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New Pinball Games Dropping at Texas Pinball Festival

LoserKid YouTube·video·1h 8m·held·Mar 19, 2026
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Analysis

claude-haiku-4-5-20251001 · $0.034

TL;DR

Loser Kid previews TPF reveals: Pokemon shipping, Houdini remake incoming, American Pinball rebuilding.

Summary

Josh Roop and Scott Larson preview Texas Pinball Festival announcements and releases, discussing Stern's Pokemon pinball (recently in the wild with minor orbit issues), Spooky's Beetlejuice, and American Pinball reboot under new ownership with a Houdini remake expected at TPF. The hosts analyze manufacturing quality across different makers, collector vs. immersion player preferences, and the strategic timing of game announcements relative to shipping availability.

Key Claims

  • Pokemon pinball machines are starting to get out in the wild; a local barcade recently received the Pro version

    high confidence · Josh Roop stating they got a Pokemon machine at their local barcade last weekend

  • There has been a minor issue with the orbit on Pokemon machines that goes over the artwork, but it's adjustable by loosening a screw and moving the plastic

    high confidence · Scott Larson describing the technical adjustment required; noted as a tooling/manufacturing variance issue

  • Jersey Jack Pinball is not revealing or bringing anything to Texas Pinball Festival

    high confidence · Josh Roop confirming JJP has no TPF announcements planned

  • Spooky is not revealing anything at Texas Pinball Festival; they operate on an annual release schedule

    high confidence · Discussion by both hosts confirming Spooky's typical non-TPF reveal pattern

  • Beetlejuice by Spooky has been playable at Pinball at the Beach event and is reportedly theme-immersive but with mixed feedback on difficulty

    high confidence · Josh Roop hearing various player reports about Beetlejuice gameplay difficulty being unclear

  • Multimorphic announced they are not showing at TPF this year, choosing instead to reveal when ready to ship within a short window

    high confidence · Josh Roop referencing Multimorphic's email announcement last month

  • American Pinball was purchased by JB Vincent; Dave Fix is no longer involved; Ron was promoted from sales to president

    high confidence · Josh Roop citing interview with Ron by Colin at Kinesetis

  • American Pinball has signed Rob from Electric Playground as product director and Nick (Tony Hawk Pro Skater homebrew designer) as a designer

    high confidence · Josh Roop announcing these recent hires; both individuals have been guests on the podcast

  • Melvin (formerly of DPX/Dutch Pinball) was hired by American Pinball within 24 hours of announcing his departure from Dutch Pinball

Notable Quotes

  • “It's literally you take the plastic off, you unscrew the screw, you move it over, you adjust it, and you screw the screw back into the wood, put the plastic back on, you're good to go. So it's annoying. I will give you that. But like it always happens though.”

    Scott Larson@ 6:07 — Normalizes manufacturing variance as expected in pinball, offers practical fix for Pokemon orbit issue

  • “Stern's handing it off to people that's, let's be frank, they don't even give a crap about pinball. They just want a job.”

    Josh Roop@ 7:18 — Critical observation about quality control at larger manufacturers; immediately walked back as overgeneralization

  • “Spooky has never dominated on the best flowing game. They've dominated on theme immersions and they've also dominated on having sculpts and presentation.”

    Scott Larson@ 14:50 — Defines Spooky's market positioning and design philosophy

  • “Outside of a car, I don't know what other product has this much going into it before it gets into your house.”

    Josh Roop@ 9:10 — Reflects on the complexity and manufacturing challenge of modern pinball machines

  • “It's a totally flushing reboot. Yes.”

    Scott Larson@ 23:54 — Characterizes American Pinball's ownership change and reorganization as essentially starting over

  • “You're producing pinball in Chicago. Your president lives in St. Louis. Your designer lives in St. Louis. Your product director lives in St. Louis. Melvin, I don't know exactly what he's over... We're starting to see this trend of like, so the assembly line will be in Chicago, but we're going to scatter the pieces to the wind.”

Entities

Josh RooppersonScott LarsonpersonZach SharpepersonNicole MinipersonKeith ElwinpersonJB VincentpersonRonpersonRobperson

Signals

  • ?

    product_concern: Pokemon pinball orbit component is positioned over artwork and requires field adjustment (loosening screw, repositioning plastic) to correct. Issue is attributed to tooling process variance.

    high · Scott Larson: 'the orbit itself actually goes over the artwork for some odd reason. They just haven't pushed that back... you take the plastic off, you unscrew the screw, you move it over, you adjust it'

  • ?

    manufacturing_signal: Discussion of manufacturing consistency challenges at larger manufacturers like Stern and Jersey Jack; assembly line workers have varying commitment levels; smaller manufacturers like Spooky have more hands-on oversight.

    high · Josh/Scott debate about worker motivation and quality control on large vs. small production lines; notes about designers having to oversee line assembly for specific parts

  • ?

    gameplay_signal: Pokemon pinball described as 'back to basics' with straightforward gameplay despite modern rule complexity; heard to have strong long-term appeal. Beetlejuice reported with conflicting feedback on difficulty (some say easy, others say hard).

    medium · Josh: 'everything I'm hearing it is back to not basics... I'm hearing a lot of great things... I think this one's going to have quite the tail on it'

  • ?

    design_philosophy: Spooky Pinball explicitly positioned as theme-immersion and presentation-focused rather than competitive flow/code quality leader; company 'knows their audience' (horror/immersion fans) and succeeds within that niche.

    high · Scott: 'Spooky has never dominated on the best flowing game. They've dominated on theme immersions... they certainly succeed at that... they're excellent at theme presentation and theme immersion'

Transcript

youtube_auto_sub · $0.000

0:08
Thanks for tuning in to the loser kid pinball podcast episode [music] 190. I'm saying that because we're 10 episodes away from 200 dun dun. I am Josh Rup with me. My co- captain >> Scott Larson.
0:19
Scott Larson.
0:19
Scott Larson. >> And Scott there is actually there was a
0:21
And Scott there is actually there was a
0:21
And Scott there is actually there was a new reveal today. Um that's true. >> If you want to get Yukon Yeti who you
0:25
If you want to get Yukon Yeti who you

high confidence · Josh Roop describing timeline of Melvin's move to American Pinball

  • American Pinball is announcing a Houdini remake at Texas Pinball Festival based on leaked artwork pieces and assembly line photos

    medium confidence · Josh Roop stating 'my understanding is they're bringing Houdini back' based on art bits and assembly line photos with playfields upside down

  • Scott Larson@ 29:22 — Identifies structural and logistical concern about American Pinball's distributed team model

  • “The quickest way of selling something and retaining the demand is to have someone be able to buy it and have it in their hands within in two weeks.”

    Scott Larson@ 19:04 — Explains strategic rationale for announcing games closer to shipping windows

  • “Supreme released in 2018. It was a home edition. That that's a totally different scenario. It's like if Lamborghini came and said, 'Hey, we want you to make a pinball machine.'”

    Josh Roop@ 20:55 — Uses Supreme as example of brand-driven collectibility vs. gameplay-driven value

  • “I still like my Godzilla Premium more than I like the Godzilla LE.”

    Scott Larson@ 22:39 — Personal preference statement about LE vs. Premium editions; indicates Premium tier can compete with Limited Edition

  • “Just because that's their bestselling game doesn't mean that it's the that's going to make them more money.”

    Scott Larson@ 31:21 — Questions whether remaking Houdini is the optimal business strategy despite its sales history

  • Nick
    person
    Melvinperson
    Dave Fixperson
    Colinperson
    Jimperson
    Stephanieperson
    Stern Pinballcompany
    Spooky Pinballcompany
    American Pinballcompany
    Chicago Gaming Company (CGC)company
    Jersey Jack Pinballcompany
    Multimorphiccompany
    Dutch Pinballcompany
    Texas Pinball Festival (TPF)event
    Pinball at the Beachevent
    Turner Pinballcompany
    ?

    product_strategy: Multimorphic strategically shifted to announcing games closer to shipping (within 1-2 week window) rather than at events months before availability. Rationale: reduces FOMO, maintains demand, and prevents long pre-order windows.

    high · Scott: 'why not reveal when you're ready to ship or within a month... The quickest way of selling something and retaining the demand is to have someone be able to buy it and have it in their hands within in two weeks'

  • ?

    personnel_signal: American Pinball underwent complete leadership restructuring following acquisition by JB Vincent. New hires include: Rob (Electric Playground) as product director, Nick (homebrew Tony Hawk designer) as designer, and Melvin (former DPX) in unspecified role.

    high · Josh: 'American Pinball was bought out by JB Vincent. Um, it so it's a total wash... they signed on to American Pinball. Nick as a designer, Rob as a product director'

  • ?

    operational_signal: American Pinball manufacturing in Chicago but key personnel (president, designer, product director, Melvin) scattered across St. Louis and Europe. Concern raised about coordination and quality control across distributed team vs. co-located model.

    high · Scott: 'you're producing pinball in Chicago. Your president lives in St. Louis. Your designer lives in St. Louis. Your product director lives in St. Louis. Melvin, I don't know exactly what he's over... We're starting to see this trend of like... we're going to scatter the pieces to the wind. How well can you... keep that going?'

  • ?

    machine_intel: American Pinball hinted at TPF reveal via assembly line photo (playfields upside down); leaked artwork and industry sources indicate Houdini remake with cosmetic refresh.

    medium · Josh: 'they are bringing Houdini back. They're giving it a facelift... based on leaked artwork pieces... my understanding is they're bringing Houdini back'

  • ?

    collector_signal: Pokemon Elite LE, Winchester LE, and Beetlejuice LE all sold out within 48 hours. Pokemon positioned as collectible due to brand prestige (Pikachu Illustrator card sold for $16.5M same week); debate ongoing whether Pokemon will sustain value or follow pattern of transient hype.

    high · Josh: 'Pokemon Ellie... Winchester... Beetlejuice... sold out within 48 hours... Jake or Logan Paul sold his Pikachu Illustrator card the same week Pokemon revealed for $16.5 million'

  • ?

    licensing_signal: Hot Wheels license for Octoberfest expired in December 2025 and American Pinball was not able/allowed to renew it; affects future remake/reissue potential.

    high · Josh: 'Hot Wheels the license, they've openly said it. The license expired in December 2025 and they were not allowed to renew it'

  • ?

    event_signal: TPF starting Friday with full meaningful 3-day weekend including Sunday (unlike many expos where Sunday is breakdown day). Multiple manufacturers revealing/showing: Stern (Pokemon public play), Spooky (Beetlejuice second public outing), American Pinball (Houdini remake expected).

    high · Josh: 'it's Friday night, Saturday, and then Sunday. It is actually one of the one of the festivals that really has a meaningful Sunday... we're on TPF eve, so it starts tomorrow'

  • ~

    sentiment_shift: Community cautiously optimistic but skeptical about American Pinball's ability to execute after ownership change. Previous failed hires (Ryan with Sonic homebrew) cited as precedent; hosts demand 'proof of concept' before trusting restructured company.

    high · Scott: 'they brought him on and that didn't pan out. And so I'm hoping that with a new approach they may be able to make it pan out this time. I'm still just holding my breath though because they haven't shown anything that would make me have faith in their company right now'

