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Thrilla in Sternilla Stern Charity Battle w/ Keith Elwin and Zach Sharpe!

Dead Flip·video·1h 52m·analyzed·Sep 27, 2018
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claude-haiku-4-5-20251001 · $0.023

TL;DR

Keith Elwin vs Zach Sharpe charity H-O-R-S-E battle on Deadpool Premium machines for Path of Play and Project Pinball.

Summary

Dead Flip hosts a charity battle called "Thrilla in Sternilla" featuring elite pinball players Keith Elwin and Zach Sharpe competing in a game of H-O-R-S-E on two Deadpool Premium Edition machines. The match benefits Project Pinball and Path of Play charities, with multiple competitive challenges including Disco Loops, Quest Mode, one-handed scoring, Little Deadpool Multiball, and Deadpool spell completion. Players compete best-of-three on each objective, earning letters for failures.

Key Claims

  • Both Deadpool Premium Edition machines have previously been number one in IFPA world championship rankings

    high confidence · Host states during match setup: 'Both have previously been number one in the world championships IFPA rankings.'

  • Disco Loops is a Premium Edition-only mode on Deadpool

    high confidence · Host explains: 'It's the first mode for the disco spinner... It's a Premium Edition-only mode, so only on Premium Edition can you get this game.'

  • The left orbit on Deadpool Premium feeds back through shooter lane and ramp to the right flipper, allowing repeated shots

    high confidence · Host describes: 'that ball is actually coming back through the shooter lane to an up-down ramp and then back onto the right flipper to let you shoot it over and over again.'

  • Little Deadpool Multiball has three stages: target bashing, double jackpots on orbit/ramp, and spinner lock stage

    high confidence · Host explains multiball mechanics: 'The first stage is bashing the target a bunch. Then you get more points in the second stage where you double jackpots on the orbit ramp shot. The third stage is where it gets really interesting because you can lock a ball and then shoot the left spinner.'

  • Players can one-time the ball around the right orbit on Deadpool to light super skill shots

    high confidence · Host explains: 'So when this game came out, some people were a little confused about why they were always lighting the super skill shots... we decided that you can one-time the ball around that launch shot.'

  • Deadpool Premium Edition has drop targets that can be swept, affecting playfield routing

    high confidence · Host references during spelling challenge: 'This is a Premium Edition, so it's got the drop targets, too... Sweepable drop targets. Sweepable. Better than ever.'

  • Boom button on Deadpool is a smart missile that shoots the most valuable remaining shot

    high confidence · Host explains: 'Boom button is actually interesting. It's a smart missile, so it decides what's the most points on the playfield and gives you that shot.'

Notable Quotes

  • “Ladies and gentlemen, flippers and butts up! Welcome to Tee'd Off the League, your amazing league.”

    Dead Flip host@ 0:30 — Opening catchphrase establishing the show's tone and branding

  • “A big shout-out to Path of Play and Project Pinball, the two charities that we chose to accept the donations here, folks. Alex Levy, everyone clap in chat. Let me get some claps. For the kids, ladies and gentlemen.”

    Dead Flip host@ 7:44 — Establishes charitable purpose and organizations benefiting from the stream

  • “Disco Loops really isn't based on the shot. It's based on the spinner, and they're both running out of time here.”

    Dead Flip host@ 12:37 — Clarifies Disco Loops mode mechanics during live commentary

  • “So when this game came out, some people were a little confused about why they were always lighting the super skill shots. So with the geometry being how it is, we decided that you can one-time the ball around that launch shot.”

    Dead Flip host@ 17:32 — Reveals intentional design decision about Deadpool's right orbit mechanic

  • “This is not like video games we're playing on MAME is the exact same as playing a real video game cabinet. So we're going to make sure we balance that. Yeah, even though...”

    Commentator (appears cut off)@ 38:32 — Addresses fairness in competition by switching machines between players

Entities

Keith ElwinpersonZach SharpepersonDead FliporganizationPath of PlayorganizationProject PinballorganizationDeadpool PinballgameTim Sextonperson

Signals

  • ?

    community_signal: Dead Flip hosting large-scale charity tournament stream with dual-machine setup, professional-grade streaming presentation, and real-time community donation integration

    high · Full broadcast with referee, commentary, timer management, and integrated donation tracking with multiple charity organizations

  • ?

    competitive_signal: Elite players competing on Deadpool demonstrate deep mastery of mode stacking, shot sequencing, and spinner management; one-handed challenge shows skill variance in execution

    high · Multiple rounds show players executing complex shot sequences, multiball strategies, and target sequencing with high consistency

  • ?

    design_philosophy: Deadpool Premium Edition intentionally includes sophisticated playfield routing (feed-back loops via ramp to right flipper) and innovative mechanics (Boom button smart missile, drop target sweeps) as competitive depth features

    high · Multiple mechanics explained by host showing deliberate design choices for repeated shot opportunities and combo building

  • ?

    product_strategy: Deadpool Premium Edition features exclusive modes (Disco Loops) and mechanical enhancements (drop targets, ramp routing, multi-ball mechanics) not present in lower tiers

    high · Host explicitly states 'It's a Premium Edition-only mode, so only on Premium Edition can you get this game' regarding Disco Loops

  • ?

    product_concern: Two Deadpool Premium Edition machines confirmed as former IFPA World Championship #1-ranked machines, indicating proven competition-level performance

Topics

Deadpool Premium Edition game design and mechanicsprimaryCharity fundraising for pinball community organizationsprimaryCompetitive pinball tournament play and H-O-R-S-E formatprimaryElite player strategy and performance (Keith Elwin, Zach Sharpe)primaryDeadpool game modes and rule implementationsecondaryPremium Edition exclusive features vs Pro tiersecondaryStreaming and broadcast presentation of pinball competitionsecondary

Sentiment

positive(0.82)— Enthusiastic, supportive tone throughout the broadcast. Hosts and players show clear respect for each other and the competition format. Charitable mission adds positive framing. No negative sentiment toward games, players, or organizations. Some light-hearted ribbing and jokes between competitors maintains positive energy.

