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Harry Potter Pinball Tutorial (Flip N Out Pinball, 2025)

Flip n Out Pinball·video·35m 22s·analyzed·Jun 22, 2025
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claude-haiku-4-5-20251001 · $0.026

TL;DR

Detailed Harry Potter pinball playfield layout and gameplay tutorial covering modes, shots, and multiball progression.

Summary

A comprehensive tutorial of Jersey Jack Pinball's Harry Potter machine, covering playfield layout, shot sequences, and major multiball modes. The presenter demonstrates Golden Trio, Explore Hogwarts, Death Eaters, Quidditch, and OWL multiballs, emphasizing the game's fast speed due to absence of wire forms, magnetic diverters, and the importance of understanding ball flow and shot direction indicators.

Key Claims

  • The game has no wire forms feeding the in-lanes, making it faster than typical pinball machines

    high confidence · Presenter explicitly states multiple times: 'there's no wire forms like feeding the in lanes or anything like that everything is going to be fed down the outside edge' and 'The game is fast the game is so fast because there's nothing slowing the ball down'

  • There is a protecchio spell mechanic that physically pops up to save balls draining over the outlane switch

    high confidence · Presenter demonstrates: 'this physical mech will pop up save your ball and get it to feed down uh the other thing to take note'

  • Golden Trio Multiball requires spelling Ron, Hermione, and Harry by hitting specific targets/lanes

    high confidence · Presenter walks through mechanics: 'So this would be locking the third ball on the right. And being that I locked the third character, that's how you start the Multiball'

  • The game features diamond arrow indicators in front of ramps that show ball direction (blue=right, red=left, green=through)

    high confidence · Presenter explains: 'If this is lit blue, that's to the right. That means if you hit this ramp, it's going to feed out the right of it and then actually go back here so you can flip'

  • Wizard mode is called 'Boy Who Lived' multiball and requires collecting all Horcruxes

    medium confidence · Presenter mentions: 'if I get that final Horcrux that's how I that's how I play the ultimate I think it's the boy who lived multi-ball'

  • JJP got display samples out quickly, enabling fast streaming and tutorial creation

    high confidence · Presenter states: 'good on jjp for getting the display samples out so quickly so we were able to stream it quick and then also make this tutorial uh as quick as we did'

  • The code version shown is 0.73

    high confidence · Presenter states: 'so this is point seven three code final exam is running still in the upper left'

Notable Quotes

  • “The game is fast the game is so fast because there's nothing slowing the ball down um so like you can actually hit this loop and it feeds all the way down”

    Flip n Out Pinball (Presenter)@ 1:04 — Key design characteristic explaining the fundamental feel difference from typical pinball machines

  • “You really have to change your mind with how that's going to work and then just the overall speed of the game”

    Flip n Out Pinball (Presenter)@ 1:34 — Highlights adaptation needed for players used to traditional pinball ball flow

  • “good on jjp for getting the display samples out so quickly so we were able to stream it quick and then also make this tutorial uh as quick as we did”

    Flip n Out Pinball (Presenter)@ 0:30 — Acknowledges JJP's support for content creation and rapid availability of playtest units

  • “And believe it or not, the inserts do communicate what it's going to do, but it takes a little while to really understand the geometry of this game”

    Flip n Out Pinball (Presenter)@ 6:57 — Emphasizes the complexity of the game's visual communication system

  • “Golden Trio Multiball, there's a lot to do to get it going. But now what you're going to see is you're going to see red, blue, and yellow shots”

    Flip n Out Pinball (Presenter)@ 10:27 — Describes core multiball mechanic structure

  • “it's a lot of score. And then there'll be one main shot lit. And then I think you repeat.”

    Flip n Out Pinball (Presenter)@ 25:41 — Describes typical multiball scoring pattern in the game

Entities

Harry PottergameJersey Jack PinballcompanyFlip n Out PinballorganizationGolden Trio MultiballproductExplore Hogwarts MultiballproductDeath Eaters MultiballproductQuidditch MatchproductOWL MultiballproductBoy Who LivedproductFox Modeproduct

Signals

  • ?

    community_signal: Flip n Out Pinball produced and published detailed tutorial content on early code version (0.73), indicating active community engagement and content creation on Jersey Jack's new title

    high · Full tutorial video published showing early code gameplay and comprehensive mode walkthroughs

  • ?