  • 0:25
    If you want to get Yukon Yeti who you call him. >> Yeah. Call Zach and Nicole Mini at
    0:27
    Yeah. Call Zach and Nicole Mini at
    0:27
    Yeah. Call Zach and Nicole Mini at flipping out pinball. always hooked me up with all my needs. And hey, if you want to pick up that new Yukon Yeti, if you uh missed out on that white water, then you can get the newer version of it made by Turner Pinball. >> Yep. And uh this is bright and shiny.
    0:41
    Yep. And uh this is bright and shiny.
    0:41
    Yep. And uh this is bright and shiny. It's definitely >> It's definitely LED. The the Well, we
    0:45
    It's definitely LED. The the Well, we
    0:45
    It's definitely LED. The the Well, we can get we can dig into this later, but I'm like, if you want the legendary edition, >> hit up Zach. Right. That's that's where
    0:50
    hit up Zach. Right. That's that's where
    0:50
    hit up Zach. Right. That's that's where they're calling this edition. So, >> it's pre-TTPF.
    0:54
    it's pre-TTPF.
    0:54
    it's pre-TTPF. We're It's It's that time of the year where we're starting to see some reveals. We're starting So, we're doing a pre-Tpf episode to kind of go through the news. We're on TPF eve, so it starts tomorrow if I remember correctly. And then, um, yeah, it's in Dallas. >> Yeah, it's like Friday night, Saturday,
    1:13
    Yeah, it's like Friday night, Saturday,
    1:13
    Yeah, it's like Friday night, Saturday, and then Sunday. It is actually one of the one of the festivals that really has a meaningful Sunday. >> Yes. A lot of them really Sundays just,
    1:23
    Yes. A lot of them really Sundays just,
    1:23
    Yes. A lot of them really Sundays just, >> you know, get out of town, everything's
    1:25
    you know, get out of town, everything's
    1:25
    you know, get out of town, everything's broken down. >> Uh they they typically have a very full
    1:28
    Uh they they typically have a very full
    1:28
    Uh they they typically have a very full weekend. So if you don't have the day off, but you still want to be able to >> uh to get just a weekend in, it it
    1:35
    uh to get just a weekend in, it it
    1:35
    uh to get just a weekend in, it it really does give you a big bang for your buck. >> Yep. And I, you know, we haven't been to
    1:41
    Yep. And I, you know, we haven't been to
    1:41
    Yep. And I, you know, we haven't been to TPF since So Ed Ed Vanderine was originally over TPF. It sounds like he sold it and he's been doing Pinball the Beach recently, >> but between that and some of the live
    1:52
    but between that and some of the live
    1:52
    but between that and some of the live events that are no longer at uh TPF, I don't think we've really seen the difference that that has happened there. >> And so,
    2:00
    And so,
    2:00
    And so, >> yeah, but but I also wonder if uh Expo
    2:04
    yeah, but but I also wonder if uh Expo
    2:04
    yeah, but but I also wonder if uh Expo has taken a lot of a lot of hints from the success of TPF. >> Yeah.
    2:08
    Yeah.
    2:08
    Yeah. >> And they've incorporated a lot of the
    2:09
    And they've incorporated a lot of the
    2:09
    And they've incorporated a lot of the things to make Expo more successful. >> Yeah. Expo also ha happens to have a lot
    2:15
    Yeah. Expo also ha happens to have a lot
    2:15
    Yeah. Expo also ha happens to have a lot of the manufacturers right there. It has the tours usually and so they have been able to incorporate a lot of the good things about TPF. Um TPF is still it's more of a fan experience. It it's it's not so much of a vendor thing. So it it still has that element. Um but it it does feel like it's changed a little bit. a little bit. Um, so but that's that's the other part. This is all just what I'm hearing, you know, right? >> Um, it sounds like the incentives to
    2:49
    Um, it sounds like the incentives to
    2:49
    Um, it sounds like the incentives to bring your games to TPF have been kind of truncated a little bit and so that's kind of hindered a little bit of what's been going on there. >> Um, I don't know. I'd like to get back
    2:57
    Um, I don't know. I'd like to get back
    2:57
    Um, I don't know. I'd like to get back down to TPF and we got a handful of friends going down. Uh, Pinball Pursuit, they're heading down right now. They just sent me a picture. His whole family's going. That's amazing. I'm excited for them. Um, one other I I don't know if these people are going, but I want to give them a shout out. I have them here on our notes. Punk Rock Pinball, specifically Stephanie. Um, I I forget that my wife tags me and stuff on on social media and she always does the family stuff while I try to just do this, right? Like I don't Anyho, um, she tagged me. So, for those that don't know, my son uh was diagnosed with ciliacs back in December, and it's been quite the transition. And then a couple months later, his twin sister was diagnosed with it as well. But when Stephanie had heard when she saw on Facebook that Grayson had been tagged um or that Grayson had been diagnosed with celiacs, she reached out. She works for a company called Jackson. And this company specializes in potato chips, sweet potato, veggie straws, stuff like that. And she just wanted to she's like, I want to send you like a care package cuz their food is like missing the top nine allergens. And like it's just really good uh product. And so they shipped it out to me. And my son was so excited that he got this box for himself. This is before Norah was diagnosed. But seriously, you didn't have to do that. I really appreciate I really appreciate those that reached out to um to help to to talk to me about it. Uh there was a lot of people that reached out. Um it it's it's amazing how much you don't know it affects people until it happens to you and then it seems like everyone comes out of the woodworks to help, right? So like thanks to Stephanie. Uh thanks to Pinball Pursuit as well. They reached out as well. Um, but yeah, just wanted to hurry and throw that out there before we got digging into the rest of the news, right? >> So, um, yeah, so going back to TPF, I'm
    4:58
    So, um, yeah, so going back to TPF, I'm
    4:58
    So, um, yeah, so going back to TPF, I'm excited to see what's coming out this weekend because TPF and Expo both always have reveals, right? >> So, let's talk about Let's hit Stern
    5:06
    So, let's talk about Let's hit Stern
    5:06
    So, let's talk about Let's hit Stern first because we know Pokemon was revealed last month and so they're not going to be revealing another game by TPF. >> Yeah.
    5:13
    Yeah.
    5:13
    Yeah. >> But this will probably be the first time
    5:15
    But this will probably be the first time
    5:15
    But this will probably be the first time people get their hands on a Pokemon. Yes. >> And this is they're starting to get out
    5:20
    And this is they're starting to get out
    5:20
    And this is they're starting to get out in the wild. Our local Barcade has been able to start. They just got it last weekend. I believe they got the pro version. I I have not I've been so busy I've not had a chance to get up there and try it out, but they are getting out there. So, I'm really curious to see what people's experience has been. There has been a little bit of an issue with the orbit and I'm hoping they were able to to fix that. I mean, Joshua, what are your thoughts on that? I think it's just adjusting some tooling in in the the tooling process. It's you could even see like the orbit itself actually goes over the artwork for some odd reason. They just haven't pushed that back. And so if you're worried about it, it's literally you take the plastic off, you unscrew the screw, you move it over, you adjust it, and you screw the screw back into the wood, put the plastic back on, you're good to go. >> So it it's annoying. I will give you
    6:13
    So it it's annoying. I will give you
    6:13
    So it it's annoying. I will give you that. But like it's always it it always happens though. And this is this is by the way not a justification or a condemnation. This is saying >> pinball it's a mechanical device.
    6:27
    pinball it's a mechanical device.
    6:27
    pinball it's a mechanical device. >> And so considering the complexity of a
    6:30
    And so considering the complexity of a
    6:30
    And so considering the complexity of a an entertainment toy that has, you know, mechanical parts in it in this day and age, it's pretty amazing what they can do. Unfortunately, having, you know, a uh a kinetic ball moving around at high velocity, it's pretty hard to dial everything in. So, I I I think we we tend to be getting a little better incrementally with the manufacturing process. Still, things will will slip through. >> Well, and it's hard, too, right? like
    7:00
    Well, and it's hard, too, right? like
    7:00
    Well, and it's hard, too, right? like Stern, Jersey Jack, we've both been in their places and they're big enough that they it's not like Spooky who's enthusiast can keep an eye on the line 100% cuz they're pretty much the ones doing it, right? Stern's handing it off to to people that's, let's be frank, they don't even give a crap about pinball. They just want a job. >> Well, okay. Okay, that's not true. That
    7:22
    Well, okay. Okay, that's not true. That
    7:22
    Well, okay. Okay, that's not true. That that's that's not fair. um that there are people who obviously their main job is the assembly line of pinball, >> right?
    7:31
    right?
    7:31
    right? >> Yes. But
    7:33
    Yes. But
    7:33
    Yes. But okay, so they they care about the pro I people who work still care about even if you don't care about playing pinball per se, you still are going to care about your product because as a business, you don't want to have the complaints about, hey, the product is not working the way it's designed. So >> true. We've we've heard stories though
    7:52
    true. We've we've heard stories though
    7:52
    true. We've we've heard stories though like where designers get feedback of like >> like a Newton ball
    7:57
    like a Newton ball
    7:57
    like a Newton ball >> isn't staying on and it says literally
    7:59
    isn't staying on and it says literally
    7:59
    isn't staying on and it says literally in the instructions like use teflon tape or use whatever you know to secure the Newton ball and they had to go out on the line and like stand over someone to be like you're not doing this properly you need to do this. There will always be some gaps certainly and considering any assembly line, >> you're going to have people who are less
    8:21
    you're going to have people who are less
    8:21
    you're going to have people who are less committed to that one job for sure. You're saying this so professionally, [laughter] >> but that's my point being is is like
    8:29
    but that's my point being is is like
    8:29
    but that's my point being is is like Jersey Jack and Stern might have those >> right
    8:32
    right
    8:32
    right >> quality control issues that might slip
    8:33
    quality control issues that might slip
    8:33
    quality control issues that might slip through the gaps because it's hard when you have 50 employees on >> individual people touching the game
    8:41
    individual people touching the game
    8:41
    individual people touching the game before it goes. Yes, correct. Yeah, you're going to have variations on commitment to quality for sure. >> Yeah. You don't know if someone's
    8:48
    Yeah. You don't know if someone's
    8:48
    Yeah. You don't know if someone's girlfriend broke up with them that week and they just don't care. You know what I'm saying? Anywh who, point being is is like I agree with you. It's not a condemnation. It's not a justification. It's just >> pinball is pinball. And it's
    8:59
    pinball is pinball. And it's
    9:00
    pinball is pinball. And it's >> it is amazing how much goes into these
    9:02
    it is amazing how much goes into these
    9:02
    it is amazing how much goes into these games before they get into our house, right? Like >> outside of a car, I don't know what
    9:07
    outside of a car, I don't know what
    9:07
    outside of a car, I don't know what other product has this much going into it before it gets into your house. >> Not mechanical for consumer-based
    9:14
    Not mechanical for consumer-based
    9:14
    Not mechanical for consumer-based consumption. Like there will be business-based consumption that will have similar high high complexity machines, but certainly pinball has to be up there when you're talking about someone buying a complex operating mechanical machine for mainly entertainment. The only thing you could possibly say is maybe like a motorcycle or a side by side, but those are manufacturing, they do 20, 40, a thousand times the amount of volume and so they're going to have uh they're going to spit through some some errors pretty quickly. So, speaking of Well, Stern's making these games. Pokemon. You and I have not played it yet cuz one just barely came available in the wild here at Keos. Uh it just popped up Saturday, I want to say. >> Um but everything I'm hearing it is back
    10:10
    Um but everything I'm hearing it is back
    10:10
    Um but everything I'm hearing it is back to not basics. Like obviously this has more rules and code and and depth and modernization than a 1990s Williams, but I'm hearing a lot of great things. Uh it's it's nice to have a straightforward game every once in a while. Um, I think this one's going to have quite the tail on it. >> Um, I just I'm excited to play this
    10:31
    Um, I just I'm excited to play this
    10:31
    Um, I just I'm excited to play this game. Um, I haven't committed to one yet, but I just I don't know, man. This is I kind of grew up on Pokemon. I still dabble in the cards here and there. I did Pokémon Go for years. Um, yeah. I'm just I want to see how this turns out. You know what I'm saying? Like, >> did you did you read the link that I
    10:53
    did you did you read the link that I
    10:53
    did you did you read the link that I sent you guys about the Pokemon game that was actually an information gathering thing for mapping software? I thought that was actually pretty ingenious. >> Yeah. So, for those that don't know,
    11:07
    Yeah. So, for those that don't know,
    11:07
    Yeah. So, for those that don't know, Pokémon Go was originally owned by a company called Nyanic, and they still are involved. Um, but that's literally like they used the AR tool cuz it was Nanic that was also working with Google. And so Google took all those photos and everything. They literally had millions of people sourcing all their >> It was like a billion pictures.
    11:29
    It was like a billion pictures.
    11:29
    It was like a billion pictures. >> Yeah,
    11:29
    Yeah,
    11:30
    Yeah, >> that is crazy. But I Hey, pretty
    11:32
    that is crazy. But I Hey, pretty
    11:32
    that is crazy. But I Hey, pretty ingenious. And hey, if people were >> getting entertainment at the same
    11:36
