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2024 Pincinnati Women's Qualifying

chuckwurt·video·3h 20m·analyzed·Dec 14, 2024
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Analysis

claude-haiku-4-5-20251001 · $0.027

TL;DR

2024 Pincinnati Women's Qualifying tournament coverage with Pulp Fiction and EM machine gameplay.

Summary

Coverage of the 2024 Pincinnati Women's Qualifying tournament, featuring detailed gameplay commentary on Pulp Fiction and other machines. The event is the first of several tournaments during Pincinnati weekend, with 49 women competing for 24 spots in the Amazing Race finals. Commentary discusses game design philosophy, risk-reward mechanics, and tournament logistics.

Key Claims

  • Pincinnati is the birthplace of pinball

    high confidence · chuckwurt commentary during tournament introduction

  • 49 women are competing for 24 spots in the Amazing Race finals

    high confidence · Tournament director announcement and standings discussion

  • The qualifying tournament runs for three hours, starting at 1:05 PM and ending around 4:05 PM Eastern

    high confidence · Explicit timing stated by commentators

  • Pulp Fiction is set up with post rubbers removed, creating a deliberate risk-reward dynamic

    high confidence · Game setup commentary noting this is intentional and code will address the 'cheat' strategy

  • Eric Wurtenberger, the tournament director, specifically designs game setups to avoid games going longer than 30 minutes

    high confidence · Elizabeth Gieske commentary about setup philosophy

  • This is Elizabeth Gieske first time at Pincinnati

    high confidence · Elizabeth Gieske explicitly states this in introduction

  • Tiebreakers for the qualifying tournament are all on Big Game

    high confidence · Tournament rules discussion stating Big Game is the tiebreaker machine

  • Pulp Fiction was Elizabeth Gieske favorite game of the year

    high confidence · Direct statement: 'This was my very favorite game of the year. If I could buy a new pin tomorrow, it would probably be Pulp Fiction.'

Notable Quotes

  • “Thank you. What happened here was a miracle, and I want you to fucking acknowledge it.”

    chuckwurt @ Opening — Emphatic opening establishing the tone and setting up game discussion

  • “This was my very favorite game of the year. If I could buy a new pin tomorrow, it would probably be Pulp Fiction.”

    Elizabeth Gieske @ Mid-tournament — Strong endorsement of Pulp Fiction's design and playability

  • “I mean, Pulp Fiction in Tournament is definitely one of those risk-reward games. Everything in this game is, how much do I want to press my luck?”

    Elizabeth Gieske @ Game strategy discussion — Articulates the core design philosophy of Pulp Fiction

  • “I don't want a game to go more than half an hour, right? So I'm not going to make them hard just for hard's sake.”

    Elizabeth Gieske @ Setup philosophy discussion — Explains the intentional design constraints for tournament machines

  • “No safe shot on this game. No.”

    Elizabeth Gieske @ Pulp Fiction strategy — Emphasizes the high-risk design of Pulp Fiction

  • “Cincinnati is opening in 48 minutes.”

    [name withheld pending review] @ Early in broadcast — Establishes that this is the first tournament at Pincinnati convention

  • “If you go over, a certain Josh Sharpe might be very mad at you.”

    chuckwurt @ Standings discussion — References enforcement of the 24-spot limit for Amazing Race qualifying

Entities

chuckwurtpersonElizabeth GieskepersonEric WurtenbergerpersonBreepersonJosh SharpepersonKatie PereirapersonNancy MarshpersonHolly KoskinenpersonChad HobbspersonRebeccaperson

Signals

  • ?

    event_signal: 49 women competitors at 2024 Pincinnati Women's Qualifying represents significant participation in women's pinball competitive scene

    high · Tournament organizers note 49 women competing for 24 spots, described as 'under half' of competitor pool, indicating robust participation

  • ?

    gameplay_signal: Pulp Fiction's design philosophy emphasizes high-risk, high-reward mechanics with minimal ball save, challenging shot placement, and consequence-heavy rulesets

    high · Extensive commentary on outlanes, post placement, character collection risk, and multiplier generation as core design pillars

  • ?

    design_philosophy: Tournament director Eric Wurtenberger deliberately configures machines to limit game length to 30 minutes or less, balancing playability with competitive pacing

    high · Elizabeth Gieske states: 'I don't want a game to go more than half an hour, right? So I'm not going to make them hard just for hard's sake'

  • ?

    product_concern: Pulp Fiction has an exploitable strategy using post rubbers that will be addressed in future code updates

    high · Commentary notes: 'There is a very cheeky strategy in this game where you just chat all day. And they will be fixing that in code. I don't know if that code's out yet.'

  • ?

    community_signal: Cincinnati has established regional pinball infrastructure including permanent leagues (Queen City Sea Witches), local media (Pinheads zine), and multi-day convention presence

    high · References to Arcade Legacy venue, Queen City Sea Witches monthly meetings, Pinheads local zine, and multi-tournament weekend structure

Transcript

youtube_groq_whisper · $0.601

0:00
Thank you.
13:30
Thank you. What happened here was a miracle, and I want you to fucking acknowledge it. Let's learn some Pulp Fiction pinball. Right off the bat, when you plunge, you're going to come up here, and if you can hit into this saucer right here while all arrows are lit up, you'll get 100,000 points. Or you can hold the left flipper and plunge all the way around. All major shots are lit. Have you hit any of them? Those are worth 100,000 points as well. You collect characters with the saucer here. They will light up in the middle of the playfield here, and then you lock in the character over here in the right saucer. If you can collect all five characters, that lights cast Chaos Multiball at the right saucer. Next up, we've got the big kahuna bonus. If you hit these two red stand-ups up here by the pops, and then come down here and hit the dangerous target by the magnet, you will increase your playfield multiplier from 1x to 2x. This will last for your entire ball. It goes away once you drain. Next up, modes. You shoot the right target, drop target here. That will light an outlaying ball save and also light your modes. All the modes are started here via the saucer behind the drop target. Each mode is very simple. You either hit pop bumpers in one mode, red arrow targets in another mode, this target right here in another mode, and spinners in the other mode. Multi-balls, we got Pawn Shop. You hit these drop targets down here to light lock, hit the hole behind the drops three times to start that multi-ball. Briefcase multi-ball, you have the inline drop targets here, hit all these down to light lock in the hole back here, hit that three times to start that multi-ball. Multi-balls cannot be stacked. Next up, if you hit the 1, 2, 3, 4 inlanes at the top and bottom of the playfield, that will increase your end of ball bonus and also light the Royale with Cheese target for a hurry up. If you hit that Royale with Cheese target for the hurry up, it will collect the hurry up and then light this target for your gun bonus, which is essentially collecting your end of ball bonus during your ball. You can continue to build this value as you play the game. Collecting the hurry up at this target also lights super spinners at both these spinners for one rip per spinner. Drive fast mode. Roll down the end lane, shoot to the opposite orbit to accumulate miles per hour, and then collect via this tiny stand up behind the drop. So strategy. Obviously getting your playfield X up is great. Playing modes on their own can be very valuable. Do not ignore those. And playing multi balls for an extended period of time can also be very valuable. That's Pulp Fiction.
Doris
person
2024 Pincinnati Women's Qualifyingevent
Pincinnatievent
Women's Amazing Raceevent
Pulp Fictiongame
Jack·Botgame
Big Gamegame
Argosygame
Arcade Legacyorganization
Queen City Sea Witchesorganization
Pinball Monkorganization
Tilt Amusementsorganization
Mad Pinballorganization
  • ?

    competitive_signal: Amazing Race format tournament structure with Swiss pairing for balanced competitive groupings throughout qualifying rounds

    high · Commentators discuss Swiss pairing system matching players with similar scores across multiple games

  • ~

    sentiment_shift: Positive reception of Pulp Fiction among competitive players and media, with commentator identifying it as favorite game of the year

    high · Elizabeth Gieske: 'This was my very favorite game of the year. If I could buy a new pin tomorrow, it would probably be Pulp Fiction.'

  • ?

    venue_signal: Pincinnati operates multi-day tournament schedule with multiple divisions (Women's, Match Play, Gauntlet, Kids) and utilizes broadcasting/commentary infrastructure

    high · Tournament schedule includes Strikes tournament, Road to Cincinnati, Women's Amazing Race, Match Play finals, Gauntlet, Kids tournament with live commentary and streaming

  • ?

    historical_signal: Cincinnati is framed as the birthplace of pinball, lending cultural significance to Pincinnati tournament series

    medium · chuckwurt states: 'Cincinnati is on the east side of Cincinnati. It's our big convention here in the Queen City, the birthplace of pinball, which I love to share with folks.'

  • ?

    operational_signal: Tournament uses standard pinball competitive infrastructure including match play software, rules enforcement, and tiebreaker protocols

    high · References to Swiss pairing, tiebreaker machine selection (Big Game), rules communication, and administrative adjustments for player name display issues

  • ?

    design_innovation: Pulp Fiction employs challenging outland geometry with wide outlanes and center post placement to create precise shot requirements and high-consequence misses

    high · Extensive commentary on outland drains, center post behavior, post-save attempts, and risk of post use in competitive play

  • $

    market_signal: Tournament sponsorships from pinball product/service companies (Pinball Monk, Tilt Amusements, Mad Pinball) indicate monetization pathways in tournament scene

    high · Multiple sponsors providing prizes for tournament, indicating commercial interest in competitive pinball events