Transcript

youtube_groq_whisper · $0.336

you Ladies and gentlemen, flippers and butts up! Welcome to the League, your amazing league. and gentlemen, flippers and butts up! you Ladies and gentlemen, hold tight. We're almost ready. Go get your drinks, and this battle is going to kick off here in just a second. you you We're just going over the rules real quick to make sure it's good. We're playing a game of horse over here, so there's a few things we've got to iron out, but we'll be turning the cameras on in just a moment. you you All right. Ladies and gentlemen, we're just going to jump right into this screen here. Don't touch anything. Let's get rid of the letters because no one has any letters yet. So what you'll see at the bottom, ladies and gentlemen, is the word Deadpool all grayed out. We're playing a game of horse. So there will be an objective that we have to hit, and the person that doesn't get it finished before the other opponent gets a letter. And we're spelling Deadpool here, and I believe we're doing a two out of three for each letter? Okay, so, yeah, first challenge is two out of three. The first person to have Deadpool filled up at the bottom of their screen gets their hand chopped off of the ramp or something. I don't know. But this is, folks, a charity event, so at any point you can type exclamation point charity, and there will be a link so you can donate to the accumulative pool. You got it. Cumulative pool. And just start donating some money in there. And so we're battling here. It's going to be – if you guys want to, like, actually stand at your machines, that would be awesome. So let me switch these over here. There's Zach, feeling good, feeling happy. Keith, he's ready to take some names. You guys are dark, but everything else looks great, so whatever. Yeah. Okay, so we're going to have a three-minute clock on every single objective, and if the objective isn't hit by one of the two gentlemen, they both get a letter. All right? And right out of the gate. That's not even a two out of three. Should we just give you the letter? Yeah. We don't deserve it. Yeah, right. Straight up letter. You're screwed. What are you going to do? A big shout-out to Path of Play and Project Pinball, the two charities that we chose to accept the donations here, folks. Levy, everyone clap in chat. Let me get some claps. Let me see some clapping hands. For the kids, ladies and gentlemen. Donate to kids. So that prize pool, build that up, exclamation point charity. I will be periodically posting it in chat, too, for you to see. That's it right there. And I think we're just going to kick this bad boy off. So we have a whole bunch of folded objectives here at the desk. We don't have a camera on us because who cares? But the first objective, ladies and gentlemen, is Disco Loops Total. Now what this means is the two gentlemen here are going to be battling to start Disco Loops, and then they're going to play through it and try to get as many spins on those spinners as they can because that's how you build up that mode point value. And then at the end of the mode, the winner is the person with the most points from that mode. Now there is a small caveat that there is an extra 5 million points to the person who starts it first. So I got my buddy Tim Balls, Tim Sexton here with me to help judge on what's going on. Tim, what's going on? Howdy. Yeah. He's back. In good health. My man. Feeling good. Feeling good. So we've got three minutes on the clock there. Actually, two minutes and 59 seconds, but we'll figure that out. And the first objective, gentlemen, as I have here, is Disco Loops total. So the wedding ring is coming off. Now, these are two Deadpool premiums. Aw, they're shaking hands. I've got a timer and everything. You know what? You can be the visual spot check who starts it first. I like it. I'll be the referee. Yep. Before I say go on this, ladies and gentlemen, in chat, how does everything look? How does everything sound? Hopefully we're good. Should be able to see the plate fields pretty well. The players are going to be a little dark, but they chose to be, you know, hidden in secrecy. Right? Hats and beards. Can't see their faces. Ready to go? All right. Here we go, folks. Loud and clear. Can hear you and see everything. Good. Awesome. Okay. And then I will hit also the go. All right, gentlemen. So remember, folks, disco loops. They're going to shoot the left orbit a lot to start the disco loops mode. It's the first mode for the disco spinner, I guess. It's a premium-only mode, so only on premium can you get this game. Awesome. And it's the total after the mode is over for the person who wins. And the first person to touch it, or the first person to start it, I should say, is going to get $5 million. Ready when you are, buddy. You guys ready? All right. Three, two, one, go. Wow. Simultaneous launch right there. That's how you know you're playing quality heads-up play. Two super pros. Both have previously been number one in the world championships. IFPA rankings. Keith starts off early by draining. Not a recommended strategy, especially with ball saves on it, a heads-up competition. Now, again, if they do not accomplish this. He's got disco loops going. Oh, baby. Looks like Zach Sharp, extra $5 million right there. So, folks, remember, now that Zach started it first, he does get an extra $5 attached to the end of his mode, but he needs to start smacking those spinners to get this value up. Right, because Keith is also in disco loops right now as well. And you can start getting a lot of points right here. The rules of disco loops, you actually get an increased disco loop multiplier every time you go around the loop in that mode. Zach's got at least two loops already to get his multiplier up to 3x. Zach has about 12 seconds left, it looks like. Oh, wait. Oh, so hitting it, you do get more time on your mode. Right. Got it. Perfect. Keith has a nice hit there. Make sure you guys in chat look at the numbers that they're getting in the total so we don't miss it? The numbers are a little small, I apologize, but we, you know what, whatever. They're both still going. Yeah, and folks, exclamation point charity in chat, please consider supporting both of these charities by donating to that link. Boom! Coming in, disco loop explosion. Now, what does the boom button do for disco loops? It would, I don't know. Boom button is actually interesting. It's a smart missile, so it decides what's the most points on the play field and gives you that shot. However, Disco Loops really isn't based on the shot. It's based on the spinner, and they're both running out of time here. Oh, and Zach is out of Disco Loops, so what is his total? 127. 127. Plus 5 million. Plus 5, okay. So it's 134. Zach took the first one. First one, all right, 15. So Zach took the first one. I forgot to check these guys' foreign objects. I hope nobody's got one. All right, so that's a first win for Zach. And remember, this is the best two out of three. So we're staying with the disco loops, and here we go. So Mike's going to count it down. Yep. All right. You guys ready? Three, two, one, go. Yeah, usually you don't see that in head-to-head matches. Usually you see one person go and you'll cheat a little bit. But this time it's all good. Keith with the early drain again. Nobody got the ball saved. Zach also gets another $5 million this time, so Keith's got to make sure in the three minutes here he can really get as many points as he can out of disco loops. Now the thing with it being disco loops, you want to just keep looping the left orbit over and over again because it feeds back to the right flipper. That's a premium-only feature. that ball is actually coming back through the shooter lane to an up-down ramp and then back onto the right flipper to let you shoot it over and over again. Zach is crushing it right now. He's actually crushing it so fast it looks like the ball is getting a little bit of air. But he's on a brand spanking new, freshly waxed Deadpool right here that we just barely had the time to set up. Yeah, baby. The ball is just whipping around there real fast. There it goes. I had that ramp that is on this machine in my hand swinging it around about five minutes ago. Yeah. Keith is also just still loose. God, Keith walks away. Keith is just done. That is a D for Keith. All right. Moving on to the next objective. Is this in a particular order that you care about? It's ready. All right, folks. I'm pulling this from a hat. The next objective is light and start a quest time challenge. Would you care to elaborate on that? All right, so quest mode is started by first you have to make... Okay, to start the quest mode, first you have to make a right orbit while no other modes are running. And then you have to pick up enough orange arrow shots to qualify the quest, which is then started as a scoop. The two quests are Megalodon and T-Rex. Right, and start. Well, you're going to have to start the quest, not just lighting it. Yeah, you have to start the quest. So T-Rex or Megalodon, and the visual cue of it starting... Yeah, we're going to call it when the background's on the screen. Yeah. That's going to be the title. I like it. That's when the winner is declared. Yep. All right. On a fair fight, no evil, no back out, dude. Three, two, one, go. So thematically here, what's happening is in the Deadpool universe, there's a chimichanga truck Deadpool lost because he lost chimichangas, and it just drives around town giving out chimichangas. Unfortunately, we only get ice cream here in our current universe, but one day we'll be able to get chimichanga trucks in the streets of Chicago, I think. Anyhow, you collect enough chimichangas. He also has a punch card system where he allows you to punch your chimichanga card to get more and more chimichangas. Keith just lit his chimichangas there so you can see all the shots. And once you've got that chimichanga card fully punched, you have the opportunity to travel through time. Zach accidentally started a battle instead of the megalith. But he drained out, and that's the heads-up strategy. But he's on ball three. That's the risk there, the ball three strategy. Can he do it all in ball three, or will he have to go all the way back to the beginning? Or will he run out of two minutes? Keith just lit quest. Keith lit quest. He's got on the right flip bird. Boom. Into the scoop. Is it up yet? Boom. There it is. That's it. All right. Nicely done. I was hoping Keith hosed himself by starting juggernaut. He's counting the players. Yeah. I know. It's a clean win from Keith there. All right. So remember, this is the best two out of three, so we're going to do it again. Keith is up one here for the two out of three, and Mike's going to call it. All right. Three, two, one, go. Those players try to one-time it around the right orbit. It's a bold move, but it feels great when you do it. Doesn't quite get it up there on Keith's side. So when this game came out, some people were a little confused about why they were always lighting the super skill shots. So with the geometry being how it is, we decided that you can one-time the ball around that launch shot. You deserve something because it's an awesome shot. It feels great. So what Keith's trying to do here is actually one-time it around the right orbit, or just shoot the right orbit to light all the shots like Zach has right now. Excellent work. Yep. Oh, actually, Zach starts in disco loops right now, and Keith's got quest lit. And will he start it? Oh, there you go. You got it. You got it. That was risky because you might have written it down. So, in proper two-mega-champion pinball player's fashion, folks, we are tied with two Ds. Double Ds, folks. So, moving on to the next challenge. Here we go. Digging through the hat. We have two-minute high score challenge one-handed. Oh, man. Two minutes, Charlie. Two minutes. Just stick with one hand. What if your game was over before two minutes? You can let the star in another game. Right. So if you beef hard and, like, 50 seconds you're done and you've got 12 million points, you can choose to restart the game and go again. But the timer's just going to roll. Yeah, the timer's going to roll. And then the two-minute hands-off and whatever score. Right. Okay. Two-minute one-handed. Yeah. Okay. So whoever's keeping time, you have a time on there? I've got all the time in the world, baby. I'll start giving them cues of like... I'll hollow it out. Yeah, I got you. Okay, guys, ready? Three, two, one, go. So now this is an interesting challenge because we don't know how these players are going to approach this one and where they think they're going to get their points from. They could try to blast through to ninja multiball. They could try bishop loop since that seems to be worth a lot of points, but, you know, sometimes it won't pay off. Or they could go for a battle, which is probably the safest points you could get in two minutes on this game. lots of different ways to approach it. Maybe Mini Deadpool into a battle. Getting it primed into a battle, too, or doing it on its own. Either way, you're getting something going real quick. But they are also playing this one-handed, so some control. Looks like Keith's Mini Little Deadpool there is ready to go. And they both just take it Little Deadpool on its own. They're not in a battle right now. They're just playing some Little Deadpool multiball on its own. And this is going to be, you know, you're locked in with your ball stable. No matter what, you're in this mode for a good number of seconds here. Maybe it's 12 seconds, but out of two minutes, it could feel like five. One minute. We are at the one-minute mark, folks. The score is we have 15 million from Zach and eight, nine, 10 million from Keith. 