Spider-Man, Spider-Man, does whatever a spider can. Spins a web any size, catches thieves just like flies. Look out, here comes the Spider-Man. Is he strong? Listen, bud, he's got radioactive blood. Can he swing from a thread? Take a look overhead. Hey there, there goes the Spider-Man Hello, George. If you haven't figured it out by now, today's episode is about Marvel Comics' Spider-Man. We're in Dave's basement warehouse slash repair center in front of Marvel's The Amazing Spider-Man by Gottlieb and Company, 1980. Dave's going to tell us a little bit about this particular game and what he's done to it so far. Then we're going to get into, as we always do, playing a game and talking about the features of this game. So I'll turn it over to Dave. Go ahead, Dave. Alright, this is a 1980 Amazing Spider-Man by Gottlieb. It's one of Gottlieb's wide-body games like Genie and so forth. It had art by Gordon Morison, designed by Ed Krinsky, two of Gottlieb's greats. They made a ton of great games and a ton of really nice art by Gordon Morison. Pretty much anything Gottlieb put out there, he did the artwork for the most part. It is a one-ball game. It has two banks of drops, a five bank and a three bank. it has the uh lovely godly plastic spinner that even if you tweak it up you might get three or five spins out of it that's that's what else you wrote that was going to be my first question how do you make that spinner spin it's not like a bally spinner no not at all it's it's uh it's made made to produce as light a spin as possible so uh a little bit of lube on there a bit of grease or whatever and a little bit of adjustment to the switch and you might get some little more but typically not not a heck of a lot of spins so what do you get like five or ten spins out of it yeah ten no i think five really yeah one of the few games from this generation godly they put the speakers at the very top of the game i guess that's good because it's at ear level for most people it just looks very strange i'm not used to it it does it adds a lot of height to the game too. It's a big head. It is a big head. I mean, I have a big head, but that's a real big head. It's even bigger. So I, I decided to put, uh, the customer wanted LEDs, so I gave it all warm LEDs, warm retros, and, uh, some colored LEDs here and there, and it came out real nice. The, um, this game, uh, also I, the main, the, the, all the circuit boards in the game, they were having problems, so he opted to get the, the Pascal board for which is a good mod because that takes care of a lot of the boards in the game, replaces them all with the modern Pascal. But the problem is when he hooked it up, he didn't get rid of all the problems first and then hook the board up. So when he hooked the board up, he caused the board to have some malfunctions that I had to fix on the new board. You're supposed to make sure that all the solenoids aren't frozen, burnt on solid, which a couple of these were, and some of the connectors weren't right and um there's a bunch of little things like that which made the board go bad so i had to repair the pascal board and uh now i got it running pretty solidly now so that was uh so you're talking about boards i saw out online that the five volts is an issue with the older or the original board set is that problem taken care of with The Pascal? Yeah, Pascal takes care of all that. It's all brand new. You actually can rebuild the power supply for the 5V on the original board without too much a problem. A capacitor, a diode, I think a resistor, and a couple extra leads on there. But I'd rather just put a Pascal in it, especially with all the old Gottlieb boards. I'm not a fan of the Gottlieb boards. I like the new stuff. It just keeps reliable. and I like my customers' games to keep running and less calls to me when it's out there. The artwork is spectacular. I can understand why someone would want to collect this game. It's just stunning. You know, comic book artwork. I don't remember, and I'm of the age where I would, I remember the Spider-Man cartoons TV program, but I don't remember it originally I probably remember it when I was a little bit older do you remember watching it? I do remember watching it you even can play some of that on the Spiderman Spiderman I'm not a big comic guy I like cartoons but I'm not a big comic book guy and I'm certainly not a Marvel superhero guy but I have to say, it's a beautiful game. The artwork on the side with the marbling or webbed is definitely unique. I'd say marbling, but it's supposed to be a web, but it looks more like marble to me. I don't recall any other games that had it as dense as this game. It's a sharp-looking game. I do have a question about the back glass. This one looks original. no