  • 18:21
    Thank you. All games. Yeah, you guys are good to go now. Thank you. Yep. So, all right. Ready for the third test of this intro? Yeah, I think at this point we could do it, you know, from memory.
    20:01
    But we are starting up our first game of Pulp Fiction. Welcome to Pinsonati, Lewis. 2024 Pinsonati. Thanks, everybody, for hanging in there while we got it worked out. Yep.
    20:11
    We should have our matchup coming up here in just a second, and we will pick our match. And then we can talk about this tournament and what's to come. E.G. Gieske, thank you for joining us. We are beginning right now with the very first tournament from the convention, but this is actually our third tournament of the weekend, believe it or not. Yes, we're no longer on the road to Cincinnati because Cincinnati is opening in 48 minutes. That's right, we are officially at Cincinnati. So, Cincinnati is on the east side of Cincinnati. It's our big convention here in the Queen City, the birthplace of pinball, which I love to share with folks. And this is our first tournament here, which is the qualifying for the Women's Amazing Race. We're going to do that tonight. Then we've already done the Strikes tournament. That was yesterday. Holly Koskinen walked away with a win on Classic Strikes. We already did the Road to Cincinnati tournament at Arcade Legacy on Wednesday. That's true. And now we're going to find out who is qualifying. Top 24 women are going to qualify for our Amazing Race. Yes, they will. And that takes place tomorrow. So that's catching you all up. That's where we're at. We have an entire weekend full of pinball. We have women's finals tomorrow. Amazing race format. We have match-up, match play tomorrow. Yep, second half of the match play. Yep, which is going to be amazing. We also have a gauntlet tournament on Sunday. And we have a kids tournament on Sunday. Yes, and don't forget there will also be top eight of the match play finals on Sunday as well. Yep, yep, yep. So lots of pinball. You don't want to go anywhere. We'll have a bunch of commentators. We'll have a lot of different faces sitting in these chairs. Yes. And with any good luck, no power outage this year. Fingers crossed for that. So there will be a lot of lovely faces here. I mean, we have 49 women here for the women's tournament. Amazing. So hopefully some of them will be able to swing by and say hi and talk to us about how they're doing in the tournament. For sure. I mean, other than that, what do you think about this Pulp Fiction so far? So this, I mean, Pulp Fiction is a mean game to begin with. You said it yourself, right? It claims its first victim. Yep. This game has, especially the way it's set up here, has very little ball save. It's really easy. You can see you've got the wide out lanes there, right, with the rubbers moved a little bit further up. So playing this game is just, it's all risk. It's all, what am I willing to risk? Because the reward, as Eric shared in the minotaurial, can be huge. Yes. If you can get up and get your multiplier going, get those two targets just above the bumpers, And then hit the old watch. That multiplier can drive your score through the roof, but it's also super dangerous. Exactly. So this game is all risk and reward. What do you think of this one? So, I mean, Pulp Fiction and Tournament is definitely one of those risk-reward games. Everything in this game is, how much do I want to press my luck? Exactly. I mean, you have modes where you might have to shoot targets, you might have to shoot dangerous things to build a value, and then you have ten seconds to cash out that value at the end of the mode or you lose it. Yep. You have collecting characters. If you can survive five trips to the character saucer, Cat Chaos is lit. That is super valuable. Yep. But to get the pawn shop multiball, you've got to knock down drop targets that are straight in the middle of the playfield and love to throw the ball towards the right outlay. I love everything about this game. This was my very favorite game of the year. If I could buy a new pin tomorrow, it would probably be Pulp Fiction. It is so eminently playable. It's just everything about it draws you in. E.G. W.E.R.S.E.R.
    24:41
    Thank you for calling that out. I can try and refresh it. Maybe we'll have some luck. It looks like, so sometimes what happens is that somebody's name is different in, it's like if it's different in match play than it is on when they signed up. Sometimes it doesn't display. Yeah, Rebecca is currently player four. I apologize. She has been able to quickly find her way into Briefcase Boogie, which also unfortunately finds its way quickly out of, oh no. Oh no. Those in-lane drains are so common on this game. And also, this game is set up with the post-rubbers removed.
    25:55
    There is a very cheeky strategy in this game where you just chat all day. And they will be fixing that in code. I don't know if that code's out yet. You can do it. But with the rubbers up, the ball is going to fly out the top and it's going to go out of control. I know I've been looking at some of these games today and I have never come to a Pinsonati before, so this is my first. Well, welcome. I'm so glad you're here. But I looked over a lot of the game setup and I'm like, Eric knows his stuff. And he makes it hard. He said, look, I don't want a game to go more than half an hour, right? So I'm not going to make them hard just for heart's sake. Thank you for watching. Good job of designing it, and Desiree has done a very good job of showing us that, yes, this game does let you play it, as long as you're willing to nudge, you make your shots. Oh, right down the middle. And once you miss, you can get punished. Yep.
    27:19
    Yeah, long balls on this game are a rarity, so if we get to watch even, you know, a two-minute ball, it's kind of a delight. It's a treat. Yeah, it really is. So, I mean, the character strategy on this, I really struggle with, because the odds of me making that shot into that saucer more than three times in a ball are pretty low. Okay. Are you good enough at that shot that you can hit it most of the time? So, it's kind of like a 50-50. Yeah. If some games, you will get an up-and-down feed out of that, and that can get you multiple characters in one trip. As soon as you see that, your brain might go, oh, I can actually go for that. Mm-hmm. But on a normal game, I'm really only going for it if I see three, four characters lit. And, as you can see, we are playing Pulp Fiction. Holly did just have a ball while we were discussing that. It was up and down like that. Left out lane, draining gone. You can easily have your ball end in a snap. And if you don't have hold cast, which you can get from left target here when it's lit, you lose everything. That's it. That's it? Yep. E.G. W.E.R. Speaking of the modes, wash the car. Oh, clean the car. Yep, yep. So this is going to be the orbit shots. Yep. And it's such a satisfying shot because not only do you rip that spinner, but you get that rumble from the boom. Yes. I love that. Yeah, unfortunately a quick mode there. Yep. But even just starting a mode gets you a fair amount of points, so she's going to at least position herself to potentially take second here. There is no safe shot on this game. No. The orbits are about the closest thing to a safe shot. And even then... Pinheads! Chad Hobbs, what's up, man? Thanks for the sub. Even then, if you shoot the Orbits and you end up in the Pops, now you're in danger territory again. Yeah. Oh, no, that was that same issue we talked about. Divine Intervention has struck again. Wow. Getting that back on a very loose grace period there.
    29:45
    I also have to hand it to Pulp Fiction for integration of sounds. They did an awesome job bringing the movie into the game. Yes. Now you did see there a, in fact, let me hit replay real quick. This could have potentially been a save opportunity on that little post.
    29:59
    Potentially. But when you flip after hitting the post, you're basically stealing the deal because now it's going to hit the bottom of the flipper and go. I'm not saying that could have been saved. It might have been saved. Yeah, this game does have a post on it, which is your one saving grace. Yep. We're going to be cool.
    30:16
    By the way, if you don't know Pinheads, this is our local Cincinnati zine run by Chad. Thank you. Jule, I... The sound design on this, as you were saying, right there, amazing. There you go again. The outlay design, evil. Evil. You can see how many outlanes we've had.
    31:05
    Even with that post in the center, you'd think you wouldn't see a lot of center drains, but it is built to get you at those angles. You can't save it. There's a lot of sideways angles that make the post harder to use than normal, so it's deceptively rough. It is. It's difficult. Williams, Dio, Junkle Queen, Dio, Dio, Dio. We'll be right back. So that's going to put us on the board for our first game. That's going to be seven points right off the bat for Rebecca. Tracy's going to pick up five. Desiree is going to pick up three. And Holly Koskinen is going to pick up one point. But it's only round one. Correct. Of three hours of qualifying time. Yes. I believe cutoff time is going to be somewhere between 4.05 and 4.10. Okay. They won't draw any rounds 15 minutes beforehand. And that's part of the rules here, but they're going to play up three hours, three hours in change maybe. We might get some bonus pinball. There will be tiebreakers. There will be shenanigans.
    33:00
    Tiebreakers this year are all on big game. Is that right? Yes. It's all big game. It's all been communicated in the rules already. Yep. So big game is sort of like it's like the pet table of Cincinnati every year. Oh, yes. I don't know that there will ever be a Cincinnati that doesn't have big game in it. Oh, no.
    33:21
    I... Ooh, okay. Our tournament director, Bree, is making an announcement. Just some practice rules. Oh, okay. Some courtesy. Don't play next to an active game. Yeah. But you are allowed to practice between games. Yep. Normal stuff. Okay. Very good. I should let Bree know we have a microphone so she doesn't have to yell at everybody. Oh, no. She knows. She just wants to. Yeah. She just wants to. I mean, earlier we were testing the microphone. And I did the very foolish audio thing of putting a live microphone in front of a speaker. And I definitely blew out one of my ears. I have done this thing, and it is the worst. It is definitely. It is the very worst. Like, she grabbed the mic out of my hand so fast and shut it off. It was amazing. Yeah, feedback's a killer. Let's talk sponsors. What do you say? Yes, let's go ahead and bring up some lovely sponsors. We're done with the round. Okay, let me know where you guys want to go. Okay, let's move over to something 90s. Can we move to something 90s?
    34:18
    Let's do Jackbot. All right. So, yeah, let's talk sponsors. We cannot do this without our sponsors sponsoring prizes, making sure that when you win, it's a big deal, right? So, oh, my sponsor screen's gone. Hold on. There you go. Where's the big deal? The tournament doesn't have a big deal. How could it be such a big deal? We need a big deal in this tournament. Jokes aside, thank you to Arcade Legacy for being the presenting sponsor. We've got Pinball Monk, we've got Tilt Amusements, Comet Pinball, Stern Pinball, SpeakerLikeHits.com, Pin Stadium Lights, and Mad Pinball, all giving lovely sponsorships, prizes, making sure that this weekend is the best weekend in at least December, if not the year.
    35:01
    This is my favorite weekend of the year, I have to be honest. And I'm lucky enough to get to go to a bunch of different shows and do this kind of show, But I have to say, I have a special fondness in my heart for Pinsonati. Oh, yes. It is one of the last big tournaments of the year, too. So it's a really fun way to finish out the year. Oh, by the way, we are actually going to be getting started here. So if you want to go out and get us some new players in there. Yeah, let's do it. So if they're going to get going, we can skip the minotaurial.
    35:29
    Yeah, I think we can give this one a quick once-over. Okay, let's do it. Do you want to talk rules while I bring this up? Sounds great. E.J. W.E.D.E.R. Thank you for watching. I, here's the thing, I love Casino Run to death. I am somebody who is eternally cursed when it comes to vehicle core and pinball. I have had a lot of tournaments where I've gone, oh, I got a bomb on the first spin. Yeah, so yeah, Casino Run, hopefully we'll get to see one here in a minute, but there is a total risk reward in that because you're literally wagering with every spin, am I going to get a bunch more points or am I going to hit a bomb and lose everything? Yep.
    37:05
    Thank you everybody for joining us. Jason, thanks for the good luck. And I will, I mean, I promise you, you are going to see some awesome pinball today. So here's the other thing you can do when you play a game. Double or nothing. Double or nothing, what it allows you to do is you can either take the points from that mode or you have 10 seconds to shoot under the ramp to double it. Yep. Now, if you haven't played a casino run yet, it will also light your game saucer again. Wolliams, Dio, and Wally. I have always just used the left ramp. That's great to know that I have other options. I know it comes up on Mystery every once in a while, but that's great.
    38:11
    Shout out for the Queen City Sea Witches. That's our local Bells and Chimes League run out of Arcade Legacy.
    38:17
    Just had a Sea Witches tournament this week, last week. Nice! First Sunday of every month, if you are in the greater Cincinnati area, or you can just drive to the greater Cincinnati area, it starts at 1 o'clock every Sunday at Arcade Legacy. It's a ton of fun.
    38:33
    Hopefully we're coming in loud and clear. You all have to let us know as we try and balance out the rig sounds with our sounds. Let us know how we're doing. Nancy Marsh up now.
    38:43
    Nancy is a staple not only of the Cincinnati pinball area, but also of the Dayton pinball area. And her and Chad are in residence at Canal Street up there all the time. Hi. Yep. So it looks like three of our four players have the multiball visor down.
    39:05
    Laura is still working on it, but you can always get that done pretty quickly. Stephanie is stepping up here with one ball in the lock. I believe she has the left eye locked already.
    39:18
    Yeah, I think she locked that one right off the bat. So now we've got to get that right eye figured out. You can often backhand that, but you almost have to do it from a trap. It's so early on the clicker. Oh, no, right out lane drain. That was so up and down fast. That's such a bummer. Yeah, this is definitely another one of those games where it does have a center post. The posts are in even on the out lanes, but it will punish you if you miss your shot. Yep. And that center post, it looks like it's doing you a favor, but it's also a risk. Because, as we said, if you flip at it and it hits that center post, oftentimes you'll end up under the flipper. Yeah. Nice rattle out there. That's a wonderful save. Thank you. She's staring down a potential 75 million point under the ranch shot for collecting double bonus.
    40:32
    Did she go for double or nothing? No, she did not go for double or nothing. She took her 15 million and moved on. She locked the ball, but she's going to get a ball coming out of the left. Yep.
    40:42
    I forget how much that skill shot is worth right off the bat and how valuable it gets. Yes. So we'll have to watch and see. And boom, there's a 79 million point cash out. There you go. Great use of that post. Go ahead and hit that instant replay. That is lovely. Now, this is somebody who knows the post and trusts the post. Watch this. Absolute just wait for it. And that's so hard to do. I think it's one of the most heart-clenching moments. Oh, my goodness. Am I willing to wait for that post? So she goes into a multiball having a fantastic ball for Katie Pereira. Yeah.
    41:17
    So now we are in multiball. Here's a jet. That is way too aggressive. Here's a jackpot, here's a jackpot, here's a jackpot, here's a jackpot. You get a jackpot. And here is how you reset the jackpot, sorry, jackbots, once you collect them. So right now, she's going to need to be shooting at the game saucer to relight some jackbots right now. Since she's got three of her four jackbots, she is going to fall out of it. But if she can get some control here, the visor will come up and offer you the ability to drop the visor immediately once again.
    41:54
    And she ricocheted into the side targets here, which denied her that opportunity. But she's back in the saucer. It's okay. The mystery says you get a multiball. Let's just play another multiball. You get a multiball. I agree with you that she looks like she is comfortable playing. Yes. The chat is exactly right. Yeah. Unfortunately, unlike the second multiball, which is normally a three ball, this is going to be a two ball. Yep. So.
    42:24
    But those jack bots are still there. Yes. Yes, they are. And still very valuable. $125 million. $15 on the bank shot. Yep.
    42:35
    There's one jack bot. And also, if you can get balls in both of the eyes, you get what's known as a super jackpot, which is worth three jackpots. Yeah, oh my goodness, big points, big points. Oh, it's huge if you can hit it. So going for that 150, was not able to rattle it back out of the left out lane, but she is going to be, I think, really happy. Oh yeah, especially with the 4x bonus. Now, the skill shot is not usually that valuable, but if you can hit it, you get triple the value of the vortex, which is cool. Yep. You also get a bonus advance immediately. And because of those skill shots, she added an extra 100 million points out of that drain.