20 million over on Zach's game now. And Zach is in a battle mode at the same time, too, so he's his final shot list. It would have been a huge amount of points, and he just beefs it. Sabertooth manages to get away with not a knockout blow. He's trying to use his knee. There you go, to get through the bonus. Ten points. He wasted all that time for ten points. Yeah, 30 million. All right, we've got 30 seconds, boys. All right, we've got 30 million on Zach's side, 15 on Keith. Got a ball save there. Keith's going to start a battle here. and he's going to try to get his points as fast as he possibly can. Sabretooth cash out. But he's only got ten seconds. Seven, six, five, four, three, two, one. All right. Keep walks away. Okay. All right. First round of Ryan Policky. All right. Use the flipper buttons. All right, so Zach took that. We'll see where we can go here. Remember, this is one-handed, two-minute scoring. Let's see what can happen here. And remember to type exclamation charity. Please, exclamation point charity and donate to that link. $1, $1,000, whatever you've got laying around. Let's go. All right, round two. Three, two, one, go. Two-minute challenge. Goes to the skill chart right away, but no one gets it yet. They're both virtually tied at zero. They both got their little Deadpool primed, and it looks like they're both shooting for their battle. Keith's little Deadpool multiball is ready. Actually, they're both ready to go. Ooh, almost back in. He's trying to start their mode first. Ah, he starts the little Deadpool on his own. What can we do here? So, Zach, because he drained, actually has to get the drop targets down again to start the little Deadpool multiball. Oh, it restarts. You see the light gives you the status there. And while it's red, that means Keith's in that multiball. Zach's still got to hit it to prime it green. Green means loss ready. Once he hits it when it's green, it'll lock up the ball and start the multiball. Looks like he needs one more hit inside him. A little dead cool to get it going. Ah, look. All right, so that's actually on ball three. So let's see what he can put together here. Yeah, but he is leading by a little bit. And he just nails a super skill pack for five and a half million. Doubling his score. Goes for saber two. One minute, gentlemen, one minute. piping some crowd noise. Woo! Ho, ho! Woo! Let's go! Yeah, one hand isn't really slowing him down, I don't think. No, no kidding. So we got $14 million on Zach's side and $6 million on Keith's side here. 30 seconds, gentlemen, 30 seconds. Keith with another lock there for Ninja Lock. He's going to let that ball drain. Try to get some more bonus here. Oh, look at all those ninja stars he got from a ninja apocalypse. Giving him a two million bonus. Little Deadpool is ready on Zach's side. Fifteen seconds. Zach's also in his favorite tooth mode. Nine, eight, seven, six, five. Keith just walked away. He's got a ball pit. You can do one thing. That's time. That's time. That's time. That's time. All right, that's a letter for Keith. That is my computer freaking out. All right, there's an E. So yeah, Exclamation Point Charity, this is the thriller in Sternilla where we are raising money. For the winner, we'll get to choose which charity they donate to, Project Pinball and Path of Play, both charities. You can find their information at Exclamation Point Charity or watch someone else type it and then click on the link, projectpinball.rallyup.com slash thethrillins.com hyphen live charity battle. We'll take you there as well. That's a mouthful. Yep. Thank you, Tim. That's why it was exclamation point charity for the easy link. Oh, is that? Hold on. I'm an idiot. Uh-oh. All right, so we have another. Do you want to pull the next one there, Tim? Sure thing. Randomly choosing from the hat here. I'm going to choose a different one. All right. This one is the little Deadpool multiball total. The total as displayed on the screen after the multiball with an extra $5 million to the person who starts it first. There is a three-minute time limit, standard time limit for this one. My man. So play along. Deadpool, make sure to play it efficiently. Three minutes or GT. All right, here we go. Yeah, so you definitely want to get to wave three because that's where the big money is. Yeah. All right, so folks, let's keep an eye on what this is going to be. We're not ready. Are you ready? Oh, yeah, born ready. Oh, we're ready. Yeah. Three, two, one, go. And we're off here, folks. We're trying to give extra points for the first person to start a little Deadpool multiball, but it is all about the total there. So whoever turns their light red first, they're going to start the multiball first. Oh, no, Keith starts a mode of battle. Still a little bit behind. He's still got a chance here. Boom. Who did it first? All right, Keith. Oh, okay, Keith got it. Keith took it. All right, so remember, Keith gets the 5 million extra points at the end. Bonus 5 million, but as soon as this total is done, he's got to just stick with it or can he try to restart? I don't know if we have his rules out here. So at the end, guys, make sure to look on the screen when it says little Deadpool multiball total at the end to see what that point value is. It's a fun little, it looks like on-purpose drain. Yo, Mike, are you going to keep an eye on the scores? Yeah, that's why I'm standing here. Okay, cool. All right, we have a ref up front keeping an eye on what the scores are here for us. Right. So Mike's our referee. He's actually experienced getting in the wrestling business for a little while, too. So he's really good at making sure everyone's playing by the rules. He actually has, like, an official stance, too. He's ready to take someone out. So that'll be the end for Zach. That's almost 5.2. 5.2. And Keith. That's 3-9. So Keith wins. 3-9. All right. Keith wins with that. Yep. Keith won just by starting it first. You guys ready for round two? Ready to go, buddy. All right. 3, 2, 1, go. Exactly at the same time again. Oh, one times it on Zach's side into the square. Okay, it's green now. And then we'll get it from the right fielder. Bam, starts it first. Zach gets the bonus. Five million to Zach. Five million to Zach. All right, let's see what's up. He's got to get to the... So this multiball, if you don't know, it's actually a three-stage multiball. The first stage is bashing the target a bunch. Then you get more points in the second stage where you double jackpots on the orbit ramp shot The third stage is Yeah Branson Orvis for Wave 2 And then the third stage is where it gets really interesting because you can lock a ball and then shoot the left spinner for tons of points You can get all the way there. It takes about... Oh, both spinners are huge points. Oh, nice. Yeah. Keep it alive. So you can see Zach's on stage 2 right now, keeping the ball alive. He's got two hands, so he can do these crazy flipper moves. Ooh, that's a fun little body nudge. There's some double jackpots. That was on the verge of getting a yellow card, but we're good to go. We did put rubber feet on these so they can't slide the games around the room. All right, so now he's ready for the re-lock. Yep. Got one ball on the pop-up bridge, one ball around the orbit. Oh, can't get it re-locked yet. Once he gets it re-locked, that'll be big money. And there he gets it all re-locked. Oh, man. So this is where you can really make your money. You get to knock that out. Oh, that left orbit is just screaming. The spinners are just juicy. Boom. Oh, gross. $14.5 million for the spinner session. That's where the points are. Oh, get it in there. Zach has the $5 million bonus. He's still going, but it looks like he's done now. So Zach, that's $30.9 million. $30.9 million. And Keith's in it right now, so we've just got to let him see if he can get to this $30 million. We are just over a minute. So 30.9 is what Keith is trying to beat here. So now that only one person is playing, we won't be talking over each other as much. He's playing really controlled here, trying to make sure he can get through these round two, level two jackpots. Oh, he gets the out of ball here. So now he's got three balls in play. I had balls available from the Mystery Award during multiball. 30 seconds. Double playthroughs going. This all counts towards that total. It's counting down. It's counting down. Still needs some level two jackpots. 15 seconds. He's got to relax. Eight. 7, 6, 5, 4, 3, 2, 1. Hands off the machine. What's it going to be? Let's see what it is, boys. Let's see what it is. Oh, that's what he's doing. He's just getting nice. Oh, oh, oh, oh. All right. Now, remember, these letters are best two out of three. So, they have to, this is the one that decides if Keith is going to get an A or if Zach gets an E. I want to. Oh, you want to? Hey, Jack, pay attention to what's going on. So, it's D-D right now. D-D. D-E-D-E. Oh, yeah. D-E-D-E. D-E-D-E. Thanks, Fonz. Okay. I keep it at double D. Next. Next. we've got the first to successfully spell Deadpool in single ball play only. So you'll know this from lighting mystery, right? That's twice. You'll get it from the display. It's on the display. You'll get the display effect that says Deadpool fully spelled out, the whole left and right. That's how you might have got it. Got it. So what happens if you start single ball play? You just got to drain it out. I mean, if you do it during multiple, it doesn't count. So the strategy will be. Because it is cumulative throughout your balls. Okay, got it. All right. So first to successfully spell dead pool in single ball play only, you've got three minutes. Mike, whenever you're ready. Ready? Three, two, one, go. All right, folks. So dead are the four targets on the left and pool are the four targets on the right. Let's see what we can do here. And then the progress is easy to track. You can see on Zach's screen, he's already got three on the left side there. So all those orange lights will tell you how close you are. Keith's actually doing a lot of progress now. So Keith has got the left side complete. He just needs the right side. That L. He's got dead poo right now. He just needs that L. He doesn't want an L here. He needs to collect an L. So now because. All right. Keith got it. Keith got it. All right. Swap over. Juggernaut, not a good mode to pick for this one. All right. Keith took the first one. Ready when you are, ref? Ready. Three, two, one, go. All right. These are going pretty quick. These are going pretty quick. So we've already got an A and a D on Keith's side there. Same with Zach. They're shooting late on the flippers. This is a premium, so it's got the drop targets, too. So sometimes you'll see the drop targets