Journalist Tool

Kineticist

  • HDashboard
  • IItems
  • ↓Ingest
  • SSources
  • KBeats
  • BBriefs
  • RIntel
  • QSearch
  • NName Review
  • +Health

v0.1.0

← Back to items

Pinball Minority Report - New Games + Dungeon Crawler Carl (Who's Making It?) | Ep. 5

Erika's Pinball Journey·video·54m 49s·analyzed·Jul 10, 2026
View original
Export .md

Analysis

claude-haiku-4-5-20251001 (batch) · $0.022

TL;DR

Sonic release, JJP vs Stern comparison, and Stern's influencer marketing strategy.

Summary

Erika and Manu discuss recent pinball releases including Jersey Jack Pinball (designed by Steve Ritchie, released on Sonic's 35th anniversary), Pretty Pinball's Tales of the Arabian Nights 30th Anniversary Edition remake, and Stern's marketing strategy of sending machines to major tech/lifestyle YouTubers like Linus Sebastian. They also cover first-time pinball machine ownership considerations and manufacturer comparisons.

Key Claims

  • Sonic by Jersey Jack Pinball was just released and is widely available at venues.

    high confidence · Manu states 'Sonic by Jersey Jack Pinball has just been released' and describes seeing it on Twitch at multiple locations.

  • Sonic is Steve Ritchie 35th game, coinciding with Sonic's 35th anniversary.

    high confidence · Erika: 'apparently, it's also Steve Ritchie 35th game. So, like 3535. So, I just feel like that's kind of a little bit of like magic pairing.'

  • Sega would not allow Jersey Jack to use the 16-bit Sonic or Sonic 2 imagery in the pinball machine.

    high confidence · Manu references a Loser Kid interview with Steve Richie: 'Sega wouldn't allow them to use the 16bit version of the game.'

  • Stern was the only pinball manufacturer remaining around 2007-2009.

    high confidence · Erika: 'From my understanding, back in like 2007 or 2009, I forget the the the date, but Stern was the only pinball company' and Manu confirms 'Yeah, they were the only ones left.'

  • Tales of the Arabian Nights 30th Anniversary Edition by Pretty Pinball will be limited to 399 units.

    high confidence · Manu: 'It's limited to a run of 399 pins' and notes Pretty will feature Scorbit integration and online software/update support.

  • Linus Tech Pokémon pinball review has received 157,000 views as of recording.

    high confidence · Manu: 'the Pokemon review is currently at 157,000 views. Dungeons & Dragons and Dragons review is I think at around 383,000 um views as of this recording.'

  • Stern sent Linus Tech Tips a Dungeons and Dragons premium after noticing Linus on a talk show where pinball may have been discussed.

    medium confidence · Manu: 'they reached out to Linus and says, Hey, would you like to check out a DND? And of course, you know, L. So, so the Pokemon review is currently at 157,000 views.'

  • Steve Ritchie at Jersey Jack has access to design elements he couldn't use at his former company.

    medium confidence · Erika: 'I hear rumors that there are elements of game designs that he would have liked to have done with other games at his former company which are in Sonic and actually are in Elton John.'

Notable Quotes

  • “It's almost as if Steve gets to do all the things that he felt like he couldn't do at his former company. And so, they just threw the kitchen sink at him.”

    Erika @ ~17:30 — Reflects on Steve Ritchie's design freedom at Jersey Jack vs. previous work.

  • “If you don't like the game they released, just wait three months. You get a whole another game.”

    Erika @ ~25:15 — Commentary on Stern's rapid release cadence (3 games/year) vs. competitors.

  • “This game is freaking You got me wanting to play it like right now.”

    Manu @ ~12:00 — Strong enthusiasm for Getaway Too's speed loop mechanic, foreshadowing Sonic's appeal.

  • “Stern is absolutely getting it right. That it the value of the number of eyes they can get on their product way surpasses the cost of them sending a game to a reviewer.”

    Manu @ ~50:00 — Analysis of Stern's influencer marketing ROI strategy.

  • “I freaking love my game. Okay, I would do it. I would I I would tomorrow's Edge that or whatever what's whatever that Tom Cruz movie and I would just like freaking relive that moment”

    Erika @ ~65:30 — Personal testimonial about first pinball machine (Lord of the Rings) ownership satisfaction.

  • “Do you have space for a pinball machine? Space for this and space in the garage.”

    Manu @ ~62:00 — First key consideration for prospective pinball machine owners.

  • “I think that's the one thing you're going to have to do as a pinball owner is be okay with taking the glass off your game.”

    Erika @ ~63:00 — Essential ownership skill for managing stuck balls and basic maintenance.

  • “Stern is a manufacturing company. We make games. But we need that line to be running all the time and we need purchasers.”

    [name withheld pending review] @ ~48:00 — Explains Stern's business model and need for high-volume production.

Entities

ErikapersonManupersonSteve RitchiepersonJersey Jack PinballcompanySonicgameStern Pinballcompany[name withheld pending review]person

Signals

  • ?

    product_launch: Sonic by Jersey Jack Pinball officially released, widely available at venues, designed by Steve Ritchie.

    high · Manu and Erika both played it recently; Manu saw multiple instances on Twitch; both confirm wide availability.

  • ?

    design_innovation: Sonic features magnetic accelerator loop ramp with fast return-to-flipper flow, signature Ritchie mechanic.

    high · Described as 'speed loop with the magnet' that 'loops around and comes back to the flippers' in typical Ritchie style.

  • ?

    licensing_signal: Sega restricted Jersey Jack from using 16-bit Sonic imagery, limited to Sonic Generations aesthetic.

    high · Loser Kid interview reference; Sega pushing modern 3D image of Sonic over classic versions.

  • $

    market_signal: Jersey Jack commanding premium positioning with higher build material and visual complexity vs. Stern's volume strategy.

    high · Direct comparison of Sonic (JJP) vs. Transformers (Stern); JJP has 'crazy visual, like the light show, the screen' while Stern optimizes for production speed.

  • ?

    product_strategy: Pretty Pinball limiting Tales of Arabian Nights to 399 units; pattern emerging of 400-600 unit runs across boutique manufacturers.

    high · Winchester: 525 units, TNA: ~500, Predator: ~400; Erika observes 'maybe 500 is just the sweet spot people are making.'

  • ?

Transcript

youtube_auto_sub · $0.000

0:02
[snorts] We're playing around with sound. that's a way to start. >> Are you awake yet?
0:26
Are you awake yet?
0:26
Are you awake yet? >> Yeah. Are you not entertained?
0:28
Yeah. Are you not entertained?
0:28
Yeah. Are you not entertained? >> All right. Are you not?
0:31
All right. Are you not?
0:31
  • Spooky's Beetlejuice has been running with very few issues for several weeks.

    high confidence · Manu: 'the Beetlejuice that's running has been running for a couple of weeks with very little issues.'

  • Pretty Pinball owns the license to Tales of the Arabian Nights through Planetary, which holds licenses for Williams games.

    high confidence · Erika: 'Pedretti they own through, uh, Planetary, I'm pretty sure, the license because Planetary holds the licenses for these Williams games.'

  • “It's like cars. Like maybe you don't like you don't like Ford and you want a Honda or you don't like Toyota and you want another car.”

    Erika @ ~23:00 — Analogy defending manufacturer diversity and preventing pit-falls between companies.

  • “That game is creepy. Yeah, it was already It started creepy and got creepier.”

    [name withheld pending review] @ ~36:00 — Commentary on Fun House remake's aesthetic and atmospheric quality.

  • Pretty Pinball
    company
    Tales of the Arabian Nightsgame
    [name withheld pending review]person
    Short Circuitproduct
    Pixelated Ericaperson
    Matt O'Brienperson
    Harry Pottergame
    Elton Johngame
    Spooky Pinballcompany
    Beetlejuicegame
    TNAgame
    Brian Allenperson
    Barrels of Funcompany
    Lord of the Ringsgame
    Transformersgame
    FAST Electronicsproduct
    Planetarycompany

    content_signal: Stern systematically targeting major tech/lifestyle YouTubers for pinball reviews (Linus Sebastian, LGR, others); 3-month loan model with free shipping.

    high · Linus Tech Tips Pokemon review (157K views), D&D review (383K views), Short Circuit channel (2.5M subs); strategy confirmed across multiple creators.

  • ?

    business_signal: Stern's marketing reaching outside traditional pinball community to mainstream tech/lifestyle audiences with multi-million subscriber channels.

    high · Deliberate outreach to LGR, Linus Tech Tips, comedians; Manu notes value surpasses 'cost of sending game to reviewer.'

  • ?

    community_signal: Community emphasizing coexistence of manufacturers rather than competition; multiple viable tiers (Stern, JJP, Spooky, etc.).

    medium · Erika explicitly discourages pitting companies against each other; car analogy used to normalize choice diversity.

  • ?

    product_concern: New pinball owners need education on setup procedures (wiping balls, raising playfield, glass removal) evident from Linus Tech Tips video.

    high · Manu watched nervously as Linus didn't raise playfield properly, wasn't aware of ball wiping; calls it 'scary to watch.'

  • ?

    technology_signal: Scorbit electronics becoming standard across manufacturers including Pretty, Barrels of Fun, Pinball Brothers (in Predator).

    high · Pretty's Tales of Arabian Nights features Scorbit; Manu notes FAST is 'de facto standard' for homebrew and commercial pinball.

  • ?

    historical_signal: Stern preserved pinball industry as sole manufacturer circa 2007-2009; now multiple viable manufacturers competing.

    high · Erika: 'Stern was the only pinball company' in 2007-2009; both hosts credit Stern with keeping pinball alive.

  • $

    market_signal: Limited-edition run sizes (399-600 units) appear correlated to manufacturer production capacity constraints rather than pure marketing FOMO.

    medium · Manu recalls Spooky's TNA limitation was capacity-based ('we could only handle 500 at the time'); licensing costs may also factor.

