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Golden State Pinball Festival 2025 recap: tournament results, new games, and event logistics.
Golden State Pinball Festival 2025 had nearly 200 games set up and running by Thursday night, with all booths and screens operational by Friday 1 PM opening.
high confidence · Spencer describing the setup process and efficiency
Portal (P3 machine) experienced reliability issues at the show, primarily flipper problems, but was played heavily with 10-20 person lines.
high confidence · Dan's detailed account of Portal maintenance throughout the weekend
Dustin Goldberg won the GSPF finals tournament, defeating Jack Slovacek and others in a competitive final round.
high confidence · Spencer announcing tournament results after finals
Kong (Stern) had at least 11 standard units plus a LE on the show floor, allowing easy access without long wait times.
high confidence · Spencer and Dan discussing Kong availability and wait times
Tom Collins created new ROM code for Victory that prevents upper flipper abuse by requiring orbit shots to requalify drops.
high confidence · Spencer describing Victory rule changes discussed during Elk Grove Pinball stream
Kong Pro lacks the moving gorilla toy and tilting train present in Premium/LE versions, but maintains satisfying shot matrix.
high confidence · Spencer and Dan's comparison of Kong tier versions after playing both
Weird Al, Dune, Evil Dead, and Portal had the longest wait times at Golden State Pinball Festival.
high confidence · Spencer and Dan discussing Saturday crowd dynamics
Mark Scoff won the pinball show's pin golf competition with a score of 21 over nine holes.
high confidence · Spencer announcing pin golf winner and describing scoring
A second Tiltalica competition night was needed after one Metallica cabinet experienced component damage ('let magic smoke out') on night one.
“We flew this year instead of drove... They have a total system. Like, so it's where the first couple of years, I remember working load in and it felt like it was just a complete, you know, scrum of just activity and people running everywhere. Now it's like they move them, they put them into position, then guys come in behind them and start setting them up...”
Dan @ early in episode — Contrasts event organization improvements over multiple years, showing professionalization of Golden State Pinball Festival
“Nobody quite caught my high score... if they do buy one, make sure to tell Multimorphic that you saw it at Golden State Pinball Festival. Not only will you save a pile of money, but they'll give me some money, which would be cool. But I didn't do it for the money. I just did it so that, you know, the show would have a new release, right?”
Dan @ Portal discussion section — Shows community-first motivation behind Portal's attendance and hint at conversion sales from demo play
“All I did was sit on my butt and talk about pinball... We really have to give the props to a friend of the show, Rick Demo and Elk Grove Pinball on Twitch. He's the one who brought this set up out. He's the one who set it up. He's the one who really makes the magic happen.”
Spencer @ tournament commentary section — Credits Rick Demo/Elk Grove Pinball for streaming infrastructure and production
“Congratulations to Dustin who took first... Jack rolled in qualifying, like he never lost. So I thought he was going to be unstoppable. And yet somehow Dustin Goldberg just found a way.”
Spencer @ finals recap — Highlights upset victory in tournament and Jack Slovacek's qualification dominance
“Kong... is definitely, for anyone who's wondering, that is Stern's next killer. Like that game is awesome. It's incredible... I worry about the pro, you know, because you don't have the moving toy and the tilting train... but if you're playing the pro and enjoying the shot matrix and the flow and the action, you're not going to feel slighted.”
Spencer and Dan @ Kong discussion section — Early assessment of Kong as Stern's strongest recent release with nuanced tier comparison
event_signal: Golden State Pinball Festival 2025 featured nearly 200 games operational by Thursday night, with efficient multi-stage setup process and strong Friday opening crowd.
high · Spencer: 'They had almost 200 games set up and running Thursday... by the time the show started at one o'clock on Friday, they had everything set up where it was supposed to be'
product_launch: Portal (P3 Multimorphic) successfully attracted significant player interest with 10-20 person wait lines despite flipper reliability issues; demonstrated conversion potential for new players.
high · Dan: 'It got just hammered. Like that game got played and played and played and people were waiting in line 10 and 20 deep' and 'they ended up buying one and becoming more pinball people too'
product_concern: Portal P3 experienced flipper module failures under heavy show play despite home reliability; required ongoing maintenance and module swaps.
high · Dan: 'We were just having that classic pinball problem, which was a flipper problem... I was getting set to reinstall the flipper module'
competitive_signal: Dustin Goldberg won GSPF 2025 finals over Jack Slovacek, who dominated qualifying rounds; finals featured four strong players (Slovacek, Wagonsoner, Garvey, Goldberg).
high · Spencer: 'Jack rolled in qualifying, like he never lost. So I thought he was going to be unstoppable. And yet somehow Dustin Goldberg just found a way... Congratulations to Dustin who took first.'
design_innovation: Greg Wright's Tiltalica board enables two Metallica machines to interact, creating team-based competitive gameplay with mechanical interference (ball locks, multiball effects).