    getting entertainment at the same
    11:36
    getting entertainment at the same [laughter] time, I think it's interesting. >> Nothing's for free, right? Like you're
    11:39
    Nothing's for free, right? Like you're
    11:39
    Nothing's for free, right? Like you're still somehow >> Your time still costs money, too.
    11:42
    Your time still costs money, too.
    11:42
    Your time still costs money, too. >> Yep. Yep. So, I don't know. I'm excited.
    11:45
    Yep. Yep. So, I don't know. I'm excited.
    11:45
    Yep. Yep. So, I don't know. I'm excited. I'm jealous of people getting to go play this uh Pokemon down there. Uh, we do know that Jersey Jack Pinball is not bringing anything. Like, they won't be revealing anything. Um, and and I I hope that Jack does not go into the Harry Potter and be like, "Sonic the Hedgehog's coming back. Save your money." >> Yeah. I It'd be pretty hard to submarine
    12:07
    Yeah. I It'd be pretty hard to submarine
    12:07
    Yeah. I It'd be pretty hard to submarine Harry Potter. >> It's true. I I just I feel bad for that
    12:10
    It's true. I I just I feel bad for that
    12:10
    It's true. I I just I feel bad for that Avatar panel. >> Well, I feel bad for the Avatar team. I
    12:14
    Well, I feel bad for the Avatar team. I
    12:14
    Well, I feel bad for the Avatar team. I It was definitely mistimed. Um, I I'm guessing they were feeling some heat from uh King Kong with the possibility that could be another another Godzilla situation which would siphon siphon sales. So, I I understand why why he did it. It is just unfortunate how it uh how it turned out. >> But at that time, King Kong had revealed
    12:38
    But at that time, King Kong had revealed
    12:38
    But at that time, King Kong had revealed it wouldn't reveal. >> No, but it was Okay. Godzilla is on
    12:42
    No, but it was Okay. Godzilla is on
    12:42
    No, but it was Okay. Godzilla is on track to be the the bestselling modern game. Y okay. It who knows who knows if it'll beat Adam's family. I don't know, but it is certainly on trend and it doesn't seem to show signs of slowing down >> and they're still making it in in record
    12:59
    and they're still making it in in record
    12:59
    and they're still making it in in record amounts. So having another similar game from Keith Ellen coming out, it makes sense for them to be nervous even if you have a monster theme like Harry Potter. >> Oh yeah. And and the thing is is Keith
    13:12
    Oh yeah. And and the thing is is Keith
    13:12
    Oh yeah. And and the thing is is Keith is more hit than miss, right? Like you could argue all of its games were hits. Uh whether you agree with Avengers or not, it's still an amazing flow game. >> And if you over complicate it, yeah, it
    13:22
    And if you over complicate it, yeah, it
    13:22
    And if you over complicate it, yeah, it could be stressful, but like honestly, >> the game still shoots really well.
    13:26
    the game still shoots really well.
    13:26
    the game still shoots really well. >> Shoots really well and it can be overly
    13:28
    Shoots really well and it can be overly
    13:28
    Shoots really well and it can be overly simplified of just collect the Avengers and you can get to the end. You know what I'm saying? >> It there there are certainly different
    13:33
    It there there are certainly different
    13:33
    It there there are certainly different ways. I still like it. I I find it one of the most dynamic layouts the way that you can move the ball path around. Yeah. >> Um, I would argue King Kong would have
    13:43
    Um, I would argue King Kong would have
    13:43
    Um, I would argue King Kong would have been number one for 2025 if they would have put the Star Wars theme on it. >> Probably.
    13:50
    Probably.
    13:50
    Probably. >> Yeah.
    13:50
    Yeah.
    13:50
    Yeah. >> Hands down. No, like no issues. Like
    13:53
    Hands down. No, like no issues. Like
    13:53
    Hands down. No, like no issues. Like everyone would have been the greatest game made. You know what I'm saying? >> Sure.
    13:56
    Sure.
    13:56
    Sure. >> So, but okay. So, JJP was not showing
    13:59
    So, but okay. So, JJP was not showing
    13:59
    So, but okay. So, JJP was not showing anything. Spooky obviously is not really revealing anything for Texas Pasu, but I don't think they ever have because >> No, they're the annual annual release
    14:06
    No, they're the annual annual release
    14:06
    No, they're the annual annual release guys. That's it. >> Yeah. So, they're they're pumping out
    14:08
    Yeah. So, they're they're pumping out
    14:08
    Yeah. So, they're they're pumping out Beetlejuice. will be the second time in public you can play one uh well at an event like this. So um they did go to Pinball at the Beach. Um I'm hearing if you are a theme immersive person, this is a game for you. Uh I have heard complaints that it plays fairly easy. Um and then I've heard complaints that plays really hard. So I don't know where the game play is at and I really wish I could get my hands on one of these to be like, yeah, it's one way or the other. Okay, Spooky has never dominated on the best flowing game. They They never have. They They have dominated on theme immersions >> and they've also dominated on having
    14:52
    and they've also dominated on having
    14:52
    and they've also dominated on having sculpts and presentation. I mean, their art has always been S tier. So, that's really where they they focus. And really, I think they just kind of know where their audience is. Um, you know, Texas Chainsaw, uh, they know their audience. Uh, Evil Dead, I mean, really, it does know their audience and so they they certainly succeed at that. Um, I think Beetlejuice will hit exactly where the people who want a spooky game will hit because I I don't think you'll ever going to be competing at at least currently with Spooky's lineup at like the best flowing game or the best uh, you know, the best coded game. That's not really who they are at this point, but they are excellent at theme presentation and theme immersion. >> I agree. And I think honestly pinball is
    15:47
    I agree. And I think honestly pinball is
    15:47
    I agree. And I think honestly pinball is different for every person. And I think if you are a true like purist pinball enthusiast, it doesn't matter the theme so long as the game and the and the rules and everything are great, right? It could be the worst game in the world uh theme-wise, you know, shadow. >> Sure. Okay. I I will I will argue though
    16:11
    Sure. Okay. I I will I will argue though
    16:11
    Sure. Okay. I I will I will argue though even having like the best there's a reason why they have art on them. There's a reason why they have themes on them because if you just had a white like think of Deadpool, okay, look at the the whitewood of Deadpool and it's pretty bare. It's it's a fun game because the rules and the artwork and the experience brings you in. But if you just had the the Whitewood and even the rule set, so just say a scoring rule set without any sort of theme immersion, it would not be the same game. >> True. But games like I don't know, this
    16:47
    True. But games like I don't know, this
    16:47
    True. But games like I don't know, this is Spinal Tap and Thunderbirds. >> Okay. You know.
    16:51
    Okay. You know.
    16:51
    Okay. You know. >> Okay. But those aren't great games.
    16:53
    Okay. But those aren't great games.
    16:53
    Okay. But those aren't great games. Those are terrible games. >> Exactly. That's what I'm saying. If
    16:55
    Exactly. That's what I'm saying. If
    16:56
    Exactly. That's what I'm saying. If you're if you're a pinball purist, >> like it's all about the gameplay and the
    17:00
    like it's all about the gameplay and the
    17:00
    like it's all about the gameplay and the rules. And that's why like >> people that love King Kong, I I I feel
    17:04
    people that love King Kong, I I I feel
    17:04
    people that love King Kong, I I I feel fall more in that pinball enthusiast because the theme itself is >> it's it's almost like an original theme
    17:12
    it's it's almost like an original theme
    17:12
    it's it's almost like an original theme when we did it off of a book a hundred years ago, you know? >> Sure. It'd be like Phantom of the Opera
    17:16
    Sure. It'd be like Phantom of the Opera
    17:16
    Sure. It'd be like Phantom of the Opera really. Phantom of the Opera came out today because it's an old book. Really? >> Yeah. And and I think there's people
    17:22
    Yeah. And and I think there's people
    17:22
    Yeah. And and I think there's people that are more of a pinball immersion, right? Like they want they want the Evil Deads, they want the Beetlejuice, they want the Adams family that draws you in and it just show time. >> Yes. You know what I'm saying? And there
    17:36
    Yes. You know what I'm saying? And there
    17:36
    Yes. You know what I'm saying? And there there are some people it's a mix of both. Um but I just I think that Spooky's really found their group and I think they've done an excellent job at it. And it's those theme immersion people that want to feel like they're part of the license they are experiencing. >> Yeah.
    17:51
    Yeah.
    17:51
    Yeah. >> So, just my thought, but all right. And
    17:54
    So, just my thought, but all right. And
    17:54
    So, just my thought, but all right. And let's talk about the last one that will not be at Texas, which is very unusual for this this company. Uh, Multimorphic announced this last month through their email update. If you've not subscribed to their email, do so. Uh, but they are not showing at TPF this year, which is >> smart.
    18:13
    smart.
    18:13
    smart. It is very smart. I >> Yes,
    18:16
    Yes,
    18:16
    Yes, >> I agree. Um I think one of the problems
    18:18
    I agree. Um I think one of the problems
    18:18
    I agree. Um I think one of the problems that Multimorphicus has, they show it Texas because they want Texas >> because that's their back that's their
    18:23
    because that's their back that's their
    18:24
    because that's their back that's their backyard, right? And then they don't ship for another 6 months. And so I think with this whole like I think portal's been a great hit for them. I think it helps them push into financially going to later. And so why not reveal when you're ready to ship or within a month, right? like Sterm Reveals and then you're anywhere from two weeks >> ster reveals Harry Potter same thing
    18:46
    ster reveals Harry Potter same thing
    18:46
    ster reveals Harry Potter same thing announce Harry Potter if you jump [clears throat] on it now you can get it um the uh P3 is definitely smart >> in saying we are going to wait and
    18:56
    in saying we are going to wait and
    18:56
    in saying we are going to wait and announce the next game when we have a short window of shipping because the the quickest way of selling something and retaining the demand is to have someone be able to buy it and have it in their hands within in two weeks. >> I agree. And I think as much as people
    19:16
    I agree. And I think as much as people
    19:16
    I agree. And I think as much as people don't want to hear this, pinball is becoming more like it was a collectible item before, but it's truly becoming a collectible now, right? We're seeing that with like Pokemon Ellie. We saw that with Winchester. We saw that with Beetlejuice. Like it sold out. >> Those three alone sold out within 48
    19:29
    Those three alone sold out within 48
    19:29
    Those three alone sold out within 48 hours. >> Well, okay. Collectible versus hype. I I
    19:32
    Well, okay. Collectible versus hype. I I
    19:32
    Well, okay. Collectible versus hype. I I I'm going to say that's a little different because I guarantee eventually the Pokemon like right now, yes, we're hearing like crazy crazy things for certain numbers, I'm sure. But you're going to get the same thing. And you remember how um Foo Fighters was was a big hit and then you everybody just saw it, they played it, and that there's always a new shiny object coming. I guarantee when Winchester gets out here, you'll still be able to pick it up for probably around 13. Uh when maybe maybe 14, maybe 15 just because the limited nature of it, but I don't see it realistically being like a uh a JJP Pirates of the Caribbean because they didn't make that many of those. Like it's that was the reason why that was so rare. >> Well, and I I agree to you with you to a
    20:25
    Well, and I I agree to you with you to a
    20:25
    Well, and I I agree to you with you to a point. Um, I think it really does depend on
    20:34
    I It depends on the audience, right? Like it depends on the audience that are buying these games. >> I mean, one that we always skip over
    20:40
    I mean, one that we always skip over
    20:40
    I mean, one that we always skip over that blew everyone's socks off. Like, no one knew this was happening. And and if you would have told me to buy 10 of them, I would have laughed at you, but I would have thanked you if I did it. Uh, Supreme. Supreme released in 2018. >> It was a home edition. That that's a
    20:55
    It was a home edition. That that's a
    20:55
    It was a home edition. That that's a totally different scenario. That's a totally different scenario. It was that was Supreme. It's like if Lamborghini came and said, "Hey, because we want you to make a pinball machine." And so just because it's associated with that brand. Now, I still do not get at all what the drive of Supreme is or the but it's the brand that breeds exclusivity. And so that was engineered into it. But that is so few and far between. >> Yeah. But I think it goes back to your
    21:28
    Yeah. But I think it goes back to your
    21:28
    Yeah. But I think it goes back to your audience you're selling. >> We couldn't even get one. Do you
    21:30
    We couldn't even get one. Do you
    21:30
    We couldn't even get one. Do you remember that there were people who reached out to me and said, "Hey, I'm interested in getting a Supreme. How can I get one?" I'm like, "I don't know. I just asked Stern." Like I I had no idea what Stern what Supreme was at the time. >> Same. But here's the thing, though, like
    21:44
    Same. But here's the thing, though, like
    21:44
    Same. But here's the thing, though, like Pokemon, I feel like, is positioned a little bit in that way as well. I mean, Jake or Logan Paul sold his Pikachu Illustrator card the same week Pokemon revealed for $16.5 million. There's this audience like Pinball's pretty niche. >> I think once this starts getting out
    22:03
    I think once this starts getting out
    22:03
    I think once this starts getting out there and people start seeing it like this is a thing. >> Yeah.
    22:05
    Yeah.
    22:06
    Yeah. >> I have wonder if those Ellies are still
    22:08
    I have wonder if those Ellies are still
    22:08