  • All right. Are you not? >> Are you ready to try this? Are you ready
    0:33
    Are you ready to try this? Are you ready
    0:33
    Are you ready to try this? Are you ready to try the intro cold? >> Let's do it.
    0:44
    This is Pinball Minority Report.
    0:44
    This is Pinball Minority Report. >> I'm Erica.
    0:45
    I'm Erica.
    0:45
    I'm Erica. >> And I'm Manu. And we're two pinball
    0:47
    And I'm Manu. And we're two pinball
    0:47
    And I'm Manu. And we're two pinball fanatics bringing you real talk, wild stories, and whatever else we must up in the pinball world. Um, [laughter] Erica, what are we talking about today? Mona, today we got a lot of fun different things to talk about. I mean, it's always fun time here talking with you, but today we're going to talk about some of the latest pinball news. There's a lot of pinball that is coming out and we want to talk about it. And so, we have that. And then I'm I might get around to talking about like owning your first pinball machine. I just feel like as I see new people enter this hobby, there's a lot that um can be said. And then you kind of have some stuff about some more new pinball, but some of it relates to multimmorphic and some of it relates to an undisclosed >> Okay, dungeon crawler Carl. We don't
    1:36
    Okay, dungeon crawler Carl. We don't
    1:36
    Okay, dungeon crawler Carl. We don't know who's [laughter] but we're going to talk about it. >> So,
    1:40
    So,
    1:40
    So, >> all right, grab your quarters.
    1:41
    all right, grab your quarters.
    1:42
    all right, grab your quarters. >> Get started.
    1:42
    Get started.
    1:42
    Get started. >> Ceue it up. Let's go. Uh, latest pinball
    1:47
    Ceue it up. Let's go. Uh, latest pinball
    1:47
    Ceue it up. Let's go. Uh, latest pinball news. So, we're do a little talk about the latest pinball news. Don't get used to this, folks. This is not a feature of the show, but there's so much going on in the pinball world, including >> Now, you ready? I played it. I played
    2:01
    Now, you ready? I played it. I played
    2:01
    Now, you ready? I played it. I played it. Sonic by Jersey Jack Pinball has just been released. And Sonic uh the Hedgehog we're talking about was released to the world by Jersey Jack Pinball. This is the leg, this is by the legendary pinball designer, Steve Flow Richie. They call him >> the king of flow.
    2:20
    the king of flow.
    2:20
    the king of flow. >> The king of flow. Um, this is his second
    2:23
    The king of flow. Um, this is his second
    2:23
    The king of flow. Um, this is his second game from Jersey Jack. His first being the uh music pin Elton John a couple years ago. Sonic features Richie's signature fast flow design combined with all the bells and whistles you'll find in a typical Sonic video game. Now, Erica, the video game, this game takes uh most of its theming from the Sonic Generations games as opposed to the 16-bit original Sonic and Sonic 2, which Steve mentioned in a uh an interview with Loser Kid that Sega wouldn't allow them to use the 16bit version of the game. >> Oh, interesting.
    2:58
    Oh, interesting.
    2:58
    Oh, interesting. >> Isn't that weird?
    3:00
    Isn't that weird?
    3:00
    Isn't that weird? >> They
    3:02
    They
    3:02
    They I guess you know that they're moving on, right? Like Sonic is like, >> "Yeah, Sega is."
    3:08
    "Yeah, Sega is."
    3:08
    "Yeah, Sega is." >> Yeah. Sega Sega isn't making 16bit Sonic
    3:12
    Yeah. Sega Sega isn't making 16bit Sonic
    3:12
    Yeah. Sega Sega isn't making 16bit Sonic anymore. So, >> no,
    3:13
    no,
    3:14
    no, >> I I see that. And
    3:15
    I I see that. And
    3:15
    I I see that. And >> they also wouldn't let them use Sonic
    3:17
    they also wouldn't let them use Sonic
    3:17
    they also wouldn't let them use Sonic that, right? Like kids associate Sonic with everybody >> 3D image. Yeah.
    3:24
    3D image. Yeah.
    3:24
    3D image. Yeah. >> I don't know. But if they don't want it,
    3:26
    I don't know. But if they don't want it,
    3:26
    I don't know. But if they don't want it, then they don't want it. >> Sega.
    3:28
    Sega.
    3:28
    Sega. >> Yeah.
    3:28
    Yeah.
    3:28
    Yeah. >> Sega.
    3:30
    Sega.
    3:30
    Sega. >> Yeah. They won't they can't use either
    3:31
    Yeah. They won't they can't use either
    3:31
    Yeah. They won't they can't use either one of those. Of course, in typical Jersey Jack pinball fashion, they managed to throw pretty much the kitchen sink at this design, including an insane light show, cool individual LED displays, an expansive upper play field, Dr. Eggman Bash toy, magnetic accelerator loop ramp, and other fun bits. This is the follow-up to last year's extremely successful Harry Potter pinball machine by Eric Minure. Uh, I got to play it recently. I actually have my order. >> Play it.
    4:03
    Play it.
    4:03
    Play it. >> Yeah, I played it at Pinball Pirates
    4:06
    Yeah, I played it at Pinball Pirates
    4:06
    Yeah, I played it at Pinball Pirates spot. >> Pinball Pirate. They are a local pinball
    4:09
    Pinball Pirate. They are a local pinball
    4:09
    Pinball Pirate. They are a local pinball dealer to us. >> Yeah. Chris Coons.
    4:12
    Yeah. Chris Coons.
    4:12
    Yeah. Chris Coons. >> Chris. He's a legend.
    4:14
    Chris. He's a legend.
    4:14
    Chris. He's a legend. >> He's a legend. Like Erica, every time I
    4:16
    He's a legend. Like Erica, every time I
    4:16
    He's a legend. Like Erica, every time I go out there, I have questions for Chris. It's so he was he I think he loves being super nerdy about pinball. And so, >> you know, I rolled up and I'm like,
    4:29
    you know, I rolled up and I'm like,
    4:29
    you know, I rolled up and I'm like, "This is this was the question, though." I was like, "Chris, can you tell me in order of color and strength the" And he goes, "Oh, you're talking about the shooter shooter spring rods on um on pinball machines." And I was like, "You just finished my sentence." [laughter] Cuz I needed to know there are different colors of shooter rods. There's red, white, orange, brown, blue, green, and they all they all have to do with different strengths of the >> springs. But I was surprised to see he
    4:57
    springs. But I was surprised to see he
    4:57
    springs. But I was surprised to see he had already known my question and he pulled out books and he showed me >> diagrams of what he did and he
    5:05
    diagrams of what he did and he
    5:05
    diagrams of what he did and he >> he's so cool. He
    5:06
    he's so cool. He
    5:06
    he's so cool. He >> is one there Stern and there's Williams.
    5:07
    is one there Stern and there's Williams.
    5:07
    is one there Stern and there's Williams. But I but I digress. Um >> pinball treasure.
    5:11
    pinball treasure.
    5:11
    pinball treasure. >> He is um but I digress.
    5:14
    He is um but I digress.
    5:14
    He is um but I digress. >> He is the treasure. [laughter]
    5:17
    He is the treasure. [laughter]
    5:17
    He is the treasure. [laughter] >> Wow.
    5:19
    Wow.
    5:19
    Wow. That's awesome. >> Yeah. Um, Sonic is really good. This was one of the one of the few times where I walked up to a game and played a game and then had to press start and play another one. It feels open and but it feels flowy. >> Yeah. And it's fast. And when the loop
    5:45
    Yeah. And it's fast. And when the loop
    5:45
    Yeah. And it's fast. And when the loop fires back at you, like you hit a shot and then the magnet magna thing fires the ball and it loops around and it comes back to the flippers. It's definitely a Richie design. Definitely. >> Yeah, that that speed loop with the
    5:57
    Yeah, that that speed loop with the
    5:57
    Yeah, that that speed loop with the magnet. You know, when when I was like, "Oh, Sonic and it's going to be the King of Flow. It's going to be a Richie game." I my brain immediately went to Getaway Too. >> Yeah. the pinball machine that he did
    6:11
    Yeah. the pinball machine that he did
    6:11
    Yeah. the pinball machine that he did with the the the speed loop. Oh man, that when I played that game for the first time, >> I was just like pinball.
    6:20
    I was just like pinball.
    6:20
    I was just like pinball. >> It's crazy, right?
    6:21
    It's crazy, right?
    6:21
    It's crazy, right? >> I know, man. Like I It was so exciting.
    6:24
    I know, man. Like I It was so exciting.
    6:24
    I know, man. Like I It was so exciting. >> Was it's called Highspeed to the
    6:26
    Was it's called Highspeed to the
    6:26
    Was it's called Highspeed to the Getaway. >> Yeah.
    6:28
    Yeah.
    6:28
    Yeah. >> Yeah. And it had that
    6:32
    Yeah. And it had that
    6:32
    Yeah. And it had that >> the super ramp. It's
    6:34
    the super ramp. It's
    6:34
    the super ramp. It's >> shift shift shift gears
    6:36
    shift shift shift gears
    6:36
    shift shift shift gears >> and you can click the thing to shift the
    6:38
    and you can click the thing to shift the
    6:38
    and you can click the thing to shift the gears. So, like the shooter rod, I was like, "This game is freaking >> You got me wanting to play it like right
    6:43
    You got me wanting to play it like right
    6:43
    You got me wanting to play it like right now." Seriously. [laughter] >> Yeah.
    6:46
    Yeah.
    6:46
    Yeah. >> What I also thought was cool about this
    6:48
    What I also thought was cool about this
    6:48
    What I also thought was cool about this release, so I have a video that will come out before or after this one. Hopefully before, um, where I talk about Sonic and like my experience with it. And, um, what I think was cool is that they released this on Sonic's birthday. So, like Sonic birthday, it's the 35th year of Sonic. So, I thought that was really cool. And apparently, it's also Steve Richie's 35th game. >> So, like 3535. So, I just feel like
    7:15
    So, like 3535. So, I just feel like
    7:15
    So, like 3535. So, I just feel like that's kind of a little bit of like magic pairing. >> Um,
    7:20
    Um,
    7:20
    Um, and yeah, I just think that that's pretty it the the layout does look like very open, but like the fan layout, right? You just get to shoot a little bit of everything and you just flow flow through and um yeah, it's very exciting. Well, I got to go make my way over to Pinball Pirate then so I can go check out this game and play it. >> I think a bunch of places have it.
    7:44
    I think a bunch of places have it.
    7:44
    I think a bunch of places have it. >> Yeah, places are That's what I thought
    7:46
    Yeah, places are That's what I thought
    7:46