actually this is a repro i'm pretty sure this is a reproduction by somebody so then you're leading right into my question i see that it has blue displays are the displays actually blue or is there a blue film on the back glass that makes it blue or is it both it's it's both so the but it's very of a light tinge blue originally and then they put on the display itself and then they put a filter material on the back glass to make it really blue. The problem with this reproduction is that the tint is very, very... That's Spider-Man saying hello. It's a very dark tint, so you really have to have really bright displays to show through that tint versus the original, it wasn't a darker tint, and you can see the displays a lot better. Okay. So did you use LEDs on the backbox as well? Yeah, I did LEDs in the backbox as well. Yes. Yep. I put all warm retros back there. And I also did some LED blinkers as well. They make LED slow blinkers and fast blinkers. So I kind of put them here and there and made some blink fast, some blink slow. I basically try to hit all the little, all his enemies and have them blinking. So his enemies are blinking and this little Spider-Man in the middle of his chest blinks. One thing I noticed right away with this game is the flipper configuration reminds me of Paragon. Not quite. The flipper upper left is a large-sized flipper versus the smaller flipper on Paragon. It doesn't have the inline targets, but it certainly has a lane over there in the same spot to go to the upper playfield. So you can only do so much with a game, but it's got a little bit of the bones of Paragon. Not quite, but a little bit. Yeah, a little bit. Just the flipper config, that's about it. But even then, it has hints of Paragon's configuration, but that's about it. It really doesn't play anything like it. One thing I notice, again, in comparison, they call this game a widebody, but when i look at my wide body bally games it's certainly much wider well power yeah a wide body bally is wider than this right but this is longer i think it's a longer game and dave's got the power play which we talked about a couple episodes ago right next to it and you can see there's a little bit of a difference in the size of the play field but not as much as when you look at a standard size bally with a wide body that wide body bally say that three times fast yeah the uh the head of the spider spider-man is about the same size as the width of the cabinet versus the head of the bally is wider than the cabinet i've seen better heads on a glass of root beer i'd like to go back to the backbox for a second the one unique thing when you do take the back glass out of this game the back opens itself it kind of pivots yeah rather than opens on hedges right very very different is that all gottlieb games or just this one uh all gottlieb games all uh let me think here system no you know what i think it's um it's only the system the 80s the system 80s and newer did that the system ones no they actually just open up like a regular hinged like a belly okay so you can see the boards that way so some big differences to me i did play this game recently well recently being a year ago when i was out in california they did have one and i played it only because everybody has talked about you know how beautiful this game is the gameplay we'll get into it in a second here dave's going to start one up and we'll go through it one other comment i saw some other people online with this game putting colored leds under the plastics that just doesn't look right no these are beautiful plastics are beautiful in this game why wouldn't you just illuminate them as they should be with you know basic white light underneath george george george don't you know people some people like color puke rainbow color puke leds in your game come on it makes me it makes me change no no it doesn make me puke it makes me it makes me sad when i see that this game looks really nice and if you asked me if it was LEDs I could say yes because I can see them But other than that it looks like regular incandescent light It's nice looking. Sharp looking. Yes, Shabba, I did it tastefully. I did tasteful LEDs, not change the color mode with, you know, putting reds and blues here and there. It's just too over the top. They also put red LEDs in the bumper caps. Oh, that looks horrible. I saw that, too. didn't like that it's like no why you know they wanted red they put red there they have a white with the blue webbing for a reason so yeah we're gonna go we're gonna go with what got leave with said and what uh what Gordon Morison did so folks we're gonna get into it now i know you love our witty repartee but we're going to play a game so dave why don't you get us started all right and we're going