    I have wonder if those Ellies are still going to go up. >> I think people selling them for 20,000
    22:10
    I think people selling them for 20,000
    22:10
    I think people selling them for 20,000 right now. >> They may. They may.
    22:12
    They may. They may.
    22:12
    They may. They may. >> Hey, I I could be completely wrong on
    22:14
    Hey, I I could be completely wrong on
    22:14
    Hey, I I could be completely wrong on this. I know that Pokemon is a huge huge thing. Um, there are going to be a billion premiums available that you can blingify up to a Pokemon adjacent LE. And so unless you really care about having the LE. Yeah. Um, I don't know. I I still like my Godzilla Premium more than I like the Godzilla LE. So that and that's me. I even if I went the reason why I didn't buy the 30 or sorry the 70th because I liked this artwork better than the 70 artwork cuz the 70 artwork was a foiled version of the uh of the LE. >> No, I agree. All right, let's talk about
    22:59
    No, I agree. All right, let's talk about
    22:59
    No, I agree. All right, let's talk about the companies actually going to be there that are going to be showing stuff that tease us. >> Uh let's start with the one that hasn't
    23:04
    Uh let's start with the one that hasn't
    23:04
    Uh let's start with the one that hasn't fully revealed yet. Uh well, I guess there's two of them. >> American Pinball. So, let's let's get up
    23:10
    American Pinball. So, let's let's get up
    23:10
    American Pinball. So, let's let's get up to speed because it's been it's been a minute since you've talked news. >> Yeah.
    23:13
    Yeah.
    23:13
    Yeah. >> Um, American Pinball was bought out by
    23:17
    Um, American Pinball was bought out by
    23:17
    Um, American Pinball was bought out by JB Vincent. >> Um, it so it's a total wash. They said
    23:21
    Um, it so it's a total wash. They said
    23:21
    Um, it so it's a total wash. They said it was a clean break. Colin with Kinesetis, if you go there, he did a in an interview with Ron. Um, it seems like so when JB Vincent bought them out, he did keep Ron, which was the president that that took over after Dave Fix left and uh he was bumped up from sales to to president and then um I'm trying to think if they kept anyone. I think they kept some of the original team that was there. >> Maybe I Okay, I would say for all
    23:50
    Maybe I Okay, I would say for all
    23:50
    Maybe I Okay, I would say for all intents and purposes, it's a reboot. It's a >> totally flushing reboot. Yes.
    23:57
    totally flushing reboot. Yes.
    23:57
    totally flushing reboot. Yes. >> Um, so they've announced a couple times
    24:00
    Um, so they've announced a couple times
    24:00
    Um, so they've announced a couple times here already. >> So Rick with Planetary Pinball announced
    24:04
    So Rick with Planetary Pinball announced
    24:04
    So Rick with Planetary Pinball announced that a a partnership with American to make more remakes, which this has the fourth or fifth company that's agreed with Planetary. >> Yeah.
    24:14
    Yeah.
    24:14
    Yeah. >> So what licenses haven't been taken
    24:16
    So what licenses haven't been taken
    24:16
    So what licenses haven't been taken already? What hasn't been picked over? Why hasn't been scavenged? or you know um cuz that's the thing though when when these companies do agreements too it seems like they're taking seven or eight titles at a time. You know what I'm saying? >> Yeah. The challenge though is that the
    24:30
    Yeah. The challenge though is that the
    24:30
    Yeah. The challenge though is that the secret sauce that CGC has had with their remakes and yes we all know that they have a terrible manufacturing timeline. >> Yeah.
    24:43
    Yeah.
    24:43
    Yeah. >> But the product was always good.
    24:46
    But the product was always good.
    24:46
    But the product was always good. >> Yeah. sometimes. Great. Really?
    24:49
    Yeah. sometimes. Great. Really?
    24:49
    Yeah. sometimes. Great. Really? >> Yep.
    24:50
    Yep.
    24:50
    Yep. >> So, the the fact that they were able to
    24:52
    So, the the fact that they were able to
    24:52
    So, the the fact that they were able to have a a nearperfect version with modern components of an older game made it so, hey, buying Attack from Mars was great. Buying Medieval Madness was great, you know, and even Monster Bash, who that's just probably the runt of the four Cactus Canyon. Um, oh, by the way, I do want to give a big thank you to CGC. So, they sent me out a test kit. Okay, I installed the test kit. We already talked about this before and um I actually found that I had an error in mine where the door, the saloon door would open up and then it wouldn't shut back down. So, so I actually reached out to them and Jim to took everything. He took everything was going on and they sent me out a new one to replace that one. So, I haven't I was a little curious when I was talking to to Josh Sharp about how far I was getting in the game. It was because the the door wasn't shutting on me. So, I'm very thankful for CGC for sending out another one. I will uninstall the old one and reinstall the new one and then I will give a report on that. But yes, um, so if you look at the CGC games, they were able to capture the four most in- demand games and keep it at a high quality, which is why you're still seeing people saying, "Okay, I still want those." Uh, American Pinball has not had that same level of quality control on their manufactured games. and whether or not they can do that. People are still interested in a high quality reproduction of a classic game. Having Tales of the Arabian Knights, having Theater of Magic, having Circus Voltater, having a Whitewater, all these games would find homes in people's houses as long as they were a quality reproduction of it. I I I guess the jury is still out on whether or not American Pinball can replicate that. They have a factory. It is on the smaller side. We've talked about it. Um and can they actually put out a quality game without any bugs? Um I guess we shall see. True. And so so on with American so they've made those changes, right? So, they made the agreement. Um, and then this just a couple weeks ago, they announced that Rob of the Electric Playground, which we've had on, we we helped them reveal their Attack from Mars Topper. >> Yep.
    27:32
    Yep.
    27:32
    Yep. >> And Nick that did the Tony Hawk Pro
    27:35
    And Nick that did the Tony Hawk Pro
    27:35
    And Nick that did the Tony Hawk Pro Skater homebrew, which flabbergasted and Florida everyone at Expo have now signed on to American Pinball. Nick as a designer, Rob as a product director. Um, so it seems like they're starting to put the right cogs in the right spot to really get this machine moving. >> I I'm hopeful. I I guess I'll put I'm
    27:55
    I I'm hopeful. I I guess I'll put I'm
    27:55
    I I'm hopeful. I I guess I'll put I'm I'm hopeful. Cautiously cautiously optimistic. >> Okay. But they've done this before,
    28:00
    Okay. But they've done this before,
    28:00
    Okay. But they've done this before, right? >> Yes. Yes. This seems to be AP's
    28:04
    Yes. Yes. This seems to be AP's
    28:04
    Yes. Yes. This seems to be AP's >> they they found uh you know they found
    28:06
    they they found uh you know they found
    28:06
    they they found uh you know they found Ryan. >> Yeah.
    28:08
    Yeah.
    28:08
    Yeah. >> To do you know who had the the great
    28:11
    To do you know who had the the great
    28:11
    To do you know who had the the great Sonic game, the homebrew game. >> Yep. they brought him on and that didn't
    28:16
    Yep. they brought him on and that didn't
    28:16
    Yep. they brought him on and that didn't pan out. And so I'm hoping that with a new approach they may be able to make it pan out this time. I'm still just holding my breath though because they haven't shown anything that would make me have faith in their company right now. So I also forgot Melvin formerly of DPX. So, Dutch Pinball >> and DPX decided to split ways. New
    28:44
    and DPX decided to split ways. New
    28:44
    and DPX decided to split ways. New investors came into Dutch Pinball and said, "Hey, >> this is an extra division. It's extra
    28:48
    this is an extra division. It's extra
    28:48
    this is an extra division. It's extra weight." >> We have we have different views. Yes.
    28:50
    We have we have different views. Yes.
    28:50
    We have we have different views. Yes. >> Yes. Correct. And so, Melvin wasn't even
    28:54
    Yes. Correct. And so, Melvin wasn't even
    28:54
    Yes. Correct. And so, Melvin wasn't even gone from Dutch after his announcement for like a full 24 hours >> when American reached out and gave him a
    29:00
    when American reached out and gave him a
    29:00
    when American reached out and gave him a job as well. >> Um, I agree with you. So, here here's my
    29:03
    Um, I agree with you. So, here here's my
    29:03
    Um, I agree with you. So, here here's my concerns. So, >> my concerns are we're still producing in
    29:07
    my concerns are we're still producing in
    29:07
    my concerns are we're still producing in Chicago, which is fine. I don't think that's a bad thing because >> that's a good thing.
    29:12
    that's a good thing.
    29:12
    that's a good thing. >> Pinball,
    29:13
    Pinball,
    29:13
    Pinball, >> but you're producing pinball in Chicago.
    29:16
    but you're producing pinball in Chicago.
    29:16
    but you're producing pinball in Chicago. Your president lives in St. Louis. Your designer lives in St. Louis. Your product director lives in St. Louis. Melvin, I don't know exactly what he's over. I can't remember, but he lives in Europe. We're starting to see this trend of like, so the assembly line will be in Chicago, but we're going to scatter the pieces to the wind. >> How how well can you can you keep that
    29:38
    How how well can you can you keep that
    29:38
    How how well can you can you keep that going? That's a big question. >> Yes.
    29:41
    Yes.
    29:41
    Yes. >> It's it's really that's how startups
    29:44
    It's it's really that's how startups
    29:44
    It's it's really that's how startups are. That's not how manufacturing like high volume quality manufacturing is done. You have to have people who are connected more when you're when you're deciding to step up. So I I'm I'm curious again. Prove me wrong. I am willing to be proven wrong, but you have to actually make a proof of concept before I'll believe you. Same here. Um, and so American announced this week they are bringing, let me let me verbatim working on something exciting for Texas Pinball Festival with the picture of them with an assembly line with playfields upside down so you can't see exactly what it is. >> Um, but we have seen art bits and pieces
    30:31
    Um, but we have seen art bits and pieces
    30:31
    Um, but we have seen art bits and pieces of artwork. >> My understanding is they're bringing
    30:34
    My understanding is they're bringing
    30:34
    My understanding is they're bringing Houdini back. They're giving it a faceelift and um yeah I that's what I've been told it's gonna be at Texas Pinball Festival. So >> if it's Houdini um okay but that is they
    30:50
    if it's Houdini um okay but that is they
    30:50
    if it's Houdini um okay but that is they tried to cram one too many shots in that game and it is it is a really hard game even opening up for anybody who's and even like elite players you have to have a big enough tolerance for a shot >> that elite players will still have fun
    31:08
    that elite players will still have fun
    31:08
    that elite players will still have fun doing it. >> Yeah.
    31:09
    Yeah.
    31:09
    Yeah. >> Um I'm not sure Houdini is that game. I
    31:13
    Um I'm not sure Houdini is that game. I
    31:13
    Um I'm not sure Houdini is that game. I would argue it's their best selling game. >> Probably is.
    31:16
    Probably is.
    31:16
    Probably is. >> Yeah, it probably is. I uh but just
    31:19
    Yeah, it probably is. I uh but just
    31:19
    Yeah, it probably is. I uh but just because that's their bestselling game doesn't mean that it's the that's going to make them more money. >> Well, people who have Houdini already or
    31:27
    Well, people who have Houdini already or
    31:27
    Well, people who have Houdini already or want Houdini already have it. >> True. And let's break it down. Like
    31:30
    True. And let's break it down. Like
    31:30
    True. And let's break it down. Like October Fest, >> it's a good shooting game, but it just I
    31:34
    it's a good shooting game, but it just I
    31:34
    it's a good shooting game, but it just I don't think has the likes to to be redone. >> Well, they Hot Wheels the license,
    31:39
    Well, they Hot Wheels the license,
    31:39
    Well, they Hot Wheels the license, they've openly said it. The license expired in December 2025 and they were not allowed to renew it. >> That was so basic of a game. I'm not
    31:46
    That was so basic of a game. I'm not
    31:46
    That was so basic of a game. I'm not sure. Yeah. >> I don't think you do another legends of
    31:49
    I don't think you do another legends of
    31:49
    I don't think you do another legends of Valaha return or rerun cuz a we don't know if the license like how that all unfolded, right? >> Yeah. No. Yeah.
    31:57
    Yeah. No. Yeah.
    31:57
    Yeah. No. Yeah. >> You're not There's still Galactic Tank
    31:59
    You're not There's still Galactic Tank
    31:59
    You're not There's still Galactic Tank Forces in the in the warehouse probably. >> They're never making that game.
    32:03
    They're never making that game.
    32:03
    They're never making that game. >> Yeah. And and Burio's barbecue. So
    32:05
    Yeah. And and Burio's barbecue. So
    32:05
    Yeah. And and Burio's barbecue. So >> again, never making that game.
    32:07
    again, never making that game.
    32:07
    again, never making that game. >> Yeah. you're back. You're back to
    32:08
    Yeah. you're back. You're back to
    32:08
    Yeah. you're back. You're back to Houdini. And if you need to bridge the gap from when you bought the company, you need something on the line to start bringing in a little bit of cash to to reinvest >> or concept that you can make a
    32:21
    or concept that you can make a
    32:21
    or concept that you can make a functioning high quality pinball machine. >> Yeah.
    32:24
    Yeah.
    32:24
    Yeah. >> So maybe that's what they're doing.
    32:26
    So maybe that's what they're doing.
    32:26
    So maybe that's what they're doing. >> Yeah. I I'm excited to see a couple
    32:27
    Yeah. I I'm excited to see a couple
    32:27
    Yeah. I I'm excited to see a couple things because if you remember the original Houdini had a weird cabinet. >> It had a unique cabinet. Let's not say
    32:31
    It had a unique cabinet. Let's not say
    32:32