    Yeah, places are That's what I thought was so cool about this launch, too, is the game was just >> there. This is everywhere. Like I turned
    7:51
    there. This is everywhere. Like I turned
    7:51
    there. This is everywhere. Like I turned on Twitch and there's like three other different places. >> Yeah,
    7:55
    Yeah,
    7:55
    Yeah, >> I was like a little annoyed cuz I had
    7:57
    I was like a little annoyed cuz I had
    7:57
    I was like a little annoyed cuz I had mine on order, but [laughter]
    8:02
    you'll get yours soon, Mon. You can you
    8:02
    you'll get yours soon, Mon. You can you can get your cake soon. [laughter] Well, that's exciting. >> Um, congratulations to Steve Richie and
    8:09
    Um, congratulations to Steve Richie and
    8:09
    Um, congratulations to Steve Richie and the and the and the gang at Jersey Jack. >> Um, one thing I got to say about Steve,
    8:14
    Um, one thing I got to say about Steve,
    8:14
    Um, one thing I got to say about Steve, though, is that it's this is almost as if it's almost as if Steve gets to do all the things that he felt like he couldn't do at his former company. And so, they just threw the kitchen sink at him. They were just like, "All right, what would you like?" I I I I hear rumors that there are elements of game designs that he would have liked to have done with other games at his former company which are in Sonic and actually are in Elton John. So, you know, if the if the >> the uh bill of material is too high, he
    8:51
    the uh bill of material is too high, he
    8:51
    the uh bill of material is too high, he had to kind of put it on the back burner for something and now he's pulling out those expensive things. It is. It's so crazy. >> Real quick, Erica, tell me what what do
    9:01
    Real quick, Erica, tell me what what do
    9:01
    Real quick, Erica, tell me what what do you what do you feel about the the Okay, we played when we were there, we played Sonic, which is there's only one playfield, right? There's there's three different levels. There's the CE something. >> Yeah, but it's all the same.
    9:19
    Yeah, but it's all the same.
    9:19
    Yeah, but it's all the same. >> It's all the same game.
    9:21
    It's all the same game.
    9:21
    It's all the same game. game essentially with with like a few like >> different toppers and different blah
    9:26
    different toppers and different blah
    9:26
    different toppers and different blah blah blah and shooter rods and stuff. >> So, we played that and we also played a
    9:30
    So, we played that and we also played a
    9:30
    So, we played that and we also played a pro version of Transformers. >> Oh,
    9:34
    Oh,
    9:34
    Oh, >> okay. Keep in mind it's just the pro
    9:36
    okay. Keep in mind it's just the pro
    9:36
    okay. Keep in mind it's just the pro version of Transformers. >> Yeah. Um, and a couple of the nice
    9:41
    Yeah. Um, and a couple of the nice
    9:41
    Yeah. Um, and a couple of the nice people I was with, I'm not going to name names, were stating that there's a world of difference between, you know, the Jersey Jack, the the Sonic and the Transformers where they felt that the Transformers they felt like was from the '9s. They were like, this is like a pinball game from the 90s, whereas um Jersey Jack obviously is they have a much higher build material, I'm pretty sure. >> What do you feel about that, though?
    10:04
    What do you feel about that, though?
    10:04
    What do you feel about that, though? What what like is that something that you have noticed or is that something that bothers you or what's your take? >> Well, no, I mean I just played
    10:13
    Well, no, I mean I just played
    10:13
    Well, no, I mean I just played Transformers as well for the first time um just recently at the the Rewind Arcade and I really liked it. I was having a hard time hitting that um Optimus Prime shot. And I don't know, I think that all games kind of have a different feel and vibe to them. And like Jersey Jack, what you've got going on is like this crazy visual, like the light show, the screen, like there's so much more going on inside of a Jersey Jack sometimes, too. So, I understand that elevates an experience as well, right? Um, but I, as I've told you before, like when I played Harry Potter, I actually felt like the game was overwhelming for me, right? Like I >> a lot of people do
    10:56
    a lot of people do
    10:56
    a lot of people do >> play Harry Potter for like two rounds
    10:58
    play Harry Potter for like two rounds
    10:58
    play Harry Potter for like two rounds and then I'm like, "Okay, I got to I got to step back because this game is like giving me like crazy um I don't know since I haven't played Sonic yet." But I I do I do recognize that both companies are like producing games at like a different um a different speed and a different level, right? Like Stern like produces games and they just like they crank them out like they they have to hit like a certain thing. But I can see like why, you know, like this game like Jersey Jack really did do a lot with this game. I think that it looks fantastic. I not having played it yet though. So, um, to your question, like, does it bother me? Um, no. Because we we get pinball [laughter] from two different companies. If you don't like one, you get to like the other, right? It's like it's like cars. Like maybe you don't like you don't like Ford and you want a Honda or you don't like Toyota and you want another car. But they they are two very they are the top two pinball companies for sure in my mind. You have you have Stern and then you have Jersey Jack. >> Yeah. Yeah. It's funny. I'm glad you
    12:06
    Yeah. Yeah. It's funny. I'm glad you
    12:06
    Yeah. Yeah. It's funny. I'm glad you brought that up because I felt like after last show, I feel like I took a huge dump on Spooky and I didn't mean to. [laughter]
    12:18
    And I will say this in Spooky's defense,
    12:18
    And I will say this in Spooky's defense, uh, the Beetlejuice that's running has been running for a couple of weeks with very little issues. No real reason to jump into it. In fact, every time I saw that game, there was like seven of them at a at a at an expo or like one time they had like what maybe 15 of them at TPF or some ridiculous number of them. >> Yeah, there's like 20.
    12:40
    Yeah, there's like 20.
    12:40
    Yeah, there's like 20. >> They were all running and that and it's
    12:42
    They were all running and that and it's
    12:42
    They were all running and that and it's it's that's a testament. I just want to side note that side note this and say it's doing just fine and it's getting a hell of a lot of play. So, but I did want to talk about operator stuff on the other side. So anyway, thanks for mentioning that. I don't want Spooky coming after me cuz there's some scary >> No, I mean like love the Spooky crew,
    13:02
    No, I mean like love the Spooky crew,
    13:02
    No, I mean like love the Spooky crew, you know? Like they are they are definitely like I'm I'm still new to pinball. I've been around less time than these companies have been around, right? Like I think I've only been in the hobby longer than I think Barrels of Fun because they like released while I was like in pinball and had a channel, right? So, like I think that's the only company that I know [laughter] that I've technically been around like as long as they have. But, um, >> yeah, I think from what I from I
    13:29
    yeah, I think from what I from I
    13:29
    yeah, I think from what I from I understand, you know, like they started from like homebrew and then like they've moved to where they're at now as of you have Jersey Jack where they're start from my understanding. So, Jersey Jack started as >> Jack Guinari. I can't I don't know if
    13:44
    Jack Guinari. I can't I don't know if
    13:44
    Jack Guinari. I can't I don't know if I'm saying his last name right, but he was a dealer for Stern >> and he kind of like
    13:50
    and he kind of like
    13:50
    and he kind of like >> learned the ins and outs and then
    13:52
    learned the ins and outs and then
    13:52
    learned the ins and outs and then decided he wanted to make a game >> and then he created Jersey Jack. So
    13:58
    and then he created Jersey Jack. So
    13:58
    and then he created Jersey Jack. So >> Wizard of Oz was their first game.
    14:00
    Wizard of Oz was their first game.
    14:00
    Wizard of Oz was their first game. >> Wizard of Oz was their first game
    14:01
    Wizard of Oz was their first game
    14:01
    Wizard of Oz was their first game >> and we actually had a prototype Wizard
    14:03
    and we actually had a prototype Wizard
    14:03
    and we actually had a prototype Wizard of Oz at Freel Watch for for a very long time. It was a prototype. >> That's so cool.
    14:07
    That's so cool.
    14:07
    That's so cool. >> We also had a prototype Pirates with the
    14:10
    We also had a prototype Pirates with the
    14:10
    We also had a prototype Pirates with the the map that had three levels of spin. They ended up only having two levels of spin on the release, but we had a threele spin. >> Oh, man.
    14:17
    Oh, man.
    14:17
    Oh, man. >> Worth a lot of worth a lot of money.
    14:19
    Worth a lot of worth a lot of money.
    14:19
    Worth a lot of worth a lot of money. >> Oh, I bet. Oh, man. So, no, I think
    14:22
    Oh, I bet. Oh, man. So, no, I think
    14:22
    Oh, I bet. Oh, man. So, no, I think everyone just produces at a different like it's it's interesting because like, right, everyone's got a different quality and a different build. And then you have people that are, you know, they're dieh hard fans though. Like, you build your fan base. Like Spooky has like a diehard fan base. People love them, you know? Like, >> they put a game on sale and they're
    14:38
    they put a game on sale and they're
    14:38
    they put a game on sale and they're gone. >> Yeah. you know, and like I think that
    14:41
    Yeah. you know, and like I think that
    14:41
    Yeah. you know, and like I think that there's pinball for and what's great is like there's pinball for everybody and there's even there's a lot of pinball right now. Like there's like some argue too much pinball, right? Because they're like the market is in a very weird space. It's like back in from my I think was it 2007 or 2009? Sometime around then 2007 or 2009, Stern was the only >> I'm going to turn this off. Go ahead.
    15:06
    I'm going to turn this off. Go ahead.
    15:06
    I'm going to turn this off. Go ahead. >> I got it. [laughter]
    15:08
    I got it. [laughter]
    15:08
    I got it. [laughter] From my understanding, back in like 2007 or 2009, I forget the the the date, but Stern was the only pinball company in >> Yeah, they were the only ones left.
    15:21
    Yeah, they were the only ones left.
    15:21