    43:16
    So not only did the skill shots give her like a, you know, 70 million or whatever, but the real money came out of the bonus.
    43:24
    Because the skill shot adds to bonus. Because the skill shot gives you a bonus X. A bonus X. Yeah, it just straight gives you the bonus X. I forgot about the bonus X. Yeah. Thank you.
    43:34
    Normally you have to go for this three bank over here to advance. Yeah, yeah, yeah. Nobody really wants to go for it. No, you don't want to shoot at that. Yeah. Now on the downside, you do put the ball in the pops, and the ball can get weird out of the pops. Yeah, yeah. I mean, for me, I'm not going to lean on the skill shot too hard. Maybe I should, but I tend to go for it. Let's drop that visor. Get to multiball as soon as I can. Yeah. The other way a lot of people will play this is they will sit here and short plunge this game. We'll let the ball dribble down, dead bounce, across, cradle, take your shot. Absolutely.
    44:08
    That would be my approach, and it makes it so worth it if you happen to get that visor shot. If you don't, then it's a total bummer. All right, slot machine. What does the slot machine say for you? Oh, I guess it's just giving out multiballs. Left and right.
    44:25
    Awesome for Nancy Marsh. She's going to go ahead and get a jackpot right off the bat. Two jackpots off the bat. E.J. W.E.G.E.R. So many shots. It's a lot of shots. It's so many shots. But you can always shoot the ramp.
    45:06
    Yo, dog, I heard you like multi-ball. Yep. So, unfortunately. A little flipper flutter. Yep. A little bit of a flipper flutter, but.
    45:16
    She is going to find herself in a solid second place right now. She's got 250 over everybody else. Man. 300 over everybody else, potentially. If I'm Katie Ferrer, I'm going into ball three feeling pretty confident. Of course, it's never over. Oh, no. By any means. Diocese of St. Louis, New York City, New York City, New York City, New York City, New York City, New York City. Get the multiball off of that. Great. Since she already had locked the left eye, it will continue to hold the left eye or count it. So she locks the right eye. She's going to get a ball in the shooter lane since there's no other one in the lock. Yep.
    46:11
    And she's going to go to town. This is a big opportunity. Yep. Ball's going to come down. Ten million on the skill shot. Yep. Now if you hit no jackbox, you have the opportunity to relock a ball for essentially a second multiball. Yep.
    46:28
    That was really common on games of this era, that if you don't get a jackpot, you could restart your multiball, which is cool. And oftentimes it would drop from a three ball to a two ball or whatever, but still worked.
    46:39
    So she collects the right eye. You could still technically do left or right for a super jackpot here. There is some funny rules around how the super jackpot works. But also, there's the left eye.
    46:54
    What was that? I have no idea how to describe what just happened. I've got to watch that again. That was like a dig. It was like a dig, but it was also like a lab. That was cool. Yeah, I do not think there's anything in the pinball dictionary that could describe that one easily. I don't think there's anything in a physics textbook that could describe that. But it was cool. Yes, yes. Oh, no!
    47:18
    Gosh, he was trying. Tried to make magic happen twice. Watch this. It's just, again, just trying for this dig could not resurrect it off the post. The worst is when you see it on the tip of the flipper and your brain just doesn't register in time. Yeah, no. Yeah. All right, so Katie is walking up here with a lot of really interesting options. She will not have the option to... No. Nope. Nope, that's not going to do it. That won't do it. But she's guaranteed third. Yep. She's got a commanding lead over everybody else right now. Everybody's millions digit is two almost right now. Yep. Which makes all the math easy. It's like 900 million and then 900 and like 600 million. That was rude of pinball right there. Yep.
    48:05
    Yeah. There we go. All right. Ball's coming back. Lock is. Oh, no. Back to back. I mean, that's not quite a house ball, but that was pretty close. I call that a house ball. All right. We'll give it a house ball. Man. Oh, man. E.G. W.E.W. E.G. W.E.R. We'll see you next time. E Bonus multiplier which could be useful Again all on the fly Cannot quite get it The mix is never fun Just off the I mean you think it going to get to the right flipper It doesn't. So then you last minute try for the left. Yes. Didn't make it.
    50:18
    Well, not a bad second place finish for Nancy Marr. Not at all. Katie goes wire to wire with an incredible ball to start and just kept that lead. And so, yeah, so we'll see Katie pick up seven points for a total of ten. And we will see Nancy Marsh pick up five points for a total of eight. We'll see Stephanie pick up three points for a total of six. And Laura will pick up one point for a total of four. And you can see the way that the scoring works, that people are getting paired into balanced scoring. Like you're going to be paired with people who have similar scores to you. I think that's how they're doing pairing. Yeah, it looks like they are doing Swiss pairing. So if you have three points, like you can see here, you're matched with your fellow three-point players. Williams, Dio, and Dio. Relative standings right now, which is more balanced, you could say. It just depends on how you're defining balanced.
    51:38
    And it looks like Justin is finding himself a water right now, digging through, taking a little bit of time to make sure we stay refreshed as well and we stay hydrated. But, welcome to Pintanati. We are starting actual Pintanati Day, the road to Pintanati. Williams has made it to its final destination.
    52:01
    We are here. Everybody's got to get off the bus. And it is the Women's Amazing Race qualifying. We are playing three hours of pinballs. We started at 1.05. We're going to end around 4.05 Eastern time. Yep. It is 1.43 right now, and we are finishing up our second round.
    52:18
    Yeah, I mean, shoot, we're making good time. Yeah, we are. Sometimes these rounds will run 25, 30 minutes, but we're making good time right now. Yeah. We really, really started in earnest on Pulp Fiction about 1.10. We've gotten two games done in 30 minutes. Yeah. I think they're still... Roadshow is out right now. They're still playing. Okay. Yeah, let's take a look at our standings so far.
    52:42
    With any good luck, I have the correct standings up. There you go. That you do. There you go. So we have 24 total women who are going to move on to tomorrow's amazing race. And you can see right now, obviously we're just starting now, You can see Doris and Rebecca both are sitting in first place. And, in fact, if I go to matchups, you might even get to see points. Let me try that and see if I can see points.
    53:08
    There you go. There's your points on the right. So Doris and Rebecca both with first place finishes in their first two games. Talk about momentum. Oh, yeah. Then you've got Dorian, Andrea, Chelsea, Megan, and Jen all tied at 12 points. So they may have had a first and a second, right? I think that's the only way to get to it. And then, well, it moved, so everybody else is after that. But only the top 24 are going to move on. We have 49 players, so a little bit under half will move on to our amazing race. The target was half, and that's the closest you can get without going over. And if you go over, a certain Joshua Sharp might be very mad at you. That's great. So don't do that. I think it was Josh's birthday this week. Yes, it was. It was his birthday, I believe, yesterday. Happy birthday, Josh Sharp. Happy birthday. We're doing nothing wrong. We are completely playing by the rules here. We even showed more game than the first game of Cincinnati. Do I remember right that this is the last year we can use one-ball playoffs?
    54:11
    Is this 2024 is the end of it, right? If I recall, you can still use one ball for insignificant playoffs, But you have to play regular significant playoffs. Okay. I'm just wondering if we're going to try and get one last one in before, but maybe not. Maybe we won't. I mean, I'm... Eric loves his one-ball playoffs. I think you can still technically pull one-ball playoffs off, because I did remember Andy Bagwell doing his classic one-ball playoff on some classic for one of his tournaments at Papa. I mean, it's December, so we've got to sneak it in while we can. And we'll see if our tournament director, Eric Wurttenberger, wants to do that. So we're going to move to another machine, and let's pick something. We did a modern. Let's pick an EM. Okay. Do we want, you know what? Argosy. Argosy it is. Let's do Argosy. All right. Let's pull in Argosy, and let's learn how to play it.
    55:10
    All right, everybody. Let's learn some Argosy pinball. Straight off the bat, you're going to plunge and hopefully bounce around and roll over the top rollover button multiple times, which will advance your bonus. Also, hopefully you can plunge into the top lane, which will open your ball save gate down below. That will also advance your bonus when you go through the center lane up top. Next, when you come down below, you want to concentrate on this dead sling on the left, which advances your bonus, and these drop targets on the left. The drop targets do multiple things for you. They score points as you hit them down. Each time you hit down the whole set, it advances the award you receive from 10,000 to 30,000 to 50,000. Also, the first time you complete the drops, it lights double bonus with the saucer on the right. Second time you complete the drops, it also lights light extra ball and then special. You can have multiple awards lit at the saucer at once and will collect them all. Finally, the inlanes will advance your bonus. Also, keep an eye on the right spinner, which lights and unlights based off of switches around the playfield. If you're ever trapped on the left, it's a good idea to just rip through the spinner and go back up top to get your top lane, open up your ball save gate, and get some more bonus advances. Goal of the game is to advance your bonus to 100K and then get that double bonus lit for max bonus and then rip spinners for the rest of the ball. That's Argosy.
    56:23
    That's Argosy in a nutshell, and you're now looking at the beautifully patterned floor of the renovated Holiday Inn Eastgate. We're moving to our Argusy machine that you just got the tutorial on. By the way, all of the Chuck Wirt minitorials are available on YouTube. I think they're under NKY Pinball. But if you look up the word minutorial, that's M-I-N-U-T-O-R-I-A-L,
    56:50
    you're probably the only ones you'll find because it's a word I made up. So Chuck and I have been putting those together for a few years. I don't know how many we have on there, but a bunch. So it's a great way to learn how to play a game in two minutes or less. You can even do it while you're in a tournament. You can sit down in your chair and learn the game you're about to play. Yes, sir. I don't think there's any rules against that. Nope. As long as you're not doing it while you're up. Yeah, not while you're actually standing at the machine. So let me go down and change our players, and we'll get a sense of who we're looking at. Yeah. While we were gone, sorry, I had to step out for a second. Sarah Queeshan, my lovely partner, had a really exciting, really short ball of jackpot. Oh? Like, we're talking knock down the visor the hard way, which is boom, boom, boom, boom, boom. That was it. Yeah, that was it. Boom, boom, boom, boom, boom, bam, out lane.
    57:40
    This isn't correct, is it? Yeah, it is. No, that's Hannah Schwab. Okay, so is Hannah's name just not coming up? Yes, I believe so. Okay. Well, that's Hannah Schwab from the Columbus area. Relatively new player to pinball, but has made a big impression in a short period of time. I would agree. She's done a fantastic job, not only as a part of the community, but as a really good competitive player. Yeah. And frequently kicks my buttons in ball.
    58:05
    So, from the miniaturial, we talked about the plunge. That plunge is super important on this game. You want to get up top and get through the middle if you can. Yep. You want to get up top. You want to get as much side-to-side action as you can. Yep. And then hopefully you fall down the middle. Yeah, hopefully so. Yeah, that side-to-side builds bonus right off the bat, which is awesome. Yeah. And really, as Eric pointed out in the minotaur, get into that 100,000 point bonus and then just live it on the spinner. That's the goal. Uh-oh. Good save by Hannah Schwab. Look at that. Oh, my goodness, yes. So that was a great example of, like, when you're doing a slap save like that, you're actually moving the play field under the ball. You're not moving the ball necessarily. Right. And she was able to move the flipper. Good save. Move the flipper under the ball there.
    58:48
    Yeah, I watched them shake their head there. It was just like, I shouldn't have done that. I shouldn't have had to make that save. That was a mistake. Ah, there's the drain. And there's the drain. Pinball will eventually, karma will get you if you get away with something like that.
    59:03
    One of the things I love about this game, again, it's an EM, right? So its logic is all done through electromechanical switches and solenoids. And yet they built in brilliant logic like, I love that you can stack your rewards for the saucer. Yes. Right? It's not one ore. Some other EMs will rotate through your potential prizes. On this one, you can actually get all of them at once by hitting that saucer. Yeah, the only problem is you've got to get through all these drop targets and then find the saucer. Oh my gosh. That's a house ball par excellence. That is definitely a house ball. That is, I think, was that a short plunge? It looked like a short plunge directly into a sling and directly out. Yeah. With that rattling on the way down out of that short plunge, that is one of them that I just look at and go, no, that's not going to happen. Nope, nope, nope, nope. Oh, good. Yeah.
    60:01
    In lane, bonus, out lane, goodbye. We were just talking about pinball karma. That was it. Yep. We'll save you and then we'll kill you. Yep. Also, speaking of bonus, do you see what that sling says? Advanced bonus? You are right. Mm-hmm. If you haven't played an Argus feed before and you don't know what to do on the right flipper, shooting it into that sling is honestly a good option. It's great, and it sends you right into the drops most of the time, too, so you get to help clear those drops as well.
    60:29
    Yeah, you get a bank shot into the drops and you also advance bonus. Bounce right off those targets and down. Bummer for Hannah Schwab. Yeah, three out of four will not earn you a chance at the double bonus, unfortunately. Yep. ArgusD does not give partial credit. Nope. So right now we have Sam and Hannah, I believe, are both around 90,000. Right. And so, I mean, really, like, Stephanie's got some catching up to do. Chris has got some catching up to do. Yeah. This is also ArgusD. You can have multiple 100,000 point balls on this game. Doop. Keeps it alive. That was a really nice. Doop. And finds the outline. That flam save is so important. Yeah. When you're doing a right-left or a left-right, because it will hit off the tip of one, pick it up on the other, and straight back into the playfield. I see you play drums. Yeah.
    61:23
    I've never known what else to call it, so I've always called it a flam save, because it's either left-right or right-left. I've heard dig save a lot, but... Dig save. You know... But that only works when it's a dig.
    61:33
    That's... Well, first of all, that was rough. That was rough. Second of all, you are right to call it a flam. It is a flam. Thank you. So, Krista has two house balls in a row. That one may not have hit a switch. I'm not sure if it qualified or not. Oh, it 100% did. It hit the outlane switch. Oh my gosh, you're right. Yes, the outlane switch and the switch. You're still right. I do not like to be right, but unfortunately I have to be in this situation. That's such a bummer.
    61:59
    Fortunately, because we know that EMs have a propensity to do that, I think we have all our tournament EMs on five ball. Because if you're like Chris and two of them are basically house balls, Oh, yeah. You know, if this were a three-ball game, it'd be extremely frustrating. Yeah, general rule in a lot of tournaments is if it's got reels, it's got money. Yeah, that's right.
    62:21
    Unless maybe it's the Bonds 60th anniversary. Oh, okay, yeah. That might be the one exception. I will say, yeah, Half Can Crusher and its ilk. Half Can Crusher. And Bonds 60th should be on three. Yeah, yeah. And I suppose technically, whodunit, it does have reels, but they're not four reels. Yeah.
    62:40
    Yeah, if it's an old game with reels. Oh, those, yeah, maybe it's not Whodunit. There's one. Yeah, if it's, what's the one that has spitting reels under the playfield? Oh, Whodunit. I thought that was Whodunit. Is it? Okay. Yeah. It's got the slot reels. The slot reels, yeah. Love those.
    63:07