    It had a unique cabinet. Let's not say weird, unique, >> but
    32:34
    but
    32:34
    but >> divergent cabinet. Are you going to do
    32:37
    divergent cabinet. Are you going to do
    32:37
    divergent cabinet. Are you going to do that again? I doubt it. If you want to cut back on costs, like if you want, you know what I'm saying? >> Standard cabinet.
    32:44
    Standard cabinet.
    32:44
    Standard cabinet. >> Yeah. Um I think you could open up the
    32:47
    Yeah. Um I think you could open up the
    32:47
    Yeah. Um I think you could open up the shots a little bit. Not by a ton. And then there's a couple spots that like often rejected that I think you could >> work on. I I think you'd almost have to
    32:56
    work on. I I think you'd almost have to
    32:56
    work on. I I think you'd almost have to take one of the shots out and o and put a few millimeters in each shot. The weirdest part you wanted. Okay, I I've been digging into American for the last little bit just because there was a lot of discussions with us in American around a certain project that never revealed. Um, and so anyh who, the point being is is I went on cuz I insert clips into the video as we're talking so like people can see, oh, this is what they're talking about, right? So I looked up Houdini. >> Mhm. They released a trailer for it last
    33:30
    Mhm. They released a trailer for it last
    33:30
    Mhm. They released a trailer for it last year and I'm like, "This game's been out for like almost a decade now. Why are we redoing a new trailer for it?" >> Mhm.
    33:38
    Mhm.
    33:38
    Mhm. >> So, I thought that was pretty weird and
    33:40
    So, I thought that was pretty weird and
    33:40
    So, I thought that was pretty weird and unique. Uh, the other weird thing about American and maybe I don't know, maybe Orbit Games has dissolved. Nothing has done been done to update their website. Nothing has done been done to update their Facebook. Essentially, when American uh what what was that game they tried to >> Whoo ball? They didn't sell one of
    33:58
    Whoo ball? They didn't sell one of
    33:58
    Whoo ball? They didn't sell one of those. >> You don't think they sold a single one?
    34:01
    You don't think they sold a single one?
    34:01
    You don't think they sold a single one? >> There's no way.
    34:02
    There's no way.
    34:02
    There's no way. >> No way.
    34:03
    No way.
    34:03
    No way. >> Yeah, maybe the company's mom bought
    34:05
    Yeah, maybe the company's mom bought
    34:05
    Yeah, maybe the company's mom bought one. >> That's it.
    34:07
    That's it.
    34:07
    That's it. >> Maybe
    34:08
    Maybe
    34:08
    Maybe >> Amtron bought one. I guess it's that was
    34:12
    Amtron bought one. I guess it's that was
    34:12
    Amtron bought one. I guess it's that was laughably bad. >> So, I have to wonder if like Orbit Games
    34:16
    So, I have to wonder if like Orbit Games
    34:16
    So, I have to wonder if like Orbit Games is no more cuz it it just >> it should be no more. It should never
    34:20
    it should be no more. It should never
    34:20
    it should be no more. It should never have been. >> Yeah. So, it's gonna be interesting. I'm
    34:23
    Yeah. So, it's gonna be interesting. I'm
    34:23
    Yeah. So, it's gonna be interesting. I'm excited. I'm cautiously optimistic for American, but like Scott said, I need a proof of concept. I need to get my hand on game. >> I'm skept I'm skeptic. I'm I'm not even
    34:33
    I'm skept I'm skeptic. I'm I'm not even
    34:33
    I'm skept I'm skeptic. I'm I'm not even optimistic on this. >> Really?
    34:35
    Really?
    34:35
    Really? >> Yeah.
    34:36
    Yeah.
    34:36
    Yeah. >> With it being fresh faces, I'm
    34:38
    With it being fresh faces, I'm
    34:38
    With it being fresh faces, I'm optimistic. >> I I Okay, I
    34:41
    I I Okay, I
    34:41
    I I Okay, I >> Okay, I hope that they'll do the best. I
    34:43
    Okay, I hope that they'll do the best. I
    34:43
    Okay, I hope that they'll do the best. I don't really expect anything to change >> with no Amtron in the picture. I am
    34:47
    with no Amtron in the picture. I am
    34:47
    with no Amtron in the picture. I am cautiously optimistic. Let me put it that way. I really don't think cuz that's the that's the difference this go around right like Amtron has always been involved involved from the beginning when J-pop when J-pop was like I want to make Houdini and then when they realized this man don't know how to make a game so they brought in Joe Baler and then everything that happened around that and then co hit and they fired like half their people and they brought in the David Fix era and then >> the firing of David Fix and the new era
    35:15
    the firing of David Fix and the new era
    35:15
    the firing of David Fix and the new era of nothing being really produced >> and the sell the sellout Oh, that's the
    35:20
    and the sell the sellout Oh, that's the
    35:20
    and the sell the sellout Oh, that's the difference, right? Amtron is the difference. And Amtron had a lot of control over every American because obviously they're the people fronting the bill. So I I really think if JB Vincent is going to invest and he's as big as a pinball enthusiast as he says, >> let's give this a couple of years and
    35:37
    let's give this a couple of years and
    35:38
    let's give this a couple of years and let's see how this works out. >> Okay. I wish them the best. I am not
    35:42
    Okay. I wish them the best. I am not
    35:42
    Okay. I wish them the best. I am not holding my breath at all. >> I agree. All right, let's move on to the
    35:46
    I agree. All right, let's move on to the
    35:46
    I agree. All right, let's move on to the next one that semi-revealed. We'll probably see more of it this weekend. Hexa Pinball from France. You remember their uh >> Space Hunt.
    35:54
    Space Hunt.
    35:54
    Space Hunt. >> Space Hunt.
    35:55
    Space Hunt.
    35:55
    Space Hunt. >> Space Hunt.
    35:55
    Space Hunt.
    35:55
    Space Hunt. >> Space Hunt. Um they are now bringing out
    35:58
    Space Hunt. Um they are now bringing out
    35:58
    Space Hunt. Um they are now bringing out their next game uh Three Musketeers. >> Okay.
    36:03
    Okay.
    36:03
    Okay. >> So, Nap Arcade did a little write up on
    36:05
    So, Nap Arcade did a little write up on
    36:05
    So, Nap Arcade did a little write up on this. Thanks, Nap. Cuz I could not find this video literally anywhere else. I I don't know how he got a hold of it if I'm just >> Well, I don't speak French either, so
    36:14
    Well, I don't speak French either, so
    36:14
    Well, I don't speak French either, so maybe that >> J Jason knows people. He get He gets
    36:18
    J Jason knows people. He get He gets
    36:18
    J Jason knows people. He get He gets things. >> He does. And so, um, 15 seconds long,
    36:22
    He does. And so, um, 15 seconds long,
    36:22
    He does. And so, um, 15 seconds long, it's a musketeer walking up to a pinball machine that's been completely blurred out. >> Yeah.
    36:29
    Yeah.
    36:29
    Yeah. >> Anything. Does this do anything for you,
    36:31
    Anything. Does this do anything for you,
    36:31
    Anything. Does this do anything for you, Scott? >> Um, I like the candy bars.
    36:36
    Um, I like the candy bars.
    36:36
    Um, I like the candy bars. >> Okay.
    36:38
    Okay.
    36:38
    Okay. >> When was the last time a Three
    36:39
    When was the last time a Three
    36:39
    When was the last time a Three Musketeers movie's even been done? Um, the last one I think was uh wasn't Chris O'Donnell like Dartanian or whatever his name was. >> Um, maybe.
    36:51
    Um, maybe.
    36:51
    Um, maybe. >> Yeah. I Okay. I would say, you know, the
    36:55
    Yeah. I Okay. I would say, you know, the
    36:55
    Yeah. I Okay. I would say, you know, the generation who even knows what the musketeer story is, >> was vanishing.
    37:01
    was vanishing.
    37:01
    was vanishing. >> They're we're we're old now. all the
    37:04
    They're we're we're old now. all the
    37:04
    They're we're we're old now. all the people who and none of us we were peripherilally I guess aware of the story but nothing that would make me think wow I really have to get this pinball machine >> I I guess it's in public domain it's
    37:18
    I I guess it's in public domain it's
    37:18
    I I guess it's in public domain it's free um >> you're right there was a there in 2023
    37:23
    you're right there was a there in 2023
    37:23
    you're right there was a there in 2023 there was a three musketeers dark ton movie but it was like >> I don't even know if it went to theaters
    37:30
    I don't even know if it went to theaters
    37:30
    I don't even know if it went to theaters it might have been like a >> it was probably direct direct to eight
    37:33
    it was probably direct direct to eight
    37:33
    it was probably direct direct to eight track release. >> Yeah, exactly.
    37:35
    Yeah, exactly.
    37:35
    Yeah, exactly. >> Yeah. Um,
    37:38
    Yeah. Um,
    37:38
    Yeah. Um, okay. It's it's an interesting theme. It's I I kind of think Pride and Prejudice would have more legs than this would. Um, but hey, again, it depends. I don't know what their business model is, how many pe how many games they need to sell, what is considered a success for them, and if maybe a run of a hundred is I I doubt they I doubt they sold more than 50 Space Hunts. >> Yeah. So, I wonder what their success
    38:04
    Yeah. So, I wonder what their success
    38:04
    Yeah. So, I wonder what their success what their success line is. >> True. And they are France based. Like we
    38:09
    True. And they are France based. Like we
    38:09
    True. And they are France based. Like we don't know how >> like Three Musketeers might be amazing
    38:13
    like Three Musketeers might be amazing
    38:13
    like Three Musketeers might be amazing over there regardless of if you're actually paying for a license or if you're using because this story's been around since >> mid 1800s, probably before that.
    38:21
    mid 1800s, probably before that.
    38:21
    mid 1800s, probably before that. >> Yeah.
    38:22
    Yeah.
    38:22
    Yeah. >> Um I just
    38:25
    Um I just
    38:25
    Um I just that's the other thing too. Like let's be honest, we're still in this weird space with tariffs right now and like Congress struck them down, but like there's push back and yada yada yada. >> I I doubt that they're selling any of
    38:35
    I I doubt that they're selling any of
    38:36
    I I doubt that they're selling any of these in the United States. >> I I don't know.
    38:40
    I I don't know.
    38:40
    I I don't know. >> Maybe 10 to very eclectic people who
    38:43
    Maybe 10 to very eclectic people who
    38:43
    Maybe 10 to very eclectic people who want something that's different than Godzilla. >> Yeah. Um well what's crazy too is like
    38:49
    Yeah. Um well what's crazy too is like
    38:49
    Yeah. Um well what's crazy too is like not like the ter like not even just the tariff thing like you have to claim pro like you have to bring that product back with you too like I don't know anyh who um yeah that's a whole other side tangent we don't need to go on um so yeah so so Three Musketeers does nothing for you? >> Nope.
    39:06
    Nope.
    39:06
    Nope. >> I don't think it does anything.
    39:07
    I don't think it does anything.
    39:07
    I don't think it does anything. >> Space hunt didn't really didn't do
    39:08
    Space hunt didn't really didn't do
    39:08
    Space hunt didn't really didn't do anything for me either. >> Uh Three Musketeers does nothing for me.
    39:12
    Uh Three Musketeers does nothing for me.
    39:12
    Uh Three Musketeers does nothing for me. If the gameplay was good and the rules were awesome I would consider it. >> Okay. Sure, but this is now you're
    39:18
    Okay. Sure, but this is now you're
    39:18
    Okay. Sure, but this is now you're getting into like Ninja Eclipse territory where you're saying I thought Ninja Eclipse was fun enough and I thought that Looney Tunes was fun enough. >> Yeah.
    39:27
    Yeah.
    39:27
    Yeah. >> So, it's that's kind of where where that
    39:31
    So, it's that's kind of where where that
    39:31
    So, it's that's kind of where where that level could possibly be. But it it would be like coming out with a Bugs Bunny movie right now or you know Bugs Bunny anything right now. Like you have to be doning on Spooky. They came out with Looney Tunes just like a couple years ago. >> Well, okay. But what I am saying is that
    39:46
    Well, okay. But what I am saying is that
    39:46
    Well, okay. But what I am saying is that you have to be over like 50 to even remember when Looney Tunes was on TV. >> Yeah.
    39:52
    Yeah.
    39:52
    Yeah. >> Like and it's actually I I find it
    39:55
    Like and it's actually I I find it
    39:55
    Like and it's actually I I find it interesting. I just went to this is a year ago when Looney Tunes came out by Spooky or two years ago and I looked up, okay, I wonder what a box set of like, you know, Looney Tunes cartoons or something like that would be. They don't even have like a good collection, an easy collection to buy and consume. It's all chopped up into all these rando weird like seasons. And and I don't understand why they don't have a better way of doing it. But I'm just saying even that is, you know, Looney Tunes. It's not relevant to anybody under 50. >> I doubt that you even watch.
    40:34
    I doubt that you even watch.
    40:34
    I doubt that you even watch. >> So Cartoon Network actually does have a
    40:37
    So Cartoon Network actually does have a
    40:37
    So Cartoon Network actually does have a modern Looney Tunes on right now. But it's not Teen Titans. It's not like, you know what I'm saying? Like, there's there are other properties at Cartoon Network, I feel like, that do a good job of being in the cultural zeitgeist. So, >> you'd have better luck with Batman the
    40:57
    you'd have better luck with Batman the
    40:57
    you'd have better luck with Batman the animated series. >> Yeah. It's called The Looney Tune Show.
    41:01
    Yeah. It's called The Looney Tune Show.
    41:01
    Yeah. It's called The Looney Tune Show. Oh, sorry. It came out in 2011 and only ran for two seasons. >> Huh. How many years ago is that, Josh?
    41:07
    Huh. How many years ago is that, Josh?
    41:07
    Huh. How many years ago is that, Josh? >> That's been 13 years ago. They still
    41:09
    That's been 13 years ago. They still
    41:09
    That's been 13 years ago. They still rerun it. It's syndicated, so >> I could have swore it was newer though.
    41:14
    I could have swore it was newer though.
    41:14
    I could have swore it was newer though. >> It's not relevant. It's literally not re
    41:16
    It's not relevant. It's literally not re
    41:16