    Yeah, they were the only ones left. >> So, they were the only ones left. So,
    15:22
    So, they were the only ones left. So,
    15:22
    So, they were the only ones left. So, Stern is like the reason why pinball still is also around, right? They kept it alive. >> So, um I love Stern. I think that Stern
    15:32
    So, um I love Stern. I think that Stern
    15:32
    So, um I love Stern. I think that Stern makes great games. Um they, you know, they are hit or miss for people. But what's so great about that guys, like if you don't like the game they released, just wait three months. >> I know. [laughter]
    15:45
    I know. [laughter]
    15:45
    I know. [laughter] >> You get a whole another game. And if you
    15:47
    You get a whole another game. And if you
    15:47
    You get a whole another game. And if you don't like that one, oh my god, you know what? Wait another three months because like who's going to be spending I mean that's that's to each their own, right? I I'm not in the market to buy a new game right now. I'm in the market to maybe buy like an older game, but I also um I bought a new car, so I'm doing car payments, so it's not exactly like in my best interest to buy a pinball machine right now. Uh yeah, but it's exciting times for pinball. And I I don't think that there's any reason really to like pit companies against each other in in in a way. It's like, yeah, maybe one >> that ship has sailed the people to do
    16:25
    that ship has sailed the people to do
    16:25
    that ship has sailed the people to do it. I love I love how you're trying to get them not to do it, but they couldn't [laughter] do it. >> I just like I just want everyone to love
    16:31
    I just like I just want everyone to love
    16:31
    I just like I just want everyone to love each other like get along. >> I agree. It's stupid. There is a lot of
    16:35
    I agree. It's stupid. There is a lot of
    16:35
    I agree. It's stupid. There is a lot of pinball though right now. And speaking of which, there's a little company called Pretty who has a new uh a prototype game popped up on my YouTube feed for Tales of the Arabian Knights. >> Arabian Nights.
    16:54
    Arabian Nights.
    16:54
    Arabian Nights. >> You got to do that. You know what? Do
    16:55
    You got to do that. You know what? Do
    16:55
    You got to do that. You know what? Do that this way. >> Yeah, do it.
    16:56
    Yeah, do it.
    16:56
    Yeah, do it. >> Arabian night.
    17:00
    Arabian night.
    17:00
    Arabian night. [laughter]
    17:05
    That sounds so dumb and great.
    17:05
    That sounds so dumb and great. [laughter] Um, >> I have a voice changer. Sorry about
    17:08
    I have a voice changer. Sorry about
    17:08
    I have a voice changer. Sorry about that. Those are listening audio-wise. Hopefully your headphones were not plugged in too crazy. Uh, [laughter] >> it's Tales of the Arabian Nights by
    17:15
    it's Tales of the Arabian Nights by
    17:15
    it's Tales of the Arabian Nights by Pretty Pinball. A prototype pro they so they they feature some prototype code on YouTube. Erica, I left a link on the the show notes also. You can throw it in if you want a little bit of gameplay. >> Um, PJ's next game release is Tales of
    17:30
    Um, PJ's next game release is Tales of
    17:30
    Um, PJ's next game release is Tales of the Arabian Knights, the original Williams electronics pinball machine that was released back in 1996. This is a John Papauke design which sold a little over three, I think it was like 3,000. They produced 3,100 of these things. A lot of people remember Arabian Knights. I think it has the most beautiful bonus count up ever in any pinball machine ever >> where it kind of flashes the little
    17:54
    where it kind of flashes the little
    17:54
    where it kind of flashes the little jewels on the on the playfield as you're counting your bonus up. >> This new release entitled Tales of the
    18:01
    This new release entitled Tales of the
    18:01
    This new release entitled Tales of the Ray Knights 30th anniversary edition features a re-imagined art package by Brian Allen. Enhanced RGB lighting, upgraded DMD animation. So, it's got a big old like CGC screen like the DMD looks like the the the the Chicago gaming companies, >> uh, Attack from Mars, Medieval Madness,
    18:20
    uh, Attack from Mars, Medieval Madness,
    18:20
    uh, Attack from Mars, Medieval Madness, Monster Bash remakes. >> It has here's what's interesting. This
    18:25
    It has here's what's interesting. This
    18:25
    It has here's what's interesting. This is a checkbox feature, uh, Erica. Scorbit integration >> is is listed as a checkbox feature on
    18:33
    is is listed as a checkbox feature on
    18:33
    is is listed as a checkbox feature on That's great. >> That's awesome. Congrats, Scorbit.
    18:36
    That's awesome. Congrats, Scorbit.
    18:36
    That's awesome. Congrats, Scorbit. >> Yeah, congrats, Scorbit. Um, fast
    18:39
    Yeah, congrats, Scorbit. Um, fast
    18:39
    Yeah, congrats, Scorbit. Um, fast pinball electronics. Everybody knows that fast is Yeah, everybody knows that fast is like >> is like the deacto standard of not only
    18:48
    is like the deacto standard of not only
    18:48
    is like the deacto standard of not only homebrew but actual like you know. >> Yeah, they're in barrels games.
    18:52
    Yeah, they're in barrels games.
    18:52
    Yeah, they're in barrels games. >> Just pinball. Yeah, they're in barrels
    18:54
    Just pinball. Yeah, they're in barrels
    18:54
    Just pinball. Yeah, they're in barrels games >> now. And I think they are now in um
    18:56
    now. And I think they are now in um
    18:56
    now. And I think they are now in um Pinball Brothers. They are integrating because they're in the Predator Pinball as well. So, congrats, man. >> Uh online software and update support.
    19:05
    Uh online software and update support.
    19:05
    Uh online software and update support. It's limited to a run of 399 pins and there's a video prototype that we will uh drop a link on and maybe AR will throw in the edit. >> Yeah, I'll put it in the edit.
    19:16
    Yeah, I'll put it in the edit.
    19:16
    Yeah, I'll put it in the edit. That's it. >> Yeah, 3.99. I don't that must be a
    19:19
    Yeah, 3.99. I don't that must be a
    19:19
    Yeah, 3.99. I don't that must be a significant number. I don't know why. >> Oh my god, I don't get it.
    19:22
    Oh my god, I don't get it.
    19:22
    Oh my god, I don't get it. >> I I I I think that's a very Man, that
    19:25
    I I I I think that's a very Man, that
    19:25
    I I I I think that's a very Man, that game is so good. >> Um
    19:27
    Um
    19:27
    Um >> I hope they added some code or they they
    19:29
    I hope they added some code or they they
    19:30
    I hope they added some code or they they say they have some updated >> code
    19:33
    code
    19:33
    code >> features. They had to I think they had
    19:35
    features. They had to I think they had
    19:35
    features. They had to I think they had to rewrite the code. Um >> they probably had to do something,
    19:39
    they probably had to do something,
    19:39
    they probably had to do something, right? Because some of these games like games before, right? They came out complete, right? Because they could only fit >> They mostly came out complete.
    19:49
    They mostly came out complete.
    19:49
    They mostly came out complete. >> They mostly came out complete cuz like
    19:51
    They mostly came out complete cuz like
    19:51
    They mostly came out complete cuz like uh who got to get an upgrade? Uh Cactus Canyon got >> that was incomplete.
    19:56
    that was incomplete.
    19:56
    that was incomplete. >> Yeah.
    19:57
    Yeah.
    19:57
    Yeah. >> But that was Williams out the door. That
    19:58
    But that was Williams out the door. That
    19:58
    But that was Williams out the door. That was their last game so they didn't really get a chance to finish it. But yeah. >> Well, that's cool. It's cool that these
    20:04
    Well, that's cool. It's cool that these
    20:04
    Well, that's cool. It's cool that these games are getting like new life. And I do like I do like Tales of the Arabian Knights. I do think that's like a great game to get. >> That's an easy seller. That's an easy
    20:12
    That's an easy seller. That's an easy
    20:12
    That's an easy seller. That's an easy one to sell. It's almost like cheating. >> Yeah. 399, too. It's interesting, too. I
    20:18
    Yeah. 399, too. It's interesting, too. I
    20:18
    Yeah. 399, too. It's interesting, too. I feel like this number now like these I was just going to say it since Winchester came out with only 525. I feel like there's this new pattern of like 500 or something or I don't know, maybe it's just me, but like maybe that's the sweet spot. People are just like, I'm just gonna make 500 of these. >> Well, there was a time there. I remember
    20:41
    Well, there was a time there. I remember
    20:41
    Well, there was a time there. I remember when I first heard about that limited run, which it was with um TNA, Total Nuclear Annihilation. I don't think it was a marketing thing, though. I think Spooky was like, we could only handle 500 at the time. [laughter] >> But now, I agree with you. It's kind of
    20:54
    But now, I agree with you. It's kind of
    20:54
    But now, I agree with you. It's kind of like do you is this number just you're just coming up with a number now? Like >> is it just cuz like when Predator was
    21:02
    is it just cuz like when Predator was
    21:02
    is it just cuz like when Predator was only like 400 too, right? Or something like that. And then um Oh, Spooky does do some limited They do like 600 Scooby-Doos and 600 um chainsaws, right? Or something like that. >> Something like that. Evil Deads or
    21:17
    Something like that. Evil Deads or
    21:17
    Something like that. Evil Deads or whatever. Then there was like 800 >> 800 700 Evil Dead and then like a thou.
    21:22
    800 700 Evil Dead and then like a thou.
    21:22
    800 700 Evil Dead and then like a thou. So, I think that they're like slowly progressing on like how many they release, too. But I think like you're right, like that's like how much their team could like sort of handle to create. >> Yeah.
    21:32
    Yeah.
    21:32
    Yeah. >> I wonder I also wonder if this comes
    21:34
    I wonder I also wonder if this comes
    21:34
    I wonder I also wonder if this comes down to like licensing stuff as well, right? Because then you run into like the Yeah. Just like how much it costs to make. People are like, "Oh, I I've seen people talk about before like people like, "Oh, why don't you just like keep making the game till people stop wanting to buy the game?" it it does and doesn't work that way, right? Because like if you don't have the money to like continue paying for a license. So, I understand why like the barrels for the Dune license was like, "Hey, you have until this day to order this game >> and then