    Oh, gosh, all the technicalities. I know. You know, it's such a useless argument, too, when I'm like, well, technically, it doesn't matter. That's so dumb. All right, there's an advanced bonus right there off that sling. You're right, that is super unusual to have a sling advanced bonus, just like a side sling like that. It's definitely one of the most valuable slings in EM pinball. Yeah, it would have to be. And up there with the doodle bug, 1,000 points. Love that one.
    63:32
    If you're doodle bugging. So we get all the drops down. And that means we're going to advance the value of the drops as well as light that lowest prize right there on the saucer. That lovely light double bonus. Yep. Which now the problem is you've got to put the ball in that saucer. Hannah took a shot at it and just missed. Yeah. It's something where, in all honesty, you're going to shoot for it. It's going to lip out. And then you're going to. There you go. Oh, it didn't lip out. Oh, my goodness. It lips out a lot. Yeah.
    64:02
    So now. Looking at double bonus. Yeah. We're looking at a double bonus ball here. We're looking at 140 in bonus right now. That's it. Great ball. But that is going to drive them all the way up to 310. Yep. Yeah, she had an awesome ball there. And I think, did you say 310? 310, yeah. Really? Yeah, we've got Sam on 120, Krista on 45, Stephanie with her third ball up right now on 45 as well. That is how Argosy works. You get your double bonus. You get a big ball with a big spinner. E.G. W.I.L.D.E.N.D.E.R. Williams, Dio, and Dio. This might matter in a few rounds.
    65:35
    This tournament was the talk of the house this morning because you can see two people in the background, Hannah Schwab and Becca right there, are staying at the house in town for the tournament, obviously. And also Laura, my partner, was there. So we woke up this morning. This is all we've talked about is this tournament. And I feel so lucky to get to watch them all play. Oh, yeah. E.J. W.E.R. The first thing that Eric does when he puts on a tournament is oil and juice the spinners. He loves spinner action, and he will reward you for a good spinner. Not only was that an advanced bonus, but that was like a 25,000 point rip of the spinner right there. You really could just rip the spinner, keep going up top. Exactly. It's a worthwhile strategy, even if you ignore, once you get your double bonus especially, but you could just start off. Oh, yeah. Yeah, also Argosy is one of those weird games where if you shat too well, you're going to hit this switch and you're going to fall right through an open game. The worst. The worst. So getting the ball from right to left to hit the spinner is a lot more complicated. Yep. So that's where the double bonus and that's where the advanced bonus sprint comes into play. What do I do on the right flipper? If you're on the right, yeah, go for it, right? E.J. Gieske, I don't feel like tapping. I don't feel like trying to get the ball over there. I'm going to have to do something while I'm here, and I might as well try that. Although I will say this is a very tap-passable machine. You can do it.
    67:31
    Right out lane drain there for Stephanie here. Sorry, for Stephanie on ball four, because we're now starting ball five. All right, so... Come on, Krista. Yep, Krista's going to put the ball up top. There's a 10,000 bonus advance. Yeah. It's a little bit of nudging, but you... I know, I'm nervous.
    67:54
    Most importantly, no tilt. Game said, play on. For how much longer? Oh, nice tip. Nice tip to keep it alive. Nice. Ball staying within the slings. That's always good to see. Unfortunately, spinner was only not lit during the part where she ripped it. Yeah. Big rip. Oh, there we go. There we go. Oh, she loves it too.
    68:16
    Oh, okay. Thank you for watching. Great time to use that drop catch and fire through that right out lane. And some folks really rely heavily on drop catch, and some folks don't use them at all. Yeah.
    68:56
    All right, so. Ball five. You are 340,000 points up, but you are not safe. This is Argosy. This is Argosy, after all. 200,000 points can come from a bonus collect, and you can get a bunch of points off of a few trips to the spinner. And Hannah is a very skilled and strategic player. So she knows what she wants, and she's good at going to get it. Oh, yeah. It seems to me she wants that spinner. It was not lit for that pass. And right down the middle with a tilt.
    69:25
    Okay, okay, we're good. That's a tilt. Yeah, that is a tilt. But... She still finishes at 420. Yeah, she's at 426. Yep. So Stephanie is looking at 110, like around 110 to get to third. Another 20,000 to get to second. Yep. And a 350,000 point ball to win it all.
    69:47
    I love when it works out that you get that feed to the left and then straight back through the spinner, go back up top. I love when that works out. Oh, this is nice.
    69:54
    Little trip up to the top. Good one. Didn't get too many bonus advances, but anytime you send the ball up there and can hit those rollovers down is a good time. Now, Stephanie, she's got some climbing to do to even capture third place. So the question is, is she going to try and get aggressive with it in order to maybe get first, or is she going to play a little bit less tilty than she's been playing in order to try and capture third? Well, right now, she is 10,000 short of, oh, she just ends up a bit outside. Oh, she got it. Oh, you're right. She's just a few points away. Oh, brutal. Brutal. Less than 1,000 points decides it, and that's what I was saying earlier. Every point matters. Every point matters, and especially when you tilt out, and you're like, yeah, I only had 10,000. That 10,000 might have done it. You know what I mean? Exactly. Yeah, that's rough. That is a brutal way to end that game, but this Argosy does look really brutal. But let's talk about Hannah's commanding lead. She had double the next closest points, right? Yeah. She just absolutely blew it up on one ball. Oh, yeah. Played great all the way through, but blew it up on one ball. Yeah, that's Argosy in a nutshell. E.G. W.E.W. I am at my local collection at the dojo, and I have a pick. I'm sometimes thinking, you know what? Let's go play Argosy. I do love this game. This is one of the first. I played this against Trent Argosy in my very first tournament. And I remember, again, my very first tournament. It was a large tournament. I had played smaller ones. And I was so nervous because Trent is very good at pinball. And he came up with something in his hand. It was eating. And he would put it down long enough to play. And he may have even played one-handed for a second. It was so, like, not the first thing on his mind. Absolutely destroyed me in Argosy. Oh, yeah. And I'm convinced he was mostly thinking about that sandwich. You know what I mean? It was a good sandwich. Yeah, I'm sure it was a very good sandwich. Yeah, my Trent Classic story that's always going to be stuck in my head is 2019 World Championships. We have a tiebreaker to get a bye, and it's me and Trent on Blackout. Ooh. I won by a slim margin, so I got the bye. Okay. But it was like, oh my goodness, I guess I get to finally have that heads-up match against Trent. That had to feel good. It felt good. That had to feel good. It's like one of those things, like, you just have, like, you play these big tournaments, you have these memories, you have all these really cool things happen. Yeah. And, again, thanks to the chat for reminding us. Thank you, STDM and Tilt, for streaming this qualifying. How about our other sponsors while we're at it? Yeah, let's talk sponsors. Let's do it.
    73:05
    If you want to talk sponsors, real quick. I can do so. So, thank you to our presenting sponsor, Arcade Legacy, Pinball Monk, Tilt Amusements, Comet Pinball, Stern Pinball, FeatureDirectKits.com, Pinstadium Lights, and Mad Pinball. Lovely people have provided prizes, have provided cash, have provided games to make sure that we can have the best weekend possible. And this is the third tournament, so Arcade Legacy hosted the tournament last night and did a wonderful job. And we're going to see all these lovely faces and even some representatives from these lovely faces throughout the weekend. We sure are. Is the next round up? Oh, you've got to go. Okay, I was going to say I want to chat with Hannah about her performance, but we'll do that later. Yeah. You are going to see some of these folks come and sit down with us. Obviously, it's a women's tournament. I want to talk to the women who are competing and running the tournament. Yes. Oh, can we do Sharky? Sharky. Is it in?
    74:05
    Okay. Solar Ride? Solar Ride, sure. Yeah. Okay, we're up here. Why don't we just watch the Bad Girls? Yes. All right. So it looks like we're moseying to Bad Girls. We're going to step out for a minute, give them entorial, going to drive the cart over, and we'll be right back.
    74:28
    Let's keep it weird with some bad girls pinball off the bat. When you plunge, you'll go up to the top lanes, or you can short plunge and have it drop short of the top lanes, come back down to the upper flipper and have an opportunity to shoot straight into the lock for multiball right off the plunge. When you hit drop targets down, that will increase your end-of-ball bonus and collect pool balls. Once you collect all the drop targets, the eighth ball target will light. Once you hit that down, you will collect a rack. Eulizabeth Gieske, Dioctor Who. ELIZABETH GIESKE Thank you for watching. E.G. W.I.T.E.R. That's us back. Man, oh man. This is such a weird game from such a weird era. Gottlieb was making super, super unique games, and I absolutely love them. Oh, yes. The Gottliebs from this era are affectionately whack.
    77:09
    I call these things whack-ass Gottliebs. These are whack-ass Gottliebs. I mean, you saw the rules. Like, even if you have a piddly amount of points, you could just get extra points on the way out. They're like, yeah, we feel bad for you. Oh, yeah. Here's a bunch of extra points. E.G. W.E.R. Like a game like Gold Wings that, you know, most people look at and go, ah, it's like a bad Tom Cruise ripoff. It's a bad Top Gun ripoff. That became sort of the foundation for X-Men, right? Well, yes. First of all, they were going to try to get the Top Gun license, but they failed to get it. And second of all, Jack Danger literally cribbed that bottom left part of the play field. Straight out of Gold Wings. Straight out of Gold Wings to make X-Men. Like that bottom like third of the play field is mostly Gold Wings. E.J. W.E.B.E.R. Building some bonus, working on those pool balls. If you can get a bunch of pool balls done, get through your racks, and then hit that very target for that multiplier.
    79:00
    Multipliers at these era of Gottliebs got silly. I mean, there's a 10x multiplier right there. Oh, yeah. Absolutely silly. I love it.
    79:08
    Same with Gold Wings. You just absurd multipliers during multiball. Oh, yeah. I mean, thinking of another game from this era, Genesis. Oh, yeah. Thank you for watching. We are so happy to join you as you have paid attention to work.
    79:54
    So thank you for that. Oh, that was not the new button. So you're watching now Becca Lipstein. Yes. And she is a close friend of mine and just a fantastic human being as well as a really fun pinball player. I don't think, I don't know if she's ever played Bad Girls in her life. I don't know. Because she came in from Philadelphia to play with us. She often plays at the Delaware Pinball Collective. Okay. I don't know that they have one of these. I know Delaware doesn't. I know that a lot of the Philadelphia scene does have a lot of weird cat leads. Yep. I was out there. So if anybody here is from Philly and wondering, I was going to try to make it out to one of your tournaments. I had car issues. Oh. So I had to, like, not decide to drive another three hours, which is probably for the best. Yep. E.G. Gieske, the host of the W.I.B.E.R. podcast, is a member of the E.G.G.I.N.D.I.R.S. Deadly Weapon. E.J. W.E.G.E. And there we go. She's knocked down the eight ball. That's it.
    82:18
    So she's got one of her racks done. Yep. Which means big bonus points. And almost gets that multi-ball lock, but not quite. Okay, that re-rack jingle is bopping. Bad, bad, bad, bad.
    82:37
    We do not have enough bad girls around, And it's like one of the few Gottliebs that we don't have a good knowledge of, so getting to hear that bop is just such a bop. Bibbit, bib, bib, bib.
    82:52
    So talk about, I saw Space Station Dad, awesome to have you, by the way, in the chat. You said, Becca's always smiling, so is Brie. So is Brie. Well, Brie is really happy right now. She didn't hit a single switch, and she got that fall back. Yep. Delaware Pinball Collective says, we are a members-only... That's great to have you here, by the way. We are a members-only establishment. We do offer single-day auxiliary membership for people to drop and play. Great to know. Next time I'm out in Philly, Becca and I, maybe we can go over there and I can get one of those single-day membership. Thank you for that. It looks like Bree is going to be going for the right orbit strategy here, just to latch on a few points. She is still missing one ball before her eight ball. E.J. Woh. Her IFPA rank, don't let that, I think it's like in the 6,000s, don't let it fool you. She is climbing.
    84:15
    There we go. Ooh, that's two, that's, nope, still two. Still two top lanes. That's 350,000 and just getting the ball up top. Yep, yep. Yeah, those top lanes, unlike most games where you're, you know, maybe building a bonus multiplier or something, can actually be really valuable here in points alone.
    84:33
    Oh, Sidney's full-time in Cincy. No wonder I've seen more of her. Often. Going to UC. Is it the bears? Bear cats. Bear cat. Yeah. I knew it was bear something. I just forgot. One is adorable and huge. One is dangerous and scary and small. I guess bears are also dangerous and scary, but they're adorable. Bear cats are just frightening. Bearcats are not red pandas. Williams, Dio, and Dio. Well, eight ball's ready. Not a lot of action from the right orbit or the top lane, so she's not looking at a lot of points right now. Not yet. Also, when the eight ball does eventually, when you lock and it kicks out, watch out because it comes fast. This is one of those games where if you're not paying attention, it will start and end multiball instantly.
    86:20
    I mean, I'm looking at that feed right now, and it just looks like a, you better get that ball somewhere that isn't the trough.
    86:29
    Yeah, pretty mean. And it's similar to, I think it was Monte Carlo, where right off the plunge people will drain the ball because it's just too fast. Yeah. So Debra stepping up here.
    86:41
    Looks like a lot of people are jamming out right now between Grand Prix and Bad Girls going on in this corner.
    86:49
    So Debra did complete a rack. She is going to take a quick drain and take that bonus. Bummer. Bit of a bummer. Thank you for that. Good luck to everybody. And you are so correct. The left sling is Danger Town. Now, fortunately, the outlanes aren't so hungry on this game. The right outlane is not as accessible. But they can eat you up. And if nothing else, those slings will cause chaos. Oh, yeah. Oh, my gosh. Speaking of chaos. Three up and down. Find the left out lane. Almost held up the right. Yeah, left out lane's a little bit more open. Yeah. So, Sidney walking up here. I won't call it a comfortable lead, but it's definitely a lead. It's a good lead. Yeah, it's a good lead. What I want to see is I want to see a big multiball. That's what I'm dying for. Oh, yeah. I think everybody's trying to get that lock, start that multiball. But I want to see a really big multiball. Yeah, this definitely looks like one of those games where you're angling for that big multiball, that big moment. Yep. And am I correct in saying there's no ball save on this game? No. So you can have, basically, if you hit one switch, you can have a house ball up and down. Yeah. Or you could be Bree and hit no switches and get the ball back. That's always nice when that happens. Yeah. Skill shot, hit this post specifically, and go in this direction specifically. There you go. Also, Gottliebs of this era, they would unlight instead of light the top lanes. Yep. So the one that you're aiming for is the lit one, not the unlit one, which is very different than like a modern Stern or an old Williams. Oh, yeah. No. Eight ball is lit.
    88:38
    Oh, 100,000 lane. There we go. Let's get that eight ball shot. Regardless, 100,000 lane is worth a good amount of points here. Finds the out lane. Going to take bonus. And he's going to say, all right, 1.1 million. Yeah, not bad. We'll catch you. Williams, Jungle Wradler. So that, unless there's a tilt here, is going to put Becca in last. Breeze still has enough of a buffer that Bonus won't be able to get Debra the second here. Yep. Yeah, Debra could have an up-and-down ball with nothing on it. Yeah. But she would have to lose her Bonus. Yeah, Debra's got a 60,000 Bonus right now in the pocket. So 570 to Breeze, I believe, 610, 650. Yep. There we go. Williams, Dio, and Dio. I mean, she could have moved into first, but she picked up second basically with that trick. Oh, yeah. It's something where that's four points. Winning the game is another two points on top of that. Oh, okay.
    91:03
    Oh, you want to sit in for a second? Yeah. Let's take a look at our matches while we're changing up here.
    91:17