    community_signal: JJP provided rapid access to display samples to content creators, enabling fast tutorial production and streaming capability

    high · Presenter states: 'good on jjp for getting the display samples out so quickly so we were able to stream it quick and then also make this tutorial uh as quick as we did'

  • ?

    design_philosophy: Use of visual diamond arrow indicators on ramps to communicate ball direction and outcomes reflects sophisticated playfield communication design for player guidance through complex geometry

    high · Presenter explains: 'the inserts do communicate what it's going to do, but it takes a little while to really understand the geometry of this game'

  • ?

    product_strategy: Harry Potter playfield design differentiates through absence of wire forms in in-lanes, resulting in faster game speed than industry standard—intentional design choice affecting core gameplay feel

    high · Presenter repeatedly emphasizes 'no wire forms' feeding in-lanes and how this creates unusual speed characteristics requiring player adaptation

Topics

Playfield Layout and Ball FlowprimaryMultiball Modes and ProgressionprimaryShot Sequences and TargetingprimaryGame Speed and Mechanical DesignprimaryCode Version and Features (0.73)secondaryHorcrux Collection MechanicssecondaryMovie Mode IntegrationsecondaryUpper Playfield Mechanicssecondary

Sentiment

positive(0.85)— Presenter is enthusiastic about the game, praising JJP's quick display sample release, expressing enjoyment of specific modes (snitch hunting, Quidditch matching), and marveling at the playfield complexity. No criticism or negative commentary detected throughout the lengthy tutorial.

