you you you you you Thank you. Hello, what's going on, Pinball Land? This is Ken Cromwell with me, Bill Webb. We have a special treat for you guys tonight, right? Oh, yeah. This is definitely a special night. Thanks to everybody that's already joining us. I expect the chat to be rocking tonight. I expect what some might consider an epic stream. The reason being, tonight joining us from Studio B, Special Inlet Studios, and B is for Beatty. Steve Beatty is hosting us tonight. As you can see in the background, it looks a little bit different from Studio A. To our far left here, on our table, we've got Joe Katz. Now, Joe went ahead and he's coded this game. He was the lead coder. So he's got a coding team that's helped him out, right? But you took lead on this particular game. I did. To Joe's left, legendary programmer Keith P. Johnson is with us tonight. Keith, welcome to the Flippin' Up Pinball stream. Thank you, guys. Yeah, you're welcome, buddy. And then to his left, we've got legendary pinball up-and-coming rookie designer who did Pirates of the Caribbean, for those of you that missed out on getting your LE like I did. You too, Greg. You get a chance to see him tonight. That's Eric Meunier. Eric, welcome to the Flippin' Up Pinball stream. And then in the far left off camera, Steve, if you want to dive in here, Steve Biddy, our partner in crime tonight, as usual, on our Flippin' Up Pinball streams. I want to welcome you guys to the channel. I want to welcome you guys to the stream. And I want to tell you how much we appreciate your presence tonight because what we're about to see with Willy Wonka, with the three of you gentlemen, is something that nobody's seen on the stream tonight because we're just not very good at it. We'll see if we're good at it. Pretty sure you've got some time on it there, Joe. A little bit. I mean, you might. Just a little. Couple things to note here tonight. We've got Penn Stadium, who is illuminating for streaming purpose tonight. Jersey Jack Pinball's Willy Wonka and the Chocolate Factory, so we appreciate it. We've got a new addition tonight, and that's the Penn Quest of the week. Now, Penn Quest, if you guys aren't familiar, go to PennQuest.com, check that out. Essentially, you're able to go into locations where there are predetermined quests that you are challenged to accomplish. And by accomplishing those quests, you are rewarded with swag at the location in which you accomplished those quests. Now, tonight, we have been given, and when I say we, I don't say these established pinball players to the far left, but myself, Bill, and Steve Beattie have been given three different tiers in which we can try to compete or accomplish, and the rewards for us accomplishing that will actually be bits provided by PinQuest. Tier 1 tonight is a 500,000-point total. I sure hope that we can achieve that. Tier 2 would be a 1.5 million-point score. I hope that we can do that. Tier 3 is two golden tickets. And I hope with the proper guidance of the pros to our left, we might be able to achieve that too. So thank you for Pink Quest joining the team. Yes, thank you. Without further ado, Joe, we'll start a four-player game if you're up for it. Would you mind jumping on it? And if you can kind of give a basic overview of the game for those that are stepping up to it for the first time, maybe a couple objectives that would be something that you would particularly try to accomplish to get the game going and get yourself in a groove, I think it would be beneficial for everybody here. All right, will do. All right, awesome. ladies and gentlemen, I introduce to you Joe Katz. I'm Willy Wonka in the Chalka Factory. Alright. Load her up with four and let's go. And it starts the four-player game. Did we set the two competition models? The first thing to do is to shoot the gobstopper. I think that's the most obvious thing. It's right in the middle of the playfield. It will get you towards gobstopper multiball and another real simple thing to worry about is just collecting Wonka bars, which would be any lit ramp with the red Wonka bar insert in front of it. I think you just start there and then kind of work your way towards maybe learning about how the factory tour works and what lights what. But I say we just start with the gobstopper and the bars first and kind of go from there. Outstanding. Nice. It's keeping air. How was the drive out tonight? Pretty good? Yeah, not too bad. I mean, we came right from the office in Bensonville. Typical job for me. Right. Right. You guys came right from work, huh? Yep. It was a relatively easy drive. Don't do that. Yes, going home will be easy because I live about ten minutes away. And I live about an hour and a half away. So, who's player two? Eric, why don't you step up? Well, Joe, I've got to tell you, that looks very similar to the first turn that I normally take on really wild. Absolutely. I've got some confidence going tonight. Joe talked a little bit about the factory modes, but I just want to go over them in a little bit more detail. There's three different chunks. So there's 12 factory modes that you can play. The three chunks are qualified in three different ways. The top set of four is qualified by hitting the captive ball. The middle four, the playfield multipliers, are qualified by hitting the loops. You can see that the artwork here is outlined in purple. The lights are lit up in purple. They kind of make... they're called a coordinator. They help you understand what to shoot. Finally the bottom four are the ramp and the factory target. So if you can hit that ramp two more times I'll spell out Wonka, I'll qualify one of those modes. If I can hit the orbits two more times, I'll qualify the playfield multipliers and if I can hit the captive ball twice, I can qualify the top set of modes. You can see those on user interface, designed by the one and only JP to win for the win. And so you can keep track of your progress up there as well as on the play field. So let's try to build some factory modes and go to town. Let's do it. Don't do what I did. I'll try not to do what Joe did. I appreciate it. Hey, everybody. We're going to still try and keep engaged in chat, too. Absolutely. Jobberge, we're actually at Steve Beattie's house. So no, we didn't get a new basement. We're at Studio B. B for Beattie. Studio B. B for Beattie. It's still sunny out, pin turn, so that's why I got the glasses. So when I go outside, we're not searching for them. Birdo Drink One has cracked open his first beer. Go ahead, Eric. It is much safer to shoot the Gobstopper from a backhand. If you can trap up, hit it from the backhand. Pretty safe shot. So you can see from the UI up there as well as on the play field, you don't really have a shot on the tower here, but the Wonka Tower is flashing actually showing you how many more letters you need. So I hit the ramp once, and one more letter. You can see that on the UI up top. Everybody that's in chat right now, you can check the PinQuest tiers that I touched on there in the beginning of the stream. And with the rewards that follow, so thank you, PinQuest, for making it fun and interesting tonight, just like you're doing on locations everywhere. Qualified Veruca. Qualified Veruca. Which I could start if I shoot the TV scoop up there. I'd rather stack it with a Poiseu multiplier. Let's see if I can bring that in and hit some orbits as well as hit a capital ball mode. Question from Gasoline. What does the Wonka light under the Gobstopper indicate? So the Wonka hat is the Scrum to the Umptious combo rule. So while you're shooting around the play field, you know, ramps, loops, you are building up the word Scrum to the Umptious, which is a 19-letter word, I believe. Right. And when that hat is blinking, you're able to collect the value that you've built up by hitting the Gobstopper. Okay. the more letters you have when you collect it, the higher it grows in value. And obviously the key is to get it to be spelled, but that's a lot of combos, and you've got to go for a long time to get it to come to the competition. But then it becomes very valuable. Outstanding. And what's equally outstanding is that PinQuest jumps in with 2,500 bits. Ticked the night off. Thank you, PinQuest. We're looking forward to it. So now I've got 5X Playfield qualified and Golden Egg Room, And if I can hit that captain ball, I think, one more time, I'll bring in one of those modes as well. Penn Stadium is also going to be matching the bits donated by Penn Quest tonight on any tiers that we go ahead and knock down tonight. So it's a rocking night. Yeah. I mean, we cannot have any excuse by not doing this right now with you guys in the building. So Choo Choo Bob is wondering when the camera takes her picture. and you know when it's going to take your picture because the light on top of the camera toy, the mold, will be blinking red when it's going to take your picture on the next center ramp. So you hit the center ramp and nothing's blinking, it will take your picture. Right, okay. Okay. That's what it does. Right. That's what's here. Stepping up to the plate, number 32, Keith P. Johnson. All right, first two guys hit the rules pretty decently. I have a set way I like to start the game that I'm going to try and do. I'll try to explain it a little bit later. Lord Helmet, thank you so much for the 1,000 bids donated. You guys are outstandingly, I don't even know what to say, just very generous and humbling. Thank you, guys. And thanks for joining the stream tonight. For those of you who are late to the party, we have Joe Katz, Eric Meunier, and Keith P. Johnson all streaming Willy Wonka from Special Inlet Studio B. feed Beatty's outhouse, so to speak, of pinball, sponsored by the Flip N Out Pinball Stream. We are the Flip N Out Pinball Stream. Yeah. Have you guys ever been in the garage like this? I mean, that's the best question. I have not, but I like it. Okay. Any room that has more than one pin, I like. All right. It doesn't matter if it's a dining room, kitchen. And actually, it doesn't even matter what kind of game. As long as it's got flippers on it, I'm in. All right. All right. Jeff from This Week in Pinball has dropped in, and he says, What's up? Peace. Awesome stream. We've got a few personalities in here. I saw Franchi kick off the stream. Jada's in stream tonight. Good times. Good gravy dip flip is streaming, Waka. You all have Waka going. Buffalo has Pirate streaming. It's the J.J.P. Mayhem night. I appreciate Jack kind of piggybacking on this with us and promoting Waka. You're double dipping on Waka, and I can't think of a better pin to double dip on right now. And then you've got also Pirates being streamed by the powerhouse over at Buffalo Pinball. It is a J.J. Phoenix. Hey, look at that, Keith. Look at that. Look at that. Your hurry-up's lit. Keith has never won that mode ever. Joe Fox, thank you so much for the $100. He doesn't like our spinners on our prototype game. Joe's the man. Interesting rule that Keith is working through. All right, yeah, so let me explain what I did there. I started the game by shooting the ramp to light Wonka letters, and then when my blue mode got lit, I'm pretty sure it started me on Welcome to the Factory. I shot the ramp two more times to get it up to fizzy lifting drink. Now, fizzy lifting drink and the egg room are two of the kids on the left side of the UI. So I started and completed Charlie. Through shooting the game, I've also got Mike Litt. It looks like the left ramp is the only shot left I need, the center ramp. And I also have Augustus running, which is a combo shot, in this case, the right ramp to the center. So I'm going to try to go, ideally, center ramp to right ramp tonight to be able to get two more kids towards kid multiball. Sounds like you're ready to blow it up there a little bit, Keith. I'm not going to lie to you. Yeah, the key is to hit the golden bonus levels as quick as possible. Okay. If you're on your first ball, we really try to at least get 50. I mean, obviously 25 is a lot more doable, but if you can get to 50 on your first ball, you're kind of setting the pace there of, like, hurting your opponent pretty badly. If we start getting bonus acts coming, I mean. Right. All right, so I've lit three kids. I've completed three kids. That will be important later. Now, do you want to bank? Do you want to park those kids until you collect all five before you cash them in for the multiball? I mean, what's the best way to do that? Ideally, that's the optimal way of doing it is to have all five and as many of them as completed as possible. Okay. That will bring the most value into the multiball. Gotcha. It affects how many balls? All right. Or Steve Bede is going to step up. Steve Bedia, our first attempt at the Pin Quest Tier 1 tonight. Brought to you by Pin Quest. Thank you. I guess you can ask whatever questions you like. So feel free to ask questions or comments. Yeah, what's up, guys? Hello to everybody in chat. All the girls love Bonus X. That is true. The girls love the long ball, as they said back in the 90s. They dig the long ball. You just have to make sure you have the right tip on the shooter rod. You don't want to have the wrong shooter. I don't know where that's going to go. That sounds dirty. It's a little bit dirty. We were doing some pinball repair on another game earlier. This is why I'm in last place. Back to kid multiball. There's a lot of depth in that mode rule-wise. You can start kid multiball with just one kid if you want, and the kid doesn't even have to be completed. You can start Kid Muzzle Ball without a completed kid, so you just have to be collected. You qualify a kid. There's five ways to qualify the kid, a different unique way for each kid, and then you complete the kid in a unique way as well. So as you're going through the game, you're learning how to qualify and complete the kid, and then you hit the captive ball in order to collect them. Okay. Once you collect the kid, you can shoot the left shot above the upper left flipper there in order to start kid multiball. Each kid you have qualified and brought into the multiball adds a ball to the multiball. Each kid you have completed and collected adds a 1X multiplier to that kid's jackpot and every other kid's jackpot you have completed and collected. Including the double and the super as well. Including the double and the super. So you could, theoretically, if you do everything right, go into that with a six-ball multiball and all jackpots at six X. Okay. Which is cute. Yeah, it's crazy. Blow the points. And then, you know, you can also bring a five-X play field. Right, right, right. And, Joe, if you don't mind, we'll get this question out of the way for the evening. Do you see more clips, I think, with voices like we do see during the one-convader multiball? Do you see that as an option in code going forward? You know, this seems to come up a lot. And, well, yeah, it comes up a lot. The thing is, like, when you're playing the game and you're in a mode, and the mode is a 30-second loop of four-second brief clips tied together, strung together. Yep. People are saying they want it to be spinked, but really what you're going to end up hearing is like, blah, blah, blah, cut off, blah, blah, blah, cut off. it doesn't really make sense to be thinking those particular clips together. Okay. Why not have speech from that scene that sets the theme, that makes you kind of feel like you're in that scene when you're focusing on the ball anyway? Right, yeah. When you're at a point in the game where the ball has been held and it's stopped somewhere and you get to look up for a second, such as Wonka Vader multiball, that makes sense to sync the clip to the audio because you're able to see it. it's that moment in time where you can get a chance to kind of look up to appreciate the synchronization of the clip with audio. Right. Otherwise, this is a big mess. Okay. What about song assets? I mean, will we see, like, hear Rue Gasol singing the song or that sort of thing? Well. You know what? Take your turn, man. I'm like, you have 4,000 points. Come on, man. I don't need to be distracting you right now. We can revisit that when you come back. We can revisit that when you come back. How is this game set up and playing comparatively to what you guys have been playing over in Bensonville? I would say ours at the office plays a fair amount more brutal. Okay. Our standard is set up very mean. Is this one of the games that you can increase the pitch of the play field to make it more challenging without compromising the geometry of the shots? It's hard to say. I mean, you can turn up the flipper. There's quite a lot of room to groove on the flipper power adjustments, though. It's possible. I mean, in all cases, increasing the pitch of a game, making it harder, is kind of a red herring. One of the things that increasing the pitch of a game does is it lowers the side-to-side momentum. So the ball is not in peril as much. So if you have a game set at eight degrees, you're actually making it a lot less likely to drain down outlanes than a game that's set up normally at 6.5 degrees. Or, you know, a game that's set at 5 is like playing on the moon. Right, where it's more floaty, but you've got more side-to-side action. Right. So you could say it plays harder and faster, but the reality is it's just not true. It's a factory adjustment of 6.5 degrees is what the game is tuned for. and, you know, you can make it faster, but you're not going to make it, comparatively, you're not going to drain as much down the outlet. On this particular game, Keith, then, is it safe to say that if you are to install all your legs with the feet all the way in the up position, it's set up how it should play, or is there an adjustment that should happen on the back legs? Well, yeah, by default, assuming a perfectly smooth surface. Right. You know, it should be six and a half degrees. I mean, yeah, it's not like there are automatic leg levelers that will automatically make your game level if you're playing on, you know. A steeper game makes it easier to trap up, too, with your flippers because you don't have the risk of it going side to side off. So there's that tradeoff. For those that like a faster game, it doesn't necessarily make it more brutal. It just introduces a completely different playing experience. It makes it faster. Right. Okay. Fair enough. Jeff from This Week in Pinball says, love the sound of this game. and why the only one? Sound effects need some updates, in my opinion. So the sound has been interesting to kind of discuss, and there are those that have an idea where they think it should be and those that appreciate where it's at. How did that go there, Eric? Saw a little brutality at the end there. Were you giving a little spanking there? Playing with my food here. All right, so continuing from my last ball, The next thing I'm going to try and do is get Golden Egg Room started, and that will get me Veruca, and it looks like I missed the Violet for the gum. I started her, but apparently didn't collect her. Joe, what's your favorite mode in the game right now? When you sit down and play, what do you want to get into? I really like Kid multiball. I find the collecting of the super and kid multiball to be one of the most entertaining, challenging things that this game offers. Okay. If you happen to have like five balls in the play field and you have that super lit, it takes some serious skill to hit that really, really hard shot on the left. When the balls are blocking you and stopping you, I find a lot of entertainment in that. In your opinion, what is a respectable score on this game? And when I say respectable, for, I would say, the average to slightly above average pinball player, where can they start feeling confident as if they're progressing through the game in a semi-competitive level? Well, we set the default high scores at 500K as the grand champion for a reason. You can beat that. You've experienced quite a bit of the game. Okay. You know, you seem like you probably have your stuff together. Yeah, and that's a good score to shoot for. $500,000. Yeah. Okay. Wow, this is going well. Not $44,000. That's the least of the night on the game. And ironically, $500,000 is the Tier 1 on the pin collect tonight for the Special Elite crew. So we're going to try to attempt that. $1.5 million is Tier 2, and two golden tickets is Tier 3. and let's see what we have here. Lord Helmet says, if you can say, do you have any idea when the LEs will start shipping? Now, Jack told us last week that the LEs were on the line. Right. Is that something you can comment on at this time? The LEs are definitely coming. So the way the facility is set up is we have a bunch of standards built for overseas, and we want to finish those containers first as LEs. The LEs are going overseas first to finish off the containers we have. But then they'll be coming domestic very soon. Nice. Nice. Well, they take a lot more time to get out there anyway. And everybody should have their CE in about two weeks, right? Keith, you okay? Yeah. Quick shout-out to my daughter, Katie Bug, who is apparently watching the stream. Hey, Katie Bug. What's going on? Yeah. Dad's here, and he's wearing it for your dad. He's holding some court tonight. So we were all very humbled and thankful that the JJP crew came in, and again, with Joe Katz, Pete Johnson, and Eric Minier, all here tonight taking us through Willy Wonka in a way in which we have not been able to do. So we're learning tonight as everybody else is. I promise I'll play better. Yeah, I'm looking forward to kind of getting in on this. Notably, Eric has started super spinner, which means every spin of the spinner awards one Wonka bar. And I started Wonka Vader multiball, because BD locked up two of them for me. Thanks, BD. I can't even snipe that. Guys, a little update. Oh, I'm going to rip that spinner all day long. Straight down the middle, Greg. 800 bits. Thank you. Sorry, Eric. Chris, the pin turn. 100 bits. Thank you. Oh, thank you. Andrew with 100 bits and another 500 bits. Thank you. Joe Fox, 500 bits. Joe Fox is the Rockefeller of the stream. Thank you so much, buddy. Thank you so very much. Slap State Pinball Podcast with 500 bits. Thank you, guys. Andrew 500. Throw a shout-out to Joe Fox. Joe, I might have a lead on a mouse and around. Oh, just saying. Hey, just saying. Interesting. Yeah. I don't know if you can see it. Andrew Kett, thank you very much for the bits. PissedPipitSpring says, Oompa Loompa multiball was added after the flow chart was revealed. Can we hope for more additions potentially later? right now the game is rules complete yeah but you know we if you know the history of our games at all you know that we like to tinker so to speak so yes the game is rules complete right now but you know who knows you recently had like a Woz update didn't you there's updates coming out all the time pretty frequently The Wazup Day was largely to support Yellow Brick Road. No! Okay. But, you know, you never know. Yeah, that's good. Oompa Loompa Odyssey was lit. Oompa Loompa Odyssey is one of my favorite modes in the game. I've been able to get to it twice. Yeah, right. Keith, I can only speak of what I've experienced, buddy. It hasn't been so much, but what I've experienced, I've enjoyed. Yeah, Oompa Loompa turned out really good. we were sitting around trying to figure out what the UI should look like for that mode. And we're just like, why don't we just turn the UI around and make it face the player and see what that looks like and sort of see what you see in the back when you see when Belupa's walking around in the back. Like, what do they see when they're looking out this way? Yeah. And we're like, well, let's try it and see what happens. And we did it, and we were like, wow, that's actually really cool. And they're like, why don't we just throw a live camera at the same time? Right. You know, we could do that. Yeah. And I don't know. I think it turned out really fun. and I think it's a golden ticket mode, if you want to call it a wizard mode. I'm kind of referring to them as golden ticket modes. It's something that a casual could get to almost by law. They could almost just fall into it. It's all about just the gumball machine achievements mostly. And that's fun. You can get those randomly. Because you're exploring something. You're falling into something