    22:08
    and then
    22:08
    and then >> then that's it." And I get like why they
    22:11
    then that's it." And I get like why they
    22:11
    then that's it." And I get like why they had to do that because it's like money, right? It's like they're the bottom line is it costs money to have licensed games. So, um, yeah, this is cool. And Pedretti they own through, uh, Planetary, I'm pretty sure, the license because Planetary holds the licenses for these Williams games. Um, so they were able to do Funhouse. Pretty did Funhouse as well. Did you? >> That's right. Fun House remakes.
    22:36
    That's right. Fun House remakes.
    22:36
    That's right. Fun House remakes. >> Fun House from Pretty.
    22:37
    Fun House from Pretty.
    22:37
    Fun House from Pretty. >> Yep.
    22:38
    Yep.
    22:38
    Yep. >> That game is That game is creepy.
    22:40
    That game is That game is creepy.
    22:40
    That game is That game is creepy. [laughter] >> Yeah, it was already It started creepy
    22:43
    Yeah, it was already It started creepy
    22:43
    Yeah, it was already It started creepy and got creepier. >> Yeah, but I really like Brian Allen's
    22:46
    Yeah, but I really like Brian Allen's
    22:46
    Yeah, but I really like Brian Allen's artwork. That's uh that's somebody who I really think that they do like a fantastic job. I like >> so good.
    22:53
    so good.
    22:53
    so good. >> They did also like for fish tales like
    22:55
    They did also like for fish tales like
    22:55
    They did also like for fish tales like some different art. And yeah, I think Brian Allen has like a great style and like when you see it too, right? Like Brian's like one of those people where you look at his art, you're like, "Is that Brian?" And then you read it, you're like, "Yeah, that's Brian." >> That's like super cool, I think, as an
    23:12
    That's like super cool, I think, as an
    23:12
    That's like super cool, I think, as an artist to like be have such a style that people recognize. Um, well, right on. Yeah, we have the Toten game and uh Sonic came out and then like we think uh Stern is still uh Oh, I'm trying to transition here. I'm trying to say. >> I know. I'm watching you. I'm watching
    23:31
    I know. I'm watching you. I'm watching
    23:32
    I know. I'm watching you. I'm watching you struggle. [laughter] >> I'm like my brain's like
    23:36
    I'm like my brain's like
    23:36
    I'm like my brain's like >> you should leave that in.
    23:37
    you should leave that in.
    23:37
    you should leave that in. >> Help. [laughter]
    23:39
    Help. [laughter]
    23:39
    Help. [laughter] I think Erica, what I think you're trying to say is Stern is actually on another level reaching out to more and more YouTubers. Um, >> yeah,
    23:48
    yeah,
    23:48
    yeah, >> I I got to give Stern some credit. They
    23:51
    I I got to give Stern some credit. They
    23:51
    I I got to give Stern some credit. They they are on a different level. Um, >> yeah. So last last show we spoke about
    24:00
    yeah. So last last show we spoke about
    24:00
    yeah. So last last show we spoke about uh a retro YouTuber who goes by the name of uh LGR Lazy Game Reviews got to play and review a Stern Star Wars that was sent to them and make a they made a video about it and it reached his million plus viewers and I made a comment about wow that's a cool move Stern because that gets out of the pinball pool and into the masses. Um, and now, well, apparently this is not the first time they've done that. They reached out to the even larger tech you YouTuber Lionus Sebastian of Linus Tech Tips. Have you ever heard of Linus? Lionus Tech Tips. >> I've seen it just because of pinball
    24:42
    I've seen it just because of pinball
    24:42
    I've seen it just because of pinball stuff, I'm pretty sure. And then they also um they have the short circuit, which I saw their dungeons video >> like when that came out.
    24:54
    like when that came out.
    24:54
    like when that came out. Um, so, so Lionus just received his second Stern game, Pokemon, and uh, over on the LTT uh, channel, like you said, Short Circuit, which has 2.5 million subscribers. They got a Pokemon premium premium pimmel machine to review. Just a year ago, they got a Dungeons and Dragons premium for review after Stern had noticed that Lionus was on a talk show. And I think maybe the conversation got to pinball. I have no idea, but anyway, they reached out to Linus and says, "Hey, would you like to check out a DND?" And of course, you know, L. So, so the Pokemon review is currently at 157,000 views. The Dungeons and Dragons review is I think at around 383,000 um views as of this recording >> and uh that to me is such a pro move.
    25:51
    and uh that to me is such a pro move.
    25:51
    and uh that to me is such a pro move. Now, what Stern will do is they'll reach out to these, you know, we're used to, you know, Erica, you and I, when we go to Stern, >> you know, we have a we have a a view, a
    26:02
    you know, we have a we have a a view, a
    26:02
    you know, we have a we have a a view, a viewer, a pool, but nothing like like LTSA is going to have with two, three, four million people. And so Stern will reach out to them and I say I say I got to give kudos to the marketing department for upping the level and saying, "Hey, would you like us to send you a premium pinball machine for you to play around with for a month?" And then you send it back. And of course, I'm pretty sure Stern is paying for shipping and stuff like that. >> Yeah.
    26:30
    Yeah.
    26:30
    Yeah. >> I don't know, but I'm pretty sure.
    26:33
    I don't know, but I'm pretty sure.
    26:33
    I don't know, but I'm pretty sure. >> Yeah. I mean, I've seen it now with
    26:35
    Yeah. I mean, I've seen it now with
    26:35
    Yeah. I mean, I've seen it now with several other creators. Like I see Stern is sending out games for uh I think like three months. I guess like creators get to hold on to it for I think it just depends maybe on your follower count too like how long >> they let you keep it. But from my
    26:49
    they let you keep it. But from my
    26:49
    they let you keep it. But from my understanding Stern is like sending out pinball machines to a few creators, letting them hold on to them for a few months >> and then they give them back and
    26:58
    and then they give them back and
    26:58
    and then they give them back and whatnot. Um there's another creator I really like. her name's Pixelated Erica and she's on uh Instagram and she got a Star Wars from them. Uh there's also a comedian that I am loving following uh Matt O'Brien and he has the wife of the century and she messaged Stern for him to be like, "Hey, can my husband get a pinball machine to like uh make videos about?" And I'm so glad that that that happened. So, um there's just all these uh different collabs happening with different audiences and people and I think it's really great because it helps just also like show people pinball >> for Stern like the the thousand foot
    27:41
    for Stern like the the thousand foot
    27:41
    for Stern like the the thousand foot view of this whole thing is Stern just trying to get eyeballs, right? And those eyeballs can turn into either purchasers or people are like, "Wait, pinball's still a thing?" >> Right.
    27:49
    Right.
    27:49
    Right. >> Exactly. That's also my favorite thing
    27:51
    Exactly. That's also my favorite thing
    27:52
    Exactly. That's also my favorite thing about these videos is that people are like, "Oh, they still make this." And it's like, yeah, like last year like 15 new pinball machines came out, right? >> Stern is getting it right. Stern is
    28:03
    Stern is getting it right. Stern is
    28:03
    Stern is getting it right. Stern is absolutely getting it right. That it the value of the number of eyes they can get on their product way surpasses the cost of them sending a game to a reviewer and then getting the game back to them. >> Oh, totally. Yeah.
    28:16
    Oh, totally. Yeah.
    28:16
    Oh, totally. Yeah. >> It's invaluable to a company to to
    28:20
    It's invaluable to a company to to
    28:20
    It's invaluable to a company to to survive. And you can almost say Stern needs to do that because like you said, they're producing what, three games a year, whereas everyone else is struggling to get one game a year out. >> But Stern's factory in Chicago is huge.
    28:35
    But Stern's factory in Chicago is huge.
    28:35
    But Stern's factory in Chicago is huge. Um, >> anyway, good on Stern for continuing to
    28:40
    anyway, good on Stern for continuing to
    28:40
    anyway, good on Stern for continuing to really break out of the box of just the pinball pool. And I know they're they're they're laser focused on because they're a manufacturing company. They say that very clearly. We are a manufacturing company. We make games. >> Yeah.
    28:52
    Yeah.
    28:52
    Yeah. >> But we need that line to be running all
    28:53
    But we need that line to be running all
    28:54
    But we need that line to be running all the time and we need purchasers. >> Just as a side note, Erica, though, um I
    29:00
    Just as a side note, Erica, though, um I
    29:00
    Just as a side note, Erica, though, um I wrote this in the show notes. All manufacturers, pinball manufacturers should watch both videos regardless. Uh there's some insight on how to onboard a brand new pinball owner, including clear signage about wiping down oily balls, how to remove glass, lift playfield. So, it was it I'll throw both um videos in the show notes so you can um put it in the description. It's scary to watch Lionus figure out how to set up his bimbo machine. It scared me how they weren't really raising the playfield and kind of holding it and didn't know whether they had to wipe the balls down before putting them in. And I really hope they wipe the balls down. [laughter] >> So
    29:49
    So
    29:49
    So I It was like for me it was like half nerves. I was like, "No, no, no, no, don't don't don't don't." Like, you know? >> Oh, yeah. [laughter] When you watch
    29:56
    Oh, yeah. [laughter] When you watch
    29:56
    Oh, yeah. [laughter] When you watch someone new into pinball, it it's uh But that just goes to show, yeah, like the more education, it's it's good that we see this these people can have like those trial and errors. There are videos you can look up to see how to set up a pinball machine that are out there that are really great. Oh, >> well, speaking of this, speaking of,
    30:14
    well, speaking of this, speaking of,