to give everybody what they like i think about our show which is us actually doing some color commentary and playing the game. So completing the 1-2-3 sequence, light score bonus. It adds one lit spot to the right drop targets and resets the 1-2-3 sequence. Completing the A and B roll over at the top, light right extra ball feature when adjacent spot is lit. The adjacent green spot in front of the target. Pop-up moves the lit spots. All drop targets score 3,000 points. Completing the right drop targets, light left extra ball feature. Spin target and resets both target banks. Pop bumpers and spin targets score 100 or 1,000 when lit. And as always, tilt does not disqualify a player, but it does lose your ball for that ball. So here we go. I'm going to put you on the spot. Yeah. Because I don't know the answer. How do you get the multiplier on this game? How do you get the multiplier on the game? Well, I think you get these three drop targets right there, the blue ones there, that will add bonus and advance multiplier, Those three drop targets. So the death triple target bank in the center of the play field. Yep. Oh, aren't they really cute? And these also, when you get in your lanes here, inlanes, when they're lit, they will advance your multiplier too. And the outlanes will advance your multiplier. So I'd say it's pretty easy to get multiplier advancement on this game. And you also have, can you call this an Italian bottom, even though there's two flippers on one side and one flipper on the other side? you probably could get away with that george okay i'd say so let's hit it here we go show us how it's done all right so you might get a and b here so upper left three three saucers which dave just bypassed and went right down to the bottom the upper right part of the play field is serviced by a spinner and lane on the left hand side and there are two lanes in the upper right which are A and B, and there's some kind of crazy cross lane there. It looks like you could shoot it from the left-hand side and go up the outside lane and get back up top. Could you make that shot? I could do that. It also has the right flippers or a suicide flipper. You can lose it to the middle, just like in Paragon. Right, there's no wire form behind it. No thing to stop it. How are the sounds on this game, Dave? I don't know. Less than Stella. Okay. I think Jolly did the best back in this day with some chimes. This game would be great with chimes, I think. Would you say that this game is all show and very little go? Yeah, kind of. I was thinking it would have a little more substance to it. Have you put any time on it? Not a lot. Not a lot of time yet. We're just finishing it up, so we're just getting into playtesting now. So I haven't done much play on it, just basically going through and making it reliable and shopping it up real nice. But, yeah, as you can see, the sounds are – let me get that spinner. There you go. How many spins? Maybe six? No, I think you're being generous. Yeah, that. Let's see, another spinner shot. Oh, there you go. Not much. Oh, I got one, two, three down. Can you move the – The green things? Yeah. No, you've got to pump up or remove the lights. So you want to go to the middle. So right now it's worth nothing right now. I'm not going to tell you this is an easy game because it doesn't look it. Oh, another multiplier. Okay, so you've got 2x. 2x, yes. You knocked the drop targets down. Do you have to do any work on the drop targets? No, you know what? It has to be when lit. I'm sorry. When that's when lit. So you can't get that right away. You do not get a... So how do you light it? That's a good question, George. We can learn that together. Okay. Let's learn together how to do that. That would play like that. Okay. Put two games on. Okay. All right. We're going to try this a little bit differently. All right. I'll give you a chance to do some color commentary while I don't play very well. Oh. There we go. All right. Okay. You going to give me honors? Yeah, you have honors. Go ahead. Okay, here we go. Upper, upper. Oh, that didn't do. Oh, my God. That's horrible. That's horrible. It's a little floaty. Yeah, it's a little. Oh, gosh. Yeah. Not very good. Not that anybody's surprised by my play. And A or B, let's see. I think we're going to get something for that. What do we get for that? What do we get? Oh, we let the external lanes for multiplier advance. Right, but we still haven't figured out. Oh, look, more spinner. You're doing well with that spinner in that lane over there. Well, I definitely juiced it a bit as much as I could. Oh, there we go, extra bullet over there. Oh, now we get the A and B, so now I can get that center target. I've got to get that center target. So if you knock all those