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Kaneda advises caution on $13k pinball purchases amid tariffs, praises Evil Dead, criticizes upcoming releases.
King Kong will be revealed on Tuesday (April 17th), same day Barrels of Fun is hosting media for their game reveal
medium confidence · Kaneda speculates on scheduling conflict: 'Kong is going to come out that Tuesday and then you're going to have Barrels having the media there on that day.'
Evil Dead is Spooky's best game, more packed and impressive than Elton John and Avatar
high confidence · Kaneda: 'It's Spooky's best game... Spooky's now punching above at a weight level that nobody thought they ever would. It's games way more packed and Elton John or Avatar...'
Stern machines lack the aesthetic and build quality of Evil Dead and JJP games despite premium pricing
high confidence · Kaneda: 'you still stand over them and you feel now like you're standing over cheaper Tinker Toy-like machines compared to Evil Dead or JJP's... it's really hard to feel like in your hands is a $13,000 product.'
Automated Pinball's Mike has 87 Godzilla machines sitting in inventory
medium confidence · Kaneda: 'How many Godzillas is Automated sitting on? I don't know. I mean, Mike said something like 87 of them.'
Harry Potter will have unlimited window to order CEs, allowing distributors to order as many as they want
medium confidence · Kaneda: 'if the rumor is true that Harry Potter is going to have these like unlimited window to order CEs, why rush in and get one right away?'
Predator is not going to be done properly and is rumored to be bad; Arnold is not involved
low confidence · Chat comment and Kaneda response: 'Predator is not going to be done properly. I heard Predator is terrible... I don't think Arnold's in it.'
Christopher Franchi's art direction was key to Evil Dead's appeal and success
high confidence · Kaneda: 'I think Franchi is a big reason for this. I think what he did was he made it more inviting... a lot has to do. I think it all just came together nicely.'
Dungeons & Dragons artwork is bad and boring, a reason not to own the game
“Like, $13,000 for a Stern right now is just feeling real difficult pill to swallow.”
Kaneda @ N/A — Core market concern about premium Stern pricing sustainability
“I think Evil Dead is a game that really raises the bar. It's Spooky's best game and I mean, Spooky's now punching above at a weight level that nobody thought they ever would.”
Kaneda @ N/A — Major endorsement of Spooky as a competitive threat to Stern's market position
“It's kind of like, you know, I was wrong about like, if you don't like Evil Dead, you're not going to like the game. I think it kind of works.”
Kaneda @ N/A — Recantation of previous skepticism, indicates strong community reception shift
“The problem I see with Stern machines is, you still stand over them and you feel now like you're standing over cheaper Tinker Toy-like machines compared to Evil Dead or JJP's.”
Kaneda @ N/A — Direct quality and value comparison challenging Stern's premium market position
“I just don't know what Stern's marketing is anymore. Like, is great gameplay and flipper feel all Stern has? Because it's a great thing to have.”
Kaneda @ N/A — Criticism of Stern's differentiation strategy beyond core mechanics
“I think everything's just kind of coming to a front now. We've had years of mediocre themes. We've had years of extremely high prices, years of these things just getting pummeled on the secondhand value market.”
Kaneda @ N/A — Market saturation and secondary market depreciation concerns reaching critical awareness
“I think the wise people will wait. See Kong. See, let's face it like $13,000 for a Stern right now is just feeling real difficult pill to swallow.”
Kaneda @ N/A — Investment strategy recommendation amid pricing uncertainty
“I have a tendency to make people mad at me... this isn't an 'A for effort' industry anymore. It is a 'you make a banger masterpiece game or you're going to be in trouble.'”