    30:14
    well, speaking of this, speaking of, let's get to your topic because this dubtales perfectly into that. >> Um, you want to talk about owning your
    30:21
    Um, you want to talk about owning your
    30:21
    Um, you want to talk about owning your first pinball machine, which is I think is terrific to talk about. >> Yeah, owning your first pinball machine
    30:26
    Yeah, owning your first pinball machine
    30:26
    Yeah, owning your first pinball machine like, uh, it comes down to like I think just a few things. Uh, well, it comes down to space. Like, do you have space for a pinball machine? >> Space for this and space in the garage.
    30:39
    Space for this and space in the garage.
    30:39
    Space for this and space in the garage. >> I I thankfully have space for a few. So,
    30:41
    I I thankfully have space for a few. So,
    30:41
    I I thankfully have space for a few. So, while I'm look at Erica, >> I like go back and forth. So, this is
    30:44
    I like go back and forth. So, this is
    30:44
    I like go back and forth. So, this is like in my parents This is crazy. This is in my parents' basement. I'm like I go and visit my parents. I have a place and then I come here and I play pinball, hang out with my parents. Um, it's fun. Um, uh, yeah. Space. How much space do you have? So, if you want to own a pinball machine, you got to think about where you're going to put it, right? Is it going in your garage? Is it going in your kitchen? Is it going in your bedroom? is going next to your desk like Manu as his. Um, another thing you think about is budget, right? Like how much money you have to spend on a game. Um, when it comes to owning your first machine, like are you going to buy a new inbox? Like knowing like straight out of the box it's going to work for like 99% sure it's going to work everything [snorts] just fine, right? Cuz pinball hates being moved. Sometimes like a connector will like come loose or something and you'll turn a game on and then you're like, "Well, what happened?" It happens. Pinball, you have to be, I think, ready. If you want to own a pinball machine, you have to be ready to like get in it just a little bit, right? Just like no tech wants to come to your house to get out stuck balls all the time, you know? [laughter] >> Like,
    32:03
    Like,
    32:03
    Like, >> don't call me for a stuck ball. That is
    32:05
    don't call me for a stuck ball. That is
    32:05
    don't call me for a stuck ball. That is the I think that's like the one thing you're going to have to do as a pinball owner is be okay with taking the glass off your game. Otherwise, when it comes to fixing everything else, like sure, hire somebody, bring somebody in, you know, if you I think like another thing I think about is like learning who your local dealer is or like >> Exactly. Great point.
    32:25
    Exactly. Great point.
    32:25
    Exactly. Great point. >> Finding out like who near you could help
    32:28
    Finding out like who near you could help
    32:28
    Finding out like who near you could help you. like you've never owned a machine before. Find somebody in some capacity that can help you to own a game, right? Like I think that's something I really wish I sort of had buying my Lord of the Rings because I had no idea. I went in totally blind and like you can totally do that and I I would I would do it again. I freaking love my game. Okay, I would do it. I would I I would tomorrow's Edge that or whatever what's whatever that Tom Cruz movie and I would just like freaking relive [laughter] that moment of like [ __ ] My Lord of the Rings over and over again even though the system is like you didn't complete it. I'm like I don't care. [laughter] >> That's so good. Um, but
    33:16
    That's so good. Um, but
    33:16
    That's so good. Um, but anyways, [laughter] I would highly recommend if you are listening to this and you have not yet bought a pinball machine and you are interested in buying a pinball machine, definitely like yeah, find your local dealer. You don't know who your local dealer is. Uh, type in some stuff on the internet or you know what, heck, ask me or Manu, man. I will I'd gladly take any sort of messages being like, "Hey, I live in Arizona and I don't know where I go to like buy a machine." I will use my network. I will help you find somebody. And if you want to like maybe I'll find a way to make a resource. Heck, I have like a link in my bio. Um I have like a beacons link and I can put it somewhere. I have a link where I'm putting like all sorts of resources and things of like where to buy pinball stuff. uh homebrew things, pinball games, uh stuff for this podcast. I even have like a link for like if you have like a cause you're trying to raise money for, and I have that one called For the Love of Pinball because I just I want this hobby to thrive. I want people to feel community, connection, and value. So, yeah, if you're having trouble finding somebody, like even feel free to like message me and and I'll I'll help you find your pinball dealer or an operator or a tech nearby. Those are things. And an easy way, I think, to do that too, though, would be to find your local arcade. Go on Pinball Map, find somewhere that has like a bunch of machines, like at least five, and then find how to talk to that person, whether it's through the Pinball Map app that tells you like who that operator is, or like going to that location, talking to someone on site, and be like, "How do I talk to the person that like fixes these games?" Right. >> Yeah. I' I've had
    34:56
    Yeah. I' I've had
    34:56
    Yeah. I' I've had >> And then now you have a connection. I'
    34:58
    And then now you have a connection. I'
    34:58
    And then now you have a connection. I' I've had at least five people in time that I've been I spend very little time at Freleal Wash, but even when I'm there, I've had like up to five people come up to me and say, "Do you know anybody who could cuz they see me, I'm fixing the games, right?" They go, "Do you >> do you do house calls?" And I usually
    35:14
    do you do house calls?" And I usually
    35:14
    do you do house calls?" And I usually go, "No, I don't. I just do this in the morning." But I do know someone. We've got guys here who, you know, small change will do it. Um >> Yeah.
    35:22
    Yeah.
    35:22
    Yeah. >> Um I think and that's a huge point,
    35:24
    Um I think and that's a huge point,
    35:24
    Um I think and that's a huge point, Eric. I think one of the problems with a lot of people when they decide they want to buy a pinball machine is they think they're buying like a toaster or they think they're buy buying like a video game console and it's a different beast. And the worst thing to happen is you have your game in your garage and the laundry is on top of it and it's not getting played because something is wrong with it and it just sits in the garage. you in the arms of angels. [laughter] [crying]
    36:06
    I got to let you do it because it's so
    36:06
    I got to let you do it because it's so funny. But it's it's so true. It's like the worst. And I've seen, you know, Doug don't let don't let Doug a cool toy come to your house and take a a machine that you haven't had working for five years. Take it, buy it off you, take it home, fix one coil, and have a brand new machine. Don't let Doug get away with that. You [laughter]
    36:32
    I've seen cool toy do that. It's not his
    36:32
    I've seen cool toy do that. It's not his fault. >> Oh,
    36:33
    Oh,
    36:33
    Oh, >> but what else you got?
    36:35
    but what else you got?
    36:35
    but what else you got? >> That's cool for him. You mean I mean
    36:36
    That's cool for him. You mean I mean
    36:36
    That's cool for him. You mean I mean it's one man's one man's thing. >> I know one man's trash is another man's
    36:40
    I know one man's trash is another man's
    36:40
    I know one man's trash is another man's treasure, but >> another man's treasure, right?
    36:42
    another man's treasure, right?
    36:42
    another man's treasure, right? >> That's the worst.
    36:43
    That's the worst.
    36:43
    That's the worst. >> Good for a cool tour, man. Hey, that's
    36:44
    Good for a cool tour, man. Hey, that's
    36:44
    Good for a cool tour, man. Hey, that's that's sick. [laughter] You know, I mean, I've seen people sell machines that they don't know. Like you'll see it on Facebook Marketplace be like, "Someone in my family passed away. I have these machines." You know, people go to estate sales and like look for stuff like that too, right? But I I digress. When you're going to buy a pinball machine, think about your space. Think about your budget. Think about what connections you have to pinball. Like if you don't know how to fix anything, right? Like you are not a pinball tech whatsoever, but you want to own a game. um know somebody that can help you or you can call on to fix. I mean, you could also like YouTube, right? Like there's some really great channels where people fix stuff all the time. Going to give a shout out to Goat Shed cuz like that channel is freaking great. Uh you also have like the pinball shenanigans, right? Like they just the shenaniganers or whatever you want to call them. Like they just go and they do a bunch of crazy fun pinball stuff, too. >> We'll put a bunch of links in the
    37:40
    We'll put a bunch of links in the
    37:40
    We'll put a bunch of links in the description, you guys. Yeah, there's so many ways to learn about pinball and that's like I mean I I also like just went to YouTube like I went to YouTube to go find out pinball stuff and how to fix fix games and fix things. So having some sort of connection I think is really great. Um finding somebody that can be in your circle or and help you um cuz yeah if you don't want to fix the game yourself I I know I personally when I bought my Lord of the Rings I depended on my dad. I would not have bought or gotten into pinball if I didn't have my dad. I will say that because he is a engineer so and a mechanical engineer at that. And so I was like my dad's MacGyver. If it breaks he'll fix it. Like that was my thought when I bought Lord of the Rings. And that was one of the the ways I could convince my parents for me to buy Lord of the Rings cuz told them how much it was going to cost. And my dad was like you what? you you want to spend what? And my mom's like, "You're crazy." And I'm like, "But it's like co and I can't really go outside. [laughter] You you're not letting me go outside." >> That's That's the spin.
    38:53
    That's That's the spin.
    38:53
    That's That's the spin. >> Yeah. Uh and then I was like, "Dad, we
    38:55
    Yeah. Uh and then I was like, "Dad, we
    38:55