    It's not relevant. It's literally not re and man, Hannah. Okay, think of coming out with Hannah Barbara. You have to be in your 60s to remember that. >> Yeah, true. Yeah. Uh, speaking of which,
    41:27
    Yeah, true. Yeah. Uh, speaking of which,
    41:27
    Yeah, true. Yeah. Uh, speaking of which, if you want a Looney Tunes pinball machine, go to spookypinball.com. I'm pretty sure you can still order one right now. >> True. I Okay. And again, I thought I
    41:36
    True. I Okay. And again, I thought I
    41:36
    True. I Okay. And again, I thought I thought Looney Tunes was fine. I I really did. I It was It was that It was the keyside to Texas Chainsaw Massacre, >> wasn't it?
    41:44
    wasn't it?
    41:44
    wasn't it? >> Their website says you can still buy a
    41:45
    Their website says you can still buy a
    41:45
    Their website says you can still buy a collector's edition. >> Sure.
    41:47
    Sure.
    41:47
    Sure. >> In stock.
    41:48
    In stock.
    41:48
    In stock. >> Yeah. I I thought it was actually fine
    41:51
    Yeah. I I thought it was actually fine
    41:51
    Yeah. I I thought it was actually fine for what it was offering. >> Yeah. Yeah. It was a great game, but I I
    41:55
    Yeah. Yeah. It was a great game, but I I
    41:55
    Yeah. Yeah. It was a great game, but I I agree with you to a point. There's certain licenses like Three Musketeers. See, here's the thing is Looney Tunes I feel is more relevant than Three Musketeers. >> Of course it is. Yeah. So that's exactly
    42:07
    Of course it is. Yeah. So that's exactly
    42:07
    Of course it is. Yeah. So that's exactly my point is like they should have come up with Sense and Sensibility or Pride and Prejudice or I don't know Downtown Abbey or or something like that. >> Downtown Abbey. They should do
    42:16
    Downtown Abbey. They should do
    42:16
    Downtown Abbey. They should do Bridgetgerton. >> Oh yeah. Yeah. They'd have to they'd
    42:19
    Oh yeah. Yeah. They'd have to they'd
    42:19
    Oh yeah. Yeah. They'd have to they'd have to edit that one. >> Oh no. They maybe that's the untapped
    42:23
    Oh no. They maybe that's the untapped
    42:24
    Oh no. They maybe that's the untapped market. Girls that read and watch spicy material. >> Yes. Yes. 50 Shades of Pinball. That
    42:30
    Yes. Yes. 50 Shades of Pinball. That
    42:30
    Yes. Yes. 50 Shades of Pinball. That that's what that's what's missing in the market. No one's tried. Who Who's done the research algorithm on that? I want to know. >> I do not want to know your your uh
    42:38
    I do not want to know your your uh
    42:38
    I do not want to know your your uh screen search if you've done the research algorithm on that. >> Oh, I know a couple people that would
    42:42
    Oh, I know a couple people that would
    42:42
    Oh, I know a couple people that would probably have done the research just just to see if it's I I'm curious now. >> Sure. It's the same people who read
    42:48
    Sure. It's the same people who read
    42:48
    Sure. It's the same people who read certain magazines for the articles. >> No. And there's people that generally
    42:52
    No. And there's people that generally
    42:52
    No. And there's people that generally are in pinball that are searching for good themes that resonate with pinball that would make money. I'm not talking about people that are reading 50 Shades of Gray and being like, "This would make a great pinball machine." No, no. I'm talking about actual people behind the scenes doing research. >> Okay. Yeah. I guarantee Three Musketeers
    43:10
    Okay. Yeah. I guarantee Three Musketeers
    43:10
    Okay. Yeah. I guarantee Three Musketeers is not in the top 1,000 desirable topic or titles. >> I half wonder I wonder how many they're
    43:16
    I half wonder I wonder how many they're
    43:16
    I half wonder I wonder how many they're going to make of these and what the price is going to be. >> Again, that's really what it comes down
    43:20
    Again, that's really what it comes down
    43:20
    Again, that's really what it comes down to. >> I'm guessing less than 50. And if if
    43:23
    I'm guessing less than 50. And if if
    43:23
    I'm guessing less than 50. And if if that's really their success point, then good for them. They're they're finding something that it's a product that I don't think anybody wants, but maybe if there's enough demand. Sure. >> Sure.
    43:34
    Sure.
    43:34
    Sure. >> All right. Speaking of, you said Ninja
    43:36
    All right. Speaking of, you said Ninja
    43:36
    All right. Speaking of, you said Ninja Eclipse. >> Yes.
    43:38
    Yes.
    43:38
    Yes. >> We have had an official reveal today. It
    43:41
    We have had an official reveal today. It
    43:41
    We have had an official reveal today. It is March 18th. It is Wednesday. >> Mhm.
    43:44
    Mhm.
    43:44
    Mhm. >> Yukon Yeti, which is the direct followup
    43:48
    Yukon Yeti, which is the direct followup
    43:48
    Yukon Yeti, which is the direct followup to Whitewater from 1992. >> Yeah.
    43:51
    Yeah.
    43:51
    Yeah. >> Uh or 93. I apologize. Um,
    43:54
    Uh or 93. I apologize. Um,
    43:54
    Uh or 93. I apologize. Um, and which is probably wrong anyway. Do you know how many people reach out to correct us? Holy crap. >> Enough. Yeah. Okay. It's a 2013
    44:01
    Enough. Yeah. Okay. It's a 2013
    44:01
    Enough. Yeah. Okay. It's a 2013 whitewater. Okay. All right. >> Okay. So, no, it's a 2026 white water as
    44:05
    Okay. So, no, it's a 2026 white water as
    44:05
    Okay. So, no, it's a 2026 white water as well. >> Oh, there you go. Okay. Yeah. I I was
    44:07
    Oh, there you go. Okay. Yeah. I I was
    44:07
    Oh, there you go. Okay. Yeah. I I was just making a joke that 2013 was obviously wrong. >> Yeah.
    44:12
    Yeah.
    44:12
    Yeah. >> Okay. It It looks It [clears throat]
    44:14
    Okay. It It looks It [clears throat]
    44:14
    Okay. It It looks It [clears throat] looks like they took Whitewater and skinned it and added a physical ball lock elevator. >> Well, and here's the other interesting.
    44:22
    Well, and here's the other interesting.
    44:22
    Well, and here's the other interesting. Did you watch the trailer? Did you happen to watch the trailer? >> I watched part of it. I I was at work
    44:25
    I watched part of it. I I was at work
    44:26
    I watched part of it. I I was at work and so I don't really I can't really watch videos when I'm at work. >> You're watching a video while someone
    44:31
    You're watching a video while someone
    44:31
    You're watching a video while someone someone's getting their kidney taken out. Sure, why not? Yeah. Yeah, why not? Yeah. Oh, yeah. He's still good. He's good. Yep. Yep. [laughter] >> Anyh who, um I do find it interesting
    44:39
    Anyh who, um I do find it interesting
    44:39
    Anyh who, um I do find it interesting like the main shot from Whitewater is literally in this game. So, they've taken the upper playfield and they've reversed it. So, instead of shooting to the left and up, it shoots to the right and up. But even that upc center shot that's on Whitewater that like goes into a ball lock or into a vuck and then goes up onto the upper playfield is literally in this game. So like it's which is great. Like it's a it's a throwback. Like that was the most memorable part of that game. >> I do like them flipping the upper
    45:07
    I do like them flipping the upper
    45:07
    I do like them flipping the upper playfield. I feel like it opens up. My one complaint with Whitewater, it's a really great game, but the whole right side of the playfield is it's blocked by the upper playfield and it also you just have a bunch of pops in there. So you never see the ball coming through and so like the right side really isn't used in that game. So it's a lot of up the center and the left, right? >> So um I'm excited to see this. I I White
    45:32
    So um I'm excited to see this. I I White
    45:32
    So um I'm excited to see this. I I White Water is one of the ones that I really thoroughly enjoyed as I got into pinball when I first got in. >> Yeah.
    45:37
    Yeah.
    45:37
    Yeah. >> Here's my concern
    45:39
    Here's my concern
    45:40
    Here's my concern and I don't know how like you and I were talking about this behind the scenes. >> We have the same concern.
    45:46
    We have the same concern.
    45:46
    We have the same concern. How many companies passed up on making this game? We know for sure publicly American did. >> Yeah.
    45:52
    Yeah.
    45:52
    Yeah. >> And I don't know. We just assumed it was
    45:54
    And I don't know. We just assumed it was
    45:54
    And I don't know. We just assumed it was the fallout between GTF and >> and yeah, there's no way that's that's
    45:59
    and yeah, there's no way that's that's
    45:59
    and yeah, there's no way that's that's that's like dating your ex. >> But I'm pretty for sure this one was
    46:04
    But I'm pretty for sure this one was
    46:04
    But I'm pretty for sure this one was pitched at Stern. And the reason being Dennis worked there for like a decade before he moved on to >> Well, he wasn't working there for a
    46:12
    Well, he wasn't working there for a
    46:12
    Well, he wasn't working there for a minute and then he did some stuff for Multimmorphic. He did Lexi Lightseed. >> Um, and then like so I I guarantee this
    46:22
    Um, and then like so I I guarantee this
    46:22
    Um, and then like so I I guarantee this game has been pitched a couple of times. What about this game makes it that other companies have passed and Turner is the one that's like we're doing it. You know what I'm saying? >> Well, okay. And now this is me
    46:34
    Well, okay. And now this is me
    46:34
    Well, okay. And now this is me speculating. Okay. >> Okay.
    46:37
    Okay.
    46:37
    Okay. >> So Dennis has done many games. He was
    46:41
    So Dennis has done many games. He was
    46:41
    So Dennis has done many games. He was designing what in the 80s or >> early92 his first game was rapid fire.
    46:46
    early92 his first game was rapid fire.
    46:46
    early92 his first game was rapid fire. >> Okay. So, so he's been around and
    46:49
    Okay. So, so he's been around and
    46:49
    Okay. So, so he's been around and designing. Okay. >> There are there are companies out there
    46:55
    There are there are companies out there
    46:55
    There are there are companies out there that are familiar with him, established companies that he has made games for. So, we have Pirates of the Caribbean Stern game. We have um you know Elvra uh that's another Stern game, but he left at the end of that one before it was even made. So Stern took that across the finish line. Well, he's been around and h and he's done like Wo Nelly and that the challenge I have is that it's possible that companies that have worked with him have decided that he's not their best option for a designer. Now, this is I I I've never met Dennis. I don't know him personally. I don't even know any stories about him. Okay? But I am saying that Jersey Jack knew that Dennis was out there when they were trying to build up their, you know, their arsenal of designers. Stern has an arsenal of designers and at some point Dennis departed Stern for whatever reason. Okay. So you have the two major companies where where Dennis has an established record of making games and they weren't interested. So it makes me wonder why Whitewater, this is obviously a just a revamped Whitewater, right? So it makes me wonder, okay, so if they didn't want to do it, and Whitewater, it still is a beloved title. It's a fun title. It okay, it's not the deepest one. It's not a tournament game, but a very um a tuned up Whitewater is still a good time. So if I given all that, why would they not be interested in a version of Whitewater that could possibly sell? The question is why wouldn't they take a risk on it? And I think it's just because they felt they had better options. So, if they felt they had better options and American, okay, I can I can discount American just because uh the GTF fallout, but I I don't think that there's a lot of people who were chomping at the bit to do this.
    49:21
    I don't disagree. Um, looking at the playfield, like honestly, it does look good in my opinion. >> Sure. One of one of my negatives when it
    49:26
    Sure. One of one of my negatives when it
    49:26
    Sure. One of one of my negatives when it comes to pinball, granted everyone plays differently, I don't like I I don't mind physical ball locks, >> sure,
    49:34
    sure,
    49:34
    sure, >> but the weird staircase that houses like
    49:37
    but the weird staircase that houses like
    49:37
    but the weird staircase that houses like six balls, and I get that like once you get multiball, >> it drains like it dumps them all at the
    49:42
    it drains like it dumps them all at the
    49:42
    it drains like it dumps them all at the same time at you. >> Avalanche.
    49:44
    Avalanche.
    49:44
    Avalanche. >> Avalanche. Yeah. And so I just um
    49:51
    Avalanche. Yeah. And so I just um
    49:51
    Avalanche. Yeah. And so I just um I I'm I don't know. I want to get my hands on this game. I want to play it. Like I said, I am a white water fan. So, Yukon Yeti is >> is a happy sight to see. Right. One
    50:02
    is a happy sight to see. Right. One
    50:02
    is a happy sight to see. Right. One thing I want to You and I were talking about this earlier. Um but we kind of did go through Dennis Norman's lineup of games he made. So, let's let's go really quick. Bario's Barbecue, Avira, House of Horrors, uh Galactus Tank Force, Primus, Zombie League. So, if you didn't know Zombie League, it was a pitch and bat that he did in between >> jobs I guess. Uh, Alexi, Lightspeed,
    50:23
    jobs I guess. Uh, Alexi, Lightspeed,
    50:23
    jobs I guess. Uh, Alexi, Lightspeed, Paps, Cam Crusher, Wo Nelli. So, Well, Paps, and Primus are all the same layout. They probably just was like a white. >> Yeah, that's a reskin.
    50:30
    Yeah, that's a reskin.
    50:30
    Yeah, that's a reskin. >> Yeah. Uh, Will of Fortune.
    50:33
    Yeah. Uh, Will of Fortune.
    50:33
    Yeah. Uh, Will of Fortune. Uh, Pirates >> never finished.
    50:35
    never finished.
    50:35
    never finished. >> Yeah. Uh, his first game back at Stern
    50:37
    Yeah. Uh, his first game back at Stern
    50:38
    Yeah. Uh, his first game back at Stern was a Simpsons kooky circus. It was a redemption machine, right? >> Uh, his last game, so then we're getting
    50:45
    Uh, his last game, so then we're getting
    50:45
    Uh, his last game, so then we're getting back into the 90s, right? Scared Stiff, Demo Man, Whitewater. That's three solid games right there. Sure. >> Uh, Partied Zone, which is fine. It's
    50:53
    Uh, Partied Zone, which is fine. It's
    50:53
    Uh, Partied Zone, which is fine. It's not a bad one. Dr. Dude, Blackwater 100, which is like known for its like rarity, right? >> That's kind of a fun one just because