attach it and drop it back on the flippers. Drop it into a three-shot. It changes how the game plays enough so that you're actually physically having to hit all the targets. It's got the right side down. Zach almost got it on a bounce. He just needs that D up top. They both drain. It's a three-shot which shoots the outlet. Has Keith gotten his right side complete yet? Nope. All right, there's his left. He just needs O. Oh, looks like Zach got it. That's not it. All right, it is one to one in this challenge. Our first tiebreaker is set at third game. Timer seems trivial for this one. Yeah, no kidding. We're doing it anyway. Ready when you are, ref. Three, two, one, go. All right. Now, this is to get the letter. Who gets the A here? Zach's already got the A and the D on the left there for dead. Collects the E. He's got the E add. There's dead and a P from Zach. Shoots the orbit. nailing that orbit. Keith's got his left side completed too now. They both just need their right side. Oh, that's it. He's got it though. Keith takes it. Keith freaking takes it. Dead poo. It's like a 7-10 split in bowling right there. Yeah. Sweepable drop targets. Sweepable. They're back. Sweepable. Better than ever. All right. Moving on to the next objective. Remember to type exclamation point charity. Please. Exclamation point charity, folks. This is a charity event. We're raising money for Path of Play and Project Pinball. When these two titans duke it out, the winner gets to pick where the money goes to the charity of their choosing. So, Tim, I'll let you choose what the next event is. Thank you, Jack. You got it? I did not force that card at all. It does not say make out with Jack, whoever does the best. Okay. Who wrote these? I think he wrote them. What? What's it say? Start Katana Multiball Time Challenge. Those are two different... All right. Who can start Katana... Drama time. Katana Multiball or Katana Drama Time? I'm a Ninja Multiball. I'm tired. I've got a kid. That's giving me some crap. First person to start Ninja Multiball. All right. Start Katana Multiball Time Challenge. Ninja Multiball Time Challenge. Start Ninja Multiball Time Challenge. So, wait. So, the first person to start. The first person to start Ninja Multiball. Okay, first person to start Ninja Multiball. Andrew, if neither of us start it in three minutes, our result is... We're going with light show percent. First person to see that light show wins. Are you ready? Ready. Three, two, one, go. So, folks, you'll see the flashing green circle that says walk there on the right through the katana little hallway. What do you call that? The money shot. The money shot. There you go. So you have to shoot pool, I believe, to start the lock. Pool will light your locks, and you can stack locks the first time here. So if you keep shooting pool, you'll have some locks stacked up. When that green light's lit, you'll be able to lock off on the katana. And when it's pulsing really fast, that's your third lock. That's when I'm just going to start multiple locks. Excellent. Now, can you lock the ball through a snick shot? You can also lock the ball through the snick shot. You know about the snick shot? Yeah. You go straight up the middle, hit the target, and go off the left ramp, which is possible on all Deadpool games, you'll also be able to lock the balls that way. That was a great question, Tanya, programmer of Deadpool. Yeah. Thank you, Jack. You're welcome, buddy. What's going to hurt Zach right now is he's in a multiball and he doesn't actually get any points in this challenge for a little Deadpool multiball. You can't lock balls very easily. Ball two is locked. He's got to relight his locks, though. Ball two for Keith. We've also got it on virtual lock here, so the ball's going to be a little harder because it's going to come down the right side instead of coming to the left one first. So in Little Deadpool, you can light your locks, you just can't collect them, correct? I don't think you can light your locks. You can? All right. You can light your locks in Little Deadpool multiball, but you can't collect them. I got to mod a... I got to mod a... All right, so. Keep an eye on that. I've got to find it. Yeah, we're starting here over for Keith. He didn't manage to get it. We've still got a minute and ten seconds left. So that will be completion for Zach. My man. Well done. Round one, Zach Sharp, ladies and gentlemen. We're switching games. Now, the reason we're switching games is to make it fair because, you know, every machine, even though it's the same machine, plays differently. so we're just making sure everyone gets the same chance here. Project Pinball Charity, you have been made a moderator of this cast, so you can type whatever the heck you want now. Right, so this isn't like video games. We're playing on MAME is the exact same as playing a real video game cabinet. So we've got to make sure we balance that. Yeah, even though these are two new machines, they play different. Here we go. Ready? Three, two, one, go. Your first lock's lit right away, too. So if you nail that super skill shine, it's like, boom, get that first lock out of the way right away. Awesome. But like you said, you can stack them. So it might make sense just to keep cool all day to get your locks going. Right, first. So that you can just start blasting those out. And then you've got to kind of track in your head how many you have. You're not going to stop and think. You want to just make sure, like, okay, I have this many locks. But you always know, if you use all your locks, they won't be flashing anymore. So it looks like they're both going for the little Deadpool approach to get their locks going. You love that katana lock? It is pretty rad. All right, we've got a little Deadpool coming in from Zach. He's going to use that to light some of the rest of his locks. That should be another one. If he needs one more, he'll go for that one more. He's still got his ball state to deal with, though. That's the risk of the strategy. You can't lock balls while that ball state is flashing. In fact, you can't lock balls unless you only have one ball in play. He's instead is going for a single ball strategy. There's a lock. Shooting for the lock right there. He nailed it. All right. We got another tie, folks. Yeah, another game three. Keeping it close. Keeping it close. Reno, I love you too. All right, three, two, one, go. All right, another three minutes on the clock. This time, winner take all the letter. You've got to swap the names here. I sure do, unless you like using your brain. Yeah. So Zach actually one-timed up that lock shot at first. I wonder if he's still going to go with Little Deadpool now or he's going to try for a single ball very soon. Looks like he's aiming for Little Deadpool. I don't know. Look. Now in speed running and head-to-head stuff, tilting is almost quicker than waiting for your bonus to count. It can be, but tilting does have a guaranteed time limit that you can't blow through with the flippers either. Fair. So we need someone with TAS to time it, of course, and really figure out how many frames you've saved by tilting. Tilting also requires you to move the game a lot, and there's a debounce on the tilt dog. Oh, and it could keep it tilted for a while. Right. If you have no tilt warnings and your tilt debounce is set to the normal one second, it's going to take you at least three seconds to tilt. Boom. So we've got ball lock one on Keith there on the right. Shooting for the poos. Yeah, we need the poos. The poos are cool. And that bottom drop target is a tough. That's a toughie. He does compliment your spelling though when you get your locks right Chimmy time Alright, so on Zach's side he's only got one lock shot left to start the multiple balls Goes around the orbit Can he one-time it up there? Oh Get it! Boom! Zach wins! Zach takes the letter to tie it up completely Wow Hey, but this gives us plenty of time to type exclamation point charity and build up that prize pool for Project Pinball or Path to Play charity, 12th grade charity. Oh, man, DEA. If you guys know what those letters stand for as far as pinball is concerned, you know some secrets. So I need everyone to click that charity link and tell me what the prize pool is up to. So prove to me you're clicking that. and also maybe throw a couple bucks at it. Oh, hello. Welcome to my game. Flipper Co. What's that? The next. I'm choosing again? I get the hat? You are the hat. I am the hat. Oh, you sneaky. They're hiding inside of each other. We got a two-minute high score challenge. All hands in play. All hands on game. Yeah. All hands, all feet, all knees, all chins. any boom button action. Folks, we are up to $1,255 so far. Let's click that link and start throwing some cash at this awesome charity event here. Mike, whenever you're ready, go. Three, two, one, go. So this is a complete, no-holds-barred, two-minute score as hard and as fast as you can. And this one makes our jobs easy because all we have to do is look at the scores at the end of the two minutes. Easy. We don't have to remember anything. We don't have to think about anything. We can just sit here and watch them do whatever they want to do. Watch them start. Start multiballs, hit disco loops, whatever. We'll just let them do it. I wonder what the approach is here. If you've got two minutes, what's your approach here? Looks like we went disco loops here over on that side. Disco loops plus a little Deadpool multiball maybe? Oh, baby. Oh, that's what he's got going. He's feeling the disco loops. Yeah, the disco loop's plucked a little Deadpool multiball. Seems to be a good strategy because you've got more shots available. Oh, the rip on it. Yeah, look at that. My God. It's at the 30 million already. Yeah. One minute. Look at that disco ball, man. Look. Now that we've got the lights off, too, you can see how much better the disco ball looks for the premium stream here and the light show. I angled the light away from the disco ball so it wouldn't be drowning that out this time. I already know when George is designing that. I can already see the modding community licking their lips. Yeah, baby. Before the game was even announced. 30 seconds. All right, folks, we have $37 million coming in on Zach's side and $14 million over here on Keith's side. $48 million. Whoa. This is going to be a total of $39 million. Wow. Baby. 15 seconds. The page is a 404 right now. Yeah, I know. But the charity page is up. Yeah. Put the charity page instead. Yeah. That's the page that matters. Four, three, two, one. And round one goes to Zach Sharp. Wow. Will Keith win a score challenge? Yes. Three, two, one, go. All right, ladies and gentlemen. Two minutes. The shackles are off. The hands are free. You are able to score how you see fit. Just do it in two minutes. Two minutes to high score. Now, Zach has an advantage here with having won the first round. Zach's going with that same strategy again. It looks like Disco Loops plus a little Deadpool multiple might be the secret on location to getting all those big points. Yeah, baby. Of course, if the location has a premium. Yeah, right. So what do you get with the left orbit shot all day on the Pro? So Disco multiball is available on the Pro, but because there's no up-down ramp, the Disco Loops feature wouldn't make sense. It wouldn't loop. It would Disco plus top bumpers, so it's only premium only. But, I mean, you get the – everything's sort of tied with the premium, with that disco ball that is only on the premium feature that you just get that loop around. One minute. Oh, right on. One minute. Keith not happy with the way the game's treating him right now? I got a pair of balls. Yeah. Yeah. That thing went Paris-Dalyn. The in-lane jump screw job, yes. By the way – Where did Keith get all his points from? Draining. Oh, wow. Just above 30 seconds. 30 seconds. 30 seconds. Oh, man. Zach sitting at 100. Where the frick? The little loops. He's pooping points all over the play field right now. Yeah. Two minutes. You can get a lot of points in this game right now. Wow. 15 seconds. 15 seconds. Waluigi with points. Wow. Keith's done. Keith's done. Keith's actually leaving. All right, here we go. You saw what happened. Yeah, that was a bummer. 