    Yeah. Uh and then I was like, "Dad, we could play together." And he was like, "I've always wanted a pinball machine." Okay. They're like, "Well, it's your money, right?" I'm like, "It's my money. It's my money. $8,000 later. [laughter] That is Lord of the Rings is still my most expensive machine, by the way. >> It's a great It's a It's a It's a It's a
    39:14
    It's a great It's a It's a It's a It's a
    39:14
    It's a great It's a It's a It's a It's a classic game. It's a It's a bolted to the floor type of game. >> Yeah. Yeah. So good. I love it. Um,
    39:22
    Yeah. Yeah. So good. I love it. Um,
    39:22
    Yeah. Yeah. So good. I love it. Um, sorry, I keep getting sidetracked. space, budget, knowing somebody, and um I think that uh finding something you like to play, you know, whether it's based I I kind of bought Lord of the Rings off of theme, but like when it comes to your budget, that that also kind of comes into like what kind of game you're going to buy, right? Find a game that you like to play and then you can buy it and you can choose to sell it, keep it forever, keep it for two months, >> right? Don't feel bad about that either.
    39:53
    right? Don't feel bad about that either.
    39:53
    right? Don't feel bad about that either. Don't feel bad about it, you know. Don't I don't think feeling bad about I mean, there's some people I know that feel bad about selling a game because they like sold a medieval madness for like $1,000 10 years ago. >> Yeah. [laughter]
    40:06
    Yeah. [laughter]
    40:06
    Yeah. [laughter] >> But you can't think about that. You got
    40:08
    But you can't think about that. You got
    40:08
    But you can't think about that. You got to think about >> you live now. You live in the live them
    40:12
    you live now. You live in the live them
    40:12
    you live now. You live in the live them now. Don't don't think cuz like you could Yeah. I don't know. It could get dark. You could die tomorrow. >> Oh my. Oh yeah. Let's get dark cuz every
    40:21
    Oh my. Oh yeah. Let's get dark cuz every
    40:21
    Oh my. Oh yeah. Let's get dark cuz every show gets dark at some point and it's usually Erica that does it. [laughter]
    40:30
    Um, it can all be gone. Anyways,
    40:30
    Um, it can all be gone. Anyways, >> really good advice. Really good advice.
    40:32
    really good advice. Really good advice.
    40:32
    really good advice. Really good advice. Um, yeah. And if you guys have any questions, throw them in the comments because we're happy to uh to bring up a new topic if you want or if you have any questions. Like Erica says, she's going to throw a bunch of resources in the in the descriptions and stuff like that. If you have any if you have any other uh suggestions of like channels you like to watch or or people that give advice, you know, >> here's probably what's going to happen
    40:54
    here's probably what's going to happen
    40:54
    here's probably what's going to happen with this final thing we're going to talk about. The news could probably drop before the podcast drops. So, we're going to treat this kind of as a prediction as opposed to like hot news for you, but we just have some topics about some games that possibly are coming out. Now, number one, we talked about Dungeon Crawler Carl. Uh, Erica, just for people who have never heard those three words in a row, explain what that is real quick. >> Dungeon Crawler Carl is a novel that's
    41:28
    Dungeon Crawler Carl is a novel that's
    41:28
    Dungeon Crawler Carl is a novel that's come out. A fantasy was >> like 2020
    41:31
    like 2020
    41:31
    like 2020 >> fiction.
    41:32
    fiction.
    41:32
    fiction. >> Yeah, it came out came out not too long.
    41:35
    Yeah, it came out came out not too long.
    41:35
    Yeah, it came out came out not too long. Yeah, 2019 2020 is I think when the first book came out. I forget who the author is, but I'm looking >> Matt Denim.
    41:42
    Matt Denim.
    41:42
    Matt Denim. >> Thank you.
    41:43
    Thank you.
    41:43
    Thank you. >> So, Matt Matt Denimman is the author of
    41:45
    So, Matt Matt Denimman is the author of
    41:45
    So, Matt Matt Denimman is the author of this book, and it's about this guy named Carl who aliens take over Earth, and now he is playing in an alien game show stuck with a cat. Creatures, aliens, you get powers. It's like a video game in a book. I don't know how else to explain it. >> That's so great. But it's a video game
    42:07
    That's so great. But it's a video game
    42:07
    That's so great. But it's a video game in a book and it's super fun and you follow the adventures of him and Princess Donut, which is his cat. Um, and they have to survive this dungeon. 18 levels. >> How many books are there so far?
    42:24
    How many books are there so far?
    42:24
    How many books are there so far? >> So, there's eight books that are out
    42:26
    So, there's eight books that are out
    42:26
    So, there's eight books that are out right now. >> I got a long way to go.
    42:28
    I got a long way to go.
    42:28
    I got a long way to go. >> Yeah,
    42:29
    Yeah,
    42:29
    Yeah, >> I just started book one.
    42:31
    I just started book one.
    42:31
    I just started book one. >> Sick. What's so cool about this is I'm
    42:33
    Sick. What's so cool about this is I'm
    42:34
    Sick. What's so cool about this is I'm on I just started book five. Um, I have I started reading Dungeon Crawler Carl before any sort of pinball news came out with they're making a pinball machine. Right. >> Shout out to Rebecca from Flipronic
    42:47
    Shout out to Rebecca from Flipronic
    42:47
    Shout out to Rebecca from Flipronic because she was there for that announcement from the author that when he said, "And we're making a pinball machine." >> Wow.
    42:55
    Wow.
    42:55
    Wow. >> And she like let the pinball world know
    42:57
    And she like let the pinball world know
    42:57
    And she like let the pinball world know and she was like, "Oh my god." Annoying Rebecca, right? She was probably the best. [laughter] >> Shout out for Trump. And shout out to
    43:04
    Shout out for Trump. And shout out to
    43:04
    Shout out for Trump. And shout out to shout out to Rebecca from Flipronic. Um, and she let she let us know the pinball community that a pinball machine has come in for Dungeon Crawler Carl. And for me, that was so wild cuz I was like I had just started reading the book. Like I didn't know uh it was recommended to me. I had just read Project Hail Mary. Um, that was like the first book I picked up in a long time, but I've been starting to watch like some more book talk, I guess, and like following like what books are cool. So I want to start the Red Rising series as well. Anyways, Dungeon Crawler Carl. [laughter] >> So, what's the rumor though about this?
    43:38
    So, what's the rumor though about this?
    43:38
    So, what's the rumor though about this? >> The rumor is um people are wondering
    43:41
    The rumor is um people are wondering
    43:41
    The rumor is um people are wondering what company is coming out with Dungeon Crawler Carl and there's rumors that it's Spirrels of Fun and there's rumors that it's Multimorphic and um there have been sightings of Carl D'Angelo who's the creator, right? >> The Yeah, right. Am I saying that right?
    44:02
    The Yeah, right. Am I saying that right?
    44:02
    The Yeah, right. Am I saying that right? It's Carl D'Angelo, top IFPA player, uh, [clears throat] streamer, i.e. pinball, runs indisc and has also dabbled a little in game design at Barrels of Fun with Winchester Mystery House. >> Yeah, Winchester is his first game and
    44:19
    Yeah, Winchester is his first game and
    44:19
    Yeah, Winchester is his first game and it's great. Fantastic game. So, he's a big fan of DCC >> and apparently, yeah, he's a big fan
    44:26
    and apparently, yeah, he's a big fan
    44:26
    and apparently, yeah, he's a big fan because he's been seen at a I think I saw I saw Kineticist post a picture of him at like a party dressed as Carl from Dungeon Crawler Carl like a few years ago. >> So,
    44:41
    So,
    44:42
    So, that's some some hints there. That might be a Barrels of Funs game. Like, it kind of then they've just released some things on Instagram. Matt Denimman. >> That's Yeah, I'm wondering why they
    44:54
    That's Yeah, I'm wondering why they
    44:54
    That's Yeah, I'm wondering why they would think it's a multimorphic game though. >> Um,
    45:00
    Um,
    45:00
    Um, not sure. So, yeah, my suspicion would be that it's barrels of fun. >> I do too. I'm like 99% there.
    45:09
    I do too. I'm like 99% there.
    45:09
    I do too. I'm like 99% there. >> We may be wrong, but screw you guys.
    45:11
    We may be wrong, but screw you guys.
    45:11
    We may be wrong, but screw you guys. [laughter] um if they think that it's a worlds of fun. I mean, with Carl dressing up and people knowing that he likes that IP, I could see him pitching something like that to David Vaness and be like, "Hey, man, this would be super cool." And to grab a license like that before it gets on TV because Dungeon Crawler Carl just got green lit for a a TV series live action on Peacock. How I feel about that? I >> Seth Mcfarlland, right?
    45:40
    Seth Mcfarlland, right?
    45:40
    Seth Mcfarlland, right? >> Yeah. I really wish it was animated,
    45:42
    Yeah. I really wish it was animated,
    45:42
    Yeah. I really wish it was animated, honestly. Like, there's so much visually happening in this book that I think that this would do so good as an animation thing and that like doing a live action. I know there's a lot you can do now with VFX and AI and all these things, but I just I don't know. I'm >> We'll find out. Um,
    45:59
    We'll find out. Um,
    45:59
    We'll find out. Um, and uh yeah, I mean, if you want to read this book, I also highly recommend listening to it. So, the reason I think this book is also super popular is because the voice actor, Jeff Hayes, >> he voices literally every single
    46:15
    he voices literally every single
    46:15
    he voices literally every single character. >> He knocks it out of the park
    46:17
    He knocks it out of the park
    46:17
    He knocks it out of the park >> in the audio book. And he is fantastic.
    46:20
    in the audio book. And he is fantastic.
    46:20
    in the audio book. And he is fantastic. >> He's set for life. He's set for life for
    46:22
    He's set for life. He's set for life for
    46:22
    He's set for life. He's set for life for voice work. Period. Yeah. After this. >> Yeah. [laughter]
    46:27
    Yeah. [laughter]
    46:27
    Yeah. [laughter] >> It's just so good. and knowing that he
    46:29
    It's just so good. and knowing that he
    46:29
    It's just so good. and knowing that he he 100% is doing all the call outs in this pinball machine [laughter] 100% is the voice actor for this game and if he is not we've got a problem. >> Yeah. Then [laughter]