    51:02
    That's kind of a fun one just because
    51:02
    That's kind of a fun one just because it's an interesting motorcycle one. >> Yeah.
    51:04
    Yeah.
    51:04
    Yeah. >> Um, and I've played one. It's I'm
    51:08
    Um, and I've played one. It's I'm
    51:08
    Um, and I've played one. It's I'm It is definitely a niche title to say the least. >> I feel like it's it's it's a showpiece,
    51:13
    I feel like it's it's it's a showpiece,
    51:13
    I feel like it's it's it's a showpiece, right? Like it's also like Bonsai Run, right? Like Bonsai Run is a fun game. >> Yeah. But it was that 80s like and and
    51:20
    Yeah. But it was that 80s like and and
    51:20
    Yeah. But it was that 80s like and and I've heard people either love Blackwater 100 or they hate it. Right. >> Yeah.
    51:24
    Yeah.
    51:24
    Yeah. >> Uh Party Animals, Special Force, and
    51:26
    Uh Party Animals, Special Force, and
    51:26
    Uh Party Animals, Special Force, and Rapid Fire. >> Yeah.
    51:27
    Yeah.
    51:27
    Yeah. >> So that is 40 years worth of design
    51:31
    So that is 40 years worth of design
    51:31
    So that is 40 years worth of design wrapped up in in what is that 20 20ish titles? Little >> How many solid games would you say?
    51:38
    How many solid games would you say?
    51:38
    How many solid games would you say? >> So I would say
    51:40
    So I would say
    51:40
    So I would say >> six.
    51:41
    six.
    51:41
    six. >> Probably about six. Yeah. Oh, sorry. I
    51:43
    Probably about six. Yeah. Oh, sorry. I
    51:43
    Probably about six. Yeah. Oh, sorry. I forgot one that is on this list. Sorry. Indie 500. Um Yeah. which was which was another solid one from from Valley Wes. >> Um, and I would Okay, I actually like
    51:52
    Um, and I would Okay, I actually like
    51:52
    Um, and I would Okay, I actually like Stern Pirates of the Caribbean. It's still one of my one of my games. I still like it and I'm glad I have it. I It's a It is a solid game. But, okay, of all those games, which ones would I consider buying? Okay, I'll take uh Stern uh Stern Pirates of the Caribbean. I would say that one. Whitewater. Um, uh, I think Elvirus fine. Scared Stiff I actually think is more fun than, uh, House of Horrors because for the era, it is what it is. >> Okay. And then I'm really kind of
    52:30
    Okay. And then I'm really kind of
    52:30
    Okay. And then I'm really kind of stalling out of the ones that I would be interested. And I know that that that's that may not be the best way of looking at things, >> but I'm your typical collector who will
    52:40
    but I'm your typical collector who will
    52:40
    but I'm your typical collector who will buy games and put them in my basement. >> Yeah. And if that if my last game that
    52:46
    Yeah. And if that if my last game that
    52:46
    Yeah. And if that if my last game that he designed that I'm pretty interested in would be the Stern Pirates of the Caribbean. That was like 2006 >> something like that.
    52:53
    something like that.
    52:53
    something like that. >> Something like that. So that's 20 years
    52:54
    Something like that. So that's 20 years
    52:54
    Something like that. So that's 20 years ago. >> Yeah. Um and he's been around for a long
    52:58
    Yeah. Um and he's been around for a long
    52:58
    Yeah. Um and he's been around for a long time and bouncing from job to job. So they're te it tends to tell me that they feel there's better options out there. >> Yeah. Well, me personally, I've owned
    53:10
    Yeah. Well, me personally, I've owned
    53:10
    Yeah. Well, me personally, I've owned Whitewater. >> Mhm. I searched it out. I got a deal on
    53:14
    Mhm. I searched it out. I got a deal on
    53:14
    Mhm. I searched it out. I got a deal on it. I got it. The only other game I've ever owned that's a Dwoman is Dr. Dude. The reason being is is it was at a local arcade here in town. It kept breaking. The dude owed me money and he went under and he's like, "Just take the game. >> Take the dude.
    53:28
    Take the dude.
    53:28
    Take the dude. >> Take the dude." So, I didn't I took it
    53:30
    Take the dude." So, I didn't I took it
    53:30
    Take the dude." So, I didn't I took it and I put it at a local pizza joint and [clears throat] it was fine. It's Dr. Dude. Um, of this list I have considered buying Demo Man. It is a cheap game. like it is. >> Yeah,
    53:41
    Yeah,
    53:41
    Yeah, >> for that Valley Williams.
    53:42
    for that Valley Williams.
    53:42
    for that Valley Williams. >> That's fine. I It's just I'm just not
    53:44
    That's fine. I It's just I'm just not
    53:44
    That's fine. I It's just I'm just not >> heavy as sin though. And it's got weird
    53:46
    heavy as sin though. And it's got weird
    53:46
    heavy as sin though. And it's got weird handles. >> Um scared.
    53:49
    Um scared.
    53:49
    Um scared. >> I think the handles are kind of fun.
    53:50
    I think the handles are kind of fun.
    53:50
    I think the handles are kind of fun. Actually, >> they are fun. But what I'm saying is
    53:52
    they are fun. But what I'm saying is
    53:52
    they are fun. But what I'm saying is like trying to get into your basement, it's just one extra thing to fight, right? >> No. No.
    53:56
    No. No.
    53:56
    No. No. >> Especially with Demo Man's a widebody,
    53:58
    Especially with Demo Man's a widebody,
    53:58
    Especially with Demo Man's a widebody, too. So, >> it just becomes like a a series of
    54:02
    it just becomes like a a series of
    54:02
    it just becomes like a a series of unfortunate events. Uh Scared Stiff, fantastic game. >> True.
    54:06
    True.
    54:06
    True. >> And it is what it is. It's not a deep
    54:07
    And it is what it is. It's not a deep
    54:07
    And it is what it is. It's not a deep game, but it's a fun game. And especially if you have the uh like the bony beast mod with the moving eyes, it looks really cool. >> Uh Pirates of the Caribbean, really good
    54:16
    Uh Pirates of the Caribbean, really good
    54:16
    Uh Pirates of the Caribbean, really good game um for Dennis Norman. And then I would agree House of Horrors is really good as well. >> Yeah. So the uh basically the I would
    54:25
    Yeah. So the uh basically the I would
    54:25
    Yeah. So the uh basically the I would say >> Indy500 Indy500's really
    54:28
    Indy500 Indy500's really
    54:28
    Indy500 Indy500's really >> Okay.
    54:28
    Okay.
    54:28
    Okay. >> Yeah. So
    54:30
    Yeah. So
    54:30
    Yeah. So >> but still what one two four five six
    54:34
    but still what one two four five six
    54:34
    but still what one two four five six >> over a 40year career. Aren't you going
    54:36
    over a 40year career. Aren't you going
    54:36
    over a 40year career. Aren't you going to hope that you have someone who has a little higher track record of hits? >> True. And maybe we're not giving enough
    54:42
    True. And maybe we're not giving enough
    54:42
    True. And maybe we're not giving enough credit to to Dennis. Could be. >> Maybe.
    54:45
    Maybe.
    54:45
    Maybe. >> Looking at like seriously looking at
    54:46
    Looking at like seriously looking at
    54:46
    Looking at like seriously looking at this though, it looks it looks solid. Like I there's a weird empanada on the on the the apron, but hey. And uh >> Okay.
    54:55
    Okay.
    54:55
    Okay. >> But I I'm excited for a Whitewater 2.0.
    54:59
    But I I'm excited for a Whitewater 2.0.
    54:59
    But I I'm excited for a Whitewater 2.0. >> I want to try it. I definitely want to
    55:01
    I want to try it. I definitely want to
    55:01
    I want to try it. I definitely want to play this. Yes. And it definitely looks it looks pretty good. And Turner actually um the Ninja Eclipse I thought was very solid. The >> Merlin's Arcade I thought was an little
    55:14
    Merlin's Arcade I thought was an little
    55:14
    Merlin's Arcade I thought was an little interesting choice on that. >> But it's uh it seems like this may be
    55:20
    But it's uh it seems like this may be
    55:20
    But it's uh it seems like this may be something that would work really well with Turner. So I'm hoping that it ends up being a big hit for them. And what the Ninja was like a hundred. >> So how many of these are they planning
    55:30
    So how many of these are they planning
    55:30
    So how many of these are they planning on making like Maybe like >> for Yukon.
    55:34
    for Yukon.
    55:34
    for Yukon. >> Yeah,
    55:35
    Yeah,
    55:35
    Yeah, >> Yukon. They're making 500 and the base
    55:38
    Yukon. They're making 500 and the base
    55:38
    Yukon. They're making 500 and the base price for legendary is 10,000, >> right? But that could be achievable. 500
    55:44
    right? But that could be achievable. 500
    55:44
    right? But that could be achievable. 500 could be achievable for them. And this could be the right the right marriage of Dennis and a small company who views success in limited numbers. They do have an allincclusive package which includes anti-reflective glass shaker, you know, shaker motor, premium sound with LED speakers, cabinet interior art blades, cabinet back sliders. I'm sorry that it's not clicking right now. A dust cover and a topper, premium Norman light topper for 12 250. >> Okay.
    56:17
    Okay.
    56:17
    Okay. >> So, which honestly isn't bad cuz if you
    56:20
    So, which honestly isn't bad cuz if you
    56:20
    So, which honestly isn't bad cuz if you bought it all separately Yeah. The top part it sells 1,500 on you're probably pretty close to let's see 1,500 2 grand you know 15 Yeah you're you're definitely saving some money if you buy the all-in package right? >> Yeah. If you're going to buy this you're
    56:35
    Yeah. If you're going to buy this you're
    56:36
    Yeah. If you're going to buy this you're going to buy the big package. >> Yeah. Yep. So I don't know. I I would
    56:40
    Yeah. Yep. So I don't know. I I would
    56:40
    Yeah. Yep. So I don't know. I I would like to be down there playing this game because like I said I that white water was always one of my grails and I got it into my my collection and I really really loved it. The problem was and I could have made it harder. I was just it was constantly I was getting to um the end of the river to wet Willies. >> Mhm.
    57:00
    Mhm.
    57:00
    Mhm. >> And and um it just became one of those
    57:03
    And and um it just became one of those
    57:03
    And and um it just became one of those things where like even if I made it harder, I just don't know if I'd play it anymore. Right. >> Right. And at some point you're like,
    57:08
    Right. And at some point you're like,
    57:08
    Right. And at some point you're like, "Okay, I'm done." >> Yeah. And and then you go like, "Is this
    57:11
    Yeah. And and then you go like, "Is this
    57:11
    Yeah. And and then you go like, "Is this a big enough girl to stay in the collection?" So, um Yeah. I I think I think Turner is doing more like right than they are wrong with this one. And the reason being is it's an established designer that um is revered for for handful of titles. You're taking one arguably one of his top five games and making it a sequel. The art is a little here or there. It depends on your taste. >> I think it's fine. I I think it's solid
    57:39
    I think it's fine. I I think it's solid
    57:39
    I think it's fine. I I think it's solid with what um with what Turner has done like with uh with Ninja Eclipse. It's very similar to that. >> Yeah. Um I just Yeah, I think overall I
    57:51
    Yeah. Um I just Yeah, I think overall I
    57:51
    Yeah. Um I just Yeah, I think overall I think this is a good step forward for Turner if they're looking to produce more numbers. You know, there's a lot there's a lot going for them on this. >> I don't see a picture of the topper.
    58:00
    I don't see a picture of the topper.
    58:00
    I don't see a picture of the topper. Have they showed it? >> Um I don't see it, but it's listed. So
    58:05
    Um I don't see it, but it's listed. So
    58:05
    Um I don't see it, but it's listed. So >> just curious is what it would be.
    58:07
    just curious is what it would be.
    58:07
    just curious is what it would be. >> Uh it's probably there is a whole slew
    58:09
    Uh it's probably there is a whole slew
    58:09
    Uh it's probably there is a whole slew of pictures here. So but all righty. Uh, does that really do Oh, no. Well, we got more reveals. We got more these. So, these aren't like pinball like machine reveals. >> But our good friend Davey over at
    58:23
    But our good friend Davey over at
    58:23
    But our good friend Davey over at Stumbler Pinball. You remember having him on when we did John Wick? >> Oh yeah.
    58:28
    Oh yeah.
    58:28
    Oh yeah. >> Holy crap. That feels like forever ago.
    58:31
    Holy crap. That feels like forever ago.
    58:31
    Holy crap. That feels like forever ago. Um Davey has done like mod after mod after mod reveal. He's done he's doing like four for four this week because it's TPF and it's reveal time, right? >> Yep. So, the first one was the spider.
    58:45
    Yep. So, the first one was the spider.
    58:45
    Yep. So, the first one was the spider. He's upgrading it for like the pro. It's like a full kit for the pro >> for King Kong. Do you think this is a
    58:51
    for King Kong. Do you think this is a
    58:51
    for King Kong. Do you think this is a good move? >> You know what? Sure.
    58:55
    You know what? Sure.
    58:55
    You know what? Sure. I think King Kong is actually a It's a great game. And there are a lot of people who decided that they just wanted to do the um you know, the pro cuz they didn't want the Kong Dong and the uh and the spider. So >> cong
    59:13
    cong
    59:13
    cong where you hit it, it goes dong. [laughter]
    59:17
    So
    59:18
    So >> okay,
    59:18
    okay,
    59:18
    okay, >> don't make it weird.
    59:19
    don't make it weird.
    59:19
    don't make it weird. >> Okay. Um that uh so there are people who
    59:24
    Okay. Um that uh so there are people who
    59:24
    Okay. Um that uh so there are people who tend to get I think the pro probably sells more than the premium on on Kong. >> Yeah.
    59:30
    Yeah.
    59:30
    Yeah. >> So if they want to get that you know
    59:32
    So if they want to get that you know
    59:32
    So if they want to get that you know that spider grabbed sure. >> Yeah.
    59:34
    Yeah.
    59:34
    Yeah. >> Does it integrate well with the code?
    59:37
    Does it integrate well with the code?
    59:37
    Does it integrate well with the code? like do you have to download the pro code? So, I'm I'm curious as to how that integrates. It looks great though. Davey does things uh high quality. So, the the King Kong Skull Mountain looks amazing. The uh you know, the Yeah, the spider looks certainly a lot better than what Stern had. >> Yeah.
