claude-haiku-4-5-20251001 · $0.034
Jeremy Schmitz discusses his 20+ machine collection, restoration work, and pinball industry news with Ian.
Jeremy got into pinball in 2009 and attended Pinball Expo that year, shortly after Stern laid off many employees
high confidence · Jeremy Schmitz, speaking directly about his entry into the hobby
Jeremy owns over 20 pinball machines across a duplex, including Batman: The Dark Knight, Getaway, Tales of Arabian Nights, Diner, and others, with several project games that don't work
high confidence · Jeremy Schmitz listing his collection in detail
Jeremy paid $1,800 for Johnny Mnemonic and $1,300 for The The Addams Family, with the latter having a blown display board with a 'torpedo hole'
high confidence · Jeremy Schmitz discussing his purchases
George Gomez believes wide-body pinball machines are 'inherently flawed' due to kinetic compromises and flipper stroke limitations
high confidence · George Gomez interview quoted via This Week in Pinball, analyzed in detail by Ian and Jeremy
Led Zeppelin (Premium) machines have spinner issues in the electric magic device that Stern is working to fix
high confidence · This Week in Pinball news coverage, confirmed by Jeremy's experience at Cleveland Pub
Ben Heck is currently working with Spooky and CGC, and is involved in designing a game for those manufacturers
medium confidence · News from This Week in Pinball coverage of Ben Heck and Chicago Gaming Company interview
Steve Ritchie personally helped Jeremy load a broken Getaway machine into his vehicle at MGC
high confidence · Jeremy Schmitz recounting a story about an encounter at MGC (circa 2016-2017)
Jeremy brought a Getaway to MGC that developed an opto issue during Saturday night, forcing him to remove it from the free play hall on Sunday
high confidence · Jeremy Schmitz describing his experience at MGC
“I really glad that I had to make a narrow body. I didn't know then, but in my opinion, wide bodies are inherently flawed. The kinetics are compromised.”
George Gomez @ ~27:00 — Key design philosophy statement on wide-body pinball machines; reflects Gomez's scientific approach to game design
“The kinetics are compromised. Shots outside the standard 2-0.25 width are weak shots, given the available stroke on standard flippers.”
George Gomez @ ~27:15 — Technical breakdown of flipper mechanics and their relationship to playfield width; demonstrates Gomez's deep physics knowledge
“My whole point. My thesis is George Gomez is an alien, and thank God he's making pinball.”
Ian @ ~28:45 — Humorous but sincere observation about Gomez's intellectual approach to pinball design; reflects community admiration for his technical depth
“He just didn't want one of his games to be broken on the floor. Yeah. He's like, I got to get this game out of here. I'm going to load this fucking truck.”
Ian @ ~17:30 — Interpretation of Steve Ritchie's motivation for helping; shows designer pride and concern for machine condition
“I'm like, oh, I'm just like, whatever. It's cool. But then later I took a getaway there for the free play hall.”
Jeremy Schmitz @ ~16:45 — Transition to his MGC story about bringing his own game; context for the later Steve Ritchie encounter
“Indiana Jones doesn't shoot like a wide body, dude. No, no. That game is fucking beautiful. It shoots like a dream.”
Ian @ ~31:00 — Pushback against Gomez's wide-body critique; shows community disagreement with designer philosophy based on practical experience
“I paid $1,800 for Johnny Mnemonic. $1,800? Yep. And how much did you pay for the The The Addams Family? $1,300.”