    46:46
    Yeah. Then [laughter]
    46:46
    Yeah. Then [laughter] >> I will personally
    46:52
    um I did see that Matt Deniman so he
    46:52
    um I did see that Matt Deniman so he posted about this pinball machine releasing from redacted pinball company cuz like not releasing yet which company but he also had mentioned like hey um I understand you pinball people are very excited. Leave my family and friends alone. They know nothing about this. [laughter] >> Oh wow. Really?
    47:09
    Oh wow. Really?
    47:09
    Oh wow. Really? >> They're asking everybody community. I
    47:11
    They're asking everybody community. I
    47:11
    They're asking everybody community. I think he um I think people underestimate how much people in pinball like want to know things, right? >> Yeah. Really? Pinball is crazy.
    47:22
    Yeah. Really? Pinball is crazy.
    47:22
    Yeah. Really? Pinball is crazy. >> Yeah.
    47:23
    Yeah.
    47:23
    Yeah. >> We got We got a lot of I mean there's so
    47:25
    We got We got a lot of I mean there's so
    47:25
    We got We got a lot of I mean there's so many people that want themes though, right? Like there's >> that's what comes with pinball now, too,
    47:29
    that's what comes with pinball now, too,
    47:29
    that's what comes with pinball now, too, is with pinball having licensing. It's like, "Oh, I love this thing. I would love if this thing got a pinball machine, right?" And yeah, I mean I have my I have my dream theme list >> thing was I was I was like Dungeon
    47:44
    thing was I was I was like Dungeon
    47:44
    thing was I was I was like Dungeon Crawler Call right now is a book series hugely popular sort of like in the in the in the vein of like Hitchhiker's Guide to the Galaxy people are saying >> um
    47:56
    um
    47:56
    um I just can't see Multimorphic risking it. I can see barrels now kind of risking it more for the reasons that you mentioned. Um, it's a it's a fresh license. It's got some life to it right now. Like currently, right now, it's got a lot of life to it. >> Yeah.
    48:16
    Yeah.
    48:16
    Yeah. >> And Barrels is very much about that,
    48:19
    And Barrels is very much about that,
    48:19
    And Barrels is very much about that, right? Dune movies, right? Um, >> um, I can see Barrels kind of doing it
    48:26
    um, I can see Barrels kind of doing it
    48:26
    um, I can see Barrels kind of doing it more than multimmorphic. I don't think I think Multimmorphic would be a little more they need their reach needs to be a little wider and a little deeper and a little more assured. I don't know. I'm just talking out of my butt right now. But I feel like, you know, with their license licenses of Weird Al and Portal, although you know there but they're still huge. It's like more people bought a Weird Owl than even cared about Pinball, you know. So that's why I'm like it's got to it should it might be barrel. I went from got it to should to >> me feels like cuz like if the series
    49:02
    me feels like cuz like if the series
    49:02
    me feels like cuz like if the series like has just been sort of catching on like people are like >> I'm just learning about it.
    49:07
    I'm just learning about it.
    49:07
    I'm just learning about it. >> Hype
    49:08
    Hype
    49:08
    Hype >> like six months ago.
    49:09
    like six months ago.
    49:09
    like six months ago. >> Yeah. This book came out a while ago. So
    49:11
    Yeah. This book came out a while ago. So
    49:11
    Yeah. This book came out a while ago. So if somebody like in the pinball world like liked it ahead of time >> uh and then reached out before it became
    49:19
    uh and then reached out before it became
    49:19
    uh and then reached out before it became super popular, I could see something. If it does, if Multimmorphic does have this though, I'd also still be just as excited um as Barrel's having it. Sure. Yeah. >> Because I not all the books are out yet.
    49:33
    Because I not all the books are out yet.
    49:33
    Because I not all the books are out yet. There's still like two books left. And Multimorphic has the ability to like change the art and all the different things and the animation and like >> Yeah, exactly.
    49:42
    Yeah, exactly.
    49:42
    Yeah, exactly. >> updates that system is ridiculous. Yeah.
    49:44
    updates that system is ridiculous. Yeah.
    49:44
    updates that system is ridiculous. Yeah. >> Depending on how it's going. I do know
    49:47
    Depending on how it's going. I do know
    49:47
    Depending on how it's going. I do know there is also like um a Dungeons and Dragons RPG release for Dungeon Crawler Carl as well where you can like create characters and be in the dungeon and do all sorts of stuff. There was like a Kickstarter for that. >> So, it'll be interesting to see like how
    50:02
    So, it'll be interesting to see like how
    50:02
    So, it'll be interesting to see like how this pinball company follows that. There was some people I saw in some comments around uh on Facebook and stuff. They're like, "Oh, I hope Stern's doing it." And I I I'm very sorry. Stern just released Dungeons and Dragons. I don't think they >> Why would they do that?
    50:18
    Why would they do that?
    50:18
    Why would they do that? >> Release Dungeon Crawler Carl, which is
    50:21
    Release Dungeon Crawler Carl, which is
    50:21
    Release Dungeon Crawler Carl, which is very much in the same vein. But I mean, if Stern's doing it, sheesh, that's going to be everywhere. You know, it's um that's going to be cranked out fast. But from my understanding, doesn't seem like Stern, that's not what's been rumored. And I don't think for them was seen as a IP worth it, but I could see for Barrels due to like their track >> their track record
    50:43
    their track record
    50:43
    their track record >> track record
    50:44
    track record
    50:44
    track record >> stuff.
    50:45
    stuff.
    50:45
    stuff. Well, we'll see. Uh, you guys let us know in the comments if we're right or wrong. Uh, speaking of Multimmorphic though, we got one more story, one more item. This is actually something that's coming out. Multimorphic has what they call modules, which are like Portal and Weird Alowl, where there's an entire section. Now, twothirds of the playfield can be built for a new experience hardware-wise. They also have software that can run on those modules. So, if you're familiar with Heist, you can run Dungeon Door Defender by uh Michael Ocean. That is an amazing uh reuse of the playfield. Think of it like Stern when they do maybe in Jaws they have the shark is broken or they have revenge of Jaws where they create a new little miniame on the playfield. Well, Multimmorphic kind of are the uh the pioneers of that. And a company called Delux, Am I saying this right? Deluxia Deluxia Studios.
    51:46
    Deluxia Studios. They are creating
    51:46
    Deluxia Studios. They are creating finally, Erica, a mod a a a mini game, a new game for the weird owl playfield and modules. It's called Carney Ball Night. And it says, "Step right up. The Carney Ball is open. Bright lights, wild rides, strange secrets, and a whole lot waiting for you after dark. A carnival adventure pinball experience for the Weird Als Museum of Natural Hilarity module on the Multimorphic P3 platform. Uh, this sounds exciting mostly because there's really nothing that can play outside of your your generic modules like uh rocks and barnyard and elemental. Um, what do you think? >> You have a you have a weird owl.
    52:40
    You have a you have a weird owl.
    52:40
    You have a you have a weird owl. >> I have a weirdo. Me and Manu both have
    52:42
    I have a weirdo. Me and Manu both have
    52:42
    I have a weirdo. Me and Manu both have multimmorphics. And I have to say I only bought my multimmorphic because I know Manu. So, [laughter] um >> I got a couple of those. I got a couple
    52:50
    I got a couple of those. I got a couple
    52:50
    I got a couple of those. I got a couple of referrals. I'm pretty happy. >> Yours was not a referral, though. But
    52:53
    Yours was not a referral, though. But
    52:54
    Yours was not a referral, though. But yeah. >> Yeah. [laughter] No, no, I bought mine
    52:56
    Yeah. [laughter] No, no, I bought mine
    52:56
    Yeah. [laughter] No, no, I bought mine bought mine used. Very happy with how I bought mine. I'm very excited to get any sort of mini game for Weird because Yeah. Uh as a P3 owner, it is it is so fun to like have access to more games. It's actually like one of the reasons why I bought my P3 cuz when I was looking into homebrew is that you can create games on the P3. Like they have an open third-p partyy software that anyone can make a game on it. >> This this software module is not
    53:29
    This this software module is not
    53:29
    This this software module is not available yet, but we will keep you guys posted. We'll keep our eyes on it and maybe you'll watch me stream it at some point on the weird owl multimorphic. There you go. >> So cool. You got to stream it. I think
    53:40
    So cool. You got to stream it. I think
    53:40
    So cool. You got to stream it. I think that's it for the momentary report. >> Yeah, I think that's it. I got to like
    53:44
    Yeah, I think that's it. I got to like
    53:44
    Yeah, I think that's it. I got to like pull up this uh this exit. >> Yeah, you you do the you do the exit
    53:48
    Yeah, you you do the you do the exit
    53:48
    Yeah, you you do the you do the exit because Erica is so good at this. Everybody judge. >> I'm going to do the outro. We're going
    53:53
    I'm going to do the outro. We're going
    53:53
    I'm going to do the outro. We're going to >> we're going to do the outro now. So, uh
    53:57
    we're going to do the outro now. So, uh
    53:57
    we're going to do the outro now. So, uh thanks for listening to the Pinball Minority Report. Okay, I'm turn this off. A >> thanks for listening to the Pinball
    54:05
    thanks for listening to the Pinball
    54:05
    thanks for listening to the Pinball Minority Report. Uh feel free to check out our socials. I'm Erica from Erica's Pinball Journey. That's Erica with a K. And we have Manu from Mystery Pinball Theater 3000. You can find us on Instagram, Facebook, YouTube. I just want to let you all listeners know if you are listening to this only, I do on YouTube include visuals. So, I'm trying to like if I were talking about something and if you want to like maybe you're listening, try to remember what part you listen to and then maybe check to see if on the YouTube video there's some visuals that go with it. I do try to to give more of that within these videos. Check us out on the riverside.com and you can see all the things from there, too. All right. Well, thanks guys. See [music] you next time.