that you weren't predetermined to see. But you discovered it and it makes you want to get back there again. Exactly. It sort of fills you in that there is something called a golden ticket in the game. There is something to do. Yes. Now, yes, you're getting this one kind of lucky. You don't really know how you got it, but it kind of says, oh, there's more here. There's more to do. Quick shout-out to Zach. Zach, I think you kind of nailed it with this. Name a shallow JJP pin. Exactly. Right. Cheers to that. There's a question for Keith. I'm going to give a shout-out to Todd real quick. Yeah. What's up, Todd? What's up, man? What's up, Todd? How are you, buddy? Any news about Pirates 1.0 code? Keith, still working on it? I think it's stuck in the trunk. It's pending. coming, I promise. We haven't forgotten about it. But there's lots of other things going on, too. I'm trying to get it done when I can. Man, Christopher Franchi with 5,000 bits, man. Thank you so much. Super, super nice of you, buddy. I really, really do appreciate that. Zen Fullwood, yeah, well, what is it? Bits for nips, I think was what Steve Deedy was getting ready to do a little earlier. That's a little crazy. Zen, thank you so much for the follow. I appreciate it. I guess Lane had a question. How do you obtain .candy LEDs and what does the color changes on the dots mean? So the LED score display can just be changed in the settings. There's six or seven colors you can choose from. It doesn't mean anything. It's just for fun. It's just for someone who likes to customize their game, and maybe they prefer green or blue or white. I really like the white one. That's why I turned it on white when I got here. I think the white looks really cool. Let me show you that setting click. Yeah, I guess I can see that. Are we doing a capture? It's not a capture, but they've got a camera on it, so you can see it. Oh, yeah, that's true. It's under game settings. Yeah, right there. Oh, nice. So let's make it blue for the next game. Right. You could also change the gumballs to be steel balls instead of gumballs. They show, like, the game Charmy Balls. Let's pause real quick for a little station identification on the Flip N Out Pinball streaming network. We are back live in Studio B of the Flip N Out Pinball Streaming Network. Thanks, everybody, for joining us with us today. Probably, but obviously my partner in crime, special one lit, Bill Webb. To his left, we have Joe Katz of JJP. We have Keith P. Johnson from Jersey Jack Pinball. To his left, Steve B is here, our partner in crime, special one lit. And then Eric Meunier from Jersey Jack Pinball as well. Steve, did you hit any of the pin quest tiers in that first game, buddy? I did not. What was your score? Eric did. 265. All right, so you're right there. So one of us has to cycle in for game two. Did you want to do that, Bill, or did you want me to jump in on game two? No, we'll give it a shot. All right, so Bill's going to go game two. Go for it. It looks like I'm batting third tonight on the J. But let's go ahead. Let's fire up another four-player game, and let's keep the rotation the same so we don't get confused. Thanks, Lord, if that makes sense. So you can see I changed the display to yellow scores this time. Hey. Why not? Right, a little customization. I guess I'll go first. Grandpa Joe would have made a great basketball, Chris the Pinter says. I can't go any worse than it did. Joe, you don't have to be basketball now. It's all good. And WFume2 is offering bits for collector edition details. Interesting. Lord Helmet says, Joe, Keith, Eric, I love the light show Wonka has. So nicely done on the light show. Ryan's in here. Buddy Ryan Kuyper, TurboGrafx-7. Happy belated birthday, brother. Saying hello to everybody. Yeah, the lights are kind of a canvas. I think everyone had a lot of fun painting with that on the scale. If you look in chat right now, you see the Pin Quest Pinball Challenge of the night. Our quests for additional bits. Pin Quest kind of jumped off or started to stream off with a generous 2,500-bit donation, and he's offered to increase the bits if we're able to hit the tiers that are outlined below. So thank you. Yes, thank you. He just did a super skill shot, which you can activate by holding the left flipper when the ball's in the shooter groove. It's a combination of both skill shots. You basically have to short plunge it to the center ramp and then in a combo shoot it into the TV. And no missing. Yeah, no missing. It does quite a few things for you, though. It advances all the factory tours by one. Wow, okay. It gives you, I believe, 10 candy in your candy jar. It gets the most points. It also advances your bonus X by one. So it's really valuable. It can do it. Now, bonus can be huge in this game. Yeah. So especially later on in a ball, like you lock a ball, you probably want to try for the super because normally you get bonus X by bashing the gobstopper. It's two times for 2X, three times for 3X, et cetera. So by the time it gets up to like seven or eight hits needed, the super skill shot becomes a really, you know, great thing to shoot for in order to get the easy bonus life. There is a question from Flat Dad Butt Keith asking if you were the first to create an award called Little Points in a pinball game. So not my intention to start kidding all people here. Maybe. Maybe. I think Lord had big, medium, and either small or little. Lord of the Rings? I find it hard to believe I'd be the first on that one. Hey, Chris, we don't have the direct audio video set up for a couple different reasons, but that'll be something we'll be adding to a future stream. More than likely more direct video than audio. Step at a time. Step at a time. We're evolving here at the Flip N Out Pinball Streaming Network. Poor Man's Pinball Podcast has jumped in with 500 bits, guys. We appreciate that. Thank you, guys. Very, very much. Very, very much, guys. Thank you. Poor Man's Pinball Podcast out of the Milwaukee area of Wisconsin. Eric, have you got a chance to listen to a little Poor Man's Pinball Podcast? I have not, but from my home state here, I might have to. Yeah, they are residing high in the home state. and they've got Ryan Piper, Geographic 7, that's on team with you. And they love you, evidently. So very, very nice. Chris, we don't really discuss the system, so you're kind of wasting your time asking questions like that. Whoa! I enjoy the fact that he asked. Yeah, I mean, we all like good questions, but, you know. Yeah, there's some just company IP stuff we can't talk about. If you're wondering what happened there, the kickback, It went down the lane so fast, the kickback failed to fire, so it gave the ball back to me. Someday I'm going to be able to play this game. I promise. It's that day today. I see Zonareth is in chat. So, Zonareth. Dennis Creasel from Afflected Gamers, thanks for joining us. It's a celebration of Willy Wonka tonight. I really don't want to accidentally start in venting room here because I want one of the other two. So I'm going to go ahead and hard plunge his ball so I don't accidentally start it by dumping the ball into the saucer. Like he said before, his strategy is always to start a kid mode first. There's two kid modes in the lower set of four factory modes. So he wants to get fizzy lifting drink or golden egg. WQM2 asks if Wonka will be at Southern Fried Gaming Expo this weekend. And I know for a fact that it will, and this channel's sponsor, Zach at Flip N Out Pinball, will have, I think, a couple different wankas there, including a, I think he's got a show game, or it might be a standard, and he also has one that Jersey Jack Pinball has given him on loan up there that might be an LE, potentially. I don't remember what he said. Maybe, Zach, if you're here, you can kind of give us an idea. But if you're looking to buy a wanka, you can contact Flip N Out Pinball, and you can absolutely get a hold of him. He's got all models available for purchase. You know, Todd points something out about whole bonus. It's one of the ticket awards that you get for the Wonka bars, and it's super valuable just any time, but it's extremely valuable on your last ball because it gives you a true double bonus. It's kind of an old-school thing where, like, even if you have 8X and you have 150 bars, you're going to get 150 bars times the value times 8x times 2. So you could close out a game and it'd just be monster. And this is Joe Katz, who was lead on programming Willy Wonka and the Chocolate Factory, just so we can put names with voices and faces. And to his left is Eric Minier, the designer behind Pirates of the Caribbean or Caribbean, tomato, tomato. I go Caribbean. I go Caribbean, too. I'm not a Caribbean guy as much as I am a Caribbean. And then lurking in the background by the class of 18 as well is software engineer Keith P. Johnson. For those of you that are in Pumbal, I'm sure you're aware of who he is. PinQuest has a question for the JJP crew. How difficult would it be to extract game achievements into a QR code at the end of a game like you do with scores? For PinQuest locations, it's currently limited to score targets as there's no way to approve other achievements. Is there a way to recognize achievements with QR codes? on your games. I'll let Keith answer that one. Sounds like some PinQuest integration questions going on. I enjoy it. We were open to suggestions or, you know, whatever. Your brother? I actually had the idea a long time ago to, to like, do the most important thing you did. Like, I actually started this on Oz and I never finished it. But, but the idea was to be, I scored, you know, 700,000 points and it melted the witch. Okay. JGP's Wizard of Oz. Right, right. We program the game, folks. Yeah, there's definitely room for stuff like that. Such a dick, man. It's all good. It's all good. I'll give it back. Twitter was only 140 characters. Yeah. So I was running out of space fast, or the messages were going to be, like, you know, five characters long. Right, right. I was like, okay, but now it's Q80. I can write all kinds of stuff in there. But you still have the QR codes on all the games where you can upload your score to Twitter by snatching that QR code for auto-opening. Yeah, it's still in there. Do you find that as something? Yeah, it's implemented as a Twitter intent. So, you know, you scan it, your favorite thing can launch a URL, and if your phone's set up right, it'll just open up a Twitter app and wait for you to hit send or you can edit it or whatever. Awesome. Chris, thanks for 100 Bits, man. We totally appreciate it. And thanks, everybody, for tuning in tonight, Watching the masterminds of Jersey Jack pinball expose Willy Wonka and the Chocolate Factory and all its deepest, the darkest secrets. I guess. Joe's holding back until when I get in there because he knows I'm the potential threat here. He's holding all of his good long ball times. Player three. Now, how are you doing, Bill? Are you getting close to pin quest tier one of the 500,000 points? Just a bit outside? Just a bit outside. Going for this pin quest? Yeah, although maybe I should be going for it. Maybe you should be in on this. Pin quest says thanks for the answer, so that's good times. Melted the witch is one of the greatest wizard modes. Lock one ball, shoot the witch, and then the balls so you're canned. From Marlon. Marlon's our guy from Brazil, so I appreciate that he's in chat. Pacific Trim, my SE arrives Wednesday. Zach's new video was amazing. Going to roll off to the curb tonight, bright daylight with my flashlight ready to send it back. I don't even know what that means. I don't know what you're sending back, but if you're sending pinball machines back, let me give you an address you can send them to because I'll happily take them. Joe Fox at Slap State Pinball Podcast. Yours is in Ohio as of today. So you guys do a lot of Twitch streaming out of JTP, Bensonville these days because I know when Pirates was rocking and rolling, you guys did it pretty frequently. I didn't notice the cadence with Wonka. Was that intentional or just a matter of... No, it's time. We want to do more streams, but it's just... You've got to get an everyone schedule, you've got to fit it in, you've got to be able to find the time. You've done a couple though, right? A couple Wonkas? Yeah, I think we've done one Wonka. We've done one Dialed In, I think we've done one Hobbit or two Hobbits. Yeah, we want to do more. We just don't right now. Oh, that's good. I'm glad that you're here. more and more going on. Yeah. So, less and less time. I like that you jumped out of the screen. Oh, I got the no bonus screen. All right. Oh, I missed it. So, is that a little Easter egg, the no bonus screen? Well, normally the game is set so that you can't have zero Wonka bars. Right. But you can turn on the ability to have no Wonka bars. Right. And if you don't get anything, then you get the, yeah, no Wonkas. Don't ask. Pat wanted it set so that people get at least 250 points for their bonus. Yeah. But maybe we're just meaner. We really like the no-walk-a-bar scream, so we wanted to set that here for tonight. Pat wants a positive experience on location. We're assholes. You want something a little more humiliating. It's like, please, come back. That's our kind of pin quest right here, though. Right. The zero-bonus pin quest, where we owe pin quests like 2,500 bits. Reverse. We're at Fall Free here, and Joe is in Dead Last. Again. No pressure. Again. Question for the JJAP crew. We've asked that question early in the stream, but thanks for coming in here. That's been addressed. Chris, the pin turn, going to be 500% in people not signing off on the delivery now. Ha-ha, as a joke. What do we have here? Already discussed. Chris says it's I did. All right. Everybody's saying it's already been discussed, though. Yeah, Joe addressed it. Yep. So that's good times. Rugworth multiball. So what's the deal with slug worth multiball? Is this just kind of like a let me let you feel good about yourself because you got into a multiball? No. Not really. It's a quick multiball. Can it be lucrative? I mean, can you blow up slug worth multiball? So you hit your ramps in order to qualify the captive ball for your hurry-up jackpot. Yeah. So the quicker you cash that in, the more valuable it is. The intricate rules, Joe definitely knows better than anyone else who has a kinky rope. Well, basically, if you collect a jackpot, your next jackpot will start higher. So you just collected that for $6720, and now this jackpot starts at $12,000. So it just keeps going up each time. If you time out the jackpot, then it kind of resets to a much lower value. Am I happy with the answer? Yeah, I accept the answer. I mean, again, we've got to see where everything goes. And as of right now, I appreciate the honesty on the answer. So, yeah, I mean, I'm content with what's been discussed right now. Pins rule. That's a buddy, Dr. John. Good to see Keith looking well. That's Mr. Keith P. Johnson over there. And is he contributing to the rules as well as Joe? Because Joe has lead and Keith, you have your hands on this game a little bit. I make suggestions like anyone does. Yeah. Some of them they listen to, some of them they didn't. It's fine. When you make a suggestion, are you more aggressive with your suggestions? Like, this sucks. I don't really need to be very often. There you go. Good. Ultimately, I run the department, so it's up to me to make sure that nothing really bad goes out the door. And I'm not going to let that happen. Yeah, I mean, your name's on everything that goes out the door. What's that? I said your name is on everything, too, that goes out the door. So, I mean, it seems that you guys, when we walked into Jersey Jack Pinball, I mean, and it sounds cliche, but there's camaraderie as a team at JJP. And it was fun going in to see the game before it was announced because it was fun to see the excitement on everybody's faces when they kind of watched outsiders come in and play the pin for the first time. But it was great because it was unifying. Everybody that was there was generally excited to see what was happening and our reactions. For sure. Well, yeah, it was the first time outsiders had really played all, right? Because that was before Midwest, right? Yeah. So, yeah, we hadn't put the game on test outside or anything. So it was the first time, you know, others had played the game other than us. And when we went in there, just the energy that you guys had while we were in there, showing us the game, walking us through the game, I mean, you can't buy that kind of passion. Passion. I mean, that was just... All right. TurboGrafx-7, Ryan, thanks, man. Totally not necessary, but completely appreciated. Thank you so much for helping us stream. Joe, what's your score right now? It doesn't matter what my score is right now. Because you're busy articulating your approach to the game. Let's just ignore the score right now. Right, I got you. So I want to point out real quick, Eric ended his ball with 97 Maka bars. Yeah. All the ones on the right are kind of like an old school super bonus. so if you hit those thresholds, it'll remember that for the rest of the game. So he was the nice guy. If he'd gotten three more bars, he would have been 100 and would have started the next fall with 100 Wonka bars. Now he just starts with 50. NS Pinball has asked a couple questions that have been answered, but I'll just mention them again. The hat under the gobstopper is for Scrum to the Unctuous Combo, and the colors on the LCD don't mean anything. They're just fun to customize. You're free to change. I think there's seven colors in there. You can make it whatever you want. What's your favorite LCD color? I really like white. I don't know why. I like white, too. It looks really good. It looks sharp. You're used to seeing everything kind of color-bound in pinball when you get a nice, pure, true white. It does stand out. I'm a big fan of the white. Gotcha. That sounded bad, but the white LCD. Didn't sound bad until you said it sounded bad. Oh, well, he doesn't matter. I watch him play enough. Fellow programmer, J.P. Hartney. I watch him play. You can't say anything. It doesn't really matter. Another keyboard hero, huh? Yeah. You've got to put a flipper code for like a 500,000 point bonus in for you. And a pinball says, sorry, I meant the colors in the mini LEDs around the magnets. Well, those indicate mostly when the magnets are active. There's also a rule attached to the targets for just whaling on targets that will get you an award. The first award is an extra ball. So it also is filling those in while you're doing that. And then any time a multiball is running or a mode is running that uses the magnets, they're also blinking. White, I believe. Hey, a couple quick things real quick. We had a new follow. GurkhaTrader, thank you so much. This is Flapsave. Our buddy Chris Hafer has subscribed via Amazon Prime. So welcome to the team and welcome aboard. We really appreciate it. I do want to address, Enneth Pinball said that he apologizes for the retread on the questions because he joined late. And there's no reason to apologize. No, no, it's fine. We need to know our audience, right? I mean, there are people that are going to be coming in and out all night. Yeah, it's fine. And if you feel like you need a question that needs to be answered, I think we're all happy to answer those again. So that's my fault for not being more on point with that. Go ahead. One of the GTP standbys, I earned an extra ball, but you see I didn't play it right away. Because we like the idea of playing your extra balls at the end of a game, so if everyone else doesn't have to wait around while you play extra ball after extra ball, so everyone else can go drink a beer while you finish your game. Or go home. while you play the game, because God only knows how long you're going to go, Eric. Right. Yeah, right. So I've got some work to do here. Slap Save Pinball Podcast with 1,000 Bits. Man, thank you. Thank you so much. Thank you. Jason Fowler, the host over there at Slap Save Pinball Podcast, thank you very, very much. We've got back-to-back. Slap Save and Slap Save Pinball Podcast. Good times. So, Keith and Joe, how often do you guys get out and just hang out and stream in strangers' garages? I do what? Off the stream, stream your newest pinball machine and off locations with strangers. Yeah, I think this might be the first time. There you go. Good. Unless you consider MGC, you know, an on-location thing. That was the big war. I don't even remember that weekend. I mean, we did have the van with free candy on the side, so that helped, you know, drag you guys here. Yeah, Chris, the pen turn says, don't mention the big bucks that we're making on this. and he wants that where he can pick up a shirt again. Joe Fox with 500 bits. Joe Fox has been single-handedly funding the stream the last couple weeks. It's almost like he's hacked Twitch and just has bits coming out of everywhere. He's got some time Twitch thing where he can go back in time and keep reusing the same thing. Thank you, Joe. It's always nice to be here. Thank you, man. Keith, will you be at Pinberg this year? Of course I'll be at Pinberg. Yeah, I mean, who would miss it? Nice. I haven't missed it yet. Yeah. Now, you compete in Pinberg, obviously. So what's the highest you've placed? Are we both either? Okay. Well, okay. I placed third in the first one. That's pretty incredible. What about you, Joe? I've yet to qualify A at Pinberg. Yeah, but last year, due to a terrible decision by me on my last game, I would have been the highest qualifier in B, but I made a very bad decision while I was playing my last game and I ended up in second in B and then I got a couple of buys and then by the time I played I was just like off on the final stay. I think I ended up in I don't even know what place but I typically qualify usually in B but yeah, that's the tournament to go to. If any of you are looking to play in a tournament and talk to people that's the one to go to. There's nothing better. Okay. I've not been to Pinburg. I am, well, as you can tell on the street, a very nice little shot there of yourself there, Eric. Well, at least I didn't get last. Can I say, this is one of the more, call me crazy, but one of the more cool, I think, animations is that match screen sequence. Yeah, yeah. With the Oompa Loompas. Yeah, it's a lot of fun. It presents well, it's theatrical, and then it's very true to how you would expect them to move, and I think that's a really good job on that. I like it. And actually, that's the scene of them signing the contract. That's the same room, quote-unquote. Oh, okay. Like the contract's in the back of the wall. That's right. If you look at the contract on the back of the wall on the match, there's actually like our own little bit of text in there that we sort of put there that replaces the text that's actually on the contract in the actual movie. It's kind of a fun little pinball, you know, Easter egg, I guess you could call it. Here's a great question that I wanted to ask you guys, and it's from Gasoline. He says the extra left out lane post that comes in the cash box, do you guys recommend the install on that for the left drain, or does the pin play more to where you guys want it without it? Well, it's defaulted out to make it a little bit shorter for location. If it's at home, I mean, you can put it in there. All right. Hey, let's get that post out there. Let's get those pin quests. It's definitely going to play longer. The rubber band that goes across the flippers, get that out. Yeah, it'll definitely play longer. Okay. I tend to have the problem with the right out lane, versus the left, but when it goes out to the left and you notice there's not a post there, it's an extra kind of kick in the ass, but good times. So now it's my turn to get in and try to attempt to get into the pin quest tier one. So if you don mind I play with you guys for the third game For the record that was the second game I played where I had the wizard mode lit and didn start it Tweak the flippers a little bit Right At least the left one Oh. See, now Joe knows I'm getting in now, and now he needs to tweak the flipper power. Right. Because we all know I hold out to the end of the night. There's a famous term, you know, just a bit outside. Just a bit outside. Yeah, Russian fan 1974 has just thrown and tossed 1,000 picks. Thank you so much. Thank you. Very, very nice. Very generous watchers today. Ridiculous and insane. We owe it to you guys being here, in all honesty. You guys put together a good show. Yeah, I appreciate it. I really enjoyed watching last week. It's cool to be here. Yeah, I'm not going first. It was great having you in chat. You know what? Let me go first, Eric. Let me get out of the way. Do you mind? All right. The Ricky Rue, nobody's really been that close yet today. You got to put a little bit of work to get more than one golden ticket But they're totally achievable. I mean, yeah, I'm tickets are earnable. There's a unique one for each of these five major milestones Well for major milestones the first one is done in the gumball Machine which is a random award that's gotten by hitting the different achievements in the game The next what I would call probably the next easiest one is completing the factory They're doing all 12 of the main factory modes Just playing them, yeah. Right, just playing them. The third one is getting every jackpot available in kid multiball. Including the double and the super. Including the double and the super, which is not impossible, but... It's challenging, but it's doable. I put it third for a reason. Right. Fourth one is completing gobstopper multiball. Just getting five gobstopper jackpots. Right. Super jackpots. Super jackpots. Gobstopper jackpots. Yep. And then the fifth one is completing the Wonka Vader multiball. And that's a pretty difficult one. The supers are pretty difficult. Again, it's been done. To clarify, none of them are tied to a specific wizard mode. So the first golden ticket you earn, whether it's from kid multiball or the gumball or completing one-to-eight or multiball will allow you to play Oompa Loompa Odyssey. Right. Double Dog, just wanted to say thank you very much. And Need More Pins, thank you for the stuff. So thanks, guys. Everybody in chat is really what makes this stream go down. For competitive mode, which I don't know how many people in there care about that kind of stuff, But in competitive play, the gumball machine will basically give you the golden ticket at the same location as everybody. So it's not just so random. It's more for casual play. This game is, with the code that it's in right now, is fully ready to be used at a competition. Everything competition is built in. All the competition stuff is ready to go. So, you know, if you have this game and you want to use it and you turn on competition mode, It will get rid of all the randomization, and it's ready out the box for you to play. But you know what? I mean, honestly, the one game that I've played so far, literally, I have some interesting things happen. But, you know, it's pinball, right? I mean, it's not fair. But, I mean, this is just such a great game. I mean, with the programming, with the art, everything. Love this game. Yeah. So, you know. So the fact that I'm kind of not too far off of you today makes me feel a little better. Definitely. Hey, pinball is humbling. Hey, most people wish they could get paid to do pinball for a living. Right. You know. Right. Yeah, and that's a whole other discussion to have. I'm sure. I'm sure. Attack from Mark, thank you for the 100 bits. We got more bits coming in, guys. You guys are awesome, man. Thank you so much. We got a follow from Frank Mack. Attack from Mark. He's been here before, 100 bits. Thank you, guys. Russian fan, 1934. 