    And that was the end of – so that was it. That was our last match. Okay, so we're going to follow Doris by request from Sean Kentner. He said, can we follow Doris? I love watching my partner, too. I totally get it. Hello, Hannah Schwab. Hello, hello. How about that big game you had on stream? Yeah. On Argosy. Yeah, it wasn't big game. It was Argosy. It was a big game on Argosy. Okay, got it. There we go. That must have felt great. It was fantastic. I had a first two rough balls, I think. Yeah. Bone Busters, Jungle Queen, Diamond Lady, Dioctor Who. You going to Pulp Fiction? Going to Pulp Fiction. Good luck. I mean, that's a very different game than Argosy. That's the first modern one of the night. Really? Yeah. Good luck to you. That's an awesome game. Thank you. I hope you blow it up. Oh, we'll see.
    92:32
    There you go. I'll pull that down for a second. So we are going to go. We're going to follow our camera over to far out. And let me... Sean, happy to follow Doris. I love watching DJ play. I'll warn you guys. There's a little glare on this one, and there's a glare over on Cheetah. There's nothing we can do about it. It's coming from the skylights. So far out. Let's run that tutorial.
    92:59
    Okay, when you start the game, you're going to want to concentrate on the yellow inserts that are lit around the play field. These are going to advance your bonus and also give you 500 points instead of 50 points. Hitting this star rollover in the middle of the play field, also minor switches and pop bumpers around the play field, will move these lit inserts to other lit inserts. So concentrate on the lit inserts to keep your bonus increasing. When you get into the pop bumpers, the 100 pop bumpers will be lit or the 1,000 pop bumper will be lit. They will alternate as well as you hit the pop bumpers and other switches. So concentrate on the 1,000 pop bumper whenever that is lit. Drop targets. The lit drop target will be worth 500 points instead of 50 points. However, if the center insert is lit on that drop target bank and you hit the lit drop target, it will be worth 5,000 points. Hitting all drop targets down on any ball other than ball five will light double bonus. Ball five double bonus will be awarded for you. Coming down the outside lanes here will award your out lane awards. Coming down the right will open up this gate to save your ball on the right. Coming down this lane will open the gate to allow you to have the kickback into play. This is a game that is all about the bonus. Once you get your bonus all the way maxed out and doubled, you will pretty much be only going for 1,000 pop bumpers and keeping the ball alive. The drop targets will not reset. However, once you have your double bonus lit and all your bonus maxed out, you just want to keep the ball alive and get as many 1,000 pop bumpers as you can. That's far out.
    94:27
    And that's us back. So apologies for the glare. We do have a spotlight that is in a rather inconvenient position. So you're just going to have to imagine the far out play field if you want to look that up on IPVB quick, just so you have a reference for that area of the game.
    94:55
    Yeah. So we're going to go ahead and give them the thumbs up so they can get started. E.G. Who, the host of the show. A fun tilt.
    96:01
    So we'll see. We'll see what it looks like. Okay, so Debra is our player one setting up on the game. Our mystery player two, if you want me to go ahead and spoil it for you. I wonder what's up with these mysteries today. Ah, that's a great question. Actually, you know what? While I got a moment, screenshot.
    96:21
    Go talk to Andreas Quick. Ignore the picture of Mustard Soda. I have no idea what you're talking about. I'm on Discord right now. Oh, I see. Okay. So Debra starts us off. She's going to be our player one. She resets. I guess we've got the go-ahead from Bree to go ahead and play the tilt as it lies. Eric has reassured us that he put the tilt down as far as it would go, but for whatever reason, it's still pretty tight. All right. So I have let the designer owner of Matchplay know that we're having some issues, and we might be able to get a fix for it. Thank you. Remind me who that is. That's Andreas Hochström. Andreas, thank you. Yeah, from San Francisco. I love your work, Andreas, and I'm so grateful for Matchplay. Oh, yeah. Matchplay is amazing software. The centerpiece of our streaming. It is. It is such a centerpiece for a lot of pinball. Yep. Even though it uses Flagpedia, and Flagpedia doesn't have the DC flag for some reason. Oh. Oh, it's a whole shenanigan. It's a whole thing? It's just a whole goopy little thing.
    97:24
    So, you probably saw in the minotaurial that, like, there's a couple of different things you can do on this game. Thank you for watching. It's shocking that a $6 free play gets that many feet in the door and that many flippers on hands. $6 free play is pretty cheap. Yeah. It's pretty cheap. And now we have a bar, so you can actually get some food, get some snackies. Yeah. Same over at Arcade Legacy, which is one of the places that a lot of folks here in Cincinnati play, where you pay for that free play, you're getting your play in all these classics. Yeah. And then even the pay machines are only 50 cents. Oh, yeah.
    100:00
    All right Debra gets that middle shot She is lit up on her pops Those are going to I think those alternate on and off so let me see if that true Yeah So she going to focus on those lit drops on the bottom But again only one side of the drops is lit at any given time So shooting at the lit one on the right is worth not nearly as much maybe 500 as shooting the one on the left for 5
    100:26
    But it is also something where you have to think, I'm not going to knock down all 10. 500 is not 5,000, but you don't want to let great be the enemy of good sometimes. Yep, yep, yep. Another consistent ball, another around 8,000 points, putting Debra at 16,000. Yeah, we're seeing so far pretty low scores, right? Yeah, this is definitely one of those games where somebody's going to have a big ball. It's just a matter of when and who. Oh, look at that. Just missed. Off the flipper. Yeah. I love this game. I help out teching at Arcade Legacy, and I've gotten to work on it, mostly focus on EMs when I can. And I have gotten to work on this game. Thank you for watching. And if I recall correctly, there is like a slim angle that allows you to try to go for it directly. Off the flipper. If you're feeling froggish, you can do it. It's a tough one. But especially if it's something like Valencia is in right now. I think she just eyed that up. Her 10X target's on the right. She's got a ball on the right. She's got her ball kicker gate on the left. Go for it. Yep. Double bonus advance there by rolling up through the top lanes that were lit. Yep.
    102:10
    Also got a double bonus advance earlier on the in lanes. If you're good at those in lane catches and you can get some speed up, roll it twice, that feels good. That is going to put her in the lead, or at least in second though. 14.850 to Jennifer's 14.410. Yep. Debra stepping up to her ball three now. And I should note, we right now, Lewis, we're halfway into our qualifying. It's 2.30. It is 2.33, so yeah, we are halfway through qualifying. Man, this is going wildly fast, yeah. Oh my goodness. Wildly fast. Wildly.
    102:43
    Lovely drop catch there to get that ball controlled on the flipper, but unfortunately, Oh, that's going to be a right out lane. Right to the large right out lane. No gate on that. The problem with these lanes is, yes, there is a small margin by which you can hit them, but most of the time you're going to pick them up kind of randomly off the top. EWGQ.com Thank you. However you feel the best way is to get bonus, you get bonus. Yeah, and because everything gives you bonus, I do see a lot of the times that if you have cleared the drops, you've probably also maxed out your bonus, at which point you're just playing the thousand buffer. Ooh, that was a nice tip save right there. Yep. And finds the right in lane.
    104:17
    So left out lane ball save is currently open. So at least the left out lane is protected. Yep. And it's kind of hard to see on the right. I think that that one is still vulnerable. That one is still closed. You can actually see right here where that little wire is. You can still see that gate.
    104:37
    And as I mentioned earlier, we can't do anything about... Oh, nice try. Nice try. Keeps the bonus. That's eight grand right there. Look at this replay real quick. You can see the effort on both sides to try and keep it going. Just couldn't quite do it.
    104:50
    So Valencia moving out in the lead with 28. The lead this is ball four or five. Can I see on the back glass? I can't. The ball is in a weird spot right out of view. Right out of view. I'm not sure which ball it is. We're just having such a great time. We're losing count of balls.
    105:07
    It's that kind of fun. It's that kind of a fun game. So glad to have all 76 of you tuning in with Lewis and I. We are in the middle of our women's qualifying event, and I mean the middle. We're exactly halfway through. It's going to end at 4 o'clock or just a few minutes after Eastern Standard. E.J. Woldenberg, W.E.G.G. and E.J. Woldenberg, E.J. Woldenberg, E.J. Woldenberg. And I like this about it. It's just every player is playing to not get last on every game. So if you're still in the Amazing Race, any given game could be your last. Yes. You could get 350,000 on Mouse in a Round. You could also get a really low score that you think is going to cook you, and then the last player walks up and loses to it. Yep, yep. I've had both of those things happen to me. I was going to say, this Mouse in a Round is very specific. It might have been a real life. Oh, that is a real life. That is a real life bin right there. And when you're in that hot seat, when you're at the bottom, you're just waiting for somebody to fail. But you don't want anybody to fail, but you're still kind of hoping they do, you know? Yeah.
    106:39
    It can be high stress. It's also super fun. And even though it's competitive, I think you'll see during the finals that everybody is really cheering for each other. Everybody's really rooting each other on. E.G. W.I.T.E.R. We'll be right back. Eulatory pat on the back.
    107:52
    It doesn't do you anything. Yeah, it doesn't help. Well, it might make a knocking noise. I assume they're just plunging off extras.
    108:01
    On this machine, I don't actually think it has an extra. No extra. Good tip back into the right. Yeah. Into the right end lane. That was fantastic. Also, she does have that right out lane lit again, but finds the left out lane, which is close. E.J. Gieske, W.I.B.E.N.D.E.R. You can kind of spam the targets, and it's probably worth it if you're driving your bonus way up. Yeah.
    108:56
    The bonus on this table, I think, maxes out at 20,000, so it's not going to necessarily... I think this is a 19, but that was a flipper whoopsie. 19,000 on this? Yeah, 19. 10 plus 9.
    109:09
    Interesting. So, Debra had a little bit of a flipper fumble there, but she does have points over everybody else right now, So that is a buffer.
    109:23
    All right. Doris Bachman, our second player on ball five. Finds an unlit in lane. There's a bonus advance. There you go. Love those.
    109:40
    There's another bonus advance. One of the bummers of EMs is they won't necessarily increment while they're counting. So you saw where Doris hit a target here. It bounced over, hit a target there. You may only get credit for one of those. Correct. But that's going to put, look at that. That's enough credit. Look at that. She's not just ahead. Yep. Barely.
    110:00
    So Doris is now sitting in second with Debra in third. Jennifer's up. Needs 8,000 points and then another 1,000. Nice job holding up the tip of the flipper there. Oh, no. Right off the edge. Tried to get it back under control. That was a lovely read, but that was a little bit too much of a try for control there. In the business, I've heard Pop Challenge call that too cute. Getting a little too cute. Getting a little too cute with the flippers there. And unfortunately, that's what happened. Yeah, sometimes you just mess with it too long. You just need to let it calm down. You just got to spend it. I am guilty of this same problem. It's going to roll off or you're playing with it too much. Just fire it off. Yep.
    110:40
    So Valencia's going to go ahead and play us off. We've still got games out here. I see a Grand Prix on ball five. I see a Sharky shootout. How about a walkaway win for Valencia? Oh, give her a walkaway win. That feels good. There's a dong-ding-ding-ding-ding. When you're in tournament play and get a walkaway win, it's such a confidence builder.
    111:00
    Oh, my goodness. And especially after having another ball, another solid ball, that's $20,000. That's $80,000 for the game. Awesome. Now, one thing I did see, this is an amazing outlane to get a ball in. Because not only do you advance bonus, but you advance bonus. Yeah, that is pretty awesome. And when you do afterwards, you advance bonus. That's 1,500 points. That's three bonus advances. That's pretty great. I love that. And we saw there, Doris, just like when you said earlier, every point matters. Yeah. This is a great example. When she gets one of those double rollovers, that made the game for her. Exactly. When you're doing double bonus at the end with a double rollover. So what a close game that was. Awesome to see Valencia with a huge win. Also awesome to see DJ with just barely sneaking over and picking up second place there. So we'll see Valencia finish with seven points for a total of 20.
    111:53
    And we will see, let's see, Doris is going to pick up five points for 21. Yeah, look at that. Deborah at 22 and Jennifer at seven. Yep. Germany, welcome. KMS Germany, thanks for the raid. Love to have you. We are at Cincinnati, right here in the heart of the Queen City, Cincinnati, Ohio. Well, not the heart. The outer ventricle. Yeah. The left ventricle. Yes. The atria. I don't know. It's on the east side of Cincinnati, Ohio. The birthplace of pinball. I'm always excited to tell people. Oh, yes. Of course.
    112:26
    Guten Abend for all our friends over in Germany. It is nighttime, isn't it? Yeah. It should be around 7, 8 o'clock. Awesome. E.G. Gieske, D.O.P. Dr. Pinsonetti, tell us, Mecca, where are you driving from? Hopefully not Germany. It's a soggy trip.
    113:11
    Do not recommend. Well, we're talking here, MF Hood. Wir bist sehr gut. Das Flipperspiel ist... Flipperspiel? Flipperspiel. What does it mean?
    113:24
    Flipper game. Ah, the Flipper game. The Flipperspiel. I took two years of German in high school. That was pretty good. That was very convincing.
    113:32
    Up from Louisville. Okay, so about 90 minutes. Yeah, if you're within five hours, it's worth a drive. We have people in here from Chicago, obviously from Pittsburgh, from Philadelphia. I saw plates from Virginia. We have a contingency that comes from the East Coast and from Boston and New England. So this is a place to come. Yo, your German is dead on. Excellent. Thank you. Yeah, there is a license plate from Tennessee in there, but that is mine. I have a very long story about my car. I probably am going to have to replace my car. Oh, no. So that car trouble I was talking about earlier. So I got my car back. I somehow drove the thing three hours back from Carlisle. And, of course, the real problem started happening as soon as I got home. So I tried to limp the car down to my father-in-law, Sarah's dad, who is a car mechanic. And I was within, I could see the garage, and my car died. Oh, no. So I towed it around the corner. And at that point, it's like, okay, this is a little bit more serious than I thought. So let's go grab a rental car because I'm going to need one anyway for the next week or so I try to figure this one out. Is that why you have Tennessee plates? Yeah, so I got a U-Click WePick from Enterprise. And the guy looks at me and is like, you want a Mustang?
    114:46
    Yes. So if you see a blue Mustang convertible out in the parking lot, I can tell you I have that for $44 a day. Can I borrow it? That sounds fun. I want to go drive it. I can maybe give you a ride in it. Okay, well that's fair. That's good enough. I'm glad you made it, even in spite of these car troubles. Oh, yeah. I'm glad you made the drive. I mean, I love my Toyota Corolla to death, but it has a lot of miles on it. It was time. Yeah, I mean, everybody in Sarah's family was telling me, you've got to get that thing replaced soon. Yeah. And now it's now. That time is now. I wish you guys could see the game on Grand Prix I'm watching over here. It is high energy. Everybody's cheering. Big ball on Grand Prix for... 896 to end it out with. Let me see.
    115:32
    Went from 350 to 896. Let's go. Let me see this matchup and we'll tell you who did it. I just saw a bunch of clapping over there.
    115:41
    So that was Theresa Roth. That was Theresa Roth who was wearing, I believe that is a tiger onesie. Full body tiger outfit. And played like a tiger. Played like a tiger. Now that was a big game if I've ever seen one myself. A big game on Grand Prix. Yes. Where do you want to go? Let's go to, let's follow Laura. I haven't seen her yet. Bad Girls. Wait, we already did Bad Girls. Want to do Solar Ride? Solar Ride. Alright, let's talk Solar Ride. We'll take a look at this minotaurial and then back with you. Sounds good. Who wants to take a ride on some solar? I know I do. Let's learn some solar ride pinball. Okay, when you start out, you're going to plunge up here, and you're going to want to aim for the top lit lane. If you do that, that will advance your bonus multiplier. Each time you collect a lit lane up top, it will move to a different lane, and you can collect more bonus multipliers that way. Standard scoring around the playfield, almost everything advances bonus. Thank you for watching. Eglid Red, that will allow you to advance bonus multiplier as well. So at 10,000 points, 20,000 points, 15,000 points, you will have the lit in lane here that will advance your bonus X. Drop targets, if you happen to hit all the drop targets down, they will not reset. You have to hit it into either saucer to reset the bonus. You can collect your bonus mid-ball by hitting the top left saucer here. And finally, you want to watch out for the double flippers on the left here. The ball can escape through them. If you have them lifted up, the ball can go through between the flippers. Don't get scissored. That's Solar Ride.