targets down to the right-hand side. Just that one. Oh, just the one that's blinking? Yep. Oh, that's a cool feature. It has to be the middle one. It's only the middle one. See how it's orange? Yes. It's on the orange one, and it's all... Oh, so it's a five bank, so number three. Right. When the stars align just right, you can... Oh, you lit everything else up on the bottom. All the lanes are lit. Oh, extra ball. And you gaffed it again. I did. Extra ball, though. I still don't know how I get the two times. Maybe it's A and B. I don't know. We've got to figure this out. I told you that. I went out, folks, and watched a handful of videos on YouTube. And not one of the videos I watched explained how you got the multiplier. So we're going to have to pay close attention here. You know what? We're not alone there. I feel better about that. We don't know either. Well, it's kind of an important piece, don't you think? It is. I mean, we did the mea culpa earlier on another show about forgetting it on hot dog. But we got so excited, we forgot it. And we didn't forget it this time. We just don't know what it is. I got two times right there. So if you know, I'm going to clog Dave's email. If you know this, contact Dave on his email. The commercial will be at the end of the program. Contact him and let us know. We'd be interested if we don't figure it out today. Which is likely. We'll figure it out. Oh, same thing. Hold it the same. God, am I stupid. No, George. First you're old, now you're stupid. We're not allowed to say that anymore. I'm not saying that anymore. You said it. Send your hate mail to Dave. I get enough of it. Okay, so this is going better. Doing better. Yeah, I still want to know how to get it. And I'm not going to hit that blue target directly because I know that would be death. Not necessarily. It might work out for you. Okay, let's see if we can get it up top. Oh, you have to be. Okay, I got that. You got a drop target. But I didn't get the multiplier. No multiplier that time. Oh, no, no. Oh, that's the one I didn't want. All right, 53,000 for you on ball two and 136 going into ball two for me. So I'm ready. AB. Stinking to join up. This is a good time. I just watched Dave roll the bowl. Oh, multi-bonus. Look at that thing right there. Multi-bonus, the white light. Oh, so the white spider web chart. There you go. that'll give you a multi one thing i saw people doing time and time again on this game is shatzing the lanes when they're lit in order to advance the bonus are you good enough to do that i'm not on a good day i need to i need to practice a little bit more oh finally we got it in a saucer this is the play test portion of the show hence the play test part come on there we go okay now you're back you're gonna you're gonna call a tech to fix that switch. Oh, come on! We're learning here, George. I'm awful. Making notes here. Oh, Dave just kicked my rear end again. I'm going to ask for a rematch. I can deliver no game before it's time like Palmas on wine. Oh, that's why we're playing it. Exactly. People are sympathetic, and they can't see it anyway. We could lie. That's true. We could say, we just scored one million points, while we'd be lying. Oh, no, what's this go to? Oh, yeah, you can make a million points on this. You can make a million points on this. Can you let... Oh, you haven't played it enough. Oh, right. So you have that almost. So Dave's trying to hit the spider target at the top to get the multiplier. It's a long shot. Even though he's only got three. Oh, it's right there. Come on. Right, but you only have 3,000 points. I know. Like, why bother? I think you have to build bonus a little bit more, Dave. Probably. It's probably, there you go, 9,000, 10,000. So that will only light the center target bank. You still have to knock all the targets down. I think so Maybe I don't know We don't know that Or maybe you get both We're going to find out So far Dave's doing okay Better than me I saw that happening Okay We're going to We're going to try this again Because that was Pretty sad So this has all the same boards As like Sin Sad Genie Are they all system 80s? No Those are system 1s Oh, those are System 1s. Yes, this is the next generation. So the Pascal... So Pascal makes a PIX4 for the System 1. That's where my confusion lies. And they make a PI80 for the System 80. Yeah, so what happened, it blew a chip on the main board, on the Pascal board. It blew the CPU chip. So I ordered that and put that in. So that's... So you didn't send the board back to France? No. Yeah, there would be a whole procedure with... You got a hold of Pascal and said, hey, this is what it's doing. Yeah. Tell me what I need. And he was saying you know well a whole list like this this this try this try