Jeremy Schmitz @ ~13:30 — Market pricing discussion; shows variability in what collectors pay for machines in different conditions
collector_signal: Jeremy Schmitz owns 20+ machines spanning classic (Addams Family, Twilight Zone, Indiana Jones, Star Trek) to modern (Metallica, Doctor Who, Rob Zombie) with multiple unworking project games indicating active restoration hobby
high · Jeremy explicitly lists his machines and states 'I'm over 20' and describes projects like Shadow playfield swap, Sea Witch revival, and non-functional Funhouse and Party Zone
restoration_signal: Jeremy undertaking detailed The Shadow playfield swap using CPR reproduction playfield; project started April 2024 and ongoing; involves complete disassembly and reassembly with documentation challenges (lost phone with reference photos)
high · Jeremy describes year-long Shadow playfield restoration, CPR purchase, photo documentation loss, and tedious reassembly process
design_philosophy: George Gomez articulates detailed technical critique of wide-body pinball machines, arguing they have inherent kinetic flaws due to flipper stroke limitations and shot geometry constraints; prefers narrow-body designs for flow
high · Extended quote from Gomez interview covering flipper mechanics, solenoid acceleration, ball position physics, and shot weakness in wide bodies; Gomez explains 70s+ wide bodies felt fine due to slower ball speed
sentiment_shift: Community pushback on George Gomez's wide-body critique; Ian and chat disagree, citing Indiana Jones, Twilight Zone, Demoman as excellent wide-body shooters that play smoothly and pack compelling rules
high · Ian states 'Indiana Jones doesn't shoot like a wide body, dude... That game is fucking beautiful' and references multiple chat members praising wide bodies (Waz, Michael Williams, Tony Scoots)
groq_whisper · $0.391
“The display board had a big torpedo hole in it. Torpedo hole? Yeah, it just burned up. Okay. I never heard of that term, the torpedo hole.”
[name withheld pending review] @ ~14:00 — Technical term for burned circuit board damage; reflects restoration knowledge and arcade/pinball terminology
product_concern: Led Zeppelin Premium machines experiencing spinner issues in electric magic device unit; Stern acknowledging problem and working on fix; users report need for tweaking out of box
high · TWIP coverage: 'we're working hard to resolve the spinning target EM unit issues'; Jeremy confirms hearing similar reports from players; context that Stern games typically need adjustment after shipping
personnel_signal: Ben Heck increasing involvement with Spooky and Chicago Gaming Company; confirmed working on game design for both manufacturers; represents potential talent consolidation or collaborative arrangement
medium · TWIP coverage of CGC/Spooky interview mentioning Ben Heck's game in release schedule; Ian notes 'Ben Heck is currently working with Spooky... he's been flirting with Spooky a bit more and working for those guys now'
product_launch: Chicago Gaming Company has confirmed release schedule: remake, licensed original game, then Ben Heck-designed game; production order and timing still TBD
medium · TWIP coverage of Ben Heck/CGC/Spooky interview discussing 'release schedule over there at CGC... remake, and then there's going to be like a first like their licensed original game'
community_signal: Jeremy Schmitz actively participates in pinball events and tournaments (MGC) as both spectator and exhibitor, bringing machines to free play halls; indicates engaged collector/enthusiast integration with competitive community
high · Jeremy describes bringing Getaway to MGC free play hall, attending Whitewood tournaments at MGC, and interacting with Steve Ritchie at event; relates personal tournament experiences
market_signal: Jeremy paid $1,800 for Johnny Mnemonic (non-working) and $1,300 for Addams Family (broken display); notes prices have risen dramatically since early 2000s when he bought other machines for $1,500
high · Jeremy directly states pricing for both machines and comments 'See, I'm always too late' and 'I see some of the prices that are online right now. I'm just like, oh, my God, I would never pay that'
industry_signal: Steve Ritchie making appearances and actively helping at tournaments (MGC); legend-status designer engaging with community players and machines; demonstrates designer investment in game condition and community experience
high · Jeremy's anecdote of Ritchie cutting in line at Whitewood (midnight), then later helping load broken Getaway into vehicle; Ritchie putting on shades and saying 'hey, take care' after helping
content_signal: George Gomez interview with The Pinball Chick highly praised by community (Jeremy calls it favorite Gomez interview); interviews conducted in written article format accessible to broader audience; covers design philosophy, licensing history, unreleased concepts (Armed and Dangerous)
high · Jeremy: 'this interview with George Gomez is like my favorite interview of George Gomez. I thought she asked some really, really good questions' and Ian analyzes detailed Gomez quotes on design physics
venue_signal: Led Zeppelin Premium available at Cleveland Pub venue; Jeremy and Drew played it there; indicates ongoing deployment of new premium titles to casual play locations
medium · Jeremy states 'me and Drew went over to Cleveland Pub. They got a premium on that' and notes Pro version issues vs Premium experience