135 million disco loops. That's the highest I've ever seen. So Zach is the DEA and Keith is dead. All right. Now, next object-show-ba-doop. All right, what do you got here, buddy? You've got a new objective. Ba-ba-da-ba! Ninja Apocalypse Time Challenge! No, that is not a challenge. Zach's not getting a lot of fun these days. We're going to start Katana-rama time. Okay. Ninja-pocalypse time. Yeah. Who can do the orbit? Oh, time challenge. You shoot the orbit and then shoot the lock, and it goes ninja. All right. So I'm correct. Okay. It's a time challenge, and who can do that? All right, so they have to hit the ninja-pocalypse combo shot. Yes. Which is the right orbit followed by the right ramp. They can hit that. Right orbit. Whoever does it first. Oh, Tonoram. Yeah, right orbit to Tonoram. What does that give you? Anyway. I don't know. You're a programmer. That's right. I wrote that rule. It gives you 20 ninja's ghosted. And how many boys? I don't know. A big chunk of them. Yeah. Somewhere between 5 and 15 million. Yeah. All right. So. Either of us get in three minutes and we just both get a little. Yeah, you just both get a little. So this really could just be done in like... It could be in two seconds. Yeah. Okay. It cannot happen. Folks, we're up to 1,300. Three, two, one, go. 1,330 right now. It's Annie Potts' ride. So we just need someone to make a right orbit, and then the ninja... That's it. Oh! Zach! Whoa! Zach! All right. So, uh... Guess what happened? Oh. By the way, Zach made all these challenges. So... Yeah, right. That was nicely put. Yep. All right. Three, two, one, go. Right orbit. Oh! Oh! This is the commentary. We're currently on a roller coaster, ladies and gentlemen. All right, so we need right over it. Oh, wait. So close. So close. Yeah, you almost hit the double ninja apocalypse. Is that a thing? Can you build it up? Not yet. It's going to be now. All right. Right orbit. Oh, yes, definitely. Oh, oh, Keith can do it. Keith nailed it. All right. All right. We're tied up. We're tied up, ladies and gentlemen. Double Ninja Apocalypse. So I think that counts for double. I think Keith just won that. Are you guys ready? Ready. Three, two, one, stop. All right, folks. Remember, it's just a right orbit to the katana ramp. Or you can do it at the snips. Oh. You can do it off the stick for more points. How the hell do you shoot straight up like that? I don't know. But it's in the code. Oh! Wow. It looks like left machine wins. Yeah. Dude. What? I think Zach has found the magic machine. And that's how you win the machine. Yeah. Leave deprivation to not be here. Whoops. That's the recipe for success. Just ask Danielle. No sleep. How about I do it and then you pick it out. All right. You hold them. Let me pick it. All right, folks, we have four more objectives. I got the hat here. One more before repeats. Before repeats. We'll choose the backwards one. And this is Battle Mode Mystique Time Challenge. So who can defeat Mystique? Who can defeat Mystique first? Okay. All right. Three minutes. Three minutes. Should we put a time limit on it at all? I mean, we have to finish in three minutes. Okay. If we don't, we start in the rain. Restart. Yeah, I mean, you have to restart. So you have to finish with the scoop shot. Okay, they got to hit the scoop shot. Okay, it is the scoop shot. Okay. Ghosted, ladies and gentlemen. We don't kill anyone in this game, they get ghosted. No, no, Mike, we're not doing that. If you win it by draining, you've got to restart. Final blow. Final blow. Got a final blow. Got a final blow. Death blow. Fatality. Another game. Winscourtandpinball.com's backup. Check out our full archive, kids. Put your trailer to you. All right, let's keep it going. Three, two, one, go. All right, folks. So all they have to do is get it in that saucer up there. Click Mystique, who should be in the middle, right there. You'll see Zach did it on the left. And now he just has to beat the crap out of her and then finish her by shooting back into that scoop. And if he drains and that battle's completed, he's got to restart. If he drains and that battle's not completed, he can relight it and restart it. It's however you want to get that fatality. You have to get it from the scoop. All right. So really, when you're in a battle, just chase the flashing lights. It's pretty straightforward. Right. So also with this battle, if you bring in team-ups, it actually spots an extra mode shot as well with it. But I don't think they care. They're just shot makers. Yep. Mystique's looking pretty low on Zach's machine there. Currently dressed up as Colossus. Oh, man. Still going. Looks like Mystique has one more hit from Zach. Using the boom. He got it. Boom. Boom, great strategy. I got the final shot. Wait, boom collects the final shot? No, the boom spots the shot. He used the boom to light the final shot, but you have to hit the scoop to get the final shot. You can't get it through boom. That was quick. That was quick. Yeah, Boom does do damage. Boom does do damage. Three, two, one, go. All right. So that's one round for Zach. Again, we're just getting right into the battle with Mystique. Smack her around a bit and then finish her off back in that same scoop that started the battle. Are we skiing evidence of that disinterested Keith that Zach was talking about and the pinball profile hype show? I mean, he's got a lot of letters right now. He's just now started Mystique, still having his shots. But they're both still with that first shot of Mystique, that first middle shot. He's actually using his multiball to get there. An unfortunate drain there from Keele. He's got to relight it or restart it. And, folks, remember, exclamation point charity. Please be donating to that link. Let's get as much cash as we can in for a really awesome cause. All right, looks like both Mystiques are still pretty healthy. Yeah, Keith actually quick restarted his game after that drain, so he didn't have to choose Deadpool to relight it much faster. These are the type of speedrun strats developed through years of playing heads-up pinball. Actually, it's like the fourth time. Yeah, maybe number four, maybe number five. Yeah. Keith looking at his opponent's screen, another valid strategy. Looks like Zach may not actually be able to finish it in time before having to relight it. So Keith still has a chance, and it's a minute and a half left still. Just pushing the booms out. Mystique did beat Zach, but Zach can get right back into it. And it will remember her health, correct? Right, it will remember her health. If you're playing the game to play the game, you could... One minute, 15 seconds. Yeah, plenty of time. You're only halfway through, Jen. All right. Zach's choosing a battle. Keith's choosing a battle. They're both choosing to speak. Oh, this is it. Great strategy. Do it. Yes, great strategy. Following the objective. What happened? 57 seconds. Zach's got to speak on the ropes. Zach's got to win. And he nailed it. Mar dude with the boom He wins Keith rocking the dead poo Dead po I lose a dollar in the weight list. Alright, but someone did point out that Keith did start with a zero in Tinburg and still won. Wow, there you go. If I was Zach, I wouldn't be celebrating. I've never celebrated in total. Next objective, what machines are you guys going to be on? Mike Vinikour will be picking the objective this time. All right, Mike's taking it. This one says, battle mode, Sabertooth time challenge. Oh, wow. The same thing, but with Sabertooth. Same thing with Sabertooth. Sabertooth. These are random folks. We unfortunately kept the battles at the bottom of the pile for some reason. They're the heavier. They're at the bottom of the hat. Someone didn't know how to shuffle the cards correctly. All right, beat Sabertooth. Don't cheat. 3, 2, 1, go yeah these are horse rules here first person to get Deadpool loses that's appropriate I think for Deadpool he's the biggest loser Sabretooth these players should be able to do a little better in Sabretooth than Mystique because there's a little more opportunity to shoot the other shots knock them out that's for sure this is also the villain if you will, that a lot of people like to play in tournament settings. He seems to, for the same reasons you mentioned, it's a lot easier to take him out. Yeah, he's got some lane shots. Looks like Zach's ready to kick his butt out of bed, and he's down. What an efficient player. He should have kids more often. Exclamation point charity in chat, ladies and gentlemen. the dollar. Round two. Three, two, one, go. Saber Tooth Battle Challenge. Love you, Autospace. First person to choose his battle. Smashing that boom button, hoping it makes it go faster. It does nothing for him. It works the first time. However, to each pinball player of their own, these machines are designed to take your brutal abuse. So, Keith decides to drain for some reason. Zach still in play on Sabretooth Battle. Sabretooth almost done on Zach's side. He's going to need... There you go. He's just got to hit one more shot. Oh, finishes him off. There it is. So, this is exactly where Keith wanted to be at Dead Poo. Dead Poo. Dead Poo. And since he's having a hard time, I'm going to let him pick the next objective. You know what? Let's do it. Let's let him choose. What do we got? Start Katana Rama time. Start Katana Rama time. Yeah. So the first person that starts the mode, right, wins. Yeah. So Katana Rama time, that's started by shooting your left and right ramps. And you can't do it if you start a battle mode. Right. If you're in a battle, can't do it. You've got to try to avoid. Yeah. So you've got to try to stay out of all the modes. So it's the left ramp and right ramp both three times on each, right? Yeah. But you've got to combo them. You can't just do left, left, left. You've got to go left, right. Oh, you've got a combo. Great. Okay. Then let's go. Three, two, one, go. You got any? No. You can do it. All right, thanks. All right, so the left ramp, obviously, is the left ramp, and the right ramp is the katana lock ramp there that you see Keith just nailed. Yeah. And the number of shots you need or that you've made are indicated by the red diamonds in front of those shots. So Keith has two on the right and two on the left. Zach has two on the right, one on the left. Oh, wow. Keith's one shot away. Zach shoots two shots away. He goes with a backhand, and he starts it. Beautiful. Goes with the backhand. All right, we're at $1,625. $1,625. Oh, we're at $1,625 so far, folks. Thank you so much for donating. Exclamation point, charity in chat. Please let's get that number up. We can break 2,000 easy. Let's go. Are you guys ready? Yeah. Three, two, one, go. I'm going to unsub if Zach wins. Why am I brought into this? We need some katana gems. Both ramps. All right. So no gems from either player so far? No, none from either player so far. or laying bricks instead. Not a brick challenge, but a stratagem challenge. Hey, people complaining about Keith's name in the Deadpool font, calm down. His name isn't tight. I had a dollar for everyone complaining about fonts. I was getting bored to get a font school. Yeah. All right. Keith has two shots to each ramp. One shot left. Oh, so close. Zach's close. He's got two shots left. Oh, he gets it again. And the comeback begins. Here it comes. Here it comes. Zach is officially dead. All right, next. So you get to pick the one remaining challenge. Here's the one that we haven't done yet, folks. It says battle mode, the last person to finish Juggernaut. No. Yeah, Juggernaut time challenge. Good luck, guys. Beat up Juggernaut. We're going to mix these up this time. Juggernaut. We're going to let Tanya do that. Folks, exclamation point charity, please let's get that value over 2K. Now, Zach has to play for his life here. Zach does? Yeah. Oh, because Keith's good? Keith has been activated. Right. You can feel the pressure already. You know, at least it's not Josh, right? Couldn't we know who would come in second? Where is he in the chat? He can't be working. Can't call the comeback when it's Keith. Yeah, that's right. All right. So we've got no dime. Oh, we're going for a juggernaut here. So, Keith is actually still in the battle. Zach needs to get back into the