this this And at the very end it like if all else fails do this So I said know what I going to go do the all else fails first And I did that and it worked So, he was so psyched when I told him, he was like, wow, I can't believe that worked. Okay, we're going to start another game. In fact, that's a PI-80 right there. That's a Pascal. Oh, wow. Oh, that's a beautiful board. It does it all. folks, this is a headache solver right here. Spend your money on one of these. He does a nice job. He does. Okay, I'm going to try this again, folks. I did very, very poorly the first game. So we're all the way up. I pulled it all the way back again, and this time we did not get it in the saucers. We got a target, and that's about it. Wow. Okay, we'll finally come down. There we go. We got one. So if I hit that green target on the five bank. That would give you nothing right now. You have to get A and B down first. Then that's where it's at. Okay, well, I got B. B. So I got B. Now I got to get A. A's over here if you want it. No. If you can get up there somehow. I'm going to try to get it up top. No. Oh, no. Oh. Oh, no, no, no. Going back. Left. There we go. Okay. So I don't know what I just did, but it's not bad, and I'm keeping it in play. And you get 8,000 bonus points right now. Right now. And I can't get that extra target. Oh, I got that target. That's good. New target down the middle. I know what that... Oh, that gave you multiplier. It did? I'm thinking that light must be out. I got to call the tech on that, too. Where is that darn tech? Oh, I just hit that spidey target. I just hit the spidey target, and I just got all the five batteries down. So now what's it doing? Okay. Oh, let's go up to the saucer. You got one. Am I doing okay here? You're doing pretty good now. You got 88,000 on ball one, and you got four times multiplier somehow. I don't know how you did that, but... I don't know either. You did. Just keep doing that. I keep hitting that target bank, and that's deadly. Well, that's an extra ball right now flashing, so if you get that target bank, that middle blue target bank, extra ball, you get the rest of it down. Okay. One target. Let's get the other blue one. No. No. Come on. I'm gonna do it here we go oh right in front of me the middle section is that means a little oh no it goes drain arama not bad he's got well I did pretty good What is it? What are you saying over there? What's the peanut gallery saying? I got the peanut gallery over here. I think it's stuck. It keeps going. No, I actually had a good... He actually had a good ball this time. That's right. The other thing, too, about the... Is that really what you think of me as far as a pinball player? I know I'm bad, but... The Pascal does a better job at counting down bonus, I noticed. The original board set, I watched it in another person's house. We had this game. It would count down the bonus, but have a stutter. It would kind of count and stutter and stop and count some more. Yeah, that was continuous. It's a nice continuous thing in this, so Pascal solved that one. Good job, Pascal, again for a job well done once again. Dave's just got two of the three blue targets down in the middle. Oh, I get the A-B. That's nice. Okay, so he's got A-B. He needs something else to get. And he just hit the targets down. And I see the 2X lit. Is that always lit? No, it just got lit for some reason. Okay, so you did something. I don't know what you did. I'm not sure what I did. And that's not three times right there for that. But I think you definitely have a bulb now. Yeah, I must have a bulb up. Oh! Oh, look at that. That just went right over the outside rail. That's so much for a slow play field. That went flying. Good, you gave me a chance to beat you this time. I got hosed by that. Well, let's see if Georgie can do a little bit better. Okay, so I just got the B on the right side. Oh, man. Come on. Oh. I'm warming up this game. Dave, I just opened the door for you. I'm liking this game a little more. As I play it, it's not a bad little player. No, it's not bad. It's certainly a pretty game. Yeah. I know I've said that five times already, but I think it's a game that somebody would like in their collection. Yeah. As I mentioned that, Dave, is this a game that's going to go up on the block, or is This is a customer game. This is a customer game. Customer in southeast Massachusetts has this game. Okay, Dave, you gave me the chance to win this one. Let's see. Oh, in the B again. So if you pull it all the way back like I just did. Okay. Oh, lucky. This is the multiplier. In lane, left in lane, you've got a multiplier. Three times, it's sitting there right now. Now you have four times your stomach. We don't know why, but you have four times. What? Four