Transcript

youtube_groq_whisper · $0.106

You have been accepted. game a fun layout and um good on jjp for getting the display samples out so quickly so we were able to stream it quick and then also make this tutorial uh as quick as we did so here we go let's do our normal thing let's talk about shots and layouts we have two lanes on the left and three on the right what's unique about this game though is if you notice there's no wire forms there's no wire forms like feeding the inlanes or anything like that everything is going to be fed down the outside edge and so what that means is on the outside edge the ball is what goes over these openings here and that's what feeds the flipper so the game is fast the game is so fast because there's nothing slowing the ball down um so like you can actually hit this loop and it feeds all the way down like that and the amount of speed that it gets coming down that whole left side the ball is flying so you really have to adjust to this the fact that what you're used to is the in lane is actually the outline. So if the ball is going right down here, that's where it can drain. If the ball goes right down there, that's where it can drain. You got to pay attention to that. You really have to change your mind with how that's going to work and then just the overall speed of the game. There's no ball save over here. There is a mode though. I think it's Fox mode, which I will show off. There's a way to basically get your ball back, but you have to earn it. But there is this, um what is that proteco protecchio i'm gonna i'm gonna butcher a lot of these spells but um basically that'll pop up and that'll save your ball so if it goes over the switch this physical mech will pop up save your ball and get it to feed down uh the other thing to take note the inlanes and out lane here that's harry that's how you spell harry and i'll get into that later um there's a spinner right here so different shots will feed that left lane and that's how you get to that spinner. You don't shoot it directly, but it comes down the lane, and that's how that spinner works. Here are the Ron targets. There's three Ron targets to spell Ron, and then we have the left ramp. The left ramp is what feeds the upper playfield. There's a lot to do in the upper playfield, actually. You can loop the upper playfield, kind of send it around with this upper flipper right here. There is a 180 ramp that will feed that wire form, and that's another shot you can loop. There's a spinner up here, which you can rip, and that's how you start the modes. You can also shoot the ball straight off it and it will feed this that ramp and continue around that way. You can also there's inserts here and here. You can bang against those posts and that's what will move the balls back. But really, that's the Quidditch match. That's really kind of isolated to Quidditch. So anything Quidditch related is going to be up there. You can see the Quidditch inserts under the flipper to see where you're at progressing through the different Quidditch matches. There is a ramp here that you're going to hit with this, with that flipper, and that's what will actually feed down under the ramp. So that's a tight shot. I forget what they call that, but you do have to do that sometimes during the game. This is the ally target. Once you've hit that, you're basically either going to be hitting Double Door's army that way or Order of the Phoenix this way for the allies part of the game. Then you have an inner loop, and this loop is fantastic. There is magnets up here that can stop the ball. One, you can stop a magnet here and it will actually divert it this way. The other magnet might drop it into the pops up here. But the upper loop is fun and it is repeatable. Then we have the Death Eaters shot. The Death Eaters shot, there's a drop target which you'll hit and then you can lock the ball back under the Death Eater. And that's kind of how you're battling the Death Eaters, which I'll show off. Now, there are two main ramps in the game. We have the center ramp, which will feed this mech in a unique way. So the center ramp will feed this mech, and then also this ramp, which feeds straight into the mech. If you look in front of both those ramps, there are four diamond arrows. And so depending on where the arrow is pointing is telling you where the ball is going to go through the ramp. So if this is lit blue, that's to the right. That means if you hit this ramp, it's going to feed out the right of it and then actually go back here so you can flip. Versus if it was left, the red shot, it would feed through and then feed to the left. So the thing will tell you what it's going to do. Same thing with the green shot here. It will feed through and then it will actually come all the way through. So pay attention to those areas in front of the ramp. this shot is the what is it the daggone alley or i'm not the harry harry potter scholar but it goes through here it can get stopped and be fed into the pops otherwise it goes through here and that's how it'll feed the upper flipper um you're going to use that for some of the different little modes there is a little haggard stand up here you have to hit that during some of the modes the right ramp which i told you it's going to feed that way or it can feed back into the pops or it can feed this way to this flipper down here. And then you have the right orbit. The right orbit basically is gonna go all the way around to feed the left side. Then you have the cauldron shot. This is a shot that I don't really think you can aim at, but the ball will hit or fall through and get into that shot. Technically, maybe you could hit the post or this little stopper and try to get it in there, but that's the cauldron shot. um another thing i didn't really explain is there's a magnet back here which can drop the ball into there's a vuck a vertical up kick and that vertical up kick is either going to feed the ball and then be diverted this way down the staircase or it'll lock balls up here onto the wand mech once you've locked three balls it'll drop them through the cauldron and that's how you start golden trio multiball here's your upper flipper you can hold that upper flipper