if I had double bonus there, that would have been big if I had gotten the underwear and the bra. Um. I don't know what's in here. I don't know. I feel like the game just fell off from under me. All these, you know. I lost so many balls in just a couple minutes. It was horrible. 100 mil to go and no pat on the back. This should have been a 200 million point game release. I really messed it up. Frank here on drums. Bye-bye. Wow. I don't know how I survived that. The tilt warning. I need more tilt warning. Yeah! Skill stop. Keep pushing. Alright, I don't have any band members. Any multiballs. There we go. Turn it up, multiball. Shoot the lid, hurry up. He's qualified. Goodbye. Multiball. Level up. Throw the light, multiball. Oh, okay. Uh, ba ba ba... There's a patch. Alright. Uh... Do that. Patch. Ready to drop the base. Hi, man. Patch. Slash solo hype. Did I get another slash solo lit? Oh, no, that didn't work. That's bad. On the base, Mr. Duff Duff McKagan. I mean, how many ramps did it take to light Duff there? Keep pushing. I mean that was just a light enough to qualify. I don't know. Goodbye. All right. Let's try that again. Oh, I got prank qualified. All right. All right, let's try that again. Oh, I got pranked. All right. He goes way away at that target and eventually gets the lights again. This is dizzy. How many more? I need two more hits on the target to get through the lights. Again. This is five. Five. How many more patches do I need? To finish him. Double bonus, rest of the game. So that should be two million at the end of this ball at least. Let's have quite a few. Okay. Alright. Keep the multiballs going. Come on back. Come on, both of you. Where's the other one? Come here. Try and bring the other one in. Oh, you made it in there. How did that happen? I was going for that. I didn't think I would actually get it. Okay, perfect. the last ball lock here if I can. Okay, fine. That works too. Oh boy. Too many balls now. Four balls is too many. Keeps coming back. Oh wait, I want the fourth one. finish all the patches. Oops, oops, oops. Oh, too hard, too hard, too hard. Oh, boo, Boo, boo, boo, boo. What do I have? One, two, three, four, five. Five patches to go. Ah. Uh-oh, bye. Goodbye, goodbye, goodbye, goodbye. Yep, goodbye. All right. There's no patch wizard mode. Yeah, it's just victory laps. Did I get the shooter lane? Yeah, they sent me a new board and I haven't had any issues since. Wow, 135 in that mode? That's all I got? That's not good. That's not good. That's not a good score for that. Flipper temperature high score is much higher than this. Yeah, so when you're in every patch, you get a victory patch. Victory lap patch. Whenever you vote GNR, you get some points. It's a pinball machine patch. it was a fun ride wasn't it it was pretty cool alright uh 8.30 I could go another half hour here let's uh just uh I'm not gonna go for the wizard mode again I'd say I don't think to just try and bang out some high value jackpots so I'm not
Patience
game
Tourgame
Slash Sologame
  • ?

    product_strategy: New code released today for Guns N' Roses addressing unspecified improvements or additions

    high · Speaker states: 'New code just dropped today. this is that new code. Yep.'

  • ?

    product_concern: Inlay fitment issue identified requiring adjustment to metal plate on playfield

    high · Speaker mentions: 'Bend that upright metal plate toward the sling a bit. That should fix my Guns N' Roses inlay. Yeah, it's the first time I've seen this'

  • ?

    gameplay_signal: Patience song mode may have unintended interaction where playing it removes progress on unfinished album modes

    medium · Player reports: 'Well, Patience ended up taking away my song progress, my album progress... That was disappointing' based on personal play testing