times bonus, George. Yeah, but... It's a mystery. It's like a mystery. It's a little too quick. What, to get, you mean, to lose the ball? No, the ball was a little too quick. So I see just one rollover. That must make you happy. Well, it's not... I know you didn't have to do it. Not to clean any clear out of it, but that's a big bonus. I don't know if you happened to see on Pint's side, but Chris was talking about your exact thing. Did you see my... Cruiseman, right? Yeah. Oh, is that who it was? Yeah, it was Ron Cruiseman. Yeah, he was talking... I commented, I said, you know, Dave talked about this in one of our recent episodes, and he chimed in, he does it the same way. Yeah, I... He uses a drill with a diamond tip. Yep. But he was complaining as well, saying you could have a whole day invested depending on how many... Oh yeah, believe me, I kind of did, but the drum made it go a lot easier. But you can't actually wreck a place that easily. If you don't use a drum right, it's still not the optimal. So he kind of wants to strangle them for not putting spacers in that before you clear coat. It wouldn't solve the whole problem. I took your balls away. He got me. Oh, you made a... You made a comeback. Oh, this is George. I'm going to put you in, George. Oh. What do you want to be? G-E-O. G-E-O. First or second? Go ahead. All right. So we're tied. 1-1. 1-1. Let's see who... Let's see who can play better than the other. On a game we're both not very familiar with. It can't be that complex. I'm thinking that one of the lights is missing. It's got to be. Because we've both gotten on the earth. I think it's that advanced multiplier drop target light is missing. I think you're going to have to put some more games on. You know what? I just caught a multiplier for not getting those targets on. So what did I hit? Maybe the green? Oh, you know what? I see it now. Right there. I see it, George. No one needs to email now. We get it. What do we get? It's the green targets on that green light in front of the target. Yep, that gives you a multiplier if it's lit. So if you hit that last one that's lit... Oh, no, you got the one. It has to be in front of it. That's what it is. Okay, so you already got it. So if it resets, it's going to do it again? No, because now... Oh, it moves. Yeah, it moves. It moves. Okay, we got it. So do you have to hit the target, or can you hit the rubber in the back? You've got to hit the target. Okay, so it's on... The green in front of the target. It's on the top target of the right-hand blank. I think the pop bars will move better. So let's see if it moves. The pops will move it, I'm pretty sure. Well, that didn't move, but I got B. We didn't get the pops. And I hit that. They noted that at me. And that gives you a multiplier, too, by hitting that top incentive thing. I'm going to try that again. There you go. Oh, that lit the multiplier. Okay. So there's no right out. That lit that for multiplier. Your three bank is now a multiplier as well. Drive A, B. If you get that target in the middle, you'd be an extra roll and a multiplier over here. Yeah, we're going to drain it out of our fan side. The future is so bright, you had to wear shades on that one. At least we got a couple of things to work. It looks like all the lights are working. We just don't know what we're doing. So when is that anything new? When we play something that comes through the shop. Normally, there's a lot of games I don't know, as most of our audience knows. Because I have not played a lot of different manufacturers. That's true. You were a valley boy over there, typically. Play what you like. Play what you like or it goes away. Okay, so let's see. So let's get one of the saucers. We don't do that. Maybe. No. Oh, man. Come on. Give me a... Oh, the suicide. Oh, man. Dave is going to kill me here. Here we go. So Dave's leading 81 to 55,000. We're having a stellar game, as you can tell. So you just hit that spidey target up top, the spiderweb target. So that... Oh, okay. So you have to hit that twice in order to light the bank in the middle. Right. That makes it a little tougher. Yeah, this is not an easy game. No. It's warming up to it. No, it's like anything. You play it enough times, you get a little bit better at it, and you learn the rule set. It helps. We tend not to read the instruction card. Even though Dave read it, I wasn't listening. That's typical. That's typical of most people. Just saddle up to the game and say, I'll figure it out. We'll figure it out. We'll get it done. Extra ball now. Yeah, the sound package on this thing is a little light. Supposedly you can change the sounds with a little switch. you can change it to an alternate sound but it's the same thing, instead of doing that it might go a little