1,000 bits? You already nailed that out? Awesome. Very, very awesome. I will get in a group soon here, I promise. And again, we're here with the Jersey Jack pinball team. So we have right now stepping up to the machine, now flipping, number 32. It's Joe Janos Kiss. To the left, Keith P. Johnson. And then to his left, far left over there, Eric Minier, the Jersey Jack pinball. And don't forget Chicken Steve between both of them. You love that name. We're streaming from Special Inlet Studio B. B for Beatty. Steve Beatty's place tonight. Studio B. It's Studio Beatty. Special Inlet Studio Beatty. Lord Hummel, when he comes back, we'll have to ask that. Oh, there's the bonus. Go Wonka. Player one. Also, Rush Fran, thanks for the shout-out on Pirates. Appreciate it, man. Yeah, absolutely. So, Joe, you had a question. I don't know if you want to jump over here for a second. Yeah. Yeah, yeah. So what has been the most, you know, let me read this so I don't get this wrong. What has been the most challenging aspect to programming this game? That's a good question. I'll have to think about that one. All right. You're out of time, so don't worry. Yeah, yeah. I think pinball programming just in general is difficult. I don't think you realize it until you do it. You know, you think it's just kind of magic. But it's a layered, very intense thing to make it work and feel right and be fun and not just be a complete mess. There it goes. Bye-bye. Bye-bye. Eric, you're not dumb. You're one of our biggest fans. Keep it up. Five free games. How's the next release? Jesus. Sorry, guys. I was just trying to catch up. This is on a little bit of an angle here for me. Yeah, so Dr. John says, Our games are on the way over to Australia right now. Look great next to Wizard of Oz and Pirates. I think they're not knocking out of the park. That's what, like a four or six week lead time? It's a long boat ride to Australia. The container gets picked up from the east coast and then has to go through the Panama Canal before it docks again on the west coast. And then gets stocked up to go over to Australia. So, I mean, yeah, you're looking at four to six weeks on the water. Yeah. Yeah, it's rough. Wow. So they will be getting the SEs and their LEs in the same container? Correct. Okay. Last I heard, there are going to be two JVP games at Papa this year. Rumor has it there might be a Wonka and a Pyro. And I think they actually own a DI and a Woz. Yeah, the Gunnet. Kaneda did ask the synchronization question, and Joe addressed it. You can replay the chat, or Joe, I don't know if you want to. and rehash it one more time. Essentially, right now, it's just kind of the experience lends itself well where you're not really able to take in both at the same time anyhow, right? It's pretty much what you get at this point. Yeah, right. If you don't like it, that's fine. There it is. Any chance we see innovation with the playfield glass? For example, can we get video on the glass blocking the view of the flippers or the smoke? I'm assuming that's in a future title because I don't see that being a mod on any current game. If there's anything you can do to manipulate the plate of glass to kind of obstruct the view of the flippers, whether it be with like a smoke or a tint, something interactive in a future release. Actually, there's lots of stuff you can do. I know Highway was experimenting with making the glass a TV screen, But the problem is you need about a million candle power in order to make it work. What is a million candle power as it correlates to, like, incandescence and LED? I mean, I imagine. It's probably like 30-pin stadiums or something like that. Is that what it is? There you go, Scott. 30-pin stadiums equals one million candle power. Hey, they're both in. That's just a four. Come on, Joe. It's the Penn Stadium that's throwing me off. It's making your vision too favorable. I can see the ball too well. That's exactly what it is. Joe can see the ball too well with the Penn Stadium. Joe's having sight problems of HD. Joe has shot enough spinners to qualify a Ducks and Scoops. So the Augustus Loop completion is shooting the right ramp combo to the left orbit. The game changes when you know what qualifies each one of the kids. Right. Because then you're able to kind of quickly stack them to get into the multiball for it to be most lucrative. Qualifying versus completing is a different story. Right. So you qualify Augustus by hitting the spinner. You complete him by hitting right ramp to left orbit combo. Has to be the combo shot. Okay. The Gunnit, thanks for the 300 bits, buddy. And Penn Stadium, thanks for the 100 bits. Thank you guys very, very much. The Gunnit, thanks for coming back from last week. So I'm glad we were kind of able to get on the same page. And I appreciate it, man. And Scott, thanks, buddy. Scott is giving out one bit for every million candle power that it takes to power a... The whole garage. All right. Yeah, please do. The other question is regarding Augustus. It is right ramp followed by left orbit. Correct. Through the bumpers. Yep. It used to be left orbit to center ramp, but it was a little bit difficult. It was challenging. I didn't realize that the first time they changed the code and I made the shot. I lost my mind. Come on, I qualified and I beat it. Thank you very much for the subscribe that's here too. Thank you much. Appreciate it. Gasoline, the upper play field does, sorry, the wonk elevator does have more spotlights on it to keep that area brighter in the SE and the CE. And, yeah, and there's a whole bunch of insert lights. Yep, sure am, Dave. Thank you. It's about a 30-foot walk to his bed from here. Yeah, I might have to Uber home. We'll see. Top stopper multiballs. Shoot all the ramps. Nice. Shoot two or three ramps to life a super. Or you know what you can do? It's just drain all the balls quick because that way you don't have to worry so much about the ramps. But hit the Wonka Tower target to add a ball, so he'll get at least a couple of them back. Right on. Thanks, Brenna. Yeah, thank you. Now, gobstopper for the super, which he just did. Right back in my face. So, the five supers for that golden second. The kids' qualifiers, you can go into it. They are shown on the little banner that comes out. So, if you get a little turn on the game and you have to do it about the second time, It will say, you know, right ramp, left loop, and then a banner ramp. It's sort of just bouncing back and forth on that little banner on the left. One of the things to kind of look at on the UI display is where the pipes are going from each of the kits. So you can kind of follow that pipe for Augustus, and you can see that it goes up top to the chocolate pipe. It says, collect a goosest, and then it's taken over to hit the spinner. And Violet is collecting the gum award or the gum target. Let's see what else. Joe, sorry, I just read your name. Charlie and Veruca are both in mode, so those pipes go down to where the modes are qualified. and finally Mike TV has his qualifications near the WonkaVision screen so do you see the question about the life expectancy on major mechs like the Gobstopper, Wizard of Oz Monkey, sure, Pinquest we can answer that so we do a lot of major mechanical testing on all of our mechs in the game Each mech is run to at least a million cycles, if not more. We test them for as many cycles as we think it takes to prove that it is a viable mechanism in the game. Kickback's relit by the gum targets. Joe, how do you relight the kickback? The gum targets. Okay. Just one hit and that's it? You just got to foul a golf. Okay. All right. I was only one target away from relighting the kickback, but I was really concentrating on getting the extra ball. So my goal was to get the extra ball, then relight gum, then go from there. And that's why you'll be going to work tomorrow. I'm just kidding. Hey, LearMods, Rob and Kim, how we doing? Yeah, LearMods chiming in. What's up, guys? Hey, you guys get paid to do this stuff, which is just awesome. It is something. I'm sure the hours are, you know, crazy, but, I mean, you guys bring awesome stuff to life. Thanks, I appreciate it. You know, it's a lot of hard work, you know. Not what I wanted to do, but I'll take it. I may need to drink a little bit more before I go any further. Well, yeah, it came to the right place. Yeah, that's why it's good that we didn't do this on a Friday, because, I mean, the last time we did this on a Friday here, it was a lot of fun. It was too late. Maybe a little too late. Oh, come on. The last time we did this on a Friday was the JJP tailgate party for once, I believe. Here, right? Here. I don't know if they can answer that, but you're free to ask. Robin came in with a question. Joe Katz, lead software programmer on the game, is once again in dead last. Going into game three here. But he's first in our hearts, right? Right, but first in our hearts. Of course. Topper plugs will be enabled. I guess I didn't realize they were. Just so you know. We haven't made an Ellie Topper. Joe, you made my pinball experience better. I suppose we could just turn them on. You are Godstopper King. He's the only one who started it. I started it, but did very poorly. I passed. I made like three jackpots and that was it. Apparently I've done less than 57K. I'm the only one that dominated it. We have two Instagrams. Your Gobstopper Multiwell is more than my score. So good job. Blurryface. Blurryface like a 21 miles count. Almost more than my score. And then what is the computer award? So while you're collecting Wonka Bars, you're inching towards a computer award, which comes out of the UI near the Wonka Bar count. And I think there's 15 awards in there. Some appear later on. some you have to do something to get. You can also pick the award you want in theory. If you're able to hit the target next to the center ramp, it will actually change the ticket and show a different award. That's sort of how you want to potentially hold off on something like whole bonus acts until maybe the last ball or if you can get back around to it again, get it towards your last ball so you can have a double bonus at the end of the game. There's also four modes in Computer Award and those four modes share a timer, kind of like the Simpsons Pinball Party does. So you can sort of, you know, get Wonka Bar craze going, and when you're down to 15 seconds left or so, you can go and get another one like Unlimited Kickback, and it will reset the timer back to 30, and now you'll have both of those running at the same time. Those are extremely valuable if played correctly. the number of Wonka Bars you have affects the score of Wonka Bar Craze and the number of candy in the candy jar affects the Candyman. So getting those modes at a certain point can be super lucrative. I want to recognize Joe Fox again with the 401 bits donated. Joe's been a big supporter of this stream. Oh, yeah. Joe, thank you very much, brother. Joe's the man, so we really do appreciate it. And Enes Kimball wanted to thank you for jumping into his stream with the tips, I guess, last week or last time he went on. So he said it went over well, and he appreciated that. Yeah, that was a lot of fun to watch. I mean, you got better as the day progressed. I saw a lot of determination as you were playing, and I appreciate that. Fire in your eyes, Derek. I could see the want for a good game. You were slowly getting better as you were playing, and I think you were starting to pick up on some things, and it was really cool to see. Jobber says, you won't recognize me. I'm not sure who he is speaking to, because Jobber's one of our favorite guys to ever come into the stream. Did he call in? Yeah, Jobber calls in. I hung out with Jobber for like an hour in Milwaukee, so I recognize him. You recognize little Jobber. You also recognize a good IPA. I do. You do. What are you drinking these days? I just finished off my pseudo soup. Pacific Rim. Can we entice you with one more beverage? Just for you, we have everything for the after hours. It won't happen every time, but it is there now. There's been a repetitive chatter for... All right, well, it skipped the screen. Oh, November rain. November rain. A little foreshadowing by sidekick Pinballer over here based on rumors. We've got, doesn't it normally snow in November? I don't get it. That's why the November rain is so rare. Ah, that makes sense. Unless you're in Florida, it's November rainy. It won't happen every time because it is screaming, and sometimes screaming is sort of irritating, so I think it's like a random chance of it adding it into the Wakatania mania. So talk a little bit about Wakatania mania, because for me, it's one of the most, here we go, here it is. Let's listen. Yeah, Wonka Tanya Mania was an interesting kind of process. Like, we put it in there, and then we're like, yeah, it's really creepy, and everyone knows that poem, and the more you play it, you start to learn the poem. And at one point I was like, well, why don't we just put karaoke of the poem onto the WonkaVision screen while it's happening? Because people are already going to start memorizing it anyway, because they're just hearing it the whole time. So we threw it on the screen, and it's kind of a cool little touch to kind of have him be saying the lines on the screen. I love that part of the movie because it is so creepy. Right. And I love where the pin is going with that in there because you start to feel the creepiness. And I'm just selfishly, I would love to see some crazy focus on that particular mode. I mean, I love it how it is. Right. But to just exemplify the potential creepiness of that mode. And maybe you don't do that because it's more family friendly. I don't need to see chicken heads being cut off or anything like that. Snakes coming out of skulls. Right. That's the thing about that scene is we didn't really want to be showing worms crawling in people's skulls and chicken heads being cut off. We figured the poem was enough. And I know this standard doesn't have a shaker, but just sort of add the shaker to it as well. And it's sort of like it gets a little harder and gets a little harder, and it's starting to shake kind of crazy towards the end of it. I'm almost thinking like, and again, this is an amateur guy here, almost toning down some of the other audio that's happening to focus on the poetic justice of that mode. I mean, it's an awesome, awesome mode. I love it as is. This is Ken's wish episode. This is my wish list right here. I love the pin, and I'm excited where it's at. We know Jersey Jack and the evolution of pinball. Honestly, I feel like we had it more exclusive in the past, and we just didn't like the way the game played as much. Oh, okay, so you kind of experienced with that. I'm not talking about everything off, but I'm just like the focus on those words being pronounced. And you can hear them. It's just there's so much going on, especially if you start stacking things. I mean, in a pinball machine, that has to happen because you have to know what's happening. I totally understand it. What's your favorite mode of the game, Keith? When you get in there, what's your favorite part to play? Probably one we haven't seen yet, and hopefully we see tonight, is Wonka's office. Okay. That's the second golden ticket. Okay. Okay. Yeah, that is a crazy risk-reward mode. You can choose to pass on the jackpot and advance it to the next stage, or you can cash in the jackpot. So it's really up to the player. Do you have the confidence to make it one more stage before you cash in? Can you go one more stage before you cash in? Press your luck. Then you get a whammy. It's crazy. We played it at the office for a while. So when you guys are playing at the office, how often are you guys getting three, four, five golden tickets? I mean, it seems like it's very difficult to get to two. So, I mean, to have three and four and five. Well, they come a lot faster as you're playing, right? So your progress carries over from the different multiballs. So your progress carries over through Kid Multiball, through Wonka Multiball, as long as you hit a stage threshold. And same with Wonka Vader Multiball. Your progress carries over as long as you hit the threshold of, like, completing the first set of jackpots. And then you have to cash in the super jackpot. Little hold the fact that you've completed the first set of jackpots. So play it again and again, you're that much closer to getting a golden ticket. And you're that much closer across the board, right, because you're earning progress toward all of your golden tickets as you're playing. And the collection of all five golden tickets gets you to your imagination, which is the ultimate wizard mode of the game. And that's where the song is, right? I mean, how often have you guys seen that mode playing it casually in the office over, let's say, version 1.0 or above of code? It's rare. Right, it's rare. And you guys are seasoned pinball players. Right. So, I mean, is it something that realistically the casual pinball player will ever see? Or is it something that you think that will always kind of be a carrot that's dangled that you might see something that you've never seen? It'll be pretty difficult for a casual player, but I think if you play it enough, it's definitely doable. You know, it's, I sort of, every time I start thinking about wizard modes and how we do those and how we spread them out. I just feel like the price that someone's paying for these games nowadays, that it's kind of nice to have something that sort of is out there. I could not agree more. Yeah, I mean, you know, if I make them really easy. David Davis, thank you for the follow. Thank you. You know, if I make it really easy and you get there in a month, what's, you know. Why do you need to go back down and plunge? Right. Without taking time off. It's sort of just that carrot that's sort of lingering, you know. Couldn't have said it better. I mean, for me, as a homeowner of pinball machines, and I've said this before on our special Win the Pinball podcast, I love knowing that I own a pin downstairs, and at any given time, on a good night, I might see something that I've never seen after owning a pinball machine for several months or years. Right. I love that. That's definitely the purpose of how that was put together. Come on. And yes, it's difficult, and yes, the skin can be brutal, but, you know, you play it enough. someday you're just going to fall into a bunch of them because you're just going to start really tearing it up and you're going to be finishing kid and the next thing you know you're going to be finishing God Stoppers and you're like, I got three golden tickets all of a sudden. Right. And you're on ball one. And then you're panicked because you know ball two and ball three are going to be instant drinks. House balls. You're going to be all upset with yourself. Yeah, it's a balance. But, you know, I like the idea of giving something to somebody that takes some work. Are there any Easter eggs in this game that you feel comfortable disclosing? Anything that's hidden? Not so much with learning the game, but maybe anything that we don't know about the game that's kind of an interesting tidbit or side note that hasn't really been publicized. Not really. Okay, well, there you go. And that concludes the stream tonight for Blue Mountain Ball. Ryan, see, real quick, I don't know if you're talking about like .44 codes of Wonka. But yeah, it's way higher now than it used to be. International Rescue. Chris the Pernitent, thanks for the 100 bits. Thanks, Chris. And Ryan C., thanks for coming in to chat. I think Scrum to the Lunch, Scrum to the Lunches and International Rescue are two totally different experiences on pinball machines. We're the letter car by the shots. That's right. Nicely done. Hey, now Joe Cass is heating up a little bit. He's in a gobstopper multiball. Now, I am the gobstopper multiball champ tonight, Joe. So let's be careful where we tread here. That is the overall count. Again, thanks everybody for joining in chat. Bill Webb from Special Inlet Pinball Podcast, DBD, our partner in crime on our pinball adventures. Eric Minier, the mastermind, designer behind Pirates of the Caribbean. and legendary software engineer Keith P. Johnson to his left, and then the man behind programming and coding, Willie Wonka, the chocolate packer for JJP, who took lead on this game. Joe Katz is up at the game tonight. Now, Joe's had a little rough go at it the first few games tonight, but it looks like he's fiddling in nicely here on ball number two. Now, we're not going to do coverage here. Joe Fox again. I need a bit. It's like Joe's finding bits on the floor, and he's just throwing them at us. I love it. Thank you. Chris the pincer in Hunterville. Joe Fox is making it happen. Thank you. I was going to say, dude. Joe Fox is making it rain. He's got to