business_signal: Tariffs creating significant uncertainty and pricing pressure industry-wide; manufacturers unhappy, consumer spending expected to contract
high · Kaneda: 'nobody who makes pinball is happy about the tariffs... it's just going to be disruptive'; 'people are going to tighten their wallets'; 'I think people are going to be taking less vacations, buying less... pinball machine'
community_signal: Kaneda's livestream/podcast allegedly drove major distributor orders; 30 Evil Dead machines sold after prior week's Facebook live discussion
medium · Kaneda: 'my Facebook live last week or two weeks ago... led to the last 30 machines selling like that... boom, 30 machines sold. Two distributor friends of mine putting in two big orders'
sentiment_shift: Critical media approach (vs. celebratory) gaining traction with audience; Kaneda's Patreon club positions anti-hype stance as value proposition
medium · Kaneda: 'this isn't an 'A for effort' industry... we're not looking at it all through rose-colored glasses... there's just too much content that was just kind of glorifying everything'
design_philosophy: Dungeons & Dragons artwork quality criticized as flat, boring, and unworthy of $13k price point; undermines game despite good mechanics
high · Kaneda: 'art is really bad and it's boring and it's flat and it's got no personality, no depth to it... reason I wouldn't really own the game'
event_signal: Kong and Dune releasing same day (April 17th) with conflicting media events; scheduling inefficiency criticized
mixed(-0.25)— Kaneda is cautiously optimistic about Evil Dead and upcoming releases but deeply concerned about pricing sustainability, tariff impact, secondary market collapse, and the broader economic climate affecting consumer discretionary spending. Praise for Spooky and Franchi's work is genuine, but skepticism about Stern's value proposition, Barrels' timing, and overall market health dominates. Broader personal reflection on culture and economics adds melancholic undertone to analysis.
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high confidence · Kaneda: 'What I don't like about D&D is the art is really bad and it's boring and it's flat and it's got no personality, no depth to it... D&D artwork to me is the reason I wouldn't really own the game.'
Four major games releasing within four weeks: Kong, Dune, Harry Potter, and Predator
high confidence · Kaneda: 'we're about to get four games in basically four weeks. Maybe... Potter might be the one that takes a little bit longer to come out.'
Tariffs are creating significant pricing pressure and uncertainty across the pinball industry
high confidence · Kaneda: 'I can tell you that nobody who makes pinball is happy about the tariffs. It's just going to get really disruptive for a while... people are going to tighten their wallets.'
Kaneda @ N/A — Industry philosophy: critical reception standard despite manufacturer's effort
“It's not about truth or lies, right? It's about subjective opinions about these things. But I think where Kaneda's Pinball Podcast has done well is we're not looking at it all through rose-colored glasses.”
Kaneda @ N/A — Positioning of critical media voice vs. celebratory industry coverage norm
“How do you remove price from the equation of something like pinball? I can't do it. Everything, like, everything's more expensive these days.”
Kaneda @ N/A — Core market concern integrating pricing into game value assessment
medium · Kaneda: 'Kong is going to come out that Tuesday and then you're going to have Barrels having the media there on that day... just don't know, man. I just don't know. I just think they should have spaced it out differently'
market_signal: Secondary market depreciation of premium Stern LEs is now widely acknowledged; games losing $3-5k in value post-purchase
high · Kaneda: 'years of these things like just just getting pummeled on the secondhand value market'; 'nobody was losing three to $5,000 in a in a single game purchase'
personnel_signal: Christopher Franchi's transition to Spooky and subsequent art direction impact suggests talent/expertise gap at Stern or strategic visual repositioning at Spooky
medium · Kaneda: 'I think Franchi is a big reason for this... he made it more inviting'; 'art can do that... paint a house clean and white and it feels inviting'
market_signal: $13,000 Stern pricing is becoming unsustainable; market showing signs of resistance and wait-and-see behavior
high · Kaneda repeatedly: '$13,000 for a Stern right now is just feeling real difficult pill to swallow'; 'I think people are going to tighten their wallets'; 'I think the wise people will wait.'
product_strategy: Evil Dead's visual art direction (Franchi) is identified as key differentiator; aesthetics now primary purchase driver for Spooky vs. Stern's reliance on gameplay/flipper feel
high · Kaneda: 'I think Franchi is a big reason for this... he made it more inviting... art can do that'; 'art on Evil Dead makes me want to own it even if I don't like Evil Dead'
product_concern: Stern's machines perceived as lacking visual cohesion and build premium feel relative to price; described as 'Tinker Toy-like' vs. Evil Dead/JJP
high · Kaneda: 'you feel now like you're standing over cheaper Tinker Toy-like machines compared to Evil Dead or JJP's... hard to feel like in your hands is a $13,000 product'
sentiment_shift: Community perception of Evil Dead represents significant upward shift in Spooky's credibility; game now seen as raising bar above Stern's premium offerings
high · Kaneda: 'It's Spooky's best game... Spooky's now punching above at a weight level that nobody thought they ever would'; 'way more packed and Elton John or Avatar'
business_signal: Harry Potter rumored to have unlimited CE ordering window, suggesting distribution volume strategy to capture sales vs. FOMO scarcity model
medium · Kaneda: 'if the rumor is true that Harry Potter is going to have these like unlimited window to order CEs, why rush in and get one right away? Let the distros... order as many as they want'