more wows to it that was not so wowful well you gave me an opening so Dave's leading by 100,000, 193 to 55 ok let's see if George chokes or if he can make it, let's see so let's get it in there, there we go that's good in the saucer got him late on that and that was horrible yep that's right, buzzer You stink. Did we ever talk about Trident? We did, right? I think we mentioned it at some point. Well, I kept saying that I've seen them for sale and that I wanted to buy one. Well, I'm going to give a mention. He doesn't listen to other people's podcasts. He bought, what the hell is his name? Oh Uncle Pinball was talking about recent acquisition of a Trident And he put in I don know if you been following the thread about the Arduino board where all the call-outs for Trident, spectacular. Makes an old game new, with all the call-outs and music and everything. And the person who did it, forgive me, maybe I can put it in post-production, he not only did that game he's doing matahari i'm leaving a game couple games out but he's doing all the sound packages and basically all you have to do is buy the board download the you know the program and the cool thing is you can put a switch in between it so you can toggle the switch back and forth and go from original to the new sound package it doesn't combine the old and new it's either one or the other it's one or the other oh all right gotta go out and yeah check it out so it's on maybe youtube has it oh no you gotta listen to him on uh as i said uncle pinball okay i don't know consult your local podcast directory he's out there somewhere he does like a daily or a couple times a week, you know, 10 or 15 minutes. And he was talking about this game, and I texted him, or no, I sent a response on Pinside. I said, well, you've ruined it for me now to get one of these games. That game just went up in price. Nobody was looking for that game. Now everybody's going to be looking for that game. So I'm out of luck. But I do have Mata Hari, and I thought, well, it's got to be better than the Chimes. And if you can switch back and forth for $20 or $30, $50, whatever it is, take a flyer on that. I had a beautiful Trident Newell's Stock back class I had for years that I got in a package deal. And I sold it off, like, I don't know, eight years ago. I probably should have kept it. I probably, because I could have, like, same thing I do with Hot Doggin'. I just could have kept that and have a Trident show up in my doorstep. But Scott out in Pennsylvania, he did a nice job with Trident New Rules on that game. Made a lot better player. He also just did a nice job on Flight 2000. That's what I was going to talk about. He did a nice rule upgrade on that one. Tons of good stuff. I haven't implemented it on my Flight 2000 yet, but I'm due to put that up now. Because I love the game anyway, but it does things like the bonus ladder. Typically, it was a limited game. You'd only go to 10,000, like just 10 steps up. He made it go to 19 steps up. He does, what else? the skill shot, one of the top four lanes, last blinks at ball start, making blinking lane spots additional, lettering blast off. So you're ruining it for me. Stop it. What am I ruining it for? I'm never going to be able to buy one of those either. No, probably not. No, you know what? Flight 2000 was more popular. That was an MPU 200 game. The MPU 100 games, like Trident, those are like the cheesier sterns that are a lot more, let's say, sub $1,000 games, let's say. Not anymore. Yeah, because even Stars is going up. Not anymore. Stars used to be cheap. Stars was $300 several years ago. Now that's like $1,000, $2,000 to get just a regular Stars game. One was out, one of the podcasts, forgive me, whoever it is, I can't give you credit, saw one out there for $2,900. Yeah. Was it a best case? It was nice, but even so, they were even saying $2,900. And they went into, I bought it for $300. They did the Us rap. where they bought it 20 years ago when nobody was collecting those games. But the difference here is, if it's a totally restored-up game, that's something. But if it's just a player's game someone has kicking around and you're going to try to get big money for it, that's a different story. Restored, original, make it play and look like new, yeah, you're going to be worth $2,000 to even $6,000, or maybe $7,000 for some of the older stuff. Well, locally, we were talking about it before we started recording. Bobby Orr Power Play. I've seen two of them locally here in Massachusetts. One at $2,900 for an okay game. I wouldn't call it collector quality. And then one over in Framingham for $3,900. That's some strong money for that game. Yeah, I've seen, I actually worked on the one in Framingham. I know that game. I did work on it