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high confidence · Spencer describing Tiltalica tournament complications and Greg Wright's repair
David Olansky received the Steve Charland Award at the Flip N Friday Kickoff Dinner for his EM restoration and volunteer work.
high confidence · Spencer announcing award recipient and describing his contributions
“It reminded me of like Godzilla Pro where it's like you miss the stuff, but there's still enough there and it looks full enough that like you don't really feel like you're missing out.”
Dan @ Kong tier comparison — Contextualizes Pro tier experience against industry precedent (AC/DC, Godzilla)
“Yeah, the gong, I thought, like, it's almost like with Godzilla, like, hey, the building being missing is like a huge deal and it really changes the game, but like, to me, the bigger change was always the Mechagodzilla thing is missing... missing the big animated King Kong toy and the physical ball lock sucks. But that, that gong being missing really changes the game.”
Spencer @ Kong Pro limitations discussion — Details mechanical play differences between Premium and Pro tiers, specifically gong impact
“I had a young lady and her, uh, boyfriend, husband, I'd imagine I talked to a couple times and she was wearing, uh, the cake is a lie T-shirt... And she was just ecstatic that it was there... And then they ended up buying one and becoming more pinball people too.”
Dan @ Portal section — Documents conversion of new player to Multimorphic customer via Portal demo experience
“It got just hammered. Like that game got played and played and played and people were waiting in line 10 and 20 deep... bringing Portal to the show was a lot of work... moving a P3 is always a fun experience.”
Dan @ Portal impact discussion — Quantifies Portal's draw and logistical burden at festival
“There's a very aggressive form of pinball. There's a lot of trash talk, a lot of yelling, a lot of knocking each other out, but it was super, super fun to play with Alex and Juan and Jack was absolutely super fun. I got a knockout and getting a knockout just makes you extremely stoked.”
Spencer @ Tiltalica section — Describes Tiltalica's unique team-based gameplay and social dynamics
high · Spencer: 'Greg Wright... made a board that allows you to connect games together and, you know, have them affect each other' and 'we played until one of the Metallicas went up in flames'
code_update: Tom Collins released new ROM for Victory (1990s Williams) preventing upper flipper abuse via orbit-requalification mechanic; increases checkpoint difficulty.
high · Spencer: 'Tom did the new ROM... one of his new rules is going to be where you can't just sit there and abuse those upper drops... you'll need to shoot the ball around one of the orbits to requalify those drops'
product_strategy: Kong Pro lacks moving gorilla toy and tilting train found in Premium/LE; Stern's cost-cutting strategy affects physicality but preserves shot flow satisfaction.
high · Spencer: 'I worry about the pro... you don't have the moving toy and the tilting train... but if you're playing the pro... you're not going to feel slighted'
sentiment_shift: Kong generating strong community enthusiasm post-release; characterized as 'Stern's next killer' with praise for new display innovations and visual art coherence.
high · Spencer/Dan: 'Kong... is definitely... that is Stern's next killer. Like that game is awesome. It's incredible... I love the new display work... I think that's going to be a real game changer'
content_signal: Elk Grove Pinball (Rick Demo) streamed GSPF 2025 tournament on Twitch with 6-hour qualifying feed; archives available for replay with highlights anticipated.
high · Spencer: 'I go look and see that it's a six hour feed on Twitch... Rick Demo and Elk Grove Pinball on Twitch... he's the one who really makes the magic happen'
venue_signal: Dune, Evil Dead, Portal, and Weird Al experienced longest wait times due to single or limited unit availability; Kong avoided queues via ~11+ units on floor.
high · Spencer/Dan: 'There were a few games with really long wait times. That was Dune, Evil Dead, and Portal because it was only one of each of those... The only reason Kong didn't have long wait times is because... I think there was like 11 on the show floor plus the LE'
community_signal: Golden State Pinball Festival organization has professionalized over multiple years; load-in efficiency improved significantly with staged crew system replacing ad-hoc 'scrum'.
high · Dan: 'The first couple of years... it felt like it was just a complete, you know, scrum of just activity... Now it's like they move them, they put them into position, then guys come in behind them and start setting them up'
manufacturing_signal: Kong available in significant quantities (11+ standard units plus LE) at festival, suggesting healthy production capacity for Stern's current lineup.
medium · Spencer: 'Kong didn't have long wait times is because... I think there was like 11 on the show floor plus the LE in the tournament'