claude-haiku-4-5-20251001 · $0.032
King Kong shipping with strong reviews; Dune ramping production; discussion of Stern code depth concerns.
King Kong are shipping and receiving very positive early reviews with no notable criticism except a quick-fix log diverter issue
high confidence · Zach and Dennis discussing Stern production updates and early player feedback
The log diverter issue on King Kong was caused by insufficient coil hold power and is fixed by adjusting the diverter hold power setting in menu
high confidence · Zach explaining the troubleshooting process and Keith Elwin official fix posted on Pinside
King Kong and Premium production will continue through May with possible mixing of both tiers rather than sequential release
medium confidence · Zach providing production timeline based on information from Stern contacts
Q3 will feature James Bond 007 (Pro)/Premiums, Jurassic Park (Pro)/Premium, Metallica Remastered (Premium/LE), and JAWS (Premium/LE)
medium confidence · Zach citing Stern's announced production pipeline
Stern is planning another home version for Costco release in fall 2025, likely Star Wars with Insider Connected additions
medium confidence · Zach referencing Seth Davis or George Gomez seminar comments about upcoming Costco home version
King Kong launch code is version 0.81, indicating early stage with room for substantial expansion
high confidence · Zach noting code version and comparing to other Keith Elwin game launches
Stern is offering a power supply upgrade kit for Spike 2 games to make them quieter and stronger, with improvements coming standard on Spike 3
medium confidence · Zach discussing Kong seminar information about power supply improvements
Barrels of Fun is increasing weekly Dune production output over the next month or two, with new orders potentially arriving by end of summer/early fall
medium confidence · Zach reporting on Dune shipping status and production ramp from industry contacts
“I bumped that up to like 20 or 25 from what it was. Fix. Done. That's it.”
Zach @ ~26:30 — Simple diagnostic and fix for King Kong log diverter issue that became widely recommended
“It's a fucking blast to shoot. It's an Elwynn. Of course it's going to be. But it is different, though.”
Zach @ ~44:00 — High praise for King Kong's shot layout and flow compared to other Keith Elwin games
“I want color, baby. I want it to look like a Crayola box in my collection when I look down that row.”
Zach @ ~1:10:30 — Criticism of Stern's black powder coat aesthetic choice for King Kong LE and broader collector preference for colorful trim
“I just think they kind of had a twofer that were helping them out. They had more staff and then they had that benefit that they just couldn't build as quickly as they used to.”
Dennis @ ~54:00 — Analysis of why Stern's code quality improved during supply chain crisis period and may have regressed
“It's a placeholder. I need some more rules. Sam Stern getting kind of some flack about this right now.”
Zach @ ~52:00 — Concern about early-stage code launch on King Kong resembling Stern's historical weakness
“My prediction overall on king kong it's a top five game by the end of 2025 that's a bold one”
Zach @ ~1:16:00 — Strong market prediction for King Kong's long-term ranking trajectory
“Theming is better than I would have ever expected it to be. And then maybe the last thing, what I don't like.”
Zach @ ~59:00 — Overall endorsement of King Kong's thematic execution despite design criticisms
“Whoever designed the acrylic design on the speaker itself, it's like Kong climbing the Empire State Building. It's bad.”
Zach @ ~1:06:00 — Specific criticism of King Kong's speaker acrylic insert design compared to recent Stern games
product_launch: King Kong Limited Edition units shipping to customers with positive early reception and no major defects beyond quickly-fixed log diverter issue
high · Zach reporting LEs shipping, discussing unboxing experience, noting early reviews are 'extremely good' with only minor log diverter feedback
code_update: King Kong launched with v0.81 code, indicating early developmental stage with significant room for rules expansion and animation additions
high · Zach noting code version and comparing to Keith Elwin's typical launch pattern of foundation rules then later expansion
gameplay_signal: King Kong receiving praise for exceptional shot flow, upper flipper mechanics, and balanced playfield layout despite some thunk elements
high · Zach detailing specific mechanics like kickback orbit, upper flipper shots, and flow patterns; comparing to Quicksilver design tribute
product_concern: Community criticism emerging about Stern's return to sparse code updates at launch, reversing improvements made during supply chain crisis period
high · Dennis and Zach discussing gaps between code updates on John Wick and Uncanny X-Men; noting regression from earlier period of consistent updates
product_concern: LE buyers expressing disappointment that King Kong LE lacks sufficient visual differentiation from Pro/Premium, with matte black trim receiving criticism
medium · Zach noting community feedback about LE not differentiating itself, discussing preference for color over black, referencing his collector preferences
groq_whisper · $0.269
Phil Grimaldi (not Colin MacAlpine) was the rules programmer for Dune Pinball alongside Bowen and Eric Priepke
high confidence · Zach issuing on-air correction after listener feedback about previous episode mistatement
Stern's recent games have shorter gaps between code updates compared to King Kong launch code, with concerns about reverting to launch-heavy and then sparse update patterns
medium confidence · Dennis and Zach discussing John Wick/Uncanny X-Men code update cadence and comparison to games with better update frequency
manufacturing_signal: Stern ramping King Kong production through May with potential mixing of Pro and Premium tiers on production line
medium · Zach reporting production timeline based on Stern contacts; noting shift from sequential tier production to mixed output
product_strategy: Stern's LE strategy under pressure as sub-1000 unit allocations sell out quickly, but differentiation concerns suggest buyers may be price-driven rather than design-motivated
medium · Zach discussing LE sales velocity and noting that quick sellouts reduce incentive for Stern to enhance visual differentiation
manufacturing_signal: Stern improving menu system interface on King Kong and offering Spike 2 power supply upgrade kits with Spike 3 improvements coming standard
medium · Zach reporting Kong menu system improvements and power supply upgrade availability from Kong seminar information
product_launch: Stern planning fall 2025 Costco home version release, likely Star Wars variant with Insider Connected features, following Jurassic Park home success
medium · Zach referencing Kong seminar source mentioning upcoming Costco home release; noting precedent with Jurassic Park home sales success
operational_signal: Barrels of Fun increasing Dune weekly production output over next 1-2 months to meet demand, with new orders potentially fulfilling by end of summer/early fall
medium · Zach reporting production increase timeline and estimated delivery windows for new Dune orders
community_signal: Community actively fact-checking podcast content with listeners providing corrections about game credits and designers
high · Zach issuing public on-air correction about Phil Grimaldi vs Colin MacAlpine for Dune rules programming after listener feedback
sentiment_shift: Collector community expressing strong preference for colorful cabinet trim colors over black, with concern that black is becoming default LE choice
medium · Zach articulating collector desire for color variety and criticizing Stern's reliance on black aesthetic across recent LE releases