Danger Room is a game mode featured in Stern Pinball's X-Men pinball machines, first appearing as one of two wizard modes in X-Men LE (2012). It has evolved across different X-Men pinball iterations, becoming a playfield area/ramp element in The Uncanny X-Men that adds complexity to multiball sequences and features progressive difficulty with increasing scoring multipliers. The mode represents a key gameplay challenge within the X-Men pinball franchise.
No aliases
No relationships
No facts recorded
No claims
Jack Danger design with heavily offset flippers, contemporaneous with Kong development
Key gameplay feature in The Uncanny X-Men with wire forms, bash target, and spinner; awards extra points for successful navigation
Distinctive playfield feature on Uncanny X-Men; small play area in lower left replacing traditional left in lane, with pop bumper and third flipper
Innovative playfield section in The Uncanny X-Men replacing traditional left slingshot area
Mini-playfield feature in X-Men LE with independent targets, spinner, pop bumper, and ramp
Innovative playfield section in X-Men; left-side feature using converted outlan
No contradictions detected
No linked glossary terms
Named playfield feature on X-Men machine that receives ball routing from improved right lane ball guide
Mini-playfield zone on left side of The Uncanny X-Men; themed around X-Men training facility; features mini flipper, ramp, outlane spinner
Central playfield feature on X-Men; high-risk/high-reward area occupying bottom third of playfield with shrunken outlanes; named after X-Men training facility and playfield designer Jack Danger
Upgrade system in X-Men that provides multiplier boosts to mission and multiball scores throughout game
Game mode/feature referenced in billboard topper design featuring playfield scenes
Sub-playfield feature now includes ball saver on entry to improve player experience
One of two wizard modes in X-Men LE
Game mode with progressive difficulty and scoring increases
Playfield area/ramp that adds complexity to multiball sequences; referenced as split-screen gameplay element