years ago. Strong player, all original. Real nice cabinet on it. and very decent playfield too, so you might get it. I have two out of the three. Yeah, well. No, I just don't, you know, I sold you off. We talked about it in one of our episodes. Yeah, that was a gorgeous one. I sold you the new old stock playfield in the box with all the corroded light sockets at no extra cost. But at least it was a complete thing. I remember you buying that back in the day at the Allentown show years ago. Yeah, from Mike Pacek. Yep. Good old Mike. You don't find those, especially nowadays, in a crate, a whole complete playfield like that. Well, we've talked about that, too. My buddy Jack with the stack of Playboy ones at Betson's in Moonocky, New Jersey. $100. Wow. Right. He sold his for $2,000 almost 15 years ago before CPR and others started remanufacturing. So people bought it, but it had new old stock playfield. it had all non-used mechs and all original plastics it was it was a new game right you make your old games like a brand new guy bought it yeah she's like it makes my game new i don't have to do anything yeah just throw it in no play field swap no nothing yep swap it out put it in and done yep very cool anything else you want to add to this uh spider-man game i think we showed our true colors of how much we really know about this game spider-man prowess i like the uh Could you buy those Spider-Man targets? Does Steve sell those? Oh, yeah. Spider targets? He has those. Yep, he has all that Gottlieb stuff. Yeah, Gordon Morison, he did the artwork, of course, for this. He did so many good games, but some standout ones are Four Square. He did Kingpin that I have upstairs, Jack in the Box, High Hand. Big Indian, another good one, Captain Card. free fall far out say that or the word police gonna come after you which one don't you have to say big native american uh no we're gonna we're gonna put on a big boy pants and call what it really is george but i just i know what you're saying george i just don't want anybody coming after me in today in today's politically correct society that uh you know they just have to get over it bali dali exactly caribbean caribbean there you go billy ocean another great beautiful backlash tiger which is like uh i don't know what that is no i'm sorry i the tiger that's like i know what that's a sin bed but the two-player uh yeah two-player sin sad and uh yeah tons of good stuff he did so oh another gig someday i worked on a roller disco years ago and sold that off but that's a people like that game yeah it's something about it it's It's all neon colors. I don't think they like the artwork. I think they like the game. Oh, it's a fun player. But the artwork is different, you know, in the right thing. Late 70s, early 80s? 80s? Late 79. Okay. I think 79. Well, that's when the whole roller skating craze was out there. That's true. Other than when I was seven years old. But we won't talk about that in the 1800s. Right. Sorry again. See, it's hard to avoid. Is this going to be now a running joke? Is he going to just hate us for doing this? I think so. He's going to say, George, George, George. Well, maybe not. If we mention his name enough times, he's just going to say, well, every time he uses it, he's going to talk about me. So is that a good thing or a bad thing? Grant, don't, don't. We like, we like the feedback. I'm just joshing you. yeah george george is fine being uh you know i'm just i'm just an agitator dave's really good at it but i'm just an agitator he's just a forgetful old man you know wow wow okay we're done i'm just i'm just piling on pile on we're done we're done say goodbye dave goodbye dave goodbye dave Dave! Who? Dave! D-A-V-E! Yeah, Dave! Dave! Right. So anyone out there that wants to explore getting their games worked on, getting their games restored, or buying a restored game from me, you can check out my website at pinballdoctor.com. That's pinballdoctor, all spelled out. Or you can reach me at dave at pinballdoctor.com. or you can reach me at drdavespinball at gmail. And that's D-R-D-A-V-E-S pinball at gmail. He's back again. That boss, say that boss, just like a tattoo, gets under your skin. We'll be right back. Spider-Man, Spider-Man Does whatever a spider can Spins a web any size Catches seeds just like flies Look out, here comes the Spider-Man Is he strong? Listen, bud He's got radioactive blood Can he swing from a thread? Take a look overhead Hey there, there goes the Spider-Man In the chill of night At the scene of a crime Like a stream of light He arrives just in time Spider-Man, Spider-Man Friendly neighborhood Spider-Man Wealth and fame, he's ignored Action is his reward to him Life is a great big bang Wherever there's a hang You'll find the Spider-Man