battle. Looks like he wants to bring little Deadpool in. Keith has Juggernaut in the yellow. Just need a few more shots here. Zach's got to restart it. Can't get that screw shot. Oh, just squeaks up there. All right, backstart. Straight order. All right, uses the boom to get it. Can Keith collect? Oh, nice save there on the pink one. Let's go, let's go. He's looking over. He's looking over, trying to make it interesting. He's been activated. He's in trouble. He's been activated. And he made it. I'm on the feed. Goddamn it, I don't want to lose the baby. No, listen. Yeah. Donate to kids for swearing. Donate to kids for swearing. Keith versus Keith. It's Keith? Is that how it's spelled? Chief Keith. Chief Keith. Yeah. All right. So remember, this is Juggernaut Time Challenge, so they need to defeat Juggernaut. Zach started a multiball, so the game started on autopilot. You would have tilted. Yeah. Oh, yeah. This is when you shut it down. Oh, yeah. There may not be a tilt installed in the machine. Okay. Okay. All right. You guys ready? Yeah. Chugger. Chugger not round two. Round two. Three, two, one, go. Chugger not. Yes. All right. Chugger not mode. You guys don't know the rules to Juggernaut. Here they are. You've got targets on the left and right. The progress is linked. So as you build the targets, you keep hitting the targets. They keep resetting. The lights build up. Once you hit all the targets, you've taunted Juggernaut so much that he gets so mad that he charges through the wall, knocks himself out in the process. Imagine you've got a little quick attack grab before Juggernaut comes to his senses and resumes beating up Deadpool. So you've got the targets on the left and right. Kind of makes you shoot the one thing, and then you get all the shots played. You can't repeat a shot over and over again. You've got to shoot different shots, but all those shots are available. Nice. It looks like they're both getting into little dead pools that help last through this. Yeah. Two minutes remaining. Hurry up, guys. All right. The taunting does a lot less damage to Juggernaut than the arrows do, so you want to stay in an arrow phase to get it. Nice. Wow, exactly. Right when Keith lit it. All right, so we are tied. Let's see who can take the letter. If Keith loses here. This is it. That's it. I think Keith is just trying to piss Mike off by throwing the game. Damn it. This is, folks, this is... Hold on. Now, here's the thing. If you lose, that's Deadpool. This has been an hour. Is that when... Okay, let's go. Cool. Double or nothing after that. That means I can go to these games and get home in a reasonable time. All right, folks. Okay, before we start this last fight, folks, everyone, I need everyone to, like, please thank Project Pinball and Path of Play. Donate to that charity link if you can. That amount is what's going to be donated to one of the charities, depending on who wins this fight. if Keith wins this we're going to keep going yeah so exclamation point charity in chat if you can thank you so much guys Zach and Keith good luck to you let's see what you can do alright I'm going to alright Keith is first into the juggernaut battle you know I don't think he wants to lose I think he wants Mike to suffer, but I don't think he wants to. That's what's going on here. He doesn't want the security to suffer. Of course, true. He's going to make Mike sweat a little bit. Let's take a look at this link here. I'm on the Stern Wi-Fi. Oh, the Stern Wi-Fi? I'm directly hog-wired. That's good. That's good. All right, looks like we're both in Little Deadpool and Juggernaut at the same time. Right, that's the way to go. They're playing perfectly. They're pretty head-to-head right now as far as Pelker's concerned. Zach did pull ahead with a boom. The booms are good. Zach is down to one ball play. Keeps Juggernaut looking super low. They're actually the exact same health. Zach looking for another boom. We're stuck in the tops here. Oh, and the drain coming from Zach. All right, there's the final shot lit with team. He's got two balls to do it. Oh, that one misses. They knocked it. Uh-oh. That one drains. Boom. Boom. Team, what a boss. My dollar is still alive. My dollar is still alive. Which is great. That means I can still contribute. All right, dead. Zach is now a dead P. So, our next challenge is a SNCC challenge. Yeah, so we've got a new challenge. Oh, we're making up a challenge now. I've got a new one. Oh, okay. Three half-a-lives. What? Not happening. Okay. Yeah, he's a leech. Why would you do the SNCC challenge? Yeah, I'm up there for more done. You and Tim can have the SNCC challenge. You guys can make the shots. Wait until more previously than we can. Is this thing droning? Here's one. No, let's randomly decide one. All right, let's pick one. You guys can randomly decide. We got one we haven't done. I mean, it's a take-out moment. What about the first person to finish the T-Rex model? What's up with you guys? All right, let's go. All right, Jack, pick one. Pick one. All right, let's wrestle them. We're rustling. We're rustling. T-Rex? Okay. We'll save the random one I chose for the next one. Yeah, right. For T-Rex? Okay. All right, first person to complete T-Rex. How many shots? I don't know. Oh, I'll tell you guys. I don't know what the load is. Okay, I'll explain the rules. No, no. You make a green shot. Let's get into it. All right, Tim. In T-Rex mode, every single arrow is lit for a hurry up, and every arrow will drop the bank in front of Little Deadpool to collect that hurry up. Collecting four hurry ups will light the final shot. Collecting eight hurry ups will also complete it. What's the final shot? The scoop. And that gives you... Four hurry ups. Green arrow. Green arrow. Quest bonus. I mean, green arrow, little dead pool. Green arrow, little dead pool. Four times. Let's do this. Are you guys ready? Yeah. Three minutes on the clock. Next quest. Round one. Three, two, one, go. All right. So, remember they have to shoot, I believe it's the right orbit. The right orbit will light all their chimichanga arrows, which Zach has right now. And then they'll collect a couple of those chimichanga arrows. I think it's about four that will light their quests. They can collect them in battles, but they can't start a quest in a battle or in a multi-battle. We want them changas. Get them changas. So we got two Timmy changas on Keith's side, zero changas from Mr. Chart. So I'm making my contribution now just to make things a little more exciting for everyone. Okay. Because we'll have more money. Oh, more money, please. Look how easy it is. Donating. Tim's doing it from his phone with one hand. Yeah. I'm doing it while I call this challenge and it's playing the role of this challenge. It's so easy. All right, so it looks like we have two chongas on Zach's side, three chongas on Keith's side. Those are chimichangas. All right, there's our fourth chimichanga. Quest is lit at the Hell House, and he nailed it. Goes for T-Rex, as he should. Good choice. Skips the animations and is now running from a giant green dinosaur. Alright, so every shot will drop that bank. And then as soon as you hit that shot, it'll raise the bank again. So you can get a combo like he did right there. Left ramp, bank, left ramp, bank. That's going to be the fastest way you'll finish this moment. Nice. And you have to do that four times to get the final shot, right? Right. Four hurry-up collects at the little dead-foot target. Ooh! He took it! See, I was willing to kick in another five bucks as a side bet. Damn. If these guys had done the Snick Challenge, would they be doing it? By the way, Internet, everyone who's donated so far, thank you so freaking much. Tell your friends, go share that link somewhere. We've got like 44 minutes before the raffle is around. By the way, there's a raffle involved here. For every $5 that you donate, I believe you get a raffle ticket. And there's a lot of awesome prizes that are out there. They're all listed on that site, so hop over there and check it out. Love you. Let's get back to it. Keith, good job. T-Rex Challenge, round two. We're up to $1,700. Three, two, one, go. Let's get that over $2,000, folks. All right, I'm doing it on my phone here. It's going to be done. It's going to be a little bit bigger prize pool now, and I'll have the wrap on. JD, there's $100 in wagers writing in chat if he comes back to win. Guys, gambling is illegal. Dude. Mar dude. Thank you for your contribution. Everyone should be seeing that page right now. Yeah, Tim, thank you so much for donating to that awesome, awesome charity. So what's our charity? It was $1,700 just a minute ago, I think. I think. I may be wrong. All right. So we are in T-Rex on Zeke's side. We are now in T-Rex on Zach's side. So they're pretty close. Amarok, thank you for donating. That's extremely generous of you, buddy. Boom. One for Zach. Uh-oh. Another one for Zach. Does the boom do anything? Oh, it looks like the boom made a spot in it. I don't know. I had some ball issues. I'm not 100% up to date on everything. Got it. but it's not lit yet. Okay, there's one. Oh, it's lit for Zach. And it's lit for Q. Oh, it's lit for Q. Oh, he pulls out. Oh. He got it. All right, we're tied. Oh, man, we're tied. That was close. That was close. All right, flipping over. Folks, this could be game point. This could be game point. This could be. He's on the ropes. Ready. Are you guys ready? Ready. Three, two, one. Two, one, go. All right. Match point number two. What can you do? Keith is praying over there, it seems. Point to the blue nose. Collecting the chongas. All right. We have three chimichangas on Keith's side. Oh, Zach started a battle. No. All right, we have four chimichangas for Keith. Zach's in a little bit of jail right now. So we're looking to start the T-Rex just like that. Mardude, Mardude. You can select the right twist. You got it. Nailed it. Nailed that menu. Great selection. Oh, yeah, absolutely. Great button management skill. Great selection skill. So you saw Zach tilted there to get out of it and just get right back into gameplay. Great save from Heath there. Let's see. You know, sometimes beginners are afraid of tilting, but this sort of format teaches you now it's actually good. Yeah. Yeah. Please beat up your feet. Yeah, of course. It's not even beating them up. They're way bigger than you and heavier than you. It's not even a fair fight. Yeah. All right. Oh, he takes it. Mark, dude. Uh-oh. Uh-oh. Interesting. Yo, Keek is coming back. Keek. You've seen wrestling, Zach. No, no. I could be a heel referee. You don't know. Does that exist? There's heel wrestling? So you're dead poo. He's dead. You're dead poe. you're dead poo. Danny Davis. Enter Alan's phone. Most popular in the United States. What's the next step? All right. Oh. Okay. Let's do a random one. All right. We're doing another here's a repeat ladies and gentlemen. This is the Disco Loops total with five million going to the person that starts it. All right. Disco Loops let's see those disco balls cruising. Spin those balls. Spin them balls boys. Ready? Three, two, one, go. And we're off. Three minutes on the clock. They're going to have to shoot that left spinner as much as they can, get inside of Disco Loops, and just start blasting spinners all day long. Now, we've got to keep an eye out for who starts it first. Zach's trying to tilt out. All right, Keith got Disco Loops first. So we've got $5 million over on Keith's side. to be... Ooh, that's a week total. Does that restart it? Oh, is that... Yeah, I just said... Yeah, what is the rule? Restart, I guess? Well, you will lose the bonus if Zach starts it before you, so yeah, you can. He drained with just a loop started and he gave it like no money. He forfeits the bonus unless he gets it back before Zach gets it. Wait, there's rules? I mean, we're kind of making them up as we go. Yeah. I just wanted to make it more interesting. Yeah. Okay, so, yeah, Keith has to take off his right shoe. So right now Zach gets the $5 million bonus here. Oh, yeah, we should move the bonus over. Right. Okay. And we'll either start. Right, exactly. Or squash the bonus. Or miss the shot. But Keith's in it now again. So now it's really like. And then it gets the $5 