be called like Joe Rain. Yeah. We've got to send something out for Joe Fox. Unbelievable. So we've been up for about an hour and 20 minutes here. Around 830, 840, we're going to go to the after hours where you can call in and you can talk to any one of these gentlemen from Jersey Jack Pinball. Ask them anything within reason. all the same, I think. Right. It's good having them all here tonight on this walk of strength. Lumberjack says, you've got to get Cheer Up Charlie for when you drain in your game ends. That's probably the worst song ever made. It is the worst song ever made. So, you know, I don't really want that in this game. That's one of the things about this movie. It's half of the movie you don't really want them to get more than half. Anyone only cares about the factory part. That should be the punishment for no bonus. It should go into the extended club remix of Cheer Up Charlie. It's like the opposite of Full Metal Jacket. There you go. Well, you know, the no bonus thing, like, it just worked out so well because there's a bunch of spots in the movie where it talks about not getting any Wonkas and, like, no Wonkas available. And it's just like, why don't we just throw that one and get no bonus? Yeah, no, I get it. Dr. John Pinsrule, thank you so much for the 200 bits. Dr. John is our Australian correspondent for Spooky Pinball on Special Oiled Pinball Podcast. So it's always good seeing him here in chat. Pinsrule, you can ask any question you want. Yeah, go for it. No guarantee you'll get an answer, but feel free to ask. See, now he's smart. He throws the little bits out there, and then he makes you feel obligated to answer the question, because if you don't, you took his bits. I feel no such obligation. Keith feels no such obligation. I'm being paid in beer to be here. Look at the bitch yard. It's like all full. It's overflowing. Ken told me it was like $100 a piece. Oh, nice. What's that? Are you pocketing the money? Eric said we're paying him in beer. Why did you want $300 for me then? To buy Eric two beers. Oh, okay. Nothing but the best for Eric Minion. No, I'm just kidding. I can probably answer that question for Keith, and I'll say the answer is yes. Pin rules? I'm not even aware of the change. No, it's actually a bug. Ah. Sorry, Pindrell. Oh, Wonkavator. He smashed it. I'm sorry I wasn't too worried about that ball. I knew it was coming back. Hey, Keith, remember I reminded that of you before your last game. That was ready to go. I've also been watching last week, and people were talking about Wonkavator being kind of far and kind of hard to get. And, again, that was also kind of meant to be out there a bit more to feel a little bit more satisfying when you do get it. And that's why you can share locks because it's not really simple to do. But, again, once you know how to do it, it's really not that hard. I've gotten it like three times in a game. I was going to say, I had like three games that I played, and I was able to get that going on my own twice. So it's not that hard. It's just how to do it. And it takes a little bit of understanding of how to do it. I think the appeal of that, somebody that doesn't know how to do that and they leave that ball on the table, somebody else that steps in, that may not even know that it's there, gets a surprise multiball, which is a lucrative multiball, right? It's very lucrative. Yes. And it's got a really fun super, too. So basically, to light the super locks, every three factory tour panels will light a super lock. Okay. So play any three, and it'll light one. All right. The second... Hey, golden ticket! The second captive ball mystery award is always light super locks. Okay. You know, if you get Wankatania Mania first, the second one will be light super locks. One of my favorite modes. and the third way to get it, which is a pretty big way to get it, is it's in the computer as well. But when it's one of the tickets in the computer and you get that one, it actually lights three of them. Okay. So if you get the one ticket that says light super lock, it actually will be lighting three super locks for you on that shot. Wow. So you can just get that ticket. Yeah. See, now another super lock is set up here. No. No. No. Oh, thank goodness. Whatever. Did you go in and extend that ball save time? Because it's a little long. So, this is, what, our fourth game plan? And I have the wizard mode lit again. Wow. They're asking about that. Can I cash it in? We shall see. Sounds like the kiss of death to me, Eric. Yep, that's kind of what I was thinking. Oh, I totally forgot we fixed that. Yeah, we fixed that a long time ago. Sorry about that. I'll try to see what we can do about releasing it. What happened? It was just a bug. Yeah, it was just stupid. Someone threw something in that we didn't test all the way. This is a great pose. I didn't even know it had changed, so I didn't realize the bug was in there. We fixed it pretty much immediately, but then we thought we were going to release it, and then we never did. I don't know. If time gets away from you, you forget stuff. Yeah. But it will be fixed. By this fix, we just need to release it. I want to take a minute and just listen to this mode for a second, guys. This is fun. No! And that concludes the jackpot wizard mode by Eric Minyard. That could be pretty valuable, that mode, too. I've been there twice. If you're a super, it could be very valuable. My high score on this is, I think, 2.5 million, and I was in that mode, and it was lucrative. I want to say it was like 600,000 or 700,000 points in that mode. Nice job. Nice job. Hey. Wizard mode on the Flip N Out Pinball streaming network. You don't see those every week, that's for sure. It's funny because we've been watching some of the streams that have gone on, and, you know, you watch them live or in broadcast or whatever, and it's so funny the number of times you've seen Oompa Loompa lit and nobody catches it. And it's got its own insert, right? I mean, it's right up there on the left hand of below the LCD. I want to take a quick moment. Splat Say Pinball Podcast, thank you so much for the 300 bits. And FrankMac101, thank you for the 200 bits. And thank you for the follow, PinWizJ. I also want to just kind of discuss real briefly, like, our approach to streaming, It's a pleasure having you guys in because what we kind of rely on is kind of showing the general game and opening up pinball discussion on a game versus really getting deep into the games. And we're not the best players. We're not the worst players. But it's nice to have you guys come in, explain the rule set, explain scoring strategies, and then demonstrate that for the most part here in the game tonight. For the most part. Well, for the most part. I had to throw that in there a little bit, Joe. But I'm having a blast tonight, guys, and I couldn't be happier that you guys are here. Thank you. Yeah, thanks a lot. It's been a lot of fun. Appreciate it. So when we do this tomorrow night, what time are we starting the stream? Is it going to be at 6 o'clock? I don't know if I can get here by 6 o'clock. It's okay. Need more pins. The game does tell you the average game time and thousands of more audits. Whatever you want to know, how many times each switch was hit, how often it changed from the left out lane, the right out lane, et cetera. all that stuff is there in the game if you go into audits and look at the different switch hits and all that stuff so so the fans in the upper right hand corner just to give you an understanding of the UI well now it's going to flip but so in the upper right hand corner that's sort of Mike's area so as you're making progress towards Mike the fans are spinning and then when the mic mode is running all the fans are spinning and there's sort of like a little bit of an electricity kind of flowing kind of like powering up the Wonka vision. And then obviously the middle section is Augustus in the tube. And then obviously the other side is Violet. You're sort of, as you're hitting the gum targets, you're making the three-course meal, which is dropping the three-course meal that they mention in the movie that the gum is made out of onto the belt. And then when she's running, they're kind of sliding off and kind of being made. And so, you know, kind of use your imagination. so that's what the fans are at Spinball they represent Mike and the progress towards Mike when you look at the general user interface the screen there's so many things that you might just at first glance never pick up on and it's so intuitive in the way it tells you where you are in the game and what needs to be accomplished and how far you are in your progress J.D. DeWin is the best animator best UI interface person in the world I mean, when it comes to pinball, that's just... Yeah, that can't be said enough. JP is awesome. Very good at what he does. There's no unused space up there in the UI, and every little nuance is there for a reason, because JP and the team discussed it time and time again and over and over on how to do different things. Like, for example, a small thing that you might not even recognize is the lit sign next to the elevator that shows you how many superlocks have been qualified. Okay, yeah. How about above the elevator is the floors, and that actually represents the captive ball award. So when you're making a ramp, the lights are moving up floors just like the inserts are doing on the bottom of the play field. So when the question mark is lit on the UI, the question mark is lit for like Wankatania Mania. You just blew my mind, Joe. That's crazy. I mean, even something like that. Even if something is what I now see as blatantly obvious is like a goose that's coming through the pipe across the top middle of the LCD. I mean, it's kind of geniusly done. Right. You don't notice it, but then you do notice it when you get a couple games in. Right. There's nothing on that UI right there that isn't doing something. Isn't doing something. Right. Like even that, you know, the extreme danger sign under Mike was blinking there because he had no more tilt flash. Right. You know. Right. Good game, Keith. To answer Chris's question, I'm hoping he'll explain because he's the most handsome man I know. And I'm getting caught up here. Joe Fox again with 300 bits. He's an animal. He's a bit animal. Southwest Pennsylvania Pinhead with 500 bits. Always good seeing you guys coming in to chat and helping out the stream. Thank you guys so very much. And thank you Jersey Jack Pinball. Now, Eric Minier, who's up at the machine right now, Joe Cash to his left, and we've got Keith P. Johnson to my left. Thank you guys for coming out and playing the game. Yes, thank you. No problem. What I'd like to do here is if you guys want to take a brief moment, we can shift into the after hours and we can take a couple call-ins if you guys have the time. That's fine. I wish we could play some more because, man, it's not going well. That's fine. You want to play one more game? We can keep the game going during after hours. We really can. So why don't we just do that? Why don't we keep playing while we have after hours? I'll turn down the game audio slightly. And let's just keep Wonka streaming while we're doing after hours. Does that make sense? Yeah, definitely. You want to kill that mic? Yeah, I'll turn the mic down. The only thing is... Thank you, NS Pinball. I appreciate it. Yeah, we'll figure this out. You guys want to see more Wonka, right? You don't want to see a bunch of dudes just talking at a table. We can play pinball and talk at a table. I was at 18. I was at 18. We got this. And Pinquest, thanks so much for the tears tonight. We've got a little extra time to try to get those tears. And Pin Stadium, thanks for helping us illuminate this pin for screen. It doesn't get better on the illumination. And we learned tonight that 30 pin stadiums equal one million candle power, and that was per Keith P. Johnson. So that's an equation that can be used. I think we need to go ahead and get a T-shirt lift for that. But before we do that, let's go ahead and pay a couple bills. How do you? And we are back. So as we get ourselves settled, we'll get ready. We're going to now listen. I'm going to ask you guys to do this. Don't call now, but I'm going to put the number on the screen. because I want you guys to have it. And then when we go live, because right now we're not set up to take calls, we will go ahead and we will answer them. And you can see the number below. It's Erico6302832888. And that's going to be the call-in line. Again, don't call in now. We're not ready to take those calls. But go ahead and jot that down if you want to talk to these guys in chat because we're going to continue to play Wacom. We're going to continue to try to accomplish our pin quests. But we want to open up some dialogue with these guys on more of a personal level. And they've been so generous with their time. And we want to be thanking everybody else that's generous with their time and visiting here tonight. We should probably change it up to single-player games so we don't interrupt phone calls. I think that's a great idea. So let's do single-player games. And then we'll do it that way. So we're going to pull that number off the screen. Again, 630-283-2888. Designated player. We are not set up for that. Hold on. We're not set up. Designated driver. So we killed some of the audio there on Willy Wonka and the Chocolate Factory. And we're going to set up the live call-in line here. Give me a quick second. Is it really after hours if everyone knows about it? It's a great question. I don't know. It's a segment that we have to do every single week, so we'll see how that goes. I'm going to start with chocolates in front of everybody. Everybody needs chocolates. Can you move that beer, and then we can try that chocolate. I'm going to get an extra ball, all right? Flailing. Much, much flailing. Need More Pins says, I hear there are drink specials in the after hours. And you're absolutely right, because all the drinks in Studio B for Studio B are on special tonight. It's always a happy hour when you're here. Jobber says that we can tell we're middle-aged when after hours start at 8.30. That's kind of what Keith was talking about. That is very true. It's true. It is what it is, guys. My apologies. So let's test the call-in line, and I'd like to start this off with Zach. So, Zach, if you are around and you are ready, let's see if we can't get this rocking and rolling tonight. And, again, you're watching the Flip N Out Pinball Streaming Network. With us to my left right now, we've got Keith P. Johnson from Jersey Jack Pinball, Joe Katz from Jersey Jack Pinball, and on right now, Willie Wonka and the Chocolate Factory, Eric Minier from Jersey Jack Pinball. The call-in number is off the screen right now. That's why I was kind of asking if everybody could kind of jot that down. Let's go ahead and see if we can bring that up again. Give me one second here. No, no 50-50 drinks, man. Not tonight. We have to be up at 4.30 in the morning. Speak for yourself. Hey, you guys saw my pinball skills. There's a reason why I'll be up at 4.30. Pacific Trim wants to know what Pat Lawler smells like. Does he wear a cologne? Is he a soapy person? That's one of the strangest questions that's ever been asked. I wasn't sure how to approach that one. I read it, but I was like, you know, maybe the mystery on that one might be a little more alluring. Is normal an answer? Yes, normal is an answer. Eric's finally having a good game over there. Yeah, he is. He had Gobstopper put the two-kid multiball going on in Wauketania now. Something to be aware about with Implementa Odyssey is that right now, if anything else is running, any mode, anything, it will not be lit. So until you're out of everything you're in, that's when it lights. Okay. You know, typically our wizard modes, or whatever you want to call them, golden ticket modes, or in other games, will pretty much kill all running things. but I felt like in this particular mode, since it's sort of easy to get to and kind of random and kind of casual, I didn't really want to stomp on everything else that you're running, so you kind of let it happen first, and then when you're out of Super X or out of a mode, then it will light and then you can shoot for it. Okay. But like all the other... We've got a call, I guess. We have a call coming in here. This is going to be a test call, because for whatever reason we're not picking it up, so hold on one second here. Caller, do me a favor. Stay on this line for a quick second. If you don't mind. Eric can always give a new tilt warning. Well, if I'm taking a guess, I'm betting that this is an Australian number. And if I'm doubling down on this, I'd say it's Dr. John. We are having a small audio issue, but I'm confident that we're going to be able to rectify this in a second. I think I just lost Dr. John. Another Wonka Vader for Eric. Synchronized video clips with audio on Wonka? I didn't know that was possible. Hey, give us one more second here on the call in line. And we're having a quick little issue here. I'm going to get it fixed. User error. Absolutely is user error. All right. And I think we're in business. So let's see if we can get that going again. My apologies for the delay there. No, Hilton Rewards called earlier. So, kind of got the free one-night stay. Here we go. First call on the call line. Hey, thanks for calling the Flip N Out Pinball Streaming Network. You are on the air. Hey, how's it going, guys? Hey, what's up, Zach? How are you, man? Zach, the lead guy over there, the distributor of Flip N Out Pinball, sponsoring the channel. Are you having a fun night tonight, Zach, checking out what's going on here, or what? Yeah, it's always a blast watching you guys play horrible pinball and watching the creators there at Wonka. Special shout-out to Joe Katz. Killing it on the code. I'm discovering each night as I obsess and play 20, 30 games. I'm obsessing about every little bitty detail and path that I can take to get them damn golden tickets. So a special shout-out to Katz there, man. Thanks. It's been fun. Joe turned up his game here in the last couple games, so he's trending up, so to speak. Those guys are always playing good pinball. I was referring to Ken and Phil. Is BD even there at this point? Yeah, he's next to the game. He's watching Eric for the clinic. He's there in spirit, too. He's good. Well, I mean, he's been generous because he's hosting tonight's activities, and he's been very passive off mic tonight. I think he's just being a good host like he always is. Did everybody have the lukewarm chicken that he set out? Yeah, no, we did not get lukewarm buckets of chicken for the staff. I know they do need to get back to work at some point tomorrow. So that was kind of very nice. I was going to remind everybody that this weekend you can play Wonka at the Atlanta show, Southern Pride Gaming Expo, July 12th through 14th. We're going to have a Wonka production standard there as well as a prototype of a Leaf LE. So definitely come hang out. Say hello to me. And if you're ready to buy your next pinball machine, as always, buy through what? Tarina's Hilt? No. Coin Taker? Please, no. No. Zach? flipping out pinball. Well, I mean, this is your channel, Zach. What a plug. Absolutely. Zach at Flip N Out Pinball, Zach and Nicole Many running the channel, and new pinball distributors. Give them a chance if you haven't already established yourself with a distributor. It's a good time, Zach. I appreciate everything you're doing for us, man. I appreciate you getting us the opportunity to stream these new games, and it's allowed us to have some pretty interesting interaction with staff at different manufacturers and deep discussions on these games. So it's fun. Thank you. Absolutely, man. And also, before I go, I've got to give a shout-out to Kiefer. Shout-out to Menier there. I see you guys. You sexy son of a bitch. I'm ready to see the flannel come off in the after hours. See those big guns flexing. Looking forward to seeing what you guys have up your sleeve on the next game. I'll talk to you guys later. We have our bits for nips coming up later. We love you, son. Kiefer loves you. He's nice. Isn't that like the after-after? Like, you know, you've got to pay to get in that channel? Yeah. That's a whole different channel. Much love, guys. Thanks for hanging out. Thanks for coming and streaming with us. Yeah, good times, man. Thanks, Zach. See you, man. Woo! So, Zach, many from Flippin' Up Pinball, again, extending his thanks as we are extending our thanks. Now, Eric did a pretty nice game there, 1.3 million. Pretty nice. Eric, sorry for the mic. Thank you. You're welcome. You're welcome. Got another call coming in. Hey, thanks for calling us on the Flippin' Up streaming network here on the air. Yeah, hey, it's Frank Mack here. Hey, Frank Mack, what's going on, man? How are you? Yeah, not too bad. How's it going? Pretty good. If you get an opportunity, if you could turn down your computer, that would help. We've got a little reverb going. All right. You got it. Yeah, cool, man. What can we help you out with? You got some questions for the JJP All-Stars here? No, I just wanted to say they did a nice job on it, and the kids are enjoying it. And we picked one up about a week ago, and everything's going good. Nice. Good to hear it Yeah absolutely We got to get do we have another pair of headphones for Eric here or no Probably not He was saying that he picked it up for the kids and he loving the pinball machine So absolutely Yeah it good So when did you pick up your pin When did you get your Wonka So we picked it up July the 3rd. And we've been playing it ever since. You have a favorite mode of the game? Favorite part of the game that you like to get to? Yeah, the kids like the Oompa Loompa multiball. It looks good, sounds good with the song, you know, and the walkatania with the lights flickering down. They like all that, you know. It looks good. Absolutely. Well, I appreciate you calling in, and it's always fun times, and thanks for giving your insights on your walk experience. It's good. All right, man. Thanks for doing a great job, guys. Hey, man, thanks for calling in. We appreciate it. All right. Have a good night. I got to turn that action down a little bit. Yeah, but you know what? I'm hearing a lot of that feedback, a lot of people that have gotten the game in their home. It's a different experience that they see on a stream, and we're streaming here. We're not doing the game justice. You've got people that have played it at a show, which is a different experience. To play the game in a controlled environment offers you the premier pinball experience, and a lot of people have appreciated that. So that hard work and effort is paying off. That's great. It is great. We get caught up in the chat here. Lord of the Ring Breath is here. I always like to see Lord of the Ring Breath. He's complimenting Zach on his video. PinQuest is stating that, unfortunately, the Jersey Jack staff are not eligible for the PinQuest tier. Oh, you've got to be kidding me. That's why I wasn't stepping up today. I thought we were bringing in the ringers to take down the PinQuest. That's what I thought. It looks like you've laid down the challenge, though. But keep reading. Well, you know what we can actually do here, and if PinQuest is up to it. First of all, I want to recognize the fact they started the stream off with 2,500 bits right off the bat. Yeah. Just for getting it going. But pin quest, if you have a pin quest for the JJP staff, instead of paying that out in bits, maybe we can come up with something different, maybe for bragging rights, to see if either of these three gentlemen can hammer out your pin quest. Because I'd be interested to see how that goes. Joe Fox again. Thank you, brother. Yeah, is it Joe Fox? Oh, another 500. Is it? 900 bits? It's Joe Fox, the Rockefeller of the Flip N Out Pinball Streaming Network. Thank you so very much. And that line is open now if anybody wants to call in and get in on a little walk-a-call line. I'm going to put that number back up here in just a second. Normally we have the number streaming prominently. I'm going to go play a game right now. Yeah, go ahead. Go ahead. But because we are transitioning back and forth between walk-a-games and not, we do not have it. So