    59:57
    Yeah.
    59:57
    Yeah. >> I mean, Sterns looks a little bit just
    59:59
    I mean, Sterns looks a little bit just
    59:59
    I mean, Sterns looks a little bit just like a you know, a a rubber spider dude that it's great, you know. So, fine. So, when we talked to Keith Owen about the spider during our interview, he said that the the spider itself is actually controlled by the magnet. Like, there's either metal or something on the bottom part of the spider. >> And when it pulses, so you really don't
    60:21
    And when it pulses, so you really don't
    60:21
    And when it pulses, so you really don't >> you really don't need anything special
    60:23
    you really don't need anything special
    60:23
    you really don't need anything special codewise for the spider. >> Yeah.
    60:25
    Yeah.
    60:25
    Yeah. >> So, the whole point of the spider was to
    60:27
    So, the whole point of the spider was to
    60:27
    So, the whole point of the spider was to kind of slow the ball a little bit. >> Yeah. Yep.
    60:31
    Yeah. Yep.
    60:31
    Yeah. Yep. >> So, it Okay. I think it's still cool.
    60:33
    So, it Okay. I think it's still cool.
    60:33
    So, it Okay. I think it's still cool. The next reveal >> the next reveal is amazing.
    60:38
    the next reveal is amazing.
    60:38
    the next reveal is amazing. >> Yeah,
    60:39
    Yeah,
    60:39
    Yeah, >> the card blaster,
    60:41
    the card blaster,
    60:41
    the card blaster, >> the automatic card dispenser for
    60:44
    the automatic card dispenser for
    60:44
    the automatic card dispenser for >> Yeah,
    60:44
    Yeah,
    60:44
    Yeah, >> it it is being shown for Pokemon, but I
    60:46
    it it is being shown for Pokemon, but I
    60:46
    it it is being shown for Pokemon, but I bet you could retrofit this to whatever you wanted to, right? >> Yeah.
    60:50
    Yeah.
    60:50
    Yeah. >> Brilliant.
    60:51
    Brilliant.
    60:51
    Brilliant. >> Like, okay, it is totally brilliant. The
    60:53
    Like, okay, it is totally brilliant. The
    60:53
    Like, okay, it is totally brilliant. The only thing I am concerned about though is it like people will try to break into that and steal cards. That's my only concern. So I just want to make sure and and Davey can vote can voice his concern because I'm sure he thought about this. >> Yeah.
    61:11
    Yeah.
    61:12
    Yeah. >> When they load the the Pokemon vending
    61:14
    When they load the the Pokemon vending
    61:14
    When they load the the Pokemon vending machines, they have to have security. >> Yeah. Yeah. No, I agree. Um, so yeah,
    61:19
    Yeah. Yeah. No, I agree. Um, so yeah,
    61:19
    Yeah. Yeah. No, I agree. Um, so yeah, there is that and I had the same thought as well, but still give the people what they want. Yeah, >> it is cool. Yeah, and that's exactly
    61:26
    it is cool. Yeah, and that's exactly
    61:26
    it is cool. Yeah, and that's exactly what you want for a Pokemon game. >> And this that's how you drive more
    61:29
    And this that's how you drive more
    61:30
    And this that's how you drive more people to pinball. You want the younger generation in you. I get to play a pinball machine and if I do well enough, I get a Pokemon card. >> Get them addicted to gambling.
    61:36
    Get them addicted to gambling.
    61:36
    Get them addicted to gambling. Absolutely. >> Exactly. Do it. Do it right.
    61:39
    Exactly. Do it. Do it right.
    61:40
    Exactly. Do it. Do it right. >> Yep. And then today's, so we haven't
    61:42
    Yep. And then today's, so we haven't
    61:42
    Yep. And then today's, so we haven't seen the fourth one yet, but today's reveal was the ultimate ballro for Lord of the Rings. Um, which I think is interesting because I I know that he's done other like he's done Creature from the Black Lagoon and stuff like that, but he's tended to stay more of the more recent stuff. So to do a throwback to Lord of the Rings, I think is really cool. >> Well, how old is Creature?
    62:02
    Well, how old is Creature?
    62:02
    Well, how old is Creature? >> Uh, 92.
    62:04
    Uh, 92.
    62:04
    Uh, 92. >> Okay. So Lord of the Rings is 10 years
    62:07
    Okay. So Lord of the Rings is 10 years
    62:07
    Okay. So Lord of the Rings is 10 years after that. Yeah, that's why I'm like >> there's a billion out there. So, it's
    62:11
    there's a billion out there. So, it's
    62:11
    there's a billion out there. So, it's >> for the man that does like Godzilla,
    62:14
    for the man that does like Godzilla,
    62:14
    for the man that does like Godzilla, King Kong, Jaws, Dungeons and Dragons, Jurassic Park, >> Big Labowski, Foo Fighters, you you see
    62:22
    Big Labowski, Foo Fighters, you you see
    62:22
    Big Labowski, Foo Fighters, you you see where I'm going with this? >> Oh, sure. He He's definitely catering
    62:25
    Oh, sure. He He's definitely catering
    62:25
    Oh, sure. He He's definitely catering more toward the modern high volume games. >> Y,
    62:28
    Y,
    62:28
    Y, >> but uh having Lord of the Rings and I
    62:31
    but uh having Lord of the Rings and I
    62:31
    but uh having Lord of the Rings and I guarantee there's high suspicion that at some point Lord of the Rings is going to get remade. >> Yeah. And my gosh, have you seen the
    62:38
    Yeah. And my gosh, have you seen the
    62:38
    Yeah. And my gosh, have you seen the >> He's not doing a Wheel of Fortune mod.
    62:40
    He's not doing a Wheel of Fortune mod.
    62:40
    He's not doing a Wheel of Fortune mod. >> Have you seen the mimic for Dungeons and
    62:42
    Have you seen the mimic for Dungeons and
    62:42
    Have you seen the mimic for Dungeons and Dragons? The mimic chest. >> Oh my god. No, that's cool.
    62:46
    Oh my god. No, that's cool.
    62:46
    Oh my god. No, that's cool. >> Oh my goodness. That's so good. Davey, I
    62:48
    Oh my goodness. That's so good. Davey, I
    62:48
    Oh my goodness. That's so good. Davey, I don't know how you come up with this stuff. I just >> Well, yeah. Just dude.
    62:53
    Well, yeah. Just dude.
    62:53
    Well, yeah. Just dude. >> And if if you have Davey mods, you know,
    62:55
    And if if you have Davey mods, you know,
    62:55
    And if if you have Davey mods, you know, and and like I even talked about this on the market trends video that or the this week's pinball market, sorry. Zach Manny has trademarked pinball market trends. Just kidding. [laughter] Great. Uh, >> but my point being is like games that
    63:09
    but my point being is like games that
    63:09
    but my point being is like games that are tastefully modded do sell higher and Davey's mods have proven that time and time again. Davies are something that will actually be be a marketing thing that you can say I have this. >> But yes, absolutely. My gosh, that
    63:27
    But yes, absolutely. My gosh, that
    63:27
    But yes, absolutely. My gosh, that Dungeons and Dragons mimic mod, that tongue goes out. That's awesome. >> Yes, it's it's insane. Like I have I
    63:34
    Yes, it's it's insane. Like I have I
    63:34
    Yes, it's it's insane. Like I have I have the buoy mod in my Jaws. I've got all of them for Godzilla except for the theater building that comes down. >> They just
    63:41
    They just
    63:41
    They just >> Yeah, I need I still need to get the
    63:42
    Yeah, I need I still need to get the
    63:42
    Yeah, I need I still need to get the upper right noodle one. I I actually just found out that my my new one's ready for Davey, so I'm interested in that. But yeah, the back right noodle one. I I guess I >> the noodle soup one or whatever. Yeah, I
    63:55
    the noodle soup one or whatever. Yeah, I
    63:55
    the noodle soup one or whatever. Yeah, I didn't get around to to ordering that yet, but >> Well, even the skull mod, the skull
    64:00
    Well, even the skull mod, the skull
    64:00
    Well, even the skull mod, the skull mountain for King Kong. Yeah, it's awesome. >> Oh my goodness. Just seriously, like
    64:05
    Oh my goodness. Just seriously, like
    64:05
    Oh my goodness. Just seriously, like Davey, holy crap. And I know. >> Yeah, the noodle bar one is the one I
    64:09
    Yeah, the noodle bar one is the one I
    64:09
    Yeah, the noodle bar one is the one I don't have and the lollipop one. I guess the lolly. But >> yeah, and and like it just goes to show
    64:16
    yeah, and and like it just goes to show
    64:16
    yeah, and and like it just goes to show like every year that they've had Twippies, he's won an award if they have >> a a category for mod. Like just
    64:25
    a a category for mod. Like just
    64:25
    a a category for mod. Like just >> insane. So Davey, seriously, hats off to
    64:27
    insane. So Davey, seriously, hats off to
    64:27
    insane. So Davey, seriously, hats off to you. I think that pretty much does it for our TPF roundup. Is there anything I'm curious to see what other people are looking forward to going down there. It is definitely more of a a festival atmosphere. Uh we mentioned Monster League hockey is going to be down there. So So check that out. >> How did we forget? Uh Jake Dan is going
    64:47
    How did we forget? Uh Jake Dan is going
    64:47
    How did we forget? Uh Jake Dan is going to be down there with his monster hockey league. >> Yep. So it's uh go and play that. It's
    64:52
    Yep. So it's uh go and play that. It's
    64:52
    Yep. So it's uh go and play that. It's it's a lot of fun. It's a headto-head, so it's very few games are like that. Well, and he said this is going to be the last time it's going to be seen publicly before it goes into >> into analysis for production. Sure.
    65:04
    into analysis for production. Sure.
    65:04
    into analysis for production. Sure. >> Yes. Mhm. And so go get your hands on
    65:08
    Yes. Mhm. And so go get your hands on
    65:08
    Yes. Mhm. And so go get your hands on it. I I will be shocked if there isn't a line for that game cuz >> seriously that game is insane. So cool.
    65:17
    seriously that game is insane. So cool.
    65:17
    seriously that game is insane. So cool. >> Uh yeah, Scott. Um I I just want to give
    65:20
    Uh yeah, Scott. Um I I just want to give
    65:20
    Uh yeah, Scott. Um I I just want to give a quick shout out to our Patreon. We did a a hangout this last week. >> Yeah, it was our first one. I was down
    65:27
    Yeah, it was our first one. I was down
    65:27
    Yeah, it was our first one. I was down in St. George. Uh, and so my reception was a little spotty. I was tired, but we had a good time talking. And >> it if you want to be basically involved
    65:37
    it if you want to be basically involved
    65:37
    it if you want to be basically involved in like one of our shows, that's pretty much what we talked about. And any any topic you guys wanted to talk about, we were we were more than welcome, more than free to talk about it. >> Yep.
    65:46
    Yep.
    65:46
    Yep. >> So, they asked questions that we were
    65:48
    So, they asked questions that we were
    65:48
    So, they asked questions that we were able to talk about off the record that we do not have NDAs signed with. So, >> um, I don't think we have any NDAs at
    65:55
    um, I don't think we have any NDAs at
    65:55
    um, I don't think we have any NDAs at this point. So >> yeah, I we we will obviously respect uh
    65:59
    yeah, I we we will obviously respect uh
    65:59
    yeah, I we we will obviously respect uh we will respect the manufacturers who share information to be time released with us. >> Yeah.
    66:05
    Yeah.
    66:05
    Yeah. >> Um but for the most part, this is kind
    66:08
    Um but for the most part, this is kind
    66:08
    Um but for the most part, this is kind of how the hangout is. So if you ever want to be a part of a loser episode, being part of the hangout is a is a great way of doing it. And I thought it was a lot of fun. We were we were going around asking people what they thought, what they were looking forward to. >> Well, we appreciate those that do
    66:22
    Well, we appreciate those that do
    66:22
    Well, we appreciate those that do support us via Patreon. Uh they're amazing and like it you help us keep creating content here at Loserkid. >> It keeps the lights on for sure.
    66:30
    It keeps the lights on for sure.
    66:30
    It keeps the lights on for sure. >> Yes. If you don't want to support Lucer
    66:33
    Yes. If you don't want to support Lucer
    66:33
    Yes. If you don't want to support Lucer Kid via Patreon, you can go to silverballswag.com and get a shirt. Get one of our baseball jerseys. It is baseball season. You can get a hat. Well, sorry. We don't Well, we do sell a couple different hats there, but we don't sell a couple different hats. Yeah, >> we don't sell the loser kid hat.
    66:46
    we don't sell the loser kid hat.
    66:46
    we don't sell the loser kid hat. >> And as soon as a loser kid hat, just not
    66:49
    And as soon as a loser kid hat, just not
    66:49
    And as soon as a loser kid hat, just not the ones we hand out. So, >> we are monitoring the situation with the
    66:52
    we are monitoring the situation with the
    66:52
    we are monitoring the situation with the shoes. So, we did have to take the shoes off the website because of >> the shenanigans.
    66:56
    the shenanigans.
    66:56
    the shenanigans. >> It was just too expensive at the moment.
    66:58
    It was just too expensive at the moment.
    66:58
    It was just too expensive at the moment. So, they will be re-released when the time is right. >> Yes, we will announce it like top of the
    67:04
    Yes, we will announce it like top of the
    67:04
    Yes, we will announce it like top of the mountain style, right? Like it's coming out. So, >> um that like I said, that's one way you
    67:09
    um that like I said, that's one way you
    67:09
    um that like I said, that's one way you get something out of it, we get something out of it. We appreciate the support. >> Um
    67:13
    Um
    67:13
    Um >> if you want to hit us up on the socials,
    67:15
    if you want to hit us up on the socials,
    67:15
    if you want to hit us up on the socials, you know, that's another way you can help support us. [music] Loserkip pinball uh everywhere, YouTube, all the jazz, right? If you want to email us, uh, uh, it's loserkidpinballodcast@gmail.com.
    67:30
    So, all righty. I think that does it for us. Scott, you got any last words for us? >> You know, it's a March Madness. Uh, BYU
    67:35
    You know, it's a March Madness. Uh, BYU
    67:35
    You know, it's a March Madness. Uh, BYU is in the tournament and so I'm wearing my BYU hat and hoping they do well. They did lose one of their major scorers, so I don't know how how deep they'll go, but I don't know. If they get 16, it'll be awesome. >> See you in a couple weeks. Bye.