million bonus. Yeah. Disco Loops is shooting the left orbit until you enter the Disco Loops mode and then just blasting all the spinner shots. No, it's left loop. That's what I said. No, when it starts, I'm mad because you're making that loop for the boys. It's not spinners. Oh, it's only the left. Oh. That was tied to spinners. Yeah, no. Yeah, we see. Oh, change. Okay. See, ball issues, you know, sometimes. Oh, yeah, that's smart. That's smart. Guys, you saw Keith do something very, very smart there. He went for the snicked plate field multiplier to catch up. Up to 3x as well. Oh, my God. The hill. He's going to get the ball there. And I think that's Mark, too. 156. Got it. All right. All right, you've got one minute, Keith. Zach opts not to go for it again. He wants to keep that $5 million bonus on his $150. Oh, spinny, spinny, spinny, spin, spin, spin. 40 seconds. Zach's using his mind powers right now to make that ball drain. But it won't. Zach's mind powers aren't working. No. 30 seconds. That was it? Oh! Whoops. So the ref tried to screw Zach over. It didn't work. We're back to Match Point, ladies and gentlemen. We're back to Match Point. Exclamation point charity in chat, please. Let's donate and get that bull up. $1,775. We're up to $1,775, folks. We can break 2K. Let's do it. We've got 35 minutes left on the timer. Wow, man, we are timing this thing perfectly. It's a boot. It's a hoot? It's a boot. Oh. It's a hoot. Disco 2. Oh, man, we're seeing some brutal left outlanes rings from both machines here. Also, I think more pinball machines probably need disco music in general. Yeah. That's why I like this. So, Zach has Little Deadpool and is trying to stake the life out of the game. And there's no tilt in the machine. He can't tilt it away. You've got almost two minutes, ten seconds left. All right, quickly start. All right, Keith is in disco loops. Yep, Keith has the five. Keith's in the loops. Look at that light show. Keith is done. Unless he wants to start again, ditch the five and try to blow it up. All right. He's going again. He gave it up. He's going again. Gave it up. That five million ain't going to help you when your total is about 15. All right, Jack's doing what he did in that other challenge, the time challenge, stacking little Deadpool with Disco Luke's mode. This helps him get a lot of points in the two-minute challenge, and let's see what he can do with it here. Let's get some swear words coming out of him. Keep still grinding away at the disco shot. There he goes. There you go. Start it. But Zach has the five million bonus. Yep. So we'll keep trying to stack it with playfield multiplier again, and we'll try to stack it with a little dead pool. A little bit. Oh, he's trying to go with the playfield multiplier. One minute, guys. One minute. We didn't turn tilt off. That machine is fresh, and there isn't one installed. Yeah, we didn't open the plastic bag to put the tilt bar like that. Sorry, guys. We left the bag intact. Ooh, he started Ninja Apocalypse, too. Ninja Apocalypse, that's pretty cool. However, that will not contribute to his Disco Loops total. Keith is going to break the freaking spinner. Yeah. Keith is going to break the spinner. And he's got the 2X going. 30 seconds. My man. Keith had 238 for his disco loop. Keith had 238? Yep. This. But that's the next to 5 million. Yeah. Keith's winning it off. 7, 6, 5, 4, 3, 2, 1. You're done. All right. Round two. Well. Oh, man. I'm going to guess that it's not enough. 72 million. All right, folks. Plus 5. Here another game point match All right not to put any pressure on you Peter You lose I not going to lose I lose I going to have to quit my job because I won be able to take way too much of my life Are you guys ready? Ready. Three, two, one, go. Disco Loops Challenge. Let's go. Something to be said about, so Keith has been going for the playfield multipliers after he's restarted. Maybe he's going to go for this right out of the gate. Maybe. Because that was a substantial score that he put up there. But he listened to you and then went for it right there. Yeah, I think. And he almost beat him with a scoop. Oh, there he goes. Two X multiplier. Snip, snip, snip. but Zach got the $5 million so far by starting it first. Oh, no. He didn't start it. All right. All right. There it is. All right. Now I got it. We're at $1,920, folks. We can beat that 2K. Let's go. $2,000. Let's do it. Oh, the spinners are going to come unhinged on this thing. They're just going. He's not 3x-ed. Yeah, he's not messing around. Looks like he's squirched. Oh, it shot through the spinner just right that it didn't actually hit the spinner. Oh, yeah. That's what happens when you move it too fast. You can't be that good at pinball. Yeah, stop being so good at pinball. Let me give that spinner a nice pass. 3x is going to time out. Oh, it gives Zach the opportunity to catch up. Maybe. Two seconds. Oh! He's done. 197 disco loops. Alright, Zach. Five seconds. There's some time added. There's some time added. Oh! Keith again! Wow! This is gross. Internet. Look where we're at. Look where we're at. Write it in Jira, Zach. You guys are writing it in Jira. No, you have to. This is the last letter for both of you, yeah. All right. Okay. Okay, so while holding each other... No, hold on. What about disco multiball? Oh, okay, disco multiball. How about disco... No, play disco multiball. Start disco multiball. I like your idea. Yeah? Just let, like, go all out by a minute? Yeah, well, I mean, like, ending this with, like, you guys doing your thing sounds pretty cool. I'll let you like drained out I'm going to Katana Rama I'm going to Katana Rama Let's take it randomly Like the total from Katana Rama I got a better one No no no The first person to get a super jackpot is Ninja Multiball Exclamation point charity ladies and gentlemen Let's get that over $2,000 What is it? Ninja Multiball super jackpot Ninja Multiball super jackpot Okay. Can't boom it. Ninja multiball. Wait, why did you change that to that? Ninja multiball. Theoretically impossible, but it might work. Yeah. But if you boom it at that super jackpot, it doesn't count. So wait, what is the super jackpot? The right ramp, yeah. Are you guys ready? Yep. 3, 2, 1, go. Ninja multiball super jackpot challenge. So, again, it's shooting the pool targets on the right to light your locks, shooting up the katana ramp there to get your multiball going, and then making a handful of shots to light your super jackpot, which is back up the katana ramp. Yeah. Awesome. You'll know. The light show will tell you, like, that is a super jackpot shot. Shoot this. What the heck are you doing? All right, folks. Keith climbing all the way out of the gutter. Of the poo. Of the dead poo. He's been in the poo for a very long time. Now they're both in the poo. Who's going to come out on top of the poo? Both covered in poo. Oh, no. Little dead poo. Little dead poo is not terrible. You can use this to light your locks. Yeah, buddy. We're going to have to call out time on this one. Exclamation point, Charity. Tell me what that number is up to so far. Let's keep an eye out. Two minutes. Remember, if you both fail, you both lose. Wow. That was... No tip. Oh, he got a warning out of it by shaking the life out of it. Oh, geez. Leave the place. Just drop me off. If they both fail, Timbal gets money. That is not true, Yancy. We'll figure something out if they both lose. Hopefully they don't. So Zach in Ninja Multiball right now. And you'll see him, if he gets some more jackpots, he'll light that super jackpot on the right ramp. We're at $1,955. We're $45 away from $2,000. Oh, that super jackpot's lit for Zach. Oh! and it just crept up there. Can you nail it? Oh, not really. Get up and... Oh! That's not... Oh! One minute! One minute! Oh! Alright. He's going for the shot. I heard it's a skill shot. $45. Oh, we're 45 away, yeah. Yeah, 45 away. 26 minutes left in the campaign. All right, 30 seconds. Put in five for me, I'll pay you back. Okay. No, I'm serious. I put in. Yeah. If you want to put in another five, I'll pay you back when I get changed. All right, for one entry. Remember, folks, by donating, you're also entering a raffle. With a donation of $5, you get a ticket. And I believe it's multiple tickets for every $5. I'm not entirely certain on that. It's all spelled out on the page. Exclamation point, charity, well done. Because you nailed it right when time ran out. If you want to show the format, go ahead. I'm not doing it again. Yeah, dude. Literally, there was a second left on the clock when you hit it. You have a credit card, Tom. All right. So Keith took the first one. We're going to keep this train a-rolling. You couldn't have scripted that? I know. That was so close. It's crazy. Can you put it in? All right. I'll give you the final one. This was, like, mid-change. You don't think it has all the donations? Oh, okay. Well, we'll keep checking it, Wanda. Thank you, buddy. It is a little bit delayed, so it does add them up a little bit later. Are you guys ready for round two? Yep. Fight. Keep open. Win. Great timing. Three, two, one, go. You guys are wondering about the charity link. It does take a little bit of time to update with all the latest donations. It seems to kind of group a couple and do them all. So it looks like we are going to be above 2,000. Yeah. So congratulations, everyone, for getting it. Thank you. Let me get some claps in chat. Capital C, lowercase L-A-P. That's everybody who contributed for a great cause. Two great causes. Great job, guys. Great job. This is a class on how to play this game. Yeah, right? All right. All right, so Keith has the first win for the first round. He tried to do a death save. Is that illegal, Tim? I love death saves, but I also get shouted down on tilt forums if I ever promote death saves. But whatever. They're hard to do. It is. Two minutes. that AV club video stuff that they were recording me for I did death saves in all those videos and they like focused on it oh yeah because it's it's cool it's a way for the players to take advantage of the operators and the ever long struggle between players how dare you make money alright baby what do you got what do you got yeah baby ball tuba Zach's got log three lit. Now, how can you tell? Because of how fast it's flashing between the katana and the lock shot. When it's pulsing slow, it's the first hit and the third hit is the fastest. I like it. Yes, match point number five. Keith's first. Exactly. So that'll start it. There it is. Keith's lock is ready. He sort of bounced right into the poo there. Oh, and it reads. So you guys, Zach got the super jackpot lit, correct? And there it is. Boom. We are keeping it close. It's coming down to the end, folks. Two of the world's greatest pinball players. I have never split them up over a single dollar. And you can tell that they are on point with each other because they are here, down to the very last point. And good news for our $2,100. 2,100, folks. Great job. Great job. Now what we need them to do is both run out of time here. Now we're at the sudden death. Now it's going to be the sudden death challenge. It's wherever, whenever you put the ball in a place where it can hold the ball for a second, you need to run away and let the other person take over. What was that called? Do you remember that? Stall ball, yeah. Stall ball to finish it off. What if we get a reject from a shot that doesn't matter? Doesn't matter. Get the hell in there. All right, final round. This is it. Last game regardless. multiball super jackpot challenge. Three, two, one, go. All right, this is the last game. By the way, is there any more pinball after this, or should we just steal one of the main cameras so we can, like, prank everybody and present the award? We'll steal the camera. Okay, cool. Yeah. Cool, cool, cool. Moves to the seat. All right, this is it. This is all it. Get in here. Zach with a lock. Right off. 14 letters of Deadpool have been played. One letter remains. And that's been two to three games per letter. There's been a lot of pinball today, folks. Convince your operators to get two Deadpool games so you, too, can do these challenges. Exactly. Why buy one? There's that place in L.A. that gets the double games every time. One is fun, but two is coot. Right. Double your earnings? The new trend is buying more spare and pinball machines. Yeah. Get with it. I was talking about Ace Goge in L.A. That's ball two lock for Keith. Ace Goge's what's up? So Keith just needs to hit that up. Last one. Oh, he drains. It's all good. It's all good. Losing valuable time. It just feels like the most time in the game. Yep. But really, you lose way more breaking shots. He could one-time this. Oh. Sacks recognizing targets. Oh, I got my face. False, babe, for Keith. Uh-oh. We got a malfunction. Malfunction. Malfunction away. No, no, no, no, no. Ball shirt. Minute 12. All right. We're back at it. Oh, my God. Are you freaking kidding me? Everyone's like, everyone's got like money sweating in their hands right now. Oh, no. All right. We're back to the beginning. 