there's a number, and that is area code 630-283-2888. You can call us live right now. Get on the air, and you're all set. Sounds like a good time to say, I know, right? Like I'm the Howard Stern of pinball all of a sudden. Hey, thanks for calling. Baba Booey. Baba Booey. Baba Booey. That's a nice name for me to come on. This is Jobber. How is everybody doing? Jobber, what's up? We were just talking about you, man. You were pretty popular. Yeah, I know you were. Now I'm feeling pressure to call in. I feel as though I need to say something of substance, something quippy, something smart-assy. So here's my number one question for the fine folks at Jersey Jack. Is there any truth to the rumor that I just made up that there is going to be a Super L.E. of this game featuring the characters and artwork from the 2005 Warner Brothers the classic Charlie and the Chocolate Factory featuring Johnny Depp. Is there any truth to that at all? No comment. If we are paid a million dollars, we would make one and light it on fire just for you. Light it on fire? That would be fantastic. You would touch hockey then, right? Yeah, I'd be more than happy to come down there and watch it burn, and we can roast marshmallows and Wonka bars. There you go. Okay, well, anyways, I can't think of anything else of any more substance, But, guys, you hit it out of the park again, and it's a great-looking machine. Great. Thank you. Thank you. Nicely done, guys. Hey, Jabber. Hey, buddy. Thanks for calling in, man. I appreciate it. No problem. Anytime. Good times. As we look really quick, now, PinQuest has issued the JJP Challenge, and that is this. Score one million points for any of the JJP guys, and PinQuest will throw 1,000 bits in. So for every one million-point score, he will donate 1,000 bits. Now, another update is we've just updated that this stream will end at 6 a.m. So I will be out at 5.30. You have 10 more hours. Every million-point game is $10. So if we calculate the hourly, you know, if you can do 5 million-point games over the next hour, it's an extra $50 an hour. We're supplementing income here at this point. Now, I know it doesn't compare to the extremely high salaries that pinball employees actually have. and then there's arguably different ways that you make money in this sort of thing but we just need Eric to keep playing basically is what we need I hit a million right before he issued the challenge well how about this would you be willing to jump up there and try to get another million and Keith's getting ready to get a little yeah so I think that's issued right now so for every million points or for every one million point score it's going to be a PinQuest donation to the stream. So we'll monitor that and see how that actually goes. Ah, okay. One-time payout. Pinkwest is telling me to calm down. He said I cannot extend this stream to 10 hours for the million-point payout. So how about this? One million-point payout of 1,000 bits for the next one million score from the JJP. We can do that. That'll be fun. Zach, I have seen the RUM POTS unboxing, and it was utterly fantastic. It was one of my favorite moments that I've watched. I did see that, actually. That was something. You know, it's great. Zach is reminding us all that Penn Stadium is actually matching the Pin Quest donations. So that could get real. 1,000 bits turns into 2,000 bits pretty quickly. So we'll see how that goes. 2,000 bits for the next 1 million point score, and we have 1 hour and 12 minutes to achieve that. You can do that. Eric's accepted the challenge. He's ready to go. Very, very nice. I'm only three beers in. Maybe I can... Yeah, I mean, it's a pretty tame night tonight, huh? That's right. Nothing wrong with that. At some point, I'm going to have to jump back on this because I'm a little miffed at my pinball abilities. I had a better game the first time I played it at the factory. As crazy as that sounds. Right. It's because Steve's got this garage still warm in here. Is that what it is? I'm just looking for any excuse. Ozak, you will not be disappointed. I will guarantee that. Everyone knows what this or that is. That's a classic segment from the Straight Down the Middle YouTube channel. Call us now, 630-283-2888. Jump in with Keith P. Johnson, Joe Katz, and Eric Minier of Jersey Jack Pinball, and let's discuss a little waka tonight. anything you've ever wondered but you were afraid to ask. Oh, there's some Dr. John guy I have a feeling. Do you guys know your international area codes? No, but as someone mentioned earlier, that's who that probably is. That was me. Hello, and thank you for calling the Flip N Out Pinball Streaming Network. You are on the air. See, you're stalking me. You know my phone number now. You're supposed to star 67, that sort of thing, in the United States there, Dr. John. I'm not sure what's going on. But, hey, welcome to the program, man. Always good to have you. What's going on? Thanks, mate. I just wanted to say hello to the JJP crew. Thank you for the great product. Thank you. And the great stream tonight. Well done. Thank you. Thank you, Dr. John. Thank you. Couldn't do the stream without these guys. These are the all-stars tonight. They're cool. One thing for Eric. I've got my pirates at home, and absolutely loving it. It's the favorite game at the moment until Walker arrives. We'll see which one takes the cake then. Eric's thoughts on the pin side thread with the technical problems with Pirates. Does it make him frustrated or does he learn a lot by it? Because there's lots of little tweaks you need on the gates to get it going perfectly. I'm lucky I haven't had too many problems with mine. We only had the problem with the multiball getting stuck in the subway. We put it in a 100-person comp and that was a bit frustrating, but that's been fixed easily with that post-edition. Yeah, how do you get over those issues when making pinball so hard? I mean, the difficult thing with Pirates is there's so much stuff in the game. There's just that many more things to go wrong, right? I mean, the game has everything in the kitchen sink. So if there's one thing wrong, I mean, if I had put less in the game, the game would have had fewer problems. But I put everything in possible. I followed that thread for a long time and tried to help out where I could. I haven't actually logged on to it in a while, but maybe I'll go in and see what people are posting about these days if there's any new issues that I haven't addressed. But it's frustrating. It's frustrating to see my baby out there. And they're all the unique pieces. Yeah, you made it technically very easy to work on, which is very appreciated. Cut plate bills on and off very simply. Small things here and there, which was great, but not too many new things. I wonder nowadays, you can't put them out at playtests anymore like Billy Williams used to do with all the secrecy of upcoming titles. How do you playtest these things? So we play the crap out of them in our office, right? We've got several different calibers of players. Myself, Joe, and Keith are probably the best players in the office. There are what I would consider non- Pat Waller's not the best player in the office? No. No, no, he's not. Pack can obviously play well, but he's not to the same level we are. Okay. There are other players, like other, I wouldn't consider them casuals because they understand what pinball is, but they're not tournament players like us. So they play it. And then we do invite a few select people in that can keep their mouths shut, sign an on-disclosure agreement that they won't talk about the game until we allow them to. Those sound like cool people. To play the game and see the game and give us feedback. that's how we play test it would be a lot cooler if we were on that list I'm just saying if I got a vote for something tonight that would be my vote but can I help you out there Dr. John give you a little insight that's great mate, it's just good to chat thank you for the game and like I said, I think we've got about another three weeks and our Willy Wonka's arrive in Australia so yeah, looking forward to it The Australian contingent of Willy Wonkas are getting ready to make their arrival. It's always exciting, man. It's always exciting when you call them in. I appreciate it. How's your daughter doing? Everything going good over there on the competitive front? Yeah. She's, yeah, she won the top of the MSB championship a couple of weeks ago, and now she's off to Pittsburgh in three weeks. Wow, outstanding. I've read about you guys. Looking forward to that. I haven't met you guys personally, but I've read about you. Very cool, man. Very cool. You keep your family involved and excited, and your daughter's doing awesome. That's really cool. Yep. We'll see you in Pittsburgh. Right on. Thanks, Dr. John. Thanks, Dr. John. Have a good night, all right? So he's a cool dude. I mean, so he came on board with Special In-Lid Pimple Podcast. So, like, he's been reporting on Spooky for us, which is funny because Spooky's, like, 150 miles away, and we've got somebody that's, like, thousands of miles away as our correspondent. But he's such a good guy. And he's on the ball with it every week. He is on the ball. And it's obvious that he's got, like, an inside over at that company. So it's fun. Pacific Trim asked a question what's your favorite pre-2000 era pinball machine I have let's see right now I actually only have one pre-2000 game in my collection which is Banzai Run prototype number 7 prototype number 7 of Banzai Run well thanks for calling the Flip N Out Pinball Streaming Network you're live with Eric, Keith, and Joe, Ken, Steve, and Bill. Welcome to the program. Hey, guys. This is Chris the Pintor. Hey, what's up, Chris? How we doing? Now, Chris the Pintor was at TPF dressed in his Wonka gear, and he accepted an award on somebody else's behalf. So he's been like the Wonka guy from day one. So what's up, Chris? How are you, man? On Mark's behalf. Yeah, exactly. Absolutely. Absolutely. What's going on, man? How are you? Hi, I'm doing good. Just been watching the stream. And I had a question, and I don't mean to be controversial or anything like that, but was there a decision that kind of split the team that was a tough decision for the group that came out to be positive? Or can you guys kind of comment upon the process of developing this as a team and how that works? I'm not sure what you meant by split the team. Are you asking was there any drama involved in making the pin between the team members? There's always people that have one opinion or the other, and some people are more right than others. And sometimes some people have opinions that are valid concerns, but the thing they're talking about isn't exactly the reason for the problem or the reason that they're having some bad experience with the game. And they can't quite put it into the words that is the actual problem. So, you know, we may, like, sit there and talk about it. It's like, I was complaining about this, but if we did this other thing, maybe it addresses the problem. Right. It's not quite the thing. So, like, a really big one was, like, again, it was mostly Joe, Eric, and I playing. But people would get, like, lots and lots of multiballs all stacked together all at the same time. So, you know, it was like, there's a lot going on in the game at this moment. Is there any way we can dial this down a little bit? And, yeah, we did a couple things. I mean, we can still, we made Kidd, well, at first we made Kidd a lot harder, and then we made it easier again in the end. But now certain things will happen. You know, Funhouse, for example, will not let you get quick multi-balls. Multi-balls are lit. Or lock is lit, I should say. This game will do the same for Slugworks. So if multiball is going on, it will do its absolute best not to give you slugworth multiball. But you can bring slugworth into another multiball. You can stack the multiballs. Yeah, it is possible. Just like in Funhaus, it's possible to stack quick multiball and regular multiball. Now, that almost never happens, but, you know, it is possible to do. So, you know, people have experiences with the game, and, you know, it's up to us to figure out how to best address it. A, if we need to address it, and B, you know, how to address it in a way that doesn't compromise the game, you know, from our vision too much or, you know, hurt the game, you know, hurt the game unnecessarily, I guess. That's a pretty thorough answer. Very. I do try when possible. You nailed it. Chris, I hope that answers your question. Yeah, perfect. Thank you, guys. Have a great night. Thanks. Thanks for being here. Thanks for your support, brother. We appreciate it. See you. Good times. So now we have something in the making here right now. We've got Joe Katz, who is at 997,860 points, getting ready to take down. Are you telling them, Steve, how to do it? If you are, it's good luck, John. So Joe has broken the million point mark. So he has hit the pin quest challenge of the night for the JJBC team for 1,000 bits. So we do appreciate that. That's pretty awesome. And he could not have done this well without the illumination of a stream of a Penn Stadium kit streaming this game. Absolutely. Right. He's adapted to it after like six games. And the illumination of Steve Beattie. Steve Beattie. He's like a lucky rabbit's tail, man. He brings him anywhere. Oh, good times. We have one million, and special thanks again to PinQuest and PinStadium for helping the stream rock and roll and roll on. CNK, we can talk about those LED clusters. There's a couple different things they do. They showcase a couple different rules in the game. So in certain modes and certain multiballs, when they flash white, that means that the three magnets underneath that specific cluster are on and pulsing. So if you see those things flashing white and your ball rolls over them, it's more likely than not going to launch somewhere where you don't want it to be. I mean, that's just what Pat does with Magnet. I can tell you the very first game of the night, I definitely had some Magnet screw with me a little bit. So go back and re-watch the stream, and you'll see. I was surprised. Right, because I did hear some feedback where people were like, I don't see the Magnets doing anything interactively. When you're playing, they absolutely do impact the ball. After MGC, one person, Duncan, was messing with the Magnets quite a bit. and trying to get them over with that. I think he did a pretty good job in terms of getting them more active and more obvious than what there was before. And speaking right now, that was Keith P. Johnson from Jersey Jack Pinball. Eric Meunier is to my left from Jersey Jack Pinball, who just busted the Pin Quest Challenge. Now, ironically, it's Joe Kapp. Now, Joe struggled a little bit out of the gate tonight, but he was the first to kind of take the million-point score down after the pin quest challenge was issued. I was the first one to hit a million. You were. I just wanted to say. But you were also the first person to miss two of the wizard notes before finally getting into the wizard notes. But, no, I'm just busting chops here. But it's all in good fun. And, again, we can't thank everybody enough that's in chat tonight just kind of hanging out with us and experiencing the game with, the way I think it should be experienced, with the staff here kind of showing us how we should be approaching this game. And I'm gonna take this as a learning experience and going forward as we stream the game for the next week or two I've got a different strategy. I think as far as getting those points and achieving those pin quest challenges Yeah, there is another set of rules that are on the little six cluster inserts As you're hitting the different stand-up targets around the playfield There are three major three significant stand-up targets as you're hitting those I think you have to hit them each one time in order to complete a level I think if you complete it's either three or six Well, I think each one lights half of a circle. Okay. So it's probably like 12 total hits. 12 total hits will light the extra ball. Okay. So that's the easiest way to earn an extra ball or qualify an extra ball is by hitting those stand-up targets, which will murder you. I mean, they shove the ball straight back down your throat at 1,000 miles an hour if you're not careful. Backhand. Otherwise, if you forehand those targets, they're coming straight back down the middle. Right back at you. Yep. I think I know who this guy is. He's a staple on the Flip N Out Pinball streaming network. And, caller, you are live on the air. What's up? What's up, you maniac? Hey, Dave Fulgry. Hey, Dave. How we doing? We're at the Plainfield, Illinois area. What's up, Dave? What's up, you maniac? Speaking of a man who knows his beer. Hey, Eric, the important question for Eric is what beers have you had tonight? So far, I've had, I'm currently drinking Ninja vs. Unicorn. I had two doses. I would love that. Sounds like a unicorn. Like a pin theme coming up here. This is like an 8% beer, so I don't think your daughter should have this, Pete. Oh, okay. But I've also had Tsurusu, and I had the, I think it's the United States voted number one best beer, which was, oh, I'm blanking. It's from Michigan. It's a Bell, isn't it? Yeah. Bell. Yeah. Their IPA, 7%. Which is nice because the special limousine service will be taking everybody home tonight. Which, thanks to those vets, guys, we are bell's two-hearted. Keith's on a bender of Diet Coke and Diet Pepsi. Yeah, man, it's good having these guys in. It was funny because when we posted the stream, there was an immediate response from Dave Fogren because Dave is very involved in the Facebook chats and posts. And he said, you better have your sours. You better bring your sours. Now, I knew exactly what he was talking about because he knew that Eric was coming here, and Eric is a fan of the sour beers. Yes, I am. So for those of you that are looking to wine and dine a pinball designer, you want to send all your sour beers to Georgia Jack Pinball in Bensonville. Yes, we do. Right. They'll be tested for quality assurance by me first before we pass on everything that passes the air. Cromwell will be the official poison tester. Absolutely. Absolutely. But, yeah, man, it's good. I'm glad you called in. Anything going on at your end? Anything happening or what? Over on this end, I'm just cleaning up over here, working on some busted pins and listening and watching you guys a little bit. Just rolling on through. Yeah, good times, man. Just going to night. Yeah, you do, man. Just seeing all these guys. It's a fun show every single week. It's guys like you that call in every week. If I don't call in and say something, it's not a show, right? I wouldn't agree. I agree we're correct about it. I'd go home to him like we didn't do our job, in all honesty. Well, be good, man. And do me a favor, because next week we probably don't have anybody interesting coming in, so we're going to have to rely on a story or two from you. So start thinking about that right now. Yeah, you guys, I didn't even get a chance to really comment much on the chat. Everybody was just rocking out. I'm just sitting back and just letting it roll, because, yeah, there's enough going on without me jibber-jabbering. So, yeah, I'll have to take some notes and have a little outline for next week. Well, Joe Cass right now is over 3 million points. Yeah, we weren't on the screen at the time, but he just knocked down a 287,000 Waka Beta Stupor. So that's good for, like, what, 40 million bits? What, that's like $3.75? And he's got an extra ball. Yeah, well, there was a disclaimer there, so PennQuest is covered. But I do want to recognize the fact that, you know, Scott from Penn Stadium. Oh, yeah, he matched those bits. He blown it up. He did, too. Thank you, Scott. Man, I can't thank everybody. Scott's a good guy. It's been a fun night. But, Dave, thanks for calling in, man. It's always good hearing you on Flip N Out Pinball, and it's always good to see what you're doing for pinball in general, man. So thank you. Good night, Dave. Thanks, guys. Be good, brother. Good night, Joe Fox. He's leaving us for the night. Hey, Joe. Let me comment on Joe's game real quick here. He's playing his fourth mode right now for the blue modes, and he's done three of each of the other two things. So if he hits a captive ball a couple more times, He'll light the fourth orange mode. Can't tell where he is in the loops, but he hits those a couple more times. He'll light the last bonus or super play-through multiplier. Now his captive ball is qualified, and he actually started it. So he's played all four captive ball modes. He's played all four lower factory modes. He just needs to hit the loop. It looks like three more times in order to complete the factory. Then he'll finish the factory, which will give him a second golden ticket. Second golden ticket. Now, if you're expecting me to follow this up, you're going to be sorely disappointed. Well, they just put a challenge on there for you. I love that. Is there a challenge for Eric now? Yeah. Two golden tickets on my next game. Woo! Not easy. Joe's going to, theoretically, it won't knock on wood here, do it on this game. So you can see an interesting thing that he did is he completed the top four set of modes, he completed the bottom four set of modes, but now they're blank, which means he can play them again, which is really awesome because you can really build in a huge strategy late game getting double Wonka bars or late game getting super spinner. I mean, Joe's at almost 200 Wonka bars, which is crazy. So if he were to qualify super spinner or if he were to qualify double Wonka bars, he would really blow that up. Yeah, I'd say he's going to fall just short of his final bonus tier here. But still, nothing to sneeze at, bonus wise. I do want to also comment that 550,000 point bonus that LCD screen was a little washed out tonight and that's my fault I just made a last minute adjustment per the recommendation of Penn Stadium so I think what we'll do next week is we'll capture that direct video feed which makes the most sense and because of the contributions that were made during these streams we're able to go ahead and add another capture card for HDMI output for video capture So everybody that's donated tonight and over the last couple weeks, it's going back into the stream. And we are not going to the Bahamas sipping on umbrella drinks. I'll tell you that much. You mean I've got to go to work tomorrow is what you're saying? Yeah, a little bit. Okay. Go ahead, Eric. I see Eric and Keith now. They're dissecting the screen. Like they're able to see things. Like I'm looking at it almost like a hieroglyphics, and these guys are like nailing it down. They know what they're looking at. So Joe is two orbit shots away from completing the factory, which is pretty cool. It'll qualify as second wizard mode. I can tell that because on the lower right corner of the user interface, I can see the meter in the middle, right? So the Wonka Tower meter is on the left side. The captive ball throw is on the right side. And the little, it looks like a Geiger counter, is in the middle there for the playfield multipliers. So that's loop shots. More likely they're not going to pick one up on accident here in the multiball. He's playing kid multiball. You know what's great, man? It's like I'm having fun watching this and listening to you commentate because I'm just absorbing what you're saying and I'm learning. Because now the next time I get on this game, I'm going to approach it so differently. So I appreciate it, man. It's kind of a double-edged sword. Some people want to explore the game on their own and learn all the rules on their own, but there's also like this little nibble that you can get, and you can go down the rabbit hole, right? You can start to explore it on your own if you've got some sort of direction on where you're going. Yeah, Scott, thanks for the recommendation, man. I apologize that I didn't get to that earlier. I was just kind of going back, and I missed it. Poor Man's Pinball Podcast is here. Yeah, we're still playing. Thanks for coming in, Ian. Yeah, hopefully your podcast was good. We were just telling Eric that you guys are from Wisconsin. Eric, as a Wisconsin native, has potential