    117:46
    And all right, everybody. We have one little deliberation. I love this game to death. Solar Ride is close to my heart sometimes, but I just want to make sure I got one of the rules correct. I understand that there's some potential custom ROM potential here, So I just want to make sure that we get that right for you.
    118:18
    All right. So this does have a Pascal, which means it does have newer code. Okay. So, if that's the case, then I believe this light will not give you an extra ball, but will tell you when the bonus multiplier can be advanced. Let's keep an eye on it. That might be something that I'm just not 100% sure on right now, but we'll keep that in mind. But we see here, I'm going to go ahead and see if I can grab the standings for you quick.
    119:03
    Bones and Sledge. And also, as you can see, Stoleride, a bit of a quick game, but players with 40,000 on one ball, not bad. I mean, we've seen some upper gates, we've seen some nice things.
    119:19
    I'm looking to get the... Thank you. E.J. W.E.G.E.R. We're doing quite well. How are you? Doing well.
    120:25
    Oh. There we go. Perfect. We're going to go ahead and get your name up here. They're going to sign your name on the dotted line. Sweet. That's my name.
    120:40
    Yeah. Okay. Yeah. That'll work. That's all right. Names are backwards, but it's all right. I don't want to move them. We have Courtney stepping up here, fall to.
    120:55
    So one thing with this game, you do have the ability to advance bonus multiplier through the top lanes, which she was able to do right there.
    121:03
    And also, since this has the newer boards, you can get bonuses above... Nice. Oh, cool, this has the extra boards that give the additional rules. Yes. Ball saver plus skill shot, et cetera. Oh, sorry, that wasn't Courtney. I just completely blanked and didn't see that Dalva got a ball back into the flunger lane.
    121:23
    Nice. Yeah. So, as I said before I stepped up, I know almost nothing about Solar Ride. I've only, it's weird fun sun horse game because that's all I ever see is the backslide. It's the weird fun sun horse game. I love the weird fun sun horse. All right, so it looks like we have a nice little cool gate shot back into the shooter lane way up there. That's fun. Yeah. A little scoop up at the top. Yeah. Standard drops on the left. All right. So now that I've stared at this game for 10 seconds, how do I win? Okay. So bonus is the name of the game. Bonus, bonus, bonus. That little orbit-shaped, like you're shooting off into the sun like a meteor bonus. Yes. I love that array of lights. Oh, yeah. And then this is your collect. So you collect bonus off that saucer. Okay. You can advance bonus through top lanes.
    122:14
    You can advance bonus through drop targets. But there's certain things that will also give you extra bonus.
    122:21
    Extra bonus. So not like bonus multiplier, like extra. Right. So that will give you $5,000 in bonus if you hit it. Ooh. So your main goal is you want to advance bonus, and then you want to advance bonus multiplier. All right. You want to do bonus multiplier through a lit top lane.
    122:39
    So whenever those are lit, that will be 2, 3, 4, 5 from left to right. Drop targets. When completed, we'll advance a bonus X. And when your bonus is a multiple of 5,000, this light will flicker to tell you that this switch is ready to advance a bonus multiplier. That is delightfully specific. It is delightfully specific because without the Pascal boards, you can do that whenever you want. Oh, no. So you know what the strategy is on a non-Pascal version. Oh, I hate shatting. You shat the right in lane. I hate shatsing so much. Which this game is fun because you have a double flipper on the left, so you're shatsing off of a double flipper into a single flipper, which makes it a funny game.
    123:28
    As fun as that sounds to watch, I'd rather watch the... It sounds like a very Charlie's Angels rule set, so I'm very familiar with that. I love the Gottlieb bonus pump.
    123:39
    Ooh, almost got a scissor there. Nice recovery. It is the bonus pump and bonus dump. Yeah. Go ahead. For example, just as a side note, if you've ever seen this game where you see right in lane disabled, one of the modifications on a non-Pascal board is to literally clip the left in lane. Yep. That makes total sense. Yeah. I would have done the same thing. If I owned a Gorgar, both of mine would be clipped as well. Yeah. So Delva, amazing three balls. 2.44 is a great score on Solar Ride. She had a nice big bonus collect. She got some nice bonus multipliers. She played this game pretty much as you would love to see it. She had some great saves, too. Yeah. So that one's coming back because of the Pascal board, right? Yep. Courtney gets her ball saves. Ball saves. Actually, she didn't hit a switch. She's fine anyway. Oh, okay.
    124:37
    But now, Courtney. That one, maybe? Maybe? Thank you, Pascal, for saving these games. Saving them. All right, that's going to be a little bonus collect. 1x8, not too much. Oh! Find the right outline off the feed. She's going to end with 102.560, which in this case is not too bad for second right now. If we're on ball three and we're looking down 50k and 39.
    125:09
    Yeah. Thank you for watching. Our mystery player four, who is Liz McDaniels, is about a little bit under 50,000 points behind that. She has a nice progression to get all the way to first, though. It's like nice milestones. 87, 100, and what is it? 102.
    125:55
    So, constantly a goal within grasp. Yep. I love it when that's the way. Just a little more.
    126:06
    Making good use of that upper left rollover. Oh! Well, she completed the drop target, got 3x bonus off of that drain. That brings her just shy of 102. She's gunning at third, though. She did pass 87. Yep.
    126:25
    That is... What a close game for... A close game of Solar Ride. And, well, welcome to Solar Ride. I hope you've enjoyed your stay. I did. Well, we have some time here. Oh, no, we're going to stay here and talk about some sponsors. Oh, lovely. We here at Pinsonati are sponsored by Arcade Legacy, who both hosted the pre-tournament, the second tournament on the road to Pinsonati. Pinball Month, Tilt Amusements, Comet Pinball, Stern Pinball, Speaker Light Kits.com, Pin Stadium Lights, and Mad Pinball. All of these wonderful sponsors have presented prizes, money, games, All the stuff that is making Pinsonati 6 as amazing as it is. And speaking of Pinsonati, tell us a little bit about Pinsonati from your opinion. Well, this is my first time, actually. I've only been to Pinsonati for a couple hours, I guess. We got in a little bit last night. And the first thing that happened when we walked into the hotel, I didn't know we were staying at the hotel where the show was. So I walk into the lobby, and oh, there's people playing pinball already in my home. Okay. So that was fantastic. And then the only other thing I've done today is got some tacos, cheered on some of the ladies of this tournament, and I bought the weird roller games in a coffee table that came up on Pinball Enthusiast the other day. Oh, my goodness, that one. That is amazing. Yep. It's in the annex room. I have to go see that before you pull that. Oh, yes. It's good to be here all weekend. I don't even have a plan to get it home yet. And I'm just like, that is the most amazing presentation of a play field and a table. Isn't it? It's pretty good. They kept the entire top side populated. All the mechs are out of the bottom. But I think the plan is with some of the other homebrew people, we might bring it back to life and leave it in the coffee table. Oh my goodness. Hopefully I'll be able to bring that to some kind of future show as a not quite homebrew maybe thing. E.G. W.E.R. I'm a big fan of roller games, so. And, uh, Jillian won't sell me mine back, so. Aw, I'm sorry. Yeah, it is, um, something where, I mean, we have, um, we have folks in Pittsburgh who are doing, you know, art with essentially defunct pinball parts or pinball machines. I love that. The Pilt Cycle. Shout out to Nikki for all of her amazing work.
    129:31
    But it's something where it's like, oh, she will literally get boxes of just random pinball parts from people that are no longer in use. And that's why I'm feeling like the same idea was here. It's like, okay, maybe they did a play field replacement. Maybe they did something where they swapped this out. Maybe it was in a flood. And there's any number of reasons a pinball machine can die. And they're all dead, but they happen. And then, I consider it recycling. There's no way, like, it was put, I only looked at it very briefly, but it was put together in such a way that I know nothing went to waste. Exactly. They literally removed the switches. So, like, it's not like they hacked off the wiring harness and called it good. They clearly took everything they needed to do something with it and put effort into it and then made it look nice afterwards. So, I don't know. Me and my friends, we have a weird... What's the William Nielsen way of saying it? We have a particular set of skills.
    130:29
    There you go. And this one falls under our wheelhouse. Aaron of Fast has been trying to make a folding portable pinball machine. He's been working on it for ten years, and it's almost like... It's one of those things you put it away for five years and then come back. But, like, he's almost to the point where he can literally check on a plane his pinball machine. And that was the goal. Oh, my God. He wants to be able to roll up to the airport, check it, and bring it anywhere he wants without any special shipping. So he has very specific limitations he has to fit it into, so they'll check it. Yep, and a way to limit it. And then it opens up, and you can play it. And I can't wait. We love stuff like this. Oh, my goodness. I don't know if you were at Expo this year. I was not. But we had the single largest display of homebrew pinball that has ever been assembled in one room. I've seen the homebrew bank, and it looks amazing. There were over 40 games there this year. Wow. I think it was closer to 50. And it would have been, if you had brought yours, Jack Danger, I found him in the parking lot, and I was like, bring Dead Flip. I don't care if it doesn't work. We just want to see it.
    131:36
    He was like, oh, yeah, that's a good idea. That was a good idea. He was busy with something, a little something called Uncanny. Dany X-Men being released. No big deal, right? Not for him. No big deal. It'll be one. Releasing a mainline pinball machine for Stern. One of many notches under his belt. Yeah. I want to see Deadflip. I tell him that every time I see him.
    132:01
    So while we have also some time, I'm going to go ahead and pull up some of the standings we're seeing right now.
    132:08
    There we go. Took us a few seconds. Thank you for watching. We're playing a little rough there. It's playing like Polarize.
    132:45
    Tough feeds. Looks like for the second time in a row we're seeing an amazingly close and interesting game of Grand Prix. Oh, yes. Captivating. We have a 4.33. We have a 3.99. I think we have a 3.78.
    133:00
    And this is ball five. Yeah, that is Tiffany Lynch with the unfortunate 3.78 to sit just behind Holly's 4.10 and Bree's 3.90. Thank you for watching. E.G. Gieske is still in play right now.
    133:41
    Dragon Fist. Oh, they're just practicing right now back there. I love that game. Yeah, I just saw Dragon Fist and I'm like, oh no. I love that game. I love the game, but every time I've had to play it in a tournament, it's like, okay. I've never played it in a tournament, so I bet the same thing's going to happen to me. Well, I don't see a Starz. That's the most important thing for me. Thank you for watching. Portable pin goal.
    134:38
    Oh, is that the cane? Yeah, I saw that thing earlier. It's amazing. It's a cane with a cup holder built in that is freestanding on its own because it has a disc on the bottom. It's got a disc on the bottom. It's got a purple glitter rod going up. And then the top is a cane handle with a cup holder. Yeah, that is next level. It looks so snug. That's the engineering that I appreciate. Yeah.
    135:01
    All right. Looks like we're getting some fun free action up top. I think I saw the A target go down. Hopefully we can snipe that B.
    135:12
    Nice spinner rip on the right. I'm not sure which side the red arrow is pointing. Left. I think it usually is left unless they have extra balls on for ball five. Yeah, it looks like... Now I actually know something about this game. 30,000 on the left and some number I can't see on the right. There's a left collect. Williams, Dio, and Elyse. Competition Grand Prix when you're sitting in last after 2.44.
    136:05
    It's always rough. Yeah. Grand Prix giveth and Grand Prix taketh away. Looks like it's the end of the round. I believe Starkey Shootout is also done right now, so we should be getting us a new round here soon. So Nicole Turk is running off to a commanding lead. We are taking top 24, and we're cutting off at about 4.05 Eastern. A little less than an hour. 4.05, Rich? Daylight savings time is weird. Next round is up. All right, where do you want to go? Where do we want to go? We were just talking about Dragon Fist. We could play some of that. We've got a Dragon Fist. Yeah. All right, and while we're getting everything Mo's Need, we do not have a Mentorial for Dragon Fist, I do not believe.
    136:51
    I love those Mentorials, by the way. Oh, yeah, no, this is like the one rare game we do not have a Mentorial for. Eric, 2025, the time is now. You gotta get it.
    137:02
    So you're going to actually get to watch the behind-the-scenes footage of the top of a hat. It's a very nice hat. Oh, it's a lovely hat.
    137:12
    Definitely better than my $6 brown hat that I bought at a Walmart in the middle of Pennsylvania because I was working on my car and I'm like, I need a hat.
    137:24
    Yeah, I'll tell you the story later. Oh, that's a nice-looking dragonfish. Gorgeous. Ooh. Gorgeous dragon fists. Again, we've got a little bit of a bunch on the right. We can't really deal with that too much. That's going to be also under a spotlight, so womp womp.
    137:40
    But, again, IPDB, search dragon fists. Visualize in your mind what's the right side of the dragon fist. It's mostly just the shooter lane. You're okay. You've got a nice little spinner there. Yeah. Yeah, you don't get to see the target as well. No. And the lovely dragon plastic on the right.
    138:03
    One of the, like, let's see, three dragons on the playfield? Mm-hmm. I was always a fan of these style where we have the lane guides that are long and swooping shots that, like, aim themselves at pop bumpers. So, like, that's the goal is to get up there, and then it just releases you back into the wild. Yes. Thank you. Let me go ahead and grab the new match.
    139:34
    Remember the... Oh, boy. All right, looks like we're stepping up. Yep. That would be our number one seed right now, Nicole Turc, stepping up to the game.
    140:02
    Good recovery on that rebound. Gets a nice set of drops there. Oh! That ball went all over the place before finding the drain.
    140:16
    And it didn't hit anything on the way. And there you go. So, yeah, Nicole Turc. Clearing my little lines there. Melissa Lon, a mystery player, and Emily Meyerson.
    140:32
    All right, I'm going to leave that mystery player alone for a little bit. Oh, no. Almost came back, but denied by the flip. Yep.
    140:43
    So this would be Sarah Cuisin, former Pennsylvania women's state champion. Stepping up to the game. Thank you for watching. Okay. Chase drop targets around the play field when they're lit. So advance your bonus X. Now, if you notice, down here. No flippers there. She looks very confused. I think that was just a stern tilt. She's fine.
    141:42
    Ah, yes. Give me the ball back before I give you another one. So if you notice that highlighted line down here, spinner's score is 200 for each lit multiplier. Bwoym, Dio, and Jungle Queen. Maybe I can bring that back for the next game.
    142:25
    We'll put some sweepable drops in the middle of a rail. Ooh, yes. Oh! Was that a tilt? I think it was. This game is very sensitive. That was very tight. I saw a little bit of a shake, but nothing that I would have... I have heard the games are playing quite tight here. I'm not sure.
    142:45