54 seconds. This is a double dead poos situation. Yeah. Double dead poos. We might have a freaking. I'm calling a sudden death one. Yeah. We need to sneak showers. Sudden death. And it's one round. Sudden death. We're going to get three acts first. Win. We should put the point on the team. And there's a lot for Keith. He's still playing. Two for Keith, one for Zach. How many times? 22. Should we drop the timer or keep the timer? Keep the timer. Hey, the players are saying keep it, so I'm going to keep it. Because then we're going to the Slug and Dab challenge. Six Knicks. Like we should do that referee thing when they don't know what to do in the NFL and they just huddle around for a little while. Okay, time, gentlemen, time, time, time. So here's the dilemma. Everyone lost. Everybody lost. So what does this mean? This means that, all right, Tim's coming up with an idea with Mike. All right, they're figuring it out. They're figuring it out. Hold on. We're going to get this figured out. All right, ladies and gentlemen, the referee is trying to figure out what's going to happen. This is going to be pretty exciting. I think they're going to be playing with their feet. We could flip a coin if you want, like we choose. All right, five-minute high score challenge. One game, five-minute high score. I think stay in the game zero. I could flip an SD card. Oh, never mind. We're flipping an SD card. The other side will go to the other game. All right. Folks, exclamation point charity. Let's get that up more, more, more. You can do it. Well, that's... So they stay on that same game. Zach left, Keith right. Zach left, Keith right. So this is going to be a five-minute battle. No holds barred. High score. No restarts. Five minutes or game over. Five minutes or game over. Got it. No restarts. Got it. No. No. No. Five minutes. Five minutes of scoring. Ladies and gentlemen, thank you so much for tuning in. This has been a blast. Thank you to everyone who's donated so far. Hold on, Mike. give me one second thank you to everyone who donated big shout out again to Project Pinball and Path of Play this has been exciting I hope you guys have enjoyed watching these two dudes battle if we just had them both playing on one game regular pinball this would have been the most boring thing ever truly so we try to keep it interesting they're setting the I believe it's the R-ratedness up more no no just go load on each okay alright so they're making it harder now so thank you all for coming I appreciate it. So they're just resetting the game now to make sure the settings take hold. Everyone take their hats off. No way, dude. No backwards hat yet. No. 22-55. 16 minutes left. We'll have five minutes here. All right. 16 minutes left for the live charity battle raffle. Oh, man. Okay, are you guys ready? Ready. Are you guys ready? Ready when you are, buddy. Best of luck to you folks. Five minutes down. Nice board. Three, two, one, go. Oh, the super skill shot already puts Keith Elwin in the lead. Out the gate. It's complete to come back if he wins. This is the one game. There's no best of three. Just one game here. From poo to coo, just taking it home. You know, through the results here, Colin, the status each player. Man, both players already passed ball one. Wow. They don't have more than three balls. They're not in my situation. They don't get extra. All right. So Keith going the paper-tooth route with little dead pool ready. Just needs to start that multiball, and there he goes. Looks like Jack is also following suit. and that's ball two for Zach already. We're moving into ball three territory for Zach. Slow and steady. So we're in the Tim territory. Or maybe Pavarelli territory where it only takes one ball. That's all you need. We're at $2,225, folks. Let's keep those donations coming. We've got about 15 minutes, 14 minutes, something like that. Ooh, Zach. Ooh. That's a Milky Ball. He donated. Let's go, charity. Yeah, baby. keeping it close here. Yeah. How about that? All right. Zach gets into a saber-tooth battle. Three minutes, guys. Three minutes. Tricky. Oh, beautiful nudge. Great drop catch there, too. Smack and saber-tooth in the mouth right now. Yeah, right, EP? We did make it a little harder for this challenge. We made it a factory setting. It was uneasy before. We made it harder. And these final shots are big. They can really change the scores. Right there. Oh, we're not there. Beautiful. Six million for that last shot there, plus another five or six million. Ten million for his first completion, gold completion bonus. Keith may be going for Katara all the time. He's also going for Quest. Oh, yeah. He's using the whole machine here in all five minutes. So Keith has about 50 million points. Zach has 32. And that is game, ladies and gentlemen. Wow. You've got to release some victory laps on Katana Ramatime. Yeah. Yeah, Katana Ramatime victory laps. Zach still manages to get a high score. All right. Keith, me? It's not Keith. That's a T. Guys, calm down. It's not a T. Dude, great job. Keith Ellin. Two minutes left. $2 a state. Two minutes. What do you guys want to do? Folks, wow, what a battle. Let me switch a camera over here really quick. Give me one second. Somebody get Waston over here so my camera can have me by dollar. Hey, you went from download, man. Come back from Keith. That's amazing. That was a good come back from Keith. So now we're looking at Jax face sideways right here. And a little bit of Tanya there. Tanya, wave to the camera. Hey, everybody. Let's see if we can get a full screen face shot of this. Sorry, folks. I was not prepared for the end of the stream. Wow, look at that. Everything's upside down and not working. Yeah. All right. We're all upside down. Things are a little loopy today at Stern. Oh, okay. Never mind. Okay, folks. Thank you again so much for tuning in. And a big shout-out to Zach and Keith. If you gentlemen could step into frame here a little bit. There you go. Look at these guys. They hate each other. Tanya and Mike, thank you, guys. Tim, thank you for helping me do commentary and keeping everything on track. Everyone who donated, thank you so much. What was the final value? Can someone check it for me really quick, please? Still going. Keith was playing for Project Pinball. I believe. Keith is playing for Project Pinball? Okay, cool. And on Stern's behalf, we'll be donating $100 to Project Pinball. Awesome. And because I created this contest and I was a loser, sorry Path to Play, but Stern will also be donating $100 to Path to Play. So all the charity on Stern's behalf will be donating to our charity. That's $200. Awesome. It looks like our charity number is $2,345. There's 10 minutes left on the raffle. 9 minutes now. This was awesome. This was a blast. And it actually, it came down to the wire, which it had to work. It had to work. I don't know what this camera here is doing. This is really weird. It's hanging out. It is actually just hanging out. All right, cool. There's that scratch. Oh, nice. So do we have anything to say about this? What is happening? I mean, we just wanted to do a fun challenge for charity. Yeah. And I think we succeeded. Yeah, thank you everybody who tuned in, especially those who donated. I like it. I hope we can do this again sometime. I think it was a great thought. Yeah, we for sure are going to do this again because this was too much fun. I had to drive back and forth to my house a couple times, which sucked because I kept forgetting things. But we got this all figured out. So $2,300, what was it? $2,300. $2,345. $2,345, cool. So as Zach said, if you didn't hear that, CERN will be donating $100 to Path of Play. And to Project Pinball. We're all winners. We're all winners here. Yeah. We're all winners. So Zach has to shave his beard off, I believe. And I'm not my kid. Yeah. 85 total contributions, folks. 85 of you donated. That is huge. And you still have eight minutes to donate. I don't know. I mean, is there. Still goes to charity. Yeah. What is happening with this? I don't know. Oh, this number is. I think it updates every five minutes. But what is that number doing? Oh, it's playing. I understand that. So that dollar amount, is that, whose dollar amount is that? Look at me. Is that, is it, hold on. Path of Play and Project Pinball, holler at me. Because I have something I'm trying to say, but I don't know what I'm allowed to say. Are you in chat? Let me know. Numbers are hard. They are difficult. They are actually pretty difficult. They're probably not paying attention. That's fine. They're trying to – It's not the day the kids are going to win. What is – okay. Project Pinball Charity. That number, the donated number, what – where does that go? What is that? What were people just donating for? What – is that yours? Is that this? What is that? I'm just curious. Anyway, folks, while there's downtime, thank you for being here. Tune in tomorrow when we do something else. That'll be fun. What is money's Jack is Curious? Yes. I thought it went to the winner's charity. Okay. Well, there you go. That's what I thought, too. But I thought I heard something else. I thought I heard something else. We can figure it out, possible. Okay. Maybe we'll just leave it at that. I figured I'd share it with you guys. I just don't want to say something that is incorrect. And no one's responding. So, screw it. We're going to shut down everyone. Thank you for donating. You're beautiful. Have a wonderful night. And again, big shout out to everybody and have, you know, enjoy the raffle, which is going to go off soon. They got a lot of cool stuff that they're giving away to everyone that donated, so there's still time to throw some money in there. And, uh, okay. Bye. I love you. Goodbye. Okay, goodbye. Not going to stay for the live drawing. Is that something we should do? I don't know. Who put this together? I put this together. Who's running this show? Okay, here you go. There you go. Project Pinball, by the way. That dollar amount that is in there, and this is what I didn't want to say unless I was right. That $2,445 has been split in half between Path of Play and Project Pinball. Yeah. Why didn't you say that? Yeah, that's what happened. Oh, yeah, that's for my baby diaper fund. I don't know. Okay. All right, there we go. So that dollar amount that you just donated, one charity doesn't win over the other, folks. They're both getting the exact same amount. This was just a ball-scratching contest. Plus the contribution from Stern Pinball to both Path of Play and Project Pinball. Yep, yep, yep. Everyone wins. Everyone wins, folks. Thank you. Except for Zach. Zach, you know what? You held your own for most of that time. Except for Wayson. Wayson didn't win. Wayson did not win. Get Wayson's when you team crime. I don't have any wings. I want Wayson to do it. There you go. Micah Path of Play has been working hand-in-hand to make this happen with Project Pinball Charity. So, again, thank you everyone who donated. I love you. Your haircut looks great. Goodbye. We're done here. We're done here. I'm good. Yeah, we're going to break it down. Welcome to the League, you amazing ladies and gentlemen. flippers and butts up. Internet, I love you. Goodbye. Wait, we're off the air. Do you want to say what the next Stern game is?
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high · Host statement: 'Both have previously been number one in the world championships IFPA rankings'