interest of listening to some fellow Wisconsinian podcast. Oh, sure. Go out on our boat. You know? Yeah. Go out on our boat. Absolutely. Have some fun. Keith, are you from the area originally? Did you grow up in Chicago? Nah, I'm from D.C. Oh, you're from D.C.? Yeah. So do you have family there? Do you go back to D.C.? Yeah, they're mostly in Northern Virginia at the moment. Are you a Nationals fan or are you a Cubs fan? Well, I moved up here before the Nationals were a thing. So technically, I'm an Orioles fan. Oh, nice. So you're a Cal Ripken guy? Yeah, man. Oh, God. Cal Ripken. I remember watching the night he broke the record. Oh, it was huge. And he hit that home run that night. I mean, and this is the thing with baseball. And we'll get back to the street. I don't even like baseball that much, but, you know. Baseball is the living entity. Everyone in the D.C. area. Yeah, that's nice. And probably half the other country was watching that game that night. I'm such a huge baseball fan. Another golden ticket there. Joe just completed the factory. Wow. So if he can start. You can't start a wizard mode if you're currently playing something else. But you can. Oh, just not a multiball. Okay. So Joe's got to finish Slugworth multiball or drain down to one ball, and then he'll be able to shoot, I believe it's the TV, in order to start Wonka's office. Yeah, the right sauce on me. Now, Outlane says, my favorite part of Pintastic was Eric going deep and helping me nerd out on Waka and Pirate's Code. So Outlane is throwing you some props there, Eric. Yeah, Pintastic was a lot of fun. I've never been to that show before. Gabe's done a hell of a show. Gabe's a nice guy. Gabe's a very nice guy. He's really into it and really depends on the backwards. I agree. I agree. Matt Jedi says, fantastic stream tonight, guys, as always. Thank you so much for coming in and for the nice words, man. And thanks for coming in. Deaky Pinball. Kirby Pocket. He's talking about some Minnesota twin action there. Kirby Pocket. Here we go. We got Wonka's office. Here we go. All right. Let's be quiet. All right. Here's Wonka's office. So, as we know, there's a lot of cut-and-half stuff in Wonka's office. So the way this mode works. This is your favorite mode, right, Keith? Yeah. This is the one I like the most. I believe probably Joe's, too. You start off with needing any left-side shots and any right-side shots. Now, if you make two of the shots, you can collect the jackpot that's currently lit. You have a kid target for 3x, camera ramp for 2x, or capture ball for 1x. Or you can shoot the gobstopper and continue to build up the jackpot and try to collect it at a higher value next time. The catch beam, every time you continue, you need one more shot than the previous time in order to requalify the jackpot or the continue. So now Joe chose to continue. So now it needs three shots in order to... Three shots. And you'll see there's also a continue bonus. So as soon as you complete the three shots, you collect the current continue bonus. It's added to your jackpot, and I believe you score the points. This is like one of the weirdest, trippiest LCD animations I've ever seen. As you can see, only half the LCD is qualified. Only half the play field inserts are qualified. So the play field is correlating to the side of the screen that's being lit for point values? Right. And it's showing the only shots that are available. So now Joe could cash it in. Oh! Nothing! You lose! You lose! Good day, sir! Woo! Nicely done, Joe. Nice ball, man. So that's what happens when you try to go big or go home. You go home. That's cool. He's got a little Wonka bars he collected along his path there, 135. Nice ball, buddy. Wow, that's just insane. That is insane. Now, that's something you might not see on any other streaming networks tonight, but only on the Flip N Out Pinball channel. At least you won't see as many people excited about it. Joe's got five million. I was excited when he passed a million. And he can check his progress here for his other golden tickets. Loser Kid says, how does the boat not give you a seizure? Apparently Loser Kid missed Oompa Loompa. Right. Oh, no. Yeah, no, that was fun. So during status report, you can look at your progress for the other different wizard modes. When I just saw that briefly, it looked like Joe had three of the seven kid multi jackpots qualified. Okay. So he needs to do some work there. I think he'd only done one of the gobstopper jackpots as well. So wait, at five point point. Well, you can see the gobstopper's jackpots on the screen right now. Oh, that's right. Right in the middle of the screen above the player score, there's like five little spots there, and he's got one gobstopper floating. so you know he's gotten one out of the five required supers for that golden ticket. Everything on the display means something. So 5.1 million is not only a respectable score, but I think for most people that own this home, that would be a grand chance score that would hold its weight for a while, right? That's a damn good score. Sorry about that, Steve. Yeah, Steve, you might have to do a change the batteries. I'm pretty sure Joe's had eight or so. Joe, hey, nice job, man. That was a great game. Joe's gotten to eight million or so, I believe, maybe higher. I've gotten seven. But I'm just saying, the way he started tonight, this has to be so satisfying for him. Oh, no doubt. To kind of go out on a huge bang there. That was pretty impressive. Joe's really got to like how it's feeling right now after that game. That's awesome. I remember the first time I qualified my second wizard mode, they were the code bug. Oh, no. Who coded that? It was brutal. It was brutal. Everyone was watching, too. Darth Cuber, thanks for the follow. Good times. Thank you. Yeah, we were walking through it. Now, we did run a contest this evening. Sure. And you want to keep some waka going? That'd be great. It's going up now, yeah. All right. Eric attempting to take down Joe's car. So Eric Minier, designer of Pirates of the Caribbean, steps up to Willy Wonka now. That was an unfortunate Wonka's office, but at least they got this. It was great to see. Yeah, it's great to see. That was awesome. But there's some agony that could be in that. Yeah, hopefully. Well, right. It's a gigantic possible payoff for that mode if you play it well. Yeah, it is. And basically it was your hope that it could be a really amazing moment in a tournament one day or something, right? Exactly. That's my hope, yeah. I'm hoping that someone gets to Wonka office and they're down by, you know, 500,000. And they're just like, you know what, I'm going to go for it. And I'm going to cash it in that triple jackpot and win this game right here. So you had adrenaline going. Because, I mean, let's be honest, you didn't have the best starts tonight. Yeah, yeah. And I don't say that it's pregame jitters. I just think the pinball gods weren't aligned for you as you kind of got used to the machine and the environment and the people you were hanging out with. He was just trying to make me feel better about not being such a great player. What a guy for that, dude. Thank you. Joe's about the pinball experience, whether that's throwing games or making some outstanding kill. That's kind of where it's at. I don't know. I guess I've learned playing pinball since I was six years old that pinball can be very humbling. Yeah. Oh, for sure. But it can be so rewarding. Yeah, yeah, yeah. I mean, if you have the skills and you have the flipper skills and you know what to do, that doesn't necessarily mean you're going to do it, which is sort of the beauty of it. That's why I think a lot of us love it for that very reason. I mean, it doesn't just... Yeah, if anything, that final game made it ultimately clear tonight. If you go back and watch Joe's struggle throughout the night, and for that matter, Eric and I as well, for him to have that game now, it's fun. It's just like, that's what pinball's about. Exactly. Now, we ran a meme contest on our Special One Lit Pinball podcast channel because myself, Ken Cromwell, and then Bill Webb, we are the co-hosts of Special One Lit Pinball podcast out of Chicago. And we talked to Jack Guarnieri and we were like, hey, we're going to run this contest. So he's going to send some swag our way that we're going to give out to the winner of the best meme that was posted in regards to Willy Wonka. Did you guys get a chance to look at this at all? I did see a few of them, actually. Okay. Okay. Now, I'm not asking you to commit right now, but was there one that might have stood out to you that you enjoyed more than another? And if you don't remember, I can recap some of these for you. Yeah, can you recap? I don't have Facebook. I just saw them. I was just briefly looking at them the other day. Okay. Okay. So we have, well, Ryan, Steve from Head to Head Pinball says, tell me more about your whirlwind, which is a running joke because we've been covering Bill's whirlwind for a long time, so that's funny. Crystal Jenner says, can't make that ramp shot? Tell me more about how the flippers are too weak. So she's kind of giving some people the business that blame the flipper weakness on them not being able to make a shot. I chuckled at that one, but I wasn't sure if she was just, I wasn't sure what the intent was on that one. Oh, I don't think it was a ruining intent. I think she was busting balls on people that can't make the shot. That's the way that I took it. Right, I hear you. Our buddy Rob Bruton says, cheer up, Charlie. The worst song from the movie isn't in the game. I do like that one. I do like that one, too. I'm going to go give this another try real quick. Yeah, go for it. Brad Hunter says, have you seen my elevator? It's a world under glass. So that's Brad. Dr. John says, you think you want a tour? Immigration laws took my oompa-loompas, and you're in the new workforce. That's a mouthful. It is a little bit, but I appreciate it. Josh Root from Loser Kids says, flipping out streams with Bill and Ken are the best way to get an all-access tour of the Chalka factory without having to lick a snozzleberry. Again, another mouthful, but not bad. All right, all right. Josh Root also says, tell me more stories like how Dave Fogren met Pamela Anderson with Kid Rock at the New Year's party. So that's a joke from the last year. I was lost by that one. I heard you guys talk about that last week, but I had no idea what you were talking about. I think we were all kind of shocked and awed by that story, but we enjoyed it. Mike Hankinson says, feeling cute? Maybe multiball later. I don't know. That was kind of creepy to me, but I like that he kind of participated. David Dennis says, still on the fence about walk-up? Ask me again about the code and ask that. So he's giving a dig to everybody that doesn't think the code is where it should be. I'm going to say that's the winner right there. That's the winner right there? All right. Well, David Dennis is in the running there. So you like David Dennis right there. I do like that one. All right. So David Dennis, you are going to get some swag here provided by Jersey Jack Pinball. I also wanted to go ahead and say, hey, Maid, he gifted a sub to CMK. So thank you so much for the sub in the channel. Yes, thank you. I love the teamwork on that. Thank you, guys. Brad Hopkins says, oh, you have a pinball podcast? Tell me more about your top five reason not to go for multiball. All right. Charles Gant says, our second game without Johnny Depp. Well, thank goodness for at least that second one. Rob Kikoro says, what about your first impression? Surprises around every corner, but nothing dangerous. Don't be, which is right out of the movie. Don't be lying. Even though four kids get mutilated and killed. So why do we show two different streams right now of the same thing on that screen? Are we not showing the game anymore? Yeah, no, I will show the game right now. I apologize there. I will transition to the game. Was my game on there? Yeah, no, your game was. No, it was lost in the evening. That's what I was hoping. That's what I was hoping for. I mean, after all those games, I was hoping that one was going to be steamed. All right, so Tony Evans says, oh, so you don't like pinball? Please tell me about how it feels to suck a pinball. And then we got one more for you, and I want to see your reaction to this one. It says, from Ian Haberman, and he's one of the co-hosts of the Poor Man's Pinball Podcast. He says, oh, you have an art degree? Tell me more about how the letter H has ruined your pinball experience. So your favorite one. Now, that's my favorite one. That was my favorite one, too. So I think, Ian, we need to send some promotional Wonka swag his way for that effort. And that was really good. And then you had the other one that you liked there. The guy talking about code and assets? And that was David Dennis. He says, still on the fence about Wonka. Ask me again about the code and assets. So I think those are going to be the two winners tonight for the Wonka swag. So do us a favor. Reach out to us on our Facebook. Yeah, so you know what? Message us as confusing as this gets. Myself and Bill. Or Zach. Either way. Or Zach. Yeah, we're from Special Winley Pinball Podcast. We're streaming on Zach's Flippin' Up Pinball channel. So contact one of us and let us know. We got a little Wonka Vader multiball going here? Or what do we have? Yeah. There we go. I have some 520 swag at home. I have a 520 swag beer glass. Zonrith wants to know, and that's Dennis, what the Gottlieb is to the right of Congo. And Dennis, that is my... Class of 1812. Million! That's class of 1812. That's the pin that's eluded me over the last several months. Good times. That was one of the pins I had in my house as a kid. Oh, really? That's why you'll never have it in your house ever again, will you? No. So I'm not missing out. My old man really liked that game. He also really liked Bride of Pinbot. And my brother's favorite game was Black Knight 2000. So those three games were in my house when I was a kid. Yeah, good times. For those of you, again, joining us on the Flippin' On Streaming Network, we've got Joe Katz, Jersey Jack Pinball, Eric Meunier, Jersey Jack Pinball, Steve Beattie, one of our partners in crime in Special When Lit, Bill Webb from Special When Lit Pinball Podcast, Ken Cromwell from Special When Lit Pinball Podcast, and busting down Willy Wonka the Chocolate Factor right now is the mad scientist Keith P. Johnson from Jersey Jack Pinball. I did this last time on your stream, but I'm going to do it again. Yes, please. I just want to give a shout-out to Ted and JT and Duncan and Bill for all the hard work they also put into this game. Yep. I know I'm here the one talking about the game, but this game wouldn't be where it is without them as well. And I think everyone should be recognized for the very hard work that they put into it. Absolutely. I mean, even Eric, he's in our credits as the factotum because he's sort of playing and helping us kind of decide what's fun and finding bugs. And, again, everyone in our office does so much that it's mind-boggling. And if you get an opportunity, please extend the invitation for any of them to come out and stream the game with us. Yeah, absolutely. Because where I know you guys as point of contact on things like this, I don't have any way to contact anybody else. So if they would like to come stream it, we would love to have them come out. Absolutely. And there's no hesitation there. It's an open invitation. I would imagine we're going to stream this game for the next couple weeks at least. So if they would like to come out and take the Pin Quest Challenge. Absolutely. That's awesome. Pin Stadium is asking about Wonka Office, how to get to it. Essentially, it's the second golden ticket mode. So after you get your second golden ticket, however you may get it, I happened to get it there by completing the factory. So I played all 12 factory panels. but you could do it by getting all the kid jackpots or beating Malkavator multiballs or getting all the gobstopper jackpots so there's multiple ways to get the second one but I particularly just got all the factory Keith just broke a million which would have been great but I'm pretty sure we're maxed at that first one million but Keith, nicely done buddy anybody that gets a million gets a round of applause from the stream tonight nicely done buddy so that's all three JJP guys broke a million now somebody else is third Yeah. It's pretty impressive. One of the non-JJP guys. All right. I'm going to jump on. There we go. Keith, you want to take over for me over here? Lumberjack, we want to do JJP Live again. Right. And, you know, hopefully someday we will. The problem is it's definitely not that. There's so few people who work in our office, and we all have so much. Hey, no problem. We'll take over this podcast. No problem. I mean, you're basically watching JJP Live right now. Oh, this is going to get real. Right. We got it. We got it. We don't need you anymore. We got it. JJP Live is now live on Flip N Out Pinball. What does this button do? Yeah, Outlanes, I hear you. Hopefully we'll – maybe we got some code updates to some games someday coming soon. Maybe we can share those when they're ready, and we can maybe kind of show off what's changed or what's been – I totally forgot about Oz. We need to do Oz first. We haven't done a lot of work on that. Yeah, and Oz we haven't actually done yet. It's just difficult because you've got basically me, Joe, and Keith who have to take at least an hour and a half out of our day, and we've got lots of stuff to work on. We don't have a massive engineering team that can host this stuff. So there's six programmers in our office, and you're looking at a third of them right there. There's two game designers, me and Pat. so it's hard to chisel out that much time for a large part of the office to do JGP Live but we love doing it and we know the fans love it too so we'll definitely make time to do Woz soon and then when there's code updates for other games we want to showcase those I've been eyeballing the Yellow Brick Road that we have in the back and I was thinking that'd be a perfect one to do for Woz just to play it again I think it's a game worth explaining to people that maybe don't know because that's another masterpiece that's been made that I don't think gets enough love, especially when you learn how to play it. It's definitely worth streaming. One of my fun things, so I have a Woz at home, and I have a young child. He's 20 months old, not quite able to talk yet, but whenever the witch pops up on stream, he just starts screaming at her. Get the witch. I will encompass that. Duke's a hazard. That's coming pretty good, right? Oh, yeah. I mean, I just love my Confederate flag covered orange whatever car that is. I think he wants to transition us to the after-hour camera so you guys don't have to play, apparently. Right, right. Right, exactly what it is. I guess I probably should have been hosting on JJT Live this whole time. I sort of forgot that. That was a mistake. Oh, yeah, we used to do things like that for people. Yeah, you know, they're all here. As I was driving, I thought about it, and then I totally forgot when I walked into this place. So, oh, well. We endeavor to serve you better in the future. Yeah. Are there any questions we missed in the stream? I haven't seen one recently. Anybody have anything else they want to ask the three of us while we're here not playing? This is your chance. While we're just sitting here judging the special and lit crew. Right. That's another thing I think. Spoiler, it's not good. Right. That's another thing I think I hear a lot. I hear it in the office. I heard it growing up. I feel like people who don't think they're good at pinball for some reason don't like other people watching them play pinball. But I always like, I just like watching people play pinball. I like watching their thought, and I like watching what they're doing. I don't even care if you're good or not. It doesn't matter to me. Right. I think we definitely come from a unique perspective because we are all creating the environment in which people are playing. It's different than watching someone play a certain game. It's fun to see how they explore the game, but it's more fun to see someone explore a game that we created. Yeah, this even goes back to before I was creating, before I was even doing this. Even at an arcade, I'd go to an arcade and my friends would be afraid to play because they thought I'd be judging them. But honestly, I just like watching people play pinball. I think it's fascinating. Favorite shot on Wonka? I love the kids start multiball shot. That's a tough shot. And now Joe, recently in a software update internally that I think pushed on 1.07, having it feed to basically a super spinner each time you hit that when not in any other mode is really fun. Or basically any time. Yeah, it's a one-time shot. You can hit the spinner and just rip your Wonka bars. That shot can be ridiculously valuable almost any time. Almost any time, yeah. I know for a fact that I've gotten a 750,000 kid super before, and I believe I've had one even higher than that. 750, 751, whatever it takes. That was with three kids completed during a five-kid multiball and 5X multiplier. So that super is 150. And I know that I've also collected a 5X super with four kids completed. And I didn't see the total on that one, but I think it was big because my total for that kid multiball was 1.9 million. Yeah, that was a big one. That's probably the biggest kid we've seen yet, actually. Yeah, that super spinner thing, though, I think it makes you shoot a shot that really isn't used all that much right now. I mean, I was just getting 11,000 per spin on my last game. So, I mean, if you set it up correctly and you have a multiplier running and you have some candy in that candy jar, those super spinners can just be so lucrative in bonus and in points. It's endless. I mean, I was very close to 200. I unfortunately didn't get 200. You know, there's that little funny Easter egg in there that I don't think anyone's heard yet. But maybe someday when someone gets 200, they'll hear it. Let's rip through some of these questions here. What music does Pat Law listen to? I have no idea. I am 90% sure Pat is a country fan. Other than that, I don't know. Country show. That's an unexplained roadshow. How did it feel to be inducted into Ludicade? It was awesome. It was fun to talk with you guys on your podcast. I appreciate that. With two designers, is it hard to work on titles to come? It's difficult, right? We've got a long list of titles we want to do with only two of us doing main game design. It's difficult to have to wear at the company. Pin rules. The no bonus thing is just a setting by default that doesn't happen. But we find it kind of funny because there's like a lot of, there's three really funny signs in the movie when they've all run out of Wonka bars. And it says like, don't ask, no Wonka. And it's in like Japanese and it's in German and it's in English. And I just find it hilarious in there when you get no Wonka bars. But you have to turn it on because we were kind of cruel. People think it's, you know, we don't want you to feel bad when you're playing. So, you know, it's not on by default. But if you're in a competition, that will turn on in competition mode. All right. Pin golf tournament. A couple of quick goals. I think gobstopper multiball would be an easy one. Yeah. That would probably be par two. We're parting through those signs real quick. Multiball would probably, you know, just starting pin multiball. There's so many different ways to qualify, so it would be good for a pin golf sort of setting. I think what else could be a good... I mean, if we're talking easy stuff. Easy stuff. I would say get one super lock. Get one super lock. Make it work. What are we talking about Like dumbing down the question No I was talking about pin golf questions Oh okay good Because I was like I immediately felt bad stepping in on this Spell scrumdiddlyumptious That would be a par five So we're going to do this. We're going to do a wall of shame game here. Okay. So we're obviously not lighting it up tonight. So what I would like for you guys to think about us doing, the three of us are going