up and that upper flipper then allows you a shot under the flipper. That's how you get your extra ball in some of the other mode shots. Here's the scoop. The scoop is a tough shot, but you can find it, and that is a very important shot to start your modes. Also, you have to use it certain times during the modes. Then there's a right spinner here that will loop around. It's right at the tip of the flipper. It's a challenging shot, but it is a very fun shot to hit. So there's really a ton here, not to mention the plunge is going to go this way. There's a ton here with the layout, an absolute ton. And these diverters between these two ramps can send the ball in so many different directions. And believe it or not, the inserts do communicate what it's going to do, but it takes a little while to really understand the geometry of this game. And when I hit a certain shot, understanding where it's going to pop out. But hey, that's what makes it fun. so let's go ahead and get into the game itself okay so if you look up top things are kind of divided into sections and um right now the skill shot is what's going on in the lower left and the upper left is the movie that's going to be your movie mode so if you're in a movie mode anything movie related is going to be in the upper left the middle is how you how you qualify explore hogwarts multiball so right now we currently have yellow and green banners that means i need to hit a blue shot and a red shot well there's actually a blue shot lit right here up the middle so that would qualify my blue banners um that's explore hogwarts multiball the far right deals with the diagon alley modes so hitting up the middle enough times the middle right deals with combos that's down here with the travel combos that's how you play those the bottom right is the golden trio multiball so if you look he for hermione is spelled so you have to spell hermione hermione's here on the hermione targets which i didn't explain there's one there and there's one there uh and then ron needs spelled so we have to spell ron and then we have to spell harry as well so let's focus on a few different parts here but just wanted to explain that uh i mean i could talk about skill shot you change the skill shot by hitting the button So now the hairy skill shot is lit and if you look right above me if I hit that which is just a short plunge It'll say light hairy For golden trio multiball lock So if I just do this actually I gonna show you Hermione just because it easier So there the left ramp So there Hermione So if I short plunge and I don hit it boom What I just did was I spilled Hermione You going to see that in the bottom right that all of Hermione's spilled. And now that Hermione is spilled, I can lock a ball here on the right orbit. So I'm going to go ahead and lock that. So that's going to kick the ball up. So that's one multiball locked for golden trio multiball so I want to focus on spelling Harry I can well I'll show you I'll show you another skill shot let's do this so I like to short plunge because that'll feed my flipper and then I can just go right into it so that's one way to get a skill shot so that gave me a perk that way but you know what I'll focus on golden trio multiball so I have the R from Ron so let me hit the O from Ron let me hit the N from Ron so Now that I've spelled Ron, you see his name is no longer there. And then my light lock is spelled over here on the right. So let me go ahead and light that or lock that. And then let's talk about spelling Harry. I'm trying to spell Harry. Right now I have one red A. View short point, I just got another letter. And then I flipped around with my flippers, and that's how you get another letter. How do you get the A and the R without outlane draining? You just move your flippers. So if I was to go over the H, that would be how I'd spell the H. And then if I'd go over the R, that's how I'd spell the R. And now that I've spelled Harry, this is how you get into Golden Trio Multiball. So this would be locking the third ball on the right. And being that I locked the third character, that's how you start the Multiball. So Golden Trio Multiball, there's a lot to do to get it going. But now what you're going to see is you're going to see red, blue, and yellow shots. And so you want to hit one of each color. Let me stop these balls. So there's a yellow shot So I still need to hit a red shot. There's a red shot and now what we should see is Shoot Hermione Turks two targets to relight jackpot. So there we go So now it's saying shoot Ron that'll like those and then I need to get through a ball through a hairy lane So now all my my yellow my red and my blue targets are lit again So really, I mean, it's a multiball. It's going to be chaos, but that's okay. So I'm trying to show these off individually. So if I want to relight the Ron targets, I can do that. But basically, you're going to do this enough that it's going to end up lighting a super jackpot shot. Come on. Can I really not hit a red target here? There we go. There's a red one. There's a blue one. shoot the wands for one extra so i actually need to lock the lock the ball so i'm gonna go there we go that'll lock a ball up there into the wand so you basically are gonna do that type of stuff you're gonna hit red shots gold shots blue shots all these are all so let's lock another one shoot jackpots to relight one jackpot and i know once you've done enough of these that's how you'll get a horcrux so let me uh hit these is it three that's three jackpots that may or may not so light super jackpot shoot yellow so same thing i'm still so that actually lock my ball. Two shots remaining. So remember, this is chaos. There we go. That should lock my third ball. Golden trio. There's my super jackpot. It's lit at the under the flipper shot, which is tough. There we go. So this is the big deal. Oh, 100,000. Yeah. 100 million points. Yes. That is worth a lot. And I'm pretty sure that is probably how you get a horcrux. so let me go ahead and yep there we go there's my horror crux for that multiball so i'm going to go ahead and drain down to one just so that is golden trio multiball qualifying their name qualifying the shot now let's do something