    Yeah, I guess this one has just got a little bit of a tight tilt on it. I guess so. Um, looks like we might be getting a tournament director. I would be in her shoes. Um, even if it's just to open up the coin door and verify that the tilt bob is there and functioning correctly, which I have had that challenge work out because I've found a game that seemed to be working fine, only to find out that the tilt bob was actually permanently resting on the ring. Yep. So when it was coming off the ring is when it was tilting, and that is not correct. And they were like, no, that's not a tilt. This is not a tilt. I've had that happen when I've done that myself and contested it. And I found that there was a manual leaning on the tilt bob. Oh, that's perfect. Yeah, a manual leaning on the tilt bob, which was just knocking it up against the ring. And that was causing really, really tight tilt on an EM. These things happen. And you're well within your rights as a player to request that the TD review the tilt bob to make sure it's working right. Just make sure that you're gracious in the event that everything's fine. Exactly. Yep.
    143:52
    But absolutely, stand there, wait for the TD, find out, get shown with your own eyes that it's working perfectly. Show all the other players that it's working perfectly and then carry on.
    144:03
    And even sometimes, like, if it's something that's absolutely shenanigans, like, I will just be like, hey, do you want me to ask the tournament director for you? Yeah. Oh, I encourage people. Yeah. Please ask. Don't just accept it if it really does not feel correct. Yeah. If something's messed up, it's going to be messed up for everyone.
    144:28
    Alright, so I don't know if we can... Oh, you've got a mic over there. Fancy. We don't have anyone mic'd up, but we can turn up the rig for a little bit here.
    144:42
    Unfortunately, you're hearing the police sirens off of a getaway. And that is all I'm hearing. No one's even at that getaway.
    144:55
    There's a player up, but no one's in the middle of the ball. What would be... Diamond Lady? I don't know if Diamond Lady makes that noise. Diamond Lady's also not in the middle of being played. Yeah.
    145:10
    I don't think... No, it's definitely not getaway. Maybe it's just Dragon Fist. It could be Dragon Fist.
    145:34
    All right, we've got Josh over here. Josh and Bree, the TDs. We're going to be looking at that tilt bob just to verify if any shenanigans are, in fact, occurring.
    145:45
    E.G. W.I.T.E.R. Thank you for watching. So it looks like something may be happening. In theory, if you adjust it, you're going to have to start the game over. Yeah. In theory.
    146:58
    Likewise, if there are, in fact, shenanigans. Yeah. A manual leaning on the tailpob. That's like something.
    147:07
    Oh, manual leaning on the tailpob is a wild one. And yet totally believable. I'm like, how has this not happened a thousand times? Oh, it was at Trent's Barn. It was at Trent's Barn. It was a roller coaster at Trent's Barn.
    147:19
    An RCT? No, RCT. Oh, no, the actual. The actual EM RCT. I love that game. The one with the habitrail. Yep. I love that thing. That was the first place I ever played it was there. All right. I think at this point it looks like we might have to bust out the Law and Order theme song. We definitely have some litigation going on. Yep. We would have been already playing on if everything were as expected. Yeah. So, I think you're right, Pixel Titans, I think we're looking at some shenanigans after all.
    147:50
    Bree and Josh are deliberating, probably about what to do about it at this point. If they have discovered some shenanigans, it's going to be... So, there are shenanigans. It is an overly mobile tilt bomb. Overly mobile? Yes. Is that a fancy way for saying it's disconnected somehow? No, no, while we've been sitting here and deliberating and talking, the Tilt Bob is still violently swinging in the game. It's still moving. We have been here for five minutes, folks. We have been here a very long time. And I have, live from the floor, Sarah herself texting me, the Tilt Bob is still swinging. That is dedicated commentating right there. He's got the inside scoop. So that would also explain why we're all not quite sure what to do about that, because that is not a standard malfunction that you really can have on the books. That is Eric coming over to deliberate. Yep, that's everyone agreeing, yep, this is not right, but what do we do about it?
    148:54
    Is it wrong in a way that we could do something about it? Do we have to say play on? Do we have to say, you know what, we'll take it apart after this round? Like.
    149:22
    I was not quite able to make out what he was saying. It looks like it might be a play on. Play on. All right. But I mean, even with a play on, like, Nicole has to feel vindicated. There is something going on. It is not normal. You should always question. If it truly feels strange, just ask politely. And even if it's not going to help your game, the next group that comes up can have the game fixed. The amount of times I've said to TDs, like, hey, our group just played through this, But you should know, this game is literally on three legs. Please go fix the...
    150:07
    Yeah, no matter how long it takes, it just keeps going. It must be in the perfect resonance frequency of some kind of some vibrations over there Some vibrations some electro magnetic shenaniganies I going to let the tilt settle for ten minutes
    150:29
    Perpetuating self-perpetuating energy machine may have been discovered. Yeah. We have another theory from Fuzzy Chort. Superconducting magnet devoid of friction, thus achieving phase, I think, mark six belts in satisfactory. Ooh.
    150:48
    Some satisfactory going on in the chat. I love it. Oh, that was me adding it on top of it. I'm addicted to that game. Okay, so what I'm hearing here is you've got satisfactory on one screen and pinball screens on the other. I do that at work all the time. Oh. You've got work on one screen and satisfactory on the other. Also good. That's how you know it's efficient. Yes. I mean, you've got to prototype things. How better than with a virtual sandbox? Yep.
    151:16
    All right. The liberation's still going on here. Well, now even if we've made a decision, we need to explain it to the players in a satisfactory way. All right. Here we go. We are playing on.
    151:31
    So, Melissa stepping up to her ball, too, after the discussion. And finds the L lane. The same way it has been found before. That little, this little piece of rubber is just loving to get a nice feed here and just go boing, right over.
    151:51
    Okay. Yes, yes, yes, okay. Well, let's see. Let's see if that is directed in my, the tilt bob has been pulled.
    152:03
    Completely. Pulled. Doinkity. It is still a play on. But the Tilt Bob has been yoinked. I'm going to stay on many other games that might be very helpful.
    152:19
    Yeah. Not necessarily over here, but let's see. If you get that news in the middle of a round on an old classic like this, what are you doing with it? Oh, if that is something I know is fair game. Yeah, and you know that everyone knows.
    152:37
    The Tilt Bob has been yanked. I'm not going to over abuse it. That was a wonderful dig by the way. That was an amazing save. Yeah, but I am going to take advantage of the fact that there is a new way to manipulate the game. Uh-huh. I'm going to be tapping off of every surface. I'm going to be digging hard for those flaps. Oh yeah, that's like I'm going to be moseying that. Right there. Right there. That would be it right there. I wanted a nice big shake. Yeah, that's a boom, boom, boom. What? 95,000? Solid ball two? I don't necessarily disagree with Fox City over here. Good call, but considering that not all players caught the same amount of balls on a tilt bob and off a tilt bob, I would agree a restart should have probably happened. I 100% agree with that, but there is the IFBA bylaw that the tournament director is always right.
    153:32
    So that is what I'm working off of here. I mean, we do have excellent TDs here. Nobody here is a greenhorn, I would say. This is Eric's sixth go-around of justice, let alone everything else that he's done. Oh, what a change! Wonderful work with the tip of the flipper right there. And I've got to say, the other players that are coming up after this change, unlike you and me who are absolute monsters, they have not been taking, they've not been shaking. E.J. W.I.G.E. Drop in some frames.
    154:42
    Pop bumper being nice, giving some targets. Oh, and the rest of the game is just not letting Nicole play. I would not be feeling good after that. Yeah, I mean. I don't blame her. She already kind of got the rough end of a ruling, so to have a house ball or one flip right after that. Right after that. It's even more rough. I mean, with a time check right now, I think she's going to qualify, no matter what happens at this point. You're posturing for position at this point. And standings aside, it just doesn't feel good. In the short-term moment, it just feels slummy. You could be in first place by a mile, and as soon as your brain boots back into that, oh yeah, but I'm okay mode. But in the moment, that's going to feel just not good. That was another great stall using the weak flippers to an advantage, or not, but the weak hold. Yeah, I think that was just a try at a live catch. It's like, okay, I guess I might as well. Also, yellow targets on the play field. They're 3,000 after you activate them, and they light the left orbit for 2,000 a light. So you can get some big values out of just shooting left orbits if you don't feel like the spinner's worth it. Very nice with that little rollover up there.
    155:57
    Nice little hop. E.J. W. Gieske, E.J. W. Alright, uh, oh boy. That. I know we're about to get summoned, so. Oh boy. Uh, if it weren't already for the screwing up tilt bob.
    156:41
    Yeah. Sorry, Carlos. I, uh, cannot, um, I cannot be, uh, dealing with that right now. I would love to watch you walking through jungle gyms, but I have to, uh, now. Oh man, Carlos, send me that video. I haven't gotten to go there yet. I want to go to Jimmy Jam's. You should. I'm going to. I think we're going to go on Sunday. We were going to go this morning. Ooh, going over to Getaway. Burn it. I don't have to do all that work. Yeah.
    157:12
    All right. Well, if we get a ruling, we will update y'all. I believe the ruling is Getaway. That might be it.
    157:23
    Yeah, the ruling is Getaway. Do over. All right. Yeah, we can already confirm it. It's already on the screen. It's in the getaway high speed, too. There we go. They're not even going to try at this point. That game is nuts. Good bye. To put it nicely.
    157:37
    Well, I'm glad I chose that game so we all got to witness what was going on. Yeah, so now we can sit here and enjoy a lovely time. I mean... We get a free game out of it. Yeah, we get a free game out of it. We make out great. Yeah. And depending on how this runs, this couldn't be one more round after this, though. So now Nicole's really got to dig in her own mind and just say, you know, new game, new situation. All the crap that happened is behind me. It's behind me and didn't matter. Ooh, that up and out. That's got to be a nice 1-2-3 combo. Let's get that in the code.
    158:13
    Up and out to out lane to tunnel. It's in some games like Congo has it. I love Congo. Yep. Amy Good Gorilla. I mean... The worse the movie, the better the pin. I was about to say, I love Congo the Pinball Machine, not Congo the Movie. I've never actually seen the movie. I kind of want to have like a pinball movie marathon where we go through the worst and the best pinball movies. That'd be a fun thing to do. There we go. Nice little clean lock up there. Nice car.
    158:41
    So she's going to go ahead and shift, get second gear. Pixel Titans suggests we take the tilt bob out of getaway now, and I support this. Just remove the tilt bomb from every game they play.
    158:54
    Rough beat down, but a solid start. Gear 2. Got some good work going on. Got one lock. Melissa stepping up here to a brand new game. She was dead last in a game that no longer exists. Never happened. It never happened. Never happened. Dead last in what? Oh, what a bounce. The burn rubber. That's going to not validate the switch. What? Is it stuck?
    159:20
    E.G. W.E.R.S. Thank you for watching. A video mode. Oh my god. You get a double video mode. It is amazing. And that mystery can be video mode. Yeah, that's the thing. The fourth mystery in the game on tournament settings is video mode. So it lines up. You light your video mode and your mystery is lit for video mode.
    160:35
    Nice. Yeah, two loops there. Nice two loops. Immediately pops the shifter as well. Immediately light the kickback too. Perfect. This is light the kickback to the game just like High Speed 1. Williams, Dio, and Dio. A time. Bet in pieces ever since.
    161:22
    I mean, I could say that person who just played really wanted a Star Trek TNG for $1,500 in a lot of pieces. And I can tell you how many pieces it's in. It's how many pieces we bought it in. Hey, as long as all those pieces are there, $1,500 is still a great deal for that. Emily Meyerson stepping up to the game. Already has shot an upper loop for 2x bonus and second gear. Nice little reverse loop, too. Yeah.
    161:52
    Alright, let's see if the slingshot's going to be nice. Give the ball back. Alright, we've got another chance. Yep. Ooh. Green target. Half loop. I don't think we've got any credit for that, but that's okay. We've got the ball back. Oh, please. Nice. Aw. Rattled in between the two. A lot of rattle shots, but she's staying safe. Yep. Wants the burn rubber, it looks like, from that left flipper. I would, too. Oh, yeah. EWGQ.com We have either one lock or one lock ready. Nicole has her second lock ready.
    162:51
    And Melissa is a little bit further behind, but... Give that back. Ooh. Why not? I hate race period.
    163:02
    That is still blue. Blinking when you hit your outlane switch feels bad, man. Yo, it feels horrible.
    163:11
    That looked like a clean loop there. Yep. I don't like this. Okay. And free ride is gone, so. Ooh, get in there. Nope, not quite a burn rubber.
    163:28
    That's not going to find its way around the loop, but we're going to get some pop time. That's my favorite of the feeds out of the pops, so unfortunately it's the most rare. And kick back into burn rubber. Good. Yep, kick back into burn rubber. I gotta say, for the complexity of that little kickback, Steve has that working on every single ancient getaway. Oh yeah. That is a, I will tell you as a designer, that is not an easy thing. A little bit of a flipper fumble, but she does have most of her progress towards her second lock. Sarah stepping up, currently in the lead, currently also one light away from lighting lock two. One shot away from lighting next gear, which she does, so that's going to be second gear, bonus held. Double tapped it right up there. Now I have a chance to run away with a small lead. But when you're going into ball three with $15 million, any billion feels a much bigger deal.
    164:21
    So there are high scoring games of getaway, and there are very low scoring games of getaway. Yeah. Nicely done. Nice in lane there. Gets the in lane, but also shoots the empty supercharger, which will progress your locks. Three lights kick back. Does she already have kick back? Yep, she already has it. So she's currently looking towards getting the lock or just making general gear progress.
    164:46
    Takes the supercharger. That's going to light the last lock as well. So she's going to come down here, and she has all her locks lit. Everything's in the tank. She's going to walk away from that, but she's set up. She's got $29 million, and she's got that bonus help. That $29 does something to your brain. That is not $15. That is not $18. Yeah. That's almost double my score. All that stuff. Yep. Some nice psychological warfare. Emily gets the outlane, but gets the free ride.
    165:14
    Also, because the free ride was able to plunge during the speed millions, gets a advance. So the game is yelling she is used. Ooh, nice. There's a lock. Yep. That's going to fall right out of the lock since there's one in the lock already.
    165:30
    The game is going to. Oh. Is it universal? Oh, it gives a plunge. Oh. No, that was lock two. Kickback. And Burn Rubber. Oh, no, that was Lock 1. I don't know why I locked a second ball.
    165:42
    Yep, Burn Rubber. There's Lock 2. Puts it around. And there are three donuts. Three cars in the donuts. Hold it, hold it. Don't do it, mania. Don't do it. It's not worth it. Don't open Pandora's box. It's not worth it. Do not do it. It's fun, but it's not worth it. Oh, no. It's fun. It's chaotic. If you are any form of chaotic alignment, it's the best thing ever. Hi, that's me. Yeah, it is opening Pandora's box. It again calls shenanigans.
    166:11
    I find it to be cursed. It is a cursed item for me for sure. Yeah. I immediately die when I start having fun with Secret Mania. Emily finds gear three, so she does have video mode lit. Right now would be a great time to shift so we can get that bird rubber lit at the same time.
    166:30
    You do have about a half a second once you get it into that saucer that you can shift and you'll get credit. Thank you for watching. All right, video mode. One of my favorite video modes, actually.
    167:12
    Whoa. Oops, finds a car. But that's a white lock three. Okay. Still looking good because we're still on ball two for her. Yeah. Kept this one alive, and I cursed it, and I am sorry. So, Emily, one lock away from multiballs. Thank you for watching. We're not going to take the secret mania. Good. Not a chaotic alignment.
    168:12
    All right, lock is not lit. Lock is one target away. Yep. Right there. Or, you know, one of these. One of these. One of literally everything. There it is. It's lit. I typed it.
    168:25
    Can we get in there? If you're good at this video mode, that'll put you right back in the first place. Or, or, or. Or.
    168:40
    If we can get a jackpot, you'll hear one of my favorite callouts in pinball. Dispatch, this is 504. He got away. He what? That's the one. That's my favorite, one of my favorite callouts in all of pinball. He what? He got away. Thank you for watching. That could be a potential laugh. That was a lot of work for four million points. Oh, yeah.
    169:34
    Yeah, multiball could definitely be for Wungle. Supercharger. Yep, supercharger will light the second lock.
    169:48
    That'll also give you one of the lights towards your third. Ball on the lock, million points. Yellow.
    170:00
    Third gear. Puts it into third gear. Oh! And finally, out lane. Lock is lit. This might be enough. This is definitely enough.
    170:10
    I don't know. I think it was 19-2. Bonus held. Oh, is that going to put her over? Yeah, the gear award pushes her over by 450,000.
    170:23
    Bonus held. The bonus hole. Oh, clean shot into that burn rubber. There it is, up top. Quite hit the loop there. Going back into the burn rubber. Just like it. Yep. Trying to get the burn rubber, trying to get the ball up top. Really, at this point, any way you can get the ball up top like that. Very nice. That's an advance. She's one advance away from video mode as well, which you can do right here. You can plunge. You can shoot around. And you can nail the lock. And our third lock is lit.
    170:57
    Third lock is lit. Kickback is lit. Ooh, a freeway. That's going to be a gear shift and, you know, immediately pop the gear as well.
    171:06
    Make sure you're getting all of the pins. All right, there we go. There we go. Let's blow it up. All right, supercharger. That's fine as well. You know, point to point. Grab it on the way. Now, right into the broom rubber.
    171:18
    All right. Let's see if we can get our left orbit. Oop, a little bit outside. Pressure's on. E.J. Gieske, D.O.D.E.S.E.A.R. Well, given the time and the shenanigans that are going on, we're going to get just one more round after this unless they give us an extension.
    172:05
    Or if Emily plays for a while, this could be the last round. Yeah, let's do it. Play for 17 minutes, Emily. I support this.
    172:15
    Finds a freeway, gets some points. Ball's hanging up there. Getaway would be a game you could play for 17 minutes and not get all those points.
    172:23
    Oh, no! And there's no grace periods on this one. So, that is going to put her at 34, which is still a respectable second place. Yep. Sarah Queeshan wins. Melissa Lon takes third and barely gets it over Nicole, who gets last. And nobody even remembers.
    172:43
    Wait, we played a game before this? Dragon what? Never heard of it. So, Rebecca Hinsdale is your new leader. Thank you for watching. Alright, what else we got? You know, let's... Should we go for some Atlantis or... Atlantis is in.
    173:35
    Atlantis. Yeah, Atlantis is in. I was going to try to request some Game of Thrones, but Game of Thrones is not in this round. Oh, really? Okay. So let me get up the mentorial and we'll see you in a min. Oh, we're going to Mando? Okay, we're... All right, Mando it is.
    174:00
    Oh, waving up. Round and round she goes. Well, we don't know what we have to put up the mentorial for, so we're going to wait a second. Look at that sweet fountain in the background. Oh, yeah. Yeah. The fountain. Everyone's playing all these games with this soothing waterfall behind them. All right. Big game. Well, let's be right back for you.
    174:23
    Who's ready to learn the greatest game of all time? I know I am. Big game. Let's go. Please note this game's on updated code. Okay, to plunge, you're going to get one of three lanes, B, I, or G. That will work you towards spelling big game on the left here. You can achieve game by getting G and A on the side targets, M and E from the in lanes. E.G. W.I.T.E.R. The one through three drop targets are here, four, five, and six are here, and seven, eight, and nine are here. So you want to wait for two cards to be lit, hit drop targets down, get double your money, and that will increase your end of ball bonus. Also, if the X card is lit, the left spinner will also be lit for 2,000 a spin. That is a massive, rippable shot for up to 100,000 points on a good rip. Also, the right spinner right here will light if you spell B-I-G up top. Thank you for watching. E.G. Who. So let me go ahead and...
    176:45
    There we go. We're going to do an interaction here. We're going to get up some large spiel. Gross spiel.
    177:03
    Alright. Alright, Chad. And yes, if you saw one or two, you can determine the fate of something. We actually don't even know what this something is. Yeah, I have no idea. It's tied 1-2. Yeah, it's tied 3-3 for 1-2.
    177:23
    Ooh, pop-up is giving a nice drop bank over there for free. So Laura is stepping up to the game for her ball, too. Thank you. So I don't have a lot of experience with it, although having watched that little minute tutorial, it looks like my favorite shot in the game is the one to go for, which is that upper left spinner. Yep. I just enjoy it because it's that fun little elbow that goes into a saucer, and I think that's fun.
    178:18
    I like the lack of scissoring on this one. Yes. Although I would not have been opposed to them saying, too bad, do it anyway. Oh no, it actually leads to a lot of really fun interactions where you can do things like post-pass on this game. Using a flipper? Using a flipper, exactly. Yeah, flipper tip passing.
    178:41
    It's one of those games to me that feels like there's so much game. Stephanie, with a little bit of heavy nudging there, finds the tilt. She will get to keep that bonus into ball three, so we'll circle around to that. I find that there's a lot of game here that isn't death, and yet I seem to find the death every time. It's kind of like Paragon for me.
    179:02
    Agreed. That being said, I enjoy it. I like the hook shots and the nice rollovers. Yeah. Drop targets everywhere before we were super stingy with those. Apparently those were expensive or something. I guess mechanisms are weird.
    179:20
    Yep. Oof. See, like I said, there's so much game, and yet... Yeah. I like to think of big game as a game where either you're going to make a flipper error, or the game's going to decide you're done, and you hope that it's not the former.
    179:40
    There's a lot of really... Yep. That's also a classic big game brain. Big game. If you go down the I-lane and come around here, when that ball hits here, you have the nudges. Thank you for watching. E.J. W.E.G.E.R. Thank you for watching. Yeah, in bonus. Yep. That 2x bonus that she got from getting a line on all cards that she didn't collect in ball two, cashed out in ball three because that's that double bonus that carried her over the top right there.
    181:40
    All right, we're going to get that eye lane it looks like. There's the eye lane. That is also big. That lights the center eye lane for five grand. EWN BUSTER, JUNGLE QUEEN, DIABON WADY, DEOCARD WHO. All right, that's a line on every card. That's double bonus.
    182:22
    Creeping up there. Already up to 113. Don't tilt this. This is good. Don't tilt. This is good. Yeah. There we go. And another sneak out in bonus. When you have this feature enabled, which you can actually turn off, by the way, it leases some highly dramatic ball threes.
    182:41
    All right, let's see how dramatic this ball three is. Can we get three passes in donuts? We'll see you next time. Yeah, that's only single bonus, so she's going to end up a little short. What a game, though. Yeah, what a game. Desiree ending up with 30, Stephanie ending up with 26, Laura on 32, and Doris on 33. So let's actually go ahead and slide over and let's see some of the standings as they're falling in here. With the matches as well. Cutoff line lay. Was it 29 before this round? Yep. So, of course, games aren't probably in yet. We're going to take a little bit of time before that happens. But before we got to this round, the magic number you needed, and I'm going to let the screen show us because it will scroll down,
    184:01
    is 29. That's before all those points come in, so. Right. We will be playing out significant tiebreakers. So even though Courtney is currently below the line due to an automatic tiebreaker, she would be eligible for a tiebreaker game.
    184:29
    So, what do you think of Cincinnati so far, other than buying the best table ever? I guess you bought a table at a pinball show. Yeah, there was one comment on Facebook that someone said, like, now that one, that's okay if you call a table. Yes. That's a hill a lot of people will die on.
    184:49
    No, that is a pinball table. Yeah. That is a pinball table. Yep. I don't get fired up about the term table like a lot of other people. No.
    185:01
    Who among us has not used a pinball machine as a table? Anyone claiming to be better than everyone else? I guess. I don't know. The cup holder industry for pinball is not small for a reason.
    185:16
    Yes. And, I mean, as we saw today, speaking of fashion, the combination candy or combination cane and cup holder. Sell that. Sell it. I don't use a cane. I would buy that. Oh, yeah.
    185:33
    No, this is definitely something where you've got to get that in there as well. So, unfortunately we will not be getting Red and Ted's yet. All tiebreakers that are significant get played out on big game. So there will be one big game probably after this. Maybe multiple big games, if we have enough people. To see who makes the top 50%, the top 24, that we'll be taking to tomorrow's Amazing Race Finals. Those finals will be held at 10 a.m. Thank you. Thank you for watching. All right, so let's see if we can get some updates from the standings.
    187:44
    Looks like all the games are still out. Bree is going to put those in eventually. She's got to keep us in suspense first. Of course. Also, you know, play her game or something. Not important. Oh, no, heaven forbid she has to go play pinball.
    187:59
    It's like she's running a tournament and also playing in it or something. Thank you for watching. Excuse me, I flew in. I could not bring my tools. Whoops. Oops. Now you've got to get a table back. I don't tech. I don't mind. I know, I know. I don't mind. I like teching, especially for the ladies' tournaments. I always volunteer for that. Yeah. My favorite one I've done so far was I had to fix a dead flipper mid-ball, ball three of the final four at Pintastic Women's Tournament, and I did it without scoring a point. Nice. I've had, I think it was... It was spring. The return spring died. So I'm like, I can do this if you give me a minute. I was the tournament director. I wasn't the tech on this. But at Pinberg 2019 or 18, I forget which one it was at this point, we fixed a flipper in a live game of Nippet.
    189:25
    While it did not score a point as well. That is tough. Yeah. Not even nicking a single stand-up target while you're lifting a play field, and that is not easy. Oh, yeah, no, it was like, I mean... I mean, we took pictures of the score and everything. The Papa crew is precise. Oh, we took pictures of the score, too. The Papa crew is precise at their work. There was no expense spared for that core crew, like me and Dan Hall, Nick Jaquay. What's up? It was a tie. Oh, no, it's two. Oh, was it? You're doing it by sign-up order. Yeah, two just barely beat it.
    190:07
    Yeah. I didn't see that last vote. Oh, yeah, there was a surge of twos after you stopped paying attention. It was six twos and three ones. Congratulations, you helped us figure out how we're doing a raffle.
    190:21
    Oh, neat. For the people, not the chat. Exclamation point raffle will get you nothing. Is it for charity? Let them buy in.
    190:30
    No, we're just giving away a door prize. Send me PayPal. I'll buy your tickets for you. I don't mind. There you go. Oh, not your father's root beer. I love this stuff. Is there a bar cart somewhere on the floor? No, we just went over to Kroger real quick. Oh, okay. Well, next time you go out to a grocery store, just go to Juggle Gyms.
    190:50
    I don't know if you've ever been to Woolies in Pittsburgh. Nope. Okay. I've only been to Pittsburgh once. E.J. Wolleys is this wonderful fish meat store that is really cool, but Jungle Jim's is like that at four times the scale. That's amazing.
    191:21
    There we go. So it looks like Rebecca Hinsdale is your number one seed. 39 points will get you into the top eight. Let's get down to that cutoff line. Let's get that cutoff line. And final, we are going to start at Teddy and Carl.
    191:46
    It is a head-to-head match between Laura Stukolak and Chelsea Pomeroy for the last five. Bree missing it by a point. Yep. That's actually a pretty good comeback for her. She had a rough start, and she said, well, I'm out after like two rounds, so I'm really happy to see her near the cutoff line. Yeah. So we are parked in front of big game. We have extra big game. This is the big game.
    192:13
    We're actually going to move that back to the cam. Yeah. I don't know if we actually have any notifications. We're going to find out what the cutoff game is. I assume it's going to be big game. It's big game. Okay.
    192:25
    You get your choice of one of these two trailers. So, start at National Theater. Rises. Yeah. Rises.
    192:34
    And he gave us two private tickets. Absolutely. What game is that? Is that Ghostbusters? I believe so. I think I see some streams on it.
    192:50
    All right. Apologies for my MS Paint here. I support you. As a child, I did a lot of MS Paint on the ball mouse, so I am... That is very legible. Yeah. That is not something you should be apologizing for. If you want to see something worth apologizing for, I'll write it next time.
    193:14
    And the mouse just jumps. Extend it. Keep going. All right, we are stepping up to big game for our tiebreaker.
    193:48
    All right, the B lane, my favorite one. Oh, and I take it back. E.G. Who. Bwoon Busters, Jungle Queen, Diamond Lady, Dioctor Who. That was really sad what just happened to you. That's what it says to me. Yeah. All right. Picks up that. Oh! Okay, okay. Okay.
    195:05
    Please replay that. Please. Done. And. Saved. Well. That was a ball. There we go. Yeah. That's got to feel good. You're right back in this. Right back in the game. Double bonus. Wiz Ball 3 bonus in tow. 139-24.
    195:27
    Oh! Big Game is being Big Game today. Welcome to Peak Big Game. Sorry guys, we don't have the camera for the angle we need to show you for this crap. Yeah. With that up and over. Yeah, that is a thing. You can launch the ball over the flipper on Big Game sometimes. It's just a thing. It's an awful, awful thing. Thank you for watching. All right, 238. That's your mark. All right. 200 on one ball. Let's go. Chelsea needs 200,000 on this ball. She can do it. It's big game. You can do that pretty quickly on big game. If the game will let you play for long enough. Yeah. Ooh, power in lane there. That was cool. I liked it.
    196:43
    A super ski jump. There we go. Oh, there's our upper spinner and tosser. And 15 grand as well after this thing is done doing its job. See if we can get that G lane. Not quite.
    196:56
    Double bonus as well for having line on every card. You need that. Okay, we're at 76. Oh! All right. That will not quite be enough. So, we'll need a tournament director to drain that ball for how violent it was. But that will... It skipped over the drain or something. I don't think the math math's here. It does not. Arasukalak is your 24th seed.
    197:25
    Yeah, we're going to have to place that in the drain. Yeah. Or just call it on not close enough. Yeah, that is some 1, 2, 3, 4, 5. All right, I'll do the math. 6, 7, 8, 9, so that's 45.
    197:46
    No, unfortunately. All right, so we're getting the official ruling now. Yeah. Put it in the drain. Do the thing.
    198:05
    No, it was such a violent drain it shot through the trough. Which got to make you feel a little better. Yeah.
    198:11
    Chelsea. Yeah. Like, you didn't see it coming, neither did the game. Oh, yeah. Yep. Beep. There we go.
    198:24
    And there we go. And it's close, but it's not going to be enough. All right, I'm going to go ahead and get those names off the screen. Congratulations again to Laura.
    198:35
    Very well played. We're going to go ahead and bow ourselves out of here and get ready for some more action. Sweet. Thank you guys so much for having me here. This was fun. Yeah, thanks for coming out, Ryan. Yeah. So we're going to take a little break. Going to do a little bit of recuperation, maybe look at a game or two. And then the Who Day Match Play tournament, the 138-player match play event, the Open, if you want to call it that, will be starting at 5 o'clock. We may be a little bit late just so we can get people in. So 5, 530, get your lunch, get your dinner.
    199:13
    If you're in Germany, get your beer. Or drink your choice. and Mad Pinball. So, without further ado, do you have any last words?
    199:52
    Not really. All right. Thanks for having me again. And this has been fantastic, some fantastic gameplay, and now I'm looking forward to actually trying to do that myself. Yeah, there might be some open practice, so if you want to get some hands on a particular game, I think this might be the time. Sounds like I want to get my hands on that big game. Oh, it's a fun big game. The Cheetah, too. The Cheetah's on Comic-Con. Oh, nice, nice. Thank you everyone. Talk to you later. I will probably not be behind a mic and I don't think Ryan will be either. Probably not. So have a good day and we'll see you in a bit. Bye.