to play another game here. Okay. I think the qualifier is we have to hit 500,000 points. Combined? No, just individually. For anybody that doesn't hit 500,000 points, there has to be a penalty that doesn't involve physical slapping or anything. But think about it, because we can go across the room here, and for anybody that doesn't hit 500,000 points on this game, we pay the penalty. Because it's only fair, because everybody's been rewarding us for your efforts. But now we have to be punished for our lack of evidence. Now you'll be punished for your failure. That's exactly right, Keith. Keith's on top of it. Keith's like, I have 19 things ready to go. So please, whatever you guys can think. Anything, I understand sadism. Okay. I'll be the first to fail. Outlanes, to be honest, I'll probably never watch this movie again. But that's just my own personal opinion. I've probably just made boat with pirates. I watched those movies so many times, I could probably quote them all. Yeah, I've seen Wonka so many times in the last year that I don't think I'll ever watch it again. Not even be able to watch the whole movie, but just watch the specific scenes over and over and over and over again. Yeah, I'm done with it. Great movie. I loved it as a kid, but I think I've officially ended that. Skip, how you doing, Skip? Hope you're enjoying the game still. Loser Kid coming up with amazing how amazing Pirates of the Caribbean is so pressure to live up to the favorite scene in the next game I'm excited to do another game a completely different game I'm looking forward to it Pirates was a lot of fun looking forward to another approach on a new game a very different approach it is a very different approach did he really just say that on there oh my god spoilers oh snap oh my that's that's some that's gonna cause a thread yikes What did Kiefer mean? I don't know. Oh, my God. What does this statement mean? Did it have a physical ball? Do I want to buy it? I don't know. Is it going to have assets? Is it going to be synced? Oh, my God. I'm not going to lie. I did not have the most impressive first ball. Yeah, that penalty, I totally forgot about it. It might have to be. It might have to be pretty nice with these penalties, because it seems like they're going to happen a lot. Ooh. Well, yeah. I don't know about that, but shame is the name of the game here tonight for the Special Elite guys streaming on Flippin' Up Pinball Network. Hmm. Shame. I mean, I feel like... You said no physical pain, right? No physical pain. Just emotional pain. Yeah. No emotional pain. This is the whole thing. Like, I don't make money doing this, so my wife does not allow me to take physical harm on my body. Right. I don't even know if she would allow me to do that for money, but potentially. I mean, I feel like the only thing obvious here is, like, shots, right? I mean, isn't that what you guys are doing anyways? You're taking shots. And that's funny, because that's also... Maybe a choice. Maybe a shot or you drop a pinball on your arm from two feet. Or somebody throws a pinball at me from five feet. You don't want that. Underhand. That could literally kill you. It depends on the clear coat I have, though. Do you have a Hungry Hungry Hippos in your house that we could put razor blades in? I do. I do. Oh, my God. The alligator case. They got really stupid. Because that's what you really want. How about we go emotional pain instead of physical pain? Something like... I don't know. Look it up on YouTube. I'm telling you. It's something. It wasn't Hungry Hippos, though. It was the alligator chopping game. Ah, yeah, right. It looked like Hungry Hungry Hippos, but you're right. Sort of, yeah. Would J.J.P. ever do a video game theme in the near future? Halo to me from J.J.P. would be awesome. Birdo, I grew up playing Halo a lot. I actually built an under... We dug a trench. So there were two buildings on my property when I was a kid. and we had basically two separate houses where my uncle and my brother and my cousin lived and then the rest of the family lived over in another house and we should dug a trench so I could run a landline to their house so I could whoop their ass at Halo. They were eight years older than me, my brother and my cousin. That's a shout out to Chris at Kingpin Games, my older brother. Whooped his ass at Halo day in and day out. Halo would be awesome. I never played Halo. Any of them? Because I was over first-person shooters in 2000. At Counter-Strike. Right. At Quake 2. You were done with it. No, the last first-person shooter I played religiously was Team Fortress Classic. There you go. Yeah, I would love to do a video game theme. Video game themes are tricky, though. Yes. Because, you know. Very much so. Look at the video game themes that have actually happened. Right. And how many of them have been, like, knocked out of the park. Well, we actually, I'll give you this old story. when some people know some of the old themes that you tossed around at the time we were doing Simpsons. One thing we were interested in doing was Survivor at the time. Another one is Futurama. Most people know that one probably. The third one that I really wanted to do was Grand Theft Auto because Grand Theft Auto 3 was so hot back then. Yeah, that would be neat. Those games would be awesome to do any of those, really. So we actually had a line on Survivor, but we couldn't do it outside the country, so that was a deal-breaker. Futurama, we were like, you know, we like it and all, but we just don't know if it's going to be around. And while working on Simpsons, it got canceled, of course, the first time. Right, and it came back. Yeah, that was years later. I don't think the movies came out until two or three years after that. Right. and then Grand Theft Auto, they didn't want to have anything to do with us. Right. Rockstar's like, yeah, no. Right. Pretty much. We make enough money. Yeah, video games are interesting. I'm not sure how they could be handled nowadays, though. Right. We have a big screen. We need to do something on that big screen. So, you know, you can't just be like, hey, Rockstar, give us all your assets so we can make a pinball machine. Yeah. Our team of video developers is JP DeWitt. so right that's the team and when you're designing a video game you need more than just one person even if he is the best person right yeah it's a tricky thing I think a lot of people who play pinball was at one point in their life playing video games so there's a lot of that but it's a tough one is there a lot of choosing people's fate for failure oh no we forgot about that again sorry we got into a we got into a theme conversation I'm thinking most embarrassing pinball moment? Share publicly now with the internet. What's the worst thing you ever did in pinball? The worst thing you ever did in pinball. That no one else knows about yet. I have one of those, but I'm never going to tell anybody. I have one. It sucked, but... I'll show you one, sir. No, I'm good. Thanks. I love Back to the Future. Pacific Rim. I grew up watching Back to the Future. A new Pac-Man. Michael Jackson. Oh, this is Bill. It's Lloyd. How you doing, man? Great. Lloyd, Doug. Lloyd. The great. Lloyd the Great. Part of our tech support team here. Mario Kart. Again, we've got one victim. Mario anything. Yeah, Mario anything, of course. But, you know, then you've got to deal with Nintendo, and they're not just going to be like, oh, yeah, here's everything. Take all of our intellectual property and do whatever you want with it. So I don't know who designed this game, but something's not off about it. Yeah, it's mean. It can be mean. I saw a five-and-a-half-million-point game. You know what's strange is, like, when you get in the zone in the game, like, everything just flows and comes natural to you. But when you start overthinking your shots, it comes back to get you. Well, I think that's kind of what happened to me the first four games I played today. I was over. That makes sense. I wasn't just playing. I was trying to show off. And it backfired. Badly. Trying to show off. It backfired. And nobody was watching, and I put up five million. So what are you going to do? Right. But the camera was on your game. Right. That's documented for Internet history. I mean, well, it did miss that 287,000 super, unfortunately. Right. Keith was calling that out. That's unfortunate, but that's all right. And then poor Keith is in the middle of a game. He's got extra ball lit. And I'm like, hey, that won't be your ball. And then he drains it. I'm like, oh, sorry, rookie mistake. Probably should not have mentioned anything like that. I want to go ahead. We've got the stream running for at least another, I don't know, 10, 15 minutes before we shut it down. I want to thank everybody here in chat. I want to thank everybody that has supported this stream just by being here or by your bit contributions or sub contributions. I want to thank the Jersey Jack Pinball team, Keith P. Johnson, Joe Katz, Eric Minier for coming in here and giving a unique perspective. I think this guy called already. Did you know how to answer that, Keith? Hey, I don't even know where the number is. This number looks familiar. I think this might be Jobber, actually. Thank you, caller, for calling. You're flipping out network. How may we be of service? Yeah, this is Dennis Creasel from the Eclectic Goobers podcast. Ah. Hello, Dennis. Yeah, I just wanted to correct a couple of incorrect statements you guys said over the stream, if that's okay. No, no, no. Now listen, caller. This will be interesting. I know Dennis Creasel from the Eclectic Gamers podcast. So if you're going to call him with a bit, you're going to have to come up with somebody that I don't know personally, where I can't allow you to potentially do something harmful. So let's come up with another pinball. How about your Ken Cromwell from Special One Lit Pinball Podcast? Try again. Sorry, Kenneth Diesel. Is that better? That works for me. Kenneth Diesel. All right, go for it. Kenneth Diesel from the Eclectic Goobers podcast. So here's some of the things that I wanted to correct for you guys. Candle power, this actually goes to Keith. Candle power is an absolute unit of measurement for luminous intensity. The historical candle power is equal to 0.9 feet wide. I don't know what's happening right now. Welcome to us every day. or 1.25 units of Penn Stadiumosity. Get it right, Kiefer. You call yourself a programmer? Jeez. Hey-o. Jesus. I will say that I am a programmer. I am not a luminescent expert. Yeah, I don't know what's happening right now. Also, the song November Rain is actually a Guns N' Roses song about unequited love. The guy's very much in love with the woman, but she's no longer in love with him. Kind of how I feel about Zach Manning. Okay. And this one goes to Eric Meunier, because that's how everybody pronounces your name. It's very French. They would be wrong. The number one beer in the world, actually, a top-linguized brewing company, is Kentucky Brunch Brand Stout. You see, if you get your hand on one of these things, you're going to taste just a little bit of maple aroma, followed by hints of chocolate and hazelnuts that's very similar to the smell emitted from Pat Lawler. I don't know, caller. If I was running this show, I'd be cutting you off. I'd be pulling a Howard Stern and just disconnecting you. Keep behind the controls there, man. You're not helping the show at all. Keeps running the board right now. Thanks for calling. This is for Joe Cass. Uh-oh. This will be good. I got a quote from Willy Wonka. Wait, just shake him up. Don't poke the bear. Invention, my dear, is 93% perspiration, 6% electricity, 4% evaporation, and 2% bitching and crying from Canada. And actually, that's a really good one. Okay, now you can stay on the line. Come on, come on, come on. Can we get this guy to translate? So you just wanted to translate that we never had. Or whatever you're getting from Jack. Listen, let everybody know, the stream's all in good fun. I mean, we're not professional journalists here. We are having fun. We're trying to allow a little more promotion to the game that we are backing because we love the game and to have the staff here. All right, Keith. Keith P. Johnson's man of the board. Go for it, buddy. Well, we've also got to remember, pinball's supposed to be fun. Thank you for allowing us to slip it out of network. How may we be of service? I'm going to disagree with you guys. I don't think pinball is supposed to be fun. I heard my name. This is Jobber, so I decided to call back. Jobber. Jobber's back. Second call. Since I have the coding team of this game on the line with me right now, I'd like to convey something from the Jack Danger stream from tonight. And Mr. Danger was wondering, is there any chance that this game or any JJP games and future code updates could possibly get the dead flip code? The dead flip code. Anything's possible? Let me clarify this real quick. So you're calling into the flipping out pinball stream. You sure? Asking about the dead flip pinball code. So what I think you need to do right now, Jobber, is after you get your answer, is go to the dead flip stream and ask if there's going to be a flipping out code that's going to be uploaded to the game. I can do so, or many codes. I think there might be a double-edged sword here. But go ahead. Well, Jack knows I love him. He can talk to me anytime, and we'll see what we can get done. Yeah. Okay. That sounds good. It's a real possibility. Jobber, was that really a kind of question that you were wondering all night long? He did go through the trouble of typing chat earlier. I knew there was a question that I was forgetting. We've got the JJP staff here tonight, and that's the question that you really wanted to hammer home, because everybody wants to know if there's going to be a dead flip code in Willy Wonka from a Jersey Jack and Will release. Jack asked, and I thought it was an opportunity to be a smartass, so I just took the opportunity to be a smartass. You hit it out of the park there, John. Nicely done. Nicely done. Speaking of which, I feel as though the show has not had enough baseball on it, and let me just tell you this right now. The Home Run Derby just ended, And your New York Mets selection has won the 2019 Home Run Derby. So on that note, I will let you guys go. Hey, Jobber, were you in chat when we talked about the Baltimore Orioles and the Cal Ripken streak? Because we did discuss that tonight. Or were you at another stream in which you were wondering about flip code? No, I mean, we're talking baseball. And I didn't get an opportunity to call in and say, you know, Vlad Guerrero had 69 home runs. I mean, I wouldn't do anything lowball like that, you know, to bring up the number 69. I'll talk baseball anytime you want, Jobber. Absolutely. So anyway. Jack, the little red phone button is what you clicked. Jack and I will talk. Thanks, Jobber. You know we love you, brother. I appreciate it. I just, I just, I, well, anyways. Good night. You're a pinball ambassador. That's for damn sure. Yes, absolutely. Thanks, Jobber. Don't cross the streams. Don't cross the streams. Oh, hey. That's the Ghostbusters reference. We're going wireless in, guys. All right, let's do this. We'll be good. Because we're not trying to rock it down. Oh, man. Keith, you're manning this. So we're going to go with the JJP after-hours. We'll transition to that. You got wireless headphones? And you got a call bank. All right. So for anybody that calls in at this point, I'm sorry. No, no one's all good. Keith P. Johnson's running the phone lines. If he likes what he has to say, you get to survive for another minute or two. But if he doesn't like it, he's going to cut you off. Apparently, I have a very low threshold for cutting off. Or a very high one. We've got a call coming in from another area. You're not going to say the area codes, but Keith, go ahead. Thank you for calling the Flip N Out Pinball Network. How can we help you? Hey, guys. How's it going tonight? Good. How are you? Good. Hey, it's Josh, the Loser Kid. So this is Josh Roop. What's up, man? How's it going, guys? Loser Kid Pinball Podcast. What's up, Josh? So my question for you guys, I know you probably can't comment on anything future as pinball related, but I want to know why should we come to Pinball Expo in Chicago? What does JJP, how can you hype it up for me to get my butt up there? I can do no such thing. I can't help you on that one. Sorry. Hey, Josh, thanks for calling in, buddy. Really, man? That's it? Come to Pinball Expo. That's the thing that I don't understand. So I am helping with driving a little bit of the media to Pinball Expo in order for coverage. Because I think that the industry show from Chicago should be celebrated. I don't understand why somebody needs to be enticed to come to participate in that. I totally agree. That just kind of blew my mind a little bit, so I appreciate what happened. If our smiling, lovely faces aren't enough, what more can we give you? I don't understand. Go ahead, Keith. You got it. Ooh, this is a plus 55. I don't even know where that is. This is somewhere in the world. Hello, Flip N Out Pinball. Welcome to the Flip N Out Pinball Network. How can we help you? Hey, TMO land. Hey, how are you? TMO land. You? What's up? Yeah, I always wanted to say that. The Philadelphia Pinball World. The what? How are you, buddy? What brings you to the Flip N Out Pinball Network tonight with Keith P. Johnson and Joe Katz and Eric Meunier? He's busy playing. Yeah, I just want to say, first of all, I just want to say thank you. Most of the JGP things that we want to buy, we have to buy before we play it. So in watching your streaming, thanks, everyone, for doing such a great job. Thank you. Thank you. And thank you very much. I mean, it's a lot of work. You guys have been all night. Tomorrow is a holiday in Brazil, out here in Brazil. So just drink some wine and have a really fun watching you guys playing. Playing good, playing bad, but at least we have a sense of the game. And thank you very much. Awesome. Thanks for calling. Thanks for watching. That's a nice call. I appreciate that. Thank you so much. There's a lot of hard work and effort that goes on. What we see in behind the scenes, and I mean, for what, a year, year and a half, you guys are on any given game before it actually comes out and it's in a home or it's on location? It varies, but it's getting shorter. Well, it has to now, right? Jack said you guys have another game that will be revealed by the end of the year. So, I mean, that's exciting. You know, it makes me think overdrive, like who's on the game, what team's on the game. We're not going to talk about that tonight because I know that, for a fact, there's nothing that you guys are willing to offer on that, and I respect your vows secrecy. I think the caller's still online. Yeah, you know. Hey, what's up? You didn't irritate us. That's a good point. That's a good point. I thought you cut these guys off after their thing, but go ahead. Yeah, please. Caller? Yeah, just one more, Kev. I think that question goes to Keith. I have a wasp at home. Wasp? Mm-hmm. And the first time I played, I had to read, I think, 10, 11 pages about the coach. But after I read all of them and started playing really deep, it just bolted here at my home. It never leaves. It's bolted to the floor. Yeah, I appreciate the converse. The question is, how do you approach a game? One is cheap, one is not so cheap. So I have a couple of words, and I'm lost. and then when a nobody had come to my home and say I they just get a little bit overwhelming so how do you approach each game if things one is very deep another one sucks how do you approach get uh something like uh a lot of the wings which is amazing some like wasps which is amazing a wall so a little bit how do you guys um draw the line well I mean I someone else said this about me, and it's absolutely true. I make games that I want to play. And hopefully they coincide that other people like them too. You also make games that I like to play. It all works out for everybody. We have similar tastes. That's why you mentioned Lorde and Oz, because they're substantially similar games. And I love them. I try to make each game somewhat different. I don't like doing the same thing over and over again. I mean, for a while, a lot of the games had a lot of similarities. Like, okay, you've got the multiballs, you've got the modes. Woz branched out from that a little bit better than Lord did. And, you know, Pirates is different, but it had a lot of stuff in it, thanks in large help to Joe Katz and JT Harkey. and the next game is going to be vastly different than anything I've done before. So hopefully people like it and appreciate it. It'll be interesting to see how it proceeds. That's all I'm going to say about that. That's a nugget right there. Thank you, Keith. I stepped away for a drink and missed the whole nugget. So now I have to watch my own screen back to see what I just missed. But I think I heard something about a different approach. Yes, different approach. Okay. So, Keith, if you don't mind, we can end that call. Thank you for calling, for coming in. It opens up the line for somebody else to call in at the 630-283-2888. We are here on the Flip N Out Pinball Studio, or the Flip N Out Pinball channel, in the special and lit Pinball Podcast Studio B, B for B. Keith P. Johnson, Joe Katz, Eric Minion, all here from Church Channel. I'm a local caller. Yes, I believe we've already had this number in fact. No duplicate calls. If there's duplicate calls, we have to. I guess I don't know for sure. What do we got here? Wait, wait, wait, wait, wait, wait. Wait, wait, wait, wait, wait. Stop, stop, stop, caller. Hold on, you maniac. Respect the teeth. Welcome to the Flip N Out Pinball Network. How may we help you? Bill Webb, it's 10 o'clock. It's time to go home, you maniac. Dave Fulgren, is that like your Alexa alarm to go home to your wife? Like Dave Hallgren said, it's 10 o'clock. Do you know where your wife is? Dave's making sure we're safe tomorrow. That's really how that goes. Yeah, I know. Hey, thank you for a voice. All right, thanks, Dave. Thanks, Dave. All right, so Dave leaves the Flip N Out Pinball streaming channel. And we've got another caller coming in on the Flip N Out Pinball channel. Go ahead, Pete. Welcome to the Flip N Out Pinball Network. May we be of service? Hey, how's it going? Hey, what's up? How much? I was just calling, specifically talking to Keith about Pirates of the Caribbean. It was a couple of months ago. I was wanting to get one and was kind of back and forth because the standard was the only one available. Ended up making the purchase and just loving the machine. Although I want to say it's in the dining room because it's too damn heavy to carry up stickers. The JJP games are not conducive to relocation. We do tend to make heavy games. Many people have sold their homes with those games inside. Even the standard bodies, like Wonka. Heavy. My downline is so heavy. So, no, it's a great game. And the only thing missing, I actually got to the final wizard mode to discover there's not a final wizard mode. I'm sorry. It's like a failure. No, no. I won't let it happen again. I promise. Sorry, man. I'm glad you're in good health. and everything went okay after the operation and the health issues were going through. Thank you. And look forward to future updates on it. I guess one of my main questions is, of all the pinball machines, which one was the toughest, the longest duration, I guess, or what would you spend the most time on? The answer to almost all of those questions is pirates. I mean, pirates as a whole, you know, we thought we were going in one direction. That kind of got yanked out from under us. So I was desperately searching for another way to approach the game. No, that's interesting. Okay. Another nugget for you. A little bit of a nugget. Well, yeah, we started off thinking we were going to have, you know, modes in the game. Like, you know, like Hobbit had modes or whatever. Or maybe not so many, but. And then we found out we did not have that possibility. So, you know, I had no freaking clue what to do. It's like, you know, we knew that we had a structure that we wanted to maintain more or less. And I was just like, you know, fine, we'll just throw characters