that honestly should probably be your first priority when you're playing this game and this is to start a movie mode so hitting the scoop once you hit the scoop you can select which mode you want to do so let's do movie number one and now you're gonna see it's fall term spring term final exam so right now if you look in the upper left shoot right orbit i have to shoot that shot three times so there's one so there's one now it's saying shoot center lane target the center lane target it's always going to be a red and yellow shot so if it's a main shot it's going to say it's going to be like this it'll be flashing red and And it'll say advanced term. So shoot any hairy lane. So literally any shot protecto just worked to get you through hairy. So there's one lesson done. So that's how you work your way through the modes. So I'm playing a normal mode. So it's usually there's three to six shots for each mode. So let's keep doing some of these modes. Congratulations. I don't really know how far I want to show because I can blow through these modes if you're throwing the ball. I mean, it's really easy. But still, it's something you have to progress for a while. So I'm going to let that kind of run in the background while I'm showing some other stuff. Let's talk about the Explore Hogwarts multiple. Right now at the top I have yellow and green. So I need to hit a blue shot. So this center ramp right here is a blue shot. You see it fed to the right. And now I need a red shot. Red shot, you see that is lit red. So let's go ahead and hit that shot. so now that that's all i've collected all the banners explore hogwarts multi-balls lit at the stairs so let me go ahead and let me go ahead and hit the shot and that'll stop the ball all right so this multiball is pretty fun so you're gonna see um you have to hit the different areas so i need to hit a red shot first well now everything's turned blue so there's classrooms rooms. So let's hit another shot. There's secret. Oh, I just ran. Give me that ball back, please. Now I have to hit a yellow shot. There we go. Yellow. And now I need to, so I got another ball. So let's hit that. So I've hit all four of those. And now what you're going to see is one shot that moves around the play field from left to right. And that's the super jackpot. So boom, super jackpot shot and I think to get the horcrux you have to get a few of these so it's really just kind of hit main shots now you're going to be flailing around oh never mind I already got the horcrux the horcrux was just one super jackpot so it's just hit main shots and then what's cool is after you've hit enough of these you're going to have you're going to see that roaming shot and trying to pick off so the roaming shot right now is up here so trying to pick off that roaming shot is actually quite fun to get your super jackpot. All right. One thing I've also started in the process is I started a match. So I'm going to drain down to one. I've started a match because I've actually hit up here. I've hit that spinner enough times. When you're in a match, this is a quidditch match, you can either stay up top or you're looking for the snitch. So the snitch right now is over here. It's one shot. so right now it's right here so where did it move to where oh now it's up top it's up top so you gotta look you gotta look find where it is i don't see oh it's right it was over here now it's on that shot which i just found it if you happen to hit the shot you'll catch the snitch and once you've done that three times that's how you get to the quidditch multiball so quidditch multiball you can see to qualify next match i need 125 spins so you're basically just going to keep ripping it up top to do that. So you have Quidditch Multiball you can be chipping away at. You got Golden Shriel Multiball to help you through some of the modes. So I still have modes going on in the background. The modes just go as time goes. So shoot right spinner, shots remain, 20. That's me looking in the upper left. That's me getting that lesson done. This lesson, anytime I see something on these shots, that's just a hard shot to get. So I'm going to let those run, let's talk about the Death Eater's multiball. So Death Eater's multiball, you first hit the target, the target's going to be down, and then you have to hit into the target. It going to hold the ball watch the flippers the flippers flip out they go nuts and then the ball comes rocketing out comes rocketing back out When you in a battle the lighting changes You have to hit the drop And then the drop only going to be down for a certain period of time And then you have to hit it into that with the drop down. And that's how you'll defeat him. When you defeat him, that's how you get an extra ball. So it's a great way to get the extra ball. And I think by default, you have to defeat either two or three of those to get to the Death Eater multiball. So let me just keep plugging away here at some of these lessons. What else can I show off? Oh, potions are lit. Potions are lit over here. If I get potions, what that's going to do is it's going to light three shots. And you're going to see on the screen what each potion means. So a shot's lit here. One's up in the middle. One's on the right. So if I want the protecto lit, I'm going to go up the left ramp. So that's, yeah, and you have to do that shot twice. let me do that again there we go so now i have protecto so potions are kind of a cool way to do stuff like that let's talk about diagon alley let's um let me get diagon alley going so now it's purple and then you can uh visit a shop you can change what shop you visit based on the button so i'm going to do flourish and this you can either use the button or hit the haggard shot So here's a cool little mode. It's a left, right, action button. So I got to remember that. Simon says, you know. So here we go. Left, right, action button. And that's how you get a mode. Which that alone is a horcrux. So that's kind of cool. You're going to see. Lesson failed is because it timed out. So here's another horcrux we just got. Let's also. So the movie mode is still going on in the background. Let's see where that shot is. It's on the Hagrid shot. There we go. It's