out there and we'll do scenes, sort of, and match a character to the scenes, and we can do interesting things with them. Right. And hopefully it all works out. Well, the interesting thing with that specific game, Pirates of the Caribbean, because we pronounce that the same way, Caribbean, not Caribbean. Caribbean. Caribbean. Is that the game is very successful without lending itself well with being super asset-driven from a gaming standpoint. But on the flip side, it could also have been successful if those assets were obtained and used. So it's like the game was celebrated not because of the license, but because of the design and because of the programming of that specific game. Well, in terms of how the modes slash chapters go, you know, a part of it is there's just so much to that game in terms of different stuff. You know, it's like you got the multiballs, you got the map awards, and you had the plundering and, you know, the mystery stuff and all the other things. And in a lot of ways, I would say that the rule set turned out more interesting from a scoring perspective because of the chapter thing than it would have with a standard mode-based game, in my opinion. Now, you could say that the modes would have been more interesting to play, you know, on their own. But at the end, I was like, I've said this before and other people have said it. It's like modes are just shots on the play field that you shoot for some reason. You know, sometimes they make more sense than others. So, fine, we'll just have shots on the game, but we'll label them and there will be a reason to shoot them, as lame as that reason might be. And, you know, hopefully we can come up with interesting stuff as a result. I think we did. Yeah, and that's one of the great things I love about the game is that I have my other, one of my favorite machines is Batman that I have, and it's a very asset-driven game with line and defense. But with this game, I'm not really missing it. And what I like about when you're in multiball, my focus is, okay, how can I add another multiball? But I also want to start a chapter so I can progress on to get to a wizard mode. And I love how you can keep the ball going not only with adding balls, but with adding different modes, adding different multi-balls to it. And that strategy, you're juggling all these different things. I think it was a great approach to it. Well, thanks, Chris. I like it. Yeah, I mean, we did the best we could with the cards we were dealt. That's kind of what I feel like with that game. alright well thanks a lot I appreciate everything you guys do I'm getting a Hobbit very soon to go next to it so different games I've been watching some screen there are different games great thanks for calling alright I'd just like to thank the host for allowing us to come play here and the whole crew to let us come here and talk This is awesome. It's been a lot of fun. Steve Beattie is the best host in, like, both. East of the Mississippi. I'll take it. Yeah. I mean, the guy normally would have had, like, an unbelievable. Within a reasonable distance of the Mississippi. Within St. Charles. Right. Within the Fox River Valley. The northern part of St. Charles. No, Steve's always a great host. Usually, I really do. I cook a bunch of food. He really, really does. But we can't be eating on the street. And this is the thing, too. Yeah, eating on a stream or a podcast. That's a valuable lesson for anyone ever streaming ever, including a tournament. Yes. Yes. Now, you could have come to Special Elite Studios A, which is my house, in which you would have had a Black Knight Sword of Rage LE to play in your passing with a Wonka SE. But because of the amount of mics that needed to be, you know, facilitated tonight, I think we were all in agreement that this was the more appealing background and appealing space. Like, we had space tonight. So, dude, thank you so much. You're always a great host. You guys are always welcome. You guys are great guests. I love this. We're going to wrap this stream up here in a couple minutes. Eric's getting ready to finish his game here on Willy Wonka and the Chocolate Factory. Does this stream get saved to a file that you could send me that I can put on our YouTube channel? Yeah. So what happens is the stream will actually be archived and then uploaded to YouTube. So, yeah, for sure. We'll send you that. I'm going to edit all the stuff out where I played bad. Right. Me too. Which means we've only got about five minutes a game. Right. There's like 19 minutes of football. It's pretty much your one game. But even during those 19 minutes, Keith P. Johnson's kind of like putting everybody in their place. I love it. That's awesome. Did you have fun tonight, Keith, coming out and just doing this? Yeah, I always have fun talking about this. It's good. I like doing it. I mean, I started off like you guys. I was on RGP back in the day and then got a chance to go in, and the rest is history. I'd like to say this because I know this wasn't addressed tonight, but there were a lot of people that were concerned because you had a health issue scare recently. But you're here tonight, and you can tell everybody that you're rocking and rolling and ready to go another 100,000 miles, no issues, right? You're fine? Yeah, I've talked about it. I had a heart attack. is basically a big lose of the genetic lottery on my part. Apparently a family history of heart disease. And I've been type 1 diabetic since I was 15. So about 32 years of diabetes and heart disease history led to that. So, you know, I got a stent put in the day I went in the hospital. Two days later, I got two more put in. It's amazing. It's amazing. Now I'm doing all right. Like a week after I left the hospital, I was better. Good to hear, man. Coach being better. Tick is good. So, yeah, I went through 10 weeks of cardio rehab, and now I still try to work out a lot of mornings and keep doing what I'm doing. So, listen, I mean, and this is the thing. Like, I am still a pinball enthusiast. So, like, I don't consider myself pinball media. I don't consider myself somebody that can swing anyway. But hear me out on this, Keith, because as somebody, as an enthusiast, I focus on what makes me feel good about pinball. Now, it doesn't mean that there aren't down times in pinball. That being said, professionally, I will discuss what makes me feel down in pinball. There's no reason for me to go out on a ledge. But pinball, overwhelmingly, is a positive thing. And the people within pinball are a positive thing. And when I think about where we started this podcast that got into streaming, and now I'm hanging out with some of the heavy hitters at JJP. Yeah, but really, we're just normal people. We're not, you know. You are, but you know what? I mean, it's a humbling experience, again, because this is something that I'm passionate about. But now I've got guys that are in control of that passion that are here and they're talking about a game tonight. You've got Eric Meunier playing a game right now, Keith P. Johnson, Joe Cash. I mean, this is the evolution of pinball, and you guys are here in our presence because we're pinball enthusiasts. So that being said, you qualified your point. You're normal guys, but you appreciate the fact that we're all kind of on the same page here just trying to further pinball for what it's worth. And I appreciate your efforts on that. I really, really do. And it's just me just kind of saying thanks from an outside-inside perspective because I don't expect you guys to come here and want to stream a pinball machine. You guys are doing this on your own free time. Right. You're not getting paid. And you guys have long drives home. But for you guys to come here and to talk about this game. By and large, the pinball community is. I guess what I'm trying to say is thank you so very much for even doing that. No problem. Keith P. Johnson started manning the phone line. Yeah, it was great. I love it. It's awesome. We took over the stream for a little bit. It was so hard. That was kind of J.J.P. live for a few minutes there. Joe was on. If Joe was manning the TV, like, hang up. Yeah, yeah. Hang up. Hang up. I don't go for that. You're not lasting my phone. Joe definitely stuff for schools much less than I do. No doubt. If you're not contributing to the show, you're being cut off. Right. Right. I'll just get to the next caller. But you're natural now. You're like you're involved. And my hope is this. I hope that you guys come away from this particular experience positively. And you want to come back. We've got another caller. Go ahead, Keith. What do we have here? Another caller. Phone guy, Keith. Possibly another duplicate. I'm not sure. Welcome to the Flip N Out Pinball Podcast. How may we be of service? Welcome to the Four Man Pinball Podcast. How are you doing? Good. Good. Who are we speaking with? This is Drew and Ian from the four-man team. Drew and Ian. Oh, look at that. Hey, Eric, your Wisconsin brethren are on the line right now. Hold on a second. Eric is actually having a decent game. Now, hold on. Eric said 1.3 mil. We've got to finish our cheese real quick. Now, Eric, Eric's going to take time out in the chat here. Now, hold on a second. He's going to lose his mojo on this game because of this, though. Well, I mean, and that's what we're all about. Give him this one. We're all about that. If there's anything we're about, it's about losing mojo. So, so. We have no mojo. Now, you guys have taken Eric out of his one million point game because I think it's important that you guys are on the same page here. Which is no proof because we don't have it on screen. And this is the poor man's pinball podcast that I had. Still not on screen. Talked to you about earlier. All right. So, yeah, please, please, you guys go ahead. Well, I just wanted to say, great job with the stream tonight, man. Joe, Willie Wonka is looking great, man. Thank you. Appreciate it. Love it. Here's the thing. It's actually a good, fun game. You know? I mean, this thing about assets and stuff like that, are you having a good time playing it? Is it fun? Right. I'd like to say yes. We say that all the time. Should have heard our last podcast. Yeah. We just wrapped up recording, and we were actually just talking about that. If it's fun pinball, it's fun pinball, and it really doesn't matter what's in it. Absolutely. It helps that it's sexy as hell, though, too. Sure, definitely. The ladies love the Wonka. My wife wants the Willy Wonka. The ladies love the Wonka. But listen, the reason that I thought it was important you guys called out, because Eric from Wisconsin, University of Wisconsin, Badger Man, very prominent band there. And he's got stories that you'll hear that are outside of the pinball that are very, like, they're heart-strong, but they're cool stories. So the fact that you guys are out of Milwaukee, you guys are doing the podcast thing, I think just, again, furthers pinball. It increases its exposure. And it's from Eric's home state. So I think it's important that you guys at least know one another because Expo's coming up. Sure. No, we will definitely be at Expo. But I want to say we're not doing it for the love of pinball. We're doing it for the money. Yeah! Now you're really in it for the right reasons. America! All those clicks. We have made so much money podcasting, you can't even believe it. Ken, how do I make money like you, Ken? That's what I want to do. Shit, I don't know how I make money like me. Dozens and dozens of cents. I'm still waiting for the checks to clear. I don't know what's happened. I got a big stake here. All those t-shirts. You just need J.J.P. on your shelf. You had to go there. God forbid I attempt to recoup a cost. You just need some JJP on your show. That'll get you some money. Well, that's what we're trying to do here. We're not recouping costs anymore because that means we're forced into this issue. Right now we're trying to make money. So we're bringing in the heavy hitters right now, and that's the JJP team of these guys. We've got Eric Meunier, Keith P. Johnson. What do we got? 25% of the bets? Oh, wait, wait. Eric, are you listening? Yes. He is. Eric, I am so sorry for slaughtering your name in Episode 1, 2, and 3 of our podcast. Eric hasn't listened to us yet. Don't listen to Episode 1, 2, or 3. Get right to 4. Listen, Eric has agreed to listen to your podcast because he loves his Wisconsin brethren. Like, he had no idea. So we already talked about you guys earlier. You guys missed the opportunity. But you're here now, so that's what's important. So good times. Yeah. Well, we're always here. We were literally recording, and we were watching as we were recording tonight. So that was kind of cool. I hope you were recording during Joe Capp's game, which was the most electric game of the evening after having like 17 or 14. No, we caught that one. We caught that one. We actually stopped for a moment so we could watch and cheer him on. There we go. We all clapped here because it was unexpected. So he's recording a podcast while watching a stream. Right, right, right. Well, good times, man. So meta. Drew and Ian, thanks for calling in. And, you know, it's good that you guys are in the podcast ring. We're anxious to see where the podcast goes. And, again, you guys are doing what we're all trying to do, and that's just increased exposure for pinball in general. Thanks, guys. Thanks for all your efforts. JJP, great job, man. We'll see you at Expo. Thanks. And Eric has a special message for you guys. Oh, yeah? What's that? He's got to hold the flipper button. He is holding the flipper button, folks. I'm always holding my flipper button. You guys. On Wisconsin. On Wisconsin. On Wisconsin. Good times, gentlemen. Biting my tongue on this one. Really? That was worth all the good portion you just did? Be good and buy some fresh off. The poor man's pinball podcast. If only there were a camera trained on you and people could have seen it, then maybe it would have been worth it. Good times. Wisconsin is awesome. I think what we'll do. It's something. Love you guys. Yeah, I love everybody here. That's a good time. I've been twisting and turning trying to make everything make sense. Listen, we're going to sign this off here in a few minutes. We're going to let Eric finish out the game that nobody is seeing during this stream right now. Because we're all here. Everybody wait. Everybody wait. We're all live. We're still live. We're still here. We're still here. But is there going to be like a triple secret probation extra stream afterwards? Well, there's always, depending on how many lighters there are. I do have to work tomorrow. We pulled the after after hours before. Well, we just pulled the Ken's Ubering home stream. It was easy for me last week because I watched a replay. I was like, oh, there's still time left. What's going on? Right, right, right, right. Well, it was pretty long. If you watch any of our streams, there was no replaying that we had because we had nothing going on. I wanted to see what I was getting myself into first. And you felt very comfortable coming in here. Mostly it was a short drive home. immediately you're formidable because nobody can do anything. So Keith is what, maybe 7, 10 minutes away? Probably 10. I'm not that far away. So we're good. Eric's putting his... Eric had a game. His initials in here. We're going to switch mics here. We're 10-16. We're going to sign this off. Yeah. We're going to let everybody go home. Eric, come here. I didn't sweat that much. I keep sweating in these things and I feel bad. We've got another call. We'll just take it really quick. One more, one more. One more call on the Flippin' Up. Thank you for calling the Flippin' Up ML Network. How may we be of service? Yeah, I've been tuned into this show for the past couple of hours. I was really entertained. I was wondering how I could get a T-shirt. What kind of T-shirt? A special one lit T-shirt. Oh, that's not these guys. I could use one of those, too. Outstanding. Well, if only we had someone to design them. We do have Special Wind Lift t-shirts. And if you have an opportunity, go ahead and message us on Facebook at Special Wind Lift Pinball Podcast. We'd love to get a t-shirt out to you. That is not a problem whatsoever. I appreciate the fact that you're looking for a Special Wind Lift shirt. Now, I also realize that there's a hook to this that I'm about to experience. So, please, keep going. You're waiting for the hook? You don't know who this is? I guess based on the area code, yes. I need to send you guys some podcast tips, if you don't mind. Is this the one and only Christopher Franchi? I believe it is. It is. Wow. I actually have a legit question. I was really hoping I was selling a damn shirt, Chris. Thanks for setting the standards up and dropping me down on that. Me and Ed at TPF are going to do one podcast just so we can sell T-shirts and mugs. There you go. You have to do that. Well, we've got to get one out there. I actually have a question. I wanted to know how Joe and Keith felt having to work in an office with someone as handsome as Eric. It's intimidating. Intimidatingly handsome? Is that right? Do you go home in shame every day? I do. I do, because my calves definitely do that. I was going to say, because the way Zach and Greg talk about his calves, I just can't help it. All right. Wasn't Ryan the original? Now he has to go. Cav-avier? Ryan Lewis. Chris, thanks for dropping in, man. Good times. I appreciate it. Franchise in the house. All right, guys. See you. Thanks, Chris. Thank you, caller. I think Greg Bone, I think on that note, will probably pair. That was a good call to end on, maybe. I'm going to switch with you real quick. All right. That's good. There's nothing that makes me want to get that number off the screen faster than this going on right now. I do appreciate it. This was a fun night. Now, what we're going to do right now is we're going to transition out of here. But before we do that, we are going to give proper thanks to everybody that contributed, not only in the chat, but for those that came into chat. So let's take this line by line. So tonight, the drive for the Flippin' On Pinball stream was this. There was a pinball machine that was released recently that we were very passionate about. It was Willy Wonka and the Chocolate Factory. Now, there have been people that have wanted changes and people that were adequate with what was going on with the pinball machine. So tonight we brought in Joe Katz. We brought in Keith P. Johnson. We brought in Eric Minier to not only display the machine but talk about the machine, talk about what's going on behind the scenes at Jersey Jack Pinball and how it correlates to this specific pinball machine. So I thank you gentlemen for your time and for your gratitude for coming in and doing the stream with us. Thank you very much for having us. Thanks, sir. Absolutely. I want to go ahead. I want to thank Zach and Nicole at Flip N Out Pinball. They give us the opportunity to take these new games and stream them, not for our own personal gain. We want to stream these machines because we want to share our experiences with them. We're not very good pinball players. We're not horrible pinball players. But we want to show these machines, and we want to experience it like a home user would when they get these machines. So thank you so much for giving us those opportunities. We want to go ahead. we want to thank Penn Stadium for allowing us to illuminate the machines properly on stream because nothing is going to illuminate those games on stream like a Penn Stadium kit. And if you get an opportunity and you have them on your home kit, they're not going to be dialed up as much as we have them here tonight. You dial them to your personal satisfaction. I want to thank PennQuest who just jumped on board, and they gave us not only goals for the lowly Special Elite guys, But the JJP guys, and who was the guy that knocked it out of the park tonight with a million score? I don't know. The guy that struggled all night long. I don't know. It was not good for a while. Right. It was not good, but it worked out. When the challenge rose, it was this gentleman that took down everything else. So I want to thank PinQuest for doing that. Listen, guys, I do want to say one thing. and I want to thank Maldi for the thousand bits that's crazy thank you so much when we do these streams we do appreciate the bits it's not about the bits it's not about us trying to further our personal agendas with pinball pinquest pinball again thank you so much for another thousand bits I broke a million there I didn't even know that was supposed to happen but yes thank you Thank you so much. Our goal here is not to compete with other streamers. It's not to compete with anybody's livelihood. It's not to compete with anybody that's trying to do justice to pinball. What we're trying to do here is unique. We're trying to offer you a different pinball experience. We're trying to offer you a weekly experience where you can come in and have a conversation about a pinball machine. We're trying to bring in people that are behind pinball. We're trying to bring in those guests where they can get an opportunity to talk to the general public, where if you don't have an opportunity to meet them at a pinball show, you can come and you can meet them on the stream. You can call in and you can meet these people on the stream. And that's why I'm so humbled and so thankful that you three gentlemen took the time tonight to come in and do this. I think it's very important, not only for our stream, because, again, it's not a livelihood of ours. We're enthusiasts. We're trying to expand pinball and create something different. But for you guys to come in on your own personal time and do what you guys did tonight, I think it speaks volumes not only for your own personal character, but for the pinball manufacturers and the industry in general. So I thank you and everybody in chat, I'm sure, thanks. So thank you. Our pleasure. Have a lot of fun. Thanks, Matt. Thank the bits, too. I mean, man, you guys are so generous. It's unbelievable. Again, and PinQuest throwing bits out, thank you. Thank you very much. I wish it was easy for me to cover all this and put it all into words, but it's not, because I'm experiencing something that most people will not experience. When I step up to a machine, I review it not from a code standpoint, an audio standpoint, an art standpoint. I review it from a pinball experience standpoint. and when I initially sat down and I played Wonka, the experience that I had was the best pinball experience that I had ever encountered and I went on record as saying so. And maybe I took some criticism for that, but I'm going to challenge everybody to do this. Sit down in front of the machine, play the game as it's intended in a home environment and then challenge me on what I experienced when I had that same experience initially. Because the experience that I'm having right now in a home environment has not disappointed. It's the same experience that I had when I had as close to home environment at JJP. So I'm just saying this. Play this game. Experience this game. I'm open for conversation. I'm not looking for a debate because I'm not going to convince you of my feelings. You can only have those feelings of a machine when you play the game. The feelings that I have are the same feelings that I had when I played it initially. So please, everybody, sit down, play some Willy Wonka and the Chocolate Factory. Thank you so much, Joe Katz. No problem. Thank you, Keith P. Johnson. Thank you, Eric Meunier. Thank you. Where the hell is Bill Webb? Did he leave? He's gone. He's gone? Oh, man. He's gone really long. He's gone from Walgreens College. Thank you, Steve Beatty. I just realized Bill's not here. No problem, guys. You're welcome here anytime. I was going to say, for Bill Webb and Steve Beattie, I'm Ken Cromwell. You're supposed to say, don't forget to take some time out of your day and play some pinball. Take some time out of your day and play some pinball. Yeah. No, but seriously, guys, thank you so much for all your efforts. And thanks for watching. Yeah, thanks for watching. I can't wait for next week. Thank you. Thank you, guys. Franchi for the win. Franchi for the win. See you guys at Expo. Woo! Woo! I'll find that promo video.