always going to be red and yellow. So let me hit that again. And I have to hit it one more time. So there we go. Lesson complete. So let's see what the next lesson is. Remember, I could spell, I could get Golden Trio going again. Shoot the stairs. So I need to go this way. There we go. I've started collecting banners again. So the banners are on separate things now. So I'm always just looking for red and gold shots Red and gold shots and you have one shot remaining Gonna be over here All right, so that would be the spring term done. So now I've started The final final exam so to start final exam you always start on the scoop And as of right now, this is point seven three code final exam is running still in the upper left So shoot inner loop and our loop. This is a tough shot Let me talk about combos for a second. So here's a combo once you hit a shot You will see the combo is lit white and then this over here is how you actually Collect your perks for doing combos So I'm gonna get a perk here So it's like you do a few combos and if you see one of these lights over here lit Go ahead and hit that and that's how you get a perk. It's one of my perks right now is actually 2x playfield going on So I'm still just looking at combo shots, just trying to show you guys some more of the game. Here's the Fox mode. Let me show you this. So I drain, so I have 30 seconds to hit three shots. So I just have to hit three shots. So you'll see the shots change to like a fire. Let me hit any of these shots. Wow. there we go there's two and then so it's saved it and now that it's saved you have that remaining time to just score points on those remaining shots there we go so four so my ball i didn't lose my ball i'm back in all right so hermione targets i'm just trying to get through the modes here right spinner and the modes are do associate with the movie clips so let's see where we're at we're still working left ramp as i miss it um you know what while that's going let me talk about allies so the allied target i got another match going let me get the snitch boom nailed it the ally target is right there you're gonna hit the ally target and that will light either the right orbit or the left. So now Dumbledore's army is lit. So when you get that, you'll collect an ally. And you need to collect 10 total allies to get one of the Horcruxes. So it's all about basically hitting the target, seeing which side is lit, and you'll collect allies. And then once with each of those, the inner loops, the Dumbledore army, there's modes associated with that. In the Order of Phoenix, there's modes associated with that. this is where I like doing the hairy skill shot because it gives me protecto um let's uh let's do more order of the phoenix oh potter frenzy's going because I spelled hairy three times um let's uh let's keep doing this so what what's going on right now you can see it over there is I basically have loops I have loops going on the far right so they go so fast but and the light shows pretty cool how it comes down the right side yeah that's going to give me a combo that i could check out on so basically you do enough allies it will start a mode and then you'll have a chance to do it again over here where are we at i need upper plate which i missed but that showed me that uh I want to show you you can loop this up the playfield ramp relatively there it is that was the shot I needed for the mode shoot stairs come on I just want to get through a movie mode so that I can show you the multiple and then inner loop inner loop target the allies target that got me through that mode Okay, now I can get another ally there. Okay, shoot our target for Ron. Shoot the end target. Okay, Wizard's Chest, we're chipping away at that. Once again, upper left is showing me how to do all this. So it's still working through. So, shots remaining. I have six. So I need a red and yellow shot. One right up the middle. There's one. Let's do it again. Two. Let's do over here. Three. Four. Five. I'm looking at red and yellow shots, remember? Oh, Death Eater. Death Eater 6. So this is, I'm pretty sure, the final shot in the mode in the game. Or, sorry, in this movie mode. There we go. Final exam complete. so if you can get through a final exam this is what will light owl multiball and you can see it's lit right up the middle so let's go ahead and um start that let's go ahead and start owl multiball so i can show that as i drain up there we go okay what's cool about this mode is it's standalone it's just this there's nothing else running at the same time. Shoot red arrows for jackpots. So kind of a shoot everything situation, but they do turn off. There we go. Shoot white roving arrow. I missed. There we go. That's a triple jackpot. So really this is a lot of score. And then there'll be one main shot lit. And then I think you repeat. So red shots, you're going to shoot enough of these. These are all jackpot shots. So a lot of points possible here, a lot of points possible here. Let me do just one more. And then I have a white roaming shot. If you happen to hit that, there's your triple jackpot. And then it's going to like one shot, one big shot for the big jackpot. So fun, cool mode, with the music up loud, it's really fun. It's very immersive. So that's the OWL multiball. So That kind of the epitome of I worked my way through a movie mode I need to do one more multiball So let actually try to get the golden snitch multiball because I want to show you the battle of Hogwarts So I need to get 161. Let me cheat and boom. Let me just rip that spinner, and let's do it one more time. There we go. There we go. So I've started a match, so I'm looking for the snitch. Looking for the snitch somewhere on the play field. Let's see where that is. Oops. Alright. I think I actually need to hit these beater posts is what it's saying. Yep. Beater post activates snitch. I'm not hitting. It's these... There we go. Okay. The snitch is still not active. There it is. Now it's active. Where is it? Where is it? Is it? Oh, I found it. I must have gone over it. So now that I've done three, you can see this here. Now that I've done three, I can get to the Golden Snitch Multiball right here. Now that I've done three, I can get to the Golden Snitch Multiball right here. By just hitting the left frame. It'll kill my flipper just because it wants to stop the ball right here. So, these are the main three multiballs. The Golden Trio multiball, the Snitch multiball. And so let's hit a certain number of these shots. There you go. Just trying to hit them all. Score some points. Come on. I think you actually want to go up top. Okay. I missed it. Yeah, there's definitely points up there. I don't quite know how to get a super jackpot in this. Because, remember, this is a multiball. So there's a jackpot. There's a jackpot. Let's figure this out. Because I know to get a super jackpot is how you get one of the horcruxes. Oh, now I'm playing somebody else. So you just have to keep the ball going? Oh, the super jackpot's on the stairs. Ah, or on that inner loop. Let me keep doing that then. You can see that's what I was saying. There we go. There's the horcrux. There's the horcrux for Quidditch. all right other hortruxes that i haven't shown um allies you have to get enough allies so same thing allies target then hit the shot so that's another ally once you get 10 allies so there's three over there i started this multiball again and i have to get two death eaters and let's get through this let me see if I can do out I can smell eyes wall there we go there's a fourth ally flight again there's a fifth ally arts is there looking okay that's a different mode you can see the modes over there so how many total allies do I have I'm waiting for that Horcrux to pop up. There's the Horcrux. That Horcrux is from Allies. So I'm going to drain down to one ball. So I've gotten a lot of them. This one I don't have and that one I don't have. So let's actually battle another one of these guys. We got a hit here. Come on. There we go. Here's another Death Eater battle. Once again, this is timed, so you got to hit the target and then get it back in a certain number of time, and the later ones you actually have to hit them twice. So that's two beat. So being that I beat two, let's go ahead and do Death Eater multiball. I also have Battle of Hogwarts lit over here, but let's go ahead and do Death Eater multiball just to show it off. Death Eater multiball is another really cool multiball. Takes over the whole game. I mean, so nothing else is running while this is running. So it kicks out another ball. You've got to save your one ball. There you go. It spits it out at you. And then you hit a bunch of green shots. So remember, this is a multiball. I have a second ball here. So there's a green shot. There's a green shot. One more green shot. Come on. Come on. There we go. And then you have to hit a purple shot. Let's go ahead and do... let me go ahead and get this extra ball. Alright, not that I'm using it, but just to get the color gone. Now when I'm in this, same thing. Red shots, you can see there's way more Death Eaters. There's a red shot, there's a red shot, there's a red shot, there's a red shot. You just keep fighting these guys. Come on. Go with that. Oh, once you've done enough, you have to keep it going. And then there you go. Get the Super jackpot. Oh, this is a stage I haven't seen before So you battle it. There we go And then we're back to this. That was cool. Oh Now the shots take double This is neat This is neat he's gonna be gone so now I gotta hit a purple shot there's my super jackpot and then I'm battling guys again so definitely a cool mode if you can keep the balls alive I was playing this on easy mode because you only have to defeat one oh there's my horcrux so you have to get to that point in the game to get that horcrux so Harry is not done and I do not think I'm going to go drain down to one ball. I've shown you everything in the game except for this. Harry deals with getting a certain number of lessons while you're getting through the movie modes and that's how you will basically... there's a... I think it's one of the later movies multiball associated with this. Getting through the right amount of lessons, getting through the movie modes and then technically if I get that final Horcrux that's how I that's how I play the ultimate I think it's the boy who lived multiball which i'm not gonna show off because yeah that's that's definitely gonna be the moment and also i have no idea how anybody's ever gonna do it because uh there's so much here in that game or in this game which hopefully i've shown so hopefully that wasn't too confusing um yeah main things you can change your skill shot if you want to take advantage of that. Spell Ron, Hermione, and Harry to get to Golden Trio Multiball. Collect the right school banners on these two shots to get to the Explore Hogwarts Multiball. You can battle Death Eaters and focus on that to get to Death Eaters Multiball. You can focus on doing the snitch and the quidditch matches up here, which I find a lot of fun trying to find where the snitch shot is and then picking it off. That's a lot of fun. And then the whole time you can be chipping through your movie modes here by starting with the scoop and just working through the appropriate lessons. And if you do all those things, if you do all those things, that's how you get to the end of the game. But overall, I'm really enjoying this game. I really enjoy the layout of this game. It's a challenging layout. It's a fast game, but there's a ton to do here. Once you wrap your brain around it, once you understand the display, it's really just a joy to play and work through. So if you have the chance, go find one. Go find one. Go play it. Have a good time with it. and uh expecto to drain oh i mean that is a terrible joke and this is uh this is a kitchen spoon but um yeah check out our other videos go play the game have a good one and uh yeah thanks for clicking on the video leave a comment like subscribe all the stuff have a good day see Thank you.
  • “i'm pretty sure that is probably how you get a horcrux”

    Flip n Out Pinball (Presenter)@ 12:38 — Indicates uncertainty about horcrux collection mechanics at early code version

  • “There's a ton here with the layout, an absolute ton”

    Flip n Out Pinball (